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Rapidly increases production rate.
~ BTD6 description

Faster Production returns as the 1st upgrade of Path 2 for the Spike Factory in BTD6. It allows the Spike Factory to produce spike piles +25% faster (x0.8 attack cooldown), for a rate of one spike pile every 1.4s instead of 1.75s, by default.

It costs $510 on Easy, $600 on Medium, $650 on Hard, and $720 on Impoppable.

Description[]

Appearance[]

Upon upgrading to Faster Production or crosspathing with Faster Production (except for Tier 5 upgrades), the Spike Factory will gain two storage depots on both sides. All Spike Factories with Faster Production, except Spiked Mines and Tier 5 upgrades, will also turn the factory's feet purple.

Mechanics[]

Faster Production grants a 0.8x attack cooldown to the Spike Factory, or +25% attack speed, resulting in an attack cooldown of 1.4s instead of 1.75s.

Targeting Priorities[]

Faster Production defaults on Normal targeting priority, which dispenses the spikes onto nearby bloon track in a semi-sporadical behavior. If given Smart Spikes, it will also receive Close, Far, and Smart.

  • Normal: Targets spike piles in a somewhat sporadical way, spreading spikes as evenly as possible within its range.
  • Close: Targets the closest region(s) of track within range.
  • Far: Targets the furthest region(s) of track within range.
  • Smart: Prioritizes the track with the Bloon the farthest through it, then targets the spot on that track closest to the exit.

Strategies[]

Strategy[]

Faster Production improves the Spike Factory's production of spikes. While less efficient than multiple base Spike Factories, Faster Production is quite valuable in combination with higher level upgrades.

Tips[]

  • Faster Production is generally better for crosspathing both the top and bottom paths high tier upgrades.
  • If using a low tier Spike Factory, try only buying this upgrade after Bigger Stacks has been bought, or if planning going for Long Life Spikes or above, especially Perma-Spike. Otherwise, a 0-1-0 Spike Factory is a lot less cost-efficient than going for multiple base Spike Factories.

Version History[]

Crosspathing with Path 2 has been softened, leading to Faster Production getting indirectly nerfed in the process.

Initial release (compared to BTD5)
  • Buff Faster Production costs less ($800 → $700)
22.0
  • Nerf Base projectile lifespan reduced from 70s to 50s.
23.0
  • Buff Faster Production price reduced ($700 → $600).
  • Nerf Spike Factory attack speed bonus decreased (0.6x → 0.8x, or +66% → +25%), for less attack speed (1.32s → 1.4s).

Gallery[]

Official artwork[]

Trivia[]

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