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For other instances of "extra range", see Long Range (disambiguation) and Longer Range (disambiguation).

Increases attack range.
~ In-game description

Extra Range is the first upgrade of Path 3 for the Bomb Shooter in Bloons TD 6. It increases Bomb Shooter range by +12, from 40 to 52 when compared to an unupgraded Bomb Shooter. Compared to the range upgrades of other Primary Monkeys, it is very expensive.

This upgrade costs $170 on Easy, $200 on Medium, $215 on Hard, and $240 on Impoppable.

Description[]

Overview[]

Placeholder other

Extra Range

This upgrade adds a red target symbol at the back of the barrel. For Missile Launcher and above, this symbol is printed on the middle of the missile's back. The color of the symbol is yellow with Really Big Bombs, green for Bloon Impact.

Extra Range adds +12 range, for a total of 52. The range bonus is additive to other upgrades such as Missile Launcher, MOAB Mauler, MOAB Assassin, and Bloon Impact.

Targeting Priorities[]

Extra Range targets bloons using the standard targeting priorities. It shoots straight movement projectiles.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Full Popology[]

Statistics[]

Updated as of Version 44.0
Base stats
  • Bomb:
    • Projectile, explosion type, 52 range, 1.5s attack cooldown, 1 damage, 22 pierce. Blast radius of 12.
Crosspathing interactions
  • 4+-0-1: Range increased from 43 to 55.
  • 0-2-1: Range increased from 44 to 56.
  • 0-3-1: Range increased from 49 to 61.
  • 0-4-1: Range increased from 54 to 66.
Monkey Knowledge interactions

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Primary
Updated as of Version 36.0
Base attack(s)
  • Bomb:
    • Explosion Type (pops White, Purple, Lead, Frozen) Explosion
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • Area of Effect Area of Effect

Costs[]

Updated as of Version 49.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-1) $170 $200 $215 $240 -
Total (0-0-1) $490 $575 $620 $690 $343 $403 $434 $483
Crosspath (1-0-1) $700 $825 $890 $990 $490 $578 $623 $693
Crosspath (2-0-1) $1,250 $1,475 $1,590 $1,770 $875 $1,033 $1,113 $1,239
Crosspath (0-1-1) $700 $825 $890 $990 $490 $578 $623 $693
Crosspath (0-2-1) $1,040 $1,225 $1,320 $1,470 $728 $858 $924 $1,029

This upgrade's prices (or included crosspath's prices) are affected by the following MK: Better Sell Deals

Strategy[]

Summary[]

More range is useful for a Bomb Shooter, but with such a high price it is typically better not going for this upgrade unless opting to go for Cluster Bombs or as a viable crosspath for MOAB Maulers. It can shoot bombs further, so it can hit bloons sooner, which is the main purpose of this upgrade.

Tips[]

  • Unless opting for either pursuing Cluster Bombs or improving Mauler range, Extra Range doesn't do much to help the Bomb Shooter.

Version History[]

Balance Changes[]

Extra Range got buffed in 44.0 alongside some changes to Base Bomb in previous updates.

22.0
  • NERF Base pierce decreased (18 → 14)
44.0
  • BUFF Extra Range range bonus increased from +7 to +12, range increased from 47 to 52.
46.0
Bomb Shooter’s base pierce is plenty for the early game but low enough that 1xx crosspath feels too important later, we’re shifting pierce out of crosspath into the base upgrade to alleviate this. [...]
~ Ninja Kiwi
  • BUFF Base pierce increased (14 → 22)

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

Gallery[]

Official artwork[]

Trivia[]

  • Extra Range is the one that adds the target symbol to the Bomb Shooter's back, returning from the BTD5 design. Bigger Bombs features an entirely different design instead.