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BTD6

Shoots even faster!
~ In-game description

Even Faster Firing is the second upgrade of Path 3 for the Sniper Monkey in Bloons TD 6. It further increases attack speed of the Sniper, shooting about +42% faster than Fast Firing (0.70x attack cooldown multiplier), which is overall ~2.04x faster than a normal Sniper. Attack cooldown for Even Faster Firing compared to Fast Firing is further reduced from 1.11s to 0.779s for all crosspaths of the Sniper Monkey except Elite Sniper, which instead changes from 0.4452s to 0.312s.

This upgrade costs $380 on Easy, $450 on Medium, $485 on Hard, and $540 on Impoppable.

Description[]

Overview[]

002 snipers

Two 0-0-2 Even Faster Firing Snipers, one of which is posing

The Sniper Monkey gains a black bandolier, and the rifle's barrel and stock gain orange stripes. The grey camo beret is changed to an orange camo beret.

Even Faster Firing attacks +42% faster, equivalent to 0.70x attack cooldown (0.8874 per shot). The total attack speed increase is +104%, equivalent to 0.49x attack cooldown compared to having no Path 3 upgrades. For all Snipers with this crosspath except Elite Sniper, their attack cooldown decreases from 1.11s to 0.779s. Elite Sniper's attack cooldown decreases from 0.4452s to 0.312s.

Targeting Priorities[]

Even Faster Firing targets bloons using the standard targeting priorities. It shoots a snipe attack.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Can receive Camo Prioritization with Night Vision Goggles, allowing it to prioritize Camo Bloons over other types.

Full Popology[]

Statistics[]

Updated as of Version 40.2
Base stats
  • Bullet:
    • Snipe projectile, sharp type, infinite range, 0.779s attack cooldown, 2 damage, 1 impact pierce.
Crosspathing interactions
  • 1-0-1: Bullet damage type changed from sharp to normal. Bullet damage increased from 2 to 4.
  • 2-0-1: Bullet damage increased from 4 to 7.
  • 3-0-1: Bullet damage increased from 7 to 20, and gains +15 Ceramic damage.
  • 4-0-1: Bullet damage increased from 20 to 30, gains +15 Ceramic damage, and stuns affected MOAB-class bloons (MOABs: 3s, BFBs: 1.5s, ZOMGs and DDTs: 0.75s).
  • 5-0-1: Bullet damage increased from 30 to 280, gains +15 Ceramic damage, and cripples affected MOAB-class bloons (MOABs: 7s, BFBs: 6s, ZOMGs: 3s, DDTs: 4s, BADs and Boss: 0.75s).
  • 0-1-1: Bullet damage deals +2 Camo damage.
  • 0-2-1: Bullet gains Shrapnel upon damaging bloons.
  • 0-3-1: Bullet bounces up to 3 times and triggers Shrapnel per bullet hit.
  • 0-4-1: Bullet bounces up to 4 times and Shrapnel pierce increased from 2 to 5.
  • 0-5-1: Bullet attack cooldown reduced from 0.4452s to 0.312s.
Monkey Knowledge interactions
  • EliteMilitaryTrainingIcon Elite Military Training: All Military Monkeys get a one-off +1000 XP and earn XP in-game 5% faster permanently.
  • CeramicShockIcon Ceramic Shock: Ceramic Bloons shot by all Snipers are slowed down for 2 seconds.
  • FlankingManeuversIcon Flanking Maneuvers: Attacks 10% faster when set targeting priority to "Last".
  • MilitaryConscriptionIcon Military Conscription: First military tower costs only ⅔ of the original cost.
    • Sniper Monkey base cost from $300, $350, $380, and $420 → $200, $235, $255, and $280 on Easy, Medium, Hard, and Impoppable, respectively.
  • AdvancedLogisticsIcon Advanced Logistics: All Military Monkeys base costs reduced by 5%.
    • Sniper Monkey base cost from $300, $350, $380, and $420 → $285, $330, $360, and $400 on Easy, Medium, Hard, and Impoppable, respectively.
      • If Military Conscription is also enabled, the final cost will be $185, $215, $235, and $260.
  • MonkeyEducationIcon Monkey Education: All Monkeys XP earn rate increased by 8%.
  • BetterSellDealsIcon Better Sell Deals: All Monkeys sell for 5% more. Increases sell potency from 70% to 75%.
  • VeteranMonkeyTrainingIcon Veteran Monkey Training: All Monkeys reload time reduced by 3%.

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Military
Updated as of Version 40.2
Base attack(s)
  • Bullet:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Single Projectile Single Projectile
    • Snipe Snipe
    • Full Map Range (unspecified description of how the tower can attack beyond basic range) Full Map Range
    • Extra damage to all bloon types (2) Extra Damage (2)

Costs[]

Updated as of Version 42.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-2) $380 $450 $485 $540 -
Total (0-0-2) $1,055 $1,250 $1,350 $1,500 $739 $875 $945 $1,050
Crosspath (1-0-2) $1,350 $1,600 $1,730 $1,920 $945 $1,120 $1,211 $1,344
Crosspath (2-0-2) $2,455 $2,900 $3,135 $3,480 $1,719 $2,030 $2,195 $2,436
Crosspath (0-1-2) $1,265 $1,500 $1,620 $1,800 $886 $1,050 $1,134 $1,260
Crosspath (0-2-2) $1,645 $1,950 $2,105 $2,340 $1,152 $1,365 $1,474 $1,638

This upgrade's prices (or included crosspath's prices) are affected by the following MK: MilitaryConscriptionIcon Military Conscription, AdvancedLogisticsIcon Advanced Logistics, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

As a pure attack speed upgrade, it is the general go-to upgrade crosspath for Path 1 upgrades Deadly Precision and above, as it benefits the Sniper with far superior overall Ceramic popping power (for Deadly Precision) and blimp-stalling (for Maim MOAB) for a rather low price.

Depending on what is desired for the Elite Sniper, this path could be useful for bloon cleanup. The extra attack speed helps generate more shrapnel.

The Even Faster Firing upgrade is still useful for lower upgrades too. When crosspathed with Full Metal Jacket, a 1-0-2 Sniper is highly useful for stripping up early bloons between Black Bloons and Rainbow Bloons to make them easier to pop by other towers. When crosspathed with Shrapnel Shot, a 0-2-2 Sniper becomes a decent long-ranged spaced bloon cleanup tower.

Tips[]

  • This upgrade is useful for purely increasing attack speed of higher-level Snipers, and it is a good upgrade for leading towards the Semi-Automatic upgrade.
  • With Even Faster Firing, this upgrade allows a Maim MOAB with such upgrade to almost completely permastall ZOMGs and DDTs, with only a very brief 0.03s gap between. Adding Jungle Drums will bridge that gap, although the gaps between stalls are very insignificant.

Version History[]

Balance Changes[]

Adjustments to Path 3 crosspathing in Version 20.0 has lead to reduction of the attack speed bonuses from the first two upgrades. Technically speaking, the Even Faster Firing upgrade attack speed was buffed, but practically speaking the Even Faster Firing upgrade attack speed remained unchanged. Like Fast Firing, Even Faster Firing received a price nerf in Version 41.0, likely to rebalance Sniper crosspathing, as well as improve top-and-middle Sniper crosspathing hybrids.

20.0
  • Change Even Faster Firing attacks faster (0.78s → 0.779s), but bonus attack speed decreased from +54% to +42% for both Path 3 crosspaths.
41.0
Sniper Monkey has some very powerful upgrades but also many poor stepping stones. We felt this tower needed a big price shuffle all around, pushing down the cost of many underwhelming upgrades but returning this back into stronger upgrades.
~ Ninja Kiwi
  • NERF Even Faster Firing price increased from $400 to $450
    • Total price increase is +$100 due to Fast Firing (+$50).

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

Gallery[]

Official artwork[]

Trivia[]

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