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For the BTD5 counterpart, see Dragon's Breath (BTD5).
Spews endless flames at nearby Bloons and enhances Fireball and Wall of Fire.
~ BTD6 upgrade description

Dragon's Breath is the third upgrade of Path 2 for the Wizard Monkey in Bloons TD 6. It allows the Wizard Monkey to shoot out an endless stream of flames at bloons (specifically one flame per 0.1s), alongside creating improved Fireballs and Walls of Fire compared to the respective preceding Path 2 upgrades. The flames pierce through up to 4 bloons (+2 with Intense Magic) and deal 1 damage each (or 2 damage versus Ceramics). Each flame also applies a burn effect like Burny Stuff, dealing 1 layer of damage per 1.5 seconds for 3 seconds.

Besides adding a new attack, the Dragon's Breath upgrade improves both of its existing fire attacks. Walls of Fire are now deployed at a faster rate (per 4.5 seconds as opposed to per 5.5 seconds), the initial cooldown for Wall of Fire is removed entirely, and Fireballs deal 3 damage each with 14 blast radius instead of 10. However, Dragon's Breath no longer has automatic Camo detection because Monkey Sense is now a Path 3 upgrade.

It costs $2550 on Easy, $3000 on Medium, $3240 on Hard, and $3600 on Impoppable.

Description[]

Appearance[]

The Wizard Monkey becomes much more fiery in appearance. He exchanges his old grey cloak with a more detailed red cloak, gradiented with a touch of dark red. His wizard cap now features a golden yellow as the hat's secondary color to complement the hat's red primary coloring, giving further appearance fire. In addition, the Wizard Monkey gains a red fire wand.

On the official artwork, the Wizard Monkey is blowing fire.

Full Popology[]

Statistics[]

The following is a list of statistics of a Wizard Monkey with Dragon's Breath. It includes its base statistics and all associated crosspathing interactions. Expand the box on the right to see further information.

Updated as of Version 27.3
Base stats
  • Bolt:
    • Projectile, energy type, detects partial hitbox, 40 range, 1.1s attack cooldown, 1 damage, 3 pierce.
  • Fireball:
    • Projectile, fire type, detects partial hitbox, 40 range, 3.0s attack cooldown, 3 damage, 18 pierce, 14 blast radius.
  • Firewall:
    • On-track item, fire type, 40 range, 4.5s attack cooldown, 1 damage per 0.1s, 15 pierce, ~10 (?) projectile size, 4.5s lifespan. Locked on Close targeting.
  • Breath Flame:
    • Projectile, fire type, detects partial hitbox, 40 range, 0.1s attack cooldown, 1 damage (2 ceramic damage), ~3 (?) projectile size, 0.4s lifespan.
Crosspathing interactions
  • 1-3-0:
    • Bolt ignores Line of Sight
    • Fireball ignores Line of Sight
    • Firewall ignores Line of Sight and can be targeted at nearby bloons based on target priority
    • Breath Flame only lasts 0.8s instead of 0.4s but doesn't ignore Line of Sight.
  • 2-3-0:
    • Bolt deals 2 damage instead of 1.
  • 0-3-1:
    • Bolt pierce increased to 8 (+5), and projectile speed increases
    • Firewall pierce increases to 20 (+5)
    • Breath Flame pierce increases to 6 (+2)
  • 0-3-2:
    • Base tower gains camo detection, and all new attacks can affect camo

Damage Types[]

See also: Damage Types/Bloons TD 6/Magic

The following are a list of wiki-written damage types associated by a Wizard Monkey with Dragon's Breath. These damage type statistics include how it attacks and how these attacks would affect bloons. Expand the box on the right to see further information.

Updated as of Version 27.3
Base attack(s)
  • Bolt:
    • Energy Type (pops Black, White, Frozen) Energy
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
  • Fireball (Projectile):
    • Fire Type (pops Black, White, Lead, Frozen) Fire
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
  • Fireball (Explosion):
    • Explosion Type (pops White, Purple, Lead, Frozen) Explosion
    • Burst (bursts from fireball) Burst
    • Area of Effect Area of Effect
      Extra damage to all bloon types (1 → 3) Extra Damage
  • Firewall:
    • Fire Type (pops Black, White, Lead, Frozen) Fire
    • On-Track (unspecified variant) On Track
    • Spawn On-Map (randomly placed onto nearby track) Spawn
    • Contact Damage (1 damage every 0.1s contact) Contact Damage
  • Breath Flame:
    • Fire Type (pops Black, White, Lead, Frozen) Fire
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • Extra damage versus Ceramics (+1) Extra Damage to Ceramics
    • Burn (standard bloons, 1 damage per 1.5s for 3.0s) Burn
    • Burn (MOAB-Class Bloons, 1 damage per 1.5s for 3.0s) Burn Blimps

Strategy[]

Summary[]

Dragon's Breath is a good option for mid-game as general cleanup and decent MOAB-class damage. It tends to fall off late-game, but it remains a highly effective option at damage against various bloon types with the exception of Purple Bloons. Placing a Dragon's Breath along bends or as much coverage across multiple regions of the track will optimize its attacks. The most optimal locations for its previous more popular Wall of Fire upgrade are not optimal for Dragon's Breath, making Dragon's Breath more of an upgrade to be bought for its upgrade rather than as a stepping stone.

Tips[]

  • 0-3-2 Dragon's Breaths are generally the preferred crosspath when getting this upgrade. Unfortunately, the flames are neither able to pass through walls or do +1 damage, even with top-path upgrades, but there's a special interaction where flames will last twice as long with Guided Magic. For most purposes, the bottom path is preferable, as the benefits provided by Guided Magic are usually inferior.
    • The pierce bonus for the Dragon's Breath attack is from 4 pierce to 6 pierce, a +2 pierce bonus instead of +5 for most other attacks. Even still, this makes a big difference versus grouped bloons.
    • 1-3-0 Dragon's Breaths can deploy its faster Walls of Fire onto specific regions of the track, and the more powerful Fireball attacks can pass through walls, but these utilities usually are not any more superior than the opposite crosspath, as the Dragon's Breath attacks make the biggest difference for the total DPS of the Dragon's Breath upgrade. 2-3-0 Dragon's Breath makes little difference compared to 1-3-0 because it only affects its measly bolt attacks.
  • In a similar way to maximizing Dragon's Breath in BTD5, place a Dragon's Breath along an region of the map with more track area, to maximize its flame attacks against stronger bloons. Unlike in BTD5 though, Dragon's Breath comes with Wall of Fire, making it more useful against Ceramics overall due to the general cleanup utility of such an attack. Because Walls of Fire are placed towards the closest location of the Wizard by default as of Version 25.0, placing a Dragon's Breath near a very close intersection will optimize both attacks.
  • Although Dragon's Breath flames deal more damage versus Ceramics, don't assume that Dragon's Breath excels against them, although Dragon's Breath is good against rounds with moderate numbers of spaced Ceramics, like Rounds 43, 47, 49, 51, 52, 54, and 58. Dragon's Breath can be considered more of a mix between a DPS tower and a cleanup tower.

Version History[]

Dragon's Breath had overall been buffed since it was first released into BTD6. Alongside a price cut to the upgrade itself, the Dragon's Breath's main fire breath attack was improved to become more useful versus ordinary bloons, as well as for other fire attacks in later updates. Crosspathing benefits were also implemented to give the upgrade more crosspath variety outside of 0-3-2 for popping camo.

Initial release (BTD5 comparison)
  • Buff Cost of Dragon's Breath decreased ($4,200 → $3,600).
  • Change Some upgrade paths have been changed, affecting some upgrade choices.
  • Nerf Dragon's Breath no longer has Monkey Sense by default.
7.0
  • Buff Cost of Dragon's Breath decreased ($3,600 → $3,000).
8.0
  • Buff Dragon's Breath now deploys Walls of Fire faster (5.5s → 4.5s).
8.1
  • Buff Dragon's Breath range now (correctly) increases with Wizard Monkey upgrades.
10.0
  • Buff Dragon's Breath now applies a burn Damage Over Time equal to Mortar's Burny Stuff to any Bloon it touches.
18.0
  • Buff 1-3-0 Wizard now uses tower targeting priority to guide the Wall of Fire.
  • Nerf Wall of Fire pierce decreased (20 → 15). Requires Intense Magic for 20 pierce Walls of Fire.
20.0
Second and third path upgrades get some fine tuning for more internal consistency. We want to make slow tweaks here to bring them into better balance
~ Ninja Kiwi
  • Buff 0-3-1 Dragon's Breath crosspath benefits now increase pierce of Dragon's Breath from 4 to 6.
21.0
Though it was never a goal for the base tower to be great, given the additional purple weakness since BTD5 and how poorly it currently performs we feel it deserves to take rank as the cheapest magic tower along with a small buff. Dragon's Breath crosspathing has also been finished up along with a considerable boost to scale Dragon's Breath up against Ceramics. [...]
~ Ninja Kiwi
  • Buff 030 Dragon's Breath, breath attack gains bonus damage to ceramic +1.
  • Buff 130 Dragon's Breath increases lifespan of Dragon Breath 0.4 → 0.8.
  • Buff Main bolt has more pierce (2 → 3, from base Wizard buff).
22.0
  • Nerf Affected by Wall of Fire anti-buy-resell nerfs.
23.0
  • Buff Dragon's Breath's Fireball radius increased (10 → 14).
  • Buff Dragon's Breath's Fireball damage increased (1 → 3).
  • Buff Upgrading to Wizard Lord Phoenix now increases Dragon's Breath damage.
25.0
  • Buff Affected by Wall of Fire reliability reworks.
  • Buff Upgrading to Wizard Lord Phoenix now further increases Dragon's Breath damage.
  • Buff [undocumented] Dragon's Breath's Wall of Fire has no initial cooldown (lowered from 4.5s).

Description changes[]

24.0
  • Change Description changed from "Spews endless flames at nearby Bloons." to "Spews endless flames at nearby Bloons and enhances Fireball and Wall of Fire."

Gallery[]

Official artwork[]

Projectiles[]

Videos[]

Trivia[]

  • In BTD6, Intense Magic increases its pierce. However, Arcane Blast doesn't increase its damage, only the magic bolts.
  • The initial BTD6 Dragon's Breath price is the same as the first price reduction to the Dragon's Breath upgrade in Bloons TD Battles Mobile and the only price reduction on Bloons TD Battles Flash.
  • The XP requirement to unlock Dragon's Breath, 2600 XP, is the same amount as the cost of the Dragon's Breath upgrade in Bloons TD Battles Mobile ($2600).
  • Dragon's Breath is the 74th unique 2MPC tower upgrade listed on the fan-official 2MPC spreadsheet, as shown here. This is also the second debut of a new 2MPC tower on the Version 19.x series, specifically on Version 19.2. It is also a downgrade of the entry for Summon Phoenix done just one day earlier.
  • Ironically, real-world ceramics are normally highly resistant to fire, but Dragon's Breath deals extra damage to Ceramics.
    • However, it is also known in the real-world that, more specifically in the context of ceramic pan care, suddenly changing the temperature for the pan drastically will lead to thermal damage via thermal shock. Combining this with the fact that buildup causes the ceramic material to start peeling off by the use of cooking oil sprays, it could be concluded that Dragon's Breath flames likely utilize a mixture of biological thermal energy and an excess of biological oil-rich fuel emitted from the mouth.
  • The Dragon's Breath flame projectiles actually do come from the Wizard Monkey's mouth if observed closely.
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