“ | With this perk, you will get 2 money from every bloon popped instead of the normal 1. You will also have a leg up at the start getting 1300 money to begin every game. Once this is purchased you can choose to use it or not at your discretion, just select it in the game options screen before the game starts. | ” |
~ BTD4 Flash description |
“ | Get 2 money from every Bloon popped instead of the normal one. You also start every game with twice the starting cash to give you an early edge. | ” |
~ BTD5 Mobile description |
“ | Get double in-game cash forever! Can be de-activated. | ” |
~ BTD6 description |
Double Cash (or Double Cash from Pops in BTD4 Flash) is a Premium Upgrade for Bloons TD 4, Bloons TD 5, and Bloons TD 6. As the name suggests, it doubles cash gained from pop sources, which helps extrapolate cash gain by a large quantity.
It costs 24 in BTD4 or 95 before it was removed from BTD5's Premium Store. In the Android and iOS versions of BTD5 it costs $9.99 USD and cannot be purchased with in-game currency. This mode can be toggled on or off in the premium upgrades store. It doubles the player's starting cash to $1,300, as well as doubling all cash earned for popping bloons during the game. The cash income earned in-between rounds is also doubled (200+Round*2 instead of 100+Round), but income from Banana Farm and other income sources is not doubled (except in the BTD5 Mobile, BTD5 Steam, and BTD5 Console).
This premium is very advantageous due to the payout that makes Road Spikes more valuable (player will still lose money unless they also have Tack Awesomizer), allows more room for error, and makes it easier to get powerful towers like the Super Monkey.
In Bloons TD 5 Steam and Bloons TD 5 Console, Double Cash costs 7,500 to fully unlock it, while in Bloons TD 5 Mobile it costs $9.99 USD to unlock it. It costs 500 as a one-use powerup in BTD5 Flash. In Bloons TD 5 Deluxe, it is available as a toggle on/off option when selecting difficulty. High scores are not recorded if Double Cash is used. You will also not receive an achievement for beating a map with Double Cash activated, only Monkey Money and a medal. However, in Bloons TD 5 Steam, you have no consequence for using it.
In BTD6 it costs $17.99 USD (SGD $24.99, 19.99€, HKD $140). Like in BTD5 Flash, cash gained from extra income sources such as Farms aren't doubled. Double Cash Mode does not work in C.H.I.M.P.S. and competitive game modes (e.g. Races, Ranked Bosses or Contested Territory). It was originally unavailable in Co-Op Mode, but was enabled in Version 19.0. Double Cash is not available on Bloons TD 6+ or Bloons TD 6 Netflix.
Double Cash Income Rate (Bloons TD 6)
- Rounds 1-50: 200%
- Rounds 51-60: 100%
- Rounds 61-80: 40%
- Rounds 81-100: 20%
- Rounds 101-120: 10%
- Rounds 121+: 4%
Double Cash effects[]
BTD4[]
- Double cash per pop. Does not affect Banana Farm's end-of-round income.
BTD5[]
- Doubles cash per pop, and stacks with Monkey Town and Bloon Traps.
- [BTD5 Mobile/Steam/Console only] Double cash production from Banana Farms, Supply Drops, Support Chinooks.
BTD6[]
- Doubles your starting cash ($1,300 in normal games, $40,000 in Deflation).
- Doubles cash per pop, and stacks with the effects all Bonus Income Per Pop sources (e.g. Monkey Town, Rubber to Gold, Lead to Gold, Pirate Lord or Benjamin's Skimming effects).
- Does affect income option independent from bloon pops.
- In Half Cash, the effects of the game mode and the premium upgrade cancel each other out and essentially turns that mode into a normal Hard Mode. However, contrary to popular belief, income from non-Bloon sources is not cancelled.
Strategy[]
Summary[]
Double cash makes all stages of the game significantly easier due to the excess money the player gets due to the additional cash per pop. This allows the player to get some upgrades that were previous unobtainable in standard rounds, or at least, for that stage of the game.
Tips[]
- In BTD6, Half Cash is basically negated with Double Cash, except for direct cash generators, which don't get affected.
Version History (BTD6)[]
- 19.0
- Double Cash can now be enabled on Co-Op Mode
- 28.0
- [undocumented] Added shiny visual effects to the money icon and a "x2" text underneath for a player with Double Cash active.
- 45.0
- [undocumented] Double Cash now can be toggled in map selection screen
Gallery[]
Other languages[]
Language | Name | Meaning |
---|---|---|
English | Double Cash Mode | |
Simplified Chinese | 双倍现金模式 | |
Traditional Chinese | 雙倍現金模式 | |
Danish | Dobbelt Penge-Mode | Double Money Mode |
Dutch | Dubbelgeldmodus | |
Finnish | Tuplarahatila | |
French | Mode Argent Doublé | |
German | Geldverdopplungsmodus | |
Italian | Modalità Doppio Contante | |
Japanese | ダブル キャッシュ モード | |
Korean | 더블 현금 모드 | |
Norwegian | Dobbel Pengemodus | |
Polish | Tryb Podwójnej Kasy | |
Brazilian Portuguese | Modo Dinheiro Dobrado | |
Russian | Режим Удвоения Денег | Doubling Money Mode |
Spanish | Modo Dinero Doble (Europe and Latin America) | |
Swedish | Dubbelt Pengaläge | |
Thai | โหมดเงินคูณสอง | |
Turkish | Çifte Nakit Modu |
Trivia[]
- The only obtainable way to permanently get Double Cash in BTD5 Flash now would be to get the Mega Monkey Everything Pack. The Mega Monkey Everything Pack currently costs 250.
- With Double Cash and Tack Awesomizer players can make a profit using only Road Spikes due to the fact that Tack Awesomizer makes the Road Spikes pop 22 bloons instead of the usual 11. This can make people Road Spike Farm.
- Double Cash is not available in Bloons Tower Defense 5 Deluxe for Special Missions or Extreme tracks.
- On Bloons TD 5 mobile and Steam, Double Cash also works for the Banana Farm.
- Double Cash is the first Premium Item in BTD6 that cannot be obtained at all without in-app purchases. This also means it is impossible to obtain in Bloons TD 6+ or Bloons TD 6 Netflix.
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