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Attacks super duper fast!
~ In-game description

Destroyer is the third upgrade of Path 1 for the Monkey Buccaneer in Bloons TD 6. It shoots 5x faster than Faster Shooting, allowing the Buccaneer to fire its main dual-shooting darts (from the previous Double Shot upgrade, and grapes if crosspathed with Path 2) much faster. Darts are shot every 0.1275s, about 7.8x per second. With Path 2 upgrades, its 6-spray grapes are also shot 5x faster compared to Faster Shooting. As with all Buccaneer upgrades, the Destroyer is able to shoot its attacks both forwards and backwards if it detects bloons behind it, unlike in Bloons TD 5.

The downsides in the BTD6 version of the Destroyer are that Grape Shot and Crow's Nest are no longer purchasable on the same Destroyer, and the upgrade's price has increased. The upside, though, is that there are many supporting towers available that enhance the Destroyer's pierce and damage (especially Alchemist's Berserker Brew and higher upgrades, and Admiral Brickell Level 3+).

This upgrade costs $2,590 on Easy, $3,050 on Medium, $3,295 on Hard, and $3,660 on Impoppable.



Destroyer quick shots

Destroyer quickly shooting around its range

Alongside exchanging a metallic colored pirate ship for a new naval ship, the Monkey Buccaneer becomes a naval sailor instead of a pirate. The new naval ship is equipped with a quarterdeck that carries a blue flag. The color of the flag and the exterior painting of the ship will change color to purple or orange when Grape Shot or Hot Shot are bought, respectively. The color of the barrels will turn golden when Longer Range is bought, while a radar beacon will be installed on the quarterdeck once Crow's Nest is bought. In addition, Crow's Nest changes the flag to yellow with two triangular tips.

Similarly to Merchantman, the idle animation for Destroyer changes upon upgrading. The monkey's idle animation occasionally features it checking a compass, and peeking through a hand-held telescope.

Given the speed focus of this upgrade, it increases attack speed of all its attacks by 5x.

Targeting Priorities[]

Destroyer targets bloons using the standard target priorities. It shoots darts that are shot in a straight movement. It can also utilize multiple targeting to shoot projectiles from both ends of the boat if it detects bloons on its opposite side.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

If given the Crow's Nest upgrade, all its attacks can prioritize Camo Bloons over other types, which is provided by the Camo Prioritization targeting.

Full Popology[]


Updated as of Version 40.2
Base stats
  • Dart:
    • Projectile, sharp type, 60 range, 0.15s attack cooldown, straight spray of 2, 1 damage, 4 pierce. Can shoot a second copy of Dart at 180° from first Dart if bloons are detected behind.
Crosspathing interactions
  • 3-1-0: Shoots spray of 6 projectiles of Grape, total spread unchanged at 100° with equal 16.67° angular distance. Attack cooldown of Grape reduced from 0.975s to 0.195s.
  • 3-2-0: Grape damage type changed from sharp to fire, applies Burn that deals 2 damage per 1.5s for 3.0s.
  • 3-0-1: Range increased from 60 to 71, projectile speed of Dart increased by 25%, pierce of Dart increased from 4 to 6.
  • 3-0-2: Gains camo detection.
Monkey Knowledge interactions
  • NavalUpgradesIcon Naval Upgrades: All Monkey Buccaneers get +1 pierce.
  • EliteMilitaryTrainingIcon Elite Military Training: All Military Monkeys get a one-off +1000 XP and earn XP in-game 5% faster permanently.
  • FlankingManeuversIcon Flanking Maneuvers: Attacks 10% faster when set targeting priority to "Last".
  • MilitaryConscriptionIcon Military Conscription: First military tower costs only ⅔ of the original cost.
    • Monkey Buccaneer base cost from $425, $500, $540, and $600 → $285, $335, $360, and $400 on Easy, Medium, Hard, and Impoppable, respectively.
  • AdvancedLogisticsIcon Advanced Logistics: All Military Monkeys base costs reduced by 5%.
    • Monkey Buccaneer base cost reduced from $425, $500, $540, and $600 → $405, $475, $515, and $570 on Easy, Medium, Hard, and Impoppable, respectively.
      • If Military Conscription is also enabled, the base cost will be $265, $310, $335, and $370.
  • MonkeyEducationIcon Monkey Education: All Monkeys XP earn rate increased by 8%.
  • BetterSellDealsIcon Better Sell Deals: All Monkeys sell for 5% more. Increases sell potency from 70% to 75%.
  • VeteranMonkeyTrainingIcon Veteran Monkey Training: All Monkeys reload time reduced by 3%.

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Military
Updated as of Version 40.2
Base attack(s)
  • Dart:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Straight Spray (2) Straight Spray (2)
    • Straight Attack Straight Attack
    • Multiple Targeting (Can attack from 180° from front if there are bloons on the opposite side, but not fully independent) Multi-Target (two simultaneous attacks, can attack from 180° from front if there are bloons on the opposite side)


Updated as of Version 43.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (3-X-X) $2,590 $3,050 $3,295 $3,660 -
Total (3-0-0) $3,525 $4,150 $4,480 $4,980 $2,468 $2,905 $3,136 $3,486
Crosspath (3-1-0) $3,990 $4,700 $5,075 $5,640 $2,793 $3,290 $3,553 $3,948
Crosspath (3-2-0) $4,415 $5,200 $5,615 $6,240 $3,091 $3,640 $3,931 $4,368
Crosspath (3-0-1) $3,695 $4,350 $4,695 $5,220 $2,587 $3,045 $3,287 $3,654
Crosspath (3-0-2) $3,990 $4,700 $5,075 $5,640 $2,793 $3,290 $3,553 $3,948

This upgrade's prices (or included crosspath's prices) are affected by the following MK: MilitaryConscriptionIcon Military Conscription, AdvancedLogisticsIcon Advanced Logistics, BetterSellDealsIcon Better Sell Deals



Destroyer is a rapid-fire multi-projectile offense tower with moderate price, making it an effective choice for overall damage to various bloon types throughout the mid-game. When paired with Grape Shot, it can shoot many more projectiles while attacking, making it an effective way of countering mid-game MOAB-class bloons, especially when paired with external buffs. It is best paired with Alchemist buffs, such as Berserker Brew or Stronger Stimulant, to significantly improve overall pierce and damage. Because of the nature of Monkey Buccaneers, it is able to shoot forwards and backwards, and utilizing opportunities to shoot from both sides will greatly increase its performance.

When compared to Armor Piercing Darts + Alch combo on water maps, Destroyer + Alch is far more effective within the Buccaneer's direct range, with the only downside being the lack of global range and its relatively low pierce and damage per shot. It is worth noting that the Destroyer + Alch combo acts more similarly to Overdrive + Alch, except the range is considerably larger, overall pierce is slightly better, and is not limited by the lack of direct targeting. With proper positioning, the 3-1-0 Destroyer + Alch combo is far more cost-effective than 2-0-4 Armor Piercing Darts + Alch for mid-game. Plus, Destroyer's synergy with Admiral Brickell is amplified much greater, especially once she reaches Level 8+ for her permanent +1 pierce.


  • If possible, crosspath the Destroyer with 3-1-0 for the added grape attack, which will deal much more damage overall. If lead-popping is required, or extra napalm is a useful addition, go for Hot Shot. Crow's Nest is rather inefficient for camo-popping power, although it still packs a punch against groups of bloons, as the +2 dart pierce increases pierce by an effective +50%.
  • Pair with Berserker Brew or Stronger Stimulant for much improved overall damage, especially for a 3-1-0 or 3-2-0 Destroyer. This is particularly good at enhancing the relatively low pierce of the fast-shooting grape attacks.
    • Note that Alch buffs consume twice as fast if a Buccaneer shoots from both sides, which is particularly noticeable with Destroyers due to how fast they attack.
  • While large fleets of Destroyers are not very efficient for late-game alone, a considerable number of 3-1-0 Destroyers can be paired with Permanent Brew to become effective enough to destroy the late 80's and 90's rounds with little trouble. This is because all projectiles permanently gain +1 damage and +3 pierce, equivalent to double damage and quadruple grape pierce.
  • To utilize the Destroyer's main attack to the max, place it where the Destroyer would have opportunities shoot from both sides. Maps such as Park Path, Frozen Over, Cracked, and #Ouch serve good opportunities to utilize the Destroyer's potential to shoot from both sides.
  • Since the 17.0 buff, a Destroyer with Grape Shot will solo a MOAB on most maps, including #Ouch, if it is placed fairly close to the track.
    • However, it alone cannot clean up its children on #Ouch.
  • Admiral Brickell provides a better synergy to 3-1-0 Destroyers than 2-0-4 Armor Piercing Darts.
  • Destroyers are a good cost-efficient spam option for Boss Events, even in the earlier tiers. Their tier 4, Aircraft Carrier, is a very space-efficient single target damage dealer. Make sure to take advantage of FlankingManeuversIcon Flanking Maneuvers by setting them to last.

Version History[]

Balance Changes[]

Mostly affected by the Double Shot double grapes interaction when upgrading to 3-1-0 or 3-2-0. Destroyer has gained popularity as a relatively inexpensive mid-game tower with high potency for pierce-and-damage buffs. It sees most popularity with Berserker Brew and/or Brickell synergies.

Initial release (compared to BTD5)
  • NERF Destroyer costs more ($2200 → $2950)
  • BUFF Destroyer's Grape Shot is now gains extra attack speed when crosspathed
  • BUFF Destroyer with Grape Shot fires twice as many grapes. (Inherited from Double Shot buff.)
Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
~ Ninja Kiwi
  • NERF 3-1-0 Destroyer's Grape Shot total projectiles reduced 10 → 6
  • BUFF 3-1-0 Destroyer now increases grape attack rate to matching dart attack, instead of just +150%
    • Note: Destroyer overall deals more DPS by 20%.
While buccaneer is technically already a very good starter tower for maps that happen to have ideal spots allowing it to attack in both directions we feel this situation isn’t common enough that the tower should be priced around that expectation - this reduced cost is added back to top and bottom T3 upgrades as they do not need the buff. [...]
~ Ninja Kiwi
  • NERF Destroyer cost increased from $2,950 to $3,050
    • Total cost adjustment is $0 due to base Buccaneer (-$100)

Bug Fixes and General Changes[]

Extra Notes (Version History)[]


Official artwork[]


  • One 3-2-0 Destroyer with a Radar Scanner Monkey Village can solo Deflation Mode in BTD6 on Logs.
    • It can also solo a BFB on most easy and intermediate maps.
  • The monkeys from both the Destroyer and the Aircraft Carrier wear the same hat as the Monkey Sub (up to 0-2-2).
  • Favored Trades and Destroyer both share similar base bodies for their respective ships, albeit colored differently and without guns. The Destroyer's boat also has a flag and a sailor.