For the BTD4/5 tower, see Dartling Gun (BTD4-BTD5).
Uses a dart-shooting machine-gun. Aims wherever you point on the screen.
~ BTD6 description

The Dartling Gunner is a tower that arrived in the 22.0 update of BTD6. It was confirmed to arrive to Bloons TD 6, renamed from "Dartling Gun" to "Dartling Gunner", as described by an official Ninja Kiwi teaser on their YouTube account, named "HE. IS. BACK! (Bloons TD 6)" posted on November 26, 2020. Likewise, on November 26, 2020, a gameplay preview was posted of the Dartling Gunner arriving in BTD6, featuring a number of different upgrades of the Dartling Gunner.[1]

Some players were given approved early access to the Dartling Gunner, specifically YouTuber Superjombombo, linked here. Most of them discuss certain aspects showcasing the Dartling Gunner. Later on, YouTuber ISAB posted a video of the Dartling Gunner, here. Several hours later, YouTuber Tewtiy posted a video of the Dartling Gunner, here.

Unlike the previous versions of the Dartling Gun in BTD4 and BTD5, the Dartling Gunner comes with its own target priorities ("Normal" cursor tracking and "Locked" fixed targeting), but does no longer detect camo by default. Instead, it now requires Advanced Targeting, a camo detection upgrade. Likewise, Dartling Gunners have a slight delay in rotation speed, in similar fashion to BTD5 Flash, rather than spinning instantaneously like in BTD4 or BTD5 Mobile.

Similar to the Monkey Sub in BTD5 Mobile and the Beekeeper in BTD4 Mobile, Dartling Gunner is not unlocked by level, but rather by getting 500,000+ individual pops (not damage) on any map. Difficulty does not matter, although the game recommends Medium, Hard, or Freeplay Mode.

It costs $850 on Easy, $1000 on Medium, $1080 on Hard, and $1200 on Impoppable.

Description[edit | edit source]

The base Dartling Gunner wears a green military helmet and carries a Dartling Gun. The gun appears similar to a handheld mini-gun.

Path 1 focuses on focused firing, as indicated by increased accuracy and energy-related upgrades. The first upgrade, Focused Firing, decreases the projectile deviation of the darts, increasing the overall accuracy of the Dartling Gunner. The next upgrade is the first energy-related upgrade, Laser Shock; this upgrade adds an electric shock effect to the Dartling Gunner's projectiles so they deal an additional 1 damage to Bloons 1 second after they have been hit, as well as making Bloons take +1 damage from any other Dartling Gunner with the Laser Shock upgrade. Laser Cannon increases its overall damage by replacing darts with lasers. Plasma Accelerator increases accuracy even further by replacing lasers with a focused beam of plasma, with increased damage at the end point. The final upgrade, Ray of Doom, generates a persistent and extremely powerful laser beam with infinite range, capable of wiping out most Bloons without a problem. Furthermore, upgrading to this path increases the DPS of the Laser Shock upgrade.

Path 2 focuses on countering special Bloon types, combining offense with Bloon specialization. The first upgrade on this path is the camo-detecting upgrade, Advanced Targeting. The next upgrade is Faster Barrel Spin, increasing its offensive potential by significantly improving its fire rate. Hydra Rocket Pods swaps regular darts for depleted Bloontonium missiles that damage any Bloon type and produce multiple explosions per shot. Rocket Storm adds the ability to produce waves of missiles that bombard the whole map when activated. The final upgrade, M.A.D, converts the Dartling Gunner into a potent anti-MOAB unit, attacking slower but dealing massive damage to MOAB-class bloons.

Path 3 focuses on increasing the power of the Dartling Gunner's gun at close range along with allowing it to fire at multiple targets at once with later upgrades. Faster Swivel increases its mobility by allowing it to adjust to different angles at a quicker speed. Powerful Darts increases the pierce and projectile speed of the darts, allowing it to become more potent at close range. Buckshot converts the Dartling Gunner into a slower but more powerful buckshot-shooting gunner, dealing much more damage from the swarms of buckshots at the cost of range and attack speed. Bloon Area Denial System overall quadruples attack speed by converting the gunner into a tall four-barreled turret, which also grants a new target priority called "Independent Targeting" that allows the darting gunner's four barrels to be set to first, close, last, strong. (May not be in correct order) The last upgrade, Bloon Exclusion Zone, further upgrades the turret into a six-barrel turret that shoots many more projectiles per shot with greater damage and attack speed.

Upgrades[edit | edit source]

Path 1[edit | edit source]

Easy Medium Hard Impoppable Unlock XP

Focused Firing
Increases accuracy of the Dartling Gun.

$255 $300 $325 $360 150

Laser Shock
Laser tipped shots shock bloons into popping again 1 second after being struck.

$765 $900 $970 $1,080 600

Laser Cannon
Rapid fire laser blasts can pop Frozen Bloons.

$3,615 $4,250 $4,590 $5,100 2,600

Plasma Accelerator
Concentrates a powerful beam of energy to a single point.

$9,350 $11,000 $11,880 $13,200 12,500

Ray of Doom
Creates a solid line of annihilation. You can erase most Bloons at your leisure

$93,500 $110,000 $118,800 $132,000 75,000
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Path 2[edit | edit source]

Easy Medium Hard Impoppable Unlock XP

Advanced Targeting
Allows Dartling Gunner to hit Camo Bloons.

$215 $250 $270 $300 130

Faster Barrel Spin
Makes gun fire much faster.

$810 $950 $1,025 $1,140 700

Hydra Rocket Pods
Shoots depleted bloontonium missiles instead of darts, which can pop black and lead Bloons.

$4,465 $5,250 $5,670 $6,300 2,700

Rocket Storm
Rocket Storm ability: Sends a powerful storm of rockets in all directions.

$4,080 $4,800 $5,185 $5,760 14,000

Moab Assured Destroyer. Each missile does extreme damage to MOAB class bloons.

$55,250 $65,000 $70,200 $78,000 60,000
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Path 3[edit | edit source]

Easy Medium Hard Impoppable Unlock XP

Faster Swivel
Barrel can swivel much faster.

$130 $150 $160 $180 110

Powerful Darts
Darts move faster and can pop 3 bloons each.

$1,020 $1,200 $1,295 $1,440 650

Shoots blasts of deadly buckshot instead of darts.

$3,400 $4,000 $4,320 $4,800 3,000

Bloon Area Denial System
4-barreled auto-cannon that can be set to attack automatically.

$10,200 $12,000 $12,960 $14,400 15,000

Bloon Exclusion Zone
Upgraded to 6 barrels and massively increased damage. Bloons are excluded from existence

$51,000 $60,000 $64,800 $72,000 55,000
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Teaser[edit | edit source]

Thumbnail for the first ever Dartling Gunner official teaser

The first teasers of the Dartling Gunner were posted on 26th November 2020, on Twitter, YouTube, and Reddit. All of them featured a sneak peek of the Dartling Gunner.

On November 30, 2020, YouTuber Superjombombo released a new video showing off the tower, alongside many of its upgrades, linked here. Many of its upgrades have been revealed there, but it is also revealed that Dartling Gunner can no longer detect camo by default without a camo detection upgrade "Advanced Targeting". In addition, the Dartling Gunner has a specific rotation speed, akin to how the Heli Pilot must gradually change position when tapped on a new location. Later on, on 1st December 2020 on 5:03pm NZDT, ISAB uploaded a video showing off the tower, but focuses more on the base upgrades and Path 1, as shown here.

On December 1, 2020, the following videos were released, featuring even more depth about the Dartling Gunner, in no particular order:

On December 2, 2020, the following videos were released, featuring yet more depth about the Dartling Gunner, in no particular order (videos released after the official release of Version 22.0 are not in this list):

On around ~5:00pm NZDT on December 3rd 2020, version 22.0 was officially released, along with the Dartling Gunner.

Strategy[edit | edit source]

Main article: Dartling Gunner/Strategies

Version History[edit | edit source]

22.0 (Initial release, compared to BTD5)
  • Buff.png Dartling Gunner now comes with Locked targeting by default.
  • Nerf.png Dartling Gunner now has a rotation speed rather than instantaneously rotating with the cursor/pointer
  • Nerf.png Base Dartling Gunner costs more ($950 → $1000)
  • Nerf.png Focused Firing costs more ($250 → $300)
  • Buff.png Laser Cannon costs less ($6000 → $4250)
  • Nerf.png Ray of Doom costs more ($55000 → $110000)
  • Nerf.png Dartling Gunner now requires Advanced Targeting to pop camo bloons.
  • Buff.png Faster Barrel Spin costs less ($1200 → $950)
  • Nerf.png Depleted Bloontonium Darts upgrade has been removed (although its functionality has been merged with Hydra Rocket Pods).
  • Buff.png Hydra Rocket Pods costs less ($7000 → $5250)
  • Change balloon.png Bloon Area Denial System ability has been renamed to Rocket Storm.
  • Buff.png Rocket Storm costs less ($20000 → $4800)
  • Nerf.png Rocket Storm no longer fires three rockets at once
  • Nerf.png Powerful Darts costs more ($600 → $1200)
  • Change balloon.png New 3rd path Tier 4 upgrade has inherited the name Bloon Area Denial System.
  • Change balloon.png Crosspath changes across the board for the Dartling Gunner.

Balance Changes[edit | edit source]

  • Buff.png 4xx Plasma Accelerator can now apply Laser Shock with the beam as well as focal point.
  • Buff.png 5xx Ray of Doom price reduced from $110,000 -> 95,000
  • Buff.png 140 Rocket storm ability spread reduction increased from 30% -> 60%
  • Buff.png x5x M.A.D price reduced from $65k -> 60k
  • Buff.png xx3 Buckshot price reduced from $4000 -> 3800
  • Buff.png xx3 Buckshot now knocks back non-MOAB class Bloons a small amount on hit
  • Nerf.png Dartlings' range circles no longer provide camo detection to Monkey Subs

Bug fixes and other changes[edit | edit source]

  • Can no longer shoot over walls when locked on top of them.
  • Lock Targeting Reticle now scales in size to reflect accuracy changes.
  • 4xx Plasma Accelerator no longer creates Plasma Pools when beams are obstructed but would be crossing streams if they were not.
  • Base tower description changed from "Uses a dart-shooting machine-gun. Aims wherever you last tapped on the screen." to "Uses a dart-shooting machine-gun. Aims wherever you point on the screen."
  • Dartling Gunner 4xx Plasma Accelerator beam no longer unintentionally double stacks the tower’s MOAB Damage bonus.

Gallery[edit | edit source]

Videos[edit | edit source]

Trivia[edit | edit source]

  • Now that the Dartling Gunner has no innate camo detection, Ninja Monkey and Spike Factory are the only base towers capable of popping camo bloons by default.
  • Dartling Gunner is the only tower whose camo detection upgrade precedes a faster attack speed upgrade, and both of those upgrades are below Tier 3.
  • Unlike previously leaked towers for Mortar Monkey and Engineer Monkey, the Dartling Gunner's Tier 1 and Tier 2 upgrades were entirely changed compared to the leaked information.
  • The "Locked" target priority option used to be exclusive to the Dartling Ammo Dump Specialty Building in BTD5, but this target priority is now available to all Dartling Gunners.
    • The old upgrades for the Dartling Gunner were leaked, which revealed the Path 3 Tier 2 upgrade to be an upgrade called "Lock & Load", which would grant Dartlings with that target priority option.
  • The Dartling Gunner is the first (and so far only) non-hero tower to have its own splash screen, in the same vein as a Hero.
  • The Dartling Gunner is also the first (and so far only) tower in BTD6 to have a specific requirement of pops to unlock, that being 500,000.
  • Placement of a Dartling Gunner uses the "drop monkey" sound (e.g. for Dart Monkeys and Engineer Monkeys) rather than the "drop machine" sound (e.g. for Tack Shooters and Mortar Monkeys). This is because the Dartling Gunner lands with its feet, and its gun is not mounted on the ground unlike the Mortar Monkey.
  • Despite having a tower name clearly nodding to a Gatling gun, the description says it is a machine gun.
  • All Tier 5 Dartling Gunners have completed a 2TC with Prince of Darkness on Logs.
  • Unlike BTD5, the Dartling Gunner has the same footprint size as a Boomerang Monkey. In previous games, the old Dartling Gun had a larger footprint.

TF2 matchmaking loading screen background

  • The artwork for the base Dartling Gunner resembles that by Heavy from Team Fortress 2 during the game's matchmaking loading screen.

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