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Bloons Wiki

The Dart Monkey, as per tradition, is an early game tower with upgrades that focus on specific on specific attributes of a tower, whether that be pirece, Attack Speed/projectiles, or Range/Damge. Becuase of this, Dart Monkey can be a really flexible tower that can make up a specfic attribute or attributes that the defense is lacking.

General[]

Attributes Dart Monkey countermeasures
TutorialMonkey06

Role

  • Dart Monkey serves as cheap early game popping power with upper upgrades offering extremely specialized roles possibly more so than any other tower.
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Attack Speed

  • Path 2 primarily focuses on this attribute with upgrades like Very Quick Shots and Super Monkey Moneky Fan Club being notable examples of this.
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Damage

  • Although Dart Monkeys do generally gain more damage with all its paths, path 3 primarily focuses on this attribute with upgrades like Crossbow and Sharp Shooter, being notable examples
  • Sharp Shooter allows the dart monkey to deal Critical Hits Critical Hits (unspecified crit rate) albeit randomly that deal 50 damage each.
RazorSharpShotsUpgradeIcon

Pierce

LongRangeDartsUpgradeIcon

Range

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Support

  • Dart Monkeys have no support capabilities as it pure-damage tower. Dart Monkeys support the defense by cheaply defending off rounds in the early game.
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Power

  • Overall, a Dart Monkey is powerful in the early game with its triple shot upgrade or Spike-o-pult. It has a good mid-game with Crossbow Master being an alternative to Sun Avatar. Dart Monkey, for the first time in the BTD series, has an extremely competitive late game, with Plasma Monkey Fan Club being one of the few upgrades that can destroy Fortified BADs even with high health ramping with proper preparations.

Upgrade-specific[]

Path 1[]

Upgrade Dart Monkey countermeasures
100-DartMonkey

Sharp Shots

  • Increases pierce of the Dart Monkey by +1 for a total of 3 or +6 for a total of 16 for Crossbow Master only.
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Razor Sharp Shots

  • Increases Pierce of the Dart Monkey by +2 on top of the previous upgrade for a total of 5 pierce or +7 for a total of 23 pierce for Crossbow master only.
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Spike-o-pult

  • Very cheap price for a large increase in pierce and significantly increased projectile lifespan enabling Spike-o-pult to meaningly use its pierce.
  • Usually, a stepping stone for Juggernaut but can handle by itself until grouped greens.
  • As with all upgrades in upper paths 1 and 3, try to utilize straight lines as much as possible so that they can effectively use its pierce.
400-DartMonkey

Juggernaut

  • Juggernaut doubles damage to 2, significantly more pierce, projectile speed, a little bit of extra range, and lead popping power.
  • Can reliably handle mid-game with sufficient cross paths and the number of juggernauts if given straight lines to work with.
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Ultra-Juggernaut

  • One of the cheapest Tier 5 towers in the game, while having monstrous damage to regular bloons and with the added benefit of splitting into 6 juggernaut balls into a multitude of directions and extra damage to ceramics.
  • However, it still has abysmal damage to MOAB class bloons with it dealing only 2 damage to them per shot. And the Multi-juggernauts don't help that much in that department.

Path 2[]

Upgrade Dart Monkey countermeasures
010-DartMonkey

Quick Shots

  • Increases the attack speed of the Dart Monkey by 15% for a 85% attack cooldown
020-DartMonkey

Very Quick Shots

  • Increases the attack speed of the to approximately 67% attack cooldown. Note the words used to describe this upgrade. This is because it's actually a +27.5% attack speed increase and the total attack speed cooldown with the previous upgrade in mind is about 67% attack speed cooldown, which is where the 33% attack speed increase from the official description comes from.
030-DartMonkey

Triple Shot

  • Triples Dart Monkey DPS as it throws three darts per shot instead of one in an Angular Spray Angular Spray (unspecified quantity and angle).
  • Very useful for early-game for such a cost-efficient price.
040-DartMonkey

Super Monkey Fan Club

  • For this Dart Monkey only, gains a permanent attack speed increase (attacks about ~33% faster than Very Quick Shots)
  • Gains an ability that converts himself, and 9 closest Dart Monkeys (that aren't Spike-o-pult or higher, Plasma Monkey Fan Club (the one that holds that upgrade), and Crossbow or higher) into Super Monkeys 15 seconds, with no initial cooldown and ability cooldown of 50 seconds.
  • Even though this upgrade is extremely expensive in comparison to its other upgrades (especially for a Tier 4 tower in general), it's really cost-efficient to the tower it imitates, as 5 regular 0-0-0 Super Monkeys cost $860 more than this and its preceding upgrades and base cost of the Dart Monkey and 9 other 0-0-0 Dart Monkeys.
  • Destroys MOABs and everything below the Bloon Hierarchy and because it's ten super monkeys for the price of slightly less than 5, it's also good at cleanup.
050-DartMonkey

Plasma Monkey Fan Club

  • The tower the ability transforms is now 2-0-0 Super Monkeys with the difference between them is that projectile lifespan and size are significantly decreased in exchange for double damage, having much cheaper camo detection and being able to be buffed with Primary Training and above.
  • Even more efficient than 6 2-0-0 Super Monkeys since even if PMFC + 19 0-0-0 Dart Monkeys cost $3040 more than 6 of them, it affects more than triple the number of Dart Monkeys and it does double damage.
  • If properly buffed and prepared, that is with Primary Expertise with the Super Brittle Debuff, it's one of few upgrades that can fully take on Fortified BADs with insane Health Ramping.

Path 3[]

Upgrade Dart Monkey countermeasures
001-DartMonkey

Long Range Shots

  • A simple range upgrade, nothing much to say here.
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Enhanced Eyesight

  • A smaller range upgrade gives this tower camo detection. Again, very little to say about this upgrade.
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Crossbow

  • Wields a crossbow that deals 3 damage, 3 pierce, and increased projectile speed. Spaced Whites will be ineffective at overwhelming this tower with sufficient attack speed.
004-DartMonkey

Sharp Shooter

  • Sharp Shooter now deals double damage from Crossbow, to 6, has increased projectile speed and attack speed, and crits every so often, though specifics are still unknown about how Crits work in this game.
005-DartMonkey

Crossbow Master

  • Increases attack speed again, increases Crit Frequency (?), increases range to 240% of 0-0-0 Dart Monkey, and increases projectile speed yet again.
  • Most likely the opponent will use this upgrade in order to save up for expensive towers in the game, as it struggles with the High Health ramping of the 30s and decimates bloons otherwise.

Crosspath-specific[]

Crosspath Dart Monkey countermeasures
040-DartMonkey

X-4-X

  • This crosspath is more for the Monkeys that are going to be transformed by PMFC as this upgrade is best for when Money is no longer a concern and wants the highest DPS with the option of prioritizing single target damage with Bottom Path or Bloons Rushes with Top Path.

Synergy-specific[]

First Second Dart Monkey countermeasures
050-DartMonkey

Plasma Monkey Fan Club

500-IceMonkey

Super Brittle

  • The Sheer Number of projectiles produced by PMFC means that all of those projectiles are going to be amplified by the +4 damage debuff onto bloons by Super Brittle.
  • Also consider the fact that these two towers are both Primary Monkeys, which means that they can be both buffed by Primary Expertise, greatly increasing the power of this combo greatly.

Other Advice[]

  • If you see the opponent's Dart Monkeys having their respective unique cosmetics, the opponent has unlocked all upgrades for Dart Monkey. In that case, prepare for all possible upgrades.
  • When choosing upgrades of the dart monkeys to be transformed in to PMFC, here is a rough rank of most to least useful crosspaths.
    • 0-4-2 will offer the highest DPS and largest range, which is good for single target damage.
    • 2-4-0 will offer the highest DPS and highest pierce, which is good for dealing with large bloon rushes.
    • X-3-X, X-2-X, X-1-X, (essentially any middle path crosspath) will offer the most cost efficient boost in attack speed to the transforms.
    • 2-0-2, 2-0-1, 2-0-0... (any crosspath of paths 1 and 3) are generally not advised as they do not contribute to single-target damage. However, getting an x-x-2 may be necessary in absence of other camo detection methods.
    • 0-0-0 offers no buff to the transforms, but is the cheapest option, allowing for quicker filling of the transformation limit.
    • 0-0-1 is the worst crosspath as Long Range Darts contributes no range to the transformed monkey.

See also[]

Template:BTDB2 strategies