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For a general list of iterations of the Dart Monkey, see Dart Monkey.
Throws a single dart at nearby bloons. Short range and low pierce but cheap.
~ BTD6 description

The Dart Monkey is a Primary-class tower that was released in the initial release of Bloons TD 6. The tower retains its name and role from the Bloons TD 4, 5, and Classic game generations, with significant additions. It was the first non-hero tower to be revealed for Bloons TD 6, introduced on around 26th April 2018. Dart Monkey, as with previous mainstream games, is the first tower to be unlocked in the game, and is introduced by Tutorial Monkey as part of the tutorial for Bloons TD 6.

Dart Monkey attacks at a moderate speed, throwing a dart every 0.95s. Darts deal 1 damage and hit up to 2 bloons per dart. It has a moderately low range of 32.

It costs $170 on Easy, $200 on Medium, $215 on Hard, and $240 on Impoppable.


The Dart Monkey is a non-clothed monkey with a tuft of hair for his hairstyle. As with all monkeys in BTD6, he has got big circular eyes, thick brown eyebrows, and fur around most of his head except his face. His fur is brown and his skin is a slightly lighter tone of brown. His belly is oval-shaped with two angular ovals above, colored the same as his skin. His belly also features a small belly button. He carries a dart on his right hand.

Overall, he looks not too different compared to his BTD5 counterpart outside of having the general BTD6 art style. There are minor differences to the Dart Monkey's visual appearance, however.

Dart Monkey is one of the first towers to be teased prior to the release of BTD6. Its base tower image was displayed as part of the way to convince players of BTD5 that BTD6 is still in production. Later, the Dart Monkey was teased in future BTD6 teasers until the official release of BTD6.

Many changes have occurred for the Dart Monkey, the most significant of which is that Triple Darts is now separated from Sharp Shots and Razor Sharp Shots upgrades and that the Spike-O-Pult upgrade is now an upgrade from Razor Sharp Shots. In addition to this is an entirely new set of higher-tier upgrades that dedicates to crossbows.

Path 1 is dedicated to increasing the pierce and therefore the penetration for each projectile. Starting from increased pierce to darts, then towards transforming to a Spike-O-Pult into Juggernaut, and finally an upgrade that produces extra Juggernauts.

Path 2 is all about speed and projectiles. The first two upgrades are all about extra attack speed, something that was not yet given for the Dart Monkey in the Bloons TD series before. The third upgrade is Triple Shot, allowing it to shoot three darts per shot instead of one. The final upgrades provide abilities to turn nearby Dart Monkeys into Super Monkeys and Plasma Monkeys.

Path 3 is all about providing extra range and damage. Most of the upgrades provide extra range to the Dart Monkey, but the Upper Path 3 provides extra damage on top, including random critical hits for the Tier 4 upgrade Sharp Shooter. The final upgrade, Crossbow Master gives the Dart Monkey with significantly increased attack speed along with even more range and pierce.

The Dart Monkey is classed as a Primary Monkey.

Target Priorities[]

The base Dart Monkey uses the standard target priorities: First, Last, Close, Strong. All its attacks are dependent on its given target priority.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.


Path 1[]

Sharp Shots
COST: $120 / $140 / $150 / $170

Description: Can pop 1 extra Bloon per shot.
Effect: Gains +1 pierce, for 3 pierce by default. With Crossbow Master, gains +6 pierce instead.
Razor Sharp Shots
COST: $185 / $220 / $235 / $265

Description: Can pop 2 more bloons per shot.
Effect: Gains +2 pierce, for 5 pierce by default. With Crossbow Master, gains +7 pierce instead.
COST: $255 / $300 / $325 / $360
UNLOCK: 2,100 XP

Description: Converts the Dart Monkey into a Spike-o-pult that hurls a large spiked ball instead of darts. Good range, but slower attack speed. Each ball can pop lots of Bloons and rebounds off obstacles.
Effect: Hurls spiked balls that pop up to 22 bloons per shot, deal +1 damage to Ceramics, bounce off obstacles, and pop Frozen. Attacks slightly slower.
COST: $1,530 / $1,800 / $1,945 / $2,160
UNLOCK: 7,500 XP

Description: Hurls a giant spiked ball that pops lead and excels at crushing Ceramic Bloons.
Effect: Hurls juggernaut balls that pop up to 50 bloons per shot, deal 2 damage and +2 to Ceramics, and gain extra projectile speed. Attacks slightly faster.
COST: $12,750 / $15,000 / $16,200 / $18,000
UNLOCK: 22,000 XP

Description: Gigantic spiked ball splits twice into 6 Juggernaut balls for even more destructive power.
Effect: Hurls gigantic juggernaut balls that split into 6 regular juggernaut balls for even more damage. Can rehit the same bloons again if the main projectile hits any walls.

Path 2[]

Quick Shots
COST: $85 / $100 / $110 / $120

Description: Shoots 15% faster.
Effect: Attacks +17.6% faster (0.85x attack cooldown).
Very Quick Shots
COST: $160 / $190 / $205 / $230

Description: Shoots 33% faster!
Effect: Attacks +50% faster (attack cooldown from 0.85x to 0.666x (2/3x)).
Triple Shot
COST: $340 / $400 / $430 / $480
UNLOCK: 2,000 XP

Description: Throws 3 darts at a time instead of 1.
Effect: Throws 3 darts per attack, split at a 30° angle per side.
Super Monkey Fan Club
COST: $6,800 / $8,000 / $8,640 / $9,600
UNLOCK: 9,500 XP

Description: Super Monkey Fan Club Ability: Converts up to 10 nearby Dart Monkeys including himself into Super Monkeys for 15 seconds. Regular attack speed also increased.
Effect: Gains an ability that transforms up to 10 of the nearest non-special Dart Monkeys into Super Monkeys. Cannot affect catapult-operating Dart Monkeys nor crossbow-operating Dart Monkeys, nor the Plasma Monkey Fan Club.
Plasma Monkey Fan Club
COST: $38,250 / $45,000 / $48,600 / $54,000
UNLOCK: 30,000 XP

Description: Elite membership of this club grants the Dart Monkeys even more power.
Effect: Ability now transforms up to 20 of the nearest non-special Dart Monkeys into Plasma Monkeys that shoot high-damage plasma beams.

Path 3[]

Long Range Darts
COST: $75 / $90 / $95 / $110

Description: Makes the Dart Monkey shoot further than normal.
Effect: Gains +8 range.
Enhanced Eyesight
COST: $170 / $200 / $215 / $240

Description: Shoots even further and can detect Camo bloons.
Effect: Gains +8 range on top of previous upgrades, gains roughly +10% increased projectile speed, and can detect camo.
COST: $530 / $625 / $675 / $750
UNLOCK: 2,100 XP

Description: Uses a long range Crossbow that can pop 3 layers of Bloon for every hit.
Effect: Deals 3 damage per hit and gains +1 pierce.
Sharp Shooter
COST: $1,700 / $2,000 / $2,160 / $2,400
UNLOCK: 12,000 XP

Description: Sharp Shooter attacks faster and does powerful Crit shots every few shots that do a lot more damage.
Effect: Deals 6 damage per hit, attacks every 0.75s instead of 0.95s, and every 8-12 shots creates Critical Hits that deal 50 damage per hit.
Crossbow Master
COST: $21,250 / $25,000 / $27,000 / $30,000
UNLOCK: 35,000 XP

Description: Crossbow Master shoots really fast and devastates most Bloon types with ease.
Effect: Attacks every 0.16s instead of 0.75s, increases pierce from 3 to 10, increases range from 56 to 76, and applies Critical Hits every 4-8 shots.


Apex Plasma Master
COST: $297,500 / $350,000 / $378,000/ $420,000
UNLOCK: 500,000 XP
Description: Fill the area with Bloon shredding plasma juggernaut balls, leaving nothing behind...
Effect: Shoots triple hypersonic plasma Ultra-Juggernaut balls that deal enormous damage.

Total Cost[]

Note: these numbers refer to Medium Mode.

Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Path 1
Base Cost 140 220 300 1,800 15,000
Cumulative Cost 340 560 860 2,660 17,660
Base Sell 98 154 210 1,260 10,500
Cumulative Sell 238 392 602 1,862 12,362
Path 2
Base Cost 100 190 400 8,000 45,000
Cumulative Cost 300 490 890 8,890 53,890
Base Sell 70 133 280 5600 31,500
Cumulative Sell 210 343 623 6,223 37,723
Path 3
Base Cost 90 200 625 2,000 25,000
Cumulative Cost 290 490 1,115 3,115 28,115
Base Sell 63 140 438 1,400 17,500
Cumulative Sell 203 343 781 2181 19,681

Full Popology[]

Main article: Dart Monkey (BTD6)/Popology


Main article: Dart Monkey (BTD6)/Strategies

Monkey Knowledge[]

This section displays Monkey Knowledge that has effects on Dart Monkey and its changes when compared to one by default:

  • IncreasedLifespanIcon.png Increased Lifespan: Projectiles shot from Dart Monkey have increased lifespan.
    • x seconds → x seconds.
  • ExtraDartsPopIcon.png Extra Dart Pops: Increase projectile pierce by 1.
    • 2 pierce → 3 pierce.
  • CrossbowReachIcon.png Crossbow Reach: Increases range of the Crossbow and its further upgrades by 3.
    • Crossbow, Sharp Shooter range limit changes from 56 → 59.
    • Crossbow Master range limit changes from 76 → 79.
  • 4And4Icon.png 4 and 4: Dart Monkey's triple shot gets 4 darts every 4th shot.
  • ForceVsForceIcon.png Force vs Force: Juggernaut does +2 damage per shot to MOAB-Class Bloons.
    • Juggernaut: 2 → 4
    • Ultra-Juggernaut: 4 → 6
  • MasterDoubleCrossIcon.png Master Double Cross: Allows for the purchase of two Crossbow Masters on the same map.
  • BonusMonkeyIcon.png Bonus Monkey!: Each game starts with a Free Dart Monkey.
  • ComeOnEverybodyIcon.png Come On Everybody!: Primary towers attack 5% faster if all are below tier 3, and cost 5% less if all are tier 3 or 4.
  • MonkeyEducationIcon.png Monkey Education: All Monkeys XP earn rate increased by 8%.
  • BetterSellDealsIcon.png Better Sell Deals: All Monkeys sell for 5% more.
    • Increases sell potency from 70% to 75%.
  • VeteranMonkeyTrainingIcon.png Veteran Monkey Training: All Monkeys reload time reduced by 3%.
  • GlobalAbilityCooldownsIcon.png Global Ability Cooldowns: All Ability cooldowns for all Monkeys reduced by 3%.

Version History[]

Initial (compared to BTD5)
  • Buff Dart Monkey pops two bloons instead of one.
  • Buff Sharp Shots pops three bloons instead of two.
  • Buff Razor Sharp Shots pops five bloons instead of four.
  • Nerf Super Monkey Fan Club now has an initial cooldown of a quarter of the cooldown.
  • Nerf Super Monkey Fan Club no longer increases attack range temporarily.
  • Buff Super Monkey Fan Club now applies bonuses from 1st tier upgrades, 2nd tier upgrades, and middle path upgrades when the ability is active.
  • Buff Spike-O-Pult now pops 22 bloons instead of 18.
  • Buff Spike-O-Pult costs less ($500 → $300).
  • Nerf Juggernaut costs more ($1500 → $1800).
  • Nerf Triple Shot (former Triple Darts) costs more ($330 → $400).
  • Change Several changes in path placement of the upgrades; some upgrades are moved to different paths. This allows for more options with the first two middle path upgrades but means that Triple Shots and higher can no longer have extra Pierce per shot and camo detection at once.
  • Nerf Enhanced Eyesight cost increased ($120 → $200).

Balance Changes[]

  • Buff x-4-x Super Monkey Fan Club monkeys can now be converted into Super Monkeys by their own ability.
  • Change 4-x-x Juggernaut's description now mentions that it can pop Lead Bloons.
  • Buff x-x-4 Sharp Shooter now deals more damage per shot (4 → 5).
  • Buff 5-x-x Ultra-Juggernaut does +1 damage, from 3 → 4 (9 → 12 for ceramics).
  • Buff x-x-5 Crossbow Master's price was reduced from $27,000 to $25,000.
  • Buff x-x-5 Crossbow Master's crit rate increased from every 8-12 shots to every 6-10 shots.
  • Buff 3-x-x Spike o Pult's ball now bounces the same as Juggernaut.
  • Nerf x-4-x Super Monkey Fan Club no longer stacks with Total Transformation.
  • Nerf x-5-x PMFC max count reduced from 40 to 20.
  • Buff x-5-x PMFC damage per shot of the plasma monkeys increased by 1.
  • Buff x-x-4 Sharpshooter damage increased from 5 to 6.
  • Buff x-x-5 Crossbow Master attack speed bonus increased to 75%.
  • Buff x-x-5 Crossbow Master crit rate increased from every 6-10 shots to every 4-8 shots.
  • Buff 5-x-x Ultra-Juggernaut's projectiles can hit the same target multiple times.
  • Buff x-x-5 Crossbow Master's base attack speed increased by roughly 50% (0.2375s → 0.16s).
  • Nerf x-x-5 Crossbow Master's base pierce reduced from 23 to 10.
  • Buff 1-0-5 and 2-0-5 pierce bonus increased to +6 and +7, up from +1 and +2.
    • While the pierce bonus is a buff, the 205 pierce total was nerfed from the previous 24 and 25 respectively to 16 and 23.
Dart Monkey at its core is an early game focus tower, so we added some projectile speed options to try and help with its tendency to miss faster Bloons. Spike-o-pult's rate was also increased and damage type changed to shatter to be more versatile of a stepping stone in niche setups saving for Juggernaut
~ Ninja Kiwi
  • Buff 3-x-x Spike-O-Pult can now pop frozen Bloons.
  • Buff 3-x-x Spike-O-Pult attack rate increased (1.25 → 1.15).
  • Buff x-x-2 Enhanced Eyesight projectile speed increased (300 → 330).
  • Buff x-x-3 Crossbow projectile speed increased (300 → 360).
  • Buff x-x-4 Sharp Shooter Eyesight projectile speed increased (300 → 400).
We're happy enough with most of Dart Monkey's bottom path, but the T4 stepping stone has always felt pretty undesirable for the price point compared to T3 so we have just increased the attack rate slightly at tier 4.
~ Ninja Kiwi
  • Buff Sharp Shooter reload time reduced from 0.95s to 0.85s. Does not affect Crossbow Master reload time.
While we're happy with Dart Monkey being a more niche or early use tower, too many people were finding Juggernaut itself even further niche or lackluster on first impression. While retaining the overpower power potential we've added a beefy impact to each individual target hit, and we've tweaked sharpshooter slightly to provide similar power but with more of a speed focus to enable more distinct crosspath choice between speed and pierce.
~ Ninja Kiwi
  • Buff Juggernaut damage increased (1 → 2).
  • Nerf Juggernaut pierce reduced (100 → 50).
  • Buff Sharp Shooter attack rate increased (0.85s → 0.75s).
  • Nerf Sharp Shooter damage reduced (6 → 5).
  • Change Crossbow Master is completely unaffected by these changes. Despite NK stating that all Tier 5 Dart Monkeys are not affected by this change, only the Crossbow Master damage is unchanged. Ultra-Juggernaut's small secondary Juggernaut balls are affected by this change, but not for the main large Ultra-Jugg balls.
The previous sharpshooter rework caused more trouble than intended in setups without much other cleanup by popping Black Bloons into large clusters of reds which then clogged up the pierce. We decided to keep the buffed attack speed value as well as adding back the stronger damage value.
~ Ninja Kiwi
  • Buff Sharp Shooter damage increased (5 → 6). Does not affect Crossbow Master.
For new players, camo is the first real game mechanic that presents a wall for new players. To combat this we have swapped the initial unlock costs of Spike-o-pult & Crossbow to nudge new players more towards upgrading down the camo path for Dart Monkeys first.
~ Ninja Kiwi
  • Nerf Spike-o-pult XP unlock cost increased from 1,900 XP → 2,100 XP.
  • Buff Crossbow XP unlock cost reduced from 2,100 XP → 1,900 XP.
While overall good, the difficulty of using PMFC to its full potential doesn't feel quite worth it so price has been cut to make it a little easier to reach.
~ Ninja Kiwi
  • Buff Plasma Fan Club price reduced from $50,000 to $45,000.
Instead of saying the same thing each time; many specific crosspaths that add a ‘camo specialty’ to a tower end up being viewed as rather inferior crosspaths due to camo being quite available to pick up through other methods. To give these upgrades more use even with other forms of camo reveal in play, we have added a brand new Camo Prioritization option that is added to the towers when taking this crosspath. When enabled this filter combines the selected target method with Camo Prioritization (e.g. Strong Camo would work through all Camos in strength order, then revert to normal Strong until any new Camos show up). Individual Monkeys are called out below.
~ Ninja Kiwi, referring to Camo Prioritization
  • Buff Enhanced Eyesight now grants Dart Monkey the new Camo Prioritization filter.
  • Change Dart Paragon has had a slight performance change to improve bit rate issues when streaming. This will not change power in any way.

Bug Fixes[]

  • Dart Monkeys will no longer miss bloons directly in front of them.
    • This indirectly brought back progress on beating #OUCH CHIMPS, and is overall a buff.
  • 4-x-x Juggernaut balls will now directly bounce off walls when crosspathed.
  • Master Double Cross (a Monkey Knowledge that allows you to have two Crossbow Masters at once) now works more consistently.
  • Placing a Dart Monkey Insta-Monkey will no longer consume all of your free Dart Monkeys.
  • Buff x-x-5 Crossbow Master's base attack damage (correctly) increased (5 → 6).
    • This was the result of a 12.0 Sharp Shooter buff not being inherited by Crossbow Master until this bug fix.
  • Master Double Cross no longer allows you to use 1 Crossbow Master in Daily Challenges where this tower is prohibited.
  • x-4-x Super Monkey Fan Club description has been updated with more detail.


So far, Ninja Kiwi has released only one merchandise item related to the Dart Monkey.

Dart Monkey Plush[]

Dart Monkey Plush.png

Dart Monkey Plush is a plush toy version of the original BTD6 Dart Monkey. It comes with a plush dart attached to the monkey's right hand. Dart Monkey Plush was available between TBA and 15th October 2021. It is around 15 centimetres tall.

According to Ninja Kiwi's October 22nd 2021 blog, a total of 7026 Dart Monkey Plushes have sold throughout the campaign.



Dart Monkey Plush[]

Official artwork[]



  • In the middle of the Hedge map, there is a Dart Monkey statue that rotates 90 degrees when it is tapped.
  • The Dart Monkey is said to have a base range of 32. Rohan from Ninja Kiwi has stated this in their Version 7.0 Reddit post while addressing the Snowstorm and Absolute Zero range buffs to the Ice Monkey.
  • The fifth tier on path 3 has a similar color scheme to the hero Quincy.
  • Dart Monkey is the only tower in the game that lacks any lead-popping upgrades until Tier 4, where its Juggernaut upgrade pops Leads.
  • The Dart Monkey is the second tower to receive plushies of them, the first being the Super Monkey.
    • The October 8th 2021 NK blog suggests that Makeship, Ninja Kiwi's fundraising partner, will likely allow NK to fundraise other limited-time plushes other than Dart Monkey Plush, given how overwhelmingly well the Dart Monkey Plush sold.