- Not to be confused with Popping Power.
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Damage is the amount of layers of damage dealt by a tower. By default, a tower will only deal one damage but a specific amount of popping power (with two exceptions being the Sniper Monkey and the COBRA, which both deal two damage by default but one popping power). Some towers may deal multiple damage from a single explosion, such as Bloon Buster or Heavy Bombs, or single projectile, while others use multiple projectiles to deal extra damage, one example being the Triple Darts.
One of the first notable towers to be able to deal multiple damage is the Bloon Buster from BTD4, with each explosion dealing multiple damage. From then, more and more towers became more capable of dealing multiple damage, especially in BTD6 and BATTD.
Damage of All TowersEdit
- Bloons Adventure Time TD refers the count of a hero/tower as the "damage" rather than correctly as the "pop count".
- It is also shown and confirmed in Bloons TD6, but the "damage count" is also a counter for the amount of money a tower made, such as Banana Farms or Monkeyopolis Village.