Bloons Wiki
Bloons Wiki
(→‎Bloons Tower Defense 6: Added today's challenges)
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749. August 1 / August 2, 2020 - '''"Tacoman's Challenge" ([[Winter Park]], [[Hard Difficulty|Hard]], Standard)''' - [[Admiral Brickell]], 0-3-5 [[Dart Monkey]]s (up to 1), 4-0-4 [[Boomerang Monkey]]s (up to 3), 3-0-4 [[Bomb Shooter]]s (up to 2), 2-0-4 [[Monkey Sub]]s (up to 5), 2-1-5 [[Monkey Ace]]s (up to 2), 5-2-4 [[Wizard Monkey]]s (up to 3), 2-0-5 [[Super Monkey]]s (up to 1), 2-4-3 [[Engineer Monkey]]s (up to 2), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards {{Monkey Money BTD6}}65 and one [[Energizing Totem]].
 
749. August 1 / August 2, 2020 - '''"Tacoman's Challenge" ([[Winter Park]], [[Hard Difficulty|Hard]], Standard)''' - [[Admiral Brickell]], 0-3-5 [[Dart Monkey]]s (up to 1), 4-0-4 [[Boomerang Monkey]]s (up to 3), 3-0-4 [[Bomb Shooter]]s (up to 2), 2-0-4 [[Monkey Sub]]s (up to 5), 2-1-5 [[Monkey Ace]]s (up to 2), 5-2-4 [[Wizard Monkey]]s (up to 3), 2-0-5 [[Super Monkey]]s (up to 1), 2-4-3 [[Engineer Monkey]]s (up to 2), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards {{Monkey Money BTD6}}65 and one [[Energizing Totem]].
  +
  +
750. August 2 / August 3, 2020 - '''"Roblox Player's Challenge" ([[Frozen Over]], [[Medium Difficulty|Medium]], Standard)''' - [[Gwendolin]], 3-3-2 [[Dart Monkey]]s (infinite), 4-3-2 [[Bomb Shooter]]s (infinite), 4-3-4 [[Tack Shooter]]s (infinite), 4-3-3 [[Ice Monkey]]s (infinite), 2-2-4 [[Mortar Monkey]]s (infinite), 4-2-3 [[Ninja Monkey]]s (infinite), max of 5 towers/heroes at any time, survive Round 1 to Round 55, $650 Starting Cash, 150 Lives. Rewards {{Monkey Money BTD6}}80 and one [[Road Spikes]].
   
 
===Advanced Challenges===
 
===Advanced Challenges===
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708. August 1 / August 2, 2020 - '''"_Lessthenzero_'s Challenge" ([[Cornfield]], [[Hard Difficulty|Hard]], [[Apopalypse]], Faster Bloons (500%), Faster MOABs (500%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), All Bloons Camo, All Bloons Regrow)''' - 5-0-5 [[Dart Monkey]]s (infinite), 5-5-0 [[Monkey Village]]s (infinite), survive Round 3 to Round 9, $650 Starting Cash, 150 Lives. Rewards {{Monkey Money BTD6}}85 and one [[Pontoon]].
 
708. August 1 / August 2, 2020 - '''"_Lessthenzero_'s Challenge" ([[Cornfield]], [[Hard Difficulty|Hard]], [[Apopalypse]], Faster Bloons (500%), Faster MOABs (500%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), All Bloons Camo, All Bloons Regrow)''' - 5-0-5 [[Dart Monkey]]s (infinite), 5-5-0 [[Monkey Village]]s (infinite), survive Round 3 to Round 9, $650 Starting Cash, 150 Lives. Rewards {{Monkey Money BTD6}}85 and one [[Pontoon]].
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  +
709. August 2 / August 3, 2020 - '''"Upgrades People!" ([[In The Loop]], [[Easy Difficulty|Easy]],Standard, 2-Player [[Co-Op Mode (BTD6)|Co-Op]])''' - 0-0-0 [[Dart Monkey]]s (infinite), 0-0-0 [[Boomerang Monkey]]s (infinite), 0-0-0 [[Bomb Shooter]]s (infinite), 0-0-0 [[Tack Shooter]]s (infinite), 0-0-0 [[Ice Monkey]]s (infinite), 0-0-0 [[Glue Gunner]]s (infinite), 0-0-0 [[Sniper Monkey]]s (infinite), 0-0-0 [[Monkey Sub]]s (infinite), 0-0-0 [[Monkey Buccaneer]]s (infinite), 0-0-0 [[Monkey Ace]]s (infinite), 0-0-0 [[Heli Pilot]]s (infinite), 0-0-0 [[Mortar Monkey]]s (infinite), 0-0-0 [[Wizard Monkey]]s (infinite), 0-0-0 [[Super Monkey]]s (infinite), 0-0-0 [[Ninja Monkey]]s (infinite), 0-0-0 [[Alchemist]]s (infinite), 0-0-0 [[Druid]]s (infinite), 0-0-0 [[Banana Farm]]s (infinite), 0-0-0 [[Spike Factories]] (infinite), 0-0-0 [[Monkey Village]]s (infinite), 0-0-0 [[Engineer Monkey]]s (infinite), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards {{Monkey Money BTD6}}130 and one 2-3-0 [[Banana Farm]].
   
 
===Archives===
 
===Archives===

Revision as of 08:22, 2 August 2020


DailyChallengeBtn

BTD6 Daily Challenges button

Daily Challenges are special challenges in BTD5 and BTD6. In BTD5 Flash, they first appeared in an update on Jan 27, 2012. In BTD5 Mobile, they were first added on June 6th 2014, releasing after the release of Random Challenges that were featured in BTD5 Deluxe and BTD5 Mobile. In BTD6, Daily Challenges have first appeared ever since the official release of the game on June 13th 2018, though even more updates to bonus options have occurred since then.

In both BTD5 Flash and BTD6, the player must beat a pre-defined track with special conditions, such as beating with only certain towers, a certain quantity of towers, or only certain upgrade arrangements per tower type (BTD5 Flash only). In BTD5 Mobile and BTD5 Steam, Daily Challenges appear as daily random selection of four different tower types on a particular map depending on user-picked spin difficulty.

Bloons Tower Defense 5 Flash

Daily-Challenge

Daily Challenge is a special mode in Bloons Tower Defense 5 that was added in an update on Jan 27, 2012. The player must beat the pre-defined track with some special conditions, like a restriction to only certain types of towers, road items, upgrades or custom RBE. The Daily Challenge changes at midnight (GMT/UTC). The player must be registered and logged in with a Ninja Kiwi account to attempt Daily Challenges. At least Rank 19 to play Daily Challenges and no saves are allowed during Daily Challenges.

A player was capable of creating Daily Challenges by registering here and posting suggestions here. Only then did the player had a chance of having their Daily Challenge suggestion accepted and implemented into the game. Since there are no new BTD5 Daily Challenges as of June 30th 2018, this is no longer possible to request BTD5 Daily Challenges.

There is a similar mode in Bloons TD 5 Deluxe and Bloons TD 5 Mobile, which is called Random Challenge.

Rewards

Daily Challenge 2

The player is rewarded with Monkey Money for completing the Daily Challenge and also gets a Medal and Awesome Points for the specific number of challenges completed. A standard reward of Monkey Dollar50 is usually given upon completion. Player is rewarded with full Monkey Money reward for Today's Daily Challenge once a day and with 40% of original reward, if the challenge is repeated. The player can finish Daily Challenge Vault challenges for 40% reward.

Monkey Money Reward First Time Repeated
Today's Daily Challenge 100% 40%
Daily Challenge Vault 40% 40%
Goal
Medal
Achievement
AwesomeIcon
Complete 5 Daily Challenges or Vault Challenges Daily5 Challenger 10
Complete 25 Daily Challenges or Vault Challenges Daily25 Contender 25
Complete 50 Daily Challenges or Vault Challenges Daily50 Challenge Champ 50
Complete 100 Daily Challenges or Vault Challenges Daily100 Challenge Master 100
Complete 250 Daily Challenges or Vault Challenges Daily250 Challenge Legend 400
Complete 7 sequential first run Daily Challenges, Vault Challenges do not count Daily7inarow Diligent 15
Complete 14 sequential first run Daily Challenges, Vault Challenges do not count Daily14inarow Persistent 35
Complete 30 sequential first run Daily Challenges, Vault Challenges do not count Daily30inarow Dedicated 75
Complete 90 sequential first run Daily Challenges, Vault Challenges do not count Daily90inarow Driven 250
Complete 365 sequential first run Daily Challenges, Vault Challenges do not count (Removed) Daily365inarow Otherwordly 1200
Complete all Daily Archive Challenges for Jan 2012 Vault12jan Jan 2012 Challenger 40
Complete all Daily Archive Challenges for Feb 2012 Vault12feb Feb 2012 Challenger 40
Complete all Daily Archive Challenges for Mar 2012 Vault12mar Mar 2012 Challenger 40
Complete all Daily Archive Challenges for Apr 2012 Vault12apr Apr 2012 Challenger 40
Complete all Daily Archive Challenges for May 2012 Vault12may May 2012 Challenger 40
Complete all Daily Archive Challenges for Jun 2012 Vault12jun Jun 2012 Challenger 40
Complete all Daily Archive Challenges for Jul 2012 Vault12jul Jul 2012 Challenger 40
Complete all Daily Archive Challenges for Aug 2012 Vault12aug Aug 2012 Challenger 40
Complete all Daily Archive Challenges for Sep 2012 Vault12sep Sep 2012 Challenger 40
Complete all Daily Archive Challenges for Oct 2012 Vault12oct Oct 2012 Challenger 40
Complete all Daily Archive Challenges for Nov 2012 Vault12nov Nov 2012 Challenger 40
Complete all Daily Archive Challenges for Dec 2012 Vault12dec Dec 2012 Challenger 40
Complete all Daily Archive Challenges for Jan 2013 Vault13jan Jan 2013 Challenger 40


History (BTD5)

Here is a list of all Daily Challenges which have been available in BTD5. Only special conditions are mentioned with an exception towers and road items which are not mentioned are not available. So, if not specified:

  • Monkey Dollar50 as standard reward.
  • Easy is from wave 1 to 50, 200 lives
  • Medium is from wave 1 to 65, 150 lives
  • Hard is from wave 1 to 85, 100 lives
  • All Special Agents available for Monkey Money
  • No Special Agents given for free
  • Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash)
  • Full upgrades available for towers unless specified (below)
    (Example 1) Dart Monkey (2-3) – means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey.
    (Example 2) Dart Monkey (4-3) – means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3
  • As many of available towers can be bought, unless specified:
    Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
    No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission.

Example formatting:

  1. Jul 30, 2012 - "Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60


----

  1. Jul 01, 2018 - "Four For Revenge" (Rink Revenge, Medium) - Ninja Monkey (2-4), Ice Tower (2-4), Monkey Ace (2-4), Super Monkey (2-4), Banana Farm (2-4), Mortar Tower (2-4), $15,000 starting cash, survive waves 40 to 80, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar80
  2. Jul 02, 2018 - "Colour Match" (Monkey Lane, Medium) - Dart Monkey (4-0), Sniper Monkey (4-0), Bomb Tower (0-4), Monkey Village (4-0), Mortar Tower (4-0), $4,200 starting cash, survive waves 22 to 65, reward of Monkey Dollar50
  3. Jul 03, 2018 - "Slowed and Steady" (Bloon Circles, Easy) - Sniper Monkey, Glue Gunner, $650 starting cash, survive waves 1 to 46, no Special Agents allowed, reward of Monkey Dollar50
  4. Jul 04, 2018 - "Cold Inferno" (Park Path, Medium) - Tack Shooter (4-2), Ice Tower (2-4), Monkey Apprentice (2-4), Mortar Tower (2-4), $15,000 starting cash, survive waves 40 to 60, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
  5. Jul 05, 2018 - "Fast and Furious" (Castle, Easy) - Dart Monkey (2-4), Boomerang Thrower (2-4), Ice Tower (2-4), Super Monkey (2-4), Monkey Village (2-4), Mortar Tower (2-4), given 1 free Beekeeper and 4 Angry Squirrels, $175 starting cash, survive waves 10 to 65, reward of Monkey Dollar55
  6. Jul 06, 2018 - "Monkey City Beloved" (Runway, Medium) - Tack Shooter (4-2), Ninja Monkey (4-2), Bomb Tower, Ice Tower (3-2), Glue Gunner (2-3), Monkey Village (2-3), Mortar Tower (2-3), Spike Factory (1-3), $5,000 starting cash, survive waves 30 to 65, reward of Monkey Dollar50
  7. Jul 07, 2018 - "Big Ben" (Clock, Medium) - Dart Monkey (0-0), Tack Shooter (0-0), Sniper Monkey, Boomerang Thrower (0-0), Ninja Monkey (0-0), Bomb Tower (0-0), Ice Tower (0-0), Glue Gunner (0-0), Monkey Buccaneer (0-0), Monkey Ace (0-0), Super Monkey (0-0), Monkey Apprentice (0-0), Monkey Village (0-0), Banana Farm (0-0), Mortar Tower, Dartling Gun, Spike Factory (0-0), $3,000 starting cash, survive waves 30 to 65, max. 12 Towers at a time, reward of Monkey Dollar60
  8. Jul 08, 2018 - "Lead is on the Radar" (Monkey Lane, Medium) - Dart Monkey (1-4), Tack Shooter (3-4), Sniper Monkey (0-1), Boomerang Thrower (3-1), Bomb Tower (4-3), Ice Tower (1-4), Glue Gunner (1-4), Monkey Buccaneer (4-1), Monkey Ace (3-0), Super Monkey (1-2), Monkey Apprentice (4-1), Monkey Village (3-2), Banana Farm, Mortar Tower (4-2), given 1 free Portable Lake, $3,800 starting cash, survive waves 25 to 65, reward of Monkey Dollar50
  9. Jul 09, 2018 - "SunO" (Down The Drain, Easy) - Bomb Tower (2-4), Super Monkey (4-2), Dartling Gun (4-2), $8,500 starting cash, survive waves 25 to 63, reward of Monkey Dollar63
  10. Jul 10, 2018 - "Yandere Tempest" (Castle, Medium) - Dart Monkey (3-0), Tack Shooter (3-0), Sniper Monkey (3-0), Boomerang Thrower (3-0), Ninja Monkey (3-0), Bomb Tower (3-0), Ice Tower (3-0), Glue Gunner (3-0), Monkey Buccaneer (3-0), Monkey Ace (3-0), Super Monkey (3-0), Monkey Apprentice (3-0), Monkey Village (3-0), Banana Farm (3-0), Mortar Tower (3-0), Dartling Gun (3-0), Spike Factory (3-0), Monkey Sub (3-0), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar85
  11. Jul 11, 2018 - "SAS Bloonocalypse" (Lobby, Apopalypse) - Sniper Monkey, Mortar Tower, Dartling Gun, $3,800 starting cash, survive waves 21 to 42, max. 4 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  12. Jul 12, 2018 - "Replay!" (North Pole, Hard) - Tack Shooter (0-4), Boomerang Thrower (3-2), Ninja Monkey (3-3), Ice Tower (4-1), Glue Gunner (2-4), Monkey Apprentice (3-0), Monkey Sub (4-2), $6,500 starting cash, survive waves 26 to 60, 130 lives, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  13. Jul 13, 2018 - "Bonbon Trouble" (Monkey Lane, Hard) - Mortar Tower, Dartling Gun, custom RBE (M.O.A.B.s become B.F.B.s), $30,000 starting cash, survive waves 46 to 64, max. 6 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  14. Jul 14, 2018 - "Wimpy" (Park Path, Easy) - Dart Monkey (0-0), Boomerang Thrower (1-4), Bomb Tower (4-1), Ice Tower (0-4), Monkey Ace (3-2), Monkey Apprentice (1-1), Monkey Village (4-0), Dartling Gun (2-2), $1,250 starting cash, survive waves 26 to 55, 100 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  15. Jul 15, 2018 - "Bloon Art Online" (Castle, Medium) - Tack Shooter (3-4), Boomerang Thrower (4-0), Ninja Monkey, Monkey Buccaneer (0-4), Super Monkey (0-4), Dartling Gun (2-2), custom RBE (Zebras become Leads), $6,500 starting cash, survive waves 30 to 60, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
  16. Jul 16, 2018 - "Overpowered" (The Eye, Medium) - Ice Tower, Glue Gunner, Dartling Gun, Monkey Sub, given 2 free Portable Lakes, $5,500 starting cash, survive waves 30 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  17. Jul 17, 2018 - "The Forbidden Fruit" (The Eye, Medium) - Tack Shooter (2-4), Sniper Monkey (1-2), Glue Gunner (2-4), Super Monkey (3-2), Banana Farm (2-0), Dartling Gun (3-1), Spike Factory (1-3), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
  18. Jul 18, 2018 - "Reds" (Slalom, Hard) - Tack Shooter, Sniper Monkey, Ninja Monkey (0-0), Monkey Apprentice (2-4), Dartling Gun (4-2), Spike Factory (4-2), $7,000 starting cash, survive waves 40 to 65, 50 lives, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  19. Jul 19, 2018 - "You Stay On Your Side" (Bloon Circles, Hard) - Dart Monkey (4-0), Tack Shooter (0-4), Sniper Monkey (4-0), Boomerang Thrower (0-4), Ninja Monkey (4-0), Bomb Tower (0-4), Ice Tower (4-0), Glue Gunner (0-4), Monkey Buccaneer (4-0), Monkey Ace (0-4), Super Monkey (4-0), Monkey Apprentice (0-4), Monkey Village (4-0), Banana Farm (0-4), Mortar Tower (4-0), Dartling Gun (0-4), Spike Factory (4-0), Road Spikes, Exploding Pineapple, $8,000 starting cash, survive waves 30 to 85, Meerkat Spy, Bloonberry Bush, Beekeeper, Angry Squirrel, Super Monkey Storm, Bloonsday Device, Tribal Turtle, reward of Monkey Dollar100
  20. Jul 20, 2018 - "Who Invited Glue?" (Archipelago, Medium) - Dart Monkey (3-4), Tack Shooter (3-4), Glue Gunner (3-4), Monkey Ace (3-4), $6,000 starting cash, survive waves 30 to 65, reward of Monkey Dollar50
  21. Jul 21, 2018 - "Battle of Doom" (Castle, Medium) - Ice Tower, Super Monkey (1-2), Monkey Apprentice (2-4), Mortar Tower (4-2), Dartling Gun (3-2), $6,000 starting cash, survive waves 30 to 70, reward of Monkey Dollar100
  22. Jul 22, 2018 - "Melting Ice" (Ice Flow, Hard) - Ninja Monkey, Super Monkey, Monkey Apprentice, Monkey Village, $5,000 starting cash, survive waves 26 to 65, reward of Monkey Dollar50
  23. Jul 23, 2018 - "Blurry Destination" (The Eye, Medium) - Ninja Monkey (4-2), Monkey Ace (4-2), Dartling Gun (0-3), $5,000 starting cash, survive waves 25 to 64, 200 lives, max. 7 Towers at a time, reward of Monkey Dollar75
  24. Jul 24, 2018 - "Special Setting" (The Great Divide, Hard) - Monkey Ace, Dartling Gun, Monkey Sub (4-2), given 2 free Portable Lakes, $7,500 starting cash, survive waves 30 to 63, reward of Monkey Dollar50
  25. Jul 25, 2018 - "Super Monkey Squad" (Snake River, Hard) - Super Monkey (2-3), Monkey Village, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Pinks, Blacks become Zebras, Whites become Zebras, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, Ceramics become M.O.A.B.s), $18,000 starting cash, survive waves 25 to 65, max. 6 Towers at a time, reward of Monkey Dollar100
  26. Jul 26, 2018 - "Simple Circles" (Bloon Circles, Medium) - Tack Shooter, Boomerang Thrower, Bomb Tower, Glue Gunner, Monkey Ace, Monkey Apprentice, Banana Farm, Dartling Gun, given 1 free Bloonsday Device, $1,500 starting cash, survive waves 20 to 60, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  27. Jul 27, 2018 - "Rushing Downstream" (Downstream, Easy) - Tack Shooter, Ninja Monkey, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, $4,000 starting cash, survive waves 20 to 60, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar120
  28. Jul 28, 2018 - "Monkey Cards" (Water Hazard, Medium) - Boomerang Thrower, Ice Tower, Monkey Buccaneer, Monkey Village, $25,000 starting cash, survive waves 50 to 85, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar85
  29. Jul 29, 2018 - "Limited Support" (Runway, Medium) - Sniper Monkey, Monkey Buccaneer (4-2), Monkey Ace, Mortar Tower (2-4), Dartling Gun, Monkey Sub (2-3), given 1 free Portable Lake, $5,000 starting cash, survive waves 30 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  30. Jul 30, 2018 - "Time to Split" (Clock, Hard) - Dart Monkey (2-3), Tack Shooter, Ninja Monkey (4-2), Bomb Tower (4-3), Monkey Ace (3-3), Monkey Sub (4-3), given 2 free Portable Lakes, $55,000 starting cash, survive waves 60 to 85, no more than 6 of any tower or Special Agent type, reward of Monkey Dollar70
  31. Jul 31, 2018 - "Dr. Monkey and Mr. Bloon" (Crypt Keeper, Medium) - Glue Gunner, Super Monkey (2-2), Monkey Apprentice (2-4), Spike Factory, $17,500 starting cash, survive waves 30 to 65, 200 lives, max. 10 Towers at a time, reward of Monkey Dollar100
  32. Aug 01, 2018 - "Magic Moves" (Ice Flow, Medium) - Tack Shooter, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower (4-0), $2,000 starting cash, survive waves 15 to 55, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50

Archives

  1. Daily Challenge history from January 2012 to June 2012
  2. Daily Challenge history from July 2012 to December 2012
  3. Daily Challenge history from January 2013 to June 2013
  4. Daily Challenge history from July 2013 to December 2013
  5. Daily Challenge history from January 2014 to June 2014
  6. Daily Challenge history from July 2014 to December 2014
  7. Daily Challenge history from January 2015 to June 2015
  8. Daily Challenge history from July 2015 to December 2015
  9. Daily Challenge history from January 2016 to June 2016
  10. Daily Challenge history from July 2016 to December 2016
  11. Daily Challenge history from January 2017 to June 2017
  12. Daily Challenge history from July 2017 to December 2017
  13. Daily Challenge history from January 2018 to June 2018

Bloons Tower Defense 5 Mobile

On Thursday, June 6, 2014, Daily Challenge has been added to Bloons TD 5 Mobile as an update. When you select the Gameplay mode screen, you will see the Daily Challenge mode, represented by a Sun God. You will find 4 difficulties of Easy, Medium, Hard, and Impoppable, each being represented of the respected face.

In each difficulty, you will spin a wheel of what will determine your Daily Challenge. You will always get a random track depending on the difficulty, and 4 random towers. You also have a choice to spin the wheel again for Monkey Dollar150. Once you start the game or exit, you won't be able to spin again until the day after. After beating a Daily Challenge, you can replay the track, but you will only get 40% of the reward.

On Easy, you will always have a Beginner track. Completing the track rewards you Monkey Dollar100. Replaying the track rewards you Monkey Dollar40.

On Medium, you will always have a Intermediate track. Completing the track rewards you Monkey Dollar250. Replaying the track rewards you Monkey Dollar100.

On Hard, you will have either an Intermediate or Advanced track. Completing the track rewards you Monkey Dollar500. Replaying the track rewards you Monkey Dollar200.

On Impoppable, you will have either an Advanced or Expert track. Completing the track rewards you Monkey Dollar750. Replaying the track rewards you Monkey Dollar300.

Bloons Tower Defense 6

In Bloons TD 6, Daily Challenges returned in the game. They were released on June 13th 2018 along with the game. They are unlocked at level 20, meaning the player would unlock almost all the towers before they could play Daily Challenges. The challenges consist of a map with selected towers that the player could use only. Certain heroes are chosen as well, sometimes allowing a choice of any hero, though the hero has been allowed in quite a number of Daily Challenges. The rewards generally range from BloonjaminsIcon40 to BloonjaminsIcon200, and the player is also rewarded with a power or an Insta-Monkey. On the first few months, Daily Challenges also repeated after many days.

In Version 3.0, there is also the option to play an "Advanced Daily Challenge", which uses more complicated rules, such as restricting the number of per tower or the maximum number towers, increasing or decreasing starting cash or lives, increasing or decreasing bloon or MOAB speed, whether Monkey Knowledge is enabled or not, modified round starts and round finishes, and adjusting Ceramic or MOAB HP. In addition, Daily Challenges in BTD6 can now be officially suggested. Every Friday, an Advanced Daily Challenge will be a Friday Stinger, being much more harder than a regular Advanced Daily Challenge.

In Version 7.0, the options to exclude Continues, Powers, or Selling are also added to Advanced Challenges.

In Version 11.0, options to add Regrow and/or Camo modifiers to all normal bloons has been added to Advanced Challenges.

In Version 12.0, Co-Op Challenges were added every Sunday and Wednesday to replace the Advanced Challenge or (only once) the Daily Challenge. On all Co-Op Challenges, there will always be a specified number of players connected to each Co-Op Challenge game (usually 4, but always between 2-4 as usual) before the Co-Op Challenge can be played. Occasionally on some Co-Op Challenges, some towers available for the challenge may be only be available to specific players. There are no map prerequisites for each Co-Op Challenge. The Advanced Challenge can still be played if the game is played offline after the day's Co-Op Challenge has loaded.

In Version 16.0, options to disable certain upgrades and/or paths of certain towers has been added, completing part of the set of the original BTD5 Flash Daily Challenge's challenge modifiers. As per usual, disabled upgrades/paths are only available on Advanced Challenges.

In Version 17.0, there are now options to view a much more detailed set of rules for a certain challenge, and it is possible to view such rules while playing the challenge too.

Ordinary Daily Challenges may have the following example format:

123. November 30 / December 1, 2018 - "Title" (Map, Difficulty, Sub-Mode / Standard, X-Player Co-Op) - Hero / Selectable Hero, X-X-X Dart Monkeys (infinite / up to X), X-X-X Boomerang Monkeys (infinite / up to X), X-X-X Bomb Shooters (infinite / up to X), X-X-X Tack Shooters (infinite / up to X), X-X-X Ice Monkeys (infinite / up to X), X-X-X Glue Gunners (infinite / up to X), X-X-X Sniper Monkeys (infinite / up to X), X-X-X Monkey Subs (infinite / up to X), X-X-X Monkey Buccaneers (infinite / up to X), X-X-X Monkey Aces (infinite / up to X), X-X-X Heli Pilots (infinite / up to X), X-X-X Mortar Monkeys (infinite / up to X), X-X-X Wizard Monkeys (infinite / up to X), X-X-X Super Monkeys (infinite / up to X), X-X-X Ninja Monkeys (infinite / up to X), X-X-X Alchemists (infinite / up to X), X-X-X Druids (infinite / up to X), X-X-X Banana Farms (infinite / up to X), X-X-X Spike Factories (infinite / up to X), X-X-X Monkey Villages (infinite / up to X), X-X-X Engineer Monkeys (infinite / up to X), max of X towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIconTBA and one A-B-C Instamonkey Name / Power Name.

Advanced Challenges may have the following example format:

123. November 30 / December 1, 2018 - "Title" (Map, Difficulty, Sub-Mode / Standard, X-Player Co-Op, Faster Bloons / Slower Bloons (X%), Faster MOABs / Slower MOABs (X%), Increased Ceramic Health / Decreased Ceramic Health (X%), Increased MOAB Health / Decreased MOAB Health (X%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Hero / Selectable Hero, X-X-X Dart Monkeys (infinite / up to X), X-X-X Boomerang Monkeys (infinite / up to X), X-X-X Bomb Shooters (infinite / up to X), X-X-X Tack Shooters (infinite / up to X), X-X-X Ice Monkeys (infinite / up to X), X-X-X Glue Gunners (infinite / up to X), X-X-X Sniper Monkeys (infinite / up to X), X-X-X Monkey Subs (infinite / up to X), X-X-X Monkey Buccaneers (infinite / up to X), X-X-X Monkey Aces (infinite / up to X), X-X-X Heli Pilots (infinite / up to X), X-X-X Mortar Monkeys (infinite / up to X), X-X-X Wizard Monkeys (infinite / up to X), X-X-X Super Monkeys (infinite / up to X), X-X-X Ninja Monkeys (infinite / up to X), X-X-X Alchemists (infinite / up to X), X-X-X Druids (infinite / up to X), X-X-X Banana Farms (infinite / up to X), X-X-X Spike Factories (infinite / up to X), X-X-X Monkey Villages (infinite / up to X), X-X-X Engineer Monkeys (infinite / up to X), max of X towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIconTBA and one A-B-C Instamonkey Name / Power Name.

"Normal" Challenges

383. August 1 / August 2, 2019 - "Huydz's Challenge" (Monkey Meadow, Medium, Standard) - Pat Fusty, Tack Shooters (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 1 to Round 75, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Time Stop.

384. August 2 / August 3, 2019 - "Try It It's Not Dificult" (Spice Islands, Hard, Standard) - Obyn Greenfoot, Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon70 and one 2-0-0 Wizard Monkey.

385. August 3 / August 4, 2019 - "Bombs Away" (Logs, Hard, Standard) - Striker Jones, Bomb Shooters (infinite), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Ninja Monkeys (up to 1), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon75 and one 0-3-0 Bomb Shooter.

386. August 4 / August 5, 2019 - "Smartie2409's Challenge" (High Finance, Medium, Standard) - Striker Jones, Ice Monkeys (infinite), Glue Gunners (infinite), Ninja Monkeys (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one Thrive.

387. August 5 / August 6, 2019 - "(Mainly) Science At The Park" (Park Path, Medium, Standard) - Gwendolin, Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 81, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one Camo Trap.

388. August 6 / August 7, 2019 - "Frozen Phoenix" (In The Loop, Easy, Standard) - Gwendolin, Boomerang Monkeys (up to 5), Ice Monkeys (up to 2), Mortar Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Super Monkey Storm.

389. August 7 / August 8, 2019 - "Wizardtomato's Challenge" (Tree Stump, Hard, Standard) - Obyn Greenfoot, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Ice Monkeys (up to 1), Wizard Monkeys (up to 4), Ninja Monkeys (up to 6), Banana Farms (up to 5), Monkey Villages (up to 1), max of 20 towers/heroes at any time, survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon70 and one 1-1-0 Glue Gunner.

390. August 8 / August 9, 2019 - "Magic Spike" (Pat's Pond, Medium, Standard) - Ice Monkeys (infinite), Glue Gunners (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 30 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 0-2-0 Ice Monkey.

391. August 9 / August 10, 2019 - "Princevegeta's Challenge" (Park Path, Medium, Standard) - Selectable Hero, Boomerang Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 80, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon90 and one 0-1-1 Boomerang Monkey.

392. August 10 / August 11, 2019 - "Dartaceo581's Challenge" (Monkey Meadow, Medium, Standard) - Quincy, Dart Monkeys (up to 4), Bomb Shooters (up to 1), Tack Shooters (up to 6), Wizard Monkeys (up to 3), Super Monkeys (up to 1), Ninja Monkeys (up to 5), Alchemists (up to 3), Druids (up to 4), Spike Factories (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one Thrive.

393. August 11 / August 12, 2019 - "Player775866's Challenge" (Hedge, Easy, Standard) - Gwendolin, Ice Monkeys (infinite), Glue Gunners (infinite), Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon90 and one 1-0-1 Spike Factory.

394. August 12 / August 13, 2019 - "Killer Bloons's Challenge" (Four Circles, Medium, Reverse) - Selectable Hero, Sniper Monkeys (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 80, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one Cash Drop.

395. August 13 / August 14, 2019 - "This Seems Familiar..." (Park Path, Medium, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 5 towers/heroes at any time, survive Round 1 to Round 65, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one Tech Bot.

396. August 14 / August 15, 2019 - "Simple Simple" (In The Loop, Medium, Standard) - Obyn Greenfoot, Super Monkeys (infinite), Spike Factories (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 1-1-0 Spike Factory.

397. August 15 / August 16, 2019 - "A Trip Down The Memory Lane" (Park Path, Easy, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Monkey Farmer.

398. August 16 / August 17, 2019 - "Monkeyphoenixo's Challenge" (Monkey Meadow, Easy, Deflation) - Benjamin, Tack Shooters (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), survive Round 31 to Round 47, $20,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-1 Ninja Monkey.

399. August 17 / August 18, 2019 - "Konitomcz's Challenge" (Tree Stump, Easy, Standard) - Quincy, Dart Monkeys (infinite), Bomb Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 0-1-1 Glue Gunner.

400. August 18 / August 19, 2019 - "Only Snipers" (Park Path, Easy, Standard) - Quincy, Sniper Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Road Spikes.

401. August 19 / August 20, 2019 - "Benjammin' July 4th Party" (Cubism, Medium, Standard) - Benjamin, Bomb Shooters (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Alchemists (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon90 and one Cash Drop.

402. August 20 / August 21, 2019 - "Pirate Lake" (Haunted, Easy, Standard) - Monkey Buccaneers (up to 2), max of 2 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 1-0-0 Monkey Buccaneer.

403. August 21 / August 22, 2019 - "Red, While, And Blue" (Park Path, Easy, Standard) - Super Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one MOAB Mine.

404. August 22 / August 23, 2019 - "For All The Rando Friends" (Frozen Over, Medium, Standard) - Quincy, Bomb Shooters (up to 1), Sniper Monkeys (up to 2), Monkey Buccaneers (up to 1), Ninja Monkeys (up to 5), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Monkey Farmer.

405. August 23 / August 24, 2019 - "Monkey" (In The Loop, Easy, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Super Monkeys (infinite), survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Pontoon.

406. August 24 / August 25, 2019 - "No Fish In The Sea?" (Frozen Over, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 3), Boomerang Monkeys (up to 3), Bomb Shooters (up to 3), Tack Shooters (up to 3), Ice Monkeys (up to 3), Glue Gunners (up to 3), Super Monkeys (up to 1), Banana Farms (infinite), Spike Factories (up to 1), Monkey Villages (up to 5), survive Round 1 to Round 59, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-0 Ice Monkey.

407. August 25 / August 26, 2019 - "Challenge For Molt" (Haunted, Easy, Standard) - Striker Jones, Dart Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Villages (infinite), max of 23 towers/heroes at any time, survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-1-0 Glue Gunner.

408. August 26 / August 27, 2019 - "Dralgon's Challenge" (Monkey Meadow, Easy, Standard) - Dart Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-1-1 Bomb Shooter.

409. August 27 / August 28, 2019 - "Vietnam War" (Logs, Hard, Standard) - Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon85 and one Tech Bot.

410. August 28 / August 29, 2019 - "To The Extremes" (Frozen Over, Easy, Standard) - Monkey Buccaneers (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one Thrive.

411. August 29 / August 30, 2019 - "Kiwitower8347's Challenge" (Streambed, Easy, Standard) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 5), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 5), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-0 Tack Shooter.

412. August 30 / August 31, 2019 - "Pure Survival" (Haunted, Medium, Standard) - Striker Jones, Bomb Shooters (up to 5), Sniper Monkeys (up to 2), Monkey Subs (up to 2), Monkey Aces (up to 2), Heli Pilots (up to 2), Mortar Monkeys (up to 2), Monkey Villages (up to 1), max of 10 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 2-0-1 Monkey Sub.

413. August 31 / September 1, 2019 - "Its A Challenge" (End of the Road, Medium, Standard) - Striker Jones, Sniper Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (infinite), max of 6 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Glue Trap.

414. September 1 / September 2, 2019 - "Easy Quest" (Monkey Meadow, Easy, Standard) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), max of 5 towers/heroes at any time, survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Portable Lake.

415. September 2 / September 3, 2019 - "Hard Time" (Streambed, Hard, Double HP MOABs) - Gwendolin, Tack Shooters (infinite), Glue Gunners (up to 1), Druids (up to 1), Spike Factories (up to 1), Monkey Villages (infinite), max of 7 towers/heroes at any time, survive Round 3 to Round 41, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon85 and one Road Spikes.

416. September 3 / September 4, 2019 - "Magic Attack" (Downstream, Easy, Standard) - Obyn Greenfoot, Wizard Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 42, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-0-2 Druid.

417. September 4 / September 5, 2019 - "2ez" (Park Path, Easy, Standard) - Captain Churchill, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), max of 5 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon50 and one 1-1-0 Ice Monkey.

418. September 5 / September 6, 2019 - "The Big One" (Spring Spring, Hard, Standard) - Dart Monkeys (infinite), Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon80 and one 0-2-0 Sniper Monkey.

419. September 6 / September 7, 2019 - "-C4llmegod-'s Challenge" (Monkey Meadow, Hard, Standard) - Selectable Hero, Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), max of 3 towers/heroes at any time, survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon55 and one Time Stop.

420. September 7 / September 8, 2019 - "Amg63's Challenge" (In The Loop, Hard, Standard) - Dart Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Wizard Monkeys (up to 2), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Spike Factories (up to 1), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon65 and one Camo Trap.

421. September 8 / September 9, 2019 - "Fun Times" (In The Loop, Hard, Standard) - Selectable Hero, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Wizard Monkeys (up to 2), Alchemists (up to 1), Druids (up to 1), Banana Farms (infinite), Spike Factories (up to 2), Monkey Villages (up to 1), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon60 and one 2-2-0 Boomerang Monkey.

422. September 9 / September 10, 2019 - "Xxneonknightxx's Challenge" (Monkey Meadow, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 3), Alchemists (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-0 Heli Pilot.

423. September 10 / September 11, 2019 - "Take The Fight 2 New Heights" (Cargo, Easy, Standard) - Striker Jones, Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Pontoon.

424. September 11 / September 12, 2019 - "Elemental Challenge" (Logs, Easy, Standard) - Obyn Greenfoot, Ice Monkeys (infinite), Wizard Monkeys (infinite), Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Super Monkey Storm.

425. September 12 / September 13, 2019 - "Practice" (Firing Range, Medium, Standard) - Captain Churchill, Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one 0-2-3 Sniper Monkey.

426. September 13 / September 14, 2019 - "Iceelite5713's Challenge" (Logs, Easy, Standard) - Dart Monkeys (up to 3), Bomb Shooters (up to 1), Ninja Monkeys (up to 1), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-2 Bomb Shooter.

427. September 14 / September 15, 2019 - "The Future Idk" (Four Circles, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (up to 2), Monkey Buccaneers (up to 3), Wizard Monkeys (up to 2), Ninja Monkeys (up to 1), Alchemists (up to 1), Banana Farms (up to 1), survive Round 1 to Round 55, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one 0-1-3 Tack Shooter.

428. September 15 / September 16, 2019 - "Kbob 80's Challenge" (Downstream, Medium, Standard) - Selectable Hero, Tack Shooters (infinite), Sniper Monkeys (up to 5), Monkey Subs (up to 4), Ninja Monkeys (up to 2), Druids (infinite), Spike Factories (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 1-1-0 Monkey Sub.

429. September 16 / September 17, 2019 - "Quincey And Rangs" (Monkey Meadow, Easy, Standard) - Quincy, Boomerang Monkeys (up to 15), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Monkey Farmer.

430. September 17 / September 18, 2019 - "TiAxtfan's Challenge" (Park Path, Easy, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), max of 6 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Glue Trap.

431. September 18 / September 19, 2019 - "Dis Is Easy" (Monkey Meadow, Easy, Standard) - Quincy, Dart Monkeys (infinite), Wizard Monkeys (infinite), Spike Factories (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Road Spikes.

432. September 19 / September 20, 2019 - "1Pandaman23's Low Cash Challenge" (KartsNDarts, Easy, Standard) - Dart Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-2-0 Wizard Monkey.

433. September 20 / September 21, 2019 - "Oof" (Four Circles, Easy, Standard) - Dart Monkeys (up to 1), Alchemists (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 3-0-1 Alchemist.

434. September 21 / September 22, 2019 - "Wenig Affen" (In The Loop, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ninja Monkeys (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 55, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one Portable Lake.

435. September 22 / September 23, 2019 - "Teamwork Makes The Dream Work" (Spillway, Medium, Standard, 4-Player Co-Op, No Monkey Knowledge) - Selectable Hero, Dart Monkeys (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $430 Starting Cash, 150 Lives. Rewards BloonjaminsIcon150 and one 2-0-3 Tack Shooter.

436. September 23 / September 24, 2019 - "High In The Sky" (In The Loop, Medium, Reverse) - Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (up to 2), Monkey Villages (up to 3), Engineer Monkeys (infinite), survive Round 1 to Round 45, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 1-0-1 Monkey Ace.

437. September 24 / September 25, 2019 - "Doggo's Challenge" (Monkey Meadow, Medium, Standard) - Benjamin, Dart Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Pontoon.

438. September 25 / September 26, 2019 - "Tech Race" (KartsNDarts, Medium, Standard, Co-Op) - Captain Churchill, Tack Shooters (up to 4), Mortar Monkeys (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon120 and one 2-0-0 Engineer Monkey.

439. September 26 / September 27, 2019 - "Melinakissss's Challenge" (Monkey Meadow, Easy, Standard) - Dart Monkeys (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 0-2-2 Wizard Monkey.

440. September 27 / September 28, 2019 - "Indiclough2509's Challenge" (Park Path, Easy, Deflation) - Quincy, Boomerang Monkeys (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Wizard Monkeys (infinite), Engineer Monkeys (infinite), survive Round 31 to Round 60, $20,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 1-0-2 Monkey Ace.

441. September 28 / September 29, 2019 - "Monkeyelite711's Challenge" (Underground, Easy, Standard) - Captain Churchill, Bomb Shooters (infinite), Monkey Aces (infinite), Wizard Monkeys (infinite), Ninja Monkeys (up to 2), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Road Spikes.

442. September 29 / September 30, 2019 - "Lifie's Challenge" (Monkey Meadow, Easy, Standard) - Benjamin, Dart Monkeys (up to 5), Druids (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-0-2 Druid.

443. September 30 / October 1, 2019 - "It Ain't Even Hard" (Moon Landing, Easy, Standard) - Quincy, Mortar Monkeys (infinite), Alchemists (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Monkey Farmer.

444. October 1 / October 2, 2019 - "Easy Challenge" (Logs, Easy, Standard) - Quincy, Dart Monkeys (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon90 and one 2-0-1 Druid.

445. October 2 / October 3, 2019 - "End Of It" (End of the Road, Easy, Standard) - Dart Monkeys (up to 5), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 0-1-1 Dart Monkey.

446. October 3 / October 4, 2019 - "Daniel Seely's Challenge" (Logs, Easy, Standard) - Alchemists (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-2-0 Monkey Village.

447. October 4 / October 5, 2019 - "Maximize The Power" (Town Center, Easy, Standard) - Monkey Subs (up to 3), Spike Factories (up to 1), Monkey Villages (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and Cash Drop.

448. October 5 / October 6, 2019 - "Timberwolf564's Challenge" (Moon Landing, Easy, Standard) - Quincy, Dart Monkeys (infinite), Tack Shooters (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-1-0 Tack Shooter.

449. October 6 / October 7, 2019 - "Bruh You Be Doin Great" (End of the Road, Easy, Standard) - Glue Gunners (up to 1), Sniper Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-2-2 Glue Gunner.

450. October 7 / October 8, 2019 - "New Monkey!!!!!!!!!!!!!!!!!!!" (Four Circles, Easy, Standard) - Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Camo Trap.

451. October 8 / October 9, 2019 - "Monkey" (KartsNDarts, Easy, Standard) - Boomerang Monkeys (up to 4), Ninja Monkeys (up to 3), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Monkey Farmer.

452. October 9 / October 10, 2019 - "Fire And Ice" (Monkey Meadow, Easy, Standard) - Gwendolin, Ice Monkeys (infinite), Wizard Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 0-2-2 Ice Monkey.

453. October 10 / October 11, 2019 - "Zuhause Der Wared Affen" (Town Center, Easy, Standard) - Pat Fusty, Dart Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-2-0 Druid.

454. October 11 / October 12, 2019 - "Believe In Magic" (Park Path, Easy, Standard) - Obyn Greenfoot, Wizard Monkeys (up to 2), Alchemists (up to 2), Druids (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon60 and one Monkey Farmer.

455. October 12 / October 13, 2019 - "Cookiemaus's Challenge" (Town Center, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), max of 15 towers/heroes at any time, survive Round 1 to Round 48, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Pontoon.

456. October 13 / October 14, 2019 - "Hurtubise2001's Challenge" (KartsNDarts, Easy, Standard) - Selectable Hero, Heli Pilots (up to 1), Wizard Monkeys (up to 1), Ninja Monkeys (up to 1), Banana Farms (up to 1), Monkey Villages (up to 1), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 3-0-0 Heli Pilot.

457. October 14 / October 15, 2019 - "Non-Monkey Tower Challenge" (Monkey Meadow, Easy, Standard) - Bomb Shooters (infinite), Tack Shooters (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Monkey Boost.

458. October 15 / October 16, 2019 - "Ethan Rankin's Challenge" (Four Circles, Medium, Reverse) - Ezili, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Druids (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 61, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one 2-0-2 Sniper Monkey.

459. October 16 / October 17, 2019 - "Sea Crazy" (Spice Islands, Medium, Standard) - Hero / Selectable Hero, Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 2-2-0 Monkey Buccaneer.

460. October 17 / October 18, 2019 - "Player's Challenge" (In The Loop, Medium, Standard) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Super Monkeys (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 1-0-1 Boomerang Monkey.

461. October 18 / October 19, 2019 - "Ez Snipes" (Spice Islands, Easy, Standard) - Selectable Hero, Sniper Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 0-2-2 Sniper Monkey.

462. October 19 / October 20, 2019 - "Ko-Gi-Oh's Challenge" (Monkey Meadow, Easy, Standard) - Gwendolin, Dart Monkeys (up to 3), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Spike Factories (up to 1), Engineer Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Road Spikes.

463. October 20 / October 21, 2019 - "Tfig Santos's Challenge" (In The Loop, Easy, Standard) - Gwendolin, Dart Monkeys (infinite), Ice Monkeys (infinite), Monkey Aces (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Cash Drop.

464. October 21 / October 22, 2019 - "(The Lost Legend I) Who Are They?!" (Town Center, Easy, Standard) - Quincy, Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 14 towers/heroes at any time, survive Round 1 to Round 44, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and 25 Candy.

465. October 22 / October 23, 2019 - "Hardesk Challenge.......JK" (Logs, Easy, Standard) - Quincy, Dart Monkeys (infinite), Bomb Shooters (infinite), Wizard Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Engineer Monkeys (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 1-2-0 Bomb Shooter.

466. October 23 / October 24, 2019 - "Kiwiphoenix561's Challenge" (Frozen River, Easy, Standard) - Obyn Greenfoot, Ice Monkeys (up to 2), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Mortar Monkeys (up to 2), Wizard Monkeys (up to 1), Ninja Monkeys (up to 2), Alchemists (up to 2), Engineer Monkeys (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and 25 Candy.

467. October 24 / October 25, 2019 - "Rection's Challenge" (Monkey Meadow, Easy, Standard) - Heli Pilots (infinite), Wizard Monkeys (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Red Hot Spikes.

468. October 25 / October 26, 2019 - "Making A Sub" (Park Path, Easy, Standard) - Monkey Subs (up to 2), Engineer Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 25 Candy.

469. October 26 / October 27, 2019 - "Primarys Stranded" (Peninsula, Easy, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Energizing Totem.

470. October 27 / October 28, 2019 - "No Sweat" (Four Circles, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), max of 3 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and 20 Candy.

471. October 28 / October 29, 2019 - "Science And Engineering" (Moon Landing, Easy, Standard) - Benjamin, Alchemists (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-2-0 Engineer Monkey.

472. October 29 / October 30, 2019 - "Ninjaelite0688's Challenge" (Cornfield, Easy, Standard) - Dart Monkeys (up to 3), Tack Shooters (up to 1), Wizard Monkeys (up to 2), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and 25 Candy.

473. October 30 / October 31, 2019 - "Ninjafreezer58's Challenge" (In The Loop, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 1-2-0 Boomerang Monkey.

474. October 31 / November 1, 2019 - "Saitaman01's Challenge" (Monkey Meadow, Easy, Standard) - Dart Monkeys (up to 1), Sniper Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and 50 Candy.

475. November 1 / November 2, 2019 - "Mygollygee's Challenge" (End of the Road, Easy, Standard) - Dart Monkeys (up to 3), Boomerang Monkeys (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-2-0 Village Shore.

476. November 2 / November 3, 2019 - "Bad 345's Challenge" (Alpine Run, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 2), Bomb Shooters (up to 5), Sniper Monkeys (up to 5), Monkey Subs (up to 5), Monkey Buccaneers (up to 5), Monkey Aces (up to 5), Heli Pilots (up to 5), Mortar Monkeys (up to 5), Spike Factories (up to 5), Engineer Monkeys (up to 5), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and 25 Candy.

477. November 3 / November 4, 2019 - "See These Are Good" (Logs, Easy, Standard) - Glue Gunners (up to 1), Alchemists (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and 25 Candy.

478. November 4 / November 5, 2019 - "Tandertan's Challenge" (Off The Coast, Easy, Reverse) - Sniper Monkeys (up to 3), Super Monkeys (up to 1), Druids (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Glue Gunner.

479. November 5 / November 6, 2019 - "Meeeeeeeep" (Monkey Meadow, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Sniper Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Super Monkey Storm.

480. November 6 / November 7, 2019 - "Player 2's Challenge" (Alpine Run, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Wizard Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one MOAB Mine.

481. November 7 / November 8, 2019 - "Gdgdye's Challenge" (Logs, Easy, Standard) - Quincy, Sniper Monkeys (up to 4), Monkey Subs (up to 3), Wizard Monkeys (infinite), Spike Factories (infinite), max of 7 towers/heroes at any time, survive Round 1 to Round 69, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Road Spikes.

482. November 8 / November 9, 2019 - "Woodrat's Challenge" (Firing Range, Hard, Standard) - Captain Churchill, Bomb Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon65 and one 1-0-3 Sniper Monkey.

483. November 9 / November 10, 2019 - "North - East Passage" (Frozen Over, Medium, Reverse) - Monkey Subs (infinite), Monkey Buccaneers (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one 3-0-0 Monkey Sub.

484. November 10 / November 11, 2019 - "Minimal Success" (Logs, Easy, Standard) - Quincy, Boomerang Monkeys (up to 1), Tack Shooters (up to 1), Ninja Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Monkey Farmer.

485. November 11 / November 12, 2019 - "Sundee's Challenge" (Carved, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Alchemists (infinite), max of 5 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one Thrive.

486. November 12 / November 13, 2019 - "Old-School BTD5 Daily Challenge" (Town Center, Easy, Standard) - Tack Shooters (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-3-1 Tack Shooter.

487. November 13 / November 14, 2019 - "Me Nad My Friends(You Are The Hero)" (Monkey Meadow, Easy, Standard) - Selectable Hero, Boomerang Monkeys (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Ninja Monkeys (up to 1), Druids (up to 1), Engineer Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Ice Monkey.

488. November 14 / November 15, 2019 - "Its Probably Easy" (Carved, Medium, Standard) - Obyn Greenfoot, Dart Monkeys (up to 2), Tack Shooters (up to 1), Sniper Monkeys (up to 2), Wizard Monkeys (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one 1-2-0 Monkey Village.

489. November 15 / November 16, 2019 - "Global Warming" (Frozen Over, Easy, Standard) - Gwendolin, Tack Shooters (infinite), Monkey Buccaneers (up to 2), Mortar Monkeys (up to 2), Wizard Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Pontoon.

490. November 16 / November 17, 2019 - "Only Use The Pond In The Middle" (Logs, Easy, Standard) - Pat Fusty, Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon90 and one Portable Lake.

491. November 17 / November 18, 2019 - "Defend The Castle From The Bloons" (Dark Castle, Easy, Standard) - Quincy, Dart Monkeys (up to 17), Boomerang Monkeys (up to 7), Monkey Buccaneers (up to 2), Wizard Monkeys (up to 3), Alchemists (up to 1), Druids (up to 4), max of 40 towers/heroes at any time, survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 0-2-2 Wizard Monkey.

492. November 18 / November 19, 2019 - "Bence Visky's Challenge" (Carved, Easy, Standard) - Quincy, Dart Monkeys (up to 3), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), survive Round 1 to Round 86, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-1-0 Bomb Shooter.

493. November 19 / November 20, 2019 - "Player's Challenge" (Four Circles, Medium, Apopalypse) - Quincy, Wizard Monkeys (up to 1), Super Monkeys (up to 2), Ninja Monkeys (up to 1), Alchemists (up to 2), Druids (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Camo Trap.

494. November 20 / November 21, 2019 - "Awesomemaster7's Challenge" (Cubism, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (up to 2), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Sniper Monkeys (up to 3), Wizard Monkeys (up to 2), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 3), Druids (up to 1), Banana Farms (up to 10), Spike Factories (up to 2), Monkey Villages (infinite), Engineer Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one MOAB Mine.

495. November 21 / November 22, 2019 - "I Am The Pyro" (Another Brick, Hard, Standard) - Gwendolin, Dart Monkeys (infinite), Tack Shooters (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Engineer Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon85 and one 0-2-1 Mortar Monkey.

496. November 22 / November 23, 2019 - "Icephoenix2611's Challenge" (Monkey Meadow, Easy, Standard) - Quincy, Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Spike Factory.

497. November 23 / November 24, 2019 - "Spooky" (Carved, Easy, Standard) - Ezili, Dart Monkeys (up to 1), Bomb Shooters (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Buccaneers (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 2), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 16), Spike Factories (up to 1), Monkey Villages (up to 5), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-2-0 Glue Gunner.

498. November 24 / November 25, 2019 - "Real Magic" (Monkey Meadow, Medium, Standard) - Ezili, Wizard Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Monkey Farmer.

499. November 25 / November 26, 2019 - "Ninjatower4500's Challenge" (Frozen Over, Medium, Standard) - Quincy, Boomerang Monkeys (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Tech Bot.

500. November 26 / November 27, 2019 - "Ninjapohenix15's Challenge" (End of the Road, Easy, Standard) - Selectable Hero, Ice Monkeys (infinite), Glue Gunners (up to 5), Alchemists (infinite), Banana Farms (infinite), Spike Factories (up to 3), max of 6 towers/heroes at any time, survive Round 1 to Round 47, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 1-0-2 Alchemist.

501. November 27 / November 28, 2019 - "TF2 Challenge (Easy)" (Town Center, Easy, Standard) - Gwendolin, Bomb Shooters (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Engineer Monkeys (infinite), max of 6 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-2-2 Sniper Monkey.

502. November 28 / November 29, 2019 - "Linda's Challenge" (Monkey Meadow, Easy, Reverse) - Quincy, Wizard Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Energizing Totem.

503. November 29 / November 30, 2019 - "Ballonmaster's Challenge" (Town Center, Medium, Standard) - Selectable Hero, Ninja Monkeys (up to 4), Engineer Monkeys (up to 5), max of 6 towers/heroes at any time, survive Round 1 to Round 51, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one Portable Lake.

504. November 30 / December 1, 2019 - "Expecto Potronum" (Logs, Easy, Standard) - Wizard Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), max of 3 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-2-0 Druid.

505. December 1 / December 2, 2019 - "Fall Fun" (In The Loop, Easy, Standard) - Obyn Greenfoot, Boomerang Monkeys (infinite), Bomb Shooters (up to 2), Monkey Subs (up to 2), Engineer Monkeys (up to 2), survive Round 1 to Round X, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 0-2-2 Monkey Sub.

506. December 2 / December 3, 2019 - "L7urner85's Challenge" (Cubism, Easy, Standard, X-Player Co-Op) - Hero / Selectable Hero, Dart Monkeys (up to 4), Tack Shooters (up to 1), Glue Gunners (up to 5), Sniper Monkeys (up to 5), Monkey Aces (infinite), Heli Pilots (up to 4), Wizard Monkeys (up to 3), Super Monkeys (up to 6), Ninja Monkeys (up to 4), Monkey Villages (up to 1), Engineer Monkeys (up to 5), survive Round 1 to Round 30, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and Monkey Farmer.

507. December 3 / December 4, 2019 - "Kiasuking108's Challenge" (Cargo, Hard, Standard) - Hero / Selectable Hero, Dart Monkeys (up to 3), Monkey Subs (up to 1), survive Round 3 to Round 88, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon80 and one Tech Bot.

508. December 4 / December 5, 2019 - "Bru" (Four Circles, Easy, Reverse) - Captain Churchill, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 30 towers/heroes at any time, survive Round 1 to Round 62, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and Cash Drop.

509. December 5 / December 6, 2019 - "Player's Challenge" (Monkey Meadow, Medium, Standard) - Benjamin, Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one 2-0-2 Spike Factory.

510. December 6 / December 7, 2019 - "Victor Vale's Challenge" (Cubism, Medium, Standard) - Captain Churchill, Glue Gunners (up to 1), Heli Pilots (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), survive Round 1 to Round 85, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 0-2-2 Heli Pilot.

511. December 7 / December 8, 2019 - "Expensive But Worth It" (Carved, Hard, Standard) - Captain Churchill, Tack Shooters (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon80 and one Monkey Boost.

512. December 8 / December 9, 2019 - "I don't know" (Frozen Over, Medium, Standard) - Captain Churchill, Dart Monkeys (infinite), Engineer Monkeys (up to 4), survive Round 1 to Round 57, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Pontoon.

513. December 9 / December 10, 2019 - "Take A Chance" (Spice Islands, Easy, Standard) - Benjamin, Monkey Buccaneers (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-1 Alchemist.

514. December 10 / December 11, 2019 - "3 Monkey Challenge" (Monkey Meadow, Easy, Standard) - Bomb Shooters (up to 1), Glue Gunners (up to 1), Wizard Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Glue Gunner.

515. December 11 / December 12, 2019 - "Round2it's Challenge" (Spring Spring, Easy, Standard) - Striker Jones, Dart Monkeys (up to 2), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Mortar Monkeys (up to 2), Super Monkeys (up to 2), Spike Factories (up to 2), survive Round 1 to Round 63, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Pontoon.

516. December 12 / December 13, 2019 - "Beat ZOMGs" (KartsNDarts, Easy, Standard) - Dart Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), max of 15 towers/heroes at any time, survive Round 1 to Round 85, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Road Spikes.

517. December 13 / December 14, 2019 - "King Of The Forest" (Logs, Easy, Standard) - Selectable Hero, Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-1-0 Banana Farm.

518. December 14 / December 15, 2019 - "MM+FF's Challenge" (Monkey Meadow, Medium, Reverse) - Selectable Hero, Glue Gunners (infinite), Monkey Aces (infinite), Druids (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 0-1-2 Druid.

519. December 15 / December 16, 2019 - "Battle At Sea" (Monkey Meadow, Easy, Standard) - Selectable Hero, Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-2 Spike Factory.

520. December 16 / December 17, 2019 - "Heroed Up" (Town Center, Medium, Standard) - Selectable Hero, Super Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Portable Lake.

521. December 17 / December 18, 2019 - "Israel030506's Challenge" (Four Circles, Easy, Standard) - Dart Monkeys (up to 1), Ice Monkeys (infinite), Glue Gunners (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Time Stop.

522. December 18 / December 19, 2019 - "Player's Challenge" (Cubism, Easy, Standard) - Gwendolin, Dart Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 1-2-0 Spike Factory.

523. December 19 / December 20, 2019 - "Darts, Nails, And Bombs" (Carved, Easy, Standard) - Dart Monkeys (infinite), Bomb Shooters (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and Energizing Totem.

524. December 20 / December 21, 2019 - "Player4544765's Challenge" (Monkey Meadow, Medium, Standard) - Obyn Greenfoot, Dart Monkeys (up to 3), Bomb Shooters (up to 1), Wizard Monkeys (up to 3), Super Monkeys (up to 1), Ninja Monkeys (up to 3), Banana Farms (up to 2), Spike Factories (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and 25 Presents.

525. December 21 / December 22, 2019 - "Cookieb039's Challenge" (Monkey Meadow, Easy, Standard) - Quincy, Dart Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-0 Ice Monkey.

526. December 22 / December 23, 2019 - "Snipers/Benjamin Only" (Hedge, Medium, Standard) - Benjamin, Sniper Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and 25 Presents.

527. December 23 / December 24, 2019 - "360Dab31's Challenge" (Hedge, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Wizard Monkeys (infinite), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), max of 17 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Monkey Farmer.

528. December 24 / December 25, 2019 - "The No Shooting Challenge" (Cubism, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Ice Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and 25 Presents.

529. December 25 / December 26, 2019 - "Have A Very Merry Christmas" (Winter Park, Easy, Standard) - Pat Fusty, Ice Monkeys (infinite), Monkey Buccaneers (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon100 and 50 Presents.

530. December 26 / December 27, 2019 - "Boxing Day Sale" (Town Center, Medium, Standard) - Benjamin, Dart Monkeys (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Alchemists (infinite), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon100 and one Cash Drop.

531. December 27 / December 28, 2019 - "Jadenman98's Challenge" (Winter Park, Easy, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Super Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and 25 Presents.

532. December 28 / December 29, 2019 - "Looks Easy Hm 2" (Frozen Over, Easy, Standard) - Boomerang Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Spike Factories (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Dart Monkey.

533. December 29 / December 30, 2019 - "Your Great" (Pat's Pond, Easy, Standard) - Captain Churchill, Dart Monkeys (infinite), Bomb Shooters (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Super Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and 25 Presents.

534. December 30 / December 31, 2019 - "Shooting Gallery" (Firing Range, Easy, Standard) - Quincy, Glue Gunners (up to 4), Sniper Monkeys (infinite), Spike Factories (up to 2), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-1-0 Tack Shooter.

535. December 31, 2019 / January 1, 2020 - "New Years Celebration" (Alpine Run, Hard, Standard) - Adora, Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon60 and 50 Presents.

536. January 1 / January 2, 2020 - "Happy New Years!" (Adora's Temple, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one MOAB Mine.

537. January 2 / January 3, 2020 - "2 Of A Kind" (Park Path, Easy, Standard) - Gwendolin, Dart Monkeys (infinite), Tack Shooters (up to 3), Sniper Monkeys (up to 8), Mortar Monkeys (up to 8), Wizard Monkeys (up to 3), Alchemists (up to 3), Banana Farms (up to 5), Spike Factories (up to 4), survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 0-2-0 Alchemist.

538. January 3 / January 4, 2020 - "Penguin_'s Challenge" (Monkey Meadow, Easy, Standard) - Hero / Selectable Hero, Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 60 towers/heroes at any time, survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Monkey Farmer.

539. January 4 / January 5, 2020 - "The Best Of The Cheapest" (End of the Road, Easy, Standard) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), survive Round 1 to Round 63, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-2-0 Mortar Monkey.

540. January 5 / January 6, 2020 - "Kiwimaster :)" (Cubism, Medium, Reverse) - Selectable Hero, Bomb Shooters (up to 2), Mortar Monkeys (up to 2), Wizard Monkeys (up to 2), Spike Factories (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one 0-2-2 Monkey Ace.

541. January 6 / January 7, 2020 - "Teebeutl's Challenge" (Spring Spring, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Wizard Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Cash Drop.

542. January 7 / January 8, 2020 - "Churchill Meets Magic" (Monkey Meadow, Medium, Reverse) - Captain Churchill, Wizard Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Road Spikes.

543. January 8 / January 9, 2020 - "Ninja Monkey Only" (Four Circles, Easy, Standard) - Ninja Monkeys (up to 3), Spike Factories (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-2 Monkey Village.

544. January 9 / January 10, 2020 - "Chumik8's Challenge" (Cubism, Easy, Standard) - Selectable Hero, Tack Shooters (infinite), Super Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-1-1 Alchemist.

545. January 10 / January 11, 2020 - "Israel030506's Challenge" (Four Circles, Easy, Standard) - Dart Monkeys (up to 1), Ice Monkeys (infinite), Glue Gunners (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Time Stop.

546. January 11 / January 12, 2020 - "Player's Challenge" (Cubism, Easy, Standard) - Gwendolin, Dart Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 1-2-0 Spike Factory.

547. January 12 / January 13, 2020 - "Darts, Nails, And Bombs" (Carved, Easy, Standard) - Dart Monkeys (infinite), Bomb Shooters (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Energizing Totem.

548. January 13 / January 14, 2020 - "Player4544765's Challenge" (Monkey Meadow, Medium, Standard) - Obyn Greenfoot, Dart Monkeys (up to 3), Bomb Shooters (up to 1), Wizard Monkeys (up to 3), Super Monkeys (up to 1), Ninja Monkeys (up to 3), Banana Farms (up to 2), Spike Factories (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85.

549. January 14 / January 15, 2020 - "Houston We Have A Problem" (Moon Landing, Medium, Reverse) - Selectable Hero, Bomb Shooters (infinite), Sniper Monkeys (infinite), Mortar Monkeys (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 2-1-0 Bomb Shooter.

550. January 15 / January 16, 2020 - "Katie Wenger's Challenge" (Winter Park, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Wizard Monkeys (infinite), Alchemists (infinite), max of 20 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and Glue Trap.

551. January 16 / January 17, 2020 - "Two Heros Vs Bloons" (Monkey Meadow, Medium, Standard) - Quincy, Super Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one 1-2-0 Boomerang Thrower.

552. January 17 / January 18, 2020 - "Bloonpopper748's Challenge" (Monkey Meadow, Medium, Standard) - Ezili, Boomerang Monkeys (up to 3), Bomb Shooters (up to 2), Sniper Monkeys (up to 3), Heli Pilots (up to 2), Wizard Monkeys (up to 3), Super Monkeys (up to 1), Alchemists (up to 2), Banana Farms (up to 4), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 0-1-2 Dart Monkey.

553. January 18 / January 19, 2020 - "Defender's Of Monkville" (Town Center, Medium, Standard) - Striker Jones, Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Monkey Villages (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one 0-2-2 Druid.

554. January 19 / January 20, 2020 - "New Player Boom" (Dark Castle, Hard, Standard) - Quincy, Boomerang Monkeys (infinite), Monkey Villages (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon60 and one MOAB Mine.

555. January 20 / January 21, 2020 - "Glue Road" (End of the Road, Easy, Standard) - Glue Gunners (infinite), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Monkey Boost.

556. January 21 / January 22, 2020 - "Heroed Up" (Town Center, Medium, Standard) - Selectable Hero, Super Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Portable Lake.

557. January 22 / January 23, 2020 - "Kiwiphoenix476's Challenge" (Firing Range, Easy, Standard) - Quincy, Bomb Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 1-0-1 Bomb Shooter.

558. January 23 / January 24, 2020 - "The Utility Xp Challenge" (Four Circles, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Monkey Subs (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), max of 35 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one 0-2-0 Dart Monkey.

559. January 24 / January 25, 2020 - "Domanator's Challenge" (Spring Spring, Medium, Standard) - Quincy, Dart Monkeys (up to 1), Bomb Shooters (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Banana Farms (up to 5), Spike Factories (infinite), survive Round 1 to Round 80, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon90 and one 0-2-1 Tack Shooter.

560. January 25 / January 26, 2020 - "Monkeypopper36's Challenge" (Monkey Meadow, Easy, Standard) - [Ninja Monkey]]s (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Glue Trap.

561. January 26 / January 27, 2020 - "Pro Poper's Challenge" (Spice Islands, Hard, Reverse) - Selectable Hero, Dart Monkeys (up to 4), Sniper Monkeys (up to 5), Monkey Aces (up to 5), Spike Factories (up to 5), Engineer Monkeys (infinite), survive Round 3 to Round 37, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon75 and one 2-2-0 Sniper Monkey.

562. January 27 / January 28, 2020 - "Too Fast!" (Frozen Over, Easy, Standard) - Obyn Greenfoot, Bomb Shooters (infinite), Ice Monkeys (infinite), Monkey Subs (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 75, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon95 and one 2-2-0 Ice Monkey.

563. January 28 / January 29, 2020 - "Heroed Up" (Town Center, Medium, Standard) - Selectable Hero, Super Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Portable Lake.

564. January 29 / January 30, 2020 - "Leafydex's Challenge" (Moon Landing, Easy, Standard) - Selectable Hero, Bomb Shooters (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Engineer Monkeys (infinite), max of 17 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Road Spikes.

565. January 30 / January 31, 2020 - "For Ssundee" (Town Center, Easy, Standard) - Captain Churchill, Ninja Monkeys (up to 2), Banana Farms (up to 4), max of 11 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Monkey Ace.

566. January 31 / February 1, 2020 - "Takenpanda1492's Challenge" (Monkey Meadow, Easy, Standard) - Striker Jones, Dart Monkeys (infinite), Glue Gunners (infinite), Engineer Monkeys (infinite), max of 3 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-2-2 Monkey Buccaneer.

567. February 1 / February 2, 2020 - "Mattrosa's Fortnite Challenge" (Logs, Easy, Standard) - Striker Jones, Dart Monkeys (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Alchemists (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Pontoon.

568. February 2 / February 3, 2020 - "The Primary" (Cubism, Easy, Standard) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Energizing Totem.

569. February 3 / February 4, 2020 - "Popelite5854's Challenge" (Town Center, Medium, Standard) - Obyn Greenfoot, Boomerang Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one 2-0-1 Monkey Sub.

570. February 4 / February 5, 2020 - "Infinate-Troll's Challenge" (Carved, Easy, Standard) - Quincy, Boomerang Monkeys (up to 3), Tack Shooters (up to 3), Ice Monkeys (up to 3), Sniper Monkeys (up to 2), Heli Pilots (up to 2), Mortar Monkeys (up to 2), Wizard Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 3), Engineer Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Portable Lake.

571. February 5 / February 6, 2020 - "Support Challenge" (Park Path, Easy, Standard) - Quincy, Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon64 and one Thrive.

572. February 6 / February 7, 2020 - "Wooden Nightmare" (Monkey Meadow, Easy, Reverse) - Obyn Greenfoot, Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 650 Lives. Rewards BloonjaminsIcon60 and one 0-1-2 Monkey Village.

573. February 7 / February 8, 2020 - "1 Of Every Attacking Tower" (Cubism, Easy, Standard) - Quincy, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one 1-0-3 Engineer Monkey.

574. February 8 / February 9, 2020 - "Confusion" (Cubism, Medium, Standard) - Captain Churchill, Dart Monkeys (up to 1), Monkey Aces (up to 1), Ninja Monkeys (up to 1), Spike Factories (up to 1), max of 5 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Cash Drop.

575. February 9 / February 10, 2020 - "Opalarchon1411's Challenge" (In The Loop, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Ice Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 53, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Glue Trap.

576. February 10 / February 11, 2020 - "Epicmonkey900's Challenge" (End of the Road, Medium, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (up to 5), Wizard Monkeys (infinite), Monkey Villages (infinite), survive Round 1 to Round 63, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one 2-0-2 Mortar Monkey.

577. February 11 / February 12, 2020 - "10 Waves Of Suffering (Nerfed)" (Park Path, Hard, Standard) - Striker Jones, Bomb Shooters (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Super Monkeys (infinite), Monkey Villages (infinite), survive Round 3 to Round 56, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon75 and one 2-2-0 Wizard Monkey.

578. February 12 / February 13, 2020 - "Rockaces96's Challenge" (Winter Park, Easy, Standard) - Monkey Subs (up to 1), Monkey Buccaneers (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one Monkey Farmer.

579. February 13 / February 14, 2020 - "Lapin_13's Challenge" (Four Circles, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Road Spikes.

580. February 14 / February 15, 2020 - "Jessen's Challenge" (Alpine Run, Medium, Standard) - Quincy, Dart Monkeys (infinite), Ice Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one 0-0-0 Tack Shooter.

581. February 15 / February 16, 2020 - "My Liked Towers" (Frozen Over, Easy, Standard) - Obyn Greenfoot, Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (up to 1), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-0-0 Super Monkey.

582. February 16 / February 17, 2020 - "Stach_10's Challenge" (Moon Landing, Easy, Standard) - Wizard Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 0-0-0 Druid.

583. February 17 / February 18, 2020 - "Hikoru6's Challenge" (Spice Islands, Medium, Standard) - Ninja Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one Super Monkey Storm.

584. February 18 / February 19, 2020 - "Purple Path Only With Buffs" (Winter Park, Easy, Standard) - Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one Monkey Boost.

585. February 19 / February 20, 2020 - "One Sniper" (Monkey Meadow, Easy, Standard) - Ice Monkeys (infinite), Sniper Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Glue Gunner.

586. February 20 / February 21, 2020 - "Joshgotem's Challenge" (Park Path, Easy, Standard) - Quincy, Dart Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-2-0 Heli Pilot.

587. February 21 / February 22, 2020 - "Rocky Road" (Cracked, Easy, Standard) - Gwendolin, Dart Monkeys (up to 5), Boomerang Monkeys (up to 2), Bomb Shooters (up to 1), Glue Gunners (up to 3), Spike Factories (up to 10), Monkey Villages (up to 2), Engineer Monkeys (up to 10), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Pontoon.

588. February 22 / February 23, 2020 - "Redkahuna56482's Challenge" (Moon Landing, Easy, Standard) - Ezili, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (up to 2), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 99 towers/heroes at any time, survive Round 1 to Round 59, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Portable Lake.

589. February 23 / February 24, 2020 - "Bloonmaster760's Challenge" (Winter Park, Medium, Reverse) - Adora, Dart Monkeys (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Glue Trap.

590. February 24 / February 25, 2020 - "Orpacking's Challenge" (Tree Stump, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Super Monkeys (up to 3), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one 1-0-3 Ice Monkey.

591. February 25 / February 26, 2020 - "Water Challenge" (Frozen Over, Easy, Standard) - Obyn Greenfoot, Ice Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-1 Ninja Monkey.

592. February 26 / February 27, 2020 - "Sniping Grounds" (Firing Range, Easy, Standard) - Striker Jones, Sniper Monkeys (infinite), Mortar Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one 0-1-2 Monkey Ace.

593. February 27 / February 28, 2020 - "Dieter05's Challenge" (Cubism, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Time Stop.

594. February 28 / February 29, 2020 - "Down To Bussiness" (Cracked, Easy, Standard) - 5-0-2 Bomb Shooters (infinite), Sniper Monkeys (infinite), Mortar Monkeys (infinite), Ninja Monkeys (infinite), 5-5-0 Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Thrive.

595. February 29 / March 1, 2020 - "Aquaman Challenge." (Off The Coast, Easy, Standard) - Pat Fusty, Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-2-0 Monkey Sub.

596. March 1 / March 2, 2020 - "Clogged Up" (In The Loop, Easy, Standard) - Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one MOAB Mine.

597. March 2 / March 3, 2020 - "Blazingecho's Challenge" (Winter Park, Easy, Standard) - Sniper Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-2 Sniper Monkey.

598. March 3 / March 4, 2020 - "Brian2k420's Challenge" (Downstream, Medium, Standard) - Pat Fusty, Dart Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon55 and one 0-2-2 Dart Monkey.

599. March 4 / March 5, 2020 - "0-0-0 Dart Monkey" (Firing Range, Easy, Standard) - Benjamin, Dart Monkeys (up to 1), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Cash Drop.

600. March 5 / March 6, 2020 - "Tower Deffend's Challenge" (Winter Park, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (up to 10), Tack Shooters (up to 6), Sniper Monkeys (up to 5), Wizard Monkeys (up to 3), Super Monkeys (up to 3), Alchemists (up to 10), Druids (up to 10), Banana Farms (up to 15), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Camo Trap.

601. March 6 / March 7, 2020 - "Power" (Cubism, Easy, Standard) - Obyn Greenfoot, Boomerang Monkeys (infinite), Ice Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 1-0-3 Spike Factory.

602. March 7 / March 8, 2020 - "Heat It Up!" (Cracked, Easy, Standard) - Gwendolin, 5-2-2 Tack Shooters (infinite), 2-2-5 Mortar Monkeys (infinite), 2-5-2 Wizard Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-2-0 Tack Shooter.

603. March 8 / March 9, 2020 - "1 Military Only" (Cubism, Easy, Standard) - Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 0-2-2 Heli Pilot.

604. March 9 / March 10, 2020 - "Master Of Magic" (Winter Park, Easy, Standard) - Selectable Hero, Wizard Monkeys (infinite), Super Monkeys (up to 2), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Super Monkey Storm.

605. March 10 / March 11, 2020 - "True Supports Only" (Logs, Medium, Standard) - Benjamin, 1-4-4 Glue Gunners (infinite), 5-0-2 Alchemists (infinite), 3-5-5 Banana Farms (infinite), Monkey Villages (infinite), 0-5-0 Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon55 and one Portable Lake.

606. March 11 / March 12, 2020 - "Old School" (Monkey Meadow, Hard, Standard) - 1-0-2 Dart Monkeys (infinite), 1-0-1 Bomb Shooters (infinite), 1-1-0 Tack Shooters (infinite), 0-1-1 Ice Monkeys (infinite), 0-2-0 Super Monkeys (infinite), survive Round 3 to Round 40, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon75 and one 3-0-1 Banana Farm.

607. March 12 / March 13, 2020 - "Bigfatdanny's Challenge" (Winter Park, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (up to 5), Bomb Shooters (up to 1), Tack Shooters (up to 10), Ice Monkeys (up to 1), Sniper Monkeys (up to 10), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Heli Pilots (up to 1), Super Monkeys (up to 1), Banana Farms (up to 3), Spike Factories (up to 3), Engineer Monkeys (up to 2), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Time Stop.

608. March 13 / March 14, 2020 - "Jltharp's Challenge" (Cubism, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 2-0-1 Heli Pilot.

609. March 14 / March 15, 2020 - "Easy" (Four Circles, Easy, Standard) - Obyn Greenfoot, Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 41, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 0-2-2 Mortar Monkey.

610. March 15 / March 16, 2020 - "Guns Only!" (Cubism, Easy, Standard) - Gwendolin, Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Engineer Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Pontoon.

611. March 16 / March 17, 2020 - "Monkey v.s. Machine" (Monkey Meadow, Easy, Standard) - Dart Monkeys (infinite), Tack Shooters (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Cash Drop.

612. March 17 / March 18, 2020 - "Elliott's Challenge" (Logs, Easy, Standard) - Bomb Shooters (infinite), Sniper Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 0-2-2 Tack Shooter.

613. March 18 / March 19, 2020 - "Fire Challenge" (Four Circles, Easy, Standard) - Gwendolin, Dart Monkeys (up to 1), Tack Shooters (up to 1), Wizard Monkeys (up to 1), survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-2-0 Alchemist.

614. March 19 / March 20, 2020 - "Good Luck" (KartsNDarts, Easy, Standard) - Benjamin, Glue Gunners (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Camo Trap.

615. March 20 / March 21, 2020 - "Lol Realatable" (Frozen Over, Hard, Standard) - Pat Fusty, Monkey Aces (infinite), Engineer Monkeys (up to 3), max of 3 towers/heroes at any time, survive Round 3 to Round 40, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon55 and one Monkey Farmer.

616. March 21 / March 22, 2020 - "Banker's Big-Buck" (Cubism, Easy, Standard) - Selectable Hero, Sniper Monkeys (up to 5), Monkey Buccaneers (up to 5), Alchemists (up to 5), Banana Farms (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Road Spikes.

617. March 22 / March 23, 2020 - "No Monkeys Allowed" (Cubism, Easy, Standard) - Tack Shooters (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 6 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-2-0 Bomb Shooter.

618. March 23 / March 24, 2020 - "Boi123456789's Challenge" (End of the Road, Medium, Standard) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), survive Round 1 to Round 89, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon90 and one 0-2-2 Tack Shooter.

619. March 24 / March 25, 2020 - "Mojo Dojo" (In The Loop, Medium, Standard) - Quincy, Boomerang Monkeys (infinite), Bomb Shooters (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 0-2-2 Boomerang Monkey.

620. March 25 / March 26, 2020 - "There Was An Attempt" (Cubism, Hard, Standard) - Quincy, 2-2-3 Dart Monkeys (infinite), 3-3-4 Boomerang Monkeys (infinite), 3-5-3 Tack Shooters (infinite), 2-2-2 Ice Monkeys (infinite), 3-1-3 Glue Gunners (infinite), 3-2-3 Sniper Monkeys (infinite), 4-3-2 Monkey Subs (infinite), 3-0-3 Wizard Monkeys (infinite), 4-0-0 Alchemists (infinite), 0-2-0 Monkey Villages (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon55 and one Portable Lake.

621. March 26 / March 27, 2020 - "Easy Challenge!" (Hedge, Medium, Standard) - Quincy, Dart Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (up to 2), Ice Monkeys (up to 2), Glue Gunners (up to 2), Sniper Monkeys (up to 6), Monkey Subs (infinite), Monkey Buccaneers (infinite), Heli Pilots (up to 3), Wizard Monkeys (up to 3), Super Monkeys (up to 1), Ninja Monkeys (up to 3), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (up to 3), max of 99 towers/heroes at any time, survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 2-0-2 Dart Monkey.

622. March 27 / March 28, 2020 - "Engineer Espionage" (Alpine Run, Easy, Standard) - Striker Jones, Bomb Shooters (infinite), Tack Shooters (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 0-2-0 Druid.

623. March 28 / March 29, 2020 - "Regrowth Challenge" (Frozen Over, Easy, Standard) - Obyn Greenfoot, Tack Shooters (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 69, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-1-0 Glue Gunner.

624. March 29 / March 30, 2020 - "Kristy Mackenzie's Challenge" (In The Loop, Easy, Standard) - Benjamin, Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-2 Ice Monkey.

625. March 30 / March 31, 2020 - "Naikvhn's Challenge" (Cornfield, Medium, Standard) - Gwendolin, Wizard Monkeys (infinite), Super Monkeys (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one MOAB Mine.

626. March 31 / April 1, 2020 - "Nicolaien's Challenge" (End of the Road, Hard, Double HP MOABs) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 20 towers/heroes at any time, survive Round 3 to Round 60, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon60 and one 2-0-0 Spike Factory.

627. April 1 / April 2, 2020 - "Undercover Spies" (Park Path, Hard, Standard) - Sniper Monkeys (infinite), Monkey Aces (infinite), Ninja Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon80 and one 0-2-1 Ninja Monkey.

628. April 2 / April 3, 2020 - "Ninjamaster615's Challenge" (Monkey Meadow, Easy, Standard) - Selectable Hero, Tack Shooters (up to 3), Monkey Villages (up to 2), survive Round 1 to Round 65, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Thrive.

629. April 3 / April 4, 2020 - "Dumb Sniper" (Monkey Meadow, Easy, Standard) - 0-5-5 Sniper Monkeys (infinite), 0-0-0 Alchemists (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and Eggs20.

630. April 4 / April 5, 2020 - "Primal Days" (Cracked, Hard, Standard) - Selectable Hero, 4-3-2 Dart Monkeys (infinite), 4-2-5 Boomerang Monkeys (infinite), 5-5-2 Ice Monkeys (infinite), Druids (infinite), 3-2-1 Banana Farms (infinite), 3-0-3 Monkey Villages (infinite), survive Round 3 to Round 50, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon65 and one 0-0-0 Banana Farm.

631. April 5 / April 6, 2020 - "Bloons Tower Defense 4" (Four Circles, Medium, Standard) - 3-3-1 Dart Monkeys (infinite), 2-0-0 Boomerang Monkeys (infinite), 1-3-1 Bomb Shooters (infinite), 4-3-0 Tack Shooters (infinite), 1-3-1 Ice Monkeys (infinite), 2-2-1 Glue Gunners (infinite), 3-1-2 Monkey Buccaneers (infinite), 4-2-0 Monkey Aces (infinite), 2-4-1 Mortar Monkeys (infinite), 0-1-1 Wizard Monkeys (infinite), 3-1-0 Super Monkeys (infinite), 4-0-0 Banana Farms (infinite), 2-4-0 Spike Factories (infinite), 2-2-0 Monkey Villages (infinite), survive Round 1 to Round 6, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and Eggs20.

632. April 6 / April 7, 2020 - "Bloons TD 3" (Monkey Meadow, Medium, Standard) - 4-0-2 Dart Monkeys (infinite), 2-0-2 Boomerang Monkeys (infinite), 1-2-2 Bomb Shooters (infinite), 2-3-0 Tack Shooters (infinite), 1-2-1 Ice Monkeys (infinite), 2-2-0 Super Monkeys (infinite), 2-2-0 Monkey Villages (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Pontoon.

633. April 7 / April 8, 2020 - "The Path To Many Abilities" (Cubism, Hard, Standard) - Selectable Hero, 2-5-2 Glue Gunners (up to 1), 2-5-2 Sniper Monkeys (up to 1), 2-5-2 Monkey Subs (up to 1), 2-5-2 Monkey Aces (up to 1), 2-5-2 Heli Pilots (up to 1), 2-5-2 Wizard Monkeys (up to 1), 2-5-2 Alchemists (up to 1), 2-5-2 Engineer Monkeys (up to 1), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon85 and Eggs20.

634. April 8 / April 9, 2020 - "By Peaplant" (Monkey Meadow, Medium, Standard) - 0-3-2 Dart Monkeys (up to 5), 0-2-3 Bomb Shooters (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Super Monkey Storm.

635. April 9 / April 10, 2020 - "Bloons TD 5" (Park Path, Medium, Standard) - 4-4-2 Dart Monkeys (infinite), 5-4-2 Boomerang Monkeys (infinite), 4-4-3 Bomb Shooters (infinite), 4-4-3 Tack Shooters (infinite), 3-5-1 Ice Monkeys (infinite), 4-4-1 Glue Gunners (infinite), 4-4-3 Sniper Monkeys (infinite), 4-4-2 Monkey Subs (infinite), 4-4-2 Monkey Buccaneers (infinite), 4-4-4 Monkey Aces (infinite), 4-4-0 Heli Pilots (infinite), 4-5-3 Mortar Monkeys (infinite), 0-4-2 Wizard Monkeys (infinite), 4-4-0 Super Monkeys (infinite), 4-4-3 Ninja Monkeys (infinite), 3-0-1 Druids (infinite), 4-3-0 Banana Farms (infinite), 4-4-0 Spike Factories (infinite), 2-4-3 Monkey Villages (infinite), 3-4-4 Engineer Monkeys (infinite), survive Round 1 to Round 65, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and Eggs20.

636. April 10 / April 11, 2020 - "Adam Sie Challenge" (KartsNDarts, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (up to 5), Tack Shooters (up to 3), Ice Monkeys (infinite), Heli Pilots (infinite), Mortar Monkeys (up to 1), Super Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-2-0 Ice Monkey.

637. April 11 / April 12, 2020 - "Light Over's Challenge" (Winter Park, Easy, Standard) - Striker Jones, Dart Monkeys (up to 5), Bomb Shooters (up to 4), Tack Shooters (up to 1), Monkey Subs (up to 2), Monkey Buccaneers (up to 1), Spike Factories (up to 10), Engineer Monkeys (up to 5), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and Eggs20.

638. April 12 / April 13, 2020 - "Timbuc2panda's Challenge" (Cubism, Easy, Standard) - Sniper Monkeys (up to 1), Monkey Buccaneers (up to 1), Ninja Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one MOAB Mine.

639. April 13 / April 14, 2020 - "0-0-0" (Park Path, Easy, Standard) - Obyn Greenfoot, 0-0-0 Dart Monkeys (infinite), 0-0-0 Boomerang Monkeys (infinite), 0-0-0 Bomb Shooters (infinite), 0-0-0 Tack Shooters (infinite), 0-0-0 Ice Monkeys (infinite), 0-0-0 Glue Gunners (infinite), 0-0-0 Sniper Monkeys (infinite), 0-0-0 Monkey Subs (infinite), 0-0-0 Monkey Buccaneers (infinite), 0-0-0 Monkey Aces (infinite), 0-0-0 Heli Pilots (infinite), 0-0-0 Mortar Monkeys (infinite), 0-0-0 Wizard Monkeys (infinite), 0-0-0 Super Monkeys (infinite), 0-0-0 Ninja Monkeys (infinite), 0-0-0 Alchemists (infinite), 0-0-0 Druids (infinite), 0-0-0 Banana Farms (infinite), 0-0-0 Spike Factories (infinite), 0-0-0 Monkey Villages (infinite), 0-0-0 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and Eggs40.

640. April 14 / April 15, 2020 - "Player's Challenge" (Town Center, Easy, Reverse) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), survive Round 1 to Round 50, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon65 and one 2-2-0 Mortar Monkey.

641. April 15 / April 16, 2020 - "Avmax's Challenge" (Logs, Easy, Standard) - 5-0-0 Boomerang Monkeys (up to 1), 5-0-2 Super Monkeys (up to 1), 5-0-0 Ninja Monkeys (up to 1), 5-0-0 Alchemists (up to 1), 5-0-0 Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Portable Lake.

642. April 16 / April 17, 2020 - "Bootcamp" (Firing Range, Easy, Standard) - Striker Jones, Bomb Shooters (up to 4), Sniper Monkeys (up to 6), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Monkey Aces (up to 4), Heli Pilots (up to 2), Mortar Monkeys (up to 1), Banana Farms (up to 3), Engineer Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-1 Ninja Monkey.

643. April 17 / April 18, 2020 - "Gigantor1324's Challenge" (Frozen Over, Hard, Alternate Bloons Rounds) - Quincy, Dart Monkeys (infinite), Bomb Shooters (up to 1), Tack Shooters (up to 2), Ice Monkeys (up to 3), Sniper Monkeys (up to 1), Monkey Subs (up to 3), Monkey Buccaneers (up to 2), Wizard Monkeys (up to 2), Ninja Monkeys (up to 1), Druids (up to 2), Monkey Villages (up to 1), survive Round 1 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon70 and one Camo Trap.

644. April 18 / April 19, 2020 - "For BTD 1 Ogs" (Monkey Meadow, Medium, Standard) - 2-0-2 Dart Monkeys (infinite), 2-0-2 Boomerang Monkeys (infinite), 2-0-2 Bomb Shooters (infinite), 2-2-0 Tack Shooters (infinite), 2-2-0 Super Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Monkey Boost.

645. April 19 / April 20, 2020 - "Player's Challenge" (Monkey Meadow, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (up to 3), Tack Shooters (up to 5), Heli Pilots (up to 5), Banana Farms (up to 1), Engineer Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 1-1-0 Sniper Monkey.

646. April 20 / April 21, 2020 - "Rwby Villians" (Cubism, Easy, Standard) - Gwendolin, Ice Monkeys (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Alchemists (up to 1), Engineer Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-0-1 Banana Farm.

647. April 21 / April 22, 2020 - "-Wout2005-'s Challenge" (Winter Park, Easy, Deflation) - 1-0-2 Dart Monkeys (up to 10), 1-0-2 Boomerang Monkeys (up to 1), 1-0-1 Glue Gunners (up to 1), 1-1-0 Sniper Monkeys (up to 1), 3-0-2 Wizard Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one 1-2-0 Ice Monkey.

648. April 22 / April 23, 2020 - "Burny Stuff Challange" (Logs, Easy, Standard) - Boomerang Monkeys (infinite), Tack Shooters (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), max of 4 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Camo Trap.

649. April 23 / April 24, 2020 - "Bossman9975's Challenge" (Cracked, Hard, Standard) - Adora, 0-2-5 Dart Monkeys (up to 1), 5-2-2 Boomerang Monkeys (up to 1), 2-0-5 Tack Shooters (up to 1), 2-4-2 Monkey Aces (up to 1), 2-5-2 Wizard Monkeys (up to 1), 0-5-2 Super Monkeys (up to 1), 4-4-0 Spike Factories (up to 1), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon60 and one Super Monkey Storm.

650. April 24 / April 25, 2020 - "Yikes Spikes!!" (Frozen Over, Hard, Standard) - 2-5-2 Monkey Subs (up to 1), 0-5-5 Monkey Buccaneers (up to 1), 5-0-5 Monkey Aces (up to 1), 0-5-5 Super Monkeys (up to 1), 2-5-5 Spike Factories (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon70 and one 2-0-1 Monkey Sub.

651. April 25 / April 26, 2020 - "Boom Boom Challenge" (Cubism, Easy, Standard) - Quincy, Bomb Shooters (up to 3), 5-2-2 Mortar Monkeys (up to 3), Banana Farms (up to 10), 3-2-3 Monkey Villages (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one MOAB Mine.

652. April 26 / April 27, 2020 - "Gamerdude08's Challenge" (Frozen Over, Medium, Standard) - Selectable Hero, 2-5-0 Boomerang Monkeys (infinite), 2-4-5 Bomb Shooters (infinite), 2-0-5 Tack Shooters (infinite), 2-0-5 Sniper Monkeys (infinite), 2-0-5 Monkey Subs (infinite), 2-0-5 Monkey Aces (infinite), Heli Pilots (infinite), 2-5-0 Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 0-0-3 Bomb Shooter.

653. April 27 / April 28, 2020 - "Easy Limited Monkeys" (Monkey Meadow, Easy, Standard) - Quincy, Dart Monkeys (up to 10), Boomerang Monkeys (up to 10), Bomb Shooters (up to 10), Tack Shooters (up to 10), Glue Gunners (up to 5), Mortar Monkeys (up to 5), max of 15 towers/heroes at any time, survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Thrive.

654. April 28 / April 29, 2020 - "Nothing But Range" (Frozen Over, Easy, Standard) - Adora, 0-0-2 Dart Monkeys (infinite), 0-0-1 Boomerang Monkeys (infinite), 0-0-1 Bomb Shooters (infinite), 0-2-0 Tack Shooters (infinite), 1-0-0 Monkey Subs (infinite), 0-0-1 Monkey Buccaneers (infinite), 0-2-0 Super Monkeys (infinite), 0-0-1 Druids (infinite), 1-0-0 Monkey Villages (infinite), 0-1-0 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Glue Trap.

655. April 29 / April 30, 2020 - "Chocolate Challenge" (Candy Falls, Medium, Standard) - Monkey Subs (up to 1), 5-5-0 Monkey Buccaneers (up to 1), 5-5-0 Mortar Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one 1-2-0 Mortar Monkey.

656. April 30 / May 1, 2020 - "Q" (Park Path, Medium, Reverse) - Captain Churchill, Dart Monkeys (up to 4), Glue Gunners (up to 2), Monkey Aces (up to 4), Heli Pilots (up to 5), Mortar Monkeys (up to 2), Super Monkeys (up to 1), Ninja Monkeys (up to 6), Banana Farms (infinite), Spike Factories (up to 1), Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Portable Lake.

657. May 1 / May 2, 2020 - "Bloonphoenix66's Challenge" (Cubism, Easy, Standard) - Quincy, Dart Monkeys (up to 20), Boomerang Monkeys (infinite), Bomb Shooters (up to 5), Tack Shooters (up to 10), Ice Monkeys (infinite), Glue Gunners (up to 2), Sniper Monkeys (up to 2), Heli Pilots (up to 2), Wizard Monkeys (infinite), Super Monkeys (up to 6), Banana Farms (up to 3), Spike Factories (up to 5), Monkey Villages (up to 1), survive Round 1 to Round 55, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-1-0 Monkey Ace.

658. May 2 / May 3, 2020 - "Submarines, Snipers, & Ships! Oh My!!" (Candy Falls, Easy, Standard) - Sniper Monkeys (up to 4), Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 73, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Super Monkey Storm.

659. May 3 / May 4, 2020 - "Mcoool1's Challenge" (Dark Castle, Easy, Standard) - 3-0-2 Boomerang Monkeys (up to 1), 2-4-0 Bomb Shooters (up to 1), 3-0-2 Tack Shooters (up to 2), 2-2-0 Wizard Monkeys (up to 1), 3-0-2 Ninja Monkeys (up to 2), max of 7 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 2-1-0 Monkey Village.

660. May 4 / May 5, 2020 - "Only Bad Towers" (Winter Park, Easy, Standard) - Adora, Dart Monkeys (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Mortar Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Monkey Boost.

661. May 5 / May 6, 2020 - "Iceace8211's Challenge" (Town Center, Medium, Reverse) - Hero / Selectable Hero, Dart Monkeys (up to 10), Boomerang Monkeys (up to 3), Bomb Shooters (up to 2), Tack Shooters (infinite), Glue Gunners (up to 1), Sniper Monkeys (up to 4), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one 2-0-1 Druid.

662. May 6 / May 7, 2020 - "Dartphoenix473's Challenge" (Cubism, Easy, Standard) - Selectable Hero, Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 1-0-2 Banana Farm.

663. May 7 / May 8, 2020 - "Icca's Challenge" (Candy Falls, Medium, Standard) - Gwendolin, 5-2-5 Dart Monkeys (up to 5), Monkey Buccaneers (up to 1), Heli Pilots (up to 4), Wizard Monkeys (up to 1), Banana Farms (up to 1), Spike Factories (up to 2), survive Round 1 to Round 61, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon55 and one Tech Bot.

664. May 8 / May 9, 2020 - "Dartwizard8347's Challenge" (Four Circles, Easy, Standard) - Selectable Hero, 0-5-4 Dart Monkeys (up to 4), 0-5-5 Boomerang Monkeys (up to 3), 2-5-2 Bomb Shooters (up to 3), 5-3-5 Sniper Monkeys (up to 2), 2-5-5 Monkey Subs (up to 2), 0-5-5 Monkey Aces (up to 1), 5-5-0 Heli Pilots (up to 2), Wizard Monkeys (up to 3), 0-5-5 Super Monkeys (up to 1), 5-5-3 Ninja Monkeys (up to 2), 5-2-0 Banana Farms (up to 5), Spike Factories (up to 2), 5-3-5 Engineer Monkeys (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 0-2-1 Wizard Monkey.

665. May 9 / May 10, 2020 - "Lordhadez's Challenge" (KartsNDarts, Medium, Standard) - Obyn Greenfoot, 5-5-0 Boomerang Monkeys (up to 6), 5-2-5 Glue Gunners (up to 2), 5-0-5 Monkey Aces (up to 2), 0-5-5 Wizard Monkeys (up to 2), 5-2-5 Super Monkeys (up to 1), 5-0-5 Druids (up to 2), 2-5-5 Banana Farms (up to 10), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Camo Trap.

666. May 10 / May 11, 2020 - "Superelite8664's Challenge" (Streambed, Easy, Standard) - Selectable Hero, Bomb Shooters (infinite), 5-2-5 Super Monkeys (infinite), 2-0-5 Banana Farms (infinite), 5-5-3 Monkey Villages (infinite), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Road Spikes.

667. May 11 / May 12, 2020 - "Player6397093's Challenge" (Cubism, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Aces (up to 1), Wizard Monkeys (up to 1), Ninja Monkeys (up to 5), Alchemists (up to 2), Druids (up to 1), Spike Factories (up to 2), Monkey Villages (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one 0-2-1 Monkey Ace.

668. May 12 / May 13, 2020 - "Faster Is Better, Right?" (Frozen Over, Easy, Standard) - 0-5-0 Boomerang Monkeys (infinite), 0-2-0 Bomb Shooters (infinite), 2-0-0 Tack Shooters (infinite), 0-3-0 Glue Gunners (infinite), 0-0-5 Sniper Monkeys (infinite), 0-0-3 Monkey Subs (infinite), 3-0-0 Monkey Buccaneers (infinite), 5-0-5 Monkey Aces (infinite), 0-5-0 Mortar Monkeys (infinite), 5-0-0 Ninja Monkeys (infinite), 0-0-5 Druids (infinite), 1-3-0 Spike Factories (infinite), 3-0-4 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-2 Tack Shooter.

669. May 13 / May 14, 2020 - "Easier Than Hard" (Downstream, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), 5-2-5 Boomerang Monkeys (infinite), Tack Shooters (infinite), 2-5-5 Glue Gunners (up to 2), 5-0-5 Monkey Subs (infinite), Heli Pilots (up to 1), 0-5-5 Super Monkeys (up to 1), Ninja Monkeys (infinite), 2-5-5 Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Pontoon.

670. May 14 / May 15, 2020 - "Middle Mayhem" (Logs, Hard, Standard) - Selectable Hero, 2-5-2 Dart Monkeys (infinite), 2-5-2 Boomerang Monkeys (infinite), 2-5-2 Bomb Shooters (infinite), 2-5-2 Tack Shooters (infinite), 2-5-2 Ice Monkeys (infinite), 2-5-2 Glue Gunners (infinite), 2-5-2 Sniper Monkeys (infinite), 2-5-2 Monkey Subs (infinite), 2-5-2 Monkey Buccaneers (infinite), 2-5-2 Monkey Aces (infinite), 2-5-2 Heli Pilots (infinite), 2-5-2 Mortar Monkeys (infinite), 2-5-2 Wizard Monkeys (infinite), 2-5-2 Super Monkeys (infinite), 2-5-2 Ninja Monkeys (infinite), 2-5-2 Alchemists (infinite), 2-5-2 Druids (infinite), 2-5-2 Banana Farms (infinite), 2-5-2 Spike Factories (infinite), 2-5-2 Monkey Villages (infinite), 2-5-2 Engineer Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon55 and one 0-0-3 Bomb Shooter.

671. May 15 / May 16, 2020 - "Happy Breathtime" (End of the Road, Easy, Standard) - Pat Fusty, 0-5-2 Ice Monkeys (up to 5), 0-5-5 Glue Gunners (up to 5), 5-1-2 Sniper Monkeys (up to 1), 0-3-3 Engineer Monkeys (up to 2), max of 9 towers/heroes at any time, survive Round 1 to Round 44, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-2 Glue Gunner.

672. May 16 / May 17, 2020 - "Stunners, Pushers And Stoppers" (Candy Falls, Medium, Standard) - Striker Jones, 0-0-5 Boomerang Monkeys (infinite), 5-0-0 Bomb Shooters (infinite), Ice Monkeys (infinite), 0-5-5 Glue Gunners (infinite), 5-0-0 Sniper Monkeys (infinite), 0-0-3 Heli Pilots (infinite), 3-0-0 Mortar Monkeys (infinite), 0-0-2 Super Monkeys (infinite), 0-5-0 Ninja Monkeys (infinite), 5-0-0 Druids (infinite), Monkey Villages (infinite), 0-0-5 Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one Camo Trap.

673. May 17 / May 18, 2020 - "Enra's Challenge" (Frozen Over, Easy, Standard) - Striker Jones, Boomerang Monkeys (infinite), 2-4-2 Sniper Monkeys (up to 2), 3-2-3 Wizard Monkeys (up to 2), 2-2-3 Super Monkeys (up to 1), 2-3-2 Monkey Villages (up to 1), survive Round 1 to Round 70, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one MOAB Mine.

674. May 18 / May 19, 2020 - "The End?" (End of the Road, Medium, Reverse) - Striker Jones, 2-5-2 Dart Monkeys (up to 3), 1-1-1 Boomerang Monkeys (up to 3), 1-3-1 Bomb Shooters (up to 3), 4-4-4 Tack Shooters (up to 3), 3-5-5 Ice Monkeys (up to 3), 2-5-5 Glue Gunners (up to 3), 4-4-4 Sniper Monkeys (up to 3), 3-3-3 Monkey Aces (up to 3), 3-3-3 Heli Pilots (up to 3), 2-5-3 Wizard Monkeys (up to 3), 3-4-4 Super Monkeys (up to 1), 5-5-3 Ninja Monkeys (up to 5), 4-5-5 Alchemists (up to 3), Druids (up to 3), Monkey Villages (up to 3), 4-4-4 Engineer Monkeys (up to 3), survive Round 1 to Round 80, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one 1-2-0 Ice Monkey.

675. May 19 / May 20, 2020 - "BBTD I" (Town Center, Easy, Standard) - Quincy, 2-2-2 Dart Monkeys (infinite), 2-2-2 Tack Shooters (infinite), 2-2-2 Ice Monkeys (infinite), 0-1-0 Super Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Camo Trap.

676. May 20 / May 21, 2020 - "Sugar Rush" (Candy Falls, Easy, Standard) - Gwendolin, 0-0-0 Dart Monkeys (infinite), 5-2-3 Boomerang Monkeys (infinite), 0-5-5 Glue Gunners (infinite), 2-1-3 Monkey Subs (infinite), Banana Farms (infinite), 2-5-0 Spike Factories (up to 1), 0-5-5 Monkey Villages (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 0-2-2 Banana Farm.

677. May 21 / May 22, 2020 - "Little_Wizard's Challenge" (Cubism, Easy, Standard) - 3-2-2 Dart Monkeys (infinite), 3-2-2 Glue Gunners (infinite), 1-3-0 Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one 0-2-1 Dart Monkey.

678. May 22 / May 23, 2020 - "Happy Candy Fantasy" (Candy Falls, Medium, Standard) - Pat Fusty, 2-5-5 Boomerang Monkeys (up to 1), 5-5-2 Bomb Shooters (up to 1), 2-5-5 Glue Gunners (up to 1), 5-5-2 Monkey Buccaneers (up to 1), 5-2-5 Monkey Aces (up to 1), 2-5-5 Mortar Monkeys (up to 1), 2-5-5 Super Monkeys (up to 1), 2-5-5 Druids (up to 1), Banana Farms (infinite), 2-5-5 Engineer Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one Camo Trap.

679. May 23 / May 24, 2020 - "Themelon's Challenge" (End of the Road, Easy, Standard) - Quincy, 5-2-2 Dart Monkeys (up to 1), 5-2-2 Boomerang Monkeys (up to 1), 2-2-5 Monkey Aces (up to 1), 5-2-2 Wizard Monkeys (up to 1), 2-2-5 Engineer Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Portable Lake.

680. May 24 / May 25, 2020 - "Awesometower52's Challenge" (Cubism, Hard, Standard) - 0-2-5 Boomerang Monkeys (up to 5), 0-4-2 Monkey Buccaneers (up to 5), 3-2-0 Monkey Villages (up to 2), max of 10 towers/heroes at any time, survive Round 3 to Round 60, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon70 and one 2-0-1 Ninja Monkey.

681. May 25 / May 26, 2020 - "Icetower3720's Challenge" (Cracked, Easy, Standard) - Quincy, Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 1-0-1 Alchemist.

682. May 26 / May 27, 2020 - "The Power Of Nature" (Town Center, Easy, Standard) - Selectable Hero, 0-3-2 Druids (up to 4), 2-2-0 Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one Thrive.

683. May 27 / May 28, 2020 - "The Element Benders" (Frozen Over, Easy, Standard) - Obyn Greenfoot, Ice Monkeys (infinite), 2-3-2 Wizard Monkeys (infinite), 5-2-2 Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-0-1 Glue Gunner.

684. May 28 / May 29, 2020 - "Player6020109's Challenge" (Monkey Meadow, Medium , Standard) - Quincy, Dart Monkeys (up to 5), Boomerang Monkeys (up to 5), Mortar Monkeys (up to 5), Wizard Monkeys (infinite), Super Monkeys (up to 5), Ninja Monkeys (up to 5), Alchemists (up to 5), Banana Farms (infinite), Spike Factories (infinite), max of 99 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Cash Drop.

685. May 29 / May 30, 2020 - "Nature Fights" (Hedge, Easy, Standard) - Obyn Greenfoot, Ice Monkeys (infinite), Druids (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-0 Banana Farm.

686. May 30 / May 31, 2020 - "Find De Whey" (In The Loop, Medium, Standard) - 4-4-4 Dart Monkeys (up to 10), 4-4-4 Glue Gunners (up to 1), 4-4-4 Monkey Villages (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon55 and one 0-2-1 Bomb Shooter.

687. May 31 / June 1, 2020 - "Superfreezer36's Challenge" (Carved, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (up to 3), Bomb Shooters (up to 7), 4-4-4 Wizard Monkeys (up to 9), 4-4-4 Super Monkeys (up to 5), 4-4-4 Ninja Monkeys (up to 4), 4-4-4 Alchemists (up to 4), Druids (up to 6), Banana Farms (infinite), Monkey Villages (up to 5), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Road Spikes.

688. June 1 / June 2, 2020 - "Banks For The Win" (Moon Landing, Easy, Standard) - Benjamin, Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Glue Trap.

689. June 2 / June 3, 2020 - "Candy Is So Sweet" (Candy Falls, Easy, Standard) - 5-2-2 Dart Monkeys (up to 1), 1-2-5 Ice Monkeys (up to 1), 0-3-5 Monkey Buccaneers (up to 1), 2-0-5 Super Monkeys (up to 1), 5-3-2 Alchemists (up to 1), 1-5-2 Druids (up to 1), 5-2-5 Banana Farms (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon50 and one 2-1-0 Monkey Buccaneer.

690. June 3 / June 4, 2020 - "Big Boom Challenge" (Winter Park, Easy, Standard) - Striker Jones, Bomb Shooters (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Time Stop.

691. June 4 / June 5, 2020 - "Dartmaster8317's Challenge" (Cubism, Easy, Standard) - Obyn Greenfoot, Tack Shooters (infinite), Monkey Aces (infinite), Ninja Monkeys (infinite), Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Totems25.

692. June 5 / June 6, 2020 - "Ace Age" (Frozen Over, Medium, Standard) - Pat Fusty, 2-2-2 Dart Monkeys (infinite), 0-0-0 Mortar Monkeys (up to 1), 3-2-0 Banana Farms (infinite), 2-0-0 Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 0-1-2 Tack Shooter.

693. June 6 / June 7, 2020 - "Do It" (Monkey Meadow, Easy, Standard) - Obyn Greenfoot, 0-1-2 Dart Monkeys (up to 1), 5-3-3 Boomerang Monkeys (up to 1), 2-2-5 Bomb Shooters (up to 1), 5-0-1 Tack Shooters (up to 1), 0-1-5 Sniper Monkeys (up to 1), 2-5-2 Wizard Monkeys (up to 1), 0-5-2 Super Monkeys (up to 1), 3-2-3 Ninja Monkeys (up to 3), 5-1-5 Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and Totems25.

694. June 7 / June 8, 2020 - "Exsploeshen Chalanj" (Spillway, Easy, Standard) - Striker Jones, Bomb Shooters (infinite), 2-5-2 Monkey Buccaneers (infinite), 3-5-5 Monkey Aces (infinite), 5-2-2 Heli Pilots (infinite), Mortar Monkeys (infinite), 2-2-5 Ninja Monkeys (infinite), 2-5-2 Alchemists (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Monkey Farmer.

695. June 8 / June 9, 2020 - "Mwplayz's Challenge" (Logs, Medium, Standard) - 0-0-0 Dart Monkeys (up to 4), 1-4-1 Monkey Aces (up to 1), 2-2-1 Heli Pilots (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and Totems25.

696. June 9 / June 10, 2020 - "No Monkeys, No Problem" (Cracked, Hard, Standard) - Bomb Shooters (infinite), Tack Shooters (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 12 towers/heroes at any time, survive Round 3 to Round 63, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon75 and one Monkey Boost.

697. June 10 / June 11, 2020 - "Explosives Only" (Park Path, Easy, Standard) - Striker Jones, Bomb Shooters (infinite), 2-5-0 Monkey Subs (infinite), 0-5-2 Monkey Buccaneers (infinite), 2-5-5 Monkey Aces (infinite), Mortar Monkeys (infinite), 2-0-5 Ninja Monkeys (infinite), 5-2-0 Spike Factories (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-1 Ninja Monkey.

698. June 11 / June 12, 2020 - "Fire Elemental's Challenge" (Bazaar, Easy, Standard) - Selectable Hero, 2-2-2 Monkey Subs (infinite), 2-2-2 Monkey Buccaneers (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-1-0 Monkey Village.

699. June 12 / June 13, 2020 - "Icemaster3044's Challenge" (Logs, Easy, Standard) - Obyn Greenfoot, Dart Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Tech Bot.

700. June 13 / June 14, 2020 - "Yeetman0505's Challenge" (Cubism, Easy, Standard) - Pat Fusty, Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Monkey Subs (up to 5), Monkey Aces (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one MOAB Mine.

701. June 14 / June 15, 2020 - "Forest Gaurdians" (Tree Stump, Easy, Standard) - Obyn Greenfoot, 1-4-1 Druids (up to 6), 1-1-0 Banana Farms (up to 1), 1-2-0 Monkey Villages (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one 0-1-2 Druid.

702. June 15 / June 16, 2020 - "No Weapons Challenge" (Adora's Temple, Easy, Standard) - Obyn Greenfoot, Ice Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-1-0 Engineer Monkey.

703. June 16 / June 17, 2020 - "Do U Wanna See A Magic Trick" (Frozen Over, Easy, Standard) - Selectable Hero, Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Road Spikes.

704. June 17 / June 18, 2020 - "Avatar The Last Air Bender Challenge" (Map, Easy, Standard) - Selectable Hero, Ice Monkeys (infinite), 2-3-2 Wizard Monkeys (infinite), 5-2-2 Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Thrive.

705. June 18 / June 19, 2020 - "Riku Solo's Challenge" (Park Path, Easy, Standard) - Selectable Hero, 0-3-5 Dart Monkeys (up to 4), 2-2-5 Boomerang Monkeys (up to 4), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-0-1 Spike Factory.

706. June 19 / June 20, 2020 - "Land Ho'" (Spice Islands, Easy, Standard) - Admiral Brickell, Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70.

707. June 20 / June 21, 2020 - "Crazy Virus's Challenge" (Firing Range, Easy, Standard) - Admiral Brickell, 5-0-5 Bomb Shooters (up to 1), 2-5-0 Monkey Aces (up to 1), 2-2-5 Ninja Monkeys (up to 1), 5-2-0 Spike Factories (up to 1), max of 5 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75.

708. June 21 / June 22, 2020 - "Bloons Attack In The Monkey Kings Garden" (Hedge, Easy, Standard) - Gwendolin, 5-4-4 Dart Monkeys (infinite), 4-5-2 Boomerang Monkeys (up to 5), 4-4-4 Tack Shooters (infinite), 4-4-3 Mortar Monkeys (infinite), 3-3-4 Wizard Monkeys (up to 1), Super Monkeys (up to 1), 5-5-4 Alchemists (up to 2), survive Round 1 to Round 41, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55.

709. June 22 / June 23, 2020 - "The Firing Range Challenge" (Firing Range, Easy, Standard) - Captain Churchill, 2-2-5 Bomb Shooters (infinite), 2-2-5 Glue Gunners (infinite), 2-2-5 Sniper Monkeys (infinite), 2-2-5 Monkey Aces (infinite), 2-2-5 Heli Pilots (infinite), 2-2-5 Mortar Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60.

710. June 23 / June 24, 2020 - "Nature Only Challenge" (Tree Stump, Medium, Standard) - Obyn Greenfoot, 5-3-2 Druids (infinite), 5-3-5 Banana Farms (up to 7), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon65 and one 2-1-0 Ice Monkey.

711. June 24 / June 25, 2020 - "Yona+8888888's Challenge" (Map, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Glue Gunners (infinite), Super Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Glue Trap.

712. June 25 / June 26, 2020 - "Btdbattles Bananaza" (Park Path, Easy, Standard) - 4-4-2 Dart Monkeys (infinite), 5-4-4 Monkey Aces (infinite), 4-3-0 Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60.

713. June 26 / June 27, 2020 - "Hero Adventure" (Monkey Meadow, Easy, Standard) - Quincy, 1-2-3 Dart Monkeys (up to 3), 1-1-1 Glue Gunners (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-1-0 Monkey Ace.

714. June 27 / June 28, 2020 - "Player8946420's Challenge" (Park Path, Easy, Standard) - Selectable Hero, 4-3-3 Dart Monkeys (up to 1), 2-2-2 Boomerang Monkeys (up to 1), 3-3-3 Tack Shooters (up to 2), 0-4-3 Wizard Monkeys (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one Energizing Totem.

715. June 28 / June 29, 2020 - "Hero Adventure" (Town Center, Easy, Standard) - Quincy, 2-2-3 Dart Monkeys (up to 3), 1-2-2 Boomerang Monkeys (up to 1), 1-2-2 Glue Gunners (up to 1), 2-1-1 Sniper Monkeys (up to 1), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Tech Bot.

716. June 29 / June 30, 2020 - "Park Uberflutung" (Park Path, Medium, Standard) - Admiral Brickell, Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one 2-0-1 Mortar Monkey.

717. June 30 / July 1, 2020 - "Lol" (Monkey Meadow, Easy, Standard) - Quincy, 2-0-5 Boomerang Monkeys (infinite), 2-2-5 Tack Shooters (infinite), 5-2-2 Ninja Monkeys (infinite), 2-5-2 Alchemists (infinite), Banana Farms (infinite), 2-2-5 Spike Factories (infinite), survive Round 1 to Round 55, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Thrive.

718. July 1 / July 2, 2020 - "Phoenix Slayer's Challenge" (Hedge, Medium, Standard) - Quincy, Dart Monkeys (infinite), 5-2-2 Alchemists (infinite), 4-4-4 Banana Farms (infinite), 4-5-5 Monkey Villages (infinite), 2-5-2 Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one 1-0-2 Alchemist.

719. July 2 / July 3, 2020 - "Armed Monkeys" (End of the Road, Easy, Standard) - Captain Churchill, Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 1-2-0 Wizard Monkey.

720. July 3 / July 4, 2020 - "Alpha Kitty's Challenge" (Candy Falls, Easy, Standard) - Dart Monkeys (infinite), 5-0-0 Monkey Subs (up to 1), 5-0-2 Alchemists (up to 1), Banana Farms (infinite), 4-5-5 Monkey Villages (infinite), 0-5-0 Engineer Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one Cash Drop.

721. July 4 / July 5, 2020 - "Cookie's Challenge" (Cubism, Medium, Standard) - Benjamin, 0-5-2 Sniper Monkeys (infinite), 0-2-5 Monkey Buccaneers (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), 2-1-5 Engineer Monkeys (infinite), survive Round 1 to Round 80, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon60 and one Tech Bot.

722. July 5 / July 6, 2020 - "Player's Challenge" (Winter Park, Easy, Standard) - Obyn Greenfoot, 1-1-1 Dart Monkeys (up to 5), 1-1-1 Boomerang Monkeys (infinite), 1-1-1 Bomb Shooters (infinite), 1-1-1 Tack Shooters (infinite), 1-1-1 Ice Monkeys (infinite), 1-1-1 Glue Gunners (infinite), 1-1-1 Sniper Monkeys (infinite), 1-1-1 Monkey Subs (infinite), 1-1-1 Monkey Buccaneers (infinite), 1-1-1 Monkey Aces (infinite), 1-1-1 Heli Pilots (infinite), 1-1-1 Mortar Monkeys (infinite), 1-1-1 Wizard Monkeys (infinite), 1-1-1 Super Monkeys (up to 5), 1-1-1 Ninja Monkeys (infinite), 1-1-1 Alchemists (infinite), 1-1-1 Druids (infinite), 1-1-1 Banana Farms (infinite), 1-1-1 Spike Factories (infinite), 1-1-1 Monkey Villages (infinite), 1-1-1 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 0-2-1 Ice Monkey.

723. July 6 / July 7, 2020 - "Ninjaphoenix26's Put Down Keep Down" (In The Loop, Easy, Standard) - Quincy, 5-4-5 Dart Monkeys (up to 5), Bomb Shooters (up to 2), Wizard Monkeys (infinite), Ninja Monkeys (up to 5), Banana Farms (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Super Monkey.

724. July 7 / July 8, 2020 - "Hero Buff Challenge" (Park Path, Easy, Standard) - Selectable Hero, 5-0-2 Alchemists (up to 1), 2-2-0 Monkey Villages (up to 1), 0-5-0 Engineer Monkeys (up to 1), max of 6 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 0-1-2 Super Monkey.

725. July 8 / July 9, 2020 - "The Outback Ninjarang Challenge" (Cracked, Easy, Standard) - Gwendolin, Boomerang Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-1-0 Heli Pilot.

726. July 9 / July 10, 2020 - "Crazy Cunnde's Challenge" (Town Center, Medium, Reverse) - Selectable Hero, Tack Shooters (up to 1), Sniper Monkeys (infinite), Heli Pilots (up to 2), Super Monkeys (up to 2), Banana Farms (up to 1), Monkey Villages (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon70 and one Time Stop.

727. July 10 / July 11, 2020 - "Bombs And Fire" (Winter Park, Easy, Standard) - Striker Jones, 5-0-2 Boomerang Monkeys (infinite), Bomb Shooters (infinite), 5-0-2 Tack Shooters (infinite), 0-5-2 Monkey Buccaneers (infinite), 4-2-4 Mortar Monkeys (infinite), 0-5-2 Wizard Monkeys (infinite), 0-2-5 Ninja Monkeys (infinite), 2-3-0 Banana Farms (up to 10), 4-4-0 Spike Factories (infinite), max of 30 towers/heroes at any time, survive Round 1 to Round 59, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon50 and one 2-0-1 Engineer Monkey.

728. July 11 / July 12, 2020 - "Dartpopper1472's Challenge" (Monkey Meadow, Medium, Standard) - Hero / Selectable Hero, Dart Monkeys (up to 11), Boomerang Monkeys (up to 2), Super Monkeys (up to 3), Banana Farms (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon55 and one 1-2-0 Glue Gunner.

729. July 12 / July 13, 2020 - "Agentcarter219 Challenge" (Carved, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 2), Monkey Buccaneers (up to 2), Wizard Monkeys (up to 2), Banana Farms (up to 1), Spike Factories (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one MOAB Mine.

730. July 13 / July 14, 2020 - "The 15 Each Challenge" (Winter Park, Easy, Standard) - Selectable Hero, 3-3-3 Dart Monkeys (up to 5), 3-3-3 Boomerang Monkeys (up to 5), 3-3-3 Bomb Shooters (up to 5), 3-3-3 Tack Shooters (up to 5), 3-3-3 Ice Monkeys (up to 5), 3-3-3 Glue Gunners (up to 5), 3-3-3 Sniper Monkeys (up to 5), 3-3-3 Monkey Subs (up to 5), 3-3-3 Monkey Buccaneers (up to 5), 3-3-3 Monkey Aces (up to 5), 3-3-3 Heli Pilots (up to 5), 3-3-3 Mortar Monkeys (up to 5), 3-3-3 Wizard Monkeys (up to 5), 3-3-3 Super Monkeys (up to 5), 3-3-3 Ninja Monkeys (up to 5), 3-3-3 Alchemists (up to 5), 3-3-3 Druids (up to 5), 3-3-3 Banana Farms (up to 5), 3-3-3 Spike Factories (up to 5), 3-3-3 Monkey Villages (up to 5), 3-3-3 Engineer Monkeys (up to 5), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one Pontoon.

731. July 14 / July 15, 2020 - "2020's Challenge" (Spice Islands, Easy, Standard) - Admiral Brickell, Tack Shooters (infinite), 0-5-5 Ice Monkeys (up to 10), Sniper Monkeys (up to 1), Monkey Buccaneers (up to 10), Heli Pilots (up to 5), 0-5-5 Wizard Monkeys (up to 3), 2-0-5 Super Monkeys (up to 1), Ninja Monkeys (up to 4), 5-5-0 Druids (up to 5), Banana Farms (infinite), 0-2-5 Spike Factories (up to 1), 2-5-0 Monkey Villages (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 1-2-0 Wizard Monkey.

732. July 15 / July 16, 2020 - "Lucas67's Challenge" (Moon Landing, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 3), Bomb Shooters (up to 1), Engineer Monkeys (up to 2), max of 7 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 0-1-2 Dart Monkey.

733. July 16 / July 17, 2020 - "The Super Hero Challenge" (Park Path, Easy, Standard) - Quincy, 2-5-2 Dart Monkeys (up to 10), 5-2-2 Monkey Buccaneers (up to 1), 5-2-2 Monkey Aces (up to 1), 1-5-5 Super Monkeys (up to 3), 5-2-2 Druids (up to 1), Banana Farms (up to 5), 2-5-2 Monkey Villages (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Camo Trap.

734. July 17 / July 18, 2020 - "Op Limit" (Cubism, Easy, Standard) - Gwendolin, 4-2-5 Dart Monkeys (up to 2), 2-5-2 Boomerang Monkeys (up to 2), 3-5-3 Tack Shooters (up to 2), 2-2-5 Sniper Monkeys (up to 1), 3-2-5 Monkey Buccaneers (up to 1), 2-4-5 Heli Pilots (up to 1), 1-4-5 Wizard Monkeys (up to 1), 2-3-5 Super Monkeys (up to 1), 3-5-2 Banana Farms (up to 5), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Thrive.

735. July 18 / July 19, 2020 - "Jackplat's Challenge" (Lotus Island, Easy, Standard) - Gwendolin, 0-0-2 Boomerang Monkeys (infinite), 5-0-0 Tack Shooters (infinite), 0-5-2 Wizard Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-1-0 Monkey Ace.

736. July 19 / July 20, 2020 - "Churchill's Challenge" (Frozen Over, Easy, Standard) - Selectable Hero, Boomerang Monkeys (up to 2), Ninja Monkeys (up to 2), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon55 and one Road Spikes.

737. July 20 / July 21, 2020 - "In The Navy" (Spice Islands, Easy, Standard) - Selectable Hero, Monkey Subs (infinite), Monkey Buccaneers (infinite), Banana Farms (infinite), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 1-0-2 Mortar Monkey.

738. July 21 / July 22, 2020 - "New Dart Monkeys" (Park Path, Easy, Standard) - Quincy, 2-2-5 Dart Monkeys (up to 1), 0-3-2 Super Monkeys (up to 1), 1-5-1 Druids (up to 1), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one Time Stop.

739. July 22 / July 23, 2020 - "Frost Bite" (Frozen Over, Easy, Standard) - Gwendolin, 4-4-4 Ice Monkeys (up to 10), 2-2-4 Mortar Monkeys (up to 2), 2-4-2 Wizard Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one Monkey Farmer.

740. July 23 / July 24, 2020 - "Mr. Popper!'s Challenge" (Winter Park, Easy, Standard) - Selectable Hero, 3-3-3 Dart Monkeys (infinite), Boomerang Monkeys (infinite), Tack Shooters (infinite), 5-4-5 Ninja Monkeys (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one 2-0-1 Ice Monkey.

741. July 24 / July 25, 2020 - "Icefreezer4304's Challenge" (Cubism, Easy, Standard) - Gwendolin, Dart Monkeys (infinite), Bomb Shooters (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (up to 26), Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 2-1-0 Alchemist.

742. July 25 / July 26, 2020 - "Splat!!!!!" (KartsNDarts, Easy, Standard) - Gwendolin, Ice Monkeys (infinite), Glue Gunners (infinite), Alchemists (infinite), 2-5-2 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one Portable Lake.

743. July 26 / July 27, 2020 - "Creepyer's Challenge" (Lotus Island, Medium, Standard) - 0-0-0 Dart Monkeys (infinite), 5-2-5 Glue Gunners (up to 1), 5-2-5 Ninja Monkeys (up to 2), 0-5-5 Alchemists (up to 2), 1-2-0 Monkey Villages (infinite), max of 7 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon55 and one 1-2-0 Monkey Village.

744. July 27 / July 28, 2020 - "Cgc917's Challenge" (Firing Range, Easy, Standard) - Gwendolin, 3-2-5 Glue Gunners (infinite), 3-2-5 Sniper Monkeys (infinite), 3-2-5 Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon60 and one Monkey Boost.

745. July 28 / July 29, 2020 - "Tbsheb's Booma Bang" (Downstream, Easy, Standard) - 0-2-4 Dart Monkeys (up to 1), 3-4-2 Boomerang Monkeys (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon65 and one 1-2-0 Tack Shooter.

746. July 29 / July 30, 2020 - "Albaber's Challenge" (Town Center, Easy, Standard) - Quincy, 3-3-3 Dart Monkeys (infinite), 3-3-3 Boomerang Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon70 and one 2-0-1 Bomb Shooter.

747. July 30 / July 31, 2020 - "Lsp's Challenge" (Logs, Hard, Standard) - Selectable Hero, 0-0-0 Dart Monkeys (infinite), 2-0-5 Monkey Aces (infinite), 5-2-2 Heli Pilots (infinite), 2-5-2 Super Monkeys (infinite), 3-2-4 Spike Factories (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon60 and one 0-2-1 Boomerang Monkey.

748. July 31 / August 1, 2020 - "Shadowlp's Challenge" (In The Loop, Easy, Standard) - Quincy, 1-4-2 Dart Monkeys (up to 6), Boomerang Monkeys (infinite), 2-2-2 Heli Pilots (up to 1), 5-4-4 Wizard Monkeys (up to 3), 5-2-2 Super Monkeys (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon75 and one 0-1-2 Dart Monkey.

749. August 1 / August 2, 2020 - "Tacoman's Challenge" (Winter Park, Hard, Standard) - Admiral Brickell, 0-3-5 Dart Monkeys (up to 1), 4-0-4 Boomerang Monkeys (up to 3), 3-0-4 Bomb Shooters (up to 2), 2-0-4 Monkey Subs (up to 5), 2-1-5 Monkey Aces (up to 2), 5-2-4 Wizard Monkeys (up to 3), 2-0-5 Super Monkeys (up to 1), 2-4-3 Engineer Monkeys (up to 2), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon65 and one Energizing Totem.

750. August 2 / August 3, 2020 - "Roblox Player's Challenge" (Frozen Over, Medium, Standard) - Gwendolin, 3-3-2 Dart Monkeys (infinite), 4-3-2 Bomb Shooters (infinite), 4-3-4 Tack Shooters (infinite), 4-3-3 Ice Monkeys (infinite), 2-2-4 Mortar Monkeys (infinite), 4-2-3 Ninja Monkeys (infinite), max of 5 towers/heroes at any time, survive Round 1 to Round 55, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon80 and one Road Spikes.

Advanced Challenges

342. August 1 / August 2, 2019 - "Unknown" (Cargo, Medium, Standard, Slower Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Hero / Selectable Hero, Super Monkeys (up to 1), survive Round 39 to Round 41, $20,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one Monkey Boost.

343. August 2 / August 3, 2019 - "Much Love, From Bloons" (Park Path, Hard, Standard, No Lives Lost, No Monkey Knowledge, No Powers) - Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 71 to Round 95, $25,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 2-3-0 Glue Gunner.

344. August 3 / August 4, 2019 - "Visionary" (Off The Coast, Medium, Reverse, No Monkey Knowledge, No Powers) - Benjamin, Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Alchemists (up to 1), Banana Farms (up to 1), survive Round 22 to Round 33, $176,543 Starting Cash, 2 Lives. Rewards BloonjaminsIcon120 and one 2-2-0 Banana Farm.

345. August 4 / August 5, 2019 - "Whoops Camos Huh" (Cornfield, Hard, Double HP MOABs, Slower Bloons, Slower MOABs, Decreased Ceramic Health, Increased MOAB Health, No Continues, All Bloons Camo, All Bloons Regrow) - Ice Monkeys (up to 1), survive Round 40 to Round 40, $20,000 Starting Cash, 2 Lives. Rewards BloonjaminsIcon110 and one 0-0-3 Ice Monkey.

346. August 5 / August 6, 2019 - "Blast From The Past" (Monkey Meadow, Hard, Standard, No Continues, No Monkey Knowledge, No Powers) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Super Monkeys (infinite), Monkey Villages (infinite), survive Round 1 to Round 75, $350 Starting Cash, 50 Lives. Rewards BloonjaminsIcon100 and one Road Spikes.

347. August 6 / August 7, 2019 - "Sniper's Skills" (Logs, Hard, CHIMPS, Increased MOAB Health, No Continues, No Monkey Knowledge, No Powers, No Selling) - Sniper Monkeys (infinite), survive Round 6 to Round 64, $650 Starting Cash, 7 Lives. Rewards BloonjaminsIcon120 and one 2-3-0 Sniper Monkey.

348. August 7 / August 8, 2019 - "PLayer2131625's Challenge" (Streambed, Medium, Standard, Faster MOABs) - Selectable Hero, Dart Monkeys (up to 7), Sniper Monkeys (up to 9), Monkey Subs (up to 5), Monkey Buccaneers (up to 5), Monkey Aces (up to 5), Heli Pilots (up to 6), Wizard Monkeys (up to 5), Super Monkeys (up to 3), Druids (up to 4), Banana Farms (up to 1), Spike Factories (up to 7), Monkey Villages (up to 2), survive Round 23 to Round 76, $7,866 Starting Cash, 123 Lives. Rewards BloonjaminsIcon110 and one 3-1-0 Dart Monkey.

349. August 8 / August 9, 2019 - "Fire&Ice" (Frozen Over, Hard, Standard, Faster MOABs, Increased MOAB Health, No Selling) - Gwendolin, Ice Monkeys (infinite), Wizard Monkeys (up to 3), Spike Factories (up to 1), max of 10 towers/heroes at any time, survive Round 10 to Round 50, $850 Starting Cash, 25 Lives. Rewards BloonjaminsIcon100 and one 3-2-0 Wizard Monkey.

350. August 9 / August 10, 2019 - "Friday Stinger; Tough Bois" (Park Path, Hard, Deflation, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 4 towers/heroes at any time, survive Round 60 to Round 63, $30,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon250 and one 2-0-4 Bomb Shooter.

351. August 10 / August 11, 2019 - "+-(W1nner09's Challenge" (Spring Spring, Hard, CHIMPS) - Sniper Monkeys (up to 3), Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 6 to Round 40, $654 Starting Cash, 4 Lives. Rewards BloonjaminsIcon100 and one MOAB Mine.

352. August 11 / August 12, 2019 - "Gotta To Fast!" (Town Center, Hard, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, All Bloons Regrow) - Super Monkeys (up to 1), Ninja Monkeys (infinite), Spike Factories (infinite), survive Round 14 to Round 82, $65,38 Starting Cash, 46 Lives. Rewards BloonjaminsIcon110 and one 0-3-0 Super Monkey.

353. August 12 / August 13, 2019 - "And The Rockets Red Glare" (Firing Range, Hard, Half Cash, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, All Bloons Camo) - Captain Churchill, Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 20 to Round 65, $12,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 3-0-0 Monkey Ace.

354. August 13 / August 14, 2019 - "Emanonxd's Challenge" (Monkey Meadow, Hard, Impoppable, No Continues, No Selling) - Dart Monkeys (infinite), Ice Monkeys (up to 1), Glue Gunners (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Wizard Monkeys (up to 3), Super Monkeys (up to 1), Ninja Monkeys (up to 5), Alchemists (up to 2), Banana Farms (up to 4), Monkey Villages (up to 3), survive Round 6 to Round 100, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon180 and one Cash Drop.

355. August 14 / August 15, 2019 - "Arid Warfare" (End of the Road, Hard, Reverse, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Captain Churchill, Bomb Shooters (infinite), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Monkey Villages (up to 1), survive Round 40 to Round 80, $15,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 0-2-3 Mortar Monkey.

356. August 15 / August 16, 2019 - "Kiwipopper6661's Challenge" (Cubism, Easy, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, All Bloons Regrow) - Obyn Greenfoot, Ninja Monkeys (infinite), max of 2 towers/heroes at any time, survive Round 1 to Round 62, $1,000 Starting Cash, 10 Lives. Rewards BloonjaminsIcon125 and one 0-2-3 Ninja Monkey.

357. August 16 / August 17, 2019 - "Friday Stinger; Orangecake's Challenge" (Monkey Meadow, Easy, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers) - Gwendolin, Ice Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Monkey Villages (infinite), survive Round 40 to Round 80, $25,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon120 and one Cash Drop.

358. August 17 / August 18, 2019 - "Mount Elika - Devastation" (Peninsula, Easy, Alternate Bloons Rounds, Faster Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Continues, No Monkey Knowledge, No Powers) - Captain Churchill, Boomerang Monkeys (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Villages (up to 1), max of 4 towers/heroes at any time, survive Round 1 to Round 74, $174 Starting Cash, 300 Lives. Rewards BloonjaminsIcon170 and one 0-3-0 Monkey Buccaneer.

359. August 18 / August 19, 2019 - "Gamer Challenge" (Downstream, Easy, Standard, Faster Bloons, Faster MOABs, Decreased Ceramic Health, No Continues, No Powers) - Captain Churchill, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 3 to Round 50, $3,500 Starting Cash, 150 Lives. Rewards BloonjaminsIcon150 and one Cash Drop.

360. August 19 / August 20, 2019 - "2.5 HP And Speed" (Moon Landing, Hard, Deflation, Faster Bloons, Increased Ceramic Health, No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Regrow) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 70 to Round 78, $65,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one Energizing Totem.

361. August 20 / August 21, 2019 - "Say Hello To My Little Friend" (Park Path, Hard, Double HP MOABs, Slower Bloons, Slower MOABs, Increased Ceramic Health, Decreased MOAB Health, No Lives Lost) - Dart Monkeys (up to 5), Monkey Aces (up to 1), Spike Factories (infinite), Monkey Villages (up to 3), survive Round 100 to Round 103, $200,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one Tech Bot.

362. August 21 / August 22, 2019 - "Godvilla" (Cubism, Easy, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, No Selling) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), max of 1 towers/heroes at any time, survive Round 76 to Round 77, $27,000 Starting Cash, 2,000 Lives. Rewards BloonjaminsIcon180 and one 3-0-2 Alchemist.

363. August 22 / August 23, 2019 - "Just Round 97" (Muddy Puddles, Hard, Standard, Slower MOABs, Increased MOAB Health, No Continues, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Dart Monkeys (infinite), Tack Shooters (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), max of 7 towers/heroes at any time, survive Round 97 to Round 97, $410,000 Starting Cash, 31,000 Lives. Rewards BloonjaminsIcon120 and one Monkey Farmer.

364. August 23 / August 24, 2019 - "Friday Stinger; 2 Towers" (Cubism, Medium, Deflation, Slower Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health) - Gwendolin, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), max of 2 towers/heroes at any time, survive Round 50 to Round 60, $3,700 Starting Cash, 150 Lives. Rewards BloonjaminsIcon200 and one 4-2-0 Boomerang Monkey.

365. August 24 / August 25, 2019 - "Dillzone's Challenge More Acurasy" (Park Path, Easy, Reverse, Faster Bloons, Faster MOABs, No Continues, No Lives Lost, No Powers, All Bloons Camo) - Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Villages (up to 1), survive Round 40 to Round 63, $15,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one 3-0-2 Glue Gunner.

366. August 25 / August 26, 2019 - "Speed" (Logs, Easy, Standard, Faster Bloons, Faster MOABs, Decreased Ceramic Health) - Captain Churchill, Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 4), Monkey Subs (up to 4), Heli Pilots (up to 3), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Banana Farms (up to 5), survive Round 5 to Round 55, $1,000 Starting Cash, 10 Lives. Rewards BloonjaminsIcon160 and one 0-2-3 Ice Monkey.

367. August 26 / August 27, 2019 - "Is This A Regrow Farm?" (Another Brick, Medium, Deflation, Slower Bloons, Decreased MOAB Health, No Monkey Knowledge, All Bloons Camo, All Bloons Regrow) - Benjamin, Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Heli Pilots (up to 1), Druids (infinite), max of 3 towers/heroes at any time, survive Round 79 to Round 79, $52,099 Starting Cash, 47 Lives. Rewards BloonjaminsIcon140 and one Tech Bot.

368. August 27 / August 28, 2019 - "Bluegreen15" (Another Brick, Easy, Standard, Faster Bloons, Slower MOABs, Increased MOAB Health, No Continues, No Powers, No Selling, All Bloons Regrow) - Dart Monkeys (up to 1), Ice Monkeys (infinite), Spike Factories (up to 2), survive Round 1 to Round 40, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one Monkey Farmer.

369. August 28 / August 29, 2019 - "RNG Is Satans Greatest Fear" (Frozen Over, Hard, Deflation, Faster Bloons, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Wizard Monkeys (up to 2), max of 2 towers/heroes at any time, survive Round 10 to Round 23, $3,880 Starting Cash, 1 Life. Rewards BloonjaminsIcon160.

370. August 29 / August 30, 2019 - "No Spring, But Summer!" (Spring Spring, Easy, Reverse, Slower Bloons, Faster MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Selectable Hero, Monkey Buccaneers (up to 1), survive Round 80 to Round 80, $6,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon130.

371. August 30 / August 31, 2019 - "Friday Stinger Classic; Fast Bloons, Faster Druids" (End of the Road, Medium, Standard, Faster Bloons, Faster MOABs, Increased MOAB Health, No Monkey Knowledge) - Druids (infinite), Monkey Villages (up to 2), survive Round 28 to Round 80, $6,000 Starting Cash, 139 Lives. Rewards BloonjaminsIcon200 and one 3-0-1 Druid.

372. August 31 / September 1, 2019 - "The 3 Sto0g1s" (Logs, Easy, Half Cash, Slower Bloons, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Boomerang Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), max of 2 towers/heroes at any time, survive Round 37 to Round 40, $1,825 tarting Cash, 1 Life. Rewards BloonjaminsIcon125 and one Energizing Totem.

373. September 1 / September 2, 2019 - "I To Cray I's Challenge" (Monkey Meadow, Hard, Alternate Bloons Rounds, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Wizard Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 80, $500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 3-0-0 Monkey Ace.

374. September 2 / September 3, 2019 - "Supersayainn's Challenge" (Logs, Medium, Deflation, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Quincy, Dart Monkeys (up to 6), Bomb Shooters (up to 3), Glue Gunners (up to 2), Sniper Monkeys (up to 2), Druids (up to 2), max of 5 towers/heroes at any time, survive Round 39 to Round 46, $17,905 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 1-0-3 Super Monkey.

375. September 3 / September 4, 2019 - "Synergy" (Cracked, Hard, Deflation, Faster Bloons, Slower MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), max of 2 towers/heroes at any time, survive Round 98 to Round 100, $72,000 Starting Cash, 13,800 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Bomb Shooter.

376. September 4 / September 5, 2019 - "Hardest Challenge" (Monkey Meadow, Easy, Standard, Faster Bloons, No Lives Lost, No Monkey Knowledge, No Selling) - Bomb Shooters (infinite), Sniper Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon125 and one Tech Bot.

377. September 5 / September 6, 2019 - "1 Tower Challenge" (Park Path, Hard, Apopalypse, No Continues, No Powers) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 1 towers/heroes at any time, survive Round 1 to Round 44, $300 Starting Cash, 120 Lives. Rewards BloonjaminsIcon140 and one 0-2-3 Heli Pilot.

378. September 6 / September 7, 2019 - "Friday Stinger; Camo + Regrow CHIMPS" (Logs, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 6 to Round 100, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one Portable Lake.

379. September 7 / September 8, 2019 - "Camo Madness" (Logs, Easy, Half Cash, Faster Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo) - Gwendolin, Ninja Monkeys (infinite), Alchemists (infinite), Monkey Villages (infinite), max of 5 towers/heroes at any time, survive Round 5 to Round 63, $325 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 2-2-0 Monkey Village.

380. September 8 / September 9, 2019 - "Chimaran's Challenge" (Park Path, Medium, Standard, Faster Bloons, Increased Ceramic Health, Increased MOAB Health, No Selling) - Quincy, Dart Monkeys (up to 2), Boomerang Monkeys (up to 1), Glue Gunners (up to 4), Ninja Monkeys (up to 1), Alchemists (up to 2), Druids (up to 1), survive Round 11 to Round 52, $2,000 Starting Cash, 2 Lives. Rewards BloonjaminsIcon115 and one 3-0-0 Alchemist.

381. September 9 / September 10, 2019 - "Hell Mode" (Monkey Meadow, Hard, Half Cash, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Monkey Knowledge, No Powers, All Bloons Regrow) - Hero / Selectable Hero, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), survive Round 6 to Round 49, $1,400 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 0-1-3 Boomerang Monkey.

382. September 10 / September 11, 2019 - "One Or The Other" (Chutes, Medium, Standard, Faster Bloons, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Sniper Monkeys (up to 1), Druids (up to 4), survive Round 39 to Round 60, $8,350 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one Road Spikes.

383. September 11 / September 12, 2019 - "Sub To Me Boiz" (Park Path, Medium, Standard, Faster Bloons, Faster MOABss, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge) - Quincy, Ice Monkeys (infinite), Glue Gunners (infinite), Mortar Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 10 towers/heroes at any time, survive Round 18 to Round 51, $8,946 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 1-0-3 Spike Factory.

384. September 12 / September 13, 2019 - "The Forest Guardian" (Logs, Easy, Alternate Bloons Rounds, Faster Bloons, Increased Ceramic Health) - Obyn Greenfoot, Ice Monkeys (up to 3), Wizard Monkeys (up to 3), Ninja Monkeys (up to 3), Druids (up to 3), Banana Farms (up to 3), Monkey Villages (up to 3), survive Round 56 to Round 103, $10,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon250 and one 1-0-3 Banana Farm.

385. September 13 / September 14, 2019 - "Friday Stinger; Trial And Error" (Off The Coast, Easy, Standard, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, Ice Monkeys (infinite), Monkey Buccaneers (up to 1), Ninja Monkeys (up to 1), survive Round 3 to Round 80, $700 Starting Cash, 1 Life. Rewards BloonjaminsIcon250 and one 0-3-0 Alchemist.

386. September 14 / September 15, 2019 - "Fuffy123's Challenge" (In The Loop, Medium, Standard, Faster Bloons, Decreased Ceramic Health, Increased MOAB Health, No Continues, No Monkey Knowledge, No Selling) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), max of 10 towers/heroes at any time, survive Round 6 to Round 50, $1,000 Starting Cash, 25 Lives. Rewards BloonjaminsIcon150 and one 0-2-3 Heli Pilot.

387. September 15 / September 16, 2019 - "Talha's Challenge" (Logs, Easy, Standard, Faster Bloons, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 76 to Round 77, $21,933 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one Portable Lake.

388. September 16 / September 17, 2019 - "Make The Most Of It" (Logs, Medium, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Monkey Knowledge, No Powers) - Benjamin, Ninja Monkeys (up to 2), Monkey Villages (up to 1), max of 5 towers/heroes at any time, survive Round 1 to Round 90, $1,200 Starting Cash, 500 Lives. Rewards BloonjaminsIcon220 and one 2-0-2 Ninja Monkey.

389. September 17 / September 18, 2019 - "Awesomephoenix's Challenge" (Quad, Medium, Standard, Faster MOABs, Increased MOAB Health, No Continues, All Bloons Camo, All Bloons Regrow) - Pat Fusty, Dart Monkeys (up to 4), Ice Monkeys (up to 10), Monkey Subs (up to 8), Super Monkeys (up to 4), Monkey Villages (up to 4), max of 30 towers/heroes at any time, survive Round 1 to Round 60, $1,000 Starting Cash, 50 Lives. Rewards BloonjaminsIcon160 and one 2-0-3 Monkey Sub.

390. September 18 / September 19, 2019 - "Caltrops Buff" (Downstream, Medium, Alternate Bloons Rounds, Faster Bloons, Increased Ceramic Health, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Ninja Monkeys (up to 10), Alchemists (up to 1), survive Round 1 to Round 60, $800 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 2-3-0 Alchemist.

391. September 19 / September 20, 2019 - "Micro God" (Logs, Medium, Standard, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Mortar Monkeys (up to 1), survive Round 5 to Round 19, $1,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 3-0-2 Mortar Monkey.

392. September 20 / September 21, 2019 - "Friday Stinger; Quick And Difficult" (Four Circles, Medium, Alternate Bloons Rounds, Faster Bloons, No Monkey Knowledge, No Powers, All Bloons Camo, All Bloons Regrow) - Dart Monkeys (infinite), Alchemists (up to 1), survive Round 1 to Round 30, $1,200 Starting Cash, 100 Lives. Rewards BloonjaminsIcon200 and one Glue Trap.

393. September 21 / September 22, 2019 - "Good Luck, Your Gonna Need It" (Monkey Meadow, Medium, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $5,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 0-2-3 Spike Factory.

394. September 22 / September 23, 2019 - "Popcorn!" (Cornfield, Hard, Standard, Slower Bloons, Slower MOABs, Increased Ceramic Health, No Continues, All Bloons Regrow) - Pat Fusty, Dart Monkeys (up to 2), Sniper Monkeys (up to 3), Wizard Monkeys (up to 1), Druids (up to 1), Banana Farms (up to 2), Monkey Villages (up to 2), Engineer Monkeys (up to 2), survive Round 26 to Round 70, $2,850 Starting Cash, 25 Lives. Rewards BloonjaminsIcon150 and one 0-0-3 Wizard Monkey.

395. September 23 / September 24, 2019 - "Bloonace7805's Challenge" (Monkey Meadow, Hard, Double HP MOABs, Faster MOABs, Increased Ceramic Health, No Continues, No Monkey Knowledge, No Powers) - Benjamin, Dart Monkeys (up to 10), Ice Monkeys (up to 1), survive Round 3 to Round 40, $215 Starting Cash, 50 Lives. Rewards BloonjaminsIcon150 and one 0-2-3 Banana Farm.

396. September 24 / September 25, 2019 - "Hint: Use Snipers" (High Finance, Hard, Alternate Bloons Rounds, Faster Bloons, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Sniper Monkeys (up to 2), survive Round 4 to Round 15, $1,670 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one Cash Drop.

397. September 25 / September 26, 2019 - "By C4ctus27" (Streambed, Hard, Deflation, Slower Bloons, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Camo, All Bloons Regrow) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 3 towers/heroes at any time, survive Round 76 to Round 76, $10,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 2-0-3 Monkey Sub.

398. September 26 / September 27, 2019 - "Good Luck To All" (End of the Road, Easy, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health) - Monkey Subs (up to 3), Monkey Buccaneers (up to 3), Super Monkeys (up to 1), survive Round 60 to Round 100, $100,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon140 and one 2-0-3 Super Monkey.

399. September 27 / September 28, 2019 - "Friday Stinger; "Nothing Gets Past My Bow"" (Logs, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Quincy, survive Round 17 to Round 19, $2,225 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one Portable Lake.

400. September 28 / September 29, 2019 - "Civil Engineering" (Quad, Medium, Standard, No Continues, No Monkey Knowledge, No Powers) - Engineer Monkeys (infinite), survive Round 1 to Round 46, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon150 and one 0-3-0 Engineer Monkey.

401. September 29 / September 30, 2019 - "Best Buddies For Life" (Cubism, Easy, Standard, 4-Player Co-Op, No Powers) - Selectable Hero, Tack Shooters (up to 2), Glue Gunners (up to 2), Monkey Buccaneers (up to 2), Wizard Monkeys (up to 2), max of 16 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, 200 Lives. Rewards BloonjaminsIcon110 and one 0-2-2 Tack Shooter.

402. September 30 / October 1, 2019 - "Want Some Sanity With That?" (End of the Road, Easy, Alternate Bloons Rounds, Slower Bloons, Faster MOABs, Decreased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Powers, No Selling) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 6 towers/heroes at any time, survive Round 99 to Round 100, $504,715 Starting Cash, 1 Life. Rewards BloonjaminsIcon145 and one Super Monkey Storm.

403. October 1 / October 2, 2019 - "No Ceramics Noo" (Moon Landing, Easy, Standard, Faster Bloons, Slower MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Tack Shooters (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), max of 2 towers/heroes at any time, survive Round 60 to Round 60, $20,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one Camo Trap.

404. October 2 / October 3, 2019 - "MOAB Incoming" (Park Path, Medium, Double HP MOABs, 4-Player Co-Op, No Monkey Knowledge, No Powers) - Quincy, Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $430 Starting Cash, 150 Lives. Rewards BloonjaminsIcon125 and one 2-0-2 Sniper Monkey.

405. October 3 / October 4, 2019 - "Are The Odds Against You?" (Monkey Meadow, Hard, Impoppable, Faster Bloons, Faster MOABs, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 85 to Round 95, $300,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon125 and one 0-3-1 Tack Shooter.

406. October 4 / October 5, 2019 - "Friday Stinger; Area 51 Defense" (End of the Road, Hard, Apopalypse, No Monkey Knowledge) - Captain Churchill, Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon200 and one 0-2-3 Bomb Shooter.

407. October 5 / October 6, 2019 - "Uno" (Monkey Meadow, Hard, Deflation) - Boomerang Monkeys (infinite), Ninja Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 31 to Round 49, $20,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one MOAB Mine.

408. October 6 / October 7, 2019 - "Spicy" (Spice Islands, Medium, Primary Monkeys Only, 4-Player Co-Op, No Powers) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), max of 20 towers/heroes at any time, survive Round 1 to Round 50, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Ice Monkey.

409. October 7 / October 8, 2019 - "Bloonmaster211's Challenge" (Monkey Meadow, Hard, Alternate Bloons Rounds, Faster Bloons, No Continues, No Monkey Knowledge, No Powers, No Selling) - Bomb Shooters (up to 2), Ice Monkeys (up to 1), Glue Gunners (up to 2), Heli Pilots (up to 1), Druids (up to 1), survive Round 3 to Round 10, $1,619 Starting Cash, 57 Lives. Rewards BloonjaminsIcon150 and one 0-3-2 Boomerang Monkey.

410. October 8 / October 9, 2019 - "Hardyhardyhard" (Logs, Medium, Standard, Slower Bloons, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (up to 2), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (up to 1), Banana Farms (infinite), Spike Factories (infinite), survive Round 40 to Round 81, $3,645 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 3-0-0 Ice Monkey.

411. October 9 / October 10, 2019 - "Double Trouble" (Chutes, Medium, Standard, 2-Player Co-Op, No Powers) - Selectable Hero, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), max of 15 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon150 and one 3-0-0 Monkey Sub.

412. October 10 / October 11, 2019 - "Dieuvi's Challenge" (Logs, Medium, Deflation, Faster Bloons, Increased Ceramic Health, Decreased MOAB Health) - Monkey Aces (up to 2), Heli Pilots (up to 2), Alchemists (up to 2), survive Round 31 to Round 60, $18,582 Starting Cash, 57 Lives. Rewards BloonjaminsIcon125 and one Cash Drop.

413. October 11 / October 12, 2019 - "Friday Stinger; Aaaaaaaaaaa" (Monkey Meadow, Medium, Standard, No Continues, No Monkey Knowledge, No Powers) - Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), max of 1 towers/heroes at any time, survive Round 59 to Round 59, $12,345 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one Time Stop.

414. October 12 / October 13, 2019 - "Don't Overthink It" (Cubism, Medium, Standard, Slower Bloons, Decreased Ceramic Health, No Continues, No Lives Lost, No Powers) - Quincy, Dart Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 3 towers/heroes at any time, survive Round 90 to Round 100, $70,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 0-3-2 Tack Shooter.

415. October 13 / October 14, 2019 - "Working Together" (Four Circles, Medium, Standard, Co-Op, No Monkey Knowledge, No Powers) - Boomerang Monkeys (up to 2), Wizard Monkeys (up to 4), Ninja Monkeys (up to 2), Alchemists (up to 2), Engineer Monkeys (up to 2), max of 50 towers/heroes at any time, survive Round 1 to Round 63, $428 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Energizing Totem.

416. October 14 / October 15, 2019 - "Construction Site" (Town Center, Medium, Standard, No Continues) - Pat Fusty, Boomerang Monkeys (up to 1), Engineer Monkeys (up to 2), survive Round 40 to Round 90, $12,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one Time Stop.

417. October 15 / October 16, 2019 - "Factory Shooting" (Workshop, Easy, Standard, Slower Bloons, No Continues) - Sniper Monkeys (up to 1), survive Round 1 to Round 20, $125 Starting Cash, 100 Lives. Rewards BloonjaminsIcon145 and one 2-0-3 Sniper Monkey.

418. October 16 / October 17, 2019 - "Top Or Tail?" (End of the Road, Hard, Standard, Co-Op, No Powers) - Benjamin, Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), max of 50 towers/heroes at any time, survive Round 3 to Round 70, $450 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one 0-0-3 Banana Farm.

419. October 17 / October 18, 2019 - "My Old Friend Engineer" (Monkey Meadow, Medium, Standard, Faster Bloons, Faster MOABs, No Lives Lost) - Benjamin, Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 8 towers/heroes at any time, survive Round 1 to Round 100, $800 Starting Cash, 1 Life. Rewards BloonjaminsIcon275 and one 0-0-4 Engineer Monkey.

420. October 18 / October 19, 2019 - "Friday Stinger: Eend's Not So Hard Challenge" (Logs, Medium, Standard, Faster Bloons, No Continues, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (up to 1), max of 1 towers/heroes at any time, survive Round 6 to Round 12, $200 Starting Cash, 1 Life. Rewards BloonjaminsIcon250 and one Pontoon.

421. October 19 / October 20, 2019 - "Baconhiatus's Challenge" (In The Loop, Easy, Double HP MOABs, Faster Bloons, Faster MOABs, Increased MOAB Health) - Pat Fusty, Druids (infinite), Monkey Villages (up to 2), survive Round 27 to Round 66, $12,015 Starting Cash, 158 Lives. Rewards BloonjaminsIcon95 and one 0-3-0 Monkey Village.

422. October 20 / October 21, 2019 - "Green Space" (Moon Landing, Medium, Standard, Co-Op, No Monkey Knowledge, No Powers) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Monkey Aces (up to 1), Mortar Monkeys (up to 1), Ninja Monkeys (infinite), Alchemists (infinite), Monkey Villages (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Dart Monkey.

423. October 21 / October 22, 2019 - "Chutes And Latters" (Chutes, Medium, Standard, Slower Bloons, Faster MOABs) - Selectable Hero, Heli Pilots (up to 2), Alchemists (up to 2), Druids (up to 2), Engineer Monkeys (up to 2), survive Round 50 to Round 64, $25,000 Starting Cash, 500 Lives. Rewards BloonjaminsIcon120 and one 3-2-0 Heli Pilot.

424. October 22 / October 23, 2019 - "Split Decisions" (Rake, Medium, Reverse, Co-Op, No Powers) - Selectable Hero, Bomb Shooters (up to 2), Sniper Monkeys (up to 2), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Heli Pilots (up to 2), Wizard Monkeys (up to 2), Super Monkeys (up to 2), Alchemists (up to 2), Banana Farms (up to 2), Spike Factories (up to 2), Monkey Villages (up to 2), Engineer Monkeys (up to 2), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and 18 Candy.

425. October 23 / October 24, 2019 - "Use It Smart Not Weak Or Hard" (Logs, Medium, Deflation, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Powers, All Bloons Regrow) - Boomerang Monkeys (up to 3), Bomb Shooters (up to 1), Monkey Aces (up to 5), Wizard Monkeys (up to 1), Ninja Monkeys (up to 2), Engineer Monkeys (infinite), survive Round 20 to Round 40, $21,000 Starting Cash, 25 Lives. Rewards BloonjaminsIcon100 and one 0-0-3 Boomerang Monkey.

426. October 24 / October 25, 2019 - "The Factory" (Workshop, Medium, CHIMPS, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Gwendolin, Monkey Aces (up to 1), Alchemists (up to 1), Spike Factories (up to 1), Monkey Villages (up to 1), Engineer Monkeys (up to 1), max of 6 towers/heroes at any time, survive Round 40 to Round 86, $37,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and 45 Candy.

427. October 25 / October 26, 2019 - "Friday Stinger; Jc Kelly's Challenge" (Spring Spring, Hard, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, All Bloons Camo, All Bloons Regrow) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 63, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon200 and one 0-0-3 Wizard Monkey.

428. October 26 / October 27, 2019 - "1 Try!" (In The Loop, Easy, Deflation, No Continues, No Lives Lost, No Powers) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 15 to Round 50, $5,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and 35 Candy.

429. October 27 / October 28, 2019 - "Atlantis57's Challenge" (Logs, Hard, Alternate Bloons Rounds, Co-Op, No Monkey Knowledge, No Powers) - Quincy, Monkey Aces (up to 4), Heli Pilots (up to 4), Wizard Monkeys (up to 4), max of 50 towers/heroes at any time, survive Round 34 to Round 88, $5,916 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and 20 Candy.

430. October 28 / October 29, 2019 - "Early Round Troubles" (Quad, Hard, Standard, No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Regrow) - Boomerang Monkeys (up to 1), survive Round 2 to Round 5, $525 Starting Cash, 71 Lives. Rewards BloonjaminsIcon70 and 20 Candy.

431. October 29 / October 30, 2019 - "Support Only" (Logs, Hard, Reverse, Faster Bloons, All Bloons Regrow) - Benjamin, Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 100, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon250 and one 0-2-3 Spike Factory.

432. October 30 / October 31, 2019 - "Trouble In Paradice" (Carved, Medium, Military Monkeys Only, Co-Op) - Captain Churchill, Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, sd Lives. Rewards BloonjaminsIcon130 and 20 Candy.

433. October 31 / November 1, 2019 - "Sixty-Three Here" (Cubism, Hard, CHIMPS, Slower Bloons, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 63 to Round 63, $11,111 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one 2-3-0 Bomb Shooter.

434. November 1 / November 2, 2019 - "Friday Stinger; Monkeypopper22's Challenge" (Logs, Hard, CHIMPS, No Continues, No Monkey Knowledge, No Powers, No Selling) - Ninja Monkeys (infinite), Alchemists (infinite), survive Round 6 to Round 100, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and 70 Candy.

435. November 2 / November 3, 2019 - "Impossible Challenge 1" (Hedge, Hard, Apopalypse, All Bloons Regrow) - Benjamin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 1 to Round 90, $999 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 0-3-2 Tack Shooter.

436. November 3 / November 4, 2019 - "Slow Time" (Cubism, Easy, Standard, Co-Op) - Selectable Hero, Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Villages (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $450 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-2 Ice Monkey.

437. November 4 / November 5, 2019 - "Dumb Machines Vs Camo" (Workshop, Hard, Deflation, Faster Bloons, Slower MOABs, No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Bomb Shooters (infinite), Tack Shooters (infinite), Spike Factories (infinite), max of 2 towers/heroes at any time, survive Round 93 to Round 93, $103,175 Starting Cash, 209 Lives. Rewards BloonjaminsIcon95 and one 3-2-0 Monkey Sub.

438. November 5 / November 6, 2019 - "Serorange_Yt's Challenge" (#Ouch, Hard, Standard, Faster Bloons, Slower MOABs, Decreased MOAB Health, No Lives Lost, No Selling) - Boomerang Monkeys (up to 1), Sniper Monkeys (infinite), Monkey Subs (up to 5), Mortar Monkeys (up to 3), Engineer Monkeys (up to 5), survive Round 19 to Round 62, $9,139 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and Time Stop.

439. November 6 / November 7, 2019 - "Ice C What The Problem Is" (Frozen Over, Medium, Standard, Co-Op) - Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Ninja Monkeys (up to 1), Druids (up to 1), Spike Factories (up to 1), Engineer Monkeys (up to 1), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Tech Bot.

440. November 7 / November 8, 2019 - "Down The Drain (Using Big Bloons)" (Spillway, Easy, Standard, Slower Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Lives Lost) - Monkey Subs (up to 4), max of 4 towers/heroes at any time, survive Round 95 to Round 95, $22,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one Tech Bot.

441. November 8 / November 9, 2019 - "Friday Stinger; Waiting For Opponent" (Monkey Meadow, Hard, Impoppable, No Continues, No Monkey Knowledge, No Powers) - Ice Monkeys (up to 1), Heli Pilots (up to 1), Banana Farms (up to 1), survive Round 1 to Round 95, $700 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one 2-4-0 Banana Farm.

442. November 9 / November 10, 2019 - "Death" (Frozen Over, Easy, Half Cash, Faster Bloons, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Regrow) - Bomb Shooters (up to 1), Ice Monkeys (up to 1), Alchemists (up to 1), survive Round 1 to Round 4, $1,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 0-3-2 Ice Monkey.

443. November 10 / November 11, 2019 - "Spooky Friends" (Carved, Medium, Standard, Co-Op, No Monkey Knowledge, No Powers) - Ezili, Monkey Buccaneers (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Wizard Monkey.

444. November 11 / November 12, 2019 - "Plz Don't Use 5th Tier Top Path Village" (Logs, Hard, Impoppable, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Wizard Monkeys (up to 1), Monkey Villages (up to 1), survive Round 98 to Round 99, $9,999,999 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 3-2-0 Monkey Village.

445. November 12 / November 13, 2019 - "Das Is Hard" (Carved, Easy, Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo) - Boomerang Monkeys (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (infinite), survive Round 50 to Round 50, $15,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and Pontoon.

446. November 13 / November 14, 2019 - "Support Hacks" (Town Center, Easy, Standard, Co-Op, No Monkey Knowledge) - Benjamin, Monkey Subs (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 2-3-0 Engineer Monkey.

447. November 14 / November 15, 2019 - "This Is Getting Out Of Land!" (Spice Islands, Hard, Alternate Bloons Rounds, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (up to 20), Ice Monkeys (infinite), Heli Pilots (up to 3), survive Round 100 to Round 100, $300,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 2-3-0 Heli Pilot.

448. November 15 / November 16, 2019 - "Friday Stinger; Nicefied's Challenge" (Monkey Meadow, Hard, Standard, Slower Bloons, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 1 towers/heroes at any time, survive Round 78 to Round 78, $53,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one 2-0-4 Monkey Sub.

449. November 16 / November 17, 2019 - "Pause (New)" (Pat's Pond, Hard, Standard, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Monkey Knowledge, No Powers, All Bloons Regrow) - Ice Monkeys (infinite), Sniper Monkeys (up to 3), max of 99 towers/heroes at any time, survive Round 1 to Round 40, $1,080 Starting Cash, 25 Lives. Rewards BloonjaminsIcon150 and one Super Monkey Storm.

450. November 17 / November 18, 2019 - "Primary Shots" (Tree Stump, Easy, Primary Only, Co-Op, No Monkey Knowledge) - Quincy, Dart Monkeys (up to 3), Boomerang Monkeys (up to 3), Bomb Shooters (up to 3), Tack Shooters (up to 3), Ice Monkeys (up to 3), Glue Gunners (up to 3), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Glue Trap.

451. November 18 / November 19, 2019 - "Just Try" (Logs, Easy, Alternate Bloons Rounds, Slower Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Continues, No Monkey Knowledge, No Powers) - Bomb Shooters (up to 1), Tack Shooters (up to 1), Monkey Subs (up to 2), Super Monkeys (up to 1), Alchemists (up to 2), Banana Farms (up to 1), Monkey Villages (up to 2), max of 5 towers/heroes at any time, survive Round 23 to Round 100, $1,674 Starting Cash, 54 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Alchemist.

452. November 19 / November 20, 2019 - "Half CHIMPS" (Cubism, Hard, Half Cash, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (up to 1), max of 1 towers/heroes at any time, survive Round 6 to Round 8, $215 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one 0-0-0 Dart Monkey.

453. November 20 / November 21, 2019 - "Hot Springs" (Spring Spring, Medium, Reverse, No Monkey Knowledge) - Gwendolin, Boomerang Monkeys (infinite), Tack Shooters (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-1-0 Alchemist.

454. November 21 / November 22, 2019 - "Nature Rise" (Workshop, Easy, Standard, Faster Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Continues, No Monkey Knowledge, All Bloons Regrow) - Obyn Greenfoot, max of 4 towers/heroes at any time, survive Round 1 to Round 15, $600 Starting Cash, 26 Lives. Rewards BloonjaminsIcon90 and one Road Spikes.

455. November 22 / November 23, 2019 - "Friday Stinger; 1% Sluggier Puddles" (Bloody Puddles, Hard, CHIMPS, Slower Bloons, No Monkey Knowledge) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Alchemists (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 6 to Round 40, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one 2-0-3 Monkey Sub.

456. November 23 / November 24, 2019 - "Saddness" (Monkey Meadow, Medium, Standard, Slower Bloons, Decreased Ceramic Health, Decreased MOAB Health, No Continues, No Powers, All Bloons Regrow) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 40 to Round 40, $1,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one Monkey Farmer.

457. November 24 / November 25, 2019 - "Cold Points" (Alpine Run, Hard, Standard, Co-Op) - Quincy, Dart Monkeys (infinite), Tack Shooters (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 3 to Round 80, $550 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one Monkey Farmer.

458. November 25 / November 26, 2019 - "Vibe Check" (Bloody Puddles, Hard, Apopalypse, No Powers) - Captain Churchill, Dart Monkeys (infinite), Bomb Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 20 to Round 90, $15,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon150 and one 2-0-3 Monkey Sub.

459. November 26 / November 27, 2019 - "Lol" (End of the Road, Medium, Standard, Faster Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Boomerang Monkeys (up to 1), Glue Gunners (up to 1), Monkey Subs (up to 1), max of 3 towers/heroes at any time, survive Round 79 to Round 79, $24,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 0-0-3 Glue Gunner.

460. November 27 / November 28, 2019 - "Warm Soup" (Carved, Hard, Standard, Co-Op) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 3 to Round 63, $430 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one Time Stop.

461. November 28 / November 29, 2019 - "$375 For Round 40" (Logs, Easy, Deflation, No Continues, No Powers) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 40 to Round 40, $375 Starting Cash, 200 Lives. Rewards BloonjaminsIcon100 and one Thrive.

462. November 29 / November 30, 2019 - "Friday Stinger; Its My Turn To Shine" (Haunted, Medium, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Decreased MOAB Health) - Hero / Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 63 to Round 63, $44,444 Starting Cash, 150 Lives. Rewards BloonjaminsIcon300 and one 3-0-2 Tack Shooter.

463. November 30 / December 1, 2019 - "Clappity Clap" (Workshop, Hard, Standard, Faster Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, All Bloons Camo, All Bloons Regrow) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), survive Round 40 to Round 40, $43,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 3-2-0 Boomerang Monkey.

464. December 1 / December 2, 2019 - "Slightly" (Moon Landing, Medium, Standard, Co-Op) - Striker Jones, Bomb Shooters (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 2-2-0 Engineer Monkey.

465. December 2 / December 3, 2019 - "Deadly Camo Regrow Reds" (#Ouch, Easy, Standard, Faster Bloons, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 1 to Round 3, $850 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one Energizing Totem.

466. December 3 / December 4, 2019 - "Cold-Hearted Metal" (Monkey Meadow, Medium, Standard, Slower Bloons, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Regrow) - Bomb Shooters (up to 1), Druids (up to 1), max of 1 towers/heroes at any time, survive Round 30 to Round 30, $1,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one Tech Bot.

467. December 4 / December 5, 2019 - "Tropic Lightening" (Spice Islands, Medium, Standard, Co-Op) - Selectable Hero, Dart Monkeys (up to 2), Boomerang Monkeys (up to 2), Bomb Shooters (up to 2), Tack Shooters (up to 2), Ice Monkeys (up to 2), Glue Gunners (up to 2), Sniper Monkeys (up to 2), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Monkey Aces (up to 2), Heli Pilots (up to 2), Mortar Monkeys (up to 2), Wizard Monkeys (up to 2), Super Monkeys (up to 2), Ninja Monkeys (up to 2), Alchemists (up to 2), Druids (up to 2), Banana Farms (up to 2), Spike Factories (up to 2), max of 50 towers/heroes at any time, survive Round 1 to Round 70, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-0-0 Druid.

468. December 5 / December 6, 2019 - "Gotta Go Fast!" (Logs, Hard, Impoppable, Faster Bloons, Faster MOABs) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 6 to Round 97, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon180 and one 2-2-0 Tack Shooter.

469. December 6 / December 7, 2019 - "Friday Stinger; Sidecarblw On Ps My Impossible Challenge" (Carved, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost) - Pat Fusty, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 10 to Round 80, $350 Starting Cash, 1 Life. Rewards BloonjaminsIcon160 and one 0-3-1 Ninja Monkey.

470. December 7 / December 8, 2019 - "Pause (New)" (Pat's Pond, Hard, Standard, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Monkey Knowledge, No Powers, All Bloons Regrow) - Ice Monkeys (infinite), Sniper Monkeys (up to 3), max of 99 towers/heroes at any time, survive Round 1 to Round 40, $1,080 Starting Cash, 25 Lives. Rewards BloonjaminsIcon85 and one Energizing Totem.

471. December 8 / December 9, 2019 - "Magic Steam" (Streambed, Easy, Standard, Co-Op) - Obyn Greenfoot, Dart Monkeys (infinite), Tack Shooters (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Tack Shooter.

472. December 9 / December 10, 2019 - "Gl By Legomaster158!" (Cubism, Easy, Standard, No Lives No Selling) - Striker Jones, Dart Monkeys (up to 3), Bomb Shooters (up to 3), Glue Gunners (up to 1), Sniper Monkeys (up to 3), Monkey Subs (up to 3), Monkey Buccaneers (up to 3), Monkey Aces (up to 3), Heli Pilots (up to 3), Mortar Monkeys (up to 3), Banana Farms (up to 3), Monkey Villages (up to 1), survive Round 59 to Round 100, $10,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one 0-2-2 Sniper Monkey.

473. December 10 / December 11, 2019 - "Tear 5s Needed" (Cubism, Easy, Alternate Bloons Rounds, Faster Bloons, Slower MOABs, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Camo, All Bloons Regrow) - Wizard Monkeys (up to 1), Ninja Monkeys (up to 1), survive Round 99 to Round 100, $97,850 Starting Cash, 1 Life. Rewards BloonjaminsIcon70 and one 3-0-0 Druid.

474. December 11 / December 12, 2019 - "Splosh" (Spillway, Easy, Standard, Co-Op) - Pat Fusty, Dart Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Ninja Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 50, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Pontoon.

475. December 12 / December 13, 2019 - "Oh No" (Cubism, Hard, CHIMPS, Faster Bloons, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (up to 1), max of 1 towers/heroes at any time, survive Round 1 to Round 12, $215 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one 2-2-0 Heli Pilot.

476. December 13 / December 14, 2019 - "Friday Stinger; What a Beautiful Map" (Tree Stump, Hard, Double HP MOABs, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, No Selling) - Pat Fusty, Bomb Shooters (infinite), Sniper Monkeys (infinite), survive Round 28 to Round 42, $2,800 Starting Cash, 2 Lives. Rewards BloonjaminsIcon80 and one 3-2-0 Spike Factory.

477. December 14 / December 15, 2019 - "Springtr's Challenge" (Logs, Hard, Reverse, Decreased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 76 to Round 76, $50,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon70 and one Glue Trap.

478. December 15 / December 16, 2019 - "Frozen Magic" (Frozen Over, Hard, Magic Monkeys Only, Co-Op) - Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 2-0-3 Ninja Monkey.

479. December 16 / December 17, 2019 - "Impossible?" (Cracked, Medium, Standard, Faster Bloons, No Monkey Knowledge) - Monkey Subs (infinite), Monkey Buccaneers (infinite), max of 1 towers/heroes at any time, survive Round 1 to Round 14, $2,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon110 and one 0-2-3 Spike Factory.

480. December 17 / December 18, 2019 - "Purples And Leads" (Cubism, Medium, Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 1 towers/heroes at any time, survive Round 25 to Round 28, $1,555 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one MOAB Mine.

481. December 18 / December 19, 2019 - "Magic Spikes" (Town Center, Easy, Standard, 2-Player Co-Op) - Wizard Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 50, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Wizard Monkey.

482. December 19 / December 20, 2019 - "When Round 63 Isnt Your Only Problem" (Cubism, Hard, Deflation, Slower Bloons, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Spike Factories (up to 1), Monkey Villages (up to 1), Engineer Monkeys (up to 1), max of 3 towers/heroes at any time, survive Round 163 to Round 163, $53,334 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one 2-0-3 Bomb Shooter.

483. December 20 / December 21, 2019 - "Hall Of Fame: Friday Stinger; "Nothing Gets Past My Bow"" (Logs, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Quincy, survive Round 17 to Round 19, $2,225 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one 2-0-3 Tack Shooter.

484. December 21 / December 22, 2019 - "HOF: Godvilla" (Cubism, Easy, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, No Selling) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), max of 1 towers/heroes at any time, survive Round 76 to Round 77, $26,800 Starting Cash, 2000 Lives. Rewards BloonjaminsIcon180 and 25 Presents.

485. December 22 / December 23, 2019 - "Halo Challenge" (Four Circles, Easy, Standard, 4-Player Co-Op) - Striker Jones, Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $400 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and 25 Presents.

486. December 23 / December 24, 2019 - "HOF: Role Reversal! ...And Vines!" (Four Circles, Medium, Apopalypse, Slower Bloons, Faster MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Heli Pilots (infinite), Druids (infinite), Spike Factories (infinite), survive Round 38 to Round 90, $5,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and 30 Presents.

487. December 24 / December 25, 2019 - "HOF: Evelot Yt's Challenge" (Tree Stump, Hard, CHIMPS, No Continues, No Lives Lost, No Powers, No Selling) - Hero / Selectable Hero, Sniper Monkeys (infinite), Druids (infinite), survive Round 40 to Round 42, $7,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one 2-2-0 Monkey Buccaneer.

488. December 25 / December 26, 2019 - "Christmas Cheer" (Tree Stump, Medium, Standard, 2-Player Co-Op) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and 50 Presents.

489. December 26 / December 27, 2019 - "HOF: Happy 4th Of July!" (Moon Landing, Hard, Alternate Bloons Rounds, No Continues, No Monkey Knowledge, No Powers) - Striker Jones, Ice Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), max of 4 towers/heroes at any time, survive Round 9 to Round 33, $1,776 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one Camo Trap.

490. December 27 / December 28, 2019 - "HOF: Friday Stinger; Aaaaaaaaaaa" (Monkey Meadow, Medium, Standard, No Continues, No Monkey Knowledge, No Powers) - Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), max of 1 towers/heroes at any time, survive Round 59 to Round 59, $12,345 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one 45 Presents.

491. December 28 / December 29, 2019 - "HOF; Brain Dead Easy" (Hedge, Hard, Standard, Faster Bloons, Slower MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Monkey Knowledge, No Powers, All Bloons Regrow) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 1 towers/heroes at any time, survive Round 3 to Round 80, $22,000 Starting Cash, 5 Lives. Rewards BloonjaminsIcon90 and one Thrive.

492. December 29 / December 30, 2019 - "Arcic Mission" (Frozen Over, Medium, Standard, 4-Player Co-Op) - Selectable Hero, Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and 25 Presents.

493. December 30 / December 31, 2019 - "Sad Man Moments" (Bloody Puddles, Easy, Standard, No Continues, No Powers) - Dart Monkeys (up to 1), Monkey Buccaneers (up to 1), survive Round 1 to Round 15, $550 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one Monkey Farmer.

494. December 31, 2019 / January 1, 2020 - "Pro Poper's Challenge" (Monkey Meadow, Easy, Standard, Faster Bloons, Increased MOAB Health, No Lives Lost, All Bloons Camo) - Selectable Hero, Sniper Monkeys (up to 2), Alchemists (up to 5), Spike Factories (up to 4), Engineer Monkeys (up to 3), max of 6 towers/heroes at any time, survive Round 13 to Round 62, $5,187 Starting Cash, 1 Life. Rewards BloonjaminsIcon110 and 35 Presents.

495. January 1 / January 2, 2020 - "New Years Day" (Spring Spring, Hard, Standard, 3-Player Co-Op) - Gwendolin, Dart Monkeys (infinite), Monkey Subs (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 3 to Round 80, $XXX,XXX Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and 50 Presents.

496. January 2 / January 3, 2020 - "The Ceramic Health Is Not Maxed" (Town Center, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Monkey Knowledge, No Powers, All Bloons Regrow) - Obyn Greenfoot, Ice Monkeys (up to 1), Heli Pilots (up to 1), Druids (up to 1), max of 2 towers/heroes at any time, survive Round 55 to Round 55, $22,222 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 0-2-3 Ice Monkey.

497. January 3 / January 4, 2020 - "Friday Stinger; Firewolf3670's Challenge" (Spring Spring, Easy, Standard, No Continues, No Lives Lost, No Powers, No Selling) - Sniper Monkeys (up to 3), Banana Farms (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 40, $550 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 3-2-0 Sniper Monkey.

498. January 4 / January 5, 2020 - "Everson's Inpoppable Not Challenge!!!!!!" (End of the Road, Hard, Alternate Bloons Rounds, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, All Bloons Camo, All Bloons Regrow) - Boomerang Monkeys (up to 1), Glue Gunners (up to 1), Monkey Subs (up to 1), Monkey Villages (up to 3), max of 6 towers/heroes at any time, survive Round 79 to Round 79, $9,999,999 Starting Cash, 9,666 Lives. Rewards BloonjaminsIcon120 and one Time Stop.

499. January 5 / January 6, 2020 - "Bloons Go Boom" (Downstream, Easy, Standard, 2-Player Co-Op) - Selectable Hero, Bomb Shooters (up to 3), Mortar Monkeys (up to 3), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Bomb Shooter.

500. January 6 / January 7, 2020 - "Ninjutsu's God's Challenge" (Downstream, Easy, CHIMPS) - Selectable Hero, Sniper Monkeys (infinite), Monkey Subs (up to 2), Heli Pilots (infinite), Druids (up to 5), Monkey Villages (up to 1), survive Round 36 to Round 71, $12,996 Starting Cash, 10 Lives. Rewards BloonjaminsIcon115 and one 0-2-3 Sniper Monkey.

501. January 7 / January 8, 2020 - "Neal S's Challenge" (Streambed, Medium, Reverse, Faster Bloons, Faster MOABs, Increased Ceramic Health, Decreased MOAB Health) - Sniper Monkeys (up to 1), survive Round 1 to Round 10, $200 Starting Cash, 15 Lives. Rewards BloonjaminsIcon100 and one 3-0-2 Wizard Monkey.

502. January 8 / January 9, 2020 - "Wheres My Camo!?" (KartsNDarts, Hard, Standard, 3-Player Co-Op) - Selectable Hero, Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Aces (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (up to 3), max of 50 towers/heroes at any time, survive Round 3 to Round 80, $XXX,XXX Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and Cash Drop.

503. January 9 / January 10, 2020 - "Meandyoi's Challenge" (Underground, Hard, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Powers, No Selling, All Bloons Regrow) - Striker Jones, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 63 to Round 63, $63,200 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 2-3-0 Boomerang Thrower.

504. January 10 / January 11, 2020 - "Springtr's Challenge" (Logs, Hard, Reverse, Decreased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 76 to Round 76, $50,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon70 and one Glue Trap.

505. January 11 / January 12, 2020 - "Role Reversal! ...And Vines!" (Four Circles, Medium, Apopalypse, Slower Bloons, Faster MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Heli Pilots (infinite), Druids (infinite), Spike Factories (infinite), survive Round 38 to Round 90, $5,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 3-0-0 Druid.

506. January 12 / January 13, 2020 - "Mother Of Sun God" (Adora's Temple, Medium, Standard, 4-Player Co-Op) - Adora, Super Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 0-3-2 Boomerang Thrower.

507. January 13 / January 14, 2020 - "Purples And Leads" (Cubism, Medium, Deflation Mode, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 1 towers/heroes at any time, survive Round 25 to Round 28, $1,555 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one MOAB Mine.

508. January 14 / January 15, 2020 - "Tvoja Mama" (Hedge, Medium, Deflation, Increased Ceramic Health, Decreased MOAB Health, No Monkey Knowledge, No Powers) - Benjamin, Dart Monkeys (up to 1), Bomb Shooters (up to 1), Ice Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Wizard Monkeys (up to 1), Ninja Monkeys (up to 1), Banana Farms (up to 1), Monkey Villages (up to 1), Engineer Monkeys (up to 1), survive Round 40 to Round 40, $7,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one Time Stop.

509. January 15 / January 16, 2020 - "A Stroll For Two" (Winter Park, Easy, Standard, 2-Player Co-Op) - Selectable Hero, Dart Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Banana Farm.

510. January 16 / January 17, 2020 - "What A Beautiful Map" (Tree Stump, Hard, Double HP MOABs, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, No Selling) - Pat Fusty, Bomb Shooters (infinite), Sniper Monkeys (infinite), survive Round 28 to Round 42, $2,800 Starting Cash, 2 Lives. Rewards BloonjaminsIcon80 and one 3-2-0 Spike Factory.

511. January 17 / January 18, 2020 - "Friday Stinger; 4TC" (Logs, Hard, CHIMPS) - Tack Shooters (up to 1), Wizard Monkeys (up to 1), Monkey Villages (up to 1), Engineer Monkeys (up to 1), survive Round 50 to Round 100, $37,575 Starting Cash, 1 Life. Rewards BloonjaminsIcon175 and one 2-0-4 Tack Shooter.

512. January 18 / January 19, 2020 - "Blue" (Muddy Puddles, Easy, Deflation, Faster MOABs, Increased MOAB Health) - Glue Gunners (infinite), Monkey Villages (infinite), survive Round 40 to Round 40, $35,450 Starting Cash, 200 Lives. Rewards BloonjaminsIcon80 and one 2-0-3 Monkey Village.

513. January 19 / January 20, 2020 - "Blue Fire" (Alpine Run, Medium, Standard, 3-Player Co-Op) - Gwendolin, Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $500 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Glue Trap.

514. January 20 / January 21, 2020 - ":)" (Logs, Easy, Deflation, Faster MOABs, Decreased Ceramic Health, Increased MOAB Health, No Monkey Knowledge, No Selling, All Bloons Regrow) - Selectable Hero, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), max of 1 towers/heroes at any time, survive Round 63 to Round 63, $8,000 Starting Cash, 250 Lives. Rewards BloonjaminsIcon80 and one 3-2-0 Engineer Monkey.

515. January 21 / January 22, 2020 - "Dart Monkey Is Key" (#Ouch, Hard, CHIMPS, Faster MOABs, Increased Ceramic Health, Decreased MOAB Health, No Lives Lost, No Powers) - Ezili, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 99 towers/heroes at any time, survive Round 100 to Round 100, $80,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one 0-0-0 Dart Monkey.

516. January 22 / January 23, 2020 - "Tanky" (Cubism, Hard, Standard, 4-Player Co-Op) - Captain Churchill, Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one MOAB Mine.

517. January 23 / January 24, 2020 - "Battlefrog79's Challenge" (Spice Islands, Medium, Standard, Slower Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Lives Lost, No Selling) - Captain Churchill, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (up to 3), Tack Shooters (infinite), Ice Monkeys (up to 3), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (up to 4), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (up to 3), Spike Factories (infinite), Monkey Villages (infinite), survive Round 241 to Round 241, $61,234 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one 1-0-3 Ice Monkey.

518. January 24 / January 25, 2020 - "Friday Stinger; Spibo's Challenge" (Winter Park, Easy, Alternate Bloons Rounds, Increased Ceramic Health, No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Benjamin, Druids (infinite), survive Round 39 to Round 60, $20,502 Starting Cash, 37,473 Lives. Rewards BloonjaminsIcon150 and one 2-3-0 Druid.

519. January 25 / January 26, 2020 - "Hmmmmmmm" (Carved, Medium, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Benjamin, Bomb Shooters (up to 1), Glue Gunners (up to 2), Monkey Aces (up to 3), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 2), Alchemists (up to 1), Spike Factories (up to 2), Monkey Villages (up to 1), max of 5 towers/heroes at any time, survive Round 25 to Round 85, $3,927 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one Super Monkey Storm.

520. January 26 / January 27, 2020 - "First CHIMPS (402 Ninja + 015 Druid)" (Logs, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Obyn Greenfoot, Monkey Subs (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 6), Monkey Villages (up to 1), Engineer Monkeys (up to 1), survive Round 6 to Round 100, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon175 and one 0-1-4 Druid.

521. January 27 / January 28, 2020 - "Olive's Challenge" (End of the Road, Hard, Alternate Bloons Rounds, Faster Bloons, Faster MOABs, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Regrow) - Selectable Hero, Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Spike Factories (infinite), survive Round 59 to Round 60, $40,100 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one 0-1-3 Super Monkey.

522. January 28 / January 29, 2020 - "Budget Defense" (Cubism, Easy, Standard, No Continues, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, Dart Monkeys (up to 2), Boomerang Monkeys (up to 1), Bomb Shooters (up to 2), Tack Shooters (up to 2), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 2), Monkey Subs (up to 2), Monkey Buccaneers (up to 1), Monkey Aces (up to 2), Heli Pilots (up to 2), Mortar Monkeys (up to 2), Wizard Monkeys (up to 1), Super Monkeys (up to 2), Ninja Monkeys (up to 2), Alchemists (up to 2), Druids (up to 1), Banana Farms (up to 2), Spike Factories (up to 1), max of 2 towers/heroes at any time, survive Round 36 to Round 36, $650 Starting Cash, 60 Lives. Rewards BloonjaminsIcon80 and one 0-2-2 Boomerang Thrower.

523. January 29 / January 30, 2020 - "Found 63" (Monkey Meadow, Medium, Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 63 to Round 63, $11,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one Cash Drop.

524. January 30 / January 31, 2020 - "Impoppable Plus By Ricky" (Monkey Meadow, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased MOAB Health, No Lives Lost, No Monkey Knowledge) - Striker Jones, Dart Monkeys (up to 3), Boomerang Monkeys (up to 3), Bomb Shooters (up to 3), Wizard Monkeys (up to 1), Banana Farms (up to 4), Engineer Monkeys (up to 3), survive Round 6 to Round 100, $1,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon110 and one 1-2-0 Engineer Monkey.

525. January 31 / February 1, 2020 - "Friday Stinger; Its Time TO Make It Shine" (Haunted, Medium, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), survive Round 63 to Round 63, $44,244 Starting Cash, 100 Lives. Rewards BloonjaminsIcon150 and one 3-2-0 Alchemist.

526. February 1 / February 2, 2020 - "Unnaturally Good" (Haunted, Hard, Deflation, Faster Bloons) - Sniper Monkeys (infinite), Monkey Subs (infinite), max of 2 towers/heroes at any time, survive Round 69 to Round 69, $18,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon80 and one Glue Trap.

527. February 2 / February 3, 2020 - "Kiwifreezer101's Challenge" (Cubism, Easy, Double HP MOABs, 4-Player Co-Op) - Selectable Hero, Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 9 to Round 61, $532 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Heli Pilot.

528. February 3 / February 4, 2020 - "Tronix's Challenge" (Workshop, Medium, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Powers, All Bloons Camo, All Bloons Regrow) - Obyn Greenfoot, Bomb Shooters (up to 1), Super Monkeys (up to 1), Alchemists (up to 3), Monkey Villages (up to 2), survive Round 57 to Round 64, $37,698 Starting Cash, 100 Lives. Rewards BloonjaminsIcon90 and one MOAB Mine.

529. February 4 / February 5, 2020 - "Jerry Ez Challenge" (Frozen Over, Hard, Deflation, No Continues, No Lives Lost) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 144 to Round 144, $1,000,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one 2-1-0 Glue Gunner.

530. February 5 / February 6, 2020 - "Redkahuna56482's Challenge" (Moon Landing, Easy, Standard, 2-Player Co-Op) - Ezili, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (up to X), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 59, $550 Starting Cash, 111 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Ice Monkey.

531. February 6 / February 7, 2020 - "Underground Mayhem" (Underground, Medium, Apopalypse, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health) - Obyn Greenfoot, Dart Monkeys (infinite), Glue Gunners (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Alchemists (infinite), Druids (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 65, $4,100 Starting Cash, 250 Lives. Rewards BloonjaminsIcon100 and one 0-1-1 Druid.

532. February 7 / February 8, 2020 - "Friday Stinger; Dont Try Challenge (With Reduced Speed)" (Rake, Easy, Deflation, Slower Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Powers, All Bloons Camo, All Bloons Regrow) - Striker Jones, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (infinite), Glue Gunners (up to 1), Sniper Monkeys (up to 3), Monkey Subs (up to 3), Monkey Buccaneers (up to 3), Monkey Aces (up to 3), Heli Pilots (up to 3), Mortar Monkeys (up to 3), Wizard Monkeys (up to 3), Super Monkeys (up to 3), Ninja Monkeys (up to 3), Alchemists (up to 3), Druids (up to 3), Banana Farms (up to 8), Spike Factories (up to 8), survive Round 95 to Round 65, $100,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one Monkey Boost.

533. February 8 / February 9, 2020 - "Off The Coast Ambush" (Off The Coast, Hard, Reverse, Slower Bloons, Faster MOABs, Increased MOAB Health, No Monkey Knowledge) - Gwendolin, Dart Monkeys (up to 13), Tack Shooters (up to 2), Sniper Monkeys (up to 5), Monkey Buccaneers (up to 6), Spike Factories (up to 2), Monkey Villages (up to 1), survive Round 10 to Round 85, $2,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon95 and one 2-0-1 Dart Monkey.

534. February 9 / February 10, 2020 - "By Thatguypaper" (In The Loop, Easy, Standard, 3-Player Co-Op) - Quincy, Dart Monkeys (infinite), Bomb Shooters (infinite), Ninja Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $300 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-3-2 Monkey Ace.

535. February 10 / February 11, 2020 - "Really Fast Boi" (Logs, Easy, Deflation, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Lives Lost) - Pat Fusty, Monkey Subs (up to 4), Monkey Aces (up to 3), Spike Factories (up to 3), survive Round 200 to Round 200, $1,000,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon105 and one MOAB Mine.

536. February 11 / February 12, 2020 - "Alt Modes Call For Alt Strategies" (Streambed, Hard, Alternate Bloons Rounds, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Monkey Knowledge, All Bloons Camo, All Bloons Regrow) - Striker Jones, Dart Monkeys (infinite), Boomerang Monkeys (up to 3), Bomb Shooters (up to 4), Ice Monkeys (up to 1), Glue Gunners (up to 1), Monkey Subs (up to 2), Alchemists (up to 4), Banana Farms (up to 4), Monkey Villages (up to 1), Engineer Monkeys (up to 2), survive Round 60 to Round 80, $45,000 Starting Cash, 500 Lives. Rewards BloonjaminsIcon110 and one 0-2-1 Bomb Shooter.

537. February 12 / February 13, 2020 - "Haunted Darts" (Haunted, Medium, Standard, 2-Player Co-Op) - Pat Fusty, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Monkey Subs (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Road Spikes.

538. February 13 / February 14, 2020 - "Glass Cannon MOABs" (End of the Road, Hard, Reverse, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Monkey Knowledge) - Captain Churchill, Dart Monkeys (infinite), Monkey Subs (infinite), Wizard Monkeys (infinite), Engineer Monkeys (infinite), survive Round 6 to Round 65, $1,000 Starting Cash, 50 Lives. Rewards BloonjaminsIcon85 and one 1-1-0 Wizard Monkey.

539. February 14 / February 15, 2020 - "Friday Stinger; Those Are Bad Towers(Except Vil And Snip)" (End of the Road, Hard, Standard, Faster Bloons, Decreased Ceramic Health, Increased MOAB Health, No Monkey Knowledge, No Powers, All Bloons Regrow) - Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 2), Sniper Monkeys (up to 1), Monkey Villages (up to 1), max of 6 towers/heroes at any time, survive Round 98 to Round 99, $123,456 Starting Cash, 2 Lives. Rewards BloonjaminsIcon150 and one Cash Drop.

540. February 15 / February 16, 2020 - "Target Acquired" (Park Path, Hard, Standard, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, All Bloons Camo, All Bloons Regrow) - Hero / Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 20 to Round 80, $25,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one 2-0-2 Boomerang Thrower.

541. February 16 / February 17, 2020 - "Warm Ending" (End of the Road, Medium, Standard, 3-Player Co-Op) - Gwendolin, Tack Shooters (infinite), Glue Gunners (infinite), Heli Pilots (infinite), Alchemists (infinite), max of 16 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 2-3-0 Tack Shooter.

542. February 17 / February 18, 2020 - "Bricks Ahoy" (Another Brick, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, No Monkey Knowledge) - Ezili, Boomerang Monkeys (infinite), Tack Shooters (infinite), Monkey Aces (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 8 to Round 60, $1,900 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 2-1-0 Spike Factory.

543. February 18 / February 19, 2020 - "Impossible" (Carved, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 10 to Round 60, $460 Starting Cash, 1 Life. Rewards BloonjaminsIcon80.

544. February 19 / February 20, 2020 - "Water Park" (Park Path, Hard, Standard, 4-Player Co-Op) - Glue Gunners (up to 4), Sniper Monkeys (up to 4), Monkey Buccaneers (up to 4), Ninja Monkeys (up to 4), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Glue Gunner.

545. February 20 / February 21, 2020 - "Slow And Heavy, By Bloonguy322" (Cracked, Hard, Reverse, Slower Bloons, Faster MOABs, Increased Ceramic Health, No Monkey Knowledge) - Pat Fusty, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Heli Pilots (infinite), Monkey Villages (infinite), survive Round 20 to Round 80, $2,000 Starting Cash, 80 Lives. Rewards BloonjaminsIcon130 and one 2-1-0 Heli Pilot.

546. February 21 / February 22, 2020 - "Friday Stinger; Adoras Castle Defense" (Adora's Temple, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Adora, Dart Monkeys (up to 6), Boomerang Monkeys (up to 5), Glue Gunners (up to 1), Sniper Monkeys (up to 2), Monkey Buccaneers (up to 1), Mortar Monkeys (up to 2), Wizard Monkeys (up to 1), Alchemists (up to 1), survive Round 6 to Round 60, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 2-2-0 Monkey Buccaneer.

547. February 22 / February 23, 2020 - "Pirat Party" (Off The Coast, Medium, Standard, Increased Ceramic Health, Increased MOAB Health) - Captain Churchill, Dart Monkeys (up to 1), Monkey Buccaneers (up to 4), Ninja Monkeys (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon110 and one Thrive.

548. February 23 / February 24, 2020 - "Player's Challenge" (Monkey Meadow, Easy, Standard, 2-Player Co-Op) - Obyn Greenfoot, Bomb Shooters (infinite), Tack Shooters (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 50, $200 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one Cash Drop.

549. February 24 / February 25, 2020 - "How It All Goes Down" (Downstream, Hard, Alternate Bloons Rounds, Faster Bloons, Slower MOABs, Decreased Ceramic Health, Increased MOAB Health, No Monkey Knowledge) - Gwendolin, Dart Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Monkey Subs (up to 1), Druids (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 70, $1,750 Starting Cash, 350 Lives. Rewards BloonjaminsIcon120 and one 0-2-1 Monkey Sub.

550. February 25 / February 26, 2020 - "Can You See Me?" (Frozen Over, Hard, Reverse, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, All Bloons Camo) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 5 towers/heroes at any time, survive Round 5 to Round 90, $2,185 Starting Cash, 125 Lives. Rewards BloonjaminsIcon150 and one 0-2-3 Monkey Village.

551. February 26 / February 27, 2020 - "Sharp Shooter's" (Park Path, Hard, Double HP MOABs, 3-Player Co-Op) - Quincy, Dart Monkeys (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one Tech Bot.

552. February 27 / February 28, 2020 - "Duowinsemin's Challenge" (Winter Park, Medium, Standard, Faster Bloons, Decreased Ceramic Health, Increased MOAB Health, No Monkey Knowledge, No Powers) - 4-1-2 Dart Monkeys (infinite), 0-5-2 Boomerang Monkeys (infinite), Bomb Shooters (infinite), 2-4-4 Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), 2-5-2 Monkey Aces (infinite), 3-4-3 Heli Pilots (infinite), Mortar Monkeys (infinite), 0-4-2 Wizard Monkeys (infinite), 0-5-3 Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 40 to Round 63, $20,000 Starting Cash, 10 Lives. Rewards BloonjaminsIcon110 and one Time Stop.

553. February 28 / February 29, 2020 - "Friday Stinger; Icy Glue Pt1" (Cracked, Medium, Standard, Slower Bloons, Slower MOABs, Increased Ceramic Health, Decreased MOAB Health, No Continues, No Monkey Knowledge, No Powers) - Ice Monkeys (up to 1), Glue Gunners (up to 2), survive Round 55 to Round 61, $6,500 Starting Cash, 3,640 Lives. Rewards BloonjaminsIcon140 and one Pontoon.

554. February 29 / March 1, 2020 - "Jona Vajen's Challenge" (Logs, Hard, Standard, Increased Ceramic Health, Increased MOAB Health) - Captain Churchill, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 63 to Round 63, $18,000 Starting Cash, 163 Lives. Rewards BloonjaminsIcon115 and one 1-0-1 Ice Monkey.

555. March 1 / March 2, 2020 - "Dartmaster5531's Challenge" (Carved, Hard, Standard, 4-Player Co-Op) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (infinite), survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 2-3-0 Monkey Village.

556. March 2 / March 3, 2020 - "Scary Front" (Haunted, Hard, Impoppable, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Lives Lost, No Monkey Knowledge) - Adora, 2-3-2 Dart Monkeys (infinite), 2-2-4 Tack Shooters (up to 2), 2-3-2 Monkey Buccaneers (up to 3), 4-2-2 Alchemists (up to 1), 2-0-0 Banana Farms (up to 1), 2-3-4 Engineer Monkeys (up to 3), survive Round 33 to Round 62, $12,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 2-0-2 Tack Shooter.

557. March 3 / March 4, 2020 - "Stall Team, Unite!" (Cracked, Hard, Reverse, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, No Monkey Knowledge, All Bloons Camo, All Bloons Regrow) - Striker Jones, 2-5-2 Dart Monkeys (infinite), 2-3-5 Ice Monkeys (infinite), 0-2-4 Glue Gunners (infinite), 4-0-2 Sniper Monkeys (up to 1), 0-5-5 Mortar Monkeys (up to 1), 3-0-2 Super Monkeys (infinite), Spike Factories (infinite), 2-3-2 Monkey Villages (infinite), survive Round 85 to Round 90, $155,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 2-1-0 Spike Factory.

558. March 4 / March 5, 2020 - "Dhud384's Challenge" (Cubism, Easy, Standard, 2-Player Co-Op) - Selectable Hero, Dart Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 2-0-3 Spike Factory.

559. March 5 / March 6, 2020 - "Ultratoxic183's Hard" (Monkey Meadow, Hard, Standard, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Lives Lost, No Monkey Knowledge) - Obyn Greenfoot, Dart Monkeys (up to 1), Bomb Shooters (infinite), Heli Pilots (up to 1), 3-3-3 Wizard Monkeys (up to 2), 4-4-4 Super Monkeys (up to 1), Ninja Monkeys (up to 2), Alchemists (infinite), 2-5-2 Banana Farms (infinite), survive Round 40 to Round 50, $7,650 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 0-2-2 Wizard Monkey.

560. March 6 / March 7, 2020 - "Exspensive Gang" (Another Brick, Hard, Alternate Bloons Rounds, Faster MOABs, Decreased Ceramic Health, No Continues, No Selling) - Benjamin, Dart Monkeys (up to 2), Heli Pilots (infinite), Super Monkeys (infinite), Monkey Villages (infinite), survive Round 5 to Round 60, $2,500 Starting Cash, 300 Lives. Rewards BloonjaminsIcon120 and one Cash Drop.

561. March 7 / March 8, 2020 - "A True Hero" (End of the Road, Hard, Impoppable, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, No Monkey Knowledge, No Powers) - 2-2-2 Dart Monkeys (infinite), 1-1-1 Boomerang Monkeys (infinite), 1-1-1 Bomb Shooters (infinite), 1-1-1 Tack Shooters (infinite), 1-1-1 Ice Monkeys (infinite), 1-1-1 Glue Gunners (up to 1), 1-1-1 Sniper Monkeys (infinite), 1-1-1 Monkey Subs (infinite), 1-1-1 Monkey Buccaneers (infinite), 1-1-1 Monkey Aces (up to 1), 1-1-1 Heli Pilots (infinite), 1-1-1 Mortar Monkeys (infinite), 1-1-1 Wizard Monkeys (infinite), 1-0-0 Super Monkeys (up to 1), 1-1-1 Ninja Monkeys (infinite), 5-0-0 Alchemists (infinite), 1-1-1 Druids (infinite), 5-2-5 Banana Farms (infinite), 5-2-0 Spike Factories (up to 1), 2-5-4 Monkey Villages (up to 1), 0-5-0 Engineer Monkeys (infinite), survive Round 1 to Round 40, $45,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 3-1-0 Spike Factory.

562. March 8 / March 9, 2020 - "Strikers Tree" (Tree Stump, Medium, Standard, 4-Player Co-Op) - Hero / Selectable Hero, Dart Monkeys (up to 5), Boomerang Monkeys (up to 3), Bomb Shooters (up to 4), Tack Shooters (up to 10), Ice Monkeys (infinite), Ninja Monkeys (up to 1), Spike Factories (up to 2), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one Cash Drop.

563. March 9 / March 10, 2020 - "Spring Madness" (Spring Spring, Hard, Alternate Bloons Rounds, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health) - Obyn Greenfoot, 0-5-2 Dart Monkeys (infinite), 2-5-5 Tack Shooters (infinite), 2-2-5 Glue Gunners (infinite), 5-2-2 Sniper Monkeys (infinite), 3-3-3 Mortar Monkeys (infinite), 3-3-3 Wizard Monkeys (infinite), 5-2-2 Alchemists (infinite), survive Round 25 to Round 50, $8,700 Starting Cash, 10 Lives. Rewards BloonjaminsIcon120 and one 2-2-0 Wizard Monkey.

564. March 10 / March 11, 2020 - "Purple Popping Power" (Monkey Meadow, Hard, Impoppable, Faster Bloons, Increased MOAB Health, No Lives Lost, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Super Monkeys (infinite), survive Round 62 to Round 62, $42,909 Starting Cash, 1 Life. Rewards BloonjaminsIcon75 and one 0-2-2 Super Monkey.

565. March 11 / March 12, 2020 - "Should Be Easy" (Park Path, Medium, Reverse, 3-Player Co-Op, Faster Bloons / Slower Bloons, Faster MOABs / Slower MOABs, Increased Ceramic Health / Decreased Ceramic Health, Increased MOAB Health / Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Adora, Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one Road Spikes.

566. March 12 / March 13, 2020 - "No" (Spring Spring, Hard, Deflation, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Powers, All Bloons Camo, All Bloons Regrow) - Striker Jones, 5-5-3 Monkey Aces (up to 4), 2-2-5 Heli Pilots (up to 1), 0-0-3 Mortar Monkeys (up to 1), max of 5 towers/heroes at any time, survive Round 76 to Round 76, $100,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one Thrive.

567. March 13 / March 14, 2020 - "Friday Stinger; Cash Staaaaarve" (Carved, Hard, Half Cash, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), 5-3-5 Sniper Monkeys (infinite), Monkey Subs (infinite), 5-4-2 Monkey Buccaneers (infinite), Monkey Aces (infinite), 5-3-5 Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), 5-5-2 Alchemists (infinite), 5-3-5 Druids (infinite), Spike Factories (infinite), 5-5-2 Monkey Villages (infinite), 5-5-3 Engineer Monkeys (infinite), survive Round 3 to Round 100, $325 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and one 1-3-0 Tack Shooter.

568. March 14 / March 15, 2020 - "Bloons Throwback Defense 3" (Monkey Meadow, Hard, Impoppable, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - 4-0-2 Dart Monkeys (infinite), 2-0-2 Boomerang Monkeys (infinite), 1-2-2 Bomb Shooters (infinite), 1-3-0 Tack Shooters (infinite), 1-1-1 Ice Monkeys (infinite), 2-2-0 Super Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 0-3-2 Boomerang Monkey.

569. March 15 / March 16, 2020 - "Explosives Only" (Frozen Over, Easy, Standard, 2-Player Co-Op) - Striker Jones, Bomb Shooters (up to 2), Ice Monkeys (up to 4), Glue Gunners (up to 4), Monkey Buccaneers (up to 2), Mortar Monkeys (up to 2), Banana Farms (up to 6), Monkey Villages (up to 6), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Alchemist.

570. March 16 / March 17, 2020 - "Oops! All Camo" (Cubism, Medium, Alternate Bloons Rounds, No Monkey Knowledge, No Powers, All Bloons Camo) - 5-1-5 Sniper Monkeys (up to 3), 5-2-5 Monkey Aces (up to 2), 5-2-5 Heli Pilots (up to 1), 5-5-2 Super Monkeys (up to 1), 0-0-0 Ninja Monkeys (up to 1), Banana Farms (infinite), survive Round 1 to Round 50, $500 Starting Cash, 150 Lives. Rewards BloonjaminsIcon95 and one Monkey Farmer.

571. March 17 / March 18, 2020 - "Camo Detection Who?" (Monkey Meadow, Hard, Standard, No Powers, No Selling, All Bloons Camo) - Gwendolin, Boomerang Monkeys (up to 3), Glue Gunners (up to 3), Druids (up to 3), Monkey Villages (up to 1), max of 8 towers/heroes at any time, survive Round 1 to Round 85, $4,500 Starting Cash, 50 Lives. Rewards BloonjaminsIcon100 and one 1-3-0 Glue Gunner.

572. March 18 / March 19, 2020 - "Speed Loons And Defenders" (Alpine Run, Easy, Standard, 2-Player Co-Op) - Quincy, Dart Monkeys (infinite), Tack Shooters (infinite), Sniper Monkeys (up to 2), Heli Pilots (up to 2), Wizard Monkeys (up to 3), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $550 Starting Cash, 125 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Druid.

573. March 19 / March 20, 2020 - "A Challenge...." (End of the Road, Medium, Standard, Faster Bloons, Faster MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - 4-2-4 Bomb Shooters (up to 1), 1-3-4 Glue Gunners (up to 1), 4-3-2 Wizard Monkeys (up to 1), 3-3-3 Super Monkeys (up to 1), 4-3-2 Monkey Villages (up to 2), max of 6 towers/heroes at any time, survive Round 90 to Round 95, $45,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one Time Stop.

574. March 20 / March 21, 2020 - "Friday Stinger; A Truly Unorthodox Challenge" (Muddy Puddles, Hard, Reverse, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Monkey Knowledge, No Powers) - Ezili, 5-5-0 Dart Monkeys (infinite), 0-5-2 Boomerang Monkeys (infinite), 0-2-5 Sniper Monkeys (infinite), 0-5-5 Monkey Subs (infinite), 5-2-0 Super Monkeys (up to 1), 5-2-0 Ninja Monkeys (infinite), 4-2-0 Alchemists (infinite), 2-0-5 Druids (infinite), 0-3-2 Banana Farms (up to 1), 2-0-5 Spike Factories (infinite), survive Round 6 to Round 40, $3,200 Starting Cash, 170 Lives. Rewards BloonjaminsIcon120 and one 2-2-2 Ninja Monkey.

575. March 21 / March 22, 2020 - "Underused Tower" (Spice Islands, Hard, Double HP MOABs, Slower MOABs, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Hero / Selectable Hero, 5-4-4 Ice Monkeys (infinite), 5-5-2 Heli Pilots (infinite), max of 2 towers/heroes at any time, survive Round 60 to Round 60, $113,410 Starting Cash, 1 Life. Rewards BloonjaminsIcon75 and one 0-3-0 Tack Shooter.

576. March 22 / March 23, 2020 - "Adrakyara's Challenge" (Logs, Medium, Standard, 3-Player Co-Op) - Gwendolin, Ice Monkeys (infinite), Glue Gunners (infinite), Ninja Monkeys (up to 6), Druids (infinite), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one Camo Trap.

577. March 23 / March 24, 2020 - "Happy Regrow Farming" (Four Circles, Hard, CHIMPS, Slower Bloons, Increased Ceramic Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - 3-0-0 Druids (up to 2), 2-2-5 Spike Factories (up to 1), max of 3 towers/heroes at any time, survive Round 76 to Round 76, $47,075 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one Camo Trap.

578. March 24 / March 25, 2020 - "Lots Of Range" (KartsNDarts, Hard, Standard, No Monkey Knowledge) - Captain Churchill, 0-0-5 Dart Monkeys (infinite), 0-0-5 Boomerang Monkeys (infinite), 5-5-0 Tack Shooters (infinite), 5-0-0 Wizard Monkeys (infinite), 0-5-2 Super Monkeys (infinite), 0-0-5 Spike Factories (infinite), 2-5-0 Monkey Villages (infinite), 0-5-0 Engineer Monkeys (infinite), survive Round 15 to Round 80, $1,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 0-0-3 Dart Monkey.

579. March 25 / March 26, 2020 - "Camo Challenge" (Four Circles, Easy, Standard, 2-Player Co-Op, No Monkey Knowledge) - Quincy, Dart Monkeys (up to 4), Sniper Monkeys (up to 2), Banana Farms (up to 2), Monkey Villages (up to 2), max of 50 towers/heroes at any time, survive Round 1 to Round 40, $325 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Engineer Monkey.

580. March 26 / March 27, 2020 - "Stuck In Third Gear" (Geared, Hard, Standard, Slower Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Monkey Knowledge) - Striker Jones, 3-3-3 Dart Monkeys (up to 3), 3-3-3 Boomerang Monkeys (up to 3), 3-3-3 Bomb Shooters (up to 3), 3-3-3 Glue Gunners (up to 3), 3-3-3 Sniper Monkeys (up to 3), 3-3-3 Monkey Aces (up to 3), 3-3-3 Mortar Monkeys (up to 3), 3-3-3 Super Monkeys (up to 3), 3-3-3 Alchemists (up to 3), 3-3-3 Druids (up to 3), 3-3-3 Banana Farms (up to 3), 3-3-3 Monkey Villages (up to 3), max of 33 towers/heroes at any time, survive Round 33 to Round 79, $9,999 Starting Cash, 66 Lives. Rewards BloonjaminsIcon130 and one 0-3-0 Heli Pilot.

581. March 27 / March 28, 2020 - "Friday Stinger; Ice Challenges Are Not Cool Enough" (Cracked, Hard, Double HP MOABs, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), survive Round 41 to Round 50, $5,444 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 3-0-1 Alchemist.

582. March 28 / March 29, 2020 - "The Power Of Money" (Spice Islands, Hard, Impoppable, Increased Ceramic Health, Increased MOAB Health, No Lives Lost) - Adora, 3-3-3 Dart Monkeys (infinite), 2-5-2 Ice Monkeys (infinite), Glue Gunners (infinite), 2-5-2 Sniper Monkeys (infinite), 5-0-0 Monkey Subs (infinite), 2-2-5 Monkey Buccaneers (infinite), 2-5-2 Heli Pilots (infinite), 2-2-5 Alchemists (infinite), 2-2-5 Banana Farms (infinite), Monkey Villages (infinite), survive Round 18 to Round 80, $17,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon140 and one 0-0-3 Monkey Buccaneer.

583. March 29 / March 30, 2020 - "._.S Challenge" (Cracked, Easy, Standard, 2-Player Co-Op) - Selectable Hero, 2-2-5 Glue Gunners (up to 1), 2-2-5 Sniper Monkeys (infinite), 2-2-5 Monkey Aces (up to 1), 5-0-2 Heli Pilots (up to 1), Banana Farms (infinite), 2-5-2 Monkey Villages (up to 1), max of 50 towers/heroes at any time, survive Round 10 to Round 69, $750 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Energizing Totem.

584. March 30 / March 31, 2020 - "Mad Monkeys" (Monkey Meadow, Hard, Impoppable, Faster Bloons, Faster MOABs, Increased Ceramic Health, Increased MOAB Health, No Lives Lost, No Monkey Knowledge) - Quincy, 5-2-5 Dart Monkeys (up to 2), 2-5-2 Boomerang Monkeys (infinite), 2-2-5 Glue Gunners (up to 1), 5-2-2 Sniper Monkeys (up to 1), 2-2-5 Mortar Monkeys (up to 1), 5-2-2 Banana Farms (up to 3), 5-5-2 Monkey Villages (up to 2), survive Round 6 to Round 80, $1,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 0-2-3 Dart Monkey.

585. March 31 / April 1, 2020 - "And Around We Go" (Moon Landing, Hard, Impoppable, Faster Bloons, Faster MOABs, No Lives Lost) - Gwendolin, 5-2-2 Boomerang Monkeys (infinite), 2-2-5 Bomb Shooters (infinite), 5-2-2 Mortar Monkeys (infinite), 2-2-5 Wizard Monkeys (infinite), survive Round 3 to Round 80, $1,850 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 0-2-2 Wizard Monkey.

586. April 1 / April 2, 2020 - "The Not Hard Challenge" (Cubism, Medium, Standard, 3-Player Co-Op) - Benjamin, Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Sniper Monkeys (up to 2), Heli Pilots (infinite), Mortar Monkeys (up to 2), Wizard Monkeys (up to 1), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Monkey Villages (up to 4), Engineer Monkeys (up to 4), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 2-0-3 Dart Monkey.

587. April 2 / April 3, 2020 - "Attack Of The Chimps" (Tree Stump, Hard, CHIMPS, Faster Bloons, Faster MOABs, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Hero / Selectable Hero, 2-2-5 Dart Monkeys (infinite), 0-5-2 Boomerang Monkeys (infinite), 5-2-2 Glue Gunners (infinite), 2-5-2 Wizard Monkeys (infinite), Monkey Villages (infinite), 5-3-2 Engineer Monkeys (infinite), survive Round 6 to Round 80, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 0-2-2 Dart Monkey.

588. April 3 / April 4, 2020 - "Friday Stinger; CHIMPS But 20% Easier" (#Ouch, Hard, CHIMPS, Slower Bloons, Slower MOABs, Decreased Ceramic Health, Decreased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 6 to Round 100, $780 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one 2-3-0 Ninja Monkey.

589. April 4 / April 5, 2020 - "CHIMPS On The Run" (Downstream, Hard, CHIMPS, Faster Bloons, Slower MOABs, Decreased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Quincy, 5-2-2 Tack Shooters (infinite), 2-5-2 Monkey Aces (infinite), 5-2-0 Heli Pilots (infinite), 2-5-5 Super Monkeys (infinite), 2-5-5 Alchemists (infinite), 2-5-2 Spike Factories (infinite), survive Round 20 to Round 85, $3,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and Eggs40.

590. April 5 / April 6, 2020 - "Hearts And Darts" (Park Path, Easy, Standard, 2-Player Co-Op, All Bloons Regrow) - Quincy, Dart Monkeys (infinite), Tack Shooters (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 50 towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon130 and one 2-3-0 Boomerang Monkey.

591. April 6 / April 7, 2020 - "Attack Of The Chimps, The Finale" (Spillway, Hard, CHIMPS, Slower Bloons, Slower MOABs, Increased Ceramic Health, Increased MOAB Health, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Artillery Battery, 5-2-2 Dart Monkeys (infinite), 5-2-2 Monkey Subs (infinite), Monkey Aces (infinite), Heli Pilots (infinite), 2-2-5 Ninja Monkeys (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 70, $1,100 Starting Cash, 1 Life. Rewards BloonjaminsIcon110 and 40Eggs.

592. April 7 / April 8, 2020 - "My First Black Border!1" (Logs, Hard, CHIMPS, No Continues, No Monkey Knowledge, No Powers, No Selling) - 1-0-2 Dart Monkeys (up to 1), survive Round 6 to Round 10, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one Tech Bot.

593. April 8 / April 9, 2020 - "Tabea Heynen's Challenge" (Downstream, Medium, Standard, 4-Player Co-Op) - Gwendolin, Sniper Monkeys (up to 2), Monkey Buccaneers (infinite), Wizard Monkeys (up to 2), Ninja Monkeys (infinite), Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 2 to Round 60, $175 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Sniper Monkey.

594. April 9 / April 10, 2020 - "There's No Limit To Speed" (Monkey Meadow, Hard, CHIMPS, Faster Bloons (500%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Hero / Selectable Hero, Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), Monkey Villages (up to 1), Engineer Monkeys (up to 1), survive Round 1 to Round 2, $250 Starting Cash, 1 Life. Rewards BloonjaminsIcon65 and one 0-0-0 Dart Monkey.

595. April 10 / April 11, 2020 - "Friday Stinger; Liar Man Redeems Himself" (End of the Road, Hard, Alternate Bloons Rounds, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Bomb Shooters (up to 1), Monkey Aces (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), max of 4 towers/heroes at any time, survive Round 6 to Round 100, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon300 and Eggs90.

596. April 11 / April 12, 2020 - "Some Semi Origional Rounds" (Logs, Easy, Standard, Faster Bloons (230%), Slower MOABs (69%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Hero / Selectable Hero, Dart Monkeys (infinite), Monkey Buccaneers (infinite), Druids (infinite), Engineer Monkeys (infinite), max of 6 towers/heroes at any time, survive Round 15 to Round 94, $1,250 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 1-4-0 Monkey Buccaneer.

597. April 12 / April 13, 2020 - "Foxbrogaming's Challenge" (Monkey Meadow, Easy, Standard, 2-Player Co-Op) - Selectable Hero, Dart Monkeys (infinite), Sniper Monkeys (up to 6), Wizard Monkeys (up to 2), Ninja Monkeys (up to 2), Alchemists (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and Eggs25.

598. April 13 / April 14, 2020 - "Lightninglight's Challenge" (Park Path, Easy, CHIMPS, Faster Bloons (500%), Increased Ceramic Health (2000%), No Continues) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), 4-4-4 Tack Shooters (infinite), 4-5-5 Ice Monkeys (infinite), 0-5-4 Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), 5-5-3 Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), 5-3-5 Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 9 towers/heroes at any time, survive Round 76 to Round 76, $80,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon65 and one 3-0-1 Tack Shooter.

599. April 14 / April 15, 2020 - "Only 0 Tier Challenge" (Monkey Meadow, Easy, Standard, No Continues, No Monkey Knowledge, No Powers, No Selling) - 0-0-0 Dart Monkeys (infinite), 0-0-0 Boomerang Monkeys (infinite), 0-0-0 Bomb Shooters (infinite), 0-0-0 Tack Shooters (infinite), 0-0-0 Ice Monkeys (infinite), 0-0-0 Glue Gunners (infinite), 0-0-0 Sniper Monkeys (infinite), 0-0-0 Monkey Subs (infinite), 0-0-0 Monkey Buccaneers (infinite), 0-0-0 Monkey Aces (infinite), 0-0-0 Heli Pilots (infinite), 0-0-0 Mortar Monkeys (infinite), 0-0-0 Wizard Monkeys (infinite), 0-0-0 Super Monkeys (infinite), 0-0-0 Ninja Monkeys (infinite), 0-0-0 Alchemists (infinite), 0-0-0 Druids (infinite), 0-0-0 Banana Farms (infinite), 0-0-0 Spike Factories (infinite), 0-0-0 Monkey Villages (infinite), 0-0-0 Engineer Monkeys (infinite), survive Round 4 to Round 58, $969 Starting Cash, 200 Lives. Rewards BloonjaminsIcon85 and one 3-2-0 Heli Pilot.

600. April 15 / April 16, 2020 - "..Ryanmf 44..'s Challenge" (Tree Stump, Medium, Standard, 4-Player Co-Op) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Bomb Shooter.

601. April 16 / April 17, 2020 - "Some Selling" (Spice Islands, Hard, Reverse, Faster Bloons (200%), Faster MOABs (150%), Increased Ceramic Health (763%), Increased MOAB Health (330%), No Lives Lost) - [[hacker, 0-5-2 Tack Shooters (up to 3), 3-1-2 Mortar Monkeys (up to 1), 4-3-2 Druids (up to 1), 2-5-2 Spike Factories (up to 1), 0-2-4 Engineer Monkeys (up to 2), max of 4 towers/heroes at any time, survive Round 40 to Round 40, $11,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon65 and one 3-0-0 Alchemist.

602. April 17 / April 18, 2020 - "Friday Stinger; Shove Banned" (Adora's Temple, Medium, Double HP MOABs, Faster MOABs (123%), Increased MOAB Health (1835%), No Monkey Knowledge, No Powers, No Selling) - Ice Monkeys (infinite), Glue Gunners (up to 1), Monkey Subs (up to 1), Monkey Aces (up to 1), 5-5-2 Heli Pilots (infinite), max of 4 towers/heroes at any time, survive Round 60 to Round 60, $43,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 1-3-0 Bomb Shooter.

603. April 18 / April 19, 2020 - "Casm2005's Challenge" (Monkey Meadow, Medium, Standard, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - 2-0-2 Dart Monkeys (infinite), 2-0-2 Bomb Shooters (infinite), 2-2-0 Tack Shooters (infinite), 0-2-2 Ice Monkeys (infinite), 2-2-0 Super Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one Time Stop.

604. April 19 / April 20, 2020 - "Bring The Heat" (Cracked, Medium, Standard, 3-Player Co-Op) - Gwendolin, 3-3-5 Boomerang Monkeys (infinite), Bomb Shooters (infinite), 5-2-2 Tack Shooters (infinite), 3-5-3 Monkey Subs (infinite), 3-5-3 Monkey Buccaneers (infinite), 4-5-3 Monkey Aces (infinite), 5-2-2 Heli Pilots (up to 1), Mortar Monkeys (infinite), 3-5-3 Wizard Monkeys (infinite), 5-3-3 Super Monkeys (infinite), 2-2-5 Ninja Monkeys (infinite), 5-3-3 Spike Factories (infinite), Monkey Villages (up to 3), survive Round 1 to Round 60, $XXX,XXX Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Heli Pilot.

605. April 20 / April 21, 2020 - "Shifting Around" (Downstream, Hard, Reverse, Slower Bloons (90%), Slower MOABs (90%), No Monkey Knowledge, No Selling) - Ezili, Dart Monkeys (infinite), 5-2-2 Tack Shooters (infinite), 2-5-2 Heli Pilots (infinite), 2-2-5 Super Monkeys (infinite), 1-5-5 Alchemists (infinite), 5-5-2 Spike Factories (infinite), Monkey Villages (infinite), survive Round 3 to Round 80, $3,600 Starting Cash, 150 Lives. Rewards BloonjaminsIcon100 and one 1-0-1 Super Monkey.

606. April 21 / April 22, 2020 - "Welcome To The Apopalypse" (Off The Coast, Hard, Apopalypse, Faster Bloons (110%), Faster MOABs (120%), No Continues) - Captain Churchill, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), Monkey Villages (infinite), survive Round 5 to Round 70, $2,200 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 2-1-0 Monkey Sub.

607. April 22 / April 23, 2020 - "_Iceless_'s Challenge" (Cubism, Medium, Standard, 2-Player Co-Op) - Selectable Hero, 2-2-2 Dart Monkeys (infinite), 2-2-2 Boomerang Monkeys (infinite), 2-2-2 Bomb Shooters (infinite), 2-2-2 Tack Shooters (infinite), 2-2-2 Ice Monkeys (infinite), 2-2-2 Glue Gunners (infinite), 2-2-2 Sniper Monkeys (infinite), 2-2-2 Monkey Subs (infinite), 2-2-2 Monkey Buccaneers (infinite), 2-2-2 Monkey Aces (infinite), 2-2-2 Heli Pilots (infinite), 2-2-2 Mortar Monkeys (infinite), 2-2-2 Wizard Monkeys (infinite), 2-2-2 Super Monkeys (infinite), 2-2-2 Ninja Monkeys (infinite), 2-2-2 Alchemists (infinite), 2-2-2 Druids (infinite), 2-2-2 Banana Farms (infinite), 2-2-2 Spike Factories (infinite), 2-2-2 Monkey Villages (infinite), 2-2-2 Engineer Monkeys (infinite), survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Cash Drop.

608. April 23 / April 24, 2020 - "Ice, Hot And Shocking Candy" (Candy Falls, Hard, Alternate Bloons Rounds) - Gwendolin, 5-2-2 Dart Monkeys (infinite), 0-5-2 Boomerang Monkeys (infinite), 2-5-2 Bomb Shooters (infinite), 5-2-2 Tack Shooters (infinite), Ice Monkeys (infinite), 3-5-3 Wizard Monkeys (infinite), Alchemists (infinite), survive Round 54 to Round 76, $16,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon100 and one 3-1-0 Druid.

609. April 24 / April 25, 2020 - "Friday Stinger; Let's Cut To The Chase" (Muddy Puddles, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 81 to Round 100, $97,518 Starting Cash, 1 Life. Rewards BloonjaminsIcon125 and one 3-2-0 Sniper Monkey.

610. April 25 / April 26, 2020 - "Churchills Off Island R&R" (Spice Islands, Hard, Double HP MOABs, Faster Bloons (160%), Increased Ceramic Health (200%), No Monkey Knowledge) - Captain Churchill, Dart Monkeys (infinite), 5-1-1 Monkey Subs (infinite), 2-5-2 Monkey Buccaneers (infinite), Alchemists (infinite), 2-5-2 Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 65, $2,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon115 and one 1-3-0 Monkey Buccaneer.

611. April 26 / April 27, 2020 - "Solemnmonk35165's Challenge" (Winter Park, Easy, Standard, 4-Player Co-Op) - Selectable Hero, 2-0-5 Sniper Monkeys (infinite), 2-5-5 Heli Pilots (infinite), 0-2-5 Wizard Monkeys (infinite), 0-4-2 Alchemists (infinite), 5-3-0 Banana Farms (infinite), 2-0-5 Spike Factories (infinite), 0-2-5 Monkey Villages (infinite), 2-0-5 Engineer Monkeys (infinite), survive Round 1 to Round 40, $450 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Super Monkey Storm.

612. April 27 / April 28, 2020 - "Military Funding At Its Finest" (Another Brick, Hard, Impoppable, Faster Bloons (130%), Faster MOABs (130%), Increased Ceramic Health (200%), Increased MOAB Health (200%), No Lives Lost, No Monkey Knowledge) - Striker Jones, Bomb Shooters (up to 10), Sniper Monkeys (up to 3), Monkey Buccaneers (up to 5), Monkey Aces (up to 1), Mortar Monkeys (up to 3), Banana Farms (up to 4), Monkey Villages (up to 3), survive Round 6 to Round 80, $4,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 2-2-0 Bomb Shooter.

613. April 28 / April 29, 2020 - "Round 55, But With Tier 1 Towers" (Chutes, Medium, Standard, No Monkey Knowledge) - 1-1-1 Dart Monkeys (up to 1), 1-1-1 Boomerang Monkeys (up to 1), 1-1-1 Bomb Shooters (up to 1), 1-1-1 Tack Shooters (up to 1), 1-1-1 Ice Monkeys (up to 1), 1-1-1 Glue Gunners (up to 1), 1-1-1 Sniper Monkeys (up to 1), 1-1-1 Monkey Subs (up to 1), 1-1-1 Monkey Buccaneers (up to 1), 1-1-1 Monkey Aces (up to 1), 1-1-1 Heli Pilots (up to 1), 1-1-1 Mortar Monkeys (infinite), 1-1-1 Wizard Monkeys (up to 1), 1-1-1 Super Monkeys (up to 1), 1-1-1 Ninja Monkeys (up to 1), 1-1-1 Alchemists (up to 1), 1-1-1 Druids (up to 1), 1-1-1 Banana Farms (up to 1), 1-1-1 Spike Factories (up to 1), 1-1-1 Monkey Villages (up to 1), 1-1-1 Engineer Monkeys (up to 1), survive Round 55 to Round 55, $50,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon80 and one 1-0-1 Dart Monkey.

614. April 29 / April 30, 2020 - "Lrbowden's Challenge" (Tree Stump, Medium, Standard, 3-Player Co-Op) - Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), survive Round 1 to Round 60, $283 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Wizard Monkey.

615. April 30 / May 1, 2020 - "The Art Of Lite (Yes I Know It's Light" (Monkey Meadow, Medium, Alternate Bloons Rounds, Increased MOAB Health (193%), All Bloons Camo) - Adora, Dart Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (up to 4), Super Monkeys (infinite), Druids (up to 1), survive Round 27 to Round 99, $X9,936 Starting Cash, 7 Lives. Rewards BloonjaminsIcon150 and Monkey Boost.

616. May 1 / May 2, 2020 - "Friday Stinger; Submerge Those Bloons!" (Cubism, Hard, Standard, Faster Bloons (500%), Decreased Ceramic Health (10%), Decreased MOAB Health (5%), No Monkey Knowledge, No Powers) - 5-5-3 Monkey Subs (infinite), max of 6 towers/heroes at any time, survive Round 70 to Round 93, $40,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon150 and one 0-3-2 Monkey Sub.

617. May 2 / May 3, 2020 - "Timing Is Everything" (Rake, Hard, Standard, Faster Bloons (500%), Faster MOABs (235%), Increased Ceramic Health (2000%), Decreased MOAB Health (5%), No Lives Lost, No Monkey Knowledge, No Powers) - Monkey Buccaneers (infinite), max of 1 towers/heroes at any time, survive Round 60 to Round 60, $7,505 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one Tech Bot.

618. May 3 / May 4, 2020 - "Isaiah Polk's Challenge" (Four Circles, Medium, Standard, 4-Player Co-Op, Slower Bloons (99%)) - Gwendolin, Dart Monkeys (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Druids (infinite), survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Ice Monkey.

619. May 4 / May 5, 2020 - "Short Range Assault" (Rake, Hard, Standard, No Monkey Knowledge) - Pat Fusty, 2-5-0 Dart Monkeys (infinite), 4-0-4 Tack Shooters (infinite), 0-5-5 Monkey Subs (infinite), 2-3-3 Wizard Monkeys (infinite), 5-0-5 Super Monkeys (infinite), 5-5-2 Monkey Villages (infinite), survive Round 20 to Round 80, $2,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 1-0-1 Super Monkey.

620. May 5 / May 6, 2020 - "Trickshots" (Cornfield, Hard, Standard, No Lives Lost, No Powers) - Quincy, 5-2-2 Dart Monkeys (infinite), Bomb Shooters (infinite), 2-5-2 Glue Gunners (infinite), 5-2-2 Monkey Aces (infinite), 2-5-2 Ninja Monkeys (infinite), Monkey Villages (infinite), survive Round 50 to Round 80, $20,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon110 and one 3-2-0 Dart Monkey.

621. May 6 / May 7, 2020 - "Battle Park Reincarnation?" (Park Path, Medium, Standard, 2-Player Co-Op) - 2-4-2 Boomerang Monkeys (infinite), 4-4-0 Bomb Shooters (infinite), 4-5-2 Tack Shooters (infinite), 4-4-2 Monkey Subs (infinite), 3-5-2 Monkey Buccaneers (infinite), 4-2-2 Heli Pilots (infinite), 4-4-0 Super Monkeys (infinite), 3-4-3 Ninja Monkeys (infinite), 4-3-0 Banana Farms (infinite), 2-5-0 Monkey Villages (infinite), survive Round 1 to Round 80, $375 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Cash Drop.

622. May 7 / May 8, 2020 - "Fighting Fire With Even More Fire" (Infernal, Hard, Reverse, No Monkey Knowledge) - Gwendolin, 2-2-5 Boomerang Monkeys (infinite), 5-0-5 Sniper Monkeys (infinite), 5-5-2 Monkey Buccaneers (infinite), 2-5-5 Monkey Aces (infinite), Mortar Monkeys (infinite), 2-5-2 Wizard Monkeys (infinite), Alchemists (infinite), 5-2-2 Spike Factories (infinite), survive Round 6 to Round 65, $950 Starting Cash, 100 Lives. Rewards BloonjaminsIcon125 and one 2-0-1 Mortar Monkey.

623. May 8 / May 9, 2020 - "Friday Stinger; The Hero Of The Village!" (Logs, Hard, CHIMPS, No Continues, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, 1-1-1 Dart Monkeys (up to 7), 1-1-1 Boomerang Monkeys (up to 7), 1-1-1 Bomb Shooters (up to 7), 1-1-1 Tack Shooters (up to 7), 1-1-1 Ice Monkeys (up to 7), 1-1-1 Glue Gunners (up to 7), 1-1-1 Sniper Monkeys (up to 7), 1-1-1 Monkey Subs (up to 7), 1-1-1 Monkey Buccaneers (up to 7), 1-1-1 Monkey Aces (up to 7), 1-1-1 Heli Pilots (up to 7), 1-1-1 Mortar Monkeys (up to 7), 1-1-1 Wizard Monkeys (up to 7), 1-1-1 Super Monkeys (up to 7), 1-1-1 Ninja Monkeys (up to 7), 1-1-1 Alchemists (up to 7), 1-1-1 Druids (up to 7), 1-1-1 Spike Factories (up to 7), 1-1-1 Monkey Villages (up to 7), 1-1-1 Engineer Monkeys (up to 7), max of 20 towers/heroes at any time, survive Round 40 to Round 99, $12,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon200 and one 3-0-1 Ninja Monkey.

624. May 9 / May 10, 2020 - "All Of The Support" (Cubism, Hard, CHIMPS, Faster MOABs (200%), Increased MOAB Health (200%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Ice Monkeys (infinite), Glue Gunners (infinite), 2-2-4 Super Monkeys (up to 1), 2-5-2 Ninja Monkeys (infinite), 5-2-2 Alchemists (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 90 to Round 100, $200,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 0-3-0 Glue Gunner.

625. May 10 / May 11, 2020 - "Cabs++'s Challenge" (Candy Falls, Easy, Standard, 2-Player Co-Op) - Selectable Hero, Dart Monkeys (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Super Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 10 to Round 80, $1,250 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Tech Bot.

626. May 11 / May 12, 2020 - "Bloon Dilema" (Candy Falls, Hard, Impoppable, Faster Bloons (500%), Slower MOABs (40%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), No Continues, Lost, No Monkey Knowledge, No Powers) - Selectable Hero, Dart Monkeys (infinite), 3-3-4 Boomerang Monkeys (infinite), Bomb Shooters (infinite), 4-3-5 Tack Shooters (infinite), 5-5-4 Ice Monkeys (infinite), 5-5-4 Glue Gunners (infinite), 5-5-4 Sniper Monkeys (infinite), 5-3-4 Monkey Subs (infinite), 5-3-5 Monkey Buccaneers (infinite), 5-4-5 Monkey Aces (infinite), 4-3-3 Heli Pilots (infinite), 0-4-5 Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), 5-4-3 Ninja Monkeys (infinite), 5-5-4 Alchemists (infinite), 5-4-5 Druids (infinite), Banana Farms (infinite), 1-4-0 Spike Factories (infinite), Monkey Villages (infinite), 5-5-4 Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 98 to Round 98, $402,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 3-0-1 Monkey Buccaneer.

627. May 12 / May 13, 2020 - "Minefields" (Firing Range, Hard, Reverse, Faster Bloons (200%), Faster MOABs (200%), No Monkey Knowledge, No Powers, All Bloons Regrow) - Obyn Greenfoot, 5-2-2 Dart Monkeys (infinite), 2-5-2 Tack Shooters (infinite), 5-1-1 Monkey Subs (infinite), 2-5-2 Monkey Aces (infinite), 2-0-5 Spike Factories (infinite), 2-5-2 Engineer Monkeys (infinite), survive Round 3 to Round 50, $350 Starting Cash, 100 Lives. Rewards BloonjaminsIcon100 and one 2-0-1 Spike Factory.

628. May 13 / May 14, 2020 - "Decent BTD Battles Towers" (Frozen Over, Medium, Standard, 3-Player Co-Op) - 2-3-2 Dart Monkeys (infinite), 5-4-0 Boomerang Monkeys (infinite), 4-4-3 Bomb Shooters (infinite), 4-4-2 Tack Shooters (infinite), 3-4-0 Ice Monkeys (infinite), 4-4-2 Sniper Monkeys (infinite), 4-4-2 Monkey Subs (infinite), 3-4-2 Monkey Buccaneers (infinite), 4-2-4 Monkey Aces (infinite), 4-2-2 Heli Pilots (infinite), 0-4-2 Wizard Monkeys (infinite), 4-3-0 Super Monkeys (infinite), 4-4-3 Ninja Monkeys (infinite), 4-5-0 Banana Farms (infinite), 2-2-0 Monkey Villages (infinite), survive Round 1 to Round 80, $250 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Banana Farm.

629. May 14 / May 15, 2020 - "Slowly Building Up That Advantage" (Cracked, Hard, Impoppable, Slower Bloons (80%), Slower MOABs (80%), Decreased Ceramic Health (55%), Decreased MOAB Health (55%), No Lives Lost) - Pat Fusty, Sniper Monkeys (infinite), Monkey Subs (up to 2), Monkey Buccaneers (up to 2), Alchemists (infinite), Banana Farms (up to 3), survive Round 70 to Round 90, $14,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon120 and one 1-1-0 Banana Farm.

630. May 15 / May 16, 2020 - "Friday Stinger; It's Just 10 Rounds, How Bad Can It Really Be?" (Bloody Puddles, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 30 to Round 40, $8,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one 1-2-0 Monkey Ace.

631. May 16 / May 17, 2020 - "Ultimate C.H.I.M.P.S Challenge" (Geared, Hard, CHIMPS, Faster Bloons (150%), Faster MOABs (200%), Increased Ceramic Health (200%), Increased MOAB Health (250%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Regrow) - Selectable Hero, Boomerang Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), max of 15 towers/heroes at any time, survive Round 45 to Round 50, $50,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 2-0-1 Super Monkey.

632. May 17 / May 18, 2020 - "Ganz Gnaz Leicht" (Candy Falls, Easy, Standard, 4-Player Co-Op, Faster Bloons (200%), Faster MOABs (200%), Decreased Ceramic Health (50%), Decreased MOAB Health (50%)) - Pat Fusty, 5-1-5 Monkey Subs (infinite), 5-2-5 Monkey Buccaneers (infinite), 2-5-0 Banana Farms (infinite), survive Round 1 to Round 40, $800 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Alchemist.

633. May 18 / May 19, 2020 - "Ninjaace1301's Challenge" (Four Circles, Easy, Standard, Faster Bloons (198%), Increased Ceramic Health (510%), No Continues) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 100, $1,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon115 and one 2-0-0 Druid.

634. May 19 / May 20, 2020 - "Lord Z's Challenge" (End of the Road, Hard, Standard, Faster Bloons (130%), No Powers, No Selling) - Quincy, 2-4-2 Ice Monkeys (up to 1), 5-2-3 Glue Gunners (up to 1), Wizard Monkeys (up to 4), survive Round 1 to Round 95, $1,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon100 and one 1-0-1 Monkey Sub.

635. May 20 / May 21, 2020 - "-Wout2005-'s Challenge" (Monkey Meadow, Medium, Standard, 2-Player Co-Op) - 4-2-0 Tack Shooters (up to 2), 3-2-0 Monkey Aces (up to 2), 3-0-2 Heli Pilots (up to 2), 0-3-2 Wizard Monkeys (up to 2), 1-0-1 Ninja Monkeys (up to 2), 0-2-3 Alchemists (up to 2), 0-5-2 Druids (up to 2), survive Round 1 to Round 40, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Portable Lake.

636. May 21 / May 22, 2020 - "On A Budget" (Cubism, Easy, Standard, No Continues, No Powers) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), 0-0-0 Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Engineer Monkeys (infinite), survive Round 52 to Round 52, $5,100 Starting Cash, 100 Lives. Rewards BloonjaminsIcon85 and one 1-1-0 Bomb Shooter.

637. May 22 / May 23, 2020 - "Friday Stinger; When All Hope Is Lost" (Frozen Over, Hard, Impoppable, Slower Bloons (50%), Faster MOABs (105%), Increased Ceramic Health (450%), Increased MOAB Health (370%), No Continues, No Lives Lost, No Powers, No Selling) - 5-2-2 Monkey Subs (up to 1), 2-5-2 Heli Pilots (up to 1), 0-0-0 Mortar Monkeys (up to 1), 5-2-2 Alchemists (up to 1), 2-5-2 Monkey Villages (up to 1), 2-5-2 Engineer Monkeys (up to 1), survive Round 70 to Round 85, $400,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon140 and one 1-2-0 Mortar Monkey.

638. May 23 / May 24, 2020 - "Dartace5801's Challenge" (Cubism, Hard, Alternate Bloons Rounds, Increased Ceramic Health (300%), No Monkey Knowledge, No Selling) - Benjamin, 4-2-5 Dart Monkeys (infinite), 5-2-2 Boomerang Monkeys (infinite), 5-2-2 Bomb Shooters (infinite), 5-2-5 Tack Shooters (infinite), 4-2-5 Sniper Monkeys (infinite), 5-2-2 Monkey Aces (infinite), 2-2-2 Heli Pilots (infinite), 5-5-2 Wizard Monkeys (infinite), 5-5-2 Ninja Monkeys (infinite), 5-2-4 Spike Factories (infinite), 2-5-2 Monkey Villages (infinite), survive Round 3 to Round 63, $650 Starting Cash, 50 Lives. Rewards BloonjaminsIcon120 and one 2-1-0 Monkey Ace.

639. May 24 / May 25, 2020 - "Doom" (Cubism, Easy, Standard, 3-Player Co-Op, No Continues) - Selectable Hero, 4-4-4 Dart Monkeys (infinite), 4-4-4 Glue Gunners (infinite), 4-4-4 Sniper Monkeys (infinite), 5-4-5 Monkey Subs (infinite), 4-4-4 Heli Pilots (up to 3), 4-4-4 Wizard Monkeys (infinite), 4-4-4 Super Monkeys (infinite), 4-4-4 Alchemists (infinite), 0-5-5 Druids (infinite), Banana Farms (infinite), 4-3-5 Monkey Villages (infinite), 5-4-4 Engineer Monkeys (infinite), survive Round 1 to Round 40, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Glue Trap.

640. May 25 / May 26, 2020 - "Burn,Bloons!" (Park Path, Hard, Standard, Faster Bloons (160%), No Monkey Knowledge) - Selectable Hero, 2-5-2 Boomerang Monkeys (infinite), 5-2-2 Tack Shooters (infinite), 5-2-2 Monkey Buccaneers (infinite), 2-2-5 Mortar Monkeys (infinite), 2-5-2 Wizard Monkeys (infinite), 5-2-2 Spike Factories (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon100 and one 0-1-1 Boomerang Monkey.

641. May 26 / May 27, 2020 - "The Easy One" (Candy Falls, Easy, Standard, Increased Ceramic Health (2000%), No Lives Lost, No Powers) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), 5-3-5 Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 63 to Round 63, $10,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 1-2-0 Boomerang Monkey.

642. May 27 / May 28, 2020 - "By Maxymaxo1" (Park Path, Easy, Standard, 2-Player Co-Op, Slower MOABs (50%), Increased MOAB Health (200%), No Monkey Knowledge, No Powers) - Adora, Dart Monkeys (up to 4), 4-5-4 Boomerang Monkeys (up to 4), 5-5-4 Bomb Shooters (up to 3), 4-4-0 Tack Shooters (up to 1), 0-5-4 Ice Monkeys (up to 2), 4-5-5 Glue Gunners (up to 4), Monkey Subs (up to 3), Heli Pilots (up to 3), 3-3-3 Super Monkeys (up to 1), 5-0-5 Ninja Monkeys (up to 3), max of 9 towers/heroes at any time, survive Round 7 to Round 41, $424 Starting Cash, 74 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Super Monkey.

643. May 28 / May 29, 2020 - "No Line Of Sight? Not A Problem For These Guys!" (Cargo, Hard , Standard, No Monkey Knowledge) - Adora, Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), 5-2-2 Wizard Monkeys (infinite), 5-3-5 Alchemists (infinite), 2-5-2 Spike Factories (infinite), Monkey Villages (infinite), survive Round 3 to Round 70, $1,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon105 and one 1-0-2 Mortar Monkey.

644. May 29 / May 30, 2020 - "Friday Stinger; The Moat Defense" (Dark Castle, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Admiral Brickell, 0-5-5 Glue Gunners (up to 2), Monkey Subs (infinite), Monkey Buccaneers (infinite), 2-5-4 Mortar Monkeys (infinite), 5-5-2 Spike Factories (infinite), 2-2-2 Monkey Villages (infinite), survive Round 6 to Round 95, $875 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one 0-3-2 Monkey Sub.

645. May 30 / May 31, 2020 - "Starting Late" (Alpine Run, Hard, Standard, No Monkey Knowledge, No Selling) - Obyn Greenfoot, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 15 to Round 65, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon100 and one 0-0-2 Engineer Monkey.

646. May 31 / June 1, 2020 - "Toxic Apocalipse" (Carved, Easy, Standard, 4-Player Co-Op) - Hero / Selectable Hero, 2-3-3 Dart Monkeys (infinite), 3-2-1 Boomerang Monkeys (infinite), 1-2-1 Bomb Shooters (infinite), 1-2-2 Sniper Monkeys (infinite), 2-1-3 Monkey Subs (infinite), 3-2-1 Monkey Aces (infinite), 1-2-1 Heli Pilots (infinite), 2-2-1 Ninja Monkeys (infinite), 3-2-0 Banana Farms (infinite), 2-2-0 Monkey Villages (infinite), survive Round 10 to Round 50, $625 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and Energizing Totem.

647. June 1 / June 2, 2020 - "High Finance But It's A War Zone" (High Finance, Hard, Standard, No Powers) - Striker Jones, Bomb Shooters (infinite), Glue Gunners (infinite), 5-2-2 Monkey Subs (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), 5-5-0 Spike Factories (infinite), survive Round 10 to Round 90, $1,450 Starting Cash, 100 Lives. Rewards BloonjaminsIcon115 and one 0-2-1 Bomb Shooter.

648. June 2 / June 3, 2020 - "That's Fast !" (KartsNDarts, Hard, Deflation, Faster Bloons (500%), Decreased Ceramic Health (10%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Dart Monkeys (infinite), 4-5-4 Boomerang Monkeys (infinite), Bomb Shooters (infinite), 4-5-5 Tack Shooters (infinite), Ice Monkeys (infinite), 4-5-5 Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), 5-5-4 Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 76 to Round 76, $100,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon75 and one Cash Drop.

649. June 3 / June 4, 2020 - "Caleb Won's Challenge" (Cubism, Easy, Standard, 3-Player Co-Op) - Dart Monkeys (up to 5), Tack Shooters (up to 3), Ice Monkeys (up to 6), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (up to 5), Monkey Buccaneers (up to 3), Monkey Aces (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (up to 3), Druids (up to 5), max of 99 towers/heroes at any time, survive Round 1 to Round 40, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Monkey Buccaneer.

650. June 4 / June 5, 2020 - "More Than Usual" (Cubism, Medium, Standard, No Powers) - Quincy, 5-5-2 Dart Monkeys (infinite), 2-5-5 Tack Shooters (infinite), 2-5-5 Glue Gunners (infinite), 2-2-5 Monkey Subs (infinite), Monkey Buccaneers (infinite), 5-3-5 Monkey Aces (infinite), 5-2-5 Heli Pilots (infinite), 2-5-2 Mortar Monkeys (infinite), Super Monkeys (infinite), 5-2-2 Ninja Monkeys (infinite), Druids (infinite), 2-5-2 Spike Factories (infinite), 5-2-5 Engineer Monkeys (infinite), survive Round 3 to Round 100, $800 Starting Cash, 150 Lives. Rewards BloonjaminsIcon200 and one Monkey Boost.

651. June 5 / June 6, 2020 - "Friday Stinger; 4 Monkeys Of The Apopalypse" (Infernal, Easy, Apopalypse, No Continues) - Hero / Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Engineer Monkeys (infinite), max of 4 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon150 and Totems45.

652. June 6 / June 7, 2020 - "Ante Gavran's Challenge" (Hedge, Hard, Standard) - Quincy, Monkey Aces (infinite), Heli Pilots (infinite), Banana Farms (infinite), max of 10 towers/heroes at any time, survive Round 14 to Round 48, $845 Starting Cash, 25 Lives. Rewards BloonjaminsIcon90 and one 0-3-1 Monkey Ace.

653. June 7 / June 8, 2020 - "Reprehensible's Challenge" (Frozen Over, Hard, Standard, 2-Player Co-Op) - Admiral Brickell, Glue Gunners (infinite), 5-0-0 Monkey Subs (infinite), 5-3-5 Alchemists (infinite), 4-5-4 Monkey Villages (infinite), survive Round 3 to Round 60, $550 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Engineer Monkey.

654. June 8 / June 9, 2020 - "Local Bloons Vs The Local Barters" (Bazaar, Medium, Standard, No Monkey Knowledge) - Benjamin, 2-2-5 Monkey Buccaneers (infinite), 2-5-2 Heli Pilots (infinite), 2-2-5 Alchemists (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 6 to Round 50, $1,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon100 and one 2-0-3 Monkey Buccaneer.

655. June 9 / June 10, 2020 - "The Zombie Apopalypse" (Haunted, Hard, Apopalypse) - Ezili, Boomerang Monkeys (infinite), 2-2-=5 Wizard Monkeys (infinite), 2-2-5 Super Monkeys (infinite), 2-2-5 Druids (infinite), Monkey Villages (infinite), survive Round 10 to Round 75, $1,900 Starting Cash, 100 Lives. Rewards BloonjaminsIcon115 and one Road Spikes.

656. June 10 / June 11, 2020 - "Mrjosep's Challenge" (Alpine Run, Easy, Standard, 3-Player Co-Op, No Continues) - Hero / Selectable Hero, 5-0-5 Dart Monkeys (up to 5), 0-5-5 Boomerang Monkeys (infinite), 5-2-0 Sniper Monkeys (infinite), Monkey Aces (infinite), Super Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Pontoon.

657. June 11 / June 12, 2020 - "So Many Camos, So Few Options" (Spice Islands, Hard, Standard, All Bloons Camo) - Striker Jones, 5-2-2 Ice Monkeys (up to 1), 3-1-1 Monkey Subs (up to 1), 5-5-0 Monkey Buccaneers (infinite), 2-2-5 Mortar Monkeys (up to 1), 1-1-5 Wizard Monkeys (up to 1), 5-5-1 Super Monkeys (infinite), 2-5-2 Engineer Monkeys (up to 1), survive Round 3 to Round 80, $1,175 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 1-2-0 Wizard Monkey.

658. June 12 / June 13, 2020 - "Friday Stinger; Good Luck" (Logs, Easy, Standard, Faster Bloons (134%), Faster MOABs (105%), Increased Ceramic Health (134%), Increased MOAB Health (167%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Tack Shooters (up to 2), Alchemists (up to 1), Monkey Villages (up to 1), max of 4 towers/heroes at any time, survive Round 93 to Round 99, $37,300 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and Cash Drop.

659. June 13 / June 14, 2020 - "Explosion Central" (Park Path, Hard, Alternate Bloons Rounds, No Monkey Knowledge) - Captain Churchill, Bomb Shooters (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), 2-5-2 Alchemists (infinite), 5-2-2 Spike Factories (infinite), survive Round 10 to Round 85, $4,300 Starting Cash, 100 Lives. Rewards BloonjaminsIconTBA and one A-B-C Instamonkey Name / Power Name.

660. June 14 / June 15, 2020 - "Meeze's Challenge" (Spring Spring, Easy, Standard, 4-Player Co-Op, Faster MOABs (200%), Decreased MOAB Health (5%), No Continues) - Quincy, Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 50, $308 Starting Cash, 250 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Druid.

661. June 15 / June 16, 2020 - "Icemaster's Challenge" (Off The Coast, Hard, Standard, Faster Bloons (110%), Increased MOAB Health (150%), No Lives Lost) - Gwendolin, 3-2-5 Boomerang Monkeys (infinite), 5-2-2 Tack Shooters (infinite), 5-2-2 Glue Gunners (infinite), 3-2-5 Heli Pilots (infinite), Alchemists (infinite), Monkey Villages (infinite), survive Round 6 to Round 80, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon130 and one 1-0-2 Boomerang Monkey.

662. June 16 / June 17, 2020 - "Locked Power" (Monkey Meadow, Medium, CHIMPS, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - 4-4-4 Dart Monkeys (infinite), 4-4-4 Boomerang Monkeys (infinite), 4-4-4 Bomb Shooters (infinite), 4-4-4 Monkey Aces (infinite), 4-4-4 Wizard Monkeys (infinite), 4-4-4 Ninja Monkeys (infinite), 4-4-4 Alchemists (infinite), 4-4-4 Monkey Villages (infinite), survive Round 65 to Round 100, $30,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon140 and one 2-0-2 Ninja Monkey.

663. June 17 / June 18, 2020 - "New Hero, New Map, New Fun" (Flooded Valley, Easy, Standard, 2-Player Co-Op) - Naval Base, Monkey Subs (infinite), Monkey Buccaneers (infinite), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 2-0-3 Tack Shooter.

664. June 18 / June 19, 2020 - "Another Brickell (Someone Had To Do It)" (Another Brick, Hard, Double HP MOABs) - Admiral Brickell, Tack Shooters (infinite), Monkey Buccaneers (infinite), Mortar Monkeys (infinite), Ninja Monkeys (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 80, $2,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 2-0-1 Tack Shooter.

665. June 19 / June 20, 2020 - "Friday Stinger; CHIMPS But 20% Harder" (Cracked, Hard, CHIMPS, Faster Bloons (120%), Faster MOABs (120%), Increased Ceramic Health (120%), Increased MOAB Health (120%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 6 to Round 100, $520 Starting Cash, 1 Life. Rewards BloonjaminsIcon135 and one 2-1-0 Engineer Monkey.

666. June 20 / June 21, 2020 - "Fantastic 4 Challenge" (Winter Park, Easy, Standard, 3-Player Co-Op, Slower Bloons (75%), Slower MOABs (65%), Decreased Ceramic Health (84%), Increased MOAB Health (125%)) - Pat Fustyo, 3-5-2 Ice Monkeys (infinite), 3-5-2 Glue Gunners (infinite), 2-5-3 Wizard Monkeys (infinite), 2-5-2 Super Monkeys (infinite), 3-2-2 Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 80, $217 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one Time Stop.

667. June 21 / June 22, 2020 - "Awesomephoenix's Challenge" (Quad, Medium, Standard, Faster MOABs (150%), Increased MOAB Health (200%), No Continues, All Bloons Camo, All Bloons Regrow) - Pat Fusty, Dart Monkeys (up to 4), Ice Monkeys (up to 10), Monkey Subs (up to 8), Super Monkeys (up to 4), Monkey Villages (up to 4), max of 30 towers/heroes at any time, survive Round 1 to Round 60, $1,000 Starting Cash, 50 Lives. Rewards BloonjaminsIcon160 and one 2-0-3 Monkey Sub.

668. June 22 / June 23, 2020 - "Think Before You Buy." (Flooded Valley, Medium, Deflation Mode, Slower MOABs (70%), Increased MOAB Health (370%), No Continues, No Powers, No Selling) - 2-3-3 Monkey Subs (up to 1), 2-3-1 Monkey Buccaneers (up to 1), 3-5-5 Monkey Aces (up to 1), 5-5-2 Heli Pilots (up to 1), 4-5-2 Wizard Monkeys (up to 1), max of 2 towers/heroes at any time, survive Round 36 to Round 40, $21,925 Starting Cash, 1 Life. Rewards BloonjaminsIcon95 and one 1-2-0 Monkey Ace.

669. June 23 / June 24, 2020 - "5,4,3 Challenge" (Cubism, Medium, Standard, No Monkey Knowledge, No Powers) - 5-4-3 Dart Monkeys (up to 2), 5-4-3 Boomerang Monkeys (up to 2), 5-4-3 Bomb Shooters (up to 2), 5-4-3 Tack Shooters (up to 2), 5-4-3 Ice Monkeys (up to 2), 5-4-3 Glue Gunners (up to 2), 5-4-3 Sniper Monkeys (up to 2), 5-4-3 Monkey Subs (up to 2), 5-4-3 Monkey Buccaneers (up to 2), 5-4-3 Monkey Aces (up to 2), 5-4-3 Heli Pilots (up to 2), 5-4-3 Mortar Monkeys (up to 2), 5-4-3 Wizard Monkeys (up to 2), 5-4-3 Ninja Monkeys (up to 2), 5-4-3 Alchemists (up to 2), 5-4-3 Druids (up to 2), 5-4-3 Spike Factories (up to 2), 5-4-3 Monkey Villages (up to 2), 5-4-3 Engineer Monkeys (up to 2), survive Round 1 to Round 80, $1,000 Starting Cash, 150 Lives. Rewards BloonjaminsIcon110 and one Energizing Totem.

670. June 24 / June 25, 2020 - "Fire And Ice" (Alpine Run, Easy, Standard, 2-Player Co-Op) - Gwendolin, 5-2-2 Tack Shooters (infinite), Ice Monkeys (infinite), 2-5-2 Wizard Monkeys (infinite), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 0-2-3 Ice Monkey.

671. June 25 / June 26, 2020 - "Operation Mutant MOABs" (Four Circles, Medium, Standard, Faster MOABs (133%), Increased MOAB Health (500%)) - 2-2-5 Boomerang Monkeys (up to 1), 5-2-2 Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (up to 1), 5-2-2 Sniper Monkeys (infinite), 2-5-5 Heli Pilots (infinite), 2-5-2 Mortar Monkeys (infinite), 2-0-2 Super Monkeys (infinite), 2-2-3 Ninja Monkeys (infinite), 5-2-2 Druids (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon90 and one 1-2-0 Boomerang Monkey.

672. June 26 / June 27, 2020 - "Friday Stinger; Druids Last Stand" (Downstream, Hard, Standard, Slower Bloons (84%), Slower MOABs (93%), Decreased Ceramic Health (90%), Increased MOAB Health (145%), No Monkey Knowledge, All Bloons Camo, All Bloons Regrow) - Ezili, 5-3-2 Monkey Aces (infinite), 2-5-5 Ninja Monkeys (infinite), Alchemists (infinite), 2-5-5 Druids (infinite), Monkey Villages (infinite), survive Round 70 to Round 90, $36,700 Starting Cash, 110 Lives. Rewards BloonjaminsIcon130 and one 0-1-3 Druid.

673. June 27 / June 28, 2020 - "Minimalism" (Cubism, Hard, Impoppable , Faster Bloons (110%), Faster MOABs (110%), Increased Ceramic Health (110%), Increased MOAB Health (110%), No Continues, No Lives Lost, No Powers, No Selling) - Selectable Hero, 0-3-2 Wizard Monkeys (infinite), 5-2-5 Super Monkeys (infinite), 4-0-1 Ninja Monkeys (infinite), 5-3-0 Banana Farms (infinite), 2-3-4 Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 80, $1,200 Starting Cash, 1 Life. Rewards BloonjaminsIcon100 and one 1-1-0 Super Monkey.

674. June 28 / June 29, 2020 - "Bazaar Flipping" (Bazaar, Easy, Standard, 4-Player Co-Op) - Selectable Hero, Boomerang Monkeys (infinite), 2-5-5 Bomb Shooters (infinite), 5-2-5 Tack Shooters (infinite), 2-5-5 Glue Gunners (infinite), Sniper Monkeys (infinite), 5-2-5 Monkey Subs (infinite), 2-2-5 Monkey Buccaneers (infinite), Heli Pilots (infinite), Ninja Monkeys (infinite), 2-2-4 Alchemists (infinite), Banana Farms (infinite), 2-5-5 Monkey Villages (infinite), survive Round 1 to Round 40, $200 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Wizard Monkey.

675. June 29 / June 30, 2020 - "This Is Easy" (Cornfield, Medium, Deflation, Slower Bloons (60%), Faster MOABs (500%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), No Monkey Knowledge, No Powers) - Adora, Dart Monkeys (infinite), Boomerang Monkeys (infinite), 4-5-5 Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), 5-5-2 Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 39 to Round 40, $19,151 Starting Cash, 600 Lives. Rewards BloonjaminsIcon90 and one 0-1-1 Engineer Monkey.

676. June 30 / July 1, 2020 - "Raking In The Maulers" (Rake, Hard, Standard, No Monkey Knowledge) - Striker Jones, 3-3-4 Dart Monkeys (up to 1), 4-5-2 Bomb Shooters (infinite), 4-5-5 Glue Gunners (infinite), 3-5-3 Ninja Monkeys (up to 4), Monkey Villages (infinite), survive Round 1 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon115 and one 0-2-1 Bomb Shooter.

677. July 1 / July 2, 2020 - "Monkey's - A D&D Story" (Monkey Meadow, Hard, Standard, 3-Player Co-Op, No Powers) - Selectable Hero, 2-2-5 Dart Monkeys (infinite), Wizard Monkeys (infinite), Druids (infinite), 3-3-4 Banana Farms (infinite), 2-3-0 Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon130 and one Cash Drop.

678. July 2 / July 3, 2020 - "Bloons Are Hard" (Town Center, Medium, Standard, Faster Bloons (500%), Faster MOABs (500%), Decreased Ceramic Health (10%), Decreased MOAB Health (75%), No Lives Lost, No Selling, All Bloons Camo) - Hero / Selectable Hero, 5-2-5 Dart Monkeys (infinite), 5-2-3 Boomerang Monkeys (infinite), 5-2-5 Bomb Shooters (infinite), 5-2-3 Tack Shooters (infinite), 5-2-4 Ice Monkeys (infinite), 5-2-2 Glue Gunners (infinite), 3-2-5 Sniper Monkeys (infinite), 5-2-5 Monkey Subs (infinite), 5-2-5 Monkey Buccaneers (infinite), 5-2-5 Monkey Aces (infinite), 5-2-2 Heli Pilots (infinite), 5-2-5 Mortar Monkeys (infinite), 3-2-5 Wizard Monkeys (infinite), 5-2-5 Alchemists (infinite), 5-2-5 Druids (infinite), 5-2-5 Banana Farms (infinite), 5-2-5 Spike Factories (infinite), 5-2-5 Monkey Villages (infinite), 5-2-5 Engineer Monkeys (infinite), max of 7 towers/heroes at any time, survive Round 39 to Round 40, $20,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon75 and one 3-2-0 Ice Monkey.

679. July 3 / July 4, 2020 - "Friday Stinger; Flaviajuuzou30's Challenge" (Park Path, Medium, Standard, Faster MOABs (184%), Increased Ceramic Health (107%), Increased MOAB Health (140%), No Selling) - Selectable Hero, Dart Monkeys (up to 10), Boomerang Monkeys (up to 10), Bomb Shooters (up to 10), Tack Shooters (up to 10), Glue Gunners (up to 10), Monkey Subs (up to 2), 5-5-2 Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Super Monkeys (up to 3), Spike Factories (up to 11), survive Round 1 to Round 103, $650 Starting Cash, 20 Lives. Rewards BloonjaminsIcon200 and one 3-2-0 Wizard Monkey.

680. July 4 / July 5, 2020 - "0-0-0 Dart Monkey And Something Else" (Rake, Medium, CHIMPS, No Continues, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (up to 5), Druids (up to 2), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 2 towers/heroes at any time, survive Round 200 to Round 200, $9,999,999 Starting Cash, 150 Lives. Rewards BloonjaminsIcon75 and one Monkey Boost.

681. July 5 / July 6, 2020 - "No Tier 3s" (Winter Park, Easy, Standard, 2-Player Co-Op) - 2-2-2 Dart Monkeys (infinite), 2-2-2 Boomerang Monkeys (infinite), 2-2-2 Bomb Shooters (infinite), 2-2-2 Tack Shooters (infinite), 2-2-2 Ice Monkeys (infinite), 2-2-2 Glue Gunners (infinite), 2-2-2 Sniper Monkeys (infinite), 2-2-2 Monkey Subs (infinite), 2-2-2 Monkey Buccaneers (infinite), 2-2-2 Monkey Aces (infinite), 2-2-2 Heli Pilots (infinite), 2-2-2 Mortar Monkeys (infinite), 2-2-2 Wizard Monkeys (infinite), 2-2-2 Super Monkeys (infinite), 2-2-2 Ninja Monkeys (infinite), 2-2-2 Alchemists (infinite), 2-2-2 Druids (infinite), 2-2-2 Banana Farms (infinite), 2-2-2 Spike Factories (up to 1), 2-2-2 Monkey Villages (infinite), 2-2-2 Engineer Monkeys (infinite), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-2-0 Glue Gunner.

682. July 6 / July 7, 2020 - "Bloonstd6dude's Challenge" (Logs, Hard, Impoppable, No Continues, No Powers) - 3-2-4 Monkey Subs (up to 1), survive Round 1 to Round 46, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 0-2-2 Monkey Sub.

683. July 7 / July 8, 2020 - "Commanche And Wizards, What A Combo!" (Winter Park, Hard, Impoppable, Faster Bloons (140%), Increased Ceramic Health (200%), No Lives Lost) - [[priest, 5-2-2 Boomerang Monkeys (infinite), 2-3-1 Monkey Subs (up to 4), 2-2-5 Heli Pilots (up to 1), 3-2-2 Wizard Monkeys (up to 3), 5-2-2 Druids (infinite), survive Round 39 to Round 80, $9,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 0-2-1 Heli Pilot.

684. July 8 / July 9, 2020 - "Doublegdg's Challenge" (Town Center, Medium, Standard, 2-Player Co-Op, Faster MOABs (200%), Increased Ceramic Health (150%), Increased MOAB Health (140%), No Selling) - Obyn Greenfoot, 4-2-4 Dart Monkeys (up to 6), 2-3-4 Bomb Shooters (infinite), 4-2-3 Sniper Monkeys (up to 1), 3-2-3 Monkey Buccaneers (up to 1), 4-2-3 Monkey Aces (up to 3), Heli Pilots (up to 1), 3-2-4 Super Monkeys (up to 1), 4-2-3 Ninja Monkeys (up to 3), 4-2-3 Druids (infinite), 2-4-3 Banana Farms (up to 3), 2-3-4 Spike Factories (up to 1), 4-3-3 Engineer Monkeys (infinite), survive Round 1 to Round 60, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Super Monkey Storm.

825. July 9 / July 10, 2020 - "Player855323's Challenge" (Bazaar, Medium, Reverse, No Monkey Knowledge) - Admiral Brickell, 2-5-2 Boomerang Monkeys (infinite), Tack Shooters (infinite), Alchemists (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 69, $850 Starting Cash, 150 Lives. Rewards BloonjaminsIcon110 and one 0-2-2 Engineer Monkey.

686. July 10 / July 11, 2020 - "Friday Stinger; A Very Expensive Quad Game" (Quad, Hard, CHIMPS, Increased Ceramic Health (250%), Increased MOAB Health (200%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Obyn Greenfoot, 5-2-2 Tack Shooters (up to 1), 4-5-4 Glue Gunners (up to 3), 2-4-2 Monkey Subs (up to 1), 2-2-5 Heli Pilots (up to 3), 2-2-5 Mortar Monkeys (up to 1), 2-5-2 Wizard Monkeys (up to 1), Super Monkeys (up to 3), 2-5-2 Ninja Monkeys (up to 3), 5-2-2 Alchemists (up to 2), Monkey Villages (up to 4), 2-2-5 Engineer Monkeys (up to 1), survive Round 80 to Round 100, $365,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon150 and one 2-0-3 Super Monkey.

687. July 11 / July 12, 2020 - "63 On Steroids" (Four Circles, Hard, CHIMPS, Faster Bloons (250%), Slower MOABs (5%), Increased Ceramic Health (500%), Decreased MOAB Health (5%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Selectable Hero, 2-2-4 Dart Monkeys (infinite), 2-2-4 Boomerang Monkeys (infinite), 2-2-4 Tack Shooters (infinite), 2-2-4 Glue Gunners (infinite), 2-2-4 Sniper Monkeys (infinite), 2-2-4 Monkey Subs (infinite), 2-2-4 Monkey Buccaneers (infinite), 2-2-4 Heli Pilots (infinite), 2-2-4 Mortar Monkeys (infinite), 2-2-4 Super Monkeys (infinite), 2-2-4 Ninja Monkeys (infinite), 2-2-4 Alchemists (infinite), 2-2-4 Druids (infinite), 2-2-4 Spike Factories (infinite), 2-2-4 Monkey Villages (infinite), 2-2-4 Engineer Monkeys (infinite), survive Round 63 to Round 63, $78,102 Starting Cash, 1 Life. Rewards BloonjaminsIcon90 and one 2-1-0 Druid.

688. July 12 / July 13, 2020 - "Ninjahero8848's Challenge" (Candy Falls, Easy, Standard, 4-Player Co-Op) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $400 Starting Cash, 250 Lives. Rewards BloonjaminsIcon130 and one 3-1-0 Monkey Sub.

689. July 13 / July 14, 2020 - "Demonrebalx2 Double Spring Thingy" (Spring Spring, Hard, Standard, Faster Bloons (120%), Faster MOABs (105%), Increased Ceramic Health (105%), Increased MOAB Health (120%), No Powers) - [[gorill, 5-5-4 Bomb Shooters (up to 2), 2-5-2 Tack Shooters (up to 3), 4-5-4 Glue Gunners (up to 2), 5-2-4 Sniper Monkeys (up to 5), 2-0-3 Monkey Subs (up to 2), 0-4-2 Monkey Buccaneers (up to 1), 2-3-2 Wizard Monkeys (up to 1), 1-2-0 Super Monkeys (infinite), 3-2-5 Ninja Monkeys (up to 1), 5-0-5 Banana Farms (up to 4), 5-1-0 Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 65, $1,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon100 and one 1-2-0 Glue Gunner.

690. July 14 / July 15, 2020 - "Monkeyelite678's Challenge" (Bazaar, Medium, Standard, Decreased MOAB Health (90%)) - Striker Jones, Glue Gunners (up to 2), Monkey Buccaneers (infinite), 2-2-4 Banana Farms (infinite), max of 7 towers/heroes at any time, survive Round 36 to Round 83, $13,644 Starting Cash, 56 Lives. Rewards BloonjaminsIcon100 and one 1-0-2 Monkey Buccaneer.

691. July 15 / July 16, 2020 - "Sspooky Pumpikin" (Carved, Easy, Standard, 2-Player Co-Op) - Selectable Hero, Glue Gunners (up to 2), Monkey Buccaneers (up to 2), Ninja Monkeys (up to 2), Banana Farms (up to 2), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 2-3-0 Monkey Village.

692. July 16 / July 17, 2020 - "Brickells Swamp" (Pat's Pond, Hard, Standard, No Monkey Knowledge) - Admiral Brickell, Boomerang Monkeys (infinite), 0-5-5 Monkey Subs (infinite), 5-5-0 Monkey Buccaneers (infinite), 3-3-3 Ninja Monkeys (infinite), Alchemists (infinite), Monkey Villages (infinite), survive Round 3 to Round 80, $900 Starting Cash, 100 Lives. Rewards BloonjaminsIcon120 and one 2-1-0 Dart Monkey.

693. July 17 / July 18, 2020 - "Friday Stinger; Infernal, But No Quincy!?!?!" (Infernal, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - Gwendolin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 6 to Round 60, $1,100 Starting Cash, 1 Life. Rewards BloonjaminsIcon115 and one 2-3-0 Alchemist.

694. July 18 / July 19, 2020 - "Gamingking's Challenge" (Monkey Meadow, Easy, Standard, Faster Bloons (325%), No Continues, No Lives Lost, No Powers, No Selling) - Selectable Hero, 0-1-4 Bomb Shooters (up to 1), 2-0-4 Glue Gunners (up to 1), Monkey Aces (up to 1), Monkey Villages (up to 1), survive Round 90 to Round 100, $233,871 Starting Cash, 1 Life. Rewards BloonjaminsIcon80 and one Road Spikes.

695. July 19 / July 20, 2020 - "BTD5 - Park Path - Easy" (Park Path, Easy, Standard, 4-Player Co-Op) - 4-4-0 Dart Monkeys (infinite), 4-4-0 Boomerang Monkeys (infinite), 4-4-0 Bomb Shooters (infinite), 4-4-0 Tack Shooters (infinite), 4-4-0 Ice Monkeys (infinite), 4-4-0 Glue Gunners (infinite), 4-4-0 Sniper Monkeys (infinite), 4-4-0 Monkey Subs (infinite), 4-4-0 Monkey Buccaneers (infinite), 4-4-0 Monkey Aces (infinite), 4-4-0 Mortar Monkeys (infinite), 4-4-0 Wizard Monkeys (infinite), 4-4-0 Super Monkeys (infinite), 4-4-0 Ninja Monkeys (infinite), 4-4-0 Banana Farms (infinite), 4-4-0 Spike Factories (infinite), 4-4-0 Monkey Villages (infinite), survive Round 1 to Round 40, $450 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one Monkey Farmer.

696. July 20 / July 21, 2020 - "Micro-micro" (Muddy Puddles, Hard, Alternate Bloons Rounds, Faster Bloons (150%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - 0-0-0 Dart Monkeys (infinite), 0-0-0 Boomerang Monkeys (infinite), 0-0-0 Bomb Shooters (infinite), 0-0-0 Tack Shooters (infinite), 0-0-0 Ice Monkeys (infinite), 0-0-0 Glue Gunners (infinite), 0-0-0 Sniper Monkeys (infinite), 0-0-0 Monkey Subs (infinite), 0-0-0 Monkey Buccaneers (infinite), 0-0-0 Monkey Aces (infinite), 0-0-0 Mortar Monkeys (infinite), 0-0-0 Wizard Monkeys (infinite), 0-0-0 Ninja Monkeys (infinite), 0-0-0 Alchemists (infinite), 0-0-0 Druids (infinite), 0-0-0 Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 5 to Round 5, $1,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon75 and one 0-0-0 Boomerang Monkey.

697. July 21 / July 22, 2020 - "Underrated 4th Tiers" (Downstream, Hard, Standard, No Monkey Knowledge) - 2-4-2 Dart Monkeys (infinite), 4-2-2 Ice Monkeys (infinite), 4-2-2 Glue Gunners (infinite), 2-4-2 Alchemists (infinite), 4-2-2 Spike Factories (infinite), 4-2-2 Engineer Monkeys (infinite), survive Round 3 to Round 80, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon120 and one 3-0-1 Engineer Monkey.

698. July 22 / July 23, 2020 - "Lucifer9504's Challenge" (Frozen Over, Medium, Standard, 2-Player Co-Op, No Continues, No Powers) - 2-2-5 Boomerang Monkeys (up to 2), 2-5-2 Bomb Shooters (up to 2), 0-2-5 Glue Gunners (up to 2), 5-2-2 Sniper Monkeys (up to 2), 2-3-5 Monkey Subs (up to 4), 4-5-2 Monkey Buccaneers (up to 2), 5-2-2 Monkey Aces (up to 2), 2-2-5 Heli Pilots (up to 2), 2-2-5 Super Monkeys (up to 2), 2-5-5 Ninja Monkeys (up to 2), 3-2-3 Banana Farms (up to 2), 2-5-2 Spike Factories (up to 1), 2-5-3 Monkey Villages (up to 2), survive Round 1 to Round 80, $550 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Tech Bot.

699. July 23 / July 24, 2020 - "Projectile Spam" (End of the Road, Hard, Reverse) - Adora, 2-2-5 Bomb Shooters (up to 1), 2-5-3 Tack Shooters (infinite), 5-2-2 Monkey Aces (infinite), 2-2-5 Druids (infinite), Monkey Villages (infinite), survive Round 25 to Round 80, $5,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon110 and one 2-1-0 Tack Shooter.

700. July 24 / July 25, 2020 - "Friday Stinger; Unethical Ceramics & MOABs" (High Finance, Easy, Standard, Increased Ceramic Health (50000%), Increased MOAB Health (50000%), No Monkey Knowledge) - Striker Jones, Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Alchemists (infinite), Druids (infinite), Monkey Villages (infinite), survive Round 30 to Round 79, $8,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon150 and one 0-4-0 Bomb Shooter.

701. July 25 / July 26, 2020 - "Cookie8r's Challenge" (Lotus Island, Hard , Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - 0-0-2 Dart Monkeys (up to 2), max of 2 towers/heroes at any time, survive Round 24 to Round 24, $740 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one Monkey Farmer.

702. July 26 / July 27, 2020 - "Commandos In Green" (Town Center, Easy, Standard, 3-Player Co-Op) - Striker Jones, 3-2-3 Sniper Monkeys (infinite), 3-3-4 Monkey Aces (infinite), 3-5-5 Heli Pilots (infinite), 4-4-4 Mortar Monkeys (infinite), survive Round 1 to Round 40, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 3-0-2 Bomb Shooter.

703. July 27 / July 28, 2020 - "Blast n' Awe" (Lotus Island, Easy, Standard, Increased Ceramic Health (199%), No Continues, No Powers) - Ezili, 4-5-5 Bomb Shooters (up to 1), Sniper Monkeys (up to 1), survive Round 77 to Round 79, $60,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon115 and one 0-2-3 Boomerang Monkey.

704. July 28 / July 29, 2020 - "Challange An Moreno" (Cracked, Hard, Reverse, Faster Bloons (151%), Slower MOABs (69%), Increased MOAB Health (115%), No Monkey Knowledge) - Hero / Selectable Hero, Dart Monkeys (infinite), Tack Shooters (infinite), Druids (infinite), Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 8 to Round 65, $1,250 Starting Cash, 1 Life. Rewards BloonjaminsIcon110 and one 1-2-0 Alchemist.

705. July 29 / July 30, 2020 - "Activated" (Cubism, Medium, Standard, 4-Player Co-Op) - Selectable Hero, 0-4-0 Dart Monkeys (infinite), 0-4-0 Boomerang Monkeys (infinite), 0-4-0 Bomb Shooters (infinite), 0-4-0 Tack Shooters (infinite), 0-4-0 Ice Monkeys (infinite), 0-4-0 Glue Gunners (infinite), 0-4-0 Sniper Monkeys (infinite), 0-4-0 Monkey Subs (infinite), 0-4-0 Monkey Buccaneers (infinite), 0-4-0 Monkey Aces (infinite), 0-4-0 Heli Pilots (infinite), 0-4-0 Mortar Monkeys (infinite), 0-4-0 Wizard Monkeys (infinite), 0-4-0 Super Monkeys (infinite), 0-4-0 Ninja Monkeys (infinite), 0-4-0 Alchemists (infinite), 0-4-0 Druids (infinite), 0-4-0 Banana Farms (infinite), 0-4-0 Spike Factories (infinite), 0-4-0 Monkey Villages (infinite), 0-4-0 Engineer Monkeys (infinite), max of 50 towers/heroes at any time, survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon130 and one Portable Lake.

706. July 30 / July 31, 2020 - "Cookie8r's Challenge" (Logs, Hard, Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - 0-4-0 Tack Shooters (up to 1), 1-4-3 Glue Gunners (up to 1), 3-0-0 Monkey Subs (up to 1), 0-4-0 Monkey Buccaneers (up to 1), 0-4-0 Ninja Monkeys (up to 1), max of 3 towers/heroes at any time, survive Round 78 to Round 78, $11,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon85 and one 3-2-0 Monkey Ace.

707. July 31 / August 1, 2020 - "Friday Stinger; ABR+Double XP MOABs+CHIMPS+Camo+Regrow" (Logs, Hard, Alternate Bloons Rounds, Increased MOAB Health (200%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 6 to Round 100, $1,400 Starting Cash, 1 Life. Rewards BloonjaminsIcon250 and one 3-0-1 Bomb Shooter.

708. August 1 / August 2, 2020 - "_Lessthenzero_'s Challenge" (Cornfield, Hard, Apopalypse, Faster Bloons (500%), Faster MOABs (500%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), All Bloons Camo, All Bloons Regrow) - 5-0-5 Dart Monkeys (infinite), 5-5-0 Monkey Villages (infinite), survive Round 3 to Round 9, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon85 and one Pontoon.

709. August 2 / August 3, 2020 - "Upgrades People!" (In The Loop, Easy,Standard, 2-Player Co-Op) - 0-0-0 Dart Monkeys (infinite), 0-0-0 Boomerang Monkeys (infinite), 0-0-0 Bomb Shooters (infinite), 0-0-0 Tack Shooters (infinite), 0-0-0 Ice Monkeys (infinite), 0-0-0 Glue Gunners (infinite), 0-0-0 Sniper Monkeys (infinite), 0-0-0 Monkey Subs (infinite), 0-0-0 Monkey Buccaneers (infinite), 0-0-0 Monkey Aces (infinite), 0-0-0 Heli Pilots (infinite), 0-0-0 Mortar Monkeys (infinite), 0-0-0 Wizard Monkeys (infinite), 0-0-0 Super Monkeys (infinite), 0-0-0 Ninja Monkeys (infinite), 0-0-0 Alchemists (infinite), 0-0-0 Druids (infinite), 0-0-0 Banana Farms (infinite), 0-0-0 Spike Factories (infinite), 0-0-0 Monkey Villages (infinite), 0-0-0 Engineer Monkeys (infinite), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon130 and one 2-3-0 Banana Farm.

Archives

  1. Daily Challenge and Advanced Challenge history

Challenge Modification

Some modifications were made to Daily Challenges while they were available. Most of these changes are to allow them to become easier, but sometimes they are modified to patch easy exploits that weren't fixed before release.

For BTD6, most of these changes are applied to Advanced Challenges, give their notability for advanced rulesets. In BTD5 Flash, this only applied to their original Daily Challenges prior to the end of June 2018.

The following changes have been done, as shown below.

BTD6 AC Modifications

  • On 22nd/23rd January 2019 Advanced Challenge "Tack Attack", it was impossible to complete the challenge without use of Camo Traps. Several hours after initial release of the Advanced Challenge, Monkey Villages became enabled.
  • The 31st January/1st February 2019 Advanced Challenge "Whoops, looks Like We've Looped Again" initially enabled Monkey Buccaneers instead of Monkey Aces. This was later changed to Monkey Aces hours later.
  • 22nd/23rd February 2019's Advanced Challenge and 23rd/24th February 2019's Advanced Challenges both reused the Friday Stinger "Harvest Hill". 22nd/23rd February 2019's Advanced Challenge, however, changed to a different Advanced Challenge several hours after initial release.
  • 22nd/23rd April 2019's Advanced Challenge initially started off with only $325 starting cash, most likely due to possible Half Cash starting cash miscalculations, forcing players to use Road Spikes on the first few rounds. Few hours later, Ninja Kiwi raised the starting cash to $650 ($750 with More Cash MK), as well as additionally removed the no Monkey Knowledge restriction.
  • 12th/13th May 2019's Daily Challenge was originally Medium Difficulty and Half Cash. Playing a certain modifier in daily challenge requires to unlock that specific modifier first, and there is no Half Cash modifier on the Medium Difficulty. Therefore, the mission was unplayable until it was changed to Medium Standard.
  • 6th/7th July 2019's Advanced Challenge was originally impossible to beat due to high ceramic and MOAB health and bloon speed. The health of MOABs and ceramics and bloon speed were toned down later that day.
  • September 1st/2nd 2019's Advanced Challenge had a lowered increased speed to bloons, following complaints of immense difficulty.
  • September 6th/7th 2019's Advanced Challenge was once a completely different challenge, but was entirely remodified to a different Advanced Challenge. This was because players were complaining on how RNG-intensive the challenge was on top of the challenge's overall difficulty.
  • June 6/7th 2020's Advanced Challenge originally had All Camo, but that was removed an hour later due to the challenge being impossible without Powers.

BTD5 DC Modifications

  • The DC "Set-up Chaos" originally had a upgrade restriction bug where the Monkey Buccaneer, Apprentice, and Village were restricted to 1/3 opposed to 3/1.
  • The DC "I Spy With My Eye" is supposed to end on Round 70. When the challenge is first started, it says it ends on Round 85. It changes to 70 later on though.
  • The Feb 8 2013 challenge is called "Bullet, Cannon and the BB" referred to the Bionic Boomer, yet Glaive Lord is allowed.
  • There were some challenges that was redesigned because they were nearly impossible if not impossible to beat.
    • May 11, 2013's "Burn the Rope" was unNAPSable after an update (date unknown) that nerfed glaive lord and neva-miss targetting. The starting cash was then increased from 7000 to 8500.
    • September 28 2013's "A Sticky Situation" daily challenge was originally considered impossible to beat without premiums, agents, or specialty buildings due to ceramics that was nearly impossible to destroy without leaking, and the track was not "friendly" enough for Spike Factories. It was nerfed from Clock to Mount Magma, however it was changed back to Clock later with Banana Farms enabled and one free Super Monkey Storm given.
    • February 10, 2014's "The Final Countdown" was originally impossible since rounds ~50 were impossible to deal with the towers against ZOMGs. The challenge end round was changed from 60 to 46 and the MM reward was changed to 75.
    • March 21 2015's "No Hat, No Shoes, No Service" daily challenge also contained this issue due to lack of money to create a good defense against Rainbow Bloons and upgraded bloons. The starting cash was later changed from 5000 to 6500.
    • March 25 2015's "What I Desire Is Man's Red Fire" contained a level error and would originally end at 69 instead of 60. Due to round 61, this made the challenge impossible. It was later fixed.
    • May 17 2015's "Anti-Camo Dust" was to the point of being nearly impossible and was impossible to beat NAPS. The starting cash was later changed from 3000 to 7500.
    • September 28, 2015's "Luxurious Sacrifice" had too low starting cash to build a good defense. The starting cash was changed from 5000 to 15000.
    • December 7, 2015's "Candy Infinity 3.0" relied on lots of supply drop farming and some luck. The starting cash was increased from 10000 to 13000 to minimize the luck with supply drops.
    • December 28, 2015's "Highly Opinionated" was originally impossible to complete NAPS. The starting cash was increased from 15000 to 30000 when the Easter Update came out.
    • April 3, 2016's "Differentiation" lacked towers with enough popping power to defeat MOAB bloons. The starting cash was changed to from 10000 to 15000 and added Banana Farms.
    • September 20, 2016's "Cursed Treasure: Undead Towers" had the Monkey Subs a too low upgrade, making MOAB-Class almost impossible to deal with. The Monkey Subs upgrades were changed from 2/1 to 2/3.
    • December 27, 2016's "Ten Hits" was also impossible due to the lack of starting cash. The author claimed that it was tested, when in fact it wasn't. The creator only predicted it would be possible to the said round, but was not so. Later that day, the starting cash was changed from 25500 to 50000.
    • May 11, 2017's "A-Day" relied on luck with Ice Shards and Mortars. The creator has claimed to only complete it with 1 life left using save and reload. Later that day, the challenge was nerfed to Easy with 3/4 Ice, 4/2 Buccaneer, 2/4 Mortar, and 2/2 Subs.
  • The May 22, 2016 Daily Challenge was hijacked shortly after it came out. It was named "K**", then "Stuff", then "**** No Rohan". The hijacker was somebody who likes to call themselves beast128. This was fixed straight after the next day's Daily Challenge came out, and the hacker is probably banned on the arrival of May 23 2016's Daily Challenge.
  • The NK servers were down during July 19, 2016's Daily Challenge "Solar", so it was not available to play as a Daily Challenge until about 14:00 UTC, when the NK servers were fixed. Vault Challenges could not be played on that day either.
  • November 1, 2017's Daily Challenge "Beat the Clock" was requested by its owner to change from 2-3 Bomb Towers to 2-4 Bomb Towers.
  • December 5, 2017's Daily Challenge formerly rewarded Monkey Dollar50, but was then raised to Monkey Dollar85 due to the fact that having only four towers limited to 3-3 in Apopalypse Mode was simply too difficult for what the reward values. Also, the round to beat is dropped from Round 50 to Round 49, due to the Round 50 BFB being too difficult to defeat.

Gallery

BTD5 Flash

BTD5 Mobile

BTD6

Trivia

BTD6

General

  • Completing a map for a Daily Challenge in Normal Daily Challenges will earn a medal for the map. Advanced Challenges will not.
  • Advanced Challenges can be played regardless of unlocking of a specific track and its respective difficulty.
  • Normal Challenges cannot be played unless the player unlocks the specific track and its respective difficulty.
  • Occasionally, CHIMPS Submodes in Advanced Challenges will allow Continues, Hearts Lost, and Selling (for $0), unless indicated. This is almost never the case if the CHIMPS Submode is paired with Hard Difficulty.

History-based

  • The first CHIMPS Daily Challenge is an Advanced Daily Challenge "Round Abouts" (?) on 12th/13th September 2018 (depending on timezone).
  • The 17th/18th January 2019 Advanced Challenge was marked as a Friday Stinger despite the fact that it was Thursday for the United States (usually Friday Stingers apply to United States Fridays).
  • The first (and only) Co-Op Daily Challenge was released on September 22nd/23rd 2019. The first Co-Op Daily Challenge to replace an Advanced Challenge slot (rather than a Daily Challenge slot for the first one) was on September 29th/30th 2019.
  • September 28th/29th 2019's Advanced Challenge was the 400th Advanced Challenge released for BTD6.
  • July 28 / July 29, 2020's Daily Challenge's reward was originally bugged, rewarding a Power with no proper sprite. Players who earned this would have their Powers button indicating a new Power, which doesn't show up anywhere in the menu. This was fixed later, but players with the bugged Power keep it.

BTD5

General

  • Completing a map for a Daily Challenge will not earn the medal for the map.
  • The Daily Challenge Vault allows previous Daily Challenges to be played, for a 40% reward of the original reward.
  • Limits to the number of Towers and Special Agents at a time or the number of Towers and Special Agents type don't apply to Super Monkey Storms.
  • It is possible to continue Daily Challenges in Freeplay Mode, though the rules of the Daily Challenge still apply.
  • It is possible to play a Daily Challenge with a track that you have not unlocked yet. For example, playing a Daily Challenge on Rank 19 on Tunnels (which is unlocked at Rank 42) is possible, but only within Daily Challenges.
  • The WikiText markup code and the respective plain versions can be found in this link by Topper.
  • There were a total of 2347 Daily Challenges released in BTD5 Flash.

History-based

  • On March 13, 2012, it says to complete the track Park Path, but Monkey Lane is the actual track.
  • The Nature Calls daily challenge is the first Daily Challenge where the player gets Special Agents for free.
  • The achievement, Otherwordly (gained by completing 365 sequential first run Daily Challenges) was removed because it was nearly impossible for any player to ever earn it and be on the computer for 1 straight year, leaving Bloons Monkey City's ZOMG City Honor to be the highest Awesome Achievement, at 1000 Awesome.
  • On May 28, 2012, custom Bloon waves were introduced in Daily Challenges.
  • Daily Challenges 50 and 71 both have the same name, "Icebreaker." However, the actual challenges are different.
  • The daily challenges on April 11, 2014 and May 17, 2016 are both named "Upgrade Downgrade".
  • Daily Challenge 12, which is called "Beat 10 Epic Rounds with Lots o' Cash" actually features 11 rounds.
  • The "20 Ceramic Bloons on the Wall" challenge can be beaten by spending all the provided cash on road spikes.
  • The August 26th Daily Challenge gives 1/2 as much Monkey Money on the first time winning as the first time winning Castle on Hard, if Castle Hard isn't completed with double Monkey Money.
  • On the "Strapped for Cash" challenge (Febuary 11, 2012's challenge), it is actually possible to get through the early rounds without using Special Agents nor specialties by leaking the first few rounds to afford a dart monkey, discovered months after the DC's release.
  • In the DC "Castle of Nobility", it accidentally started on Monkey Lane. Same with December 16 2012's challenge.
  • The DC "Floating Downstream" was originally supposed to be played on Downstream, but was accidentally put on the track Snake River. Two days later they created the challenge "Rushing Downstream", which is the same challenge but played on the intended track: Downstream.
  • The DC "Fives" was suggested by a user called "LemonadeFire". NinjaKiwi accidentally posted "LemonadeFive" as the creator of the challenge. This was fixed with the update that released the challenge on the Daily Challenge Vault.
  • A trio of daily challenges have become notorious for their extensive abuse of ninja distraction luck, and have failed to be nerfed as of June 2017:
    • "The Great Division" had only two ninjas, two super monkeys, and two boats to defend all the way to round 65. The sole mid-game popping power is the super monkey, which is unaffordable quickly for both sides from the bloon income. It heavily relies on all ceramics, including MOAB-spawned ones being distracted in an orderly manner, with one side completely exposed to rushes from all the myriads of sabotage abilities needed.
    • "Tobu" requires distraction luck several times due to its tight limits on tower numbers relative to the popping power given.
    • "Can the Monkey Come Out to Play?" forced a lone ninja to distract literally every ceramic multiple times and fight every round (including two MOABs on 50) alone with only sabotage abilities and flash bombings to assist, which fails to work 99% of the time in practice.
  • May 20 2014's daily challenge Ice Trap said "One super monkey strom provided." "Storm" was misspelt.
  • Feb 20, 2015's challenge, Pop Like an Egyptian was named correctly on the release day. However, on the vault, it says Pop Like and Egyptian.
  • July 9, 2016's Daily Challenge "Bad Chemistry" is the direct opposite of May 24, 2016's Daily Challenge "Towers of the Periodic Table".
  • June 8, 2014's Daily Challenge calls the Portable Lake "Paddling Pool"
  • An older version of the forum relating to BTD5 Daily Challenges used to be active, but it became obsolete as of 7th June 2016, and from then on the whole website is read-only. The old forum is replaced by the current one.
  • March 17, 2014's Daily Challenge "Stop, Pop and Rolll" had a typo, which should've been "Stop, Pop and Roll".
  • January 20, 2017's Daily Challenge's name is French for "The Tranquil Glade 2".
  • Although it says that you start at round 70 in the September 27, 2017 DC, you actually begin at round 75.
  • The lowest paid Daily Challenge (Nov 30 2017, which you have to only use road items but you have 10 free monkey storms) only gives you $2.
  • The final new Daily Challenge was released on June 30, 2018. It had a special message depicting how they are further developing BTD6. It also had free 10 of all agents except Pontoons, as well as $10,000 starting cash and downgraded bloons.
    • From then on, all Daily Challenges after this date are recycled from old Daily Challenges.
    • The final new Daily Challenge without special messages is June 29 2018's Daily Challenge "Chiral Carbons".