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Below is an archive of all Daily Challenges which have been available in BTD5 from January 1st, 2018 to June 30th, 2018. Only special conditions are mentioned with an exception – towers and road items which are not mentioned are not available. So, if not specified:

  • Monkey Dollar50 as standard reward.
  • Easy is from wave 1 to 50, 200 lives
  • Medium is from wave 1 to 65, 150 lives
  • Hard is from wave 1 to 85, 100 lives
  • All Special Agents available for Monkey Money
  • No Special Agents given for free
  • Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash)
  • Full upgrades available for towers unless specified (below)
    (Example 1) Dart Monkey (2-3) – means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey.
    (Example 2) Dart Monkey (4-3) – means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3
  • As many of available towers can be bought, unless specified:
    Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
    No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission.

Example formatting:

  1. Jul 30, 2012 - "Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60


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  1. Jan 1, 2018 - "Cover Orange" (Country Road, Medium) - Ninja Monkey (0-0), Bomb Tower (2-4), Monkey Apprentice (4-2), Mortar Tower (4-2), Road Spikes, $6,000 starting cash, survive waves 30 to 60, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  2. Jan 2, 2018 - "Mr Brown Can Moo" (Monkey Lane, Hard) - Glue Gunner (2-2), Monkey Village (0-2), Spike Factory (4-3), given 1 free Super Monkey Storm, $3,000 starting cash, survive waves 26 to 50, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar75
  3. Jan 3, 2018 - "What To Defend With?" (Park Path, Easy) - Sniper Monkey (2-3), Ice Tower (2-2), Monkey Village (0-0), Monkey Sub (4-0), $6,000 starting cash, survive waves 26 to 76, reward of Monkey Dollar50
  4. Jan 4, 2018 - "Bonbon Trouble" (Monkey Lane, Hard) - Mortar Tower, Dartling Gun, custom RBE (M.O.A.B.s become B.F.B.s), $30,000 starting cash, survive waves 46 to 64, max. 6 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  5. Jan 5, 2018 - "Monkey Tech" (Water Hazard, Easy) - Boomerang Thrower (2-4), Monkey Buccaneer (4-2), Super Monkey (2-4), Monkey Village, Banana Farm (4-2), $5,000 starting cash, survive waves 20 to 70, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  6. Jan 6, 2018 - "A Walk in the Maze" (Maze, Hard) - Sniper Monkey, Spike Factory, Monkey Sub, $6,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  7. Jan 7, 2018 - "Breakfast Bay" (Water Hazard, Hard) - Sniper Monkey, Mortar Tower, Spike Factory, $6,000 starting cash, survive waves 30 to 65, max. 6 Towers at a time, reward of Monkey Dollar50
  8. Jan 8, 2018 - "Spicy Sniper" (Monkey Lane, Easy) - Sniper Monkey (2-4), Spike Factory (4-2), $3,000 starting cash, survive waves 28 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  9. Jan 9, 2018 - "Boom Boom Cow" (Monkey Lane, Easy) - Ninja Monkey (4-2), Monkey Village (4-0), Banana Farm, $650 starting cash, survive waves 1 to 30, 65 lives, reward of Monkey Dollar75
  10. Jan 10, 2018 - "Giving It Everything We've Got" (Lobby, Medium) - Dart Monkey (4-2), Bomb Tower (2-4), Ice Tower (2-3), Mortar Tower (4-2), Dartling Gun (2-0), Monkey Sub (4-0), $3,000 starting cash, survive waves 30 to 65, 16 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar65
  11. Jan 11, 2018 - "A Dockside of Five" (Dockside, Medium) - Monkey Ace, Monkey Village, Banana Farm, Dartling Gun, Monkey Sub (4-3), $12,000 starting cash, survive waves 40 to 85, 15 lives, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
  12. Jan 12, 2018 - "About Time" (Clock, Medium) - Dart Monkey (2-4), Tack Shooter (2-4), Sniper Monkey (2-4), Boomerang Thrower (2-4), Ninja Monkey (2-4), Bomb Tower (2-4), Ice Tower (2-4), Glue Gunner (2-4), Monkey Buccaneer (2-4), Monkey Ace (2-4), Super Monkey (2-4), Monkey Apprentice (2-4), Monkey Village, Banana Farm, Mortar Tower (2-4), Dartling Gun (2-4), Spike Factory (2-4), Monkey Sub (2-4), custom RBE (Reds become Ceramics, Greens become Blacks, Leads become Rainbows, Zebras become Leads, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $6,000 starting cash, survive waves 37 to 60, max. 12 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
  13. Jan 13, 2018 - "The Spelling Police" (Pumpkin Patch, Easy) - Tack Shooter, Ninja Monkey, Bomb Tower, Banana Farm, Mortar Tower, custom RBE (Reds become B.F.B.s, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $8,000 starting cash, survive waves 28 to 65, 150 lives, reward of Monkey Dollar50
  14. Jan 14, 2018 - "Damage Focus" (Down The Drain, Medium) - Dart Monkey (4-2), Sniper Monkey (4-2), Ninja Monkey, Bomb Tower (2-3), Glue Gunner (4-2), Banana Farm (2-0), Mortar Tower (4-2), Dartling Gun (2-3), Spike Factory (1-4), Monkey Sub (2-3), $7,000 starting cash, survive waves 26 to 65, max. 20 Towers at a time, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar151
  15. Jan 15, 2018 - "CQC With the Monkeys" (Lightning Scar, Easy) - Dart Monkey, Monkey Village, Banana Farm, $5,000 starting cash, survive waves 26 to 70, max. 12 Towers at a time, reward of Monkey Dollar60
  16. Jan 16, 2018 - "Cytus" (Snake River, Medium) - Sniper Monkey, Ninja Monkey, Spike Factory, custom RBE (Reds become Zebras, Blues become Rainbows, Greens become Ceramics, Yellows become M.O.A.B.s, Pinks become B.F.B.s), $9,000 starting cash, survive waves 1 to 11, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  17. Jan 17, 2018 - "The World Wars" (The Great Divide, Medium) - Sniper Monkey (3-2), Bomb Tower (2-3), Monkey Ace (3-4), Mortar Tower (3-3), Dartling Gun (2-3), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar150
  18. Jan 18, 2018 - "Lone Ranger" (Brick Wall, Easy) - Sniper Monkey, Dartling Gun, $2,150 starting cash, survive waves 30 to 40, 50 lives, max. 1 Towers at a time, reward of Monkey Dollar80
  19. Jan 19, 2018 - "Seven Involved" (Ice Flow, Medium) - Dart Monkey (0-2), Tack Shooter (0-4), Sniper Monkey (2-0), Boomerang Thrower (1-0), Ninja Monkey (4-3), Ice Tower, Super Monkey (2-4), Monkey Apprentice (1-0), Mortar Tower (0-0), Dartling Gun (0-3), Spike Factory (0-0), Monkey Sub (0-2), $2,100 starting cash, survive waves 14 to 63, max. 7 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  20. Jan 20, 2018 - "Systems Of Linear Equations" (Drag Strip, Medium) - Dart Monkey (2-4), Ninja Monkey (4-1), Glue Gunner (2-3), Monkey Ace (3-0), Banana Farm (2-0), Dartling Gun (4-2), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  21. Jan 21, 2018 - "The Annoying Orange" (Spooky Castle, Easy) - Tack Shooter, Boomerang Thrower, Ninja Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower (2-4), Dartling Gun (2-4), Spike Factory (4-2), $5,000 starting cash, survive waves 26 to 75, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar150
  22. Jan 22, 2018 - "A Scorch of Five" (Scorched Earth, Medium) - Boomerang Thrower, Ninja Monkey, Ice Tower, Super Monkey, Monkey Village, Banana Farm, $14,000 starting cash, survive waves 40 to 85, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  23. Jan 23, 2018 - "Dos Spooky Vacas" (Spooky Castle, Easy) - Sniper Monkey, Dartling Gun, $851 starting cash, survive waves 3 to 46, 1 lives, max. 2 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
  24. Jan 24, 2018 - "Shutterspeed" (Switch, Medium) - Tack Shooter, Sniper Monkey, Ninja Monkey, Spike Factory, $5,750 starting cash, survive waves 31 to 70, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
  25. Jan 25, 2018 - "Koi no Yokushiryoku" (Downstream, Medium) - Tack Shooter, Sniper Monkey, Ninja Monkey, Monkey Buccaneer, Super Monkey (2-4), Banana Farm, Mortar Tower, Dartling Gun, $6,000 starting cash, survive waves 26 to 75, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar150
  26. Jan 26, 2018 - "Cave Rush" (Skull Peak, Medium) - Sniper Monkey, Ice Tower, Monkey Village, Banana Farm, custom RBE (Reds become Yellows, Blues become Yellows, Greens become Yellows, Yellows become Pinks, Blacks become Zebras, Whites become Zebras, Leads become Rainbows, Zebras become Rainbows, Rainbows become Ceramics, Ceramics become M.O.A.B.s), $2,032 starting cash, survive waves 7 to 40, max. 5 Towers at a time, reward of Monkey Dollar100
  27. Jan 27, 2018 - "Squirrel Darting" (Space Truckin, Hard) - Sniper Monkey (0-3), Ice Tower (3-2), Monkey Ace (2-2), Dartling Gun (0-0), given 2 free Angry Squirrels, $650 starting cash, survive waves 1 to 50, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  28. Jan 28, 2018 - "Upper Speed" (Clock, Hard) - Tack Shooter (2-4), Sniper Monkey (2-4), Ninja Monkey (2-4), Spike Factory (2-4), $7,000 starting cash, survive waves 31 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
  29. Jan 29, 2018 - "Nefred Phonxie Reflex Usgae" (Drag Strip, Medium) - Monkey Apprentice, Mortar Tower, Dartling Gun, $5,000 starting cash, survive waves 26 to 65, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar100
  30. Jan 30, 2018 - "The Nine Insane" (3 Times Around, Medium) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Monkey Buccaneer (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Spike Factory (3-3), $2,055 starting cash, survive waves 20 to 65, max. 3 Towers at a time, reward of Monkey Dollar50
  31. Jan 31, 2018 - "We Love Hardcore" (Spooky Castle, Hard) - Sniper Monkey (2-2), Ninja Monkey (4-2), Bomb Tower, Monkey Apprentice (2-4), Spike Factory (3-3), Monkey Sub (2-2), $4,000 starting cash, survive waves 26 to 50, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar110
  32. Feb 1, 2018 - "Icy Islands" (Ice Flow, Easy) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ninja Monkey (2-2), Bomb Tower (2-2), Ice Tower (2-2), Glue Gunner (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), $1,829 starting cash, survive waves 21 to 65, 123 lives, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  33. Feb 2, 2018 - "Advent of Fire" (Snowflake, Hard) - Tack Shooter (4-2), Monkey Apprentice (2-4), Monkey Village (4-2), Road Spikes, Exploding Pineapple, $650 starting cash, survive waves 1 to 50, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  34. Feb 3, 2018 - "Battle Scars" (Lightning Scar, Medium) - Sniper Monkey (2-2), Bomb Tower (3-1), Monkey Ace (3-2), Mortar Tower (2-2), Dartling Gun (2-3), $3,500 starting cash, survive waves 25 to 59, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
  35. Feb 4, 2018 - "Egoism ++++" (Mount Magma, Medium) - Dart Monkey (0-4), Boomerang Thrower (4-0), Monkey Ace, Super Monkey (0-0), $44,000 starting cash, survive waves 50 to 65, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  36. Feb 5, 2018 - "Bonewheel Skeletons" (Six Feet, Hard) - Tack Shooter, Boomerang Thrower, Bomb Tower, Banana Farm, Mortar Tower, $5,000 starting cash, survive waves 26 to 65, 150 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar125
  37. Feb 6, 2018 - "More Targeting" (Water Hazard, Medium) - Glue Gunner (1-3), Monkey Buccaneer (4-1), Monkey Village (3-1), Banana Farm, Mortar Tower, Monkey Sub (2-2), $8,500 starting cash, survive waves 30 to 64, max. 10 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
  38. Feb 7, 2018 - "Anti-Green" (Mount Magma, Hard) - Tack Shooter, Ice Tower, Monkey Apprentice, Spike Factory, custom RBE (Greens become Yellows, Z.O.M.G.s become B.F.B.s), $5,000 starting cash, survive waves 36 to 85, reward of Monkey Dollar50
  39. Feb 8, 2018 - "Bomb Pineapple Sniper Bomb" (Water Hazard, Medium) - Sniper Monkey, Bomb Tower, Exploding Pineapple, $5,000 starting cash, survive waves 26 to 62, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  40. Feb 9, 2018 - "Too Easy For You?" (Lobby, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (Reds become Rainbows, Blues become Ceramics, Greens become M.O.A.B.s, Yellows become Z.O.M.G.s), $2,000 starting cash, survive waves 1 to 11, reward of Monkey Dollar100
  41. Feb 10, 2018 - "Popping Peninsulas" (Water Hazard, Hard) - Dart Monkey (2-4), Monkey Buccaneer (4-0), Monkey Ace (3-0), Super Monkey (0-3), Dartling Gun (2-2), Monkey Sub (2-2), $7,500 starting cash, survive waves 33 to 62, max. 10 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  42. Feb 11, 2018 - "The Big Friendly Cow" (Monkey Lane, Easy) - Super Monkey (0-4), Monkey Village, Banana Farm, Spike Factory (3-4), custom RBE (M.O.A.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 26 to 47, 100 lives, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  43. Feb 12, 2018 - "Dirt Cheap" (Pumpkin Patch, Medium) - Dart Monkey (4-0), Tack Shooter (4-0), Sniper Monkey (0-4), Boomerang Thrower (0-4), Ninja Monkey (4-0), Bomb Tower (0-4), Ice Tower (0-4), Glue Gunner (0-4), Monkey Buccaneer (0-4), Monkey Ace (0-4), Super Monkey (0-4), Monkey Apprentice (0-4), Monkey Village (4-0), Banana Farm (0-4), Mortar Tower (0-4), Dartling Gun (0-4), Spike Factory (0-4), Monkey Sub (4-0), Road Spikes, Exploding Pineapple, $550 starting cash, survive waves 1 to 75, 120 lives, reward of Monkey Dollar50
  44. Feb 13, 2018 - "Terrain of Toast" (Switch, Hard) - Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, $7,500 starting cash, survive waves 36 to 65, max. 12 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
  45. Feb 14, 2018 - "Their Finest Hour" (Park Path, Medium) - Dart Monkey (4-3), Tack Shooter, Sniper Monkey (2-2), Boomerang Thrower (3-2), Ninja Monkey (3-2), Ice Tower (2-3), Monkey Buccaneer (2-3), Spike Factory (2-2), custom RBE (Reds become Blues, Blues become Greens, Greens become Yellows, Yellows become Pinks, Pinks become Blacks, Blacks become Whites, Whites become Leads, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics), $2,500 starting cash, survive waves 20 to 65, max. 9 Towers at a time, reward of Monkey Dollar50
  46. Feb 15, 2018 - "Super Jugger-not!" (Monkey Lane, Medium) - Dart Monkey, Tack Shooter (3-4), Sniper Monkey (0-2), Boomerang Thrower (3-1), Ninja Monkey (4-2), Ice Tower (1-4), Glue Gunner (1-4), Monkey Ace (3-0), Super Monkey (1-2), Monkey Village (3-2), Banana Farm, Dartling Gun (3-1), Spike Factory (1-4), custom RBE (Reds become Leads, Blues become Leads, Greens become Leads, Zebras become Leads), $7,000 starting cash, survive waves 25 to 75, reward of Monkey Dollar50
  47. Feb 16, 2018 - "Fast Track" (Monkey Lane, Hard) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, custom RBE (Reds become Zebras, Blues become Rainbows, Greens become Ceramics, Yellows become M.O.A.B.s, Pinks become B.F.B.s, Blacks become Z.O.M.G.s, Whites become Z.O.M.G.s, Leads become Z.O.M.G.s, Zebras become Z.O.M.G.s, Rainbows become Z.O.M.G.s, Ceramics become Z.O.M.G.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $2,000 starting cash, survive waves 1 to 15, max. 6 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar150
  48. Feb 17, 2018 - "A Scar of Four" (Lightning Scar, Medium) - Ninja Monkey (2-4), Monkey Village, Banana Farm, Dartling Gun, Spike Factory, $14,000 starting cash, survive waves 40 to 85, max. 4 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
  49. Feb 18, 2018 - "Guns of the Patriots" (Water Hazard, Medium) - Dart Monkey, Sniper Monkey, Monkey Buccaneer, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, $4,000 starting cash, survive waves 26 to 85, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar85
  50. Feb 19, 2018 - "Shaking Pink" (Candyland, Medium) - Tack Shooter (3-0), Ninja Monkey (4-2), Ice Tower, Monkey Sub (2-3), $7,000 starting cash, survive waves 26 to 50, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  51. Feb 20, 2018 - "Bank is Everything" (Country Road, Medium) - Super Monkey, Banana Farm (2-3), given 1 free Meerkat Spy and 1 Super Monkey Storm, custom RBE (Yellows become Reds, Pinks become Blues, Blacks become Greens, Whites become Yellows, Leads become Pinks, Zebras become Blacks, Rainbows become Whites, M.O.A.B.s become Ceramics, B.F.B.s become Z.O.M.G.s), $4,860 starting cash, survive waves 28 to 61, 200 lives, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar125
  52. Feb 21, 2018 - "Ceramic Panic" (Lightning Scar, Easy) - Dart Monkey (2-3), Tack Shooter (3-2), Ninja Monkey (2-2), Monkey Apprentice (2-2), Monkey Sub (2-3), given 2 free Portable Lakes, custom RBE (Blacks become Ceramics, Whites become Ceramics, Leads become Ceramics, Zebras become Ceramics, Rainbows become Ceramics, Ceramics become Leads), $4,250 starting cash, survive waves 15 to 40, max. 10 Towers at a time, reward of Monkey Dollar100
  53. Feb 22, 2018 - "The Venemy Rescues Me" (Death Valley, Medium) - Sniper Monkey, Ninja Monkey, Ice Tower, Monkey Buccaneer, Monkey Apprentice, given 1 free Portable Lake, $5,000 starting cash, survive waves 26 to 65, reward of Monkey Dollar150
  54. Feb 23, 2018 - "Camo Bros" (Pumpkin Patch, Hard) - Dart Monkey (2-1), Ninja Monkey (2-1), Monkey Buccaneer (1-2), Mortar Tower (1-3), Dartling Gun (1-1), $3,000 starting cash, survive waves 30 to 47, 100 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  55. Feb 24, 2018 - "Deemo" (Castle, Medium) - Monkey Apprentice (2-2), Monkey Sub, $4,500 starting cash, survive waves 21 to 45, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  56. Feb 25, 2018 - "A Major" (Spooky Castle, Medium) - Sniper Monkey, Ice Tower, Monkey Buccaneer, Banana Farm, $6,000 starting cash, survive waves 26 to 65, reward of Monkey Dollar60
  57. Feb 26, 2018 - "Sticky Ghosts" (Z Factor, Medium) - Tack Shooter, Bomb Tower, Ice Tower, Glue Gunner, Banana Farm, $5,000 starting cash, survive waves 26 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
  58. Feb 27, 2018 - "Slowly Weaken" (Death Valley, Medium) - Ice Tower (2-2), Glue Gunner (3-2), Dartling Gun (2-2), Spike Factory (1-4), $3,500 starting cash, survive waves 20 to 52, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
  59. Feb 28, 2018 - "Santa House Invasion" (North Pole, Hard) - Tack Shooter (3-3), Boomerang Thrower (3-2), Ninja Monkey, Bomb Tower, Ice Tower, Monkey Apprentice (3-3), custom RBE (Reds become Blues, Greens become Yellows, Blacks become Rainbows, Whites become Rainbows, Zebras become Ceramics), $1,800 starting cash, survive waves 13 to 32, max. 13 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar55
  60. Mar 1, 2018 - "Easy Peasy" (North Pole, Medium) - Ninja Monkey (4-2), Bomb Tower (2-0), Ice Tower (1-3), Monkey Buccaneer (3-0), Monkey Ace (2-3), Super Monkey (0-3), Spike Factory (2-2), $6,000 starting cash, survive waves 26 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  61. Mar 2, 2018 - "Cows are friends. Not food" (Snowflake, Easy) - Sniper Monkey (4-1), Monkey Sub (3-2), $3,500 starting cash, survive waves 26 to 36, 5 lives, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar55
  62. Mar 3, 2018 - "I Love Triple Darts" (Park Path, Hard) - Dart Monkey (2-3), Ninja Monkey (4-0), Monkey Buccaneer (2-2), custom RBE (Leads become Rainbows), $3,500 starting cash, survive waves 35 to 50, reward of Monkey Dollar50
  63. Mar 4, 2018 - "A Tacky Challenge" (Ice Flow, Medium) - Dart Monkey (2-4), Tack Shooter (2-2), Ninja Monkey (4-2), Super Monkey (0-2), Dartling Gun (2-2), Spike Factory (2-4), Monkey Sub (4-2), custom RBE (Leads become Zebras, Rainbows become Zebras, Ceramics become Zebras, M.O.A.B.s become B.F.B.s), $600 starting cash, survive waves 2 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  64. Mar 5, 2018 - "Pyramids With Three" (Pyramids, Medium) - Ninja Monkey, Ice Tower, Monkey Village, Banana Farm, Dartling Gun, Spike Factory, $14,000 starting cash, survive waves 40 to 65, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  65. Mar 6, 2018 - "Glue Generator" (Jungle, Medium) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ninja Monkey (2-2), Bomb Tower (2-2), Glue Gunner, Monkey Ace (2-2), Super Monkey (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), $9,000 starting cash, survive waves 40 to 65, reward of Monkey Dollar120
  66. Mar 7, 2018 - "Hydroelectricity" (The Great Divide, Medium) - Boomerang Thrower, Ninja Monkey, Banana Farm, Mortar Tower, $5,000 starting cash, survive waves 26 to 65, no more than 6 of any tower or Special Agent type, reward of Monkey Dollar105
  67. Mar 8, 2018 - "Bloon Reaper" (Six Feet, Hard) - Monkey Apprentice, Spike Factory, Road Spikes, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Pinks, Blacks become Zebras, Whites become Zebras, Zebras become Ceramics, Rainbows become Ceramics, Ceramics become Zebras, M.O.A.B.s become B.F.B.s), $3,000 starting cash, survive waves 1 to 50, 3 lives, max. 4 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar70
  68. Mar 9, 2018 - "Denpa Waves" (Space Truckin, Hard) - Ice Tower (2-4), Monkey Ace (2-4), Mortar Tower (4-2), Monkey Sub (2-4), given 1 free Super Monkey Storm, $9,000 starting cash, survive waves 40 to 80, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
  69. Mar 10, 2018 - "24K Magic" (Maze, Hard) - Super Monkey (0-4), Monkey Apprentice, Monkey Village, $7,000 starting cash, survive waves 40 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar65
  70. Mar 11, 2018 - "Classic Special" (Monkey Lane, Easy) - Dart Monkey, Tack Shooter, Boomerang Thrower, $7,500 starting cash, survive waves 40 to 75, max. 10 Towers at a time, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar50
  71. Mar 12, 2018 - "Archon: The Light Side" (Castle, Easy) - Dart Monkey (2-2), Ninja Monkey (4-2), Monkey Ace (2-4), Super Monkey (4-2), Monkey Apprentice (4-2), Mortar Tower (4-2), Dartling Gun (3-2), given 1 free Tribal Turtle, $4,000 starting cash, survive waves 20 to 50, max. 5 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  72. Mar 13, 2018 - "Archon: The Dark Side" (Spooky Castle, Easy) - Dart Monkey (4-2), Sniper Monkey, Bomb Tower (2-4), Glue Gunner, Super Monkey (2-4), Monkey Apprentice (2-4), Monkey Sub (2-3), given 1 free Beekeeper, $5,000 starting cash, survive waves 20 to 50, max. 5 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  73. Mar 14, 2018 - "Triple Team VS Red Fat Bloons" (Ice Flow, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (M.O.A.B.s become B.F.B.s), $2,117 starting cash, survive waves 25 to 50, max. 3 Towers at a time, reward of Monkey Dollar100
  74. Mar 15, 2018 - "In-stallation" (Bloon Circles, Medium) - Sniper Monkey (2-4), Ice Tower (2-2), Monkey Apprentice (4-2), $5,000 starting cash, survive waves 26 to 49, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  75. Mar 16, 2018 - "Cold Bravery" (Snowy Backyard, Medium) - Dart Monkey, Boomerang Thrower, Dartling Gun, $3,000 starting cash, survive waves 20 to 50, 1 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  76. Mar 17, 2018 - "Upon the Frozen Sea" (Ice Flow, Medium) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ice Tower, Glue Gunner (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), $8,000 starting cash, survive waves 40 to 65, reward of Monkey Dollar50
  77. Mar 18, 2018 - "Gonna Get Over You" (Switch, Medium) - Sniper Monkey, Mortar Tower, Spike Factory, $5,500 starting cash, survive waves 30 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
  78. Mar 19, 2018 - "Another Placement Plan" (Six Feet, Medium) - Glue Gunner (2-4), Monkey Ace (2-4), Spike Factory (1-4), $3,000 starting cash, survive waves 20 to 55, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar75
  79. Mar 20, 2018 - "Flyover" (Runway, Hard) - Tack Shooter (2-4), Monkey Ace (2-3), Monkey Apprentice, Dartling Gun (3-2), Spike Factory (2-4), Monkey Sub (2-3), given 1 free Portable Lake, $5,000 starting cash, survive waves 26 to 65, max. 9 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar110
  80. Mar 21, 2018 - "Emperor Kairi Echeberria" (Downstream, Hard) - Tack Shooter, Boomerang Thrower, Monkey Buccaneer, Monkey Apprentice, Mortar Tower, Monkey Sub, $3,000 starting cash, survive waves 20 to 50, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar90
  81. Mar 22, 2018 - "Spectre Fan Club" (Castle, Medium) - Dart Monkey (2-4), Monkey Ace (4-2), Banana Farm, custom RBE (Blacks become Zebras, Whites become Zebras, Leads become Rainbows, Zebras become Rainbows, Rainbows become Ceramics, Ceramics become M.O.A.B.s, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $7,000 starting cash, survive waves 20 to 60, reward of Monkey Dollar150
  82. Mar 23, 2018 - "SJB2" (Ice Flow, Medium) - Glue Gunner, Mortar Tower, Monkey Sub, $2,000 starting cash, survive waves 25 to 60, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar75
  83. Mar 24, 2018 - "Another Immediate Destruction" (Rink Revenge, Medium) - Monkey Buccaneer (2-4), Monkey Ace (2-4), Banana Farm, Monkey Sub (2-4), $20,000 starting cash, survive waves 45 to 65, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
  84. Mar 25, 2018 - "James and the Giant Supermonkey" (Z Factor, Medium) - Sniper Monkey (2-4), Glue Gunner, Super Monkey (4-2), Monkey Village (4-1), Banana Farm, custom RBE (B.F.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 26 to 77, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
  85. Mar 26, 2018 - "Missed Me, Missed Me!" (MOAB Desert, Medium) - Bomb Tower (4-3), Super Monkey (2-2), given 1 free Meerkat Spy, custom RBE (Reds become Blues, Blues become Greens, Greens become Yellows, Pinks become Yellows, Rainbows become Zebras), $1,500 starting cash, survive waves 5 to 50, 300 lives, max. 5 Towers at a time, reward of Monkey Dollar50
  86. Mar 27, 2018 - "Spring Fling" (Hill Giant, Medium) - Tack Shooter, Bomb Tower, Monkey Ace, given 1 free Beekeeper, custom RBE (Reds become Greens, Blues become Greens, Greens become Yellows, Yellows become Pinks, Blacks become Rainbows, Whites become Rainbows), $2,250 starting cash, survive waves 20 to 65, max. 7 Towers at a time, reward of Monkey Dollar70
  87. Mar 28, 2018 - "Becoming Fire" (Lava Fields, Hard) - Tack Shooter (4-2), Super Monkey (4-2), Monkey Apprentice (2-4), Dartling Gun (4-2), $9,200 starting cash, survive waves 40 to 80, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  88. Mar 29, 2018 - "These We Like" (Drag Strip, Hard) - Ninja Monkey (4-2), Bomb Tower (4-2), Ice Tower (3-2), Glue Gunner (2-0), Dartling Gun (3-2), Spike Factory (2-4), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar125
  89. Mar 30, 2018 - "ILY" (Space Truckin, Medium) - Ninja Monkey, Ice Tower, Monkey Sub, given 1 free Super Monkey Storm, $5,000 starting cash, survive waves 26 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  90. Mar 31, 2018 - "A Study in Scarlet" (Death Valley, Easy) - Sniper Monkey (1-0), Boomerang Thrower (2-0), Ninja Monkey (0-0), Monkey Apprentice (0-3), Monkey Village (2-1), Banana Farm (3-0), Dartling Gun (3-4), given 2 free Super Monkey Storms, custom RBE (Blues become Reds, Greens become Reds, Yellows become Pinks, Blacks become Pinks, Whites become Pinks, Leads become Pinks, Zebras become Pinks, Rainbows become Ceramics, M.O.A.B.s become B.F.B.s), $2,000 starting cash, survive waves 1 to 54, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar150
  91. Apr 1, 2018 - "Constantly Changing Position" (Clock, Medium) - Monkey Ace, Dartling Gun, $17,100 starting cash, survive waves 40 to 80, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar55
  92. Apr 2, 2018 - "Scared to Be Dually" (Death Valley, Medium) - Tack Shooter, Ninja Monkey, Bomb Tower, Ice Tower, Road Spikes, $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
  93. Apr 3, 2018 - "Another Twisting Attack" (Scorched Earth, Medium) - Boomerang Thrower, Ninja Monkey, Ice Tower, Monkey Apprentice, Monkey Village, $6,400 starting cash, survive waves 30 to 70, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
  94. Apr 4, 2018 - "Nefarian Rises" (Lava Fields, Hard) - Ninja Monkey (4-2), Bomb Tower (4-1), Monkey Apprentice (2-4), Dartling Gun (3-2), $5,000 starting cash, survive waves 30 to 66, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  95. Apr 5, 2018 - "Tasty Tornado" (Country Road, Medium) - Dart Monkey (1-0), Tack Shooter (1-0), Sniper Monkey (1-0), Boomerang Thrower (1-0), Ninja Monkey (1-0), Bomb Tower (1-0), Ice Tower (1-0), Glue Gunner (1-0), Monkey Buccaneer (1-0), Monkey Ace (1-0), Super Monkey (1-0), Monkey Apprentice (4-2), Monkey Village (1-0), Banana Farm (1-0), Mortar Tower (1-0), Dartling Gun (1-0), Spike Factory (1-0), Monkey Sub (1-0), Road Spikes, $3,500 starting cash, survive waves 25 to 60, max. 10 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar100
  96. Apr 6, 2018 - "Bell of Avicii's Silhouettes" (Castle, Medium) - Tack Shooter, Boomerang Thrower, Ninja Monkey, Monkey Apprentice, $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar100
  97. Apr 7, 2018 - "Switched On" (Switch, Hard) - Ninja Monkey, Super Monkey, Dartling Gun, $5,000 starting cash, survive waves 26 to 85, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
  98. Apr 8, 2018 - "Streamkeyed Revenge" (River Rapids, Hard) - Sniper Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Glue Gunner, Spike Factory, $8,000 starting cash, survive waves 36 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar115
  99. Apr 9, 2018 - "Appeal to the Nature Spirit" (The Great Divide, Medium) - Dart Monkey, Bomb Tower, Ice Tower, Monkey Ace, Banana Farm, $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, reward of Monkey Dollar125
  100. Apr 10, 2018 - "Line and Impact Crush" (Spooky Castle, Easy) - Dart Monkey (4-2), Bomb Tower (3-2), Mortar Tower (4-1), Dartling Gun (3-2), $5,000 starting cash, survive waves 25 to 55, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
  101. Apr 11, 2018 - "Eye of the Storm" (The Eye, Medium) - Tack Shooter (2-4), Monkey Ace (2-4), Monkey Apprentice (4-2), Banana Farm, Dartling Gun (2-4), Spike Factory (2-4), $37,000 starting cash, survive waves 50 to 85, reward of Monkey Dollar150
  102. Apr 12, 2018 - "The Great Manuever" (Monkey Lane, Easy) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ninja Monkey (2-2), Bomb Tower (2-2), Ice Tower (2-2), Glue Gunner (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), $4,000 starting cash, survive waves 45 to 65, reward of Monkey Dollar50
  103. Apr 13, 2018 - "Left Side Red, Right Side Blue" (The Great Divide, Hard) - Dart Monkey (2-2), Sniper Monkey (1-0), Ninja Monkey (0-0), Glue Gunner (3-2), Monkey Apprentice (3-2), Monkey Village (4-2), Dartling Gun (2-1), Spike Factory (4-1), $1,300 starting cash, survive waves 1 to 49, reward of Monkey Dollar50
  104. Apr 14, 2018 - "They Weaken" (Death Valley, Easy) - Glue Gunner, Banana Farm, Mortar Tower, Spike Factory, $5,900 starting cash, survive waves 30 to 46, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
  105. Apr 15, 2018 - "Bouncy Bayou" (Jungle, Easy) - Boomerang Thrower (4-2), Ninja Monkey (4-2), Monkey Ace (3-2), Monkey Sub, given 1 free Portable Lake, custom RBE (Reds become Greens, Blues become Yellows, Greens become Pinks, Yellows become Blacks, Pinks become Whites, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Ceramics, Rainbows become Ceramics, Ceramics become M.O.A.B.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $2,400 starting cash, survive waves 15 to 40, max. 10 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar55
  106. Apr 16, 2018 - "Zuma's Revenge" (Dune Sea, Medium) - Sniper Monkey, Ice Tower (3-2), Monkey Ace (2-4), Monkey Apprentice (4-2), Banana Farm (3-2), Dartling Gun (3-3), $7,700 starting cash, survive waves 30 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  107. Apr 17, 2018 - "Radiant Challenge" (Z Factor, Hard) - Tack Shooter, Ice Tower, Monkey Ace, custom RBE (Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, B.F.B.s become Z.O.M.G.s), $6,000 starting cash, survive waves 26 to 60, max. 6 Towers at a time, reward of Monkey Dollar50
  108. Apr 18, 2018 - "Winnie the Bloon" (Maze, Medium) - Sniper Monkey (4-1), Banana Farm (0-0), Spike Factory (1-2), given 5 free Meerkat Spies and 5 Beekeepers, $0 starting cash, survive waves 26 to 65, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar61
  109. Apr 19, 2018 - "Bejeweled 2" (Tunnels, Medium) - Boomerang Thrower (4-2), Bomb Tower (4-2), Ice Tower (3-3), Monkey Ace (2-4), Banana Farm (2-2), Mortar Tower (2-4), Dartling Gun (4-2), Spike Factory (4-2), given 1 free Bloonsday Device, $9,800 starting cash, survive waves 40 to 81, max. 10 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  110. Apr 20, 2018 - "4 Corners" (The Eye, Medium) - Bomb Tower (3-3), Ice Tower (3-3), Glue Gunner (3-3), Super Monkey (3-2), Monkey Apprentice (3-3), Monkey Village (2-2), Banana Farm (2-0), Mortar Tower (4-2), Dartling Gun (3-1), Spike Factory (2-3), $4,500 starting cash, survive waves 25 to 75, max. 12 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar90
  111. Apr 21, 2018 - "Pirate Madness" (Archipelago, Hard) - Sniper Monkey (2-2), Ice Tower (2-2), Glue Gunner (2-2), Monkey Buccaneer (2-4), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), custom RBE (Greens become Pinks, Yellows become Pinks, Blacks become Zebras, Whites become Zebras, M.O.A.B.s become B.F.B.s), $500 starting cash, survive waves 1 to 71, reward of Monkey Dollar100
  112. '
  113. Apr 22, 2018 - "Telepathy" (The Great Divide, Medium) - Tack Shooter, Spike Factory (4-2), $5,800 starting cash, survive waves 26 to 65, max. 9 Towers at a time, reward of Monkey Dollar125
  114. Apr 23, 2018 - "3 On Clock" (Clock, Medium) - Sniper Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Super Monkey (2-2), Monkey Village, Mortar Tower, $15,000 starting cash, survive waves 40 to 64, max. 3 Towers at a time, reward of Monkey Dollar50
  115. Apr 24, 2018 - "Itro" (Slalom, Hard) - Dart Monkey, Tack Shooter, Ice Tower, Monkey Ace (3-4), Monkey Apprentice, $3,000 starting cash, survive waves 26 to 65, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  116. Apr 25, 2018 - "Aim at the Rabbit" (Rabbit Holes, Hard) - Monkey Village (4-2), Banana Farm, Dartling Gun, $11,500 starting cash, survive waves 40 to 80, max. 2 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar85
  117. Apr 26, 2018 - "Another Water Related" (Downstream, Medium) - Ice Tower, Monkey Buccaneer, Monkey Village, Banana Farm, Monkey Sub, given 1 free Super Monkey Storm, $21,000 starting cash, survive waves 50 to 64, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar70
  118. Apr 27, 2018 - "In A Knot!" (Battle Knot, Medium) - Sniper Monkey (2-3), Monkey Apprentice (3-2), Mortar Tower, Spike Factory, $6,543 starting cash, survive waves 30 to 80, 45 lives, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar80
  119. Apr 28, 2018 - "Flavor Field" (Rabbit Holes, Medium) - Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Ice Tower (3-3), Glue Gunner (3-3), Monkey Ace (3-3), Monkey Apprentice (3-3), Banana Farm (3-3), Mortar Tower (3-3), custom RBE (Reds become Greens, Blues become Yellows, Greens become Pinks, Yellows become Blacks, Pinks become Whites, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Ceramics, Rainbows become M.O.A.B.s, Ceramics become B.F.B.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become s, Z.O.M.G.s become s), $2,000 starting cash, survive waves 11 to 47, reward of Monkey Dollar50
  120. Apr 29, 2018 - "A Snowflake of Five" (Snowflake, Hard) - Sniper Monkey (3-2), Ice Tower (3-2), Glue Gunner (3-2), Monkey Village (3-2), Dartling Gun (3-2), $8,000 starting cash, survive waves 30 to 63, max. 5 Towers at a time, reward of Monkey Dollar60
  121. Apr 30, 2018 - "Last Breath Before Diving Away" (The Eye, Hard) - Ninja Monkey, Monkey Apprentice, Mortar Tower, Dartling Gun, Monkey Sub, given 1 free Portable Lake, $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
  122. May 1, 2018 - "Slippery Slopes" (North Pole, Hard) - Dart Monkey, Tack Shooter, Boomerang Thrower, Monkey Buccaneer (4-3), Monkey Ace, Dartling Gun, Monkey Sub, $3,500 starting cash, survive waves 35 to 65, 20 lives, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  123. May 2, 2018 - "We Need The Military" (Hill Giant, Medium) - Sniper Monkey, Monkey Buccaneer (4-2), Monkey Ace, Mortar Tower, Dartling Gun, Exploding Pineapple, given 1 free Portable Lake, $2,000 starting cash, survive waves 20 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  124. May 3, 2018 - "SquareOff Gold" (Death Valley, Easy) - Sniper Monkey, Ninja Monkey (4-2), Bomb Tower (2-1), Ice Tower (3-2), Monkey Ace (3-3), Mortar Tower (4-2), Dartling Gun (2-2), Spike Factory (1-4), $3,000 starting cash, survive waves 20 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  125. May 4, 2018 - "Super Franchise Me" (Lobby, Hard) - Dart Monkey (2-3), Boomerang Thrower (4-2), Ninja Monkey (4-2), Ice Tower, Monkey Apprentice (3-3), Monkey Village, Banana Farm, $2,000 starting cash, survive waves 26 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  126. May 5, 2018 - "One" (Monkey Lane, Medium) - Dart Monkey, Boomerang Thrower, Ninja Monkey, Glue Gunner, Monkey Buccaneer, Monkey Apprentice, Monkey Village, Dartling Gun, Spike Factory, $5,000 starting cash, survive waves 26 to 50, 1 lives, max. 1 Towers at a time, reward of Monkey Dollar50
  127. May 6, 2018 - "An Archipelago of Four" (Archipelago, Medium) - Ice Tower, Super Monkey, Monkey Village, Dartling Gun, $14,200 starting cash, survive waves 40 to 85, max. 4 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
  128. May 7, 2018 - "Tornadoes at Grasslands" (3 Times Around, Easy) - Dart Monkey (0-0), Tack Shooter (0-0), Sniper Monkey (0-0), Boomerang Thrower (0-0), Ninja Monkey (0-0), Bomb Tower (0-0), Ice Tower (0-0), Glue Gunner (0-0), Monkey Buccaneer (0-0), Monkey Ace (0-0), Super Monkey (0-0), Monkey Apprentice (4-2), Mortar Tower (0-0), Dartling Gun (0-0), Spike Factory (0-0), Monkey Sub (0-0), Road Spikes, Exploding Pineapple, custom RBE (Reds become Yellows, Blues become Pinks, Greens become Blacks, Yellows become Whites, Pinks become Leads, Blacks become Zebras, Whites become Rainbows, Leads become Ceramics, Zebras become M.O.A.B.s, Rainbows become B.F.B.s, Ceramics become Z.O.M.G.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $2,300 starting cash, survive waves 12 to 31, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar70
  129. May 8, 2018 - "Why Does The Sun Not Shine?" (Space Truckin, Easy) - Dart Monkey (0-4), Tack Shooter (3-4), Sniper Monkey, Boomerang Thrower (0-4), Bomb Tower (3-2), Super Monkey (3-2), Monkey Village (2-2), Mortar Tower (3-3), Monkey Sub (4-0), custom RBE (Yellows become Greens, Rainbows become Ceramics, B.F.B.s become Z.O.M.G.s), $3,500 starting cash, survive waves 35 to 60, max. 6 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  130. May 9, 2018 - "Tornado to Oz" (Dockside, Medium) - Tack Shooter (2-4), Monkey Ace, Monkey Apprentice (2-2), $2,750 starting cash, survive waves 26 to 65, 75 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar80
  131. May 10, 2018 - "Junglist" (Jungle, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, $5,000 starting cash, survive waves 40 to 66, 130 lives, reward of Monkey Dollar80
  132. May 11, 2018 - "Yandere Tempest" (Castle, Medium) - Dart Monkey (3-0), Tack Shooter (3-0), Sniper Monkey (3-0), Boomerang Thrower (3-0), Ninja Monkey (3-0), Bomb Tower (3-0), Ice Tower (3-0), Glue Gunner (3-0), Monkey Buccaneer (3-0), Monkey Ace (3-0), Super Monkey (3-0), Monkey Apprentice (3-0), Monkey Village (3-0), Banana Farm (3-0), Mortar Tower (3-0), Dartling Gun (3-0), Spike Factory (3-0), Monkey Sub (3-0), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar85
  133. May 12, 2018 - "Night of the Living Bloons" (Spooky Castle, Easy) - Dart Monkey (2-4), Monkey Buccaneer, Monkey Ace, Super Monkey (0-3), Banana Farm, Dartling Gun (2-2), Monkey Sub, custom RBE (M.O.A.B.s become B.F.B.s), $2,360 starting cash, survive waves 13 to 46, max. 8 Towers at a time, reward of Monkey Dollar50
  134. May 13, 2018 - "28 Camo Lead Bloons on the Way" (Switch, Medium) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (1-2), Ninja Monkey (2-2), Bomb Tower (2-2), Ice Tower (2-2), custom RBE (Whites become Zebras, M.O.A.B.s become Ceramics), $5,000 starting cash, survive waves 28 to 59, reward of Monkey Dollar60
  135. May 14, 2018 - "Slightly Switched Up" (Switch, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, custom RBE (Reds become Blues, Blues become Reds, Greens become Yellows, Yellows become Greens, Pinks become Blacks, Blacks become Pinks, Whites become Leads, Leads become Whites, Zebras become Rainbows, Rainbows become Zebras, B.F.B.s become Z.O.M.G.s, Z.O.M.G.s become B.F.B.s), $900 starting cash, survive waves 1 to 60, reward of Monkey Dollar60
  136. May 15, 2018 - "Seven Little Monkeys, Playing in the Stream" (Downstream, Medium) - Ninja Monkey, Ice Tower, Super Monkey, Banana Farm, Mortar Tower, Monkey Sub, $8,500 starting cash, survive waves 35 to 75, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar70
  137. May 16, 2018 - "Don't Slip!" (Rink, Medium) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ninja Monkey (2-2), Bomb Tower (2-2), Ice Tower (2-2), Glue Gunner (2-2), Monkey Buccaneer (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), Monkey Sub (2-2), $2,750 starting cash, survive waves 16 to 65, 1 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  138. May 17, 2018 - "Take It Slow" (Dockside, Medium) - Sniper Monkey (4-0), Ninja Monkey (1-4), Bomb Tower (4-1), Ice Tower, Glue Gunner, Monkey Apprentice (4-0), Mortar Tower (1-4), custom RBE (Yellows become Greens, Pinks become Blacks, Rainbows become Leads), $5,000 starting cash, survive waves 31 to 63, reward of Monkey Dollar65
  139. May 18, 2018 - "Boulder Dash" (Tunnels, Medium) - Sniper Monkey (2-4), Ice Tower (3-2), Glue Gunner (3-3), Banana Farm (4-2), Mortar Tower (2-4), Dartling Gun (4-2), Spike Factory (2-3), $5,000 starting cash, survive waves 30 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  140. May 19, 2018 - "SAM" (Ice Flow, Medium) - Ice Tower, Glue Gunner, Spike Factory, $5,000 starting cash, survive waves 35 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar65
  141. May 20, 2018 - "WWWWWW" (Spooky Castle, Medium) - Dart Monkey, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Glue Gunner, Super Monkey, given 2 free Meerkat Spies, $10,000 starting cash, survive waves 30 to 75, 300 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar75
  142. May 21, 2018 - "Mortar Stall the Bloody MOABs!" (Ice Flow, Medium) - Ninja Monkey, Bomb Tower (3-4), Banana Farm, Mortar Tower (2-4), given 3 free Pontoons, custom RBE (B.F.B.s become Z.O.M.G.s), $13,000 starting cash, survive waves 46 to 82, max. 23 Towers at a time, no more than 10 of any tower or Special Agent type, reward of Monkey Dollar150
  143. May 22, 2018 - "A Desert of Three" (MOAB Desert, Medium) - Ninja Monkey, Monkey Ace, Monkey Village, Dartling Gun, Spike Factory, $14,000 starting cash, survive waves 40 to 85, 25 lives, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
  144. May 23, 2018 - "Bloon Mansion" (Lobby, Medium) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Ice Tower (3-3), Glue Gunner (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Monkey Village (3-3), Mortar Tower (3-3), Dartling Gun (3-3), Spike Factory (3-3), Monkey Sub (3-3), custom RBE (M.O.A.B.s become Z.O.M.G.s), $2,650 starting cash, survive waves 12 to 46, max. 12 Towers at a time, reward of Monkey Dollar70
  145. May 24, 2018 - "Nasty Doubles" (Rabbit Holes, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (Reds become Blues, Blues become Yellows, Greens become Blacks, Yellows become Rainbows, Pinks become M.O.A.B.s), $1,300 starting cash, survive waves 1 to 19, reward of Monkey Dollar55
  146. May 25, 2018 - "Cover Orange 2" (Switch, Medium) - Ninja Monkey (0-0), Bomb Tower (2-4), Monkey Apprentice (4-2), Mortar Tower (4-2), $7,000 starting cash, survive waves 30 to 60, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  147. May 26, 2018 - "Frosty Fortresses" (Snowy Backyard, Medium) - Tack Shooter (2-2), Bomb Tower (2-2), Ice Tower, Monkey Village (2-2), Banana Farm (2-2), Spike Factory (2-2), custom RBE (Ceramics become M.O.A.B.s), $2,500 starting cash, survive waves 16 to 40, max. 5 Towers at a time, reward of Monkey Dollar55
  148. May 27, 2018 - "Maelstrom the ZOMG Army!" (Pumpkin Patch, Medium) - Tack Shooter, Ninja Monkey, Banana Farm, Mortar Tower (3-3), custom RBE (B.F.B.s become Z.O.M.G.s), $11,500 starting cash, survive waves 46 to 84, reward of Monkey Dollar300
  149. May 28, 2018 - "Clear Air Turbulence" (Ice Flow, Hard) - Tack Shooter, Boomerang Thrower, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Village, Mortar Tower, Dartling Gun, $4,800 starting cash, survive waves 32 to 65, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
  150. May 29, 2018 - "Cove of C" (Archipelago, Hard) - Tack Shooter, Ice Tower, Monkey Buccaneer, Monkey Ace, Monkey Apprentice, Banana Farm, Spike Factory, custom RBE (Reds become Greens, Blues become Yellows, Greens become Pinks, Yellows become Blacks, Pinks become Whites, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Ceramics, Rainbows become M.O.A.B.s, Ceramics become B.F.B.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $2,700 starting cash, survive waves 7 to 40, max. 10 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar80
  151. May 30, 2018 - "Pop Em Leads" (Rink, Medium) - Dart Monkey (3-4), Tack Shooter (3-4), Sniper Monkey (0-2), Boomerang Thrower (3-1), Ninja Monkey (4-2), Ice Tower (1-4), Glue Gunner (1-4), Monkey Buccaneer (4-2), Monkey Ace (3-0), Super Monkey (1-2), Monkey Village (3-2), Banana Farm, Dartling Gun (3-1), Spike Factory (1-4), Monkey Sub (3-2), Exploding Pineapple, custom RBE (Blacks become Whites, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, Ceramics become Leads), $1,500 starting cash, survive waves 20 to 65, reward of Monkey Dollar50
  152. May 31, 2018 - "Still No Pop Sound" (Clock, Medium) - Bomb Tower (1-4), Ice Tower (1-2), Glue Gunner (1-4), Monkey Village (3-4), Banana Farm, Mortar Tower (4-1), $13,900 starting cash, survive waves 28 to 65, max. 20 Towers at a time, no more than 12 of any tower or Special Agent type, reward of Monkey Dollar60
  153. Jun 1, 2018 - "Another Fast Track" (Snowy Backyard, Hard) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Ice Tower, Glue Gunner (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Banana Farm (3-3), Mortar Tower (3-3), Dartling Gun (3-3), Spike Factory (3-3), Monkey Sub (3-3), given 1 free Super Monkey Storm, custom RBE (Reds become Zebras, Blues become Rainbows, Greens become Ceramics, Yellows become M.O.A.B.s, Pinks become B.F.B.s, Blacks become Z.O.M.G.s, Whites become Z.O.M.G.s, Leads become Z.O.M.G.s, Zebras become Z.O.M.G.s, Rainbows become Z.O.M.G.s, Ceramics become Z.O.M.G.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $4,300 starting cash, survive waves 7 to 22, 300 lives, no more than 7 of any tower or Special Agent type, reward of Monkey Dollar50
  154. Jun 2, 2018 - "True To Their Name" (Monkey Lane, Medium) - Dart Monkey (2-4), Tack Shooter (2-2), Sniper Monkey (4-3), Boomerang Thrower (3-4), Ninja Monkey (3-3), Bomb Tower (2-2), Ice Tower, Glue Gunner (2-2), Monkey Buccaneer (2-2), Monkey Ace (3-4), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (4-3), Dartling Gun (2-2), Spike Factory (2-2), Monkey Sub (2-2), given 1 free Portable Lake, custom RBE (B.F.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 26 to 65, 1 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  155. Jun 3, 2018 - "Super Monkey HQ" (Castle, Medium) - Super Monkey, Monkey Village, Banana Farm, given 3 free Super Monkey Storms, custom RBE (Reds become Blues, Blues become Greens, Greens become Yellows, Yellows become Pinks, Pinks become Blacks, Blacks become Whites, Whites become Leads, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s, Z.O.M.G.s become s), $10,600 starting cash, survive waves 25 to 65, reward of Monkey Dollar80
  156. Jun 4, 2018 - "Monkey Day Off" (Brick Wall, Easy) - , given 3 free Meerkat Spies, 3 Bloonberry Bushes, 4 Beekeepers, 2 Angry Squirrels, 2 Bloonsday Devices, and 2 Tribal Turtles, $650 starting cash, survive waves 30 to 50, reward of Monkey Dollar50
  157. Jun 5, 2018 - "Bloon Monkey Party" (Park Path, Hard) - Dart Monkey, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Super Monkey, Monkey Apprentice, Dartling Gun, Monkey Sub, $15,000 starting cash, survive waves 51 to 85, 10 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar85
  158. Jun 6, 2018 - "I See Glaives" (Snowflake, Medium) - Boomerang Thrower, Ice Tower, Banana Farm, $5,000 starting cash, survive waves 26 to 65, 250 lives, max. 8 Towers at a time, reward of Monkey Dollar65
  159. Jun 7, 2018 - "Aimbot" (Archipelago, Medium) - Banana Farm, Mortar Tower, Dartling Gun, custom RBE (Reds become Blues, Blues become Greens, Greens become Yellows, Yellows become Pinks, Pinks become Blacks, Blacks become Whites, Whites become Leads, Leads become Zebras, Zebras become Rainbows, M.O.A.B.s become B.F.B.s), $750 starting cash, survive waves 1 to 46, max. 3 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
  160. Jun 8, 2018 - "Challenger Deep Return" (Archipelago, Easy) - Dart Monkey (0-4), Tack Shooter (3-0), Boomerang Thrower (2-4), Ninja Monkey (0-4), Bomb Tower (0-1), Ice Tower (0-3), Glue Gunner (4-3), Super Monkey (3-0), Monkey Apprentice (4-3), Monkey Village (2-1), Banana Farm, Spike Factory (4-3), $20,000 starting cash, survive waves 50 to 85, max. 15 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  161. Jun 9, 2018 - "Dart Forest" (Dark Forest, Easy) - Dart Monkey (2-4), Monkey Buccaneer (4-0), Monkey Ace (3-0), Super Monkey (0-3), Dartling Gun (2-2), Monkey Sub (2-2), $40,000 starting cash, survive waves 50 to 62, 100 lives, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar150
  162. Jun 10, 2018 - "Operation Spike Storm Spam" (Express Shipping, Medium) - Spike Factory (3-4), $12,985 starting cash, survive waves 39 to 60, 25 lives, max. 1 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar70
  163. Jun 11, 2018 - "Will Make A Pop Sound" (Country Road, Medium) - Bomb Tower, Ice Tower (3-3), Glue Gunner (3-3), Monkey Village (4-2), Mortar Tower (3-4), $9,500 starting cash, survive waves 28 to 65, max. 10 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar55
  164. Jun 12, 2018 - "Monkey Cards" (Water Hazard, Medium) - Boomerang Thrower, Ice Tower, Monkey Buccaneer, Monkey Village, $25,000 starting cash, survive waves 50 to 85, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar85
  165. Jun 13, 2018 - "Rink Revenge" (Rink, Medium) - Sniper Monkey, Boomerang Thrower, Super Monkey, Banana Farm, Dartling Gun, $650 starting cash, survive waves 1 to 50, 75 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
  166. Jun 14, 2018 - "Another Simple Stroll" (Dark Forest, Hard) - Sniper Monkey (2-2), Ice Tower (2-2), Spike Factory (2-2), $3,600 starting cash, survive waves 20 to 30, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
  167. Jun 15, 2018 - "Stolen!" (Lightning Scar, Hard) - Tack Shooter, Ice Tower, Monkey Ace, Spike Factory, $850 starting cash, survive waves 1 to 85, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
  168. Jun 16, 2018 - "Tacky Monkey Club" (Fireworks, Easy) - Dart Monkey (1-0), Tack Shooter (0-1), Sniper Monkey (1-0), Boomerang Thrower (0-1), Ninja Monkey (0-1), Bomb Tower (1-0), Ice Tower (0-1), Glue Gunner (0-1), Monkey Buccaneer (1-0), Monkey Ace (0-1), Monkey Apprentice (1-1), Monkey Village (0-0), Mortar Tower (1-0), Dartling Gun (1-0), Spike Factory (1-0), Monkey Sub (1-0), $650 starting cash, survive waves 1 to 40, max. 8 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
  169. Jun 17, 2018 - "Distance Does Matter" (Tunnels, Medium) - Monkey Ace, Monkey Village, Banana Farm (4-2), Dartling Gun, $6,700 starting cash, survive waves 30 to 65, 50 lives, max. 8 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar55
  170. Jun 18, 2018 - "Colours" (Space Truckin, Hard) - Dart Monkey (2-4), Tack Shooter (4-2), Boomerang Thrower (4-3), Bomb Tower (4-2), Monkey Buccaneer (3-3), Super Monkey (2-4), Monkey Apprentice (2-2), Mortar Tower (2-4), Spike Factory (4-2), Monkey Sub (2-3), $2,600 starting cash, survive waves 24 to 70, 180 lives, max. 25 Towers at a time, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar50
  171. Jun 19, 2018 - "The Sub-Stand" (Archipelago, Hard) - Dart Monkey, Monkey Buccaneer, Monkey Sub, Road Spikes, Exploding Pineapple, custom RBE (Reds become Yellows, Blues become Yellows, Greens become Pinks, Yellows become Pinks, Blacks become Whites, Whites become Leads, Zebras become Rainbows, Rainbows become Ceramics), $30,000 starting cash, survive waves 60 to 85, reward of Monkey Dollar150
  172. Jun 20, 2018 - "Tricky Portal" (Crypt Keeper, Easy) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Ice Tower (3-3), Glue Gunner (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Monkey Village (3-3), Banana Farm (3-3), Mortar Tower (3-3), Dartling Gun (3-3), Spike Factory (3-3), Monkey Sub (3-3), $6,800 starting cash, survive waves 31 to 60, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar65
  173. Jun 21, 2018 - "Multiple Hits" (Battle Knot, Easy) - Tack Shooter (3-4), Boomerang Thrower (4-2), Ninja Monkey (4-2), Bomb Tower (3-2), Monkey Ace (2-4), Monkey Apprentice (2-2), Banana Farm (4-2), $6,000 starting cash, survive waves 30 to 65, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar55
  174. Jun 22, 2018 - "Red Hot Keys" (Mount Magma, Hard) - Sniper Monkey, Boomerang Thrower, Monkey Buccaneer, given 1 free Super Monkey Storm and 1 Portable Lake, $9,100 starting cash, survive waves 43 to 60, 15 lives, reward of Monkey Dollar50
  175. Jun 23, 2018 - "Direct Detection" (3 Times Around, Hard) - Dart Monkey (1-4), Sniper Monkey (4-1), Boomerang Thrower (3-4), Monkey Buccaneer (4-1), Monkey Ace (4-1), Super Monkey (3-4), Monkey Apprentice (4-1), Monkey Village (4-1), Mortar Tower (4-2), Dartling Gun, Spike Factory, Monkey Sub (2-4), $20,000 starting cash, survive waves 53 to 82, max. 12 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  176. Jun 24, 2018 - "We Need Lollipop" (Candyland, Medium) - Dartling Gun (3-1), Spike Factory (2-2), $5,000 starting cash, survive waves 20 to 60, reward of Monkey Dollar125
  177. Jun 25, 2018 - "A Tunnel of Four" (Tunnels, Medium) - Sniper Monkey, Ninja Monkey, Monkey Ace, Super Monkey, Monkey Village, Banana Farm, $15,300 starting cash, survive waves 40 to 85, 10 lives, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
  178. Jun 26, 2018 - "Deflectables" (Crypt Keeper, Medium) - Dart Monkey (3-4), Tack Shooter (3-4), Boomerang Thrower (3-4), Ninja Monkey (4-3), Bomb Tower (2-3), Glue Gunner (4-3), Monkey Buccaneer (4-3), Monkey Ace (4-0), Super Monkey (0-3), Dartling Gun (2-4), Monkey Sub (2-3), given 1 free Beekeeper, 1 Angry Squirrel, 1 Super Monkey Storm, and 1 Tribal Turtle, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Pinks, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Ceramics), $6,000 starting cash, survive waves 19 to 50, reward of Monkey Dollar100
  179. Jun 27, 2018 - "Sniperang" (Pyramids, Medium) - Sniper Monkey, Boomerang Thrower, $5,000 starting cash, survive waves 30 to 60, reward of Monkey Dollar70
  180. Jun 28, 2018 - "Who is the Pumpking?" (Pumpkin Patch, Hard) - Tack Shooter, Boomerang Thrower, Bomb Tower (2-4), Glue Gunner (0-2), Monkey Apprentice (0-4), Mortar Tower (3-3), Dartling Gun, Spike Factory (4-0), $7,000 starting cash, survive waves 40 to 85, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
  181. Jun 29, 2018 - "Chiral Carbons" (The Great Divide, Medium) - Tack Shooter, Bomb Tower, Monkey Apprentice, Monkey Village, Spike Factory, custom RBE (Reds become Greens, Blues become Greens, Yellows become Whites, Pinks become Whites), $5,000 starting cash, survive waves 25 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar120
  182. Jun 30, 2018 - "The Final (New) Daily Challenge" (Monkey Lane, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, given 10 free Meerkat Spies, 10 Bloonberry Bushes, 10 Beekeepers, 10 Angry Squirrels, 10 Super Monkey Storms, 10 Bloonsday Devices, 10 Tribal Turtles, and 10 Portable Lakes, custom RBE (Ceramics become Rainbows, M.O.A.B.s become Rainbows, B.F.B.s become Rainbows, Z.O.M.G.s become Rainbows), $10,000 starting cash, survive waves 1 to 50, reward of Monkey Dollar50
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