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Below is an archive of all Daily Challenges which have been available in BTD5 from July 1st, 2017 to December 31st, 2017. Only special conditions are mentioned with an exception – towers and road items which are not mentioned are not available. So, if not specified:

  • Monkey Dollar50 as standard reward.
  • Easy is from wave 1 to 50, 200 lives
  • Medium is from wave 1 to 65, 150 lives
  • Hard is from wave 1 to 85, 100 lives
  • All Special Agents available for Monkey Money
  • No Special Agents given for free
  • Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash)
  • Full upgrades available for towers unless specified (below)
    (Example 1) Dart Monkey (2-3) – means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey.
    (Example 2) Dart Monkey (4-3) – means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3
  • As many of available towers can be bought, unless specified:
    Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
    No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission.

Example formatting:

  1. Jul 30, 2012 - "Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60


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    Below is an archive of all Daily Challenges which have been available in BTD5 from July 1st, 2017 to December 31st, 2017. Only special conditions are mentioned with an exception – towers and road items which are not mentioned are not available. So, if not specified:
    • Monkey Dollar50 as standard reward.
    • Easy is from wave 1 to 50, 200 lives
    • Medium is from wave 1 to 65, 150 lives
    • Hard is from wave 1 to 85, 100 lives
    • All Special Agents available for Monkey Money
    • No Special Agents given for free
    • Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash)
    • Full upgrades available for towers unless specified (below)
      (Example 1) Dart Monkey (2-3) – means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey.
      (Example 2) Dart Monkey (4-3) – means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3
    • As many of available towers can be bought, unless specified:
      Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
      No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission.
    Example formatting:
    1. Jul 30, 2012 - "Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60

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    1. Jul 1, 2017 - "DRAM" (Rink Revenge, Medium) - Boomerang Thrower, Ice Tower, Monkey Buccaneer, Spike Factory, $2,250 starting cash, survive waves 26 to 65, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar100
    2. Jul 2, 2017 - "Love Me Harder" (Tree Tops, Medium) - Ninja Monkey (3-4), Glue Gunner (2-3), Super Monkey (3-2), Monkey Apprentice (2-4), Dartling Gun (2-2), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
    3. Jul 3, 2017 - "No Feet Allowed" (Six Feet, Hard) - Monkey Buccaneer, Monkey Ace (3-4), Monkey Sub, given 2 free Portable Lakes, $5,000 starting cash, survive waves 26 to 65, max. 5 Towers at a time, reward of Monkey Dollar50
    4. Jul 4, 2017 - "The Token Troop" (Rink Revenge, Medium) - Dart Monkey, Tack Shooter, Ninja Monkey (4-2), Bomb Tower (2-1), Monkey Apprentice (2-3), Spike Factory (4-3), $6,300 starting cash, survive waves 35 to 60, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar70
    5. Jul 5, 2017 - "Something's A Little Different" (Hill Giant, Medium) - All towers and Road Items, custom RBE (Reds become Pinks, Yellows become Reds, Pinks become Blues, Blacks become Blues, Whites become Blues, Leads become Reds, Zebras become Blues, Rainbows become Blacks, Ceramics become Leads, M.O.A.B.s become Ceramics, B.F.B.s become M.O.A.B.s, Z.O.M.G.s become B.F.B.s), $650 starting cash, survive waves 30 to 65, reward of Monkey Dollar55
    6. Jul 6, 2017 - "Advanced Intellect" (MOAB Desert, Medium) - Ninja Monkey (2-2), Glue Gunner (1-4), Monkey Sub (2-3), given 1 free Super Monkey Storm, $5,000 starting cash, survive waves 24 to 50, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    7. Jul 7, 2017 - "A Tricky Balancing Act" (Spooky Castle, Medium) - Glue Gunner (2-3), Monkey Ace (1-4), Dartling Gun (3-2), $5,000 starting cash, survive waves 26 to 65, reward of Monkey Dollar125
    8. Jul 8, 2017 - "Banned Monkey Club" (Snowy Backyard, Medium) - Dart Monkey, Boomerang Thrower, Dartling Gun, $3,000 starting cash, survive waves 35 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    9. Jul 9, 2017 - "A Missing Piece" (Rink, Hard) - Tack Shooter (1-4), Glue Gunner (1-0), Mortar Tower (1-3), Monkey Sub (2-0), $4,000 starting cash, survive waves 26 to 60, reward of Monkey Dollar70
    10. Jul 10, 2017 - "Life In The Fast Lane" (Drag Strip, Medium) - Tack Shooter (2-0), Sniper Monkey (2-3), Boomerang Thrower (2-4), Ninja Monkey (1-0), Monkey Ace (4-0), Super Monkey (0-0), Dartling Gun (3-2), Spike Factory (1-4), $5,000 starting cash, survive waves 26 to 70, max. 6 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    11. Jul 11, 2017 - "Trouble on the Tarmac" (Runway, Hard) - Ninja Monkey (2-4), Bomb Tower (2-4), Ice Tower (2-4), Dartling Gun (3-2), Spike Factory (0-0), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar125
    12. Jul 12, 2017 - "Boss Battle Royale" (Lava Fields, Medium) - Tack Shooter (2-4), Sniper Monkey (2-3), Bomb Tower (4-2), Ice Tower (2-3), Glue Gunner (2-3), Monkey Buccaneer (4-2), Super Monkey (1-3), Monkey Apprentice (2-4), Mortar Tower (2-4), given 1 free Portable Lake, $5,500 starting cash, survive waves 27 to 65, max. 9 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    13. Jul 13, 2017 - "Soar" (Snake River, Hard) - Sniper Monkey, Glue Gunner, Monkey Ace, Monkey Apprentice, $5,000 starting cash, survive waves 26 to 65, reward of Monkey Dollar65
    14. Jul 14, 2017 - "Ninja Flex" (Switch, Hard) - Ninja Monkey, Mortar Tower (4-2), Dartling Gun (3-2), $3,000 starting cash, survive waves 26 to 65, 150 lives, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar110
    15. Jul 15, 2017 - "The Phantom of the Pyramid" (Pyramids, Medium) - Monkey Ace (4-3), Banana Farm, Monkey Sub (4-3), $5,000 starting cash, survive waves 26 to 46, 70 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar80
    16. Jul 16, 2017 - "The Monkeyathlon" (Sprint Track, Medium) - Sniper Monkey (4-2), Boomerang Thrower, Ninja Monkey, Ice Tower (2-4), Monkey Ace (3-3), $2,000 starting cash, survive waves 30 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    17. Jul 17, 2017 - "Metro Boomin" (Switch, Hard) - Sniper Monkey, Boomerang Thrower, Bomb Tower, Mortar Tower, $7,000 starting cash, survive waves 35 to 70, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar90
    18. Jul 18, 2017 - "Dangerous Delight" (Downstream, Hard) - Ninja Monkey (2-4), Ice Tower (2-4), Monkey Buccaneer (2-4), Super Monkey (2-0), Monkey Village (2-4), Monkey Sub (2-4), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    19. Jul 19, 2017 - "Kodama: The Tree Spirits" (Tree Tops, Easy) - Ninja Monkey (2-4), Ice Tower (4-2), Monkey Ace (2-4), Monkey Apprentice (4-2), given 2 free Bloonberry Bushes, $3,900 starting cash, survive waves 20 to 50, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
    20. Jul 20, 2017 - "Hotkey Unmatching" (Candyland, Medium) - Boomerang Thrower, Monkey Buccaneer, Monkey Apprentice, $5,000 starting cash, survive waves 26 to 53, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    21. Jul 21, 2017 - "STAN" (Tree Tops, Medium) - Ninja Monkey, Ice Tower, Glue Gunner, Dartling Gun (3-3), $5,500 starting cash, survive waves 30 to 64, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar120
    22. Jul 22, 2017 - "Now Who's Got The Upper Hand?" (Switch, Hard) - Ninja Monkey (4-2), Bomb Tower (4-1), Ice Tower (2-3), Monkey Apprentice (2-2), Monkey Village (2-4), $4,000 starting cash, survive waves 27 to 59, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar65
    23. Jul 23, 2017 - "Zyzz" (North Pole, Hard) - Bomb Tower, Glue Gunner, Road Spikes, $5,000 starting cash, survive waves 26 to 65, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    24. Jul 24, 2017 - "Twilight in the Treetops" (Tree Tops, Hard) - Boomerang Thrower (2-4), Ice Tower (3-2), Glue Gunner (2-1), Dartling Gun (3-3), Spike Factory (2-4), $5,000 starting cash, survive waves 26 to 65, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar100
    25. Jul 25, 2017 - "Water, Water, Everywhere..." (Death Valley, Hard) - Ice Tower, Monkey Buccaneer (3-4), Monkey Sub, given 3 free Portable Lakes, $5,000 starting cash, survive waves 26 to 60, max. 12 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
    26. Jul 26, 2017 - "We are Number One" (North Pole, Medium) - Tack Shooter, Super Monkey (0-2), Monkey Apprentice, $4,000 starting cash, survive waves 26 to 65, max. 6 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar60
    27. Jul 27, 2017 - "Warm Up!" (Rink, Hard) - Tack Shooter (4-2), Boomerang Thrower (2-4), Super Monkey, Monkey Apprentice (2-4), Monkey Village (4-2), Dartling Gun (4-2), Spike Factory (4-2), Monkey Sub (4-2), $4,500 starting cash, survive waves 28 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    28. Jul 28, 2017 - "Karibolic Curve" (The Eye, Hard) - Tack Shooter, Sniper Monkey, Boomerang Thrower, Bomb Tower, Ice Tower, Mortar Tower, $5,000 starting cash, survive waves 26 to 60, max. 10 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    29. Jul 29, 2017 - "Mortar on the Mount" (Mount Magma, Hard) - Ninja Monkey (0-4), Mortar Tower (4-3), Spike Factory (1-3), $5,000 starting cash, survive waves 26 to 65, max. 4 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar85
    30. Jul 30, 2017 - "Monoculars and Binoculars" (Monkey Lane, Hard) - Sniper Monkey, Boomerang Thrower, $3,000 starting cash, survive waves 28 to 53, 1 lives, max. 4 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    31. Jul 31, 2017 - "Close Enough" (MOAB Desert, Hard) - Dart Monkey (0-0), Boomerang Thrower (3-3), Ninja Monkey (4-2), Bomb Tower, Ice Tower, Monkey Buccaneer, Monkey Ace (2-3), custom RBE (Blacks become Whites, Whites become Blacks, Leads become Zebras, Zebras become Leads), $2,000 starting cash, survive waves 20 to 60, max. 9 Towers at a time, reward of Monkey Dollar50
    32. Aug 1, 2017 - "Benguela" (Dune Sea, Hard) - Dart Monkey, Monkey Buccaneer, Monkey Village, Monkey Sub, given 1 free Super Monkey Storm, $17,000 starting cash, survive waves 45 to 85, 25 lives, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar150
    33. Aug 2, 2017 - "Gluey Backyard" (Snowy Backyard, Hard) - Bomb Tower (3-0), Glue Gunner (2-2), Monkey Buccaneer (2-4), Mortar Tower (2-4), $4,000 starting cash, survive waves 40 to 50, 50 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar150
    34. Aug 3, 2017 - "The Grim Adventures of Monkeys & Bloons" (Spooky Castle, Hard) - Sniper Monkey (1-1), Ninja Monkey (2-4), Glue Gunner (1-1), Monkey Apprentice (0-4), Dartling Gun (2-3), Monkey Sub (2-2), $3,500 starting cash, survive waves 26 to 65, max. 10 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar130
    35. Aug 4, 2017 - "Stop the Payload!" (Tunnels, Hard) - Sniper Monkey, Ninja Monkey, Bomb Tower, Ice Tower, Monkey Apprentice, Mortar Tower, Dartling Gun, $5,000 starting cash, survive waves 26 to 85, max. 6 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
    36. Aug 5, 2017 - "Perfectly Timed" (Archipelago, Hard) - Tack Shooter (2-4), Mortar Tower (4-2), Spike Factory (2-4), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    37. Aug 6, 2017 - "Swirl Step" (Mount Magma, Hard) - Dart Monkey, Tack Shooter, Bomb Tower, Glue Gunner, Monkey Apprentice, given 1 free Bloonberry Bush, $4,500 starting cash, survive waves 30 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
    38. Aug 7, 2017 - "Tunnel Vision" (Tunnels, Hard) - Sniper Monkey, Ninja Monkey, Glue Gunner, Super Monkey (4-2), Banana Farm (2-4), Spike Factory (2-4), $8,500 starting cash, survive waves 40 to 85, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    39. Aug 8, 2017 - "A Jungle of Four" (Jungle, Medium) - Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Monkey Village, Banana Farm, given 1 free Super Monkey Storm, $8,000 starting cash, survive waves 30 to 63, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
    40. Aug 9, 2017 - "Inspired By True Events" (The Great Divide, Medium) - Dart Monkey (1-3), Tack Shooter (3-2), Sniper Monkey (2-2), Boomerang Thrower (3-2), Ninja Monkey (2-3), Bomb Tower (3-3), Ice Tower (2-2), Monkey Ace (3-4), Monkey Apprentice (2-3), Banana Farm, Mortar Tower (4-2), Dartling Gun, Spike Factory (4-3), $5,000 starting cash, survive waves 26 to 65, max. 6 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar80
    41. Aug 10, 2017 - "crushcrushcrush" (Castle, Medium) - Bomb Tower, Monkey Ace (2-4), Mortar Tower, Monkey Sub, $5,000 starting cash, survive waves 26 to 65, 50 lives, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
    42. Aug 11, 2017 - "Defying Bloonarius" (Downstream, Easy) - Bomb Tower (2-4), Ice Tower (2-3), Glue Gunner (2-3), Spike Factory (2-4), $4,500 starting cash, survive waves 30 to 65, reward of Monkey Dollar145
    43. Aug 12, 2017 - "Deceleration Area" (Rink Revenge, Medium) - Sniper Monkey, Ninja Monkey (4-2), Ice Tower (2-4), Glue Gunner (2-4), Monkey Sub (2-2), $8,200 starting cash, survive waves 35 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar120
    44. Aug 13, 2017 - "Rapid Stream" (River Rapids, Hard) - Sniper Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Glue Gunner, Spike Factory, $5,000 starting cash, survive waves 25 to 60, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar70
    45. Aug 14, 2017 - "Ninjas in the Shadows" (Slalom, Medium) - Ninja Monkey, Banana Farm, $35,000 starting cash, survive waves 40 to 50, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar75
    46. Aug 15, 2017 - "She's D.I.S.C.O" (Dune Sea, Hard) - Glue Gunner, Monkey Buccaneer, Monkey Village, $5,000 starting cash, survive waves 26 to 65, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar100
    47. Aug 16, 2017 - "District 5" (Switch, Medium) - Tack Shooter, Sniper Monkey, Boomerang Thrower (2-4), Monkey Ace, Dartling Gun, Spike Factory, $6,000 starting cash, survive waves 40 to 57, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar90
    48. Aug 17, 2017 - "JSON Syntax Error of the Unexpected Token" (Candyland, Hard) - Dart Monkey, Glue Gunner, Dartling Gun, Monkey Sub, $25,000 starting cash, survive waves 49 to 64, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar70
    49. Aug 18, 2017 - "Brain, Heart, and Courage" (Monkey Lane, Medium) - Monkey Apprentice (2-4), Monkey Village (4-2), Mortar Tower (4-2), $2,750 starting cash, survive waves 26 to 65, 10 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    50. Aug 19, 2017 - "Young & Menace" (Crypt Keeper, Medium) - Tack Shooter (2-4), Boomerang Thrower (2-4), Ninja Monkey, Bomb Tower (2-4), Monkey Sub (2-4), $5,000 starting cash, survive waves 26 to 65, 150 lives, max. 12 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
    51. Aug 20, 2017 - "Pooled Abilities!" (Hill Giant, Easy) - Tack Shooter (3-4), Glue Gunner (1-4), Monkey Apprentice (1-4), Mortar Tower (1-2), Monkey Sub (4-1), given 1 free Portable Lake, $2,500 starting cash, survive waves 25 to 52, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
    52. Aug 21, 2017 - "500% Multiplier" (Snowflake, Hard) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (Reds become Blacks, Blues become Whites, Greens become Leads, Yellows become Zebras, Pinks become Rainbows, Blacks become Ceramics, Whites become M.O.A.B.s, Leads become B.F.B.s, Zebras become Z.O.M.G.s, Rainbows become Z.O.M.G.s, Ceramics become Z.O.M.G.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $2,500 starting cash, survive waves 1 to 26, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar100
    53. Aug 22, 2017 - "Hot Headed" (Lava Fields, Hard) - Dart Monkey (0-0), Boomerang Thrower (1-2), Ninja Monkey (1-1), Bomb Tower (2-4), Monkey Apprentice (2-4), Spike Factory (4-0), $3,000 starting cash, survive waves 30 to 65, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar65
    54. Aug 23, 2017 - "The Biggest, Most Awful, Most Tragic Event in Monkey History" (Spooky Castle, Medium) - Monkey Buccaneer (3-2), Monkey Ace (4-2), Super Monkey (2-4), Mortar Tower (2-4), Spike Factory (2-3), Road Spikes, $7,500 starting cash, survive waves 27 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    55. Aug 24, 2017 - "Take That, Past Me!" (Downstream, Medium) - Sniper Monkey (2-2), Monkey Apprentice (3-2), Mortar Tower (1-3), Dartling Gun (2-2), $3,000 starting cash, survive waves 20 to 42, max. 4 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar70
    56. Aug 25, 2017 - "300% Multiplier" (Drag Strip, Medium) - Dart Monkey (2-3), Super Monkey (3-2), Dartling Gun (2-4), $400 starting cash, survive waves 1 to 63, max. 6 Towers at a time, reward of Monkey Dollar120
    57. Aug 26, 2017 - "Use the Z-Power!" (Snake River, Hard) - Tack Shooter (2-4), Bomb Tower (2-4), Ice Tower (2-4), Glue Gunner (2-4), Monkey Buccaneer (2-4), Super Monkey (2-4), Monkey Village (2-4), given 1 free Beekeeper, $5,000 starting cash, survive waves 30 to 75, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    58. Aug 27, 2017 - "Fire N Gold" (The Eye, Medium) - Tack Shooter (4-2), Super Monkey (4-2), Monkey Apprentice (2-4), Banana Farm, Mortar Tower, Spike Factory (4-2), $5,500 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    59. Aug 28, 2017 - "The Forbidden Fruit" (The Eye, Medium) - Tack Shooter (2-4), Sniper Monkey (1-2), Glue Gunner (2-4), Super Monkey (3-2), Banana Farm (2-0), Dartling Gun (3-1), Spike Factory (1-3), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    60. Aug 29, 2017 - "Attack of the River Clay Bloons" (River Rapids, Medium) - Dart Monkey (3-0), Tack Shooter, Ninja Monkey (3-1), Monkey Ace, custom RBE (M.O.A.B.s become Ceramics), $5,000 starting cash, survive waves 26 to 65, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar120
    61. Aug 30, 2017 - "Gold Digger" (Death Valley, Hard) - Ninja Monkey, Bomb Tower (2-3), Super Monkey (3-2), Monkey Village (2-1), Banana Farm (2-2), Dartling Gun (3-4), Spike Factory (2-4), $17,000 starting cash, survive waves 40 to 85, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    62. Aug 31, 2017 - "H&M" (The Great Divide, Easy) - Monkey Apprentice, Spike Factory, $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar75
    63. Sep 1, 2017 - "Let it Glow" (Spooky Castle, Hard) - Tack Shooter (4-2), Super Monkey, Monkey Apprentice (2-4), Mortar Tower, Dartling Gun (4-2), $17,500 starting cash, survive waves 40 to 64, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    64. Sep 2, 2017 - "Race Rabbit" (Drag Strip, Hard) - Dart Monkey, Sniper Monkey (0-0), Boomerang Thrower (3-2), Ninja Monkey, Super Monkey (0-3), Monkey Apprentice (2-0), Monkey Village (3-3), Dartling Gun, Spike Factory (3-3), given 1 free Super Monkey Storm, $10,500 starting cash, survive waves 40 to 63, max. 10 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar130
    65. Sep 3, 2017 - "The Candyland Seven" (Candyland, Medium) - Ninja Monkey, Ice Tower, Banana Farm, Spike Factory, Monkey Sub, $14,900 starting cash, survive waves 40 to 65, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
    66. Sep 4, 2017 - "Enough Firepower?" (Space Truckin, Medium) - Sniper Monkey (1-2), Ice Tower, Monkey Village (2-1), Banana Farm, Monkey Sub (2-2), $20,000 starting cash, survive waves 46 to 60, 100 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
    67. Sep 5, 2017 - "Sinking Feeling" (Water Hazard, Medium) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Bomb Tower (3-3), Ice Tower (3-3), Glue Gunner (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Monkey Apprentice (3-3), Monkey Village (3-3), Banana Farm (3-3), Mortar Tower (3-3), Dartling Gun (3-3), Spike Factory (3-3), Monkey Sub (3-3), custom RBE (Reds become Greens, Blues become Yellows, Greens become Pinks, Yellows become Pinks, Pinks become Blacks, Blacks become Whites, Zebras become Rainbows, M.O.A.B.s become B.F.B.s), $5,000 starting cash, survive waves 30 to 70, max. 11 Towers at a time, reward of Monkey Dollar85
    68. Sep 6, 2017 - "Precamoision Blast" (Sprint Track, Medium) - Dart Monkey (3-3), Tack Shooter, Sniper Monkey (0-2), Boomerang Thrower (3-3), Ninja Monkey (3-2), Bomb Tower, Ice Tower (2-2), Glue Gunner (4-3), Banana Farm, Spike Factory (1-2), custom RBE (Rainbows become Leads), $3,500 starting cash, survive waves 30 to 60, max. 6 Towers at a time, reward of Monkey Dollar100
    69. Sep 7, 2017 - "Bejeweled" (Country Road, Medium) - Boomerang Thrower (3-2), Ice Tower (3-3), Super Monkey (2-2), Banana Farm (2-2), Mortar Tower (2-4), Dartling Gun (4-2), Spike Factory (4-2), $9,800 starting cash, survive waves 40 to 81, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar60
    70. Sep 8, 2017 - "Pop 101" (Dune Sea, Hard) - Dart Monkey, Tack Shooter (3-4), Sniper Monkey (3-3), Boomerang Thrower, Ninja Monkey (4-1), Monkey Buccaneer (4-2), Monkey Ace (3-0), Super Monkey (1-2), Dartling Gun (3-2), Spike Factory (3-4), Monkey Sub (2-2), given 1 free Beekeeper, $101 starting cash, survive waves 10 to 65, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    71. Sep 9, 2017 - "Super Monkey Odyssey" (Pyramids, Hard) - Sniper Monkey (3-3), Monkey Buccaneer, Monkey Apprentice (3-3), Mortar Tower (2-4), Dartling Gun (2-4), Monkey Sub (2-4), $4,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
    72. Sep 10, 2017 - "High Treason" (Drag Strip, Medium) - Dart Monkey, Boomerang Thrower, Ice Tower, Dartling Gun, $5,000 starting cash, survive waves 26 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar105
    73. Sep 11, 2017 - "Honey Heights" (Skull Peak, Hard) - Dart Monkey (3-3), Tack Shooter (3-3), Boomerang Thrower (3-3), Bomb Tower (3-3), Mortar Tower (3-3), given 2 free Beekeepers, $0 starting cash, survive waves 20 to 61, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    74. Sep 12, 2017 - "Laser Eye Surgery" (The Eye, Hard) - Super Monkey (1-3), Dartling Gun (4-2), given 1 free Bloonsday Device, $5,000 starting cash, survive waves 26 to 60, max. 4 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar80
    75. Sep 13, 2017 - "Cunetry Century: Second Stage" (Bloon Circles, Hard) - Sniper Monkey, Ice Tower, Monkey Apprentice, $2,500 starting cash, survive waves 25 to 53, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar110
    76. Sep 14, 2017 - "Monkey Lane Micro Mania" (Monkey Lane, Easy) - Tack Shooter, Boomerang Thrower (3-4), Ninja Monkey (4-2), Bomb Tower, Ice Tower (4-2), Monkey Buccaneer (2-4), Monkey Ace (4-1), Monkey Village (4-1), Spike Factory (1-4), Monkey Sub (4-2), Road Spikes, given 2 free Portable Lakes, custom RBE (Rainbows become Leads, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $13,000 starting cash, survive waves 46 to 60, max. 2 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar150
    77. Sep 15, 2017 - "Select Four" (River Rapids, Medium) - Sniper Monkey (3-3), Ninja Monkey (2-4), Ice Tower (3-3), Glue Gunner (3-3), Monkey Buccaneer (3-3), Super Monkey (3-3), Dartling Gun (3-3), Monkey Sub (2-4), $2,250 starting cash, survive waves 20 to 65, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar60
    78. Sep 16, 2017 - "Rangers, Summon the Megazord!" (Space Truckin, Medium) - Dart Monkey (2-4), Boomerang Thrower (3-2), Ninja Monkey (2-4), Ice Tower (3-2), Glue Gunner (3-2), Super Monkey (4-2), Monkey Apprentice (2-4), Monkey Village (3-1), Banana Farm (4-2), $5,000 starting cash, survive waves 26 to 78, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    79. Sep 17, 2017 - "Invisible" (Dune Sea, Hard) - Sniper Monkey, Boomerang Thrower, Ice Tower (4-2), Glue Gunner (2-4), Banana Farm (1-4), Mortar Tower, Monkey Sub (4-2), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    80. Sep 18, 2017 - "Archives of Ancient Knowledge" (Six Feet, Hard) - Tack Shooter (3-4), Sniper Monkey (0-1), Boomerang Thrower (2-4), Ninja Monkey (4-2), Ice Tower (1-3), Glue Gunner (1-3), Monkey Ace (3-0), Monkey Village (3-1), Banana Farm, Monkey Sub (1-2), given 1 free Portable Lake, $7,000 starting cash, survive waves 35 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    81. Sep 19, 2017 - "Golden Challenge" (Ice Flow, Medium) - Dart Monkey, Bomb Tower (4-3), Glue Gunner (2-4), $3,398 starting cash, survive waves 34 to 74, 98 lives, max. 12 Towers at a time, no more than 6 of any tower or Special Agent type, reward of Monkey Dollar88
    82. Sep 20, 2017 - "Erebus" (Express Shipping, Hard) - Bomb Tower, Glue Gunner (4-2), Mortar Tower (2-4), $2,000 starting cash, survive waves 26 to 61, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar125
    83. Sep 21, 2017 - "Zuma" (Scorched Earth, Hard) - Sniper Monkey, Ice Tower (4-2), Monkey Ace (2-4), Monkey Apprentice (4-2), Banana Farm (4-2), Dartling Gun (3-3), $6,000 starting cash, survive waves 30 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar55
    84. Sep 22, 2017 - "Blurry Destination" (The Eye, Medium) - Ninja Monkey (4-2), Monkey Ace (4-2), Dartling Gun (0-3), $5,000 starting cash, survive waves 25 to 64, max. 7 Towers at a time, reward of Monkey Dollar75
    85. Sep 23, 2017 - "Grinding Race" (Sprint Track, Hard) - Monkey Sub, $1,000 starting cash, survive waves 10 to 65, 65 lives, reward of Monkey Dollar50
    86. Sep 24, 2017 - "Run Ashore" (3 Times Around, Hard) - Monkey Buccaneer (3-4), Monkey Village (2-3), Banana Farm (3-4), Monkey Sub (4-3), custom RBE (Ceramics become M.O.A.B.s), $500 starting cash, survive waves 1 to 47, 1 lives, max. 10 Towers at a time, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar50
    87. Sep 25, 2017 - "DNA" (Candyland, Medium) - Ice Tower, Monkey Buccaneer, Dartling Gun, $5,000 starting cash, survive waves 25 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar150
    88. Sep 26, 2017 - "A Symphony of Frost and Flame" (The Great Divide, Medium) - Ice Tower (2-3), Dartling Gun (3-1), Spike Factory (4-3), $4,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar150
    89. Sep 27, 2017 - "The Terminator" (Skull Peak, Medium) - Super Monkey (2-4), Monkey Village, $50,000 starting cash, survive waves 75 to 85, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar85
    90. Sep 28, 2017 - "Dragstrip-five" (Drag Strip, Medium) - Boomerang Thrower, Ninja Monkey, Monkey Ace, Monkey Village, Banana Farm, $11,000 starting cash, survive waves 40 to 65, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
    91. Sep 29, 2017 - "We Need More Power!" (Rink Revenge, Medium) - Dart Monkey (2-4), Tack Shooter (3-4), Ninja Monkey, Bomb Tower (4-2), Monkey Buccaneer, Super Monkey, Monkey Apprentice, Banana Farm, Monkey Sub, $2,000 starting cash, survive waves 20 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    92. Sep 30, 2017 - "Who's Got More Vertigo?" (3 Times Around, Hard) - Ninja Monkey (2-4), Bomb Tower (4-2), Road Spikes, given 1 free Bloonsday Device, $5,000 starting cash, survive waves 26 to 65, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    93. Oct 1, 2017 - "A Pinch and a Punch" (Park Path, Medium) - Monkey Ace, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, $1,400 starting cash, survive waves 25 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    94. Oct 2, 2017 - "Bloons Super Monkey" (Bloon Circles, Medium) - Glue Gunner, Mortar Tower, Spike Factory, $9,000 starting cash, survive waves 40 to 65, 100 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    95. Oct 3, 2017 - "Delightful Docks" (Dockside, Hard) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (B.F.B.s become Z.O.M.G.s), $1,779 starting cash, survive waves 20 to 65, 1 lives, max. 15 Towers at a time, reward of Monkey Dollar50
    96. Oct 4, 2017 - "Four Vowels" (Archipelago, Medium) - Ninja Monkey, Monkey Buccaneer, Monkey Apprentice, Monkey Village, Spike Factory, $11,000 starting cash, survive waves 45 to 72, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar72
    97. Oct 5, 2017 - "Pentagon" (Snowflake, Medium) - Ninja Monkey, Monkey Ace, Mortar Tower, Exploding Pineapple, given 5 free Beekeepers, $8,000 starting cash, survive waves 45 to 65, max. 5 Towers at a time, reward of Monkey Dollar50
    98. Oct 6, 2017 - "Aventure!" (Dune Sea, Medium) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Ice Tower (3-3), Glue Gunner (3-3), Monkey Ace (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Monkey Village (3-3), Banana Farm (3-3), Mortar Tower (3-3), Dartling Gun (3-3), Spike Factory (3-3), $4,700 starting cash, survive waves 25 to 65, 47 lives, max. 7 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar55
    99. Oct 7, 2017 - "Fake Restrictions" (Snowflake, Medium) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower, Ninja Monkey (2-2), Bomb Tower (2-2), Ice Tower, Glue Gunner (2-2), Monkey Buccaneer (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), Monkey Sub (2-2), $5,000 starting cash, survive waves 35 to 65, max. 5 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar90
    100. Oct 8, 2017 - "Cactus Jack" (Pyramids, Medium) - Bomb Tower, Monkey Ace, Super Monkey, Monkey Village (4-2), Banana Farm (3-2), Mortar Tower, Dartling Gun, given 1 free Bloonberry Bush and 1 Tribal Turtle, $1,525 starting cash, survive waves 25 to 75, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar80
    101. Oct 9, 2017 - "Colonial Enterprises" (Archipelago, Hard) - Bomb Tower (2-1), Monkey Buccaneer (2-4), Monkey Village (3-1), Banana Farm (2-2), Mortar Tower (2-1), Dartling Gun (2-1), Road Spikes, $650 starting cash, survive waves 1 to 50, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar50
    102. Oct 10, 2017 - "Your Best Nightmare" (Scorched Earth, Hard) - Tack Shooter (3-4), Boomerang Thrower (3-0), Monkey Buccaneer (2-2), Monkey Apprentice (0-3), Mortar Tower (2-4), Monkey Sub (0-2), given 1 free Bloonberry Bush, 1 Beekeeper, 1 Bloonsday Device, and 1 Portable Lake, $3,000 starting cash, survive waves 30 to 60, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    103. Oct 11, 2017 - "The Company of Loners" (MOAB Desert, Medium) - Tack Shooter (2-4), Ninja Monkey (2-4) Spike Factory (2-4), $35,000 starting cash, survive waves from 50 to 61, no more than 1 of any tower or Special Agent type, reward increased to Monkey Dollar70
    104. Oct 12, 2017 - "Bangin' Burst" (Fireworks, Hard) - Ninja Monkey (0-3), Bomb Tower, Monkey Buccaneer (3-3), Super Monkey (1-3), Mortar Tower, Dartling Gun (3-4), Spike Factory (4-2), Monkey Sub (0-4), given 1 free Portable Lake, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Pinks, Leads become Pinks, Zebras become Ceramics, Rainbows become Ceramics, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $20,000 starting cash, survive waves 50 to 65, 61 lives, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    105. Oct 13, 2017 - "I Don't Like Sand" (Dune Sea, Medium) - Monkey Buccaneer (3-2), Monkey Sub (2-4), $5,000 starting cash, survive waves 25 to 62, no more than 8 of any tower or Special Agent type, reward of Monkey Dollar90
    106. Oct 14, 2017 - "Cold Rain and Snow" (Snowy Backyard, Hard) - Sniper Monkey, Ninja Monkey, Bomb Tower, Dartling Gun (0-4), Monkey Sub, $6,000 starting cash, survive waves 26 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
    107. Oct 15, 2017 - "Sextuple P" (Pyramids, Hard) - Sniper Monkey (3-3), Super Monkey (2-2), Monkey Apprentice (3-3), Spike Factory (3-3), $4,000 starting cash, survive waves 30 to 60, max. 6 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    108. Oct 16, 2017 - "Not A Pop Sound" (The Eye, Medium) - Bomb Tower (1-4), Ice Tower (1-2), Glue Gunner (1-4), Monkey Village (3-4), Banana Farm, Mortar Tower (4-1), $14,700 starting cash, survive waves 28 to 65, 200 lives, max. 20 Towers at a time, no more than 8 of any tower or Special Agent type, reward of Monkey Dollar60
    109. Oct 17, 2017 - "Assault Wins" (Brick Wall, Medium) - Dart Monkey (2-2), Sniper Monkey (4-2), Monkey Buccaneer (3-0), given 1 free Tribal Turtle, $5,000 starting cash, survive waves 30 to 60, max. 12 Towers at a time, reward of Monkey Dollar50
    110. Oct 18, 2017 - "Skewed Revenge" (Lava Fields, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (Blues become Reds, Greens become Reds, Yellows become Reds, Pinks become Whites, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Ceramics, Rainbows become M.O.A.B.s, Ceramics become B.F.B.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $650 starting cash, survive waves 1 to 50, reward of Monkey Dollar85
    111. Oct 19, 2017 - "Fast and Strong" (Hill Giant, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Monkey Buccaneer, Monkey Ace, Super Monkey (2-1), Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Exploding Pineapple, custom RBE (Reds become Yellows, Blues become Yellows, Greens become Yellows, Yellows become Pinks, Blacks become Pinks, Whites become Pinks, Leads become Rainbows, Zebras become Rainbows, Rainbows become Ceramics, M.O.A.B.s become B.F.B.s), $2,500 starting cash, survive waves 10 to 50, max. 6 Towers at a time, reward of Monkey Dollar55
    112. Oct 20, 2017 - "A Bloon Leaks Alone At Night" (Space Truckin, Easy) - Super Monkey, Road Spikes, Exploding Pineapple, $2,870 starting cash, survive waves 24 to 64, 14 lives, reward of Monkey Dollar50
    113. Oct 21, 2017 - "Magnolia" (Hill Giant, Hard) - Dart Monkey (4-2), Tack Shooter (4-2), Sniper Monkey (4-2), Boomerang Thrower (4-2), Ninja Monkey (4-2), Bomb Tower (4-2), Ice Tower (4-2), Glue Gunner (4-2), Monkey Buccaneer (4-2), Monkey Ace (4-2), Super Monkey (4-2), Monkey Apprentice (4-2), Monkey Village (4-2), Banana Farm (4-2), Mortar Tower (4-2), Dartling Gun (4-2), Spike Factory (4-2), Monkey Sub (4-2), given 1 free Bloonberry Bush, custom RBE (Leads become Rainbows, Zebras become Rainbows, Ceramics become Rainbows), $10,000 starting cash, survive waves 41 to 60, 200 lives, max. 10 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    114. Oct 22, 2017 - "Micro Aggression" (Ice Flow, Medium) - Tack Shooter, Mortar Tower, Spike Factory (0-3), $5,000 starting cash, survive waves 26 to 65, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
    115. Oct 23, 2017 - "Bombs Bombs Bombs" (Rabbit Holes, Hard) - Bomb Tower, Banana Farm, Mortar Tower, $2,000 starting cash, survive waves 20 to 65, max. 6 Towers at a time, reward of Monkey Dollar50
    116. Oct 24, 2017 - "Magic Moves" (Ice Flow, Medium) - Tack Shooter, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower (4-0), $2,000 starting cash, survive waves 15 to 55, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    117. Oct 25, 2017 - "App-Rent-Ice" (Sprint Track, Hard) - Ice Tower (2-4), Monkey Apprentice, Banana Farm (2-4), Monkey Sub, custom RBE (Reds become Blues, Blues become Greens, Greens become Yellows, Yellows become Pinks, Pinks become Blacks, Blacks become Whites, Whites become Leads, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $9,000 starting cash, survive waves 40 to 65, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar50
    118. Oct 26, 2017 - "Darts and Sap" (The Eye, Hard) - Dart Monkey (4-3), Glue Gunner (3-2), Monkey Village (2-2), custom RBE (Blacks become Leads, Zebras become Rainbows), $5,000 starting cash, survive waves 20 to 42, max. 10 Towers at a time, reward of Monkey Dollar100
    119. Oct 27, 2017 - "Zomgnatic" (Castle, Hard) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, custom RBE (B.F.B.s become Z.O.M.G.s), $55,000 starting cash, survive waves 70 to 85, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar150
    120. Oct 28, 2017 - "Grilled Resurrection" (Scorched Earth, Medium) - Tack Shooter (4-0), Monkey Apprentice (0-4), custom RBE (Whites become Blacks, Leads become Zebras), $7,000 starting cash, survive waves 30 to 62, 70 lives, max. 7 Towers at a time, reward of Monkey Dollar50
    121. Oct 29, 2017 - "Energy Destroyer" (Snowflake, Hard) - Monkey Buccaneer, Monkey Ace, Banana Farm, Dartling Gun (4-0), given 1 free Bloonsday Device, custom RBE (Blues become Reds, Greens become Blues, Yellows become Greens, Pinks become Yellows, Blacks become Pinks, Whites become Blacks, Leads become Whites, Zebras become Leads, Rainbows become Zebras, Ceramics become Rainbows, M.O.A.B.s become Ceramics, B.F.B.s become M.O.A.B.s, Z.O.M.G.s become B.F.B.s), $15,500 starting cash, survive waves 60 to 77, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar130
    122. Oct 30, 2017 - "Infinite Infection" (Switch, Hard) - Tack Shooter (2-4), Ninja Monkey (4-0), Ice Tower (4-3), Super Monkey (3-3), Monkey Apprentice (0-4), Banana Farm (4-2), Mortar Tower, Dartling Gun (4-0), given 1 free Bloonsday Device, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Whites, Pinks become Whites, Blacks become Zebras, Whites become Zebras, Leads become Zebras, Rainbows become Ceramics), $6,000 starting cash, survive waves 30 to 65, max. 16 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar70
    123. Oct 31, 2017 - "Who Needs Premiums" (Tree Tops, Easy) - Dart Monkey (4-0), Tack Shooter (0-3), Bomb Tower (2-0), Monkey Buccaneer (0-3), Monkey Apprentice (0-2), Monkey Village (4-0), Spike Factory (1-0), given 1 free Portable Lake, $5,000 starting cash, survive waves 30 to 45, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar95
    124. Nov 1, 2017 - "Beat the Clock" (Clock, Apopalypse) - Dart Monkey (2-4), Bomb Tower (2-4), Monkey Apprentice (2-4), $5,500 starting cash, survive waves 26 to 50, max. 12 Towers at a time, reward of Monkey Dollar100
    125. Nov 2, 2017 - "Ice Melts" (Rink, Medium) - Bomb Tower, Ice Tower (2-4), given 1 free Meerkat Spy, $3,000 starting cash, survive waves 26 to 60, max. 5 Towers at a time, reward of Monkey Dollar50
    126. Nov 3, 2017 - "Revenge on Rink!" (Rink, Hard) - Sniper Monkey, Boomerang Thrower, Super Monkey, Banana Farm, Dartling Gun, $650 starting cash, survive waves 1 to 50, 75 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    127. Nov 4, 2017 - "One More Time" (Castle, Medium) - Sniper Monkey, Ninja Monkey, Monkey Apprentice, Monkey Sub, custom RBE (B.F.B.s become Z.O.M.G.s), $6,500 starting cash, survive waves 30 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar100
    128. Nov 5, 2017 - "Ultra Long Distance" (Space Truckin, Hard) - Dart Monkey (4-0), Tack Shooter (0-4), Sniper Monkey, Boomerang Thrower (4-0), Bomb Tower (2-4), Ice Tower, Glue Gunner (0-4), Monkey Buccaneer, Monkey Ace, Super Monkey (4-2), Monkey Apprentice (4-0), Monkey Village (1-2), Mortar Tower (0-4), Dartling Gun, Spike Factory (0-4), Monkey Sub (2-4), $10,000 starting cash, survive waves 41 to 58, max. 7 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    129. Nov 6, 2017 - "We Hate the River!" (River Rapids, Medium) - Ninja Monkey, Bomb Tower, $6,000 starting cash, survive waves 30 to 65, max. 8 Towers at a time, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar150
    130. Nov 7, 2017 - "Santa Maria, Nina, and Pinta" (Archipelago, Medium) - Monkey Buccaneer, given 3 free Tribal Turtles, $6,000 starting cash, survive waves 25 to 63, max. 6 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
    131. Nov 8, 2017 - "Farm For Fun" (Country Road, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, custom RBE (B.F.B.s become Z.O.M.G.s), $1,886 starting cash, survive waves 25 to 60, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    132. Nov 9, 2017 - "Alt-Choice" (Battle Knot, Medium) - Dart Monkey (4-2), Tack Shooter (2-4), Ninja Monkey (2-4), Banana Farm, Spike Factory (1-4), $6,300 starting cash, survive waves 27 to 60, 300 lives, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar100
    133. Nov 10, 2017 - "Monkey Lane's Revenge" (Monkey Lane, Hard) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Monkey Apprentice (3-3), Monkey Village (3-3), Banana Farm (3-3), Mortar Tower (3-3), Spike Factory (3-3), Monkey Sub (3-3), custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Leads become Blacks, Zebras become Rainbows, Ceramics become Rainbows), $3,300 starting cash, survive waves 33 to 66, reward of Monkey Dollar55
    134. Nov 11, 2017 - "The Kaizo RBE" (Slalom, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, custom RBE (Reds become Pinks, Blues become Zebras, Greens become Leads, Yellows become Pinks, Pinks become Zebras, Blacks become Whites, Whites become Blacks, Leads become Pinks, Zebras become Ceramics, Rainbows become Zebras, Ceramics become M.O.A.B.s, M.O.A.B.s become Z.O.M.G.s), $5,200 starting cash, survive waves 1 to 50, 100 lives, reward of Monkey Dollar50
    135. Nov 12, 2017 - "Towers of Time" (Clock, Medium) - Tack Shooter (3-1), Bomb Tower (3-1), Glue Gunner (3-1), Monkey Buccaneer (3-1), Monkey Apprentice (3-1), Spike Factory (3-1), given 1 free Portable Lake, $5,000 starting cash, survive waves 30 to 62, reward of Monkey Dollar100
    136. Nov 13, 2017 - "Bloonin'" (Skull Peak, Hard) - Monkey Ace, Super Monkey, Dartling Gun (4-1), given 1 free Beekeeper and 1 Tribal Turtle, $0 starting cash, survive waves 26 to 85, 40 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
    137. Nov 14, 2017 - "Nevado del Ruiz" (Mount Magma, Medium) - Dart Monkey (2-4), Monkey Village (3-2), Spike Factory (4-2), $6,000 starting cash, survive waves 26 to 60, 25 lives, reward of Monkey Dollar100
    138. Nov 15, 2017 - "Three Spots, Plenty of Backup" (Ice Flow, Medium) - Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Village, Mortar Tower, Monkey Sub, $7,200 starting cash, survive waves 30 to 56, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    139. Nov 16, 2017 - "Fanciful Fort" (Spooky Castle, Hard) - Dart Monkey (3-3), Tack Shooter (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Bomb Tower (3-3), Glue Gunner (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Monkey Apprentice (3-3), Monkey Village (3-3), Mortar Tower (3-3), Dartling Gun (3-3), Spike Factory (3-3), Monkey Sub (3-3), $6,000 starting cash, survive waves 27 to 65, max. 15 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar60
    140. Nov 17, 2017 - "Red Lead MOAB" (Monkey Lane, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, custom RBE (Reds become M.O.A.B.s, Leads become M.O.A.B.s), $15,000 starting cash, survive waves 28 to 50, max. 10 Towers at a time, reward of Monkey Dollar50
    141. Nov 18, 2017 - "The Great Depression" (The Great Divide, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, Road Spikes, Exploding Pineapple, given 1 free Portable Lake, custom RBE (Blues become Reds, Greens become Reds, Yellows become Reds, Pinks become Blues, Blacks become Greens, Whites become Yellows, Leads become Pinks, Zebras become Blacks, Rainbows become Whites, Ceramics become Leads, M.O.A.B.s become Zebras, B.F.B.s become Rainbows), $7,000 starting cash, survive waves 60 to 85, reward of Monkey Dollar150
    142. Nov 19, 2017 - "Monkey Rope!" (Tunnels, Medium) - Dart Monkey (2-4), Sniper Monkey, Ice Tower (2-4), Glue Gunner (2-4), custom RBE (Pinks become Leads), $7,000 starting cash, survive waves 30 to 57, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    143. Nov 20, 2017 - "Replay!" (North Pole, Hard) - Tack Shooter (0-4), Boomerang Thrower (3-2), Ninja Monkey (3-3), Ice Tower (4-1), Glue Gunner (2-4), Monkey Apprentice (3-0), Monkey Sub (4-2), $6,500 starting cash, survive waves 26 to 60, 130 lives, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    144. Nov 21, 2017 - "Never Restricted" (Downstream, Easy) - Sniper Monkey, Monkey Buccaneer, Monkey Sub, $2,000 starting cash, survive waves 20 to 60, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar60
    145. Nov 22, 2017 - "Wild Monkeys" (Candyland, Medium) - Dart Monkey (2-4), Tack Shooter, Sniper Monkey (2-3), Boomerang Thrower (2-4), Glue Gunner (4-3), Monkey Buccaneer (3-2), Dartling Gun (3-2), Spike Factory (1-3), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar110
    146. Nov 23, 2017 - "Pierce Along" (Park Path, Hard) - Dart Monkey (4-2), Boomerang Thrower (3-0), Ninja Monkey (2-1), Bomb Tower (0-0), Ice Tower (2-0), Glue Gunner (2-2), Monkey Ace (2-0), Monkey Apprentice (2-1), Mortar Tower (0-0), Dartling Gun (0-1), Monkey Sub (1-1), $8,000 starting cash, survive waves 35 to 53, max. 10 Towers at a time, reward of Monkey Dollar50
    147. Nov 24, 2017 - "Reds and Ceramics" (Pumpkin Patch, Easy) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ninja Monkey (2-2), Ice Tower (2-2), Glue Gunner (2-2), Monkey Buccaneer (2-2), Monkey Ace (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), custom RBE (Blues become Reds, Greens become Reds, Yellows become Ceramics, Pinks become Reds, Blacks become Ceramics, Whites become Ceramics, Leads become Reds, Zebras become Reds, Rainbows become Ceramics, M.O.A.B.s become Ceramics, B.F.B.s become Ceramics, Z.O.M.G.s become Ceramics), $7,500 starting cash, survive waves 1 to 30, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    148. Nov 25, 2017 - "Cast Away" (Archipelago, Easy) - Sniper Monkey (0-2), Boomerang Thrower (3-1), Ninja Monkey (4-2), Bomb Tower (4-1), Ice Tower (1-4), Glue Gunner (1-4), Monkey Ace (3-0), Super Monkey (1-2), Dartling Gun (3-4), Spike Factory (4-2), Monkey Sub (3-2), $3,000 starting cash, survive waves 30 to 63, max. 2 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar63
    149. Nov 26, 2017 - "No More Mr Ice Guy" (Rink Revenge, Easy) - Ice Tower, Road Spikes, given 2 free Meerkat Spies, custom RBE (Whites become Blacks, Zebras become Leads), $2,000 starting cash, survive waves 15 to 45, reward of Monkey Dollar50
    150. Nov 27, 2017 - "Volcano Range" (Mount Magma, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower (3-3), Ninja Monkey, Bomb Tower, Ice Tower (3-3), Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey (3-3), Monkey Apprentice, Monkey Village (3-3), Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub, custom RBE (Blues become Reds, Greens become Reds), $3,000 starting cash, survive waves 20 to 63, max. 6 Towers at a time, reward of Monkey Dollar50
    151. Nov 28, 2017 - "Dartland Desert" (MOAB Desert, Medium) - Dart Monkey, Dartling Gun, given 1 free Super Monkey Storm, custom RBE (Ceramics become Rainbows), $25,000 starting cash, survive waves 61 to 65, 200 lives, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar50
    152. Nov 29, 2017 - "I'm The Monkey" (Death Valley, Easy) - Dart Monkey (2-3), Sniper Monkey (4-3), Boomerang Thrower (2-4), Glue Gunner (2-1), Super Monkey (0-3), Dartling Gun (2-1), $5,000 starting cash, survive waves 26 to 62, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar125
    153. Nov 30, 2017 - "Timing A Trip Down Monkey Lane" (Monkey Lane, Hard) - Road Spikes, Exploding Pineapple, given 10 free Super Monkey Storms, $15,000 starting cash, survive waves 26 to 37, reward of Monkey Dollar5
    154. Dec 1, 2017 - "Dos Vacas" (Castle, Easy) - Super Monkey, Dartling Gun, $851 starting cash, survive waves 3 to 46, 1 lives, max. 2 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
    155. Dec 2, 2017 - "Slave II" (Express Shipping, Hard) - Dart Monkey, Monkey Buccaneer (4-2), Banana Farm, given 1 free Portable Lake, custom RBE (Leads become Zebras), $11,000 starting cash, survive waves 40 to 64, 90 lives, max. 8 Towers at a time, reward of Monkey Dollar50
    156. Dec 3, 2017 - "Distance Doesn't Matter" (Z Factor, Medium) - Sniper Monkey, Banana Farm (0-4), Mortar Tower, given 1 free Bloonsday Device, $4,000 starting cash, survive waves 30 to 65, 50 lives, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar55
    157. Dec 4, 2017 - "Due To The Settings On This Challenge You Won't Be Able To Upgrade Your Towers Even If You Wanted To" (Slalom, Medium) - Dart Monkey (0-0), Tack Shooter (0-0), Sniper Monkey (0-0), Boomerang Thrower (0-0), Ninja Monkey (0-0), Bomb Tower (0-0), Ice Tower (0-0), Glue Gunner (0-0), Monkey Buccaneer (0-0), Monkey Ace (0-0), Super Monkey (0-0), Monkey Apprentice (0-0), Monkey Village (0-0), Banana Farm (0-0), Mortar Tower (0-0), Dartling Gun (0-0), Spike Factory (0-0), Monkey Sub (0-0), custom RBE (Blues become Greens, Greens become Yellows), $5,000 starting cash, survive waves 26 to 52, reward of Monkey Dollar50
    158. Dec 5, 2017 - "Four Monkeys of the Pyramids" (Pyramids, Apopalypse) - Dart Monkey (3-3), Sniper Monkey (3-3), Boomerang Thrower (3-3), Ninja Monkey (3-3), Ice Tower (3-3), Glue Gunner (3-3), Monkey Buccaneer (3-3), Monkey Ace (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Mortar Tower (3-3), Monkey Sub (3-3), $1,945 starting cash, survive waves 5 to 50, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar85
    159. Dec 6, 2017 - "Weird Woods" (Dark Forest, Easy) - Dart Monkey (2-4), Tack Shooter, Ninja Monkey, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Pinks), $25,000 starting cash, survive waves 46 to 70, reward of Monkey Dollar150
    160. Dec 7, 2017 - "Terrible Ride" (Drag Strip, Medium) - Sniper Monkey (2-3), Boomerang Thrower (2-4), Glue Gunner (1-3), Monkey Ace (3-2), Super Monkey (2-3), Dartling Gun (3-2), Spike Factory (1-2), $5,000 starting cash, survive waves 26 to 65, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar95
    161. Dec 8, 2017 - "Wet Projectiles" (River Rapids, Easy) - Dart Monkey, Tack Shooter, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Monkey Apprentice, Monkey Village, Banana Farm, Monkey Sub, given 3 free Pontoons, $15,000 starting cash, survive waves 40 to 75, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar130
    162. Dec 9, 2017 - "Irreplaceable" (Switch, Hard) - Dart Monkey (4-0), Boomerang Thrower (2-4), Ninja Monkey (4-2), Bomb Tower (2-4), Super Monkey (0-2), Monkey Village (2-2), Mortar Tower (4-2), Dartling Gun (2-2), $10,000 starting cash, survive waves 40 to 64, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
    163. Dec 10, 2017 - "Silent Hill" (Spooky Castle, Medium) - Dart Monkey (4-3), Tack Shooter (4-3), Sniper Monkey (4-3), Boomerang Thrower (4-3), Ninja Monkey (4-2), Ice Tower (4-3), Glue Gunner (4-1), Monkey Buccaneer (4-2), Monkey Ace (3-0), Super Monkey (3-3), Monkey Apprentice (1-0), Monkey Village (4-3), Banana Farm, Dartling Gun (4-2), Spike Factory (3-3), Monkey Sub (4-3), $3,000 starting cash, survive waves 25 to 80, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar100
    164. Dec 11, 2017 - "I've Got The Power" (Switch, Hard) - Sniper Monkey (4-2), Boomerang Thrower (2-4), Bomb Tower (4-2), Super Monkey (2-3), Monkey Village (2-2), Mortar Tower (4-2), Dartling Gun, $10,000 starting cash, survive waves 40 to 85, max. 6 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar70
    165. Dec 12, 2017 - "Reset" (Clock, Medium) - Monkey Apprentice (2-0), Mortar Tower (0-3), Monkey Sub (4-2), given 2 free Portable Lakes, $4,000 starting cash, survive waves 30 to 65, reward of Monkey Dollar120
    166. Dec 13, 2017 - "Syrup Shipping" (Express Shipping, Medium) - Boomerang Thrower, Bomb Tower, Glue Gunner, given 1 free Meerkat Spy, custom RBE (Reds become Ceramics, Blues become Ceramics, Greens become Ceramics, Yellows become Ceramics, Pinks become Ceramics, Blacks become Ceramics, Whites become Ceramics, Leads become Ceramics, Zebras become Ceramics, Rainbows become Ceramics, M.O.A.B.s become Ceramics, B.F.B.s become Z.O.M.G.s), $4,000 starting cash, survive waves 30 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar65
    167. Dec 14, 2017 - "Darn, We Messed" (Rink, Hard) - Dart Monkey (4-3), Tack Shooter (4-3), Sniper Monkey (4-3), Boomerang Thrower (4-3), Ninja Monkey (4-3), Bomb Tower (4-3), Ice Tower (4-3), Glue Gunner (4-3), Monkey Buccaneer (4-3), Monkey Ace (4-3), Super Monkey (4-3), Monkey Apprentice (4-3), Monkey Village (4-3), Banana Farm (4-3), Mortar Tower (4-3), Dartling Gun (4-3), Spike Factory (4-3), Monkey Sub (4-3), custom RBE (Greens become Yellows, Yellows become Blacks, Pinks become Blacks, Whites become Leads), $780 starting cash, survive waves 1 to 65, max. 4 Towers at a time, reward of Monkey Dollar50
    168. Dec 15, 2017 - "Three Grave Monkeys" (Six Feet, Medium) - Sniper Monkey (4-2), Monkey Ace, Super Monkey (4-2), Banana Farm, Dartling Gun (4-2), Spike Factory (4-2), $12,000 starting cash, survive waves 40 to 85, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar65
    169. Dec 16, 2017 - "Caught Unawares" (Park Path, Easy) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Boomerang Thrower (2-2), Ninja Monkey (2-2), Bomb Tower (2-2), Ice Tower (2-2), Glue Gunner (2-2), Monkey Buccaneer (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice (2-2), Monkey Village (2-2), Banana Farm (2-2), Mortar Tower (2-2), Dartling Gun (2-2), Spike Factory (2-2), Monkey Sub (2-2), Exploding Pineapple, $650 starting cash, survive waves 26 to 50, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    170. Dec 17, 2017 - "When Lawrence's Estuary Feels the Tears of Ninian: Rescued by the Dread Pirate Monkey" (Downstream, Medium) - Tack Shooter, Sniper Monkey, Bomb Tower, Glue Gunner, Monkey Buccaneer, Monkey Sub, $5,000 starting cash, survive waves 26 to 60, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar150
    171. Dec 18, 2017 - "La Clairiere Tranquille II: La Demeure Secrete" (Hill Giant, Medium) - Dart Monkey, Sniper Monkey, Ninja Monkey, $4,000 starting cash, survive waves 26 to 65, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar125
    172. Dec 19, 2017 - "Banana Buffet" (Country Road, Hard) - Dart Monkey (0-0), Sniper Monkey (0-0), Boomerang Thrower (0-0), Ninja Monkey (0-0), Ice Tower (0-0), Glue Gunner (0-0), Monkey Buccaneer (0-0), Monkey Ace (0-0), Super Monkey (0-0), Monkey Apprentice (0-0), Monkey Village, Banana Farm (4-2), Mortar Tower (0-0), Dartling Gun (0-0), Monkey Sub (0-0), given 1 free Super Monkey Storm, $6,000 starting cash, survive waves 26 to 62, reward of Monkey Dollar80
    173. Dec 20, 2017 - "Stunning!" (Fireworks, Medium) - Sniper Monkey (4-2), Ninja Monkey (2-4), Bomb Tower (4-2), Mortar Tower (2-4), custom RBE (Reds become Yellows, Blues become Yellows, Greens become Yellows, Yellows become Whites, Pinks become Whites, Blacks become Zebras, Whites become Zebras, Leads become Rainbows), $12,500 starting cash, survive waves 27 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    174. Dec 21, 2017 - "The Town" (Monkey Lane, Easy) - Monkey Village, given 1 free Super Monkey Storm, $1,000,001 starting cash, survive waves 42 to 48, 30 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar55
    175. Dec 22, 2017 - "Bonobos Popping Machine" (Clock, Hard) - Dart Monkey (4-2), Monkey Buccaneer, Dartling Gun (3-2), given 1 free Super Monkey Storm and 1 Portable Lake, custom RBE (Reds become Greens, Blues become Yellows, Greens become Pinks, Yellows become Blacks, Pinks become Whites, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Ceramics, Rainbows become Ceramics, Ceramics become B.F.B.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 19 to 36, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
    176. Dec 23, 2017 - "Bombing at Fanciful Fort" (Castle, Medium) - Monkey Buccaneer (3-4), Monkey Ace (3-4), Monkey Sub (2-3), $10,000 starting cash, survive waves 30 to 63, max. 5 Towers at a time, reward of Monkey Dollar100
    177. Dec 24, 2017 - "Reflection" (River Rapids, Medium) - Dart Monkey (2-4), Tack Shooter (3-4), Boomerang Thrower, Ninja Monkey (4-2), Ice Tower (2-3), Monkey Buccaneer (3-0), Monkey Ace (3-3), Dartling Gun (3-2), Monkey Sub (2-2), $3,000 starting cash, survive waves 26 to 65, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar90
    178. Dec 25, 2017 - "A Field of Five" (Lava Fields, Medium) - Ice Tower, Monkey Ace, Monkey Village, Banana Farm, Dartling Gun, $15,000 starting cash, survive waves 45 to 85, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar85
    179. Dec 26, 2017 - "First Strike Incapability" (Mount Magma, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, Monkey Sub (4-3), Road Spikes, Exploding Pineapple, given 1 free Bloonberry Bush, 1 Angry Squirrel, and 1 Portable Lake, custom RBE (Ceramics become Z.O.M.G.s), $650 starting cash, survive waves 1 to 40, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar50
    180. Dec 27, 2017 - "Scream & Shout" (Down The Drain, Easy) - Dart Monkey (2-4), Tack Shooter (2-4), Sniper Monkey (2-3), Boomerang Thrower (2-4), Ninja Monkey (4-2), Ice Tower (2-2), Glue Gunner (2-1), Banana Farm (4-2), Dartling Gun (2-3), Monkey Sub (3-2), $5,000 starting cash, survive waves 26 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar100
    181. Dec 28, 2017 - "Wam Song" (Country Road, Easy) - Tack Shooter, Ice Tower, Glue Gunner, Super Monkey, Monkey Village, Banana Farm, Dartling Gun, Spike Factory, custom RBE (Ceramics become B.F.B.s, M.O.A.B.s become B.F.B.s), $5,000 starting cash, survive waves 20 to 40, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar100
    182. Dec 29, 2017 - "Using Fire...Without Using Fire" (Drag Strip, Easy) - Bomb Tower (2-4), Monkey Village (2-2), Banana Farm, Mortar Tower (2-1), Dartling Gun (2-4), Monkey Sub (2-4), given 1 free Portable Lake, custom RBE (Pinks become Yellows, Blacks become Pinks, Whites become Blacks, Leads become Whites, Zebras become Leads, Rainbows become Zebras, Ceramics become Rainbows, M.O.A.B.s become Ceramics, B.F.B.s become Z.O.M.G.s), $3,500 starting cash, survive waves 20 to 60, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    183. Dec 30, 2017 - "Bloon de Pon" (3 Times Around, Hard) - Tack Shooter (4-0), Sniper Monkey (4-0), Bomb Tower (4-0), Monkey Buccaneer, Monkey Ace, Monkey Apprentice (4-0), $24,000 starting cash, survive waves 51 to 65, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar50
    184. Dec 31, 2017 - "Right To The End" (Battle Knot, Hard) - Dart Monkey, Sniper Monkey, Ninja Monkey, Glue Gunner, Banana Farm, $5,000 starting cash, survive waves 33 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar100
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