BTD6 Daily Challenges button

Daily Challenges are special challenges in BTD5 and BTD6. In BTD5 Flash, they first appeared in an update on Jan 27, 2012. In BTD5 Mobile, they were first added on June 6th 2014, releasing after the release of Random Challenges that were featured in BTD5 Deluxe and BTD5 Mobile. In BTD6, Daily Challenges have first appeared ever since the official release of the game on June 13th 2018, though even more updates to bonus options have occurred since then.

In both BTD5 Flash and BTD6, the player must beat a pre-defined track with special conditions, such as beating with only certain towers, a certain quantity of towers, or only certain upgrade arrangements per tower type (BTD5 Flash only). In BTD5 Mobile and BTD5 Steam, Daily Challenges appear as daily random selection of four different tower types on a particular map depending on user-picked spin difficulty.

Bloons Tower Defense 5 Flash[edit | edit source]

Daily-Challenge.png

Daily Challenge is a special mode in Bloons Tower Defense 5 that was added in an update on Jan 27, 2012. The player must beat the pre-defined track with some special conditions, like a restriction to only certain types of towers, road items, upgrades or custom RBE. The Daily Challenge changes at midnight (GMT/UTC). The player must be registered and logged in with a Ninja Kiwi account to attempt Daily Challenges. At least Rank 19 to play Daily Challenges and no saves are allowed during Daily Challenges.

A player was capable of creating Daily Challenges by registering here and posting suggestions here. Only then did the player had a chance of having their Daily Challenge suggestion accepted and implemented into the game. Since there are no new BTD5 Daily Challenges as of June 30th 2018, this is no longer possible to request BTD5 Daily Challenges.

There is a similar mode in Bloons TD 5 Deluxe and Bloons TD 5 Mobile, which is called Random Challenge.

Rewards[edit | edit source]

Daily Challenge 2.png

The player is rewarded with Monkey Money for completing the Daily Challenge and also gets a Medal and Awesome Points for the specific number of challenges completed. A standard reward of Monkey Dollar.png50 is usually given upon completion. Player is rewarded with full Monkey Money reward for Today's Daily Challenge once a day and with 40% of original reward, if the challenge is repeated. The player can finish Daily Challenge Vault challenges for 40% reward.

Monkey Money Reward First Time Repeated
Today's Daily Challenge 100% 40%
Daily Challenge Vault 40% 40%


71.69.247.130 19:55, October 23, 2020 (UTC)

History (BTD5)[edit | edit source]

Here is a list of all Daily Challenges which have been available in BTD5. Only special conditions are mentioned with an exception towers and road items which are not mentioned are not available. So, if not specified:

  • Monkey Dollar.png50 as standard reward.
  • Easy is from wave 1 to 50, 200 lives
  • Medium is from wave 1 to 65, 150 lives
  • Hard is from wave 1 to 85, 100 lives
  • All Special Agents available for Monkey Money
  • No Special Agents given for free
  • Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash)
  • Full upgrades available for towers unless specified (below)
    (Example 1) Dart Monkey (2-3) – means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey.
    (Example 2) Dart Monkey (4-3) – means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3
  • As many of available towers can be bought, unless specified:
    Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
    No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission.

Example formatting:

  1. Jul 30, 2012 - "Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60


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  1. Jul 01, 2018 - "Four For Revenge" (Rink Revenge, Medium) - Ninja Monkey (2-4), Ice Tower (2-4), Monkey Ace (2-4), Super Monkey (2-4), Banana Farm (2-4), Mortar Tower (2-4), $15,000 starting cash, survive waves 40 to 80, max. 4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar.png80
  2. Jul 02, 2018 - "Colour Match" (Monkey Lane, Medium) - Dart Monkey (4-0), Sniper Monkey (4-0), Bomb Tower (0-4), Monkey Village (4-0), Mortar Tower (4-0), $4,200 starting cash, survive waves 22 to 65, reward of Monkey Dollar.png50
  3. Jul 03, 2018 - "Slowed and Steady" (Bloon Circles, Easy) - Sniper Monkey, Glue Gunner, $650 starting cash, survive waves 1 to 46, no Special Agents allowed, reward of Monkey Dollar.png50
  4. Jul 04, 2018 - "Cold Inferno" (Park Path, Medium) - Tack Shooter (4-2), Ice Tower (2-4), Monkey Apprentice (2-4), Mortar Tower (2-4), $15,000 starting cash, survive waves 40 to 60, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar.png60
  5. Jul 05, 2018 - "Fast and Furious" (Castle, Easy) - Dart Monkey (2-4), Boomerang Thrower (2-4), Ice Tower (2-4), Super Monkey (2-4), Monkey Village (2-4), Mortar Tower (2-4), given 1 free Beekeeper and 4 Angry Squirrels, $175 starting cash, survive waves 10 to 65, reward of Monkey Dollar.png55
  6. Jul 06, 2018 - "Monkey City Beloved" (Runway, Medium) - Tack Shooter (4-2), Ninja Monkey (4-2), Bomb Tower, Ice Tower (3-2), Glue Gunner (2-3), Monkey Village (2-3), Mortar Tower (2-3), Spike Factory (1-3), $5,000 starting cash, survive waves 30 to 65, reward of Monkey Dollar.png50
  7. Jul 07, 2018 - "Big Ben" (Clock, Medium) - Dart Monkey (0-0), Tack Shooter (0-0), Sniper Monkey, Boomerang Thrower (0-0), Ninja Monkey (0-0), Bomb Tower (0-0), Ice Tower (0-0), Glue Gunner (0-0), Monkey Buccaneer (0-0), Monkey Ace (0-0), Super Monkey (0-0), Monkey Apprentice (0-0), Monkey Village (0-0), Banana Farm (0-0), Mortar Tower, Dartling Gun, Spike Factory (0-0), $3,000 starting cash, survive waves 30 to 65, max. 12 Towers at a time, reward of Monkey Dollar.png60
  8. Jul 08, 2018 - "Lead is on the Radar" (Monkey Lane, Medium) - Dart Monkey (1-4), Tack Shooter (3-4), Sniper Monkey (0-1), Boomerang Thrower (3-1), Bomb Tower (4-3), Ice Tower (1-4), Glue Gunner (1-4), Monkey Buccaneer (4-1), Monkey Ace (3-0), Super Monkey (1-2), Monkey Apprentice (4-1), Monkey Village (3-2), Banana Farm, Mortar Tower (4-2), given 1 free Portable Lake, $3,800 starting cash, survive waves 25 to 65, reward of Monkey Dollar.png50
  9. Jul 09, 2018 - "SunO" (Down The Drain, Easy) - Bomb Tower (2-4), Super Monkey (4-2), Dartling Gun (4-2), $8,500 starting cash, survive waves 25 to 63, reward of Monkey Dollar.png63
  10. Jul 10, 2018 - "Yandere Tempest" (Castle, Medium) - Dart Monkey (3-0), Tack Shooter (3-0), Sniper Monkey (3-0), Boomerang Thrower (3-0), Ninja Monkey (3-0), Bomb Tower (3-0), Ice Tower (3-0), Glue Gunner (3-0), Monkey Buccaneer (3-0), Monkey Ace (3-0), Super Monkey (3-0), Monkey Apprentice (3-0), Monkey Village (3-0), Banana Farm (3-0), Mortar Tower (3-0), Dartling Gun (3-0), Spike Factory (3-0), Monkey Sub (3-0), $5,000 starting cash, survive waves 26 to 65, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar.png85
  11. Jul 11, 2018 - "SAS Bloonocalypse" (Lobby, Apopalypse) - Sniper Monkey, Mortar Tower, Dartling Gun, $3,800 starting cash, survive waves 21 to 42, max. 4 Towers at a time, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar.png50
  12. Jul 12, 2018 - "Replay!" (North Pole, Hard) - Tack Shooter (0-4), Boomerang Thrower (3-2), Ninja Monkey (3-3), Ice Tower (4-1), Glue Gunner (2-4), Monkey Apprentice (3-0), Monkey Sub (4-2), $6,500 starting cash, survive waves 26 to 60, 130 lives, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar.png50
  13. Jul 13, 2018 - "Bonbon Trouble" (Monkey Lane, Hard) - Mortar Tower, Dartling Gun, custom RBE (M.O.A.B.s become B.F.B.s), $30,000 starting cash, survive waves 46 to 64, max. 6 Towers at a time, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar.png50
  14. Jul 14, 2018 - "Wimpy" (Park Path, Easy) - Dart Monkey (0-0), Boomerang Thrower (1-4), Bomb Tower (4-1), Ice Tower (0-4), Monkey Ace (3-2), Monkey Apprentice (1-1), Monkey Village (4-0), Dartling Gun (2-2), $1,250 starting cash, survive waves 26 to 55, 100 lives, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar.png50
  15. Jul 15, 2018 - "Bloon Art Online" (Castle, Medium) - Tack Shooter (3-4), Boomerang Thrower (4-0), Ninja Monkey, Monkey Buccaneer (0-4), Super Monkey (0-4), Dartling Gun (2-2), custom RBE (Zebras become Leads), $6,500 starting cash, survive waves 30 to 60, no more than 3 of any tower or Special Agent type, reward of Monkey Dollar.png60
  16. Jul 16, 2018 - "Overpowered" (The Eye, Medium) - Ice Tower, Glue Gunner, Dartling Gun, Monkey Sub, given 2 free Portable Lakes, $5,500 starting cash, survive waves 30 to 65, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar.png50
  17. Jul 17, 2018 - "The Forbidden Fruit" (The Eye, Medium) - Tack Shooter (2-4), Sniper Monkey (1-2), Glue Gunner (2-4), Super Monkey (3-2), Banana Farm (2-0), Dartling Gun (3-1), Spike Factory (1-3), $5,000 starting cash, survive waves 26 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar.png150
  18. Jul 18, 2018 - "Reds" (Slalom, Hard) - Tack Shooter, Sniper Monkey, Ninja Monkey (0-0), Monkey Apprentice (2-4), Dartling Gun (4-2), Spike Factory (4-2), $7,000 starting cash, survive waves 40 to 65, 50 lives, no more than 4 of any tower or Special Agent type, reward of Monkey Dollar.png50
  19. Jul 19, 2018 - "You Stay On Your Side" (Bloon Circles, Hard) - Dart Monkey (4-0), Tack Shooter (0-4), Sniper Monkey (4-0), Boomerang Thrower (0-4), Ninja Monkey (4-0), Bomb Tower (0-4), Ice Tower (4-0), Glue Gunner (0-4), Monkey Buccaneer (4-0), Monkey Ace (0-4), Super Monkey (4-0), Monkey Apprentice (0-4), Monkey Village (4-0), Banana Farm (0-4), Mortar Tower (4-0), Dartling Gun (0-4), Spike Factory (4-0), Road Spikes, Exploding Pineapple, $8,000 starting cash, survive waves 30 to 85, Meerkat Spy, Bloonberry Bush, Beekeeper, Angry Squirrel, Super Monkey Storm, Bloonsday Device, Tribal Turtle, reward of Monkey Dollar.png100
  20. Jul 20, 2018 - "Who Invited Glue?" (Archipelago, Medium) - Dart Monkey (3-4), Tack Shooter (3-4), Glue Gunner (3-4), Monkey Ace (3-4), $6,000 starting cash, survive waves 30 to 65, reward of Monkey Dollar.png50
  21. Jul 21, 2018 - "Battle of Doom" (Castle, Medium) - Ice Tower, Super Monkey (1-2), Monkey Apprentice (2-4), Mortar Tower (4-2), Dartling Gun (3-2), $6,000 starting cash, survive waves 30 to 70, reward of Monkey Dollar.png100
  22. Jul 22, 2018 - "Melting Ice" (Ice Flow, Hard) - Ninja Monkey, Super Monkey, Monkey Apprentice, Monkey Village, $5,000 starting cash, survive waves 26 to 65, reward of Monkey Dollar.png50
  23. Jul 23, 2018 - "Blurry Destination" (The Eye, Medium) - Ninja Monkey (4-2), Monkey Ace (4-2), Dartling Gun (0-3), $5,000 starting cash, survive waves 25 to 64, 200 lives, max. 7 Towers at a time, reward of Monkey Dollar.png75
  24. Jul 24, 2018 - "Special Setting" (The Great Divide, Hard) - Monkey Ace, Dartling Gun, Monkey Sub (4-2), given 2 free Portable Lakes, $7,500 starting cash, survive waves 30 to 63, reward of Monkey Dollar.png50
  25. Jul 25, 2018 - "Super Monkey Squad" (Snake River, Hard) - Super Monkey (2-3), Monkey Village, custom RBE (Reds become Pinks, Blues become Pinks, Greens become Pinks, Yellows become Pinks, Blacks become Zebras, Whites become Zebras, Leads become Zebras, Zebras become Rainbows, Rainbows become Ceramics, Ceramics become M.O.A.B.s), $18,000 starting cash, survive waves 25 to 65, max. 6 Towers at a time, reward of Monkey Dollar.png100
  26. Jul 26, 2018 - "Simple Circles" (Bloon Circles, Medium) - Tack Shooter, Boomerang Thrower, Bomb Tower, Glue Gunner, Monkey Ace, Monkey Apprentice, Banana Farm, Dartling Gun, given 1 free Bloonsday Device, $1,500 starting cash, survive waves 20 to 60, max. 3 Towers at a time, no more than 1 of any tower or Special Agent type, reward of Monkey Dollar.png55
  27. Jul 27, 2018 - "Rushing Downstream" (Downstream, Easy) - Tack Shooter, Ninja Monkey, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, $4,000 starting cash, survive waves 20 to 60, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar.png120
  28. Jul 28, 2018 - "Monkey Cards" (Water Hazard, Medium) - Boomerang Thrower, Ice Tower, Monkey Buccaneer, Monkey Village, $25,000 starting cash, survive waves 50 to 85, no more than 5 of any tower or Special Agent type, reward of Monkey Dollar.png85
  29. Jul 29, 2018 - "Limited Support" (Runway, Medium) - Sniper Monkey, Monkey Buccaneer (4-2), Monkey Ace, Mortar Tower (2-4), Dartling Gun, Monkey Sub (2-3), given 1 free Portable Lake, $5,000 starting cash, survive waves 30 to 65, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar.png50
  30. Jul 30, 2018 - "Time to Split" (Clock, Hard) - Dart Monkey (2-3), Tack Shooter, Ninja Monkey (4-2), Bomb Tower (4-3), Monkey Ace (3-3), Monkey Sub (4-3), given 2 free Portable Lakes, $55,000 starting cash, survive waves 60 to 85, no more than 6 of any tower or Special Agent type, reward of Monkey Dollar.png70
  31. Jul 31, 2018 - "Dr. Monkey and Mr. Bloon" (Crypt Keeper, Medium) - Glue Gunner, Super Monkey (2-2), Monkey Apprentice (2-4), Spike Factory, $17,500 starting cash, survive waves 30 to 65, 200 lives, max. 10 Towers at a time, reward of Monkey Dollar.png100
  32. Aug 01, 2018 - "Magic Moves" (Ice Flow, Medium) - Tack Shooter, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower (4-0), $2,000 starting cash, survive waves 15 to 55, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar.png50

Archives[edit | edit source]

  1. Daily Challenge history from January 2012 to June 2012
  2. Daily Challenge history from July 2012 to December 2012
  3. Daily Challenge history from January 2013 to June 2013
  4. Daily Challenge history from July 2013 to December 2013
  5. Daily Challenge history from January 2014 to June 2014
  6. Daily Challenge history from July 2014 to December 2014
  7. Daily Challenge history from January 2015 to June 2015
  8. Daily Challenge history from July 2015 to December 2015
  9. Daily Challenge history from January 2016 to June 2016
  10. Daily Challenge history from July 2016 to December 2016
  11. Daily Challenge history from January 2017 to June 2017
  12. Daily Challenge history from July 2017 to December 2017
  13. Daily Challenge history from January 2018 to June 2018

Bloons Tower Defense 5 Mobile[edit | edit source]

On Thursday, June 6, 2014, Daily Challenge has been added to Bloons TD 5 Mobile as an update. When you select the Gameplay mode screen, you will see the Daily Challenge mode, represented by a Sun God. You will find 4 difficulties of Easy, Medium, Hard, and Impoppable, each being represented of the respected face.

In each difficulty, you will spin a wheel of what will determine your Daily Challenge. You will always get a random track depending on the difficulty, and 4 random towers. You also have a choice to spin the wheel again for Monkey Dollar.png150. Once you start the game or exit, you won't be able to spin again until the day after. After beating a Daily Challenge, you can replay the track, but you will only get 40% of the reward.

On Easy, you will always have a Beginner track. Completing the track rewards you Monkey Dollar.png100. Replaying the track rewards you Monkey Dollar.png40.

On Medium, you will always have a Intermediate track. Completing the track rewards you Monkey Dollar.png250. Replaying the track rewards you Monkey Dollar.png100.

On Hard, you will have either an Intermediate or Advanced track. Completing the track rewards you Monkey Dollar.png500. Replaying the track rewards you Monkey Dollar.png200.

On Impoppable, you will have either an Advanced or Expert track. Completing the track rewards you Monkey Dollar.png750. Replaying the track rewards you Monkey Dollar.png300.

Bloons Tower Defense 6[edit | edit source]

In Bloons TD 6, Daily Challenges returned in the game. They were released on June 13th 2018 along with the game. They are unlocked at level 20, meaning the player would unlock almost all the towers before they could play Daily Challenges. The challenges consist of a map with selected towers that the player could use only. Certain heroes are chosen as well, sometimes allowing a choice of any hero, though the hero has been allowed in quite a number of Daily Challenges. The rewards generally range from BloonjaminsIcon.png40 to BloonjaminsIcon.png200, and the player is also rewarded with a power or an Insta-Monkey. On the first few months, Daily Challenges also repeated after many days.

In Version 3.0, there is also the option to play an "Advanced Daily Challenge", which uses more complicated rules, such as restricting the number of per tower or the maximum number towers, increasing or decreasing starting cash or lives, increasing or decreasing bloon or MOAB speed, whether Monkey Knowledge is enabled or not, modified round starts and round finishes, and adjusting Ceramic or MOAB HP. In addition, Daily Challenges in BTD6 can now be officially suggested. Every Friday, an Advanced Daily Challenge will be a Friday Stinger, being much more harder than a regular Advanced Daily Challenge.

In Version 7.0, the options to exclude Continues, Powers, or Selling are also added to Advanced Challenges.

In Version 11.0, options to add Regrow and/or Camo modifiers to all normal bloons has been added to Advanced Challenges.

In Version 12.0, Co-Op Challenges were added every Sunday and Wednesday to replace the Advanced Challenge or (only once) the Daily Challenge. On all Co-Op Challenges, there will always be a specified number of players connected to each Co-Op Challenge game (usually 4, but always between 2-4 as usual) before the Co-Op Challenge can be played. Occasionally on some Co-Op Challenges, some towers available for the challenge may be only be available to specific players. There are no map prerequisites for each Co-Op Challenge. The Advanced Challenge can still be played if the game is played offline after the day's Co-Op Challenge has loaded.

In Version 16.0, options to disable certain upgrades and/or paths of certain towers has been added, completing part of the set of the original BTD5 Flash Daily Challenge's challenge modifiers. As per usual, disabled upgrades/paths are only available on Advanced Challenges.

In Version 17.0, there are now options to view a much more detailed set of rules for a certain challenge, and it is possible to view such rules while playing the challenge too.

Version 20.0 added a "No Instamonkeys" icon for any future Advanced Challenges where reaching Round 100 does not reward an Instamonkey, as previously players had to guess which Advanced Challenges would reward the Round 100 Instamonkey based purely on the starting round (specifically at least Round ~30+ would be the typical cutting point for when a Round 100 Instamonkey is able to be earned).

Ordinary Daily Challenges may have the following example format:

123. November 30 / December 1, 2018 - "Title" (Map, Difficulty, Sub-Mode / Standard, X-Player Co-Op) - Hero / Selectable Hero, X-X-X Dart Monkeys (infinite / up to X), X-X-X Boomerang Monkeys (infinite / up to X), X-X-X Bomb Shooters (infinite / up to X), X-X-X Tack Shooters (infinite / up to X), X-X-X Ice Monkeys (infinite / up to X), X-X-X Glue Gunners (infinite / up to X), X-X-X Sniper Monkeys (infinite / up to X), X-X-X Monkey Subs (infinite / up to X), X-X-X Monkey Buccaneers (infinite / up to X), X-X-X Monkey Aces (infinite / up to X), X-X-X Heli Pilots (infinite / up to X), X-X-X Mortar Monkeys (infinite / up to X), X-X-X Dartling Gunners (infinite / up to X), X-X-X Wizard Monkeys (infinite / up to X), X-X-X Super Monkeys (infinite / up to X), X-X-X Ninja Monkeys (infinite / up to X), X-X-X Alchemists (infinite / up to X), X-X-X Druids (infinite / up to X), X-X-X Banana Farms (infinite / up to X), X-X-X Spike Factories (infinite / up to X), X-X-X Monkey Villages (infinite / up to X), X-X-X Engineer Monkeys (infinite / up to X), max of X towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon.pngTBA and one A-B-C Instamonkey Name / Power Name.

Advanced Challenges may have the following example format:

123. November 30 / December 1, 2018 - "Title" (Map, Difficulty, Sub-Mode / Standard, X-Player Co-Op, Faster Bloons / Slower Bloons (X%), Faster MOABs / Slower MOABs (X%), Increased Ceramic Health / Decreased Ceramic Health (X%), Increased MOAB Health / Decreased MOAB Health (X%), Increased Reger Rate / Decreased Reger Rate (X%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow, No Round 100 Reward) - Hero / Selectable Hero, X-X-X Dart Monkeys (infinite / up to X), X-X-X Boomerang Monkeys (infinite / up to X), X-X-X Bomb Shooters (infinite / up to X), X-X-X Tack Shooters (infinite / up to X), X-X-X Ice Monkeys (infinite / up to X), X-X-X Glue Gunners (infinite / up to X), X-X-X Sniper Monkeys (infinite / up to X), X-X-X Monkey Subs (infinite / up to X), X-X-X Monkey Buccaneers (infinite / up to X), X-X-X Monkey Aces (infinite / up to X), X-X-X Heli Pilots (infinite / up to X), X-X-X Mortar Monkeys (infinite / up to X), X-X-X Dartling Gunners (infinite / up to X), X-X-X Wizard Monkeys (infinite / up to X), X-X-X Super Monkeys (infinite / up to X), X-X-X Ninja Monkeys (infinite / up to X), X-X-X Alchemists (infinite / up to X), X-X-X Druids (infinite / up to X), X-X-X Banana Farms (infinite / up to X), X-X-X Spike Factories (infinite / up to X), X-X-X Monkey Villages (infinite / up to X), X-X-X Engineer Monkeys (infinite / up to X), max of X towers/heroes at any time, survive Round X to Round X, $XXX,XXX Starting Cash, YYY Lives. Rewards BloonjaminsIcon.pngTBA and one A-B-C Instamonkey Name / Power Name.

"Normal" Challenges[edit | edit source]

841. November 1 / November 2, 2020 - "UR Cute" (Candy Falls, Easy, Standard) - Quincy, 4-3-2 Dart Monkeys (infinite), 2-2-2 Monkey Subs (infinite), 2-2-2 Wizard Monkeys (infinite), 0-3-2 Super Monkeys (infinite), 4-3-2 Engineer Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one Cash Drop.

842. November 2 / November 3, 2020 - "The Olimpics" (Four Circles, Easy, Standard) - Etienne, 2-3-2 Dart Monkeys (infinite), 1-4-3 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 50 Lives. Rewards BloonjaminsIcon.png55 and one 2-2-0 Heli Pilot.

843. November 3 / November 4, 2020 - "Interesting Setup" (Park Path, Easy, Standard) - Gwendolin, 4-0-2 Boomerang Monkeys (up to 2), 4-3-0 Monkey Subs (up to 1), 4-0-2 Wizard Monkeys (up to 2), 2-4-2 Super Monkeys (up to 1), 4-2-2 Ninja Monkeys (up to 2), 4-4-2 Alchemists (up to 2), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 0-1-1 Monkey Ace.

844. November 4 / November 5, 2020 - "The Souls (Undertale)" (Logs, Easy, Standard) - Ezili, 1-2-2 Boomerang Monkeys (up to 1), 5-2-2 Ice Monkeys (up to 1), 3-2-5 Mortar Monkeys (up to 1), 4-5-2 Wizard Monkeys (up to 1), 5-3-4 Ninja Monkeys (up to 1), 0-1-3 Engineer Monkeys (up to 1), max of 7 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one Glue Trap.

845. November 5 / November 6, 2020 - "Ninja Nightmare" (Monkey Meadow, Easy, Standard) - Ninja Monkeys (up to 2), Banana Farms (up to 1), Spike Factories (up to 1), max of 4 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 1-0-1 Bomb Shooter.

846. November 6 / November 7, 2020 - "Dart Monkey Are Da Best" (Cubism, Easy, Standard) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (up to 3), Bomb Shooters (up to 3), Tack Shooters (up to 3), Ice Monkeys (up to 3), Glue Gunners (up to 3), Alchemists (up to 2), Banana Farms (up to 4), 4-5-5 Monkey Villages (infinite), survive Round 1 to Round 41, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png70 and one 0-2-1 Village Shore.

847. November 7 / November 8, 2020 - "The Alternative Challenge" (Town Center, Easy, Standard) - Striker Jones, 2-2-5 Dart Monkeys (up to 3), 5-2-2 Bomb Shooters (up to 1), 2-5-5 Sniper Monkeys (up to 1), 2-2-5 Monkey Buccaneers (up to 2), 2-2-5 Banana Farms (up to 2), Monkey Villages (up to 2), 2-2-5 Engineer Monkeys (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one MOAB Mine.

848. November 8 / November 9, 2020 - "Curran Noah's Challenge" (Candy Falls, Easy, Standard) - 5-3-4 Dart Monkeys (infinite), 5-4-2 Boomerang Monkeys (infinite), 0-4-5 Bomb Shooters (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one 2-1-0 Ninja Monkey.

849. November 9 / November 10, 2020 - "Beware" (Logs, Easy, Standard) - 2-4-3 Heli Pilots (infinite), 4-1-0 Ninja Monkeys (infinite), 5-1-2 Druids (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one Pontoon.

850. November 10 / November 11, 2020 - "Chemical Leak" (Carved, Easy, Standard) - Gwendolin, Boomerang Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Wizard Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 1-2-0 Sniper Monkey.

851. November 11 / November 12, 2020 - "Son+Of+Squirrel's Challenge" (Rake, Easy, Standard) - Selectable Hero, 5-2-5 Boomerang Monkeys (up to 1), 5-2-5 Glue Gunners (up to 2), 3-4-4 Heli Pilots (up to 1), 4-4-4 Mortar Monkeys (up to 3), 3-3-4 Super Monkeys (up to 2), 5-2-2 Ninja Monkeys (up to 5), 2-4-2 Banana Farms (infinite), 0-0-0 Spike Factories (up to 1), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one 2-0-1 Spike Factory.

852. November 12 / November 13, 2020 - "Adam15737's Challenge" (Winter Park, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 1), Tack Shooters (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png70 and one Pontoon.

853. November 13 / November 14, 2020 - "Nacho101e's Challenge" (Lotus Island, Easy, Reverse) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one Road Spikes.

854. November 14 / November 15, 2020 - "Big Boy's Challenge" (In The Loop, Easy, Standard) - Obyn Greenfoot, 5-5-3 Tack Shooters (up to 2), 2-5-3 Glue Gunners (up to 4), 5-1-3 Monkey Aces (up to 3), 5-3-5 Druids (up to 2), 5-5-3 Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 1-0-2 Super Monkey.

855. November 15 / November 16, 2020 - "Os Super Macacos" (Town Center, Easy, Standard) - Gwendolin, Dart Monkeys (up to 46), Super Monkeys (up to 7), 5-3-0 Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 650 Lives. Rewards BloonjaminsIcon.png60 and one Energizing Totem.

856. November 16 / November 17, 2020 - "Easy" (Cubism, Easy, Standard) - 2-3-0 Dart Monkeys (up to 1), 3-3-0 Monkey Buccaneers (up to 1), 3-3-0 Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png70 and one 0-1-1 Mortar Monkey.

857. November 17 / November 18, 2020 - "Super Esay Challang" (Monkey Meadow, Medium, Standard) - Selectable Hero, Dart Monkeys (infinite), 2-5-2 Bomb Shooters (infinite), Heli Pilots (infinite), Mortar Monkeys (up to 6), 3-5-3 Super Monkeys (infinite), 5-2-2 Druids (up to 9), 4-4-4 Banana Farms (infinite), 4-4-4 Spike Factories (up to 1), 4-2-4 Monkey Villages (infinite), 4-5-4 Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png65 and one Thrive.

858. November 18 / November 19, 2020 - "Player2072067's Challenge" (Winter Park, Easy, Standard) - Selectable Hero, 2-4-4 Dart Monkeys (infinite), 3-3-2 Bomb Shooters (infinite), 3-4-3 Tack Shooters (up to 2), 2-4-0 Ice Monkeys (up to 10), 2-4-4 Sniper Monkeys (up to 3), 0-5-2 Monkey Buccaneers (up to 1), 3-4-4 Heli Pilots (up to 1), 3-2-2 Super Monkeys (up to 5), 0-4-2 Ninja Monkeys (infinite), 3-5-0 Spike Factories (up to 6), 2-3-4 Monkey Villages (infinite), 3-3-0 Engineer Monkeys (up to 20), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 1-2-0 Wizard Monkey.

859. November 19 / November 20, 2020 - "Player7079651's Challenge" (Town Center, Easy, Standard) - Obyn Greenfoot, 3-2-4 Sniper Monkeys (up to 3), 3-2-5 Wizard Monkeys (up to 2), 3-2-2 Super Monkeys (up to 1), 2-3-2 Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one 0-1-2 Engineer Monkey.

860. November 20 / November 21, 2020 - "Hi" (Four Circles, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 4), Boomerang Monkeys (up to 1), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one Tech Bot.

861. November 21 / November 22, 2020 - "Popelite86227's Challenge" (In The Loop, Easy, Standard) - Gwendolin, 0-2-5 Dart Monkeys (up to 5), 5-2-4 Heli Pilots (up to 3), Wizard Monkeys (up to 4), 5-2-0 Alchemists (up to 1), 4-5-5 Banana Farms (infinite), 2-5-5 Monkey Villages (up to 2), survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one Time Stop.

862. November 22 / November 23, 2020 - "Burn It!" (Town Center, Easy, Standard) - Gwendolin, 5-2-2 Tack Shooters (infinite), 4-5-2 Monkey Buccaneers (infinite), 2-2-5 Mortar Monkeys (infinite), 2-5-2 Wizard Monkeys (infinite), 5-5-0 Monkey Villages (up to 2), max of 7 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 1-1-0 Alchemist.

863. November 23 / November 24, 2020 - "Halloween" (Haunted, Easy, Standard) - Ezili, 0-5-0 Bomb Shooters (infinite), 0-0-5 Tack Shooters (infinite), 0-5-0 Monkey Buccaneers (infinite), 0-0-5 Wizard Monkeys (infinite), 0-0-5 Super Monkeys (infinite), 0-5-0 Alchemists (infinite), 0-0-5 Druids (infinite), 5-0-0 Spike Factories (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 0-2-1 Banana Farm.

864. November 24 / November 25, 2020 - "Inposable" (Rake, Easy, Standard) - Obyn Greenfoot, Boomerang Monkeys (up to 3), Glue Gunners (up to 3), Sniper Monkeys (up to 20), Monkey Aces (up to 2), Heli Pilots (up to 5), Super Monkeys (up to 10), Ninja Monkeys (up to 3), Banana Farms (infinite), Monkey Villages (up to 10), Engineer Monkeys (up to 5), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one Super Monkey Storm.

865. November 25 / November 26, 2020 - "Ninjawizard855's Challenge" (Cubism, Easy, Standard) - Quincy, Dart Monkeys (up to 3), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one 2-1-0 Tack Shooter.

866. November 26 / November 27, 2020 - "Awesomephoenix's Challenge" (Carved, Hard, Standard) - Selectable Hero, 3-4-2 Bomb Shooters (up to 1), 4-3-2 Wizard Monkeys (up to 2), 4-2-3 Ninja Monkeys (up to 2), 4-3-2 Alchemists (up to 1), survive Round 1 to Round 55, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png70 and one 0-1-1 Wizard Monkey.

867. November 27 / November 28, 2020 - "Airforce" (End of the Road, Medium, Standard) - Etienne, 5-2-0 Monkey Buccaneers (infinite), 5-0-5 Monkey Aces (infinite), 5-0-5 Heli Pilots (infinite), Banana Farms (infinite), survive Round 1 to Round 80, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png65 and one Thrive.

868. November 28 / November 29, 2020 - "Sanian's Challenge" (Cubism, Easy, Standard) - Captain Churchill, Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one Time Stop.

869. November 29 / November 30, 2020 - "Ultimative Nagel-Challenge" (Park Path, Easy, Standard) - Benjamin, 0-3-2 Dart Monkeys (up to 1), Bomb Shooters (up to 1), 2-2-5 Ice Monkeys (up to 2), 0-5-0 Sniper Monkeys (up to 6), 0-0-5 Monkey Buccaneers (up to 5), 2-4-0 Heli Pilots (up to 5), 5-2-0 Super Monkeys (up to 1), 5-0-5 Alchemists (up to 4), 0-4-2 Druids (up to 2), Banana Farms (infinite), Spike Factories (infinite), 2-5-3 Monkey Villages (up to 3), 0-5-0 Engineer Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one 1-0-1 Mortar Monkey.

870. December 30 / December 1, 2020 - "My First Challenge" (Logs, Medium, Standard) - Etienne, 2-2-5 Dart Monkeys (infinite), 5-2-5 Boomerang Monkeys (infinite), 5-2-5 Monkey Aces (infinite), 5-2-2 Heli Pilots (infinite), 5-2-5 Mortar Monkeys (infinite), 5-2-4 Ninja Monkeys (infinite), 3-5-5 Monkey Villages (infinite), max of 10 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png65 and one 1-1-0 Engineer Monkey.

871. December 1 / December 2, 2020 - "Jerryomega's Challenge" (Frozen Over, Easy, Standard) - Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one Energizing Totem.

872. December 2 / December 3, 2020 - ":)" (Monkey Meadow, Easy, Standard) - Selectable Hero, Tack Shooters (up to 2), Ice Monkeys (up to 2), Glue Gunners (up to 2), Alchemists (up to 1), Druids (up to 3), Monkey Villages (up to 1), Engineer Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 0-2-1 Alchemist.

873. December 3 / December 4, 2020 - "Superphoenix77's Challenge" (Cubism, Easy, Standard) - Etienne, Bomb Shooters (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one Tech Bot.

874. December 4 / December 5, 2020 - "Player1229454's Challenge" (Park Path, Easy, Reverse) - Gwendolin, 2-5-2 Dart Monkeys (up to 10), 4-3-3 Bomb Shooters (up to 2), 5-3-2 Ice Monkeys (up to 3), 3-4-2 Glue Gunners (infinite), 3-2-4 Monkey Aces (infinite), 3-4-2 Heli Pilots (up to 1), 3-3-3 Super Monkeys (up to 1), 2-2-5 Banana Farms (infinite), 4-3-3 Monkey Villages (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one Monkey Farmer.

875. December 5 / December 6, 2020 - "Kiwitower55537's Challenge" (Frozen Over, Easy, Standard) - Quincy, 0-5-5 Bomb Shooters (up to 2), 0-2-5 Tack Shooters (up to 2), 5-2-0 Monkey Buccaneers (up to 3), 4-2-2 Heli Pilots (up to 7), 0-5-2 Mortar Monkeys (up to 1), 0-5-2 Super Monkeys (up to 3), 5-0-2 Ninja Monkeys (up to 4), 5-2-0 Engineer Monkeys (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 0-2-2 Banana Farm.

876. December 6 / December 7, 2020 - "Start With nails" (Four Circles, Easy, Standard) - Tack Shooters (infinite), Banana Farms (up to 4), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one 0-1-1 Bomb Shooter.

877. December 7 / December 8, 2020 - "Mix Gameplay" (Cubism, Easy, Standard) - Boomerang Monkeys (infinite), Monkey Subs (infinite), Ninja Monkeys (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one Camo Trap.

878. December 8 / December 9, 2020 - "Shadowstriker's Challenge" (Winter Park, Easy, Standard) - 5-2-2 Monkey Subs (infinite), 2-5-2 Monkey Buccaneers (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one 1-0-1 Boomerang Monkey.

879. December 9 / December 10, 2020 - "Monkeyphoenix0's Challenge" (Frozen Over, Easy, Standard) - Captain Churchill, 0-2-5 Dart Monkeys (up to 1), 4-3-5 Monkey Subs (up to 4), 5-2-5 Monkey Buccaneers (up to 4), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one Cash Drop.

880. December 10 / December 11, 2020 - "Popmaster83672's Challenge" (Cubism, Easy, Standard) - Adora, Boomerang Monkeys (up to 4), Bomb Shooters (up to 1), Tack Shooters (up to 6), Sniper Monkeys (up to 4), Wizard Monkeys (up to 2), Super Monkeys (up to 5), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 1-0-2 Dart Monkey.

881. December 11 / December 12, 2020 - "There Can Only Be One" (Lotus Island, Medium, Standard) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (up to 1), Glue Gunners (up to 1), Sniper Monkeys (up to 1), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (up to 1), Wizard Monkeys (up to 1), Super Monkeys (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Druids (up to 1), Banana Farms (up to 1), Spike Factories (up to 1), Monkey Villages (up to 1), Engineer Monkeys (infinite), max of 14 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png75 and one 0-2-2 Bomb Shooter.

882. December 12 / December 13, 2020 - "Limited Resources" (End of the Road, Medium, Standard) - Quincy, 0-2-5 Dart Monkeys (up to 5), 2-5-2 Bomb Shooters (up to 1), 2-2-5 Alchemists (up to 2), 5-2-0 Banana Farms (up to 1), 5-2-0 Monkey Villages (up to 1), 2-2-5 Engineer Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png65 and one Glue Trap.

883. December 13 / December 14, 2020 - "Monkey City Cidade Macaco" (Town Center, Easy, Standard) - Quincy, Dart Monkeys (up to 5), Boomerang Monkeys (up to 5), Bomb Shooters (up to 5), Tack Shooters (up to 5), Ice Monkeys (up to 5), Glue Gunners (up to 5), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 0-1-2 Boomerang Monkey.

884. December 14 / December 15, 2020 - "Sausage's Challenge" (Monkey Meadow, Easy, Standard) - Selectable Hero, Alchemists (up to 1), Druids (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png70 and one 0-1-0 Dart Monkey.

885. December 15 / December 16, 2020 - "Boosted Monkey Challenge" (Town Center, Easy, Standard) - Selectable Hero, 5-2-5 Dart Monkeys (up to 2), 5-2-2 Alchemists (up to 1), Banana Farms (infinite), 5-5-2 Monkey Villages (up to 1), max of 5 towers/heroes at any time, survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one MOAB Mine.

886. December 16 / December 17, 2020 - "Gazebo09's Challenge" (Cubism, Easy, Standard) - Quincy, 5-2-2 Bomb Shooters (up to 5), 5-2-2 Ice Monkeys (up to 2), 5-2-5 Monkey Subs (up to 4), 2-2-5 Super Monkeys (up to 12), 5-2-2 Ninja Monkeys (infinite), 5-3-3 Banana Farms (up to 5), Monkey Villages (up to 3), 5-2-2 Engineer Monkeys (up to 3), max of 99 towers/heroes at any time, survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one Monkey Boost.

887. December 17 / December 18, 2020 - "Here Where U Get Only Win With One Tower" (Logs, Hard, Standard) - 4-5-2 Monkey Subs (infinite), 0-4-2 Monkey Buccaneers (infinite), 0-2-4 Monkey Aces (infinite), 4-2-0 Heli Pilots (infinite), survive Round 3 to Round 60, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png80 and one 2-2-0 Druid.

888. December 18 / December 19, 2020 - "Saen5432's Challenge" (Town Center, Easy, Standard) - Tack Shooters (up to 2), Sniper Monkeys (up to 1), Ninja Monkeys (up to 3), Druids (up to 1), Engineer Monkeys (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one 2-0-1 Glue Gunner.

889. December 19 / December 20, 2020 - "Breed985's Challenge" (Monkey Meadow, Medium, Standard) - Pat Fusty, Dart Monkeys (infinite), Tack Shooters (up to 3), Glue Gunners (up to 5), Wizard Monkeys (up to 1), Alchemists (up to 2), Spike Factories (up to 5), survive Round 1 to Round 50, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png70 and one Pontoon.

890. December 20 / December 21, 2020 - "Lansonm's Challenge" (Alpine Run, Easy, Standard) - Wizard Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one 0-2-2 Heli Pilot.

891. December 21 / December 22, 2020 - "Glich" (Lotus Island, Easy, Standard) - Benjamin, Boomerang Monkeys (infinite), Super Monkeys (infinite), 5-0-2 Ninja Monkeys (infinite), Monkey Villages (infinite), max of 8 towers/heroes at any time, survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 0-1-2 Druid.

892. December 22 / December 23, 2020 - "Ninja" (Cracked, Easy, Standard) - Quincy, Dart Monkeys (up to 2), Boomerang Monkeys (infinite), 3-4-5 Bomb Shooters (infinite), 5-5-0 Mortar Monkeys (infinite), Super Monkeys (up to 1), Ninja Monkeys (infinite), 5-5-1 Banana Farms (up to 2), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 1-1-0 Bomb Shooter.

893. December 23 / December 24, 2020 - "Christopher's Challenge" (Lotus Island, Easy, Standard) - Quincy, Dart Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one Glue Trap.

894. December 24 / December 25, 2020 - "Bloonace50668's Challenge" (Cubism, Easy, Standard) - Selectable Hero, 2-0-5 Dart Monkeys (infinite), 3-0-0 Monkey Subs (up to 1), max of 5 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and Presents20.

895. December 25 / December 26, 2020 - "Happy Holidays" (Winter Park, Medium, Standard) - Pat Fusty, Dart Monkeys (infinite), Ice Monkeys (infinite), Dartling Gunners (infinite), Wizard Monkeys (infinite), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png70 and Presents20.

896. December 26 / December 27, 2020 - "Boxing Day" (Bazaar, Easy, Standard) - Benjamin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 1-0-1 Monkey Ace.

897. December 27 / December 28, 2020 - "Air Force" (Firing Range, Easy, Standard) - Etienne, Monkey Aces (infinite), Heli Pilots (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 2-2-0 Banana Farm.

898. December 28 / December 29, 2020 - "Salomon 2's Challenge" (End of the Road, Easy, Standard) - Benjamin, 2-5-0 Ice Monkeys (up to 1), Sniper Monkeys (up to 3), Monkey Subs (infinite), 5-5-2 Monkey Buccaneers (infinite), Monkey Aces (up to 3), 2-5-5 Heli Pilots (up to 1), 5-2-5 Alchemists (up to 1), 2-5-5 Banana Farms (up to 3), 2-5-5 Spike Factories (infinite), 4-5-2 Monkey Villages (up to 4), 5-4-5 Engineer Monkeys (up to 2), max of 18 towers/heroes at any time, survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one Monkey Farmer.

899. December 29 / December 30, 2020 - "Gluephoenix755's Challenge" (Winter Park, Easy, Standard) - Quincy, 4-3-4 Dart Monkeys (up to 3), 3-3-3 Boomerang Monkeys (up to 1), 3-3-4 Bomb Shooters (up to 1), 3-3-4 Tack Shooters (up to 2), 3-2-3 Monkey Subs (up to 3), 4-2-2 Heli Pilots (up to 1), 4-2-2 Alchemists (up to 1), 3-2-1 Banana Farms (infinite), 2-2-0 Monkey Villages (up to 1), max of 15 towers/heroes at any time, survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png70 and one MOAB Mine.

900. December 30 / December 31, 2020 - "Heavy Hitters" (Cubism, Easy, Standard) - Selectable Hero, 2-0-5 Boomerang Monkeys (up to 1), 5-0-2 Bomb Shooters (up to 1), 5-2-0 Sniper Monkeys (up to 1), 5-0-2 Mortar Monkeys (up to 1), Banana Farms (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one 0-0-0 Sniper Monkey.

901. December 31, 2020 / January 1, 2021 - "New Years Eve" (Haunted, Easy, Standard) - Gwendolin, Bomb Shooters (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Dartling Gunners (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and Presents20.

902. January 1 / January 2, 2021 - "New Years Day" (Monkey Meadow, Medium, Standard) - Quincy, Dart Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png55 and Presents20.

903. January 2 / January 3, 2021 - "Patrick's Challenge" (Park Path, Medium, Standard) - Obyn Greenfoot Dart Monkeys (infinite), Sniper Monkeys (infinite), Wizard Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png75 and one Monkey Boost.

904. January 3 / January 4, 2021 - "In The Hole" (Moon Landing, Easy, Standard) - Benjamin, 5-2-5 Dart Monkeys (infinite), 5-2-5 Boomerang Monkeys (infinite), 5-2-3 Heli Pilots (infinite), Mortar Monkeys (infinite), Monkey Villages (infinite), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 0-3-0 Alchemist.

905. January 4 / January 5, 2021 - "Loophole" (In The Loop, Medium, Standard) - Benjamin, 5-0-5 Boomerang Monkeys (up to 5), 2-3-5 Sniper Monkeys (up to 5), 5-5-0 Monkey Buccaneers (up to 1), 2-5-3 Heli Pilots (up to 5), 5-5-0 Alchemists (up to 5), 4-2-5 Banana Farms (up to 3), 4-4-5 Spike Factories (up to 5), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png75 and one 0-0-1 Dartling Gunner.

906. January 5 / January 6, 2021 - "Tewity's Challenge" (Cubism, Easy, Standard) - Adora, Dart Monkeys (up to 6), Boomerang Monkeys (up to 6), Bomb Shooters (up to 6), Sniper Monkeys (up to 6), Heli Pilots (up to 6), Super Monkeys (up to 6), Ninja Monkeys (up to 6), Druids (up to 6), Banana Farms (up to 6), Spike Factories (up to 6), Monkey Villages (up to 6), max of 6 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one Camo Trap.

907. January 6 / January 7, 2021 - "The Beggining Of War. 11" (Town Center, Medium, Standard) - Quincy, 3-3-2 Dart Monkeys (up to 3), 3-2-2 Boomerang Monkeys (up to 2), 3-0-2 Bomb Shooters (up to 1), survive Round 1 to Round 35, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png55 and one 0-0-2 Druid.

908. January 7 / January 8, 2021 - "Green All" (Winter Park, Medium, Standard) - Obyn Greenfoot, 2-2-5 Boomerang Monkeys (infinite), 5-2-2 Sniper Monkeys (infinite), 2-5-2 Druids (infinite), 3-2-2 Banana Farms (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png65 and one Camo Trap.

909. January 8 / January 9, 2021 - "Matyz1's Challenge" (In The Loop, Medium, Standard) - Obyn Greenfoot, 3-3-4 Dart Monkeys (up to 3), 3-3-3 Bomb Shooters (up to 3), 2-4-3 Monkey Aces (up to 2), 3-4-3 Mortar Monkeys (up to 2), 3-4-3 Super Monkeys (up to 1), 4-5-4 Ninja Monkeys (up to 4), 4-3-2 Alchemists (up to 1), 4-4-3 Banana Farms (up to 6), 4-4-5 Monkey Villages (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png70 and one 0-2-1 Monkey Buccaneer.

910. January 9 / January 10, 2021 - "Player's Challenge" (Lotus Island, Easy, Standard) - Quincy, Dart Monkeys (up to 9), Boomerang Monkeys (up to 6), Glue Gunners (up to 10), Sniper Monkeys (up to 6), Monkey Subs (up to 3), Monkey Buccaneers (up to 7), Heli Pilots (up to 4), Ninja Monkeys (up to 4), Alchemists (up to 5), Druids (up to 7), Banana Farms (up to 13), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one Cash Drop.

911. January 10 / January 11, 2021 - "Reuben" (Tree Stump, Easy, Standard) - 2-5-4 Dart Monkeys (up to 3), 5-4-3 Bomb Shooters (up to 3), 2-5-3 Tack Shooters (up to 3), 4-5-2 Heli Pilots (up to 3), 5-5-0 Banana Farms (up to 10), 5-3-5 Spike Factories (up to 4), 2-5-0 Monkey Villages (up to 3), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 2-0-0 Ninja Monkey.

912. January 11 / January 12, 2021 - "???" (Monkey Meadow, Easy, Standard) - Benjamin, 4-4-4 Dart Monkeys (infinite), 4-4-4 Sniper Monkeys (infinite), 4-4-4 Wizard Monkeys (infinite), 4-4-4 Banana Farms (infinite), survive Round 1 to Round 80, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one 2-2-0 Druid.

913. January 12 / January 13, 2021 - "Brandon Makara's Challenge" (Moon Landing, Easy, Standard) - Gwendolin, 3-3-3 Dart Monkeys (up to 1), 3-3-3 Boomerang Monkeys (up to 1), 3-3-3 Bomb Shooters (up to 1), 3-3-3 Tack Shooters (up to 1), 3-3-3 Sniper Monkeys (up to 1), 3-3-3 Monkey Subs (up to 1), 3-3-3 Monkey Buccaneers (up to 1), 3-3-3 Wizard Monkeys (up to 1), 3-3-3 Super Monkeys (up to 1), 3-3-3 Ninja Monkeys (up to 1), 3-3-3 Banana Farms (up to 1), 3-3-3 Spike Factories (up to 1), 3-3-3 Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one Monkey Boost.

914. January 13 / January 14, 2021 - "75% Health On Bloons My Fav Monkeys" (Alpine Run, Easy, Standard) - Adora, Ice Monkeys (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 2-0-2 Bomb Shooter.

915. January 14 / January 15, 2021 - "Monkeyelite208's Challenge" (Lotus Island, Medium, Standard) - Selectable Hero, Heli Pilots (up to 5), Wizard Monkeys (up to 10), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png75 and one 0-1-1 Monkey Buccaneer.

916. January 15 / January 16, 2021 - "Awosomeace6546's Challenge" (Lotus Island, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one MOAB Mine.

917. January 16 / January 17, 2021 - "Dart Damage Only" (In The Loop, Medium, Standard) - Dart Monkeys (up to 10), 5-2-1 Alchemists (up to 2), 4-5-3 Monkey Villages (up to 3), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png75 and one 0-2-1 Dart Monkey.

918. January 17 / January 18, 2021 - "Gluephoenix070's Challenge" (Four Circles, Hard, Reverse) - Striker Jones, Bomb Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (up to 4), Sniper Monkeys (up to 1), Monkey Buccaneers (infinite), Monkey Aces (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), max of 4 towers/heroes at any time, survive Round 1 to Round 64, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png75 and one 0-0-2 Monkey Village.

919. January 18 / January 19, 2021 - "Weakest Upgrade Challange" (Cubism, Easy, Standard) - Striker Jones, 5-0-0 Dart Monkeys (infinite), 0-0-5 Boomerang Monkeys (infinite), 0-5-0 Bomb Shooters (infinite), 0-5-0 Tack Shooters (infinite), 5-0-0 Ice Monkeys (infinite), 0-5-0 Glue Gunners (infinite), 0-0-5 Sniper Monkeys (infinite), 0-5-0 Monkey Subs (infinite), 0-0-5 Monkey Buccaneers (infinite), 0-5-0 Monkey Aces (infinite), 5-5-0 Heli Pilots (infinite), 0-0-5 Mortar Monkeys (infinite), 5-0-0 Wizard Monkeys (infinite), 0-5-0 Super Monkeys (infinite), 0-0-5 Ninja Monkeys (infinite), 0-5-0 Alchemists (infinite), 0-0-5 Druids (infinite), 0-0-5 Banana Farms (infinite), 5-0-0 Spike Factories (infinite), 0-0-5 Monkey Villages (infinite), 5-0-0 Engineer Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 2-1-0 Monkey Sub.

920. January 19 / January 20, 2021 - "Black Ops 115" (Candy Falls, Hard, Standard) - Captain Churchill, Boomerang Monkeys (up to 3), 0-0-5 Monkey Aces (up to 1), Super Monkeys (up to 5), 5-0-0 Spike Factories (up to 1), 5-5-0 Monkey Villages (up to 2), survive Round 1 to Round 60, $650 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png70 and one Road Spikes.

921. January 20 / January 21, 2021 - "Player656734's Challenge" (Encrypted, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Tack Shooters (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one Pontoon.

922. January 21 / January 22, 2021 - "Descansa" (Four Circles, Easy, Standard) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), survive Round 1 to Round 45, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png55 and one 1-0-2 Boomerang Monkey.

923. January 22 / January 23, 2021 - "Lilnugget's Challenge" (Cubism, Easy, Standard) - Quincy, 5-3-4 Dart Monkeys (up to 15), 5-2-4 Bomb Shooters (up to 5), 4-3-2 Sniper Monkeys (up to 7), 4-4-4 Monkey Aces (up to 5), 4-5-4 Heli Pilots (up to 6), Wizard Monkeys (up to 7), 2-3-0 Banana Farms (infinite), 2-4-0 Monkey Villages (infinite), survive Round 1 to Round 50, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one Tech Bot.

924. January 23 / January 24, 2021 - "Jasimyt's Challenge" (Hedge, Easy, Standard) - Quincy, 0-5-3 Dart Monkeys (up to 8), 2-5-0 Bomb Shooters (up to 2), 5-0-5 Ninja Monkeys (up to 2), 5-2-0 Druids (up to 3), Banana Farms (up to 3), 2-5-0 Spike Factories (up to 1), Monkey Villages (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png75 and one Monkey Farmer.

925. January 24 / January 25, 2021 - "Player3238126's Challenge" (Monkey Meadow, Medium, Standard) - Quincy, 2-4-4 Bomb Shooters (infinite), 5-0-2 Sniper Monkeys (infinite), Heli Pilots (infinite), 0-4-2 Wizard Monkeys (infinite), 2-0-5 Super Monkeys (up to 1), 5-0-2 Ninja Monkeys (infinite), 2-5-0 Banana Farms (infinite), 2-5-0 Spike Factories (infinite), 2-5-0 Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png55 and one 0-1-2 Dart Monkey.

926. January 25 / January 26, 2021 - "Towers Only Challenge" (Park Path, Easy, Standard) - Bomb Shooters (infinite), Tack Shooters (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 1 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png60 and one 2-0-1 Druid.

927. January 26 / January 27, 2021 - "Egor12paw's Challenge" (Encrypted, Easy, Standard) - Selectable Hero, Dart Monkeys (up to 6), Boomerang Monkeys (up to 1), Tack Shooters (up to 2), Monkey Subs (up to 1), survive Round 1 to Round 40, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png65 and one Camo Trap.

Advanced Challenges[edit | edit source]

800. November 1 / November 2, 2020 - "Casparski's Challenge" (Logs, Medium, Standard, 2-Player Co-Op, Decreased MOAB Health (60%), All Bloons Camo) - Selectable Hero, Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Heli Pilots (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Spike Factories (infinite), survive Round 5 to Round 63, $800 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png130 and one 2-3-0 Ice Monkey.

801. November 2 / November 3, 2020 - "Icehero56670's Challenge" (In The Loop, Medium, Standard, Faster Bloons (132%), Faster MOABs (125%), Increased Ceramic Health (280%), Increased MOAB Health (240%)) - Obyn Greenfoot, 3-0-2 Dart Monkeys (infinite), 3-2-2 Boomerang Monkeys (up to 1), 4-2-2 Bomb Shooters (up to 1), 2-5-2 Tack Shooters (up to 1), 2-3-2 Ice Monkeys (up to 1), 2-5-0 Glue Gunners (up to 1), 5-2-2 Sniper Monkeys (up to 1), 4-2-2 Monkey Subs (up to 1), 5-0-2 Monkey Buccaneers (up to 1), 0-2-3 Monkey Aces (up to 1), 2-5-0 Heli Pilots (up to 1), 2-2-4 Mortar Monkeys (up to 1), 0-2-4 Wizard Monkeys (up to 1), 0-4-2 Super Monkeys (up to 1), 2-4-0 Ninja Monkeys (up to 1), 5-2-0 Alchemists (up to 1), 2-4-2 Druids (up to 3), 2-5-0 Banana Farms (infinite), 2-3-2 Spike Factories (up to 1), 2-5-0 Monkey Villages (up to 2), 4-2-2 Engineer Monkeys (up to 10), survive Round 39 to Round 60, $26,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png85 and one 3-0-0 Boomerang Monkey.

802. November 3 / November 4, 2020 - "Dark Fire" (Infernal, Hard, Standard) - Ezili, 2-2-5 Boomerang Monkeys (infinite), Sniper Monkeys (infinite), 2-5-2 Monkey Buccaneers (infinite), 0-5-5 Wizard Monkeys (infinite), Alchemists (infinite), 5-2-2 Spike Factories (infinite), survive Round 10 to Round 80, $1,250 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png100 and one 3-1-0 Ice Monkey.

803. November 4 / November 5, 2020 - "Rich Boy 8's Challenge" (Cubism, Medium, Standard, 4-Player Co-Op) - Selectable Hero, Dart Monkeys (infinite), Bomb Shooters (infinite), Wizard Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png130 and one 2-0-3 Monkey Ace.

804. November 5 / November 6, 2020 - "Someone Go Support" (End of the Road, Hard, Impoppable, Faster Bloons (110%), Faster MOABs (110%), Increased Ceramic Health (110%), Increased MOAB Health (110%), No Continues, No Monkey Knowledge, No Powers, No Selling) - Benjamin, Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 2 to Round 80, $540 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png100 and oneTime Stop.

805. November 6 / November 7, 2020 - "Friday Stinger; Kiwi Challenge" (Logs, Medium, CHIMPS, Slower Bloons (75%), Faster MOABs (135%), Decreased Ceramic Health (25%), Increased MOAB Health (120%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Round 100 Reward) - Hero / Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), 5-5-4 Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), 4-5-3 Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), 5-1-0 Monkey Villages (infinite), 5-2-5 Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 97 to Round 100, $149,950 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png100 and one 2-2-0 Druid.

806. November 7 / November 8, 2020 - "Lot Of Circles" (Spillway, Hard, Standard) - Pat Fusty, 5-2-2 Boomerang Monkeys (infinite), 2-2-5 Bomb Shooters (infinite), 5-2-2 Tack Shooters (infinite), Ice Monkeys (infinite), 5-2-2 Monkey Subs (infinite), 5-2-2 Mortar Monkeys (infinite), 2-2-5 Wizard Monkeys (infinite), survive Round 18 to Round 80, $8,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png80 and one 3-1-0 Monkey Ace.

807. November 8 / November 9, 2020 - "Wanna Try My First?" (Candy Falls, Easy, Standard, 3-Player Co-Op, Faster Bloons (110%), Faster MOABs (110%), Increased Ceramic Health (110%), Increased MOAB Health (125%), No Selling, All Bloons Camo, All Bloons Regrow) - Hero / Selectable Hero, 4-3-5 Dart Monkeys (up to 2), 4-5-4 Sniper Monkeys (up to 2), 2-5-5 Monkey Buccaneers (up to 2), 5-4-2 Wizard Monkeys (up to 1), 2-2-5 Ninja Monkeys (up to 1), 1-2-4 Banana Farms (up to 6), survive Round 1 to Round 65, $333 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one MOAB Mine.

808. November 9 / November 10, 2020 - "Chute In, Chute Out" (Chutes, Hard, Reverse, No Monkey Knowledge) - Captain Churchill, Dart Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), survive Round 20 to Round 75, $5,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png100 and one 3-0-0 Spike Factory.

809. November 10 / November 11, 2020 - "A Hard Challenge" (KartsNDarts, Easy, Standard, Faster MOABs (200%), Increased Ceramic Health (125%), Increased MOAB Health (150%), No Powers, All Bloons Regrow) - Gwendolin, 4-4-4 Dart Monkeys (up to 5), 5-2-5 Boomerang Monkeys (infinite), 5-3-5 Bomb Shooters (infinite), 2-2-5 Ice Monkeys (infinite), 3-3-4 Sniper Monkeys (infinite), 3-5-3 Spike Factories (infinite), survive Round 1 to Round 60, $450 Starting Cash, 50 Lives. Rewards BloonjaminsIcon.png90 and one 0-2-3 Glue Gunner.

810. November 11 / November 12, 2020 - "Shooty Bois" (Frozen Over, Easy, Standard, 4-Player Co-Op, No Continues, No Powers) - Selectable Hero, Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 50, $162 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one Pontoon.

811. November 12 / November 13, 2020 - "Ability Squad Engage!" (Off The Coast, Hard, Standard) - Ezili, 2-5-2 Boomerang Monkeys (infinite), 2-5-2 Glue Gunners (infinite), 2-5-2 Monkey Buccaneers (infinite), 2-5-2 Monkey Aces (infinite), 2-5-2 Ninja Monkeys (infinite), 2-5-2 Alchemists (infinite), 2-5-2 Spike Factories (infinite), 2-5-2 Monkey Villages (infinite), survive Round 30 to Round 90, $8,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png100 and one 1-3-0 Ice Monkey.

812. November 13 / November 14, 2020 - "Friday Stinger' Mr. Bloon's Challenge" (Cubism, Easy, Standard, Faster Bloons (500%), Faster MOABs (500%), Increased Ceramic Health (2000%), Decreased MOAB Health (5%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Quincy, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 40 to Round 43, $5,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png120 and one Pontoon.

813. November 14 / November 15, 2020 - "Matthew's Challenge" (Haunted, Medium, Standard, Slower Bloons (70%), Slower MOABs (70%), Decreased Ceramic Health (50%), Decreased MOAB Health (60%), No Monkey Knowledge, All Bloons Camo, All Bloons Regrow) - Dart Monkeys (infinite), Sniper Monkeys (up to 1), Heli Pilots (up to 1), Wizard Monkeys (up to 2), Ninja Monkeys (up to 1), Spike Factories (up to 2), survive Round 1 to Round 50, $900 Starting Cash, 45 Lives. Rewards BloonjaminsIcon.png90 and one 3-2-0 Wizard Monkey.

814. November 15 / November 16, 2020 - "My Favorites" (Town Center, Easy, Standard, 2-Player Co-Op, No Continues, No Powers) - Etienne, 2-5-0 Boomerang Monkeys (up to 1), 5-2-0 Glue Gunners (up to 1), 5-5-2 Monkey Aces (up to 2), 5-2-0 Mortar Monkeys (up to 1), 5-2-0 Ninja Monkeys (up to 1), 2-0-5 Banana Farms (up to 1), survive Round 1 to Round 60, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 0-3-2 Monkey Buccaneer.

815. November 16 / November 17, 2020 - "Massive Obnoxious Air Blimp" (Monkey Meadow, Hard, Double HP MOABs, Faster Bloons (250%), Faster MOABs (250%), Increased MOAB Health (2000%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Pat Fusty, 3-4-4 Sniper Monkeys (up to 1), 4-4-5 Monkey Villages (up to 1), max of 3 towers/heroes at any time, survive Round 40 to Round 49, $100,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png85 and one 1-3-0 Sniper Monkey.

816. November 17 / November 18, 2020 - "Adora Galora" (Adora's Temple, Hard, Standard, Faster Bloons (110%), Faster MOABs (110%), Increased Ceramic Health (110%), Increased MOAB Health (110%)) - Adora, 2-5-5 Dart Monkeys (up to 4), Wizard Monkeys (up to 3), 5-2-2 Super Monkeys (up to 6), 5-2-5 Alchemists (up to 3), 2-2-5 Druids (up to 3), survive Round 1 to Round 70, $900 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png90 and one 0-0-3 Engineer Monkey.

817. November 18 / November 19, 2020 - "Challenge" (Cubism, Easy, Standard, 2-Player Co-Op, Slower MOABs (90%)) - Obyn Greenfoot, Dart Monkeys (up to 3), Boomerang Monkeys (up to 4), Tack Shooters (up to 1), Ice Monkeys (up to 3), Monkey Subs (up to 1), Monkey Buccaneers (up to 1), Heli Pilots (up to 3), Mortar Monkeys (up to 5), Wizard Monkeys (up to 5), Super Monkeys (up to 2), Ninja Monkeys (up to 1), Banana Farms (up to 10), Monkey Villages (up to 3), survive Round 1 to Round 55, $325 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.pngTBA and one 3-0-2 Monkey Sub.

818. November 19 / November 20, 2020 - "Un-Symetry" (Encrypted, Hard, Standard, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo) - 4-4-4 Dart Monkeys (infinite), 4-4-4 Boomerang Monkeys (infinite), 4-4-4 Bomb Shooters (infinite), 4-4-4 Tack Shooters (infinite), 4-4-4 Ice Monkeys (infinite), 4-4-4 Glue Gunners (infinite), 4-4-4 Sniper Monkeys (infinite), 4-4-4 Monkey Subs (infinite), 4-4-4 Monkey Buccaneers (infinite), 4-4-4 Monkey Aces (infinite), 4-4-4 Heli Pilots (infinite), 4-4-4 Mortar Monkeys (infinite), 4-4-4 Wizard Monkeys (infinite), 4-4-4 Super Monkeys (infinite), 4-4-4 Ninja Monkeys (infinite), 4-4-4 Alchemists (infinite), 4-4-4 Druids (infinite), 4-4-4 Banana Farms (infinite), 4-4-4 Spike Factories (infinite), 4-4-4 Monkey Villages (infinite), 4-4-4 Engineer Monkeys (infinite), max of 3 towers/heroes at any time, survive Round 63 to Round 63, $20,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png95 and one 3-0-2 Monkey Sub.

819. November 20 / November 21, 2020 - "Friday Stinger; Nice Crash, Bro" (Monkey Meadow, Hard, CHIMPS, No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - Super Monkeys (up to 1), survive Round 81 to Round 82, $68,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png120 and one Camo Trap.

820. November 21 / November 22, 2020 - "Doulbe Down" (Flooded Valley, Medium, Standard, Increased Ceramic Health (120%), Increased MOAB Health (120%), No Monkey Knowledge, No Powers) - Striker Jones, Dart Monkeys (up to 10), Boomerang Monkeys (up to 10), Glue Gunners (up to 10), Sniper Monkeys (up to 10), Monkey Buccaneers (up to 10), Mortar Monkeys (up to 10), Wizard Monkeys (up to 10), survive Round 20 to Round 60, $9,000 Starting Cash, 120 Lives. Rewards BloonjaminsIcon.png100 and one 0-3-0 Mortar Monkey.

821. November 22 / November 23, 2020 - "Exploding Madness" (Logs, Easy, Standard, 4-Player Co-Op) - Striker Jones, Bomb Shooters (infinite), 2-5-2 Monkey Buccaneers (infinite), 2-5-5 Monkey Aces (infinite), Mortar Monkeys (infinite), 0-1-0 Wizard Monkeys (infinite), 2-0-5 Ninja Monkeys (infinite), 5-2-2 Spike Factories (infinite), survive Round 1 to Round 60, $450 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one Monkey Farmer.

822. November 23 / November 24, 2020 - "MOAB Is Hard" (Lotus Island, Easy, Increased Ceramic Health (500%), Increased MOAB Health (500%), No Monkey Knowledge, All Bloons Regrow, No Round 100 Reward) - Quincy, 2-2-2 Dart Monkeys (up to 1), 2-2-2 Boomerang Monkeys (up to 1), 2-2-2 Bomb Shooters (up to 1), 2-2-2 Tack Shooters (up to 1), 2-2-2 Ice Monkeys (up to 1), 2-2-2 Glue Gunners (up to 1), 2-2-2 Sniper Monkeys (up to 1), 2-2-2 Monkey Subs (up to 1), 2-2-2 Monkey Buccaneers (up to 1), 2-2-2 Monkey Aces (up to 1), 2-2-2 Heli Pilots (up to 1), 2-2-2 Mortar Monkeys (up to 1), 2-2-2 Wizard Monkeys (up to 1), 2-2-2 Super Monkeys (up to 1), 2-2-2 Ninja Monkeys (up to 1), 2-2-2 Alchemists (up to 1), 2-2-2 Druids (up to 1), 2-2-2 Banana Farms (up to 1), 2-2-2 Spike Factories (up to 1), 2-2-2 Monkey Villages (up to 1), 2-2-2 Engineer Monkeys (up to 1), max of 5 towers/heroes at any time, survive Round 40 to Round 40, $30,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png120 and one Cash Drop.

823. November 24 / November 25, 2020 - "Hall Of Fame; Das Is Hard" (Carved, Easy, Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo) - Boomerang Monkeys (infinite), Bomb Shooters (infinite), Ice Monkeys (infinite), Sniper Monkeys (infinite), Heli Pilots (infinite), Ninja Monkeys (infinite), Druids (infinite), Banana Farms (infinite), survive Round 50 to Round 50, $15,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png120 and one 0-2-2 Monkey Village.

824. November 25 / November 26, 2020 - "Rafattoretto's Challenge" (Streambed, Easy, Standard, 2-Player Co-Op) - 4-0-5 Dart Monkeys (up to 2), 5-3-3 Bomb Shooters (up to 2), 3-3-5 Sniper Monkeys (up to 2), 2-5-3 Super Monkeys (infinite), max of 12 towers/heroes at any time, survive Round 1 to Round 40, $529 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png130 and one Super Monkey Storm.

825. November 26 / November 27, 2020 - "Hall Of Fame; Ninja Wizard's Challenge" (Downstream, Easy, Apopalypse) - Gwendolin, Glue Gunners (infinite), Wizard Monkeys (infinite), Alchemists (infinite), Spike Factories (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png90 and one Glue Trap.

826. November 27 / November 28, 2020 - "Hall Of Fame FS; Pray To The R-N-G Gods" (Lotus Island, Hard, Standard, Faster Bloons (200%), Faster MOABs (500%), Increased Ceramic Health (435%), Increased MOAB Health (2000%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - 2-2-5 Dart Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 59 to Round 59, $30,800 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png110 and one 3-1-0 Sniper Monkey.

827. November 28 / November 29, 2020 - "Hall Of Fame; Dart Monkey Is Key" (#Ouch, Hard, CHIMPS, Faster MOABs (200%), Increased Ceramic Health (2000%), Decreased MOAB Health (30%), No Lives Lost, No Powers, No Round 100 Reward) - Hero / Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 99 towers/heroes at any time, survive Round 100 to Round 100, $80,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png80 and one 2-0-2 Spike Factory.

828. November 29 / November 30, 2020 - "Encrypted Memories" (Encrypted, Hard, Standard, 2-Player Co-Op, No Continues, No Powers) - Selectable Hero, Dart Monkeys (infinite), Ice Monkeys (infinite), Wizard Monkeys (infinite), Druids (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 42, $375 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 2-3-0 Monkey Village.

829. November 30 / December 1, 2020 - "Hall Of Fame; Sniper Traction" (Monkey Meadow, Easy, Deflation, Faster Bloons (500%), Faster MOABs (500%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Regrow) - Benjamin, 2-0-5 Dart Monkeys (up to 1), 3-0-5 Boomerang Monkeys (up to 1), 2-5-5 Sniper Monkeys (up to 2), 0-5-2 Heli Pilots (up to 1), max of 5 towers/heroes at any time, survive Round 59 to Round 60, $250,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png120 and one 1-0-1 Super Monkey.

830. December 1 / December 2, 2020 - "Hall Of Fame; Z OMG" (Monkey Meadow, Hard, Deflation, Faster MOABs (135%), Decreased MOAB Health (80%), No Continues, No Lives Lost, No Powers, No Selling, No Round 100 Reward) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 6 towers/heroes at any time, survive Round 80 to Round 80, $18,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png80 and one 2-2-0 Tack Shooter.

831. December 2 / December 3, 2020 - "Dartphoenix650's Challenge" (Monkey Meadow, Medium, Standard, 4-Player Co-Op) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Tack Shooters (infinite), Monkey Aces (infinite), Super Monkeys (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png130 and one 2-0-3 Ninja Monkey.

832. December 3 / December 4, 2020 - "Hall Of Fame; Surfnturf" (Cubism, Medium, Reverse, No Continues, No Monkey Knowledge, No Powers, No Selling) - Benjamin, Tack Shooters (up to 1), Monkey Buccaneers (up to 1), survive Round 1 to Round 60, $150 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png85 and one Monkey Boost.

833. December 4 / December 5, 2020 - "Hall Of Fame FS; Ice Challenges Are Not Cool Enough" (Cracked, Hard, Double HP MOABs, Slower MOABs (85%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow, No Round 100 Reward) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Monkey Subs (infinite), Monkey Aces (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Spike Factories (infinite), survive Round 41 to Round 80, $5,444 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png90 and one 2-0-2 Mortar Monkey.

834. December 5 / December 6, 2020 - "Long Range" (Pat's Pond, Hard, Standard, No Monkey Knowledge) - Etienne, 2-2-5 Dart Monkeys (infinite), Sniper Monkeys (infinite), 2-2-5 Monkey Subs (infinite), 5-2-2 Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), 2-5-2 Super Monkeys (infinite), survive Round 20 to Round 80, $5,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png95 and one 2-0-3 Engineer Monkey.

835. December 6 / December 7, 2020 - "Mario Kart And A Fire Monkey" (KartsNDarts, Easy, Standard, 3-Player Co-Op, Faster MOABs (105%), Increased MOAB Health (225%), No Monkey Knowledge) - Gwendolin, Dart Monkeys (up to 6), Boomerang Monkeys (up to 3), Bomb Shooters (up to 4), Glue Gunners (up to 6), Heli Pilots (up to 3), Mortar Monkeys (up to 4), Wizard Monkeys (up to 6), Super Monkeys (up to 2), Ninja Monkeys (up to 7), Alchemists (up to 4), Druids (up to 4), Engineer Monkeys (up to 3), survive Round 1 to Round 40, $800 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one Camo Trap.

836. December 7 / December 8, 2020 - "IceAce7689's Challenge" (#Ouch, Medium, Standard) - Benjamin, 1-5-1 Dart Monkeys (infinite), 1-5-1 Boomerang Monkeys (infinite), 1-5-1 Bomb Shooters (infinite), 1-5-1 Monkey Buccaneers (infinite), 1-5-1 Heli Pilots (infinite), 1-5-1 Wizard Monkeys (infinite), 1-5-1 Spike Factories (infinite), 1-5-1 Engineer Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png85 and one 2-3-0 Ninja Monkey.

837. December 8 / December 9, 2020 - "Epic Aye Its Easy Im Bad And I Beat" (Logs, Hard, Alternate Bloons Rounds, No Monkey Knowledge, No Powers, No Selling, No Round 100 Reward) - Obyn Greenfoot, 2-4-2 Monkey Subs (up to 1), 2-5-0 Monkey Buccaneers (up to 1), 4-2-4 Mortar Monkeys (up to 1), 2-2-5 Wizard Monkeys (up to 4), 4-2-0 Druids (up to 1), 2-4-0 Spike Factories (up to 2), 4-0-2 Engineer Monkeys (up to 1), survive Round 100 to Round 100, $525,325 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png120 and one Portable Lake.

838. December 9 / December 10, 2020 - "Ultratoxic183's Hard" (Monkey Meadow, Hard, Standard, Faster Bloons (120%), Faster MOABs (115%), Decreased Ceramic Health (80%), Decreased MOAB Health (55%), No Lives Lost, No Monkey Knowledge) - Obyn Greenfoot, Dart Monkeys (up to 1), Bomb Shooters (infinite), Heli Pilots (up to 1), 3-3-3 Wizard Monkeys (up to 2), 4-4-4 Super Monkeys (up to 1), Ninja Monkeys (up to 2), Alchemists (infinite), 2-5-2 Banana Farms (infinite), survive Round 40 to Round 50, $7,650 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png100 and one 0-2-2 Wizard Monkey.

839. December 10 / December 11, 2020 - "Pcharge Is A Monster" (Logs, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, No Round 100 Reward) - Selectable Hero, 2-5-0 Boomerang Monkeys (up to 1), 4-0-0 Monkey Villages (up to 1), survive Round 98 to Round 98, $55,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png80 and one 0-2-2 Monkey Village.

840. December 11 / December 12, 2020 - "Friday Stinger; Hanging By A Thread" (High Finance, Medium, Standard, Slower Bloons (60%), Slower MOABs (75%), Increased MOAB Health (200%)) - Sniper Monkeys (up to 1), survive Round 75 to Round 80, $60,000 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png300 and one 0-2-3 Sniper Monkey.

841. December 12 / December 13, 2020 - "Cold. Hard. Steel." (Alpine Run, Hard, Standard, Faster Bloons (120%), Increased MOAB Health (180%), No Monkey Knowledge) - Obyn Greenfoot, 2-5-2 Tack Shooters (infinite), Ice Monkeys (infinite), 2-5-2 Super Monkeys (infinite), 5-2-2 Druids (infinite), 2-5-2 Spike Factories (infinite), Monkey Villages (infinite), 5-2-2 Engineer Monkeys (infinite), survive Round 15 to Round 80, $900 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png100 and one 3-0-0 Dart Monkey.

842. December 13 / December 14, 2020 - "Ninjapopper702's Challenge" (Tree Stump, Easy, CHIMPS, 2-Player Co-Op, Slower MOABs (50%), Increased Ceramic Health (107%)) - Selectable Hero, Boomerang Monkeys (up to 5), Ice Monkeys (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Wizard Monkeys (infinite), Spike Factories (up to 5), survive Round 30 to Round 70, $4,785 Starting Cash, 158 Lives. Rewards BloonjaminsIcon.png130 and one Glue Trap.

843. December 14 / December 15, 2020 - "Three Pointer" (Spice Islands, Hard, Standard, Faster Bloons (133%), Faster MOABs (133%), Increased Ceramic Health (133%), Increased MOAB Health (133%)) - Striker Jones, 3-3-3 Dart Monkeys (infinite), 3-3-3 Boomerang Monkeys (infinite), 3-3-3 Bomb Shooters (infinite), 3-3-3 Ice Monkeys (infinite), 3-3-3 Monkey Subs (infinite), 3-3-3 Monkey Buccaneers (infinite), 3-3-3 Wizard Monkeys (infinite), 3-3-3 Alchemists (infinite), 3-3-3 Monkey Villages (infinite), survive Round 5 to Round 70, $1,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png95 and one 0-3-1 Heli Pilot.

844. December 15 / December 16, 2020 - "Kiwiace5543's Challenge" (Underground, Hard, Alternate Bloons Rounds) - Pat Fusty, Tack Shooters (infinite), Glue Gunners (infinite), Mortar Monkeys (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 77, $2,000 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png90 and one Super Monkey Storm.

845. December 16 / December 17, 2020 - "Submerge Ans Support" (Cubism, Easy, Standard, 3-Player Co-Op, Faster Bloons (123%)) - 5-0-0 Monkey Subs (infinite), Banana Farms (infinite), 3-3-3 Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 1 to Round 63, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 2-0-3 Sniper Monkey.

846. December 17 / December 18, 2020 - "Master980's Challenge" (Cornfield, Easy, Standard, Decreased Ceramic Health (10%), Decreased MOAB Health (5%), No Round 100 Reward) - 0-2-5 Mortar Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 95 to Round 100, $333,333 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png80 and one Thrive.

847. December 18 / December 19, 2020 - "Friday Stinger; Level 10" (Park Path, Hard, Impoppable, Faster Bloons(190%), Faster MOABs (190%), Increased Ceramic Health (280%), Increased MOAB Health (280%), No Continues, No Powers) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 10 to Round 95, $500 Starting Cash, 50 Lives. Rewards BloonjaminsIcon.png150 and one 0-2-3 Bomb Shooter.

848. December 19 / December 20, 2020 - "MOAB Madness" (Spice Islands, Hard, Double HP MOABs, Faster Bloons (110%), Faster MOABs (110%), Decreased Ceramic Health (90%), Increased MOAB Health (145%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling) - 3-3-3 Dart Monkeys (up to 2), 3-2-2 Boomerang Monkeys (up to 2), 3-2-4 Bomb Shooters (up to 2), 4-3-3 Tack Shooters (up to 2), 2-3-4 Ice Monkeys (up to 2), 4-3-2 Glue Gunners (up to 2), 2-3-5 Sniper Monkeys (up to 2), 4-2-3 Monkey Subs (up to 2), 3-3-2 Monkey Buccaneers (up to 2), 2-3-3 Monkey Aces (up to 2), 4-4-4 Heli Pilots (up to 2), 4-3-3 Mortar Monkeys (up to 2), 3-3-4 Wizard Monkeys (up to 2), 2-2-3 Super Monkeys (up to 2), 4-2-3 Ninja Monkeys (up to 2), 1-2-2 Alchemists (up to 2), 2-3-4 Druids (up to 2), 3-2-4 Spike Factories (up to 2), 2-0-2 Monkey Villages (up to 2), 3-1-3 Engineer Monkeys (up to 2), max of 4 towers/heroes at any time, survive Round 1 to Round 40, $650 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png80 and one Time Stop.

849. December 20 / December 21, 2020 - "Dart Island" (Lotus Island, Medium, Standard, 4-Player Co-Op, No Monkey Knowledge, No Powers) - Quincy, 2-4-5 Dart Monkeys (infinite), 5-0-5 Monkey Buccaneers (infinite), 5-0-3 Monkey Aces (infinite), 5-3-5 Heli Pilots (infinite), 0-3-2 Super Monkeys (infinite), survive Round 1 to Round 60, $450 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png130 and one MOAB Mine.

850. December 21 / December 22, 2020 - "F" (Logs, Hard, Reverse, Slower MOABs (50%), Increased MOAB Health (2000%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Round 100 Reward) - Benjamin, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Buccaneers (infinite), 5-5-4 Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 10 towers/heroes at any time, survive Round 100 to Round 100, $337,999 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png70 and one 3-0-0 Boomerang Monkey.

851. December 22 / December 23, 2020 - "Baloons TD 1" (Monkey Meadow, Easy, Standard, No Monkey Knowledge, No Powers) - 1-0-2 Dart Monkeys (infinite), 1-0-1 Bomb Shooters (infinite), 1-1-0 Tack Shooters (infinite), 0-2-1 Ice Monkeys (infinite), 0-2-0 Super Monkeys (infinite), survive Round 1 to Round 40, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png70 and one Portable Lake.

852. December 23 / December 24, 2020 - "Incapablebet15's Challenge" (In The Loop, Easy, Standard, 2-Player Co-Op, Faster Bloons (125%), Slower MOABs (75%), Increased Ceramic Health (150%), Increased MOAB Health (150%)) - Obyn Greenfoot, Dart Monkeys (up to 5), Glue Gunners (up to 3), Sniper Monkeys (up to 3), Monkey Subs (up to 3), Heli Pilots (up to 2), Wizard Monkeys (up to 2), Druids (up to 3), Monkey Villages (up to 1), survive Round 1 to Round 40, $550 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 0-2-3 Spike Factory.

853. December 24 / December 25, 2020 - "The Erupting Volcano" (Infernal, Hard, Reverse, No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Striker Jones, 0-0-5 Boomerang Monkeys (infinite), Bomb Shooters (infinite), 0-5-0 Monkey Subs (infinite), 0-5-0 Monkey Buccaneers (infinite), 0-5-0 Monkey Aces (infinite), Mortar Monkeys (infinite), 0-5-0 Wizard Monkeys (infinite), 0-0-5 Ninja Monkeys (infinite), 0-5-0 Alchemists (infinite), 5-0-0 Spike Factories (infinite), survive Round 6 to Round 40, $3,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png80 and Presents35.

854. December 25 / December 26, 2020 - "Friday Stinger; Really Bad Balloon" (Monkey Meadow, Hard, Standard, Faster Bloons (163%), Faster MOABs (110%), Increased Ceramic Health (180%), Increased MOAB Health (155%), No Continues, No Powers, No Round 100 Reward) - Selectable Hero, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Dartling Gunners (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Monkey Villages (infinite), max of 8 towers/heroes at any time, survive Round 100 to Round 100, $100,000 Starting Cash, 89 Lives. Rewards BloonjaminsIcon.png100 and Presents35.

855. December 26 / December 27, 2020 - "High IQ Challenge" (Firing Range, Hard, Deflation Mode, Faster Bloons (150%), Faster MOABs (250%), Decreased Ceramic Health (15%), Decreased MOAB Health (15%), No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow, No Round 100 Reward) - Adora, 5-5-1 Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), 2-5-5 Ice Monkeys (up to 1), 5-3-5 Glue Gunners (up to 1), 5-0-5 Sniper Monkeys (up to 1), 2-4-5 Monkey Subs (up to 1), 5-3-5 Monkey Buccaneers (up to 1), 5-1-5 Monkey Aces (up to 1), 5-1-5 Heli Pilots (up to 1), 5-4-2 Mortar Monkeys (up to 1), 4-3-1 Wizard Monkeys (up to 1), 5-3-1 Super Monkeys (up to 1), 2-5-5 Alchemists (up to 1), 4-5-5 Druids (up to 1), Banana Farms (up to 1), 4-1-5 Monkey Villages (up to 1), 5-2-5 Engineer Monkeys (up to 1), max of 4 towers/heroes at any time, survive Round 90 to Round 100, $91,000 Starting Cash, 5 Lives. Rewards BloonjaminsIcon.png80 and one 3-1-0 Dart Monkey.

856. December 27 / December 28, 2020 - "Spook O Rama" (Carved, Easy, Standard, 3-Player Co-Op, No Monkey Knowledge, No Powers) - Striker Jones, 5-2-2 Boomerang Monkeys (infinite), 2-5-2 Monkey Buccaneers (infinite), 2-2-5 Wizard Monkeys (infinite), 2-5-5 Super Monkeys (infinite), 2-5-2 Ninja Monkeys (infinite), survive Round 1 to Round 40, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one Monkey Boost.

857. December 28 / December 29, 2020 - "Whoops, Looks Like We've Looped Again" (In The Loop, Medium, Apopalypse, Faster Bloons (200%), Faster MOABs (200%), Increased MOAB Health (200%)) - Monkey Aces (infinite), survive Round 20 to Round 60, $5,000 Starting Cash, 150 Lives. Rewards one 0-0-3 Monkey Ace and one 0-3-0 Monkey Ace.

858. December 29 / December 30, 2020 - "Playeyeryer's Challenge" (Logs, Hard, Deflation, Faster Bloons (150%), Decreased Ceramic Health (61%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Regrow, No Round 100 Reward) - Adora, Boomerang Monkeys (infinite), Bomb Shooters (infinite), 3-5-5 Ice Monkeys (infinite), Glue Gunners (infinite), 2-5-5 Monkey Subs (infinite), 5-5-1 Monkey Buccaneers (infinite), 5-1-5 Monkey Aces (infinite), 5-1-5 Heli Pilots (infinite), 4-5-1 Wizard Monkeys (infinite), 5-5-1 Super Monkeys (infinite), 5-2-5 Druids (infinite), Banana Farms (infinite), 0-0-2 Monkey Villages (up to 1), survive Round 63 to Round 63, $20,069 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png100 and one Monkey Farmer.

859. December 30 / December 31, 2020 - "Sariem7's Challenge" (Park Path, Easy, Standard, 2-Player Co-Op, Slower MOABs (80%), Decreased Ceramic Health (90%), Increased MOAB Health (114%), No Continues, All Bloons Camo) - Ezili, 2-5-2 Dart Monkeys (infinite), 2-2-5 Glue Gunners (infinite), Sniper Monkeys (infinite), 5-2-2 Wizard Monkeys (infinite), 2-5-2 Ninja Monkeys (infinite), Banana Farms (infinite), 2-5-5 Monkey Villages (infinite), 2-5-2 Engineer Monkeys (infinite), survive Round 1 to Round 40, $500 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 3-2-0 Super Monkey.

860. December 31, 2020 / January 1, 2021 - "Wilson Pieroni's Challenge" (Spring Spring, Hard, Standard, Decreased MOAB Health (5%), All Bloons Camo) - Selectable Hero, 5-2-5 Dart Monkeys (infinite), 5-2-3 Boomerang Monkeys (infinite), 5-2-3 Tack Shooters (infinite), 5-3-5 Ice Monkeys (infinite), 5-2-3 Glue Gunners (infinite), 5-3-5 Sniper Monkeys (infinite), 5-2-5 Monkey Buccaneers (infinite), 5-2-5 Monkey Aces (infinite), 3-4-3 Super Monkeys (infinite), 5-2-5 Ninja Monkeys (infinite), 5-3-5 Alchemists (infinite), 5-2-3 Druids (infinite), 5-3-5 Banana Farms (infinite), 5-3-5 Spike Factories (infinite), 5-2-3 Monkey Villages (infinite), 5-3-5 Engineer Monkeys (infinite), survive Round 1 to Round 80, $1,000 Starting Cash, 69 Lives. Rewards BloonjaminsIcon.png121 and one Energizing Totem.

861. January 1 / January 2, 2021 - "Friday Stinger; Brain Reac'chain" (Quad, Hard, Reverse, Faster Bloons (500%), Slower MOABs (18%), Increased Ceramic Health (2000%), Decreased MOAB Health (6%)) - Ezili, Ice Monkeys (up to 1), Glue Gunners (up to 1), Monkey Subs (up to 1), Dartling Gunners (up to 1), Ninja Monkeys (up to 1), Alchemists (up to 1), Monkey Villages (up to 1), max of 4 towers/heroes at any time, survive Round 98 to Round 98, $83,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png150 and one Presents35.

862. January 2 / January 3, 2021 - "Box Of Doom" (Encrypted, Medium, Standard, Faster Bloons (178%), Faster MOABs (137%), No Continues, No Monkey Knowledge, No Powers) - Quincy, 4-2-2 Dart Monkeys (up to 1), 2-2-4 Boomerang Monkeys (up to 1), 2-4-2 Bomb Shooters (up to 1), 2-2-4 Tack Shooters (up to 1), 2-2-4 Ice Monkeys (up to 1), 2-3-3 Glue Gunners (up to 1), 4-2-2 Monkey Subs (up to 1), 3-2-1 Wizard Monkeys (up to 1), 3-3-3 Ninja Monkeys (up to 1), Spike Factories (up to 1), Engineer Monkeys (up to 1), max of 5 towers/heroes at any time, survive Round 54 to Round 55, $15,500 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png85 and one 3-0-0 Ninja Monkey.

863. January 3 / January 4, 2021 - "Vengful Sun God Challenge" (Cubism, Easy, Standard, 2-Player Co-Op, Faster MOABs (150%), Increased Ceramic Health (180%), Increased MOAB Health (180%)) - Selectable Hero, Boomerang Monkeys (infinite), Bomb Shooters (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), survive Round 5 to Round 60, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one Pontoon.

864. January 4 / January 5, 2021 - "How... What??" (Flooded Valley, Hard, Deflation, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow, No Round 100 Reward) - Selectable Hero, 4-2-2 Dart Monkeys (up to 3), 4-2-2 Bomb Shooters (up to 1), 5-2-2 Sniper Monkeys (up to 1), 4-2-2 Monkey Subs (up to 1), 4-2-2 Monkey Buccaneers (up to 1), 4-2-2 Monkey Aces (up to 1), 5-2-2 Wizard Monkeys (up to 1), 2-2-2 Super Monkeys (up to 1), 2-2-2 Ninja Monkeys (up to 1), 4-2-2 Alchemists (up to 1), 4-2-2 Monkey Villages (up to 1), 3-2-2 Engineer Monkeys (up to 1), survive Round 63 to Round 68, $122,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png105 and one Pontoon.

865. January 5 / January 6, 2021 - "Underrated Tower" (Monkey Meadow, Hard, Standard, Faster Bloons (500%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Regrow) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Dartling Gunners (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 27 to Round 27, $2,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png75 and one 3-2-0 Glue Gunner.

866. January 6 / January 7, 2021 - "Army" (End of the Road, Easy, Alternate Bloons Rounds, 4-Player Co-Op, Decreased Ceramic Health (10%), Decreased MOAB Health (5%), No Powers) - Etienne, 2-5-2 Dart Monkeys (infinite), 5-2-0 Boomerang Monkeys (infinite), 2-0-5 Bomb Shooters (infinite), 2-0-5 Glue Gunners (infinite), 5-2-2 Monkey Buccaneers (infinite), 0-1-0 Monkey Aces (infinite), 2-2-5 Heli Pilots (infinite), 2-2-5 Mortar Monkeys (infinite), 2-2-5 Wizard Monkeys (infinite), 0-0-2 Ninja Monkeys (infinite), 0-5-2 Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), 5-0-0 Engineer Monkeys (infinite), survive Round 1 to Round 60, $470 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 2-0-3 Tack Shooter.

867. January 7 / January 8, 2021 - "How Many Solutions Are Possible?" (Cracked, Hard, Deflation, Increased Ceramic Health (2000%), Increased MOAB Health (600%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Camo, No Round 100 Reward) - 2-3-2 Ice Monkeys (up to 1), 5-5-2 Glue Gunners (up to 1), 4-5-1 Monkey Subs (up to 1), 3-4-3 Monkey Aces (up to 1), 2-3-2 Heli Pilots (up to 1), max of 3 towers/heroes at any time, survive Round 68 to Round 68, $63,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png90 and one 3-0-2 Monkey Ace.

868. January 8 / January 9, 2021 - "Friday Stinger; Trust Me, Its Possible" (Off The Coast, Hard, Standard, Slower Bloons (5%), Increased Ceramic Health (764%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow, No Round 100 Reward) - Hero / Selectable Hero, 3-5-5 Bomb Shooters (up to 2), 4-5-5 Tack Shooters (up to 1), 5-4-5 Heli Pilots (up to 2), 4-4-4 Dartling Gunners (up to 1), 4-4-4 Super Monkeys (up to 1), 2-5-5 Druids (up to 1), 5-3-5 Monkey Villages (up to 1), max of 2 towers/heroes at any time, survive Round 163 to Round 163, $73,794 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png100 and one 2-3-0 Banana Farm.

869. January 9 / January 10, 2021 - "Gluephoenix14's Challenge" (Park Path, Medium, Standard, Faster Bloons (291%), Increased MOAB Health (107%), No Continues, No Monkey Knowledge, No Powers, All Bloons Camo, All Bloons Regrow) - Selectable Hero, 0-0-5 Dart Monkeys (infinite), 0-5-5 Monkey Buccaneers (infinite), 5-0-2 Wizard Monkeys (infinite), 5-2-5 Ninja Monkeys (infinite), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png100 and one 2-2-0 Alchemist.

870. January 10 / January 11, 2021 - "Player's Challenge" (Four Circles, Easy, Standard, 2-Player Co-Op, Decreased Ceramic Health (30%), Decreased MOAB Health (90%), No Continues, No Monkey Knowledge, No Powers) - Gwendolin, 2-2-4 Dart Monkeys (infinite), 2-2-4 Wizard Monkeys (infinite), 2-2-4 Super Monkeys (infinite), 2-2-4 Alchemists (infinite), 2-2-4 Druids (infinite), 2-2-4 Engineer Monkeys (infinite), max of 6 towers/heroes at any time, survive Round 1 to Round 50, $550 Starting Cash, 100 Lives. Rewards BloonjaminsIcon.png130 and one 0-3-2 Wizard Monkey.

871. January 11 / January 12, 2021 - "No Name" (Monkey Meadow, Easy, Apopalypse, Faster Bloons (500%), Faster MOABs (500%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), No Continues, No Monkey Knowledge, No Powers, No Selling) - Obyn Greenfoot, 3-3-3 Dart Monkeys (up to 3), 2-2-2 Wizard Monkeys (up to 3), 2-2-2 Super Monkeys (infinite), 2-3-2 Ninja Monkeys (infinite), 0-2-5 Alchemists (infinite), 0-4-4 Druids (infinite), max of 3 towers/heroes at any time, survive Round 1 to Round 10, $1050 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png90 and one 2-0-1 Bomb Shooter.

872. January 12 / January 13, 2021 - "Green Sticky Monkey" (Cubism, Medium, Deflation, Slower Bloons (75%), Slower MOABs (20%), Increased Ceramic Health (2000%), Increased MOAB Health (1500%), Increased Reger Rate (1500%), No Continues, No Monkey Knowledge, No Powers, All Bloons Regrow) - Quincy, 0-5-5 Glue Gunners (up to 1), Ninja Monkeys (up to 2), Alchemists (up to 1), Druids (up to 5), Spike Factories (up to 1), 2-0-5 Monkey Villages (infinite), Engineer Monkeys (up to 2), survive Round 74 to Round 74, $44,615 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png85 and one Portable Lake.

873. January 13 / January 14, 2021 - "Hard" (Downstream, Easy, Standard, 3-Player Co-Op) - Pat Fusty, Monkey Aces (infinite), Heli Pilots (infinite), Super Monkeys (infinite), Alchemists (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 40 to Round 90, $20,000 Starting Cash, 700 Lives. Rewards BloonjaminsIcon.png130 and one Portable Lake.

874. January 14 / January 15, 2021 - "This Is Tricky And Easy At The Same Time" (Monkey Meadow, Medium, Standard, Faster Bloons (500%), No Continues, No Powers, No Selling) - Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Dartling Gunners (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), max of 1 towers/heroes at any time, survive Round 76 to Round 76, $31,176 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png80 and one 2-2-0 Monkey Buccaneer.

875. January 15 / January 16, 2021 - "Friday Stinger; Super B.A.D" (Carved, Hard, CHIMPS, No Continues, No Lives Lost, No Monkey Knowledge, No Powers, No Selling, No Round 100 Reward) - 2-0-4 Super Monkeys (up to 1), max of 1 towers/heroes at any time, survive Round 100 to Round 100, $2,000,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png125 and one Time Stop.

876. January 16 / January 17, 2021 - "Interesting Combo" (Monkey Meadow, Hard, Deflation, Slower Bloons (28%), Slower MOABs (28%), Increased Ceramic Health (2000%), Increased MOAB Health (2000%), Increased Reger Rate (1500%), No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Camo, All Bloons Regrow) - 5-3-4 Dart Monkeys (infinite), 5-3-5 Boomerang Monkeys (infinite), 5-3-5 Bomb Shooters (infinite), 5-3-5 Tack Shooters (infinite), 5-3-5 Ice Monkeys (infinite), 5-3-5 Glue Gunners (infinite), 5-3-5 Monkey Subs (infinite), 5-3-5 Monkey Aces (infinite), 5-3-5 Heli Pilots (infinite), 5-3-5 Mortar Monkeys (infinite), 5-3-5 Wizard Monkeys (infinite), 5-3-5 Ninja Monkeys (infinite), 5-3-5 Alchemists (infinite), 5-3-5 Spike Factories (infinite), max of 2 towers/heroes at any time, survive Round 55 to Round 55, $25,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png100 and one 0-2-2 Engineer Monkey.

877. January 17 / January 18, 2021 - "Bloonasco's Challenge" (Monkey Meadow, Easy, Reverse, 3-Player Co-Op) - Selectable Hero, Dart Monkeys (up to 2), Ice Monkeys (up to 2), Alchemists (up to 3), Druids (infinite), Banana Farms (up to 4), Spike Factories (up to 3), Monkey Villages (up to 3), Engineer Monkeys (infinite), survive Round 1 to Round 75, $650 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one 0-2-2 Mortar Monkey.

878. January 18 / January 19, 2021 - "So Many Options" (Skates, Hard, CHIMPS, Slower Bloons (40%), Slower MOABs (40%), Increased Ceramic Health (1600%), Increased MOAB Health (400%), Increased Reger Rate (400%), No Continues, No Monkey Knowledge, No Powers, No Selling, All Bloons Regrow) - 0-0-0 Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Dartling Gunners (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Spike Factories (infinite), Monkey Villages (infinite), max of 1 towers/heroes at any time, survive Round 55 to Round 55, $6,000 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png85 and one Cash Drop.

879. January 19 / January 20, 2021 - "Player's Challenge" (Flooded Valley, Easy, Standard, No Selling) - Striker Jones, Dart Monkeys (infinite), Boomerang Monkeys (infinite), Bomb Shooters (infinite), Tack Shooters (infinite), Ice Monkeys (infinite), Glue Gunners (infinite), Sniper Monkeys (infinite), Monkey Subs (infinite), Monkey Buccaneers (infinite), Monkey Aces (infinite), Heli Pilots (infinite), Mortar Monkeys (infinite), Wizard Monkeys (infinite), Super Monkeys (infinite), Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), Spike Factories (infinite), Monkey Villages (infinite), Engineer Monkeys (infinite), survive Round 27 to Round 80, $2,500 Starting Cash, 139 Lives. Rewards BloonjaminsIcon.png100 and one Glue Trap.

880. January 20 / January 21, 2021 - "Challenge" (Tree Stump, Medium, Standard, 2-Player Co-Op) - Selectable Hero, Dart Monkeys (up to 3), Boomerang Monkeys (up to 2), Bomb Shooters (up to 3), Tack Shooters (up to 1), Monkey Aces (up to 3), Heli Pilots (up to 2), Ninja Monkeys (up to 2), Banana Farms (up to 1), Spike Factories (up to 1), Monkey Villages (up to 1), Engineer Monkeys (up to 1), survive Round 1 to Round 60, $650 Starting Cash, 150 Lives. Rewards BloonjaminsIcon.png130 and one Road Spikes.

881. January 21 / January 22, 2021 - "Perfect Vengeful Sungod" (Adora's Temple, Hard, Deflation, Decreased Ceramic Health (10%), Decreased MOAB Health (5%), Increased Reger Rate, All Bloons Regrow) - Adora, 0-5-0 Dart Monkeys (up to 1), 0-5-0 Dartling Gunners (up to 1), Super Monkeys (up to 3), 5-0-0 Alchemists (up to 1), 5-0-0 Spike Factories (up to 1), survive Round 200 to Round 208, $2,151,990 Starting Cash, 999 Lives. Rewards BloonjaminsIcon.png110 and one 0-2-0 Super Monkey.

882. January 22 / January 23, 2021 - "Friday Stinger; It Isn't Hard Right?" (Map, Hard, Deflation Mode, Slower Bloons (34%), Faster MOABs (121%), Increased Ceramic Health (2000%), Decreased MOAB Health (95%), Increased Reger Rate (1500%), No Lives Lost, No Monkey Knowledge, No Powers, All Bloons Camo, All Bloons Regrow) - Dart Monkeys (up to 1), Boomerang Monkeys (up to 1), Bomb Shooters (up to 1), Tack Shooters (up to 1), Ice Monkeys (infinite), Glue Gunners (up to 1), Sniper Monkeys (up to 1), 2-5-5 Monkey Subs (up to 1), 5-5-2 Monkey Buccaneers (up to 1), 0-2-5 Monkey Aces (up to 1), Heli Pilots (up to 1), Mortar Monkeys (infinite), Dartling Gunners (infinite), 5-5-2 Wizard Monkeys (infinite), Super Monkeys (infinite), 5-5-2 Ninja Monkeys (infinite), Alchemists (infinite), Druids (infinite), Banana Farms (infinite), 5-5-2 Spike Factories (infinite), Monkey Villages (infinite), max of 1 towers/heroes at any time, survive Round 76 to Round 76, $36,969 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png100 and one 0-2-3 Banana Farm.

883. January 23 / January 24, 2021 - "Pachu72lee's Challenge" (Winter Park, Easy, Standard, Faster MOABs (200%), Increased MOAB Health (250%), No Round 100 Reward) - Obyn Greenfoot, Wizard Monkeys (up to 3), Alchemists (up to 3), Druids (up to 3), max of 5 towers/heroes at any time, survive Round 30 to Round 80, $3,000 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png120 and one Monkey Boost.

884. January 24 / January 25, 2021 - "Capnbelieveland's Challenge" (Candy Falls, Easy, Reverse, 2-Player Co-Op) - 2-5-5 Bomb Shooters (up to 2), 5-2-5 Tack Shooters (up to 2), 2-5-5 Sniper Monkeys (up to 2), 5-5-2 Banana Farms (up to 2), survive Round 1 to Round 50, $400 Starting Cash, 200 Lives. Rewards BloonjaminsIcon.png130 and one Thrive.

885. January 25 / January 26, 2021 - "There's Camo?" (End of the Road, Hard, Standard, Slower Bloons (70%), Increased Reger Rate (300%), No Continues, No Lives Lost, No Monkey Knowledge, No Powers) - Obyn Greenfoot, 5-2-2 Boomerang Monkeys (infinite), 2-3-5 Bomb Shooters (infinite), 5-4-3 Tack Shooters (infinite), 3-4-3 Glue Gunners (infinite), 3-4-3 Druids (infinite), survive Round 36 to Round 36, $12,500 Starting Cash, 1 Life. Rewards BloonjaminsIcon.png90 and one 1-2-0 Boomerang Monkey.

886. January 26 / January 27, 2021 - "I Require More Explosives Revised" (Four Circles, Hard, Deflation Mode, Faster Bloons (155%), Slower MOABs (85%), Increased Ceramic Health (132%), Decreased MOAB Health (95%), Increased Reger Rate (763%), No Continues, No Monkey Knowledge, No Powers, No Selling) - Pat Fusty, 2-2-5 Boomerang Monkeys (up to 1), 4-5-5 Bomb Shooters (up to 1), 3-1-2 Sniper Monkeys (up to 1), 1-3-1 Monkey Subs (up to 1), 5-3-1 Monkey Buccaneers (up to 1), 3-3-1 Monkey Aces (up to 1), 4-2-2 Heli Pilots (up to 1), 1-3-1 Mortar Monkeys (up to 1), 0-5-0 Dartling Gunners (up to 1), 2-1-3 Wizard Monkeys (up to 1), 0-0-5 Ninja Monkeys (up to 1), 1-3-2 Alchemists (up to 1), 5-2-2 Spike Factories (up to 1), max of 3 towers/heroes at any time, survive Round 63 to Round 64, $21,975 Starting Cash, 10 Lives. Rewards BloonjaminsIcon.png100 and one Monkey Boost.

Archives[edit | edit source]

  1. Daily Challenge and Advanced Challenge history (pre-2021)

Challenge Modification[edit | edit source]

Some modifications were made to Daily Challenges while they were available. Most of these changes are to allow them to become easier, but sometimes they are modified to patch easy exploits that weren't fixed before release.

For BTD6, most of these changes are applied to Advanced Challenges, give their notability for advanced rulesets. In BTD5 Flash, this only applied to their original Daily Challenges prior to the end of June 2018.

The following changes have been done, as shown below.

BTD6 AC Modifications[edit | edit source]

  • On 22nd/23rd January 2019 Advanced Challenge "Tack Attack", it was impossible to complete the challenge without use of Camo Traps. Several hours after initial release of the Advanced Challenge, Monkey Villages became enabled.
  • The 31st January/1st February 2019 Advanced Challenge "Whoops, looks Like We've Looped Again" initially enabled Monkey Buccaneers instead of Monkey Aces. This was later changed to Monkey Aces hours later.
  • 22nd/23rd February 2019's Advanced Challenge and 23rd/24th February 2019's Advanced Challenges both reused the Friday Stinger "Harvest Hill". 22nd/23rd February 2019's Advanced Challenge, however, changed to a different Advanced Challenge several hours after initial release.
  • 22nd/23rd April 2019's Advanced Challenge initially started off with only $325 starting cash, most likely due to possible Half Cash starting cash miscalculations, forcing players to use Road Spikes on the first few rounds. Few hours later, Ninja Kiwi raised the starting cash to $650 ($750 with More Cash MK), as well as additionally removed the no Monkey Knowledge restriction.
  • 12th/13th May 2019's Daily Challenge was originally Medium Difficulty and Half Cash. Playing a certain modifier in daily challenge requires to unlock that specific modifier first, and there is no Half Cash modifier on the Medium Difficulty. Therefore, the mission was unplayable until it was changed to Medium Standard.
  • 6th/7th July 2019's Advanced Challenge was originally impossible to beat due to high ceramic and MOAB health and bloon speed. The health of MOABs and ceramics and bloon speed were toned down later that day.
  • September 1st/2nd 2019's Advanced Challenge had a lowered increased speed to bloons, following complaints of immense difficulty.
  • September 6th/7th 2019's Advanced Challenge was once a completely different challenge, but was entirely remodified to a different Advanced Challenge. This was because players were complaining on how RNG-intensive the challenge was on top of the challenge's overall difficulty.
  • June 6/7th 2020's Advanced Challenge originally had All Camo, but that was removed an hour later due to the challenge being impossible without Powers.

BTD5 DC Modifications[edit | edit source]

  • The DC "Set-up Chaos" originally had a upgrade restriction bug where the Monkey Buccaneer, Apprentice, and Village were restricted to 1/3 opposed to 3/1.
  • The DC "I Spy With My Eye" is supposed to end on Round 70. When the challenge is first started, it says it ends on Round 85. It changes to 70 later on though.
  • The Feb 8 2013 challenge is called "Bullet, Cannon and the BB" referred to the Bionic Boomer, yet Glaive Lord is allowed.
  • There were some challenges that was redesigned because they were nearly impossible if not impossible to beat.
    • May 11, 2013's "Burn the Rope" was unNAPSable after an update (date unknown) that nerfed glaive lord and neva-miss targetting. The starting cash was then increased from 7000 to 8500.
    • September 28 2013's "A Sticky Situation" daily challenge was originally considered impossible to beat without premiums, agents, or specialty buildings due to ceramics that was nearly impossible to destroy without leaking, and the track was not "friendly" enough for Spike Factories. It was nerfed from Clock to Mount Magma, however it was changed back to Clock later with Banana Farms enabled and one free Super Monkey Storm given.
    • February 10, 2014's "The Final Countdown" was originally impossible since rounds ~50 were impossible to deal with the towers against ZOMGs. The challenge end round was changed from 60 to 46 and the MM reward was changed to 75.
    • March 21 2015's "No Hat, No Shoes, No Service" daily challenge also contained this issue due to lack of money to create a good defense against Rainbow Bloons and upgraded bloons. The starting cash was later changed from 5000 to 6500.
    • March 25 2015's "What I Desire Is Man's Red Fire" contained a level error and would originally end at 69 instead of 60. Due to round 61, this made the challenge impossible. It was later fixed.
    • May 17 2015's "Anti-Camo Dust" was to the point of being nearly impossible and was impossible to beat NAPS. The starting cash was later changed from 3000 to 7500.
    • September 28, 2015's "Luxurious Sacrifice" had too low starting cash to build a good defense. The starting cash was changed from 5000 to 15000.
    • December 7, 2015's "Candy Infinity 3.0" relied on lots of supply drop farming and some luck. The starting cash was increased from 10000 to 13000 to minimize the luck with supply drops.
    • December 28, 2015's "Highly Opinionated" was originally impossible to complete NAPS. The starting cash was increased from 15000 to 30000 when the Easter Update came out.
    • April 3, 2016's "Differentiation" lacked towers with enough popping power to defeat MOAB bloons. The starting cash was changed to from 10000 to 15000 and added Banana Farms.
    • September 20, 2016's "Cursed Treasure: Undead Towers" had the Monkey Subs a too low upgrade, making MOAB-Class almost impossible to deal with. The Monkey Subs upgrades were changed from 2/1 to 2/3.
    • December 27, 2016's "Ten Hits" was also impossible due to the lack of starting cash. The author claimed that it was tested, when in fact it wasn't. The creator only predicted it would be possible to the said round, but was not so. Later that day, the starting cash was changed from 25500 to 50000.
    • May 11, 2017's "A-Day" relied on luck with Ice Shards and Mortars. The creator has claimed to only complete it with 1 life left using save and reload. Later that day, the challenge was nerfed to Easy with 3/4 Ice, 4/2 Buccaneer, 2/4 Mortar, and 2/2 Subs.
  • The May 22, 2016 Daily Challenge was hijacked shortly after it came out. It was named "K**", then "Stuff", then "**** No Rohan". The hijacker was somebody who likes to call themselves beast128. This was fixed straight after the next day's Daily Challenge came out, and the hacker is probably banned on the arrival of May 23 2016's Daily Challenge.
  • The NK servers were down during July 19, 2016's Daily Challenge "Solar", so it was not available to play as a Daily Challenge until about 14:00 UTC, when the NK servers were fixed. Vault Challenges could not be played on that day either.
  • November 1, 2017's Daily Challenge "Beat the Clock" was requested by its owner to change from 2-3 Bomb Towers to 2-4 Bomb Towers.
  • December 5, 2017's Daily Challenge formerly rewarded Monkey Dollar.png50, but was then raised to Monkey Dollar.png85 due to the fact that having only four towers limited to 3-3 in Apopalypse Mode was simply too difficult for what the reward values. Also, the round to beat is dropped from Round 50 to Round 49, due to the Round 50 BFB being too difficult to defeat.

Gallery[edit | edit source]

BTD5 Flash[edit | edit source]

BTD5 Mobile[edit | edit source]

BTD6[edit | edit source]

Trivia[edit | edit source]

BTD6[edit | edit source]

General[edit | edit source]

  • Completing a map for a Daily Challenge in Normal Daily Challenges will earn a medal for the map. Advanced Challenges will not.
  • Advanced Challenges can be played regardless of unlocking of a specific track and its respective difficulty.
  • Normal Challenges cannot be played unless the player unlocks the specific track and its respective difficulty.
  • Occasionally, CHIMPS Submodes in Advanced Challenges will allow Continues, Hearts Lost, and Selling (for $0), unless indicated. This is almost never the case if the CHIMPS Submode is paired with Hard Difficulty.

History-based[edit | edit source]

  • The first CHIMPS Daily Challenge is an Advanced Daily Challenge "Round Abouts" (?) on 12th/13th September 2018 (depending on timezone).
  • The 17th/18th January 2019 Advanced Challenge was marked as a Friday Stinger despite the fact that it was Thursday for the United States (usually Friday Stingers apply to United States Fridays).
  • The first (and only) Co-Op Daily Challenge was released on September 22nd/23rd 2019. The first Co-Op Daily Challenge to replace an Advanced Challenge slot (rather than a Daily Challenge slot for the first one) was on September 29th/30th 2019.
  • September 28th/29th 2019's Advanced Challenge was the 400th Advanced Challenge released for BTD6.
  • July 28 / July 29, 2020's Daily Challenge's reward was originally bugged, rewarding a Power with no proper sprite. Players who earned this would have their Powers button indicating a new Power, which doesn't show up anywhere in the menu. This was fixed later, but players with the bugged Power keep it.

BTD5[edit | edit source]

General[edit | edit source]

  • Completing a map for a Daily Challenge will not earn the medal for the map.
  • The Daily Challenge Vault allows previous Daily Challenges to be played, for a 40% reward of the original reward.
  • Limits to the number of Towers and Special Agents at a time or the number of Towers and Special Agents type don't apply to Super Monkey Storms.
  • It is possible to continue Daily Challenges in Freeplay Mode, though the rules of the Daily Challenge still apply.
  • It is possible to play a Daily Challenge with a track that you have not unlocked yet. For example, playing a Daily Challenge on Rank 19 on Tunnels (which is unlocked at Rank 42) is possible, but only within Daily Challenges.
  • The WikiText markup code and the respective plain versions can be found in this link by Topper.
  • There were a total of 2347 Daily Challenges released in BTD5 Flash.

History-based[edit | edit source]

  • On March 13, 2012, it says to complete the track Park Path, but Monkey Lane is the actual track.
  • The Nature Calls daily challenge is the first Daily Challenge where the player gets Special Agents for free.
  • The achievement, Otherwordly (gained by completing 365 sequential first run Daily Challenges) was removed because it was nearly impossible for any player to ever earn it and be on the computer for 1 straight year, leaving Bloons Monkey City's ZOMG City Honor to be the highest Awesome Achievement, at 1000 Awesome.
  • On May 28, 2012, custom Bloon waves were introduced in Daily Challenges.
  • Daily Challenges 50 and 71 both have the same name, "Icebreaker." However, the actual challenges are different.
  • The daily challenges on April 11, 2014 and May 17, 2016 are both named "Upgrade Downgrade".
  • Daily Challenge 12, which is called "Beat 10 Epic Rounds with Lots o' Cash" actually features 11 rounds.
  • The "20 Ceramic Bloons on the Wall" challenge can be beaten by spending all the provided cash on road spikes.
  • The August 26th Daily Challenge gives 1/2 as much Monkey Money on the first time winning as the first time winning Castle on Hard, if Castle Hard isn't completed with double Monkey Money.
  • On the "Strapped for Cash" challenge (Febuary 11, 2012's challenge), it is actually possible to get through the early rounds without using Special Agents nor specialties by leaking the first few rounds to afford a dart monkey, discovered months after the DC's release.
  • In the DC "Castle of Nobility", it accidentally started on Monkey Lane. Same with December 16 2012's challenge.
  • The DC "Floating Downstream" was originally supposed to be played on Downstream, but was accidentally put on the track Snake River. Two days later they created the challenge "Rushing Downstream", which is the same challenge but played on the intended track: Downstream.
  • The DC "Fives" was suggested by a user called "LemonadeFire". NinjaKiwi accidentally posted "LemonadeFive" as the creator of the challenge. This was fixed with the update that released the challenge on the Daily Challenge Vault.
  • A trio of daily challenges have become notorious for their extensive abuse of ninja distraction luck, and have failed to be nerfed as of June 2017:
    • "The Great Division" had only two ninjas, two super monkeys, and two boats to defend all the way to round 65. The sole mid-game popping power is the super monkey, which is unaffordable quickly for both sides from the bloon income. It heavily relies on all ceramics, including MOAB-spawned ones being distracted in an orderly manner, with one side completely exposed to rushes from all the myriads of sabotage abilities needed.
    • "Tobu" requires distraction luck several times due to its tight limits on tower numbers relative to the popping power given.
    • "Can the Monkey Come Out to Play?" forced a lone ninja to distract literally every ceramic multiple times and fight every round (including two MOABs on 50) alone with only sabotage abilities and flash bombings to assist, which fails to work 99% of the time in practice.
  • May 20 2014's daily challenge Ice Trap said "One super monkey strom provided." "Storm" was misspelt.
  • Feb 20, 2015's challenge, Pop Like an Egyptian was named correctly on the release day. However, on the vault, it says Pop Like and Egyptian.
  • July 9, 2016's Daily Challenge "Bad Chemistry" is the direct opposite of May 24, 2016's Daily Challenge "Towers of the Periodic Table".
  • June 8, 2014's Daily Challenge calls the Portable Lake "Paddling Pool"
  • An older version of the forum relating to BTD5 Daily Challenges used to be active, but it became obsolete as of 7th June 2016, and from then on the whole website is read-only. The old forum is replaced by the current one.
  • March 17, 2014's Daily Challenge "Stop, Pop and Rolll" had a typo, which should've been "Stop, Pop and Roll".
  • January 20, 2017's Daily Challenge's name is French for "The Tranquil Glade 2".
  • Although it says that you start at round 70 in the September 27, 2017 DC, you actually begin at round 75.
  • The lowest paid Daily Challenge (Nov 30 2017, which you have to only use road items but you have 10 free monkey storms) only gives you $2.
  • The final new Daily Challenge was released on June 30, 2018. It had a special message depicting how they are further developing BTD6. It also had free 10 of all agents except Pontoons, as well as $10,000 starting cash and downgraded bloons.
    • From then on, all Daily Challenges after this date are recycled from old Daily Challenges.
    • The final new Daily Challenge without special messages is June 29 2018's Daily Challenge "Chiral Carbons".
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