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Announcement when Contested Territory was released

Contested Territory (BMC) is a feature that can be played in Bloons Monkey City. In Contested Territory, each of six players' cities compete to occupy the territory that generates large amounts of City Cash. It was added on June 3, 2014. On June 6, 2014 Contested Territory was under repair because it was causing some major issues and server errors (this prevented players from playing the old version). However, Contested Territory was added again after two weeks.

To get to the Contested Territory track, click the button in the bottom left hand corner that says "Contested Territory." It will be in the middle, and the cities you are competing with and the name of the players can also be seen. To take control, click it and you be taken to a track. Pass a high enough round and you own it until another city beats a higher round than you did. This is currently the only way to get past Round 30 (Round 39 in the Mobile version), with Rounds 31+/35+ being considered freeplay.

Benefits of owning Contested Territory

The player receives city cash for owning contested territory. The mechanism is similar to Banana Farm. Rate of the income is based on the level of the player (the higher it is, the faster they receive cash). After 24 hours (8 in mobile) without re-capturing by a player (either the owner or any opponents), the territory will be reclaimed by Bloons and it is open for anyone to capture again. However, the time between a player capturing the territory and exiting the map is added to their capture time on top of the possible 24 hours. Any cash that is not collected before control is taken by the bloons, another player, or the Contested Territory Fail Glitch is lost. However, if no player takes control over the territory from the time the last player captured it before it is recaptured by the same player (after control by the bloons), the money is saved and accumulated. When the player extends their lead by playing the contest again, the control time will reset to the latest lead time instead of still counting the first of today time.

After the end of the week (midnight in UTC between Sunday and Monday), the player who has owned the territory for the longest time receives BloonstoneIcon50, second place gets BloonstoneIcon20, third gets BloonstoneIcon10. (BloonstoneIcon25, BloonstoneIcon15, and BloonstoneIcon5 in mobile). As of about early 2016, the 1 minute of occupation is required in the Flash version to gain the Bloonstone rewards, though Mobile always did not have any time requirement for that.

Rewards for reaching a certain number of rounds or controlling the territory for a certain amount of time may also be given, during Milestone Events and Occupation events respectively.. Such rewards include a sum of City Cash, Bloonstones, Monkey Knowledge Packs, Red Hot Spikes, Monkey Boosts and Ancient Packs. The rewards for reaching a certain number rounds starts from two rounds below the minimum round requirement, depending on the tier. Two rounds above the minimum round requirement is the next, then six rounds above the minimum requirement, then ten above, then 15 above, then 25 above, then 50 above, then Round 100 the max. The rewards for controlling the territory for a certain amount of time include 1 hour, 4 hours, 1 day, 2 days, 3.5 days and 5 days.

Tier

As the player's city levels up, they progress to the higher tiers of the contested territory. On a higher tier, the player must beat a higher level to capture the territory when it is neutral, but they also get a higher reward for controlling it. If a player is at city level X, they will earn 2(X^2+100) income per hour.

Tier Min. round
(mobile/flash)
City Level Income per hour
2 × (clvl 2 + 100)
Time to earn City Cash1
1 5/6 5 City Cash250 14.40s
6 City Cash272 13.24s
7 City Cash298 12.08s
8 City Cash328 10.98s
2 9/10 9 City Cash362 9.94s
10 City Cash400 9.00s
11 City Cash442 8.14s
12 City Cash488 7.38s
3 13/14 13 City Cash538 6.69s
14 City Cash592 6.08s
15 City Cash650 5.54s
16 City Cash712 5.06s
4 17/18 17 City Cash778 4.63s
18 City Cash848 4.25s
19 City Cash922 3.90s
20 City Cash1000 3.60s
5 18/22 21 City Cash1082 3.33s
22 City Cash1168 3.08s
23 City Cash1258 2.86s
24 City Cash1352 2.67s
6 18/24 25 City Cash1450 2.48s
26 City Cash1552 2.32s
27 City Cash1658 2.17s
28 City Cash1768 2.04s
7 19/25 29 City Cash1882 1.91s
30 City Cash2000 1.80s
31 City Cash2122 1.70s
32 City Cash2248 1.60s
8 20/26 33 City Cash2378 1.51s
34 City Cash2512 1.43s
35 City Cash2650 1.36s
36 City Cash2792 1.29s
9 21/27 37 City Cash2938 1.23s
38 City Cash3088 1.17s
39 City Cash3242 1.11s
40 City Cash3400 1.05s

Freeplay Mode

Like in BTD5, you can go as high as you want to. Doing Contested Territory is the only way to reach Rounds 31+ (35+ in the Mobile version). MOAB Class Bloons and Ceramic bloons gain more health as the number of rounds increases. (hence the need to build as many base buildings in addition to having as much research as possible)

Changes in freeplay mode:

Super ceramics - ceramics have 38 health but only one rainbow inside. The rainbow only has one zebra and so on. This does not apply in the mobile version. This also occurs in BTD5.

MOAB-class bloons gain 25% of their original health every round. So by round 34, the blimps are on double health and on round 100, a massive 18.5x health.

MOAB-class bloons gain 5% of their original speed every round. By round 50, the blimps have double speed. If the player passes round 121, the ZOMGs will be as fast as reds were originally, and the DDTs will be at nearly 20 relative speed!

Cash per bloon decreases even more, down to about $500 per round. If the player doesn't invest in Banana Farms or other money generation (Supply Drop Snipers, Bloon Traps, Heli Pilots, Regrow Farms), money will be very scarce and the player will likely lose between rounds 30 and 40.

In BMC Mobile, getting higher rounds on freeplay can be harder as the game uses more memory and the app can crash from using too much memory. It can also lag severely, taking over 10 minutes per round and slowing the game to a few frames per minute.

Rewards

The player can earn rewards for beating enough rounds or occupying the territory for a specific amount of time, depending on the type of Contested Territory being played.

Flash

In the Flash (online) version of Bloons Monkey City, each Contested Territory lasts for 7 days, regardless of rewarding type. Do note that the amount of City Cash rewarded depends on the tier.

Milestone rewards

Note: the rewards shown in this table below are correct for those players with at least Level 12. It should be noted that "x" changes with your rank.

Round
x - 2
Round
x + 2
Round
x + 5
Round
x + 10
Round
x + 15
Round
x + 25
Round
x + 50
Round 100
BloonstoneIcon2 City Cash500 * tier BloonstoneIcon5 City Cash500 * tier BloonstoneIcon5 City Cash3000 * tier BloonstoneIcon10 BloonstoneIcon10
Supply Crate2 Red Hot Spikes1 Supply Crate2 Monkey Boosts2 Supply Crate3 Monkey Boosts3 HD Ancient Knowledge Pack horizontal1 Monkey Boosts3
HD Monkey Knowledge Pack horizontal1 HD Monkey Knowledge Pack horizontal1 - Red Hot Spikes2 - Red Hot Spikes3 - Red Hot Spikes3
- - - HD Monkey Knowledge Pack horizontal2 - HD Monkey Knowledge Pack horizontal2 - HD Ancient Knowledge Pack horizontal3

Occupation rewards

Note: the rewards shown in this table below are correct for those players with at least Level 12.

1 hour 4 hours 1 day 2 days 3.5 days 5 days
City Cash250 * tier City Cash400 * tier City Cash500 * tier City Cash750 * tier City Cash1000 * tier City Cash2000 * tier
BloonstoneIcon5 BloonstoneIcon5 BloonstoneIcon5 BloonstoneIcon10 BloonstoneIcon10 BloonstoneIcon10
HD Monkey Knowledge Pack horizontal1 - HD Monkey Knowledge Pack horizontal2 HD Monkey Knowledge Pack horizontal3 HD Ancient Knowledge Pack horizontal2 HD Ancient Knowledge Pack horizontal3

Mobile

In the Mobile version of Bloons Monkey City, Contested Territories that reward for round amount only last for two days. On the other hand, Contested Territories that reward for occupation time lasts for 6 days. Also in the Mobile version, the amount of City Cash rewarded depends on the tier of the Contested Territory.

Milestone rewards

Note: the rewards shown in this table below are correct for those players with at least Level 12.

Round
x - 2
Round
x + 2
Round
x + 6
Round
x + 10
Round
x + 15
Round
x + 25
Round
x + 50
Round 100
Supply Crate2 City Cash300 * tier BloonstoneIcon5 City Cash500 * tier City Cash1000 * tier Supply Crate3 City Cash5000 * tier BloonstoneIcon100
- Red Hot Spikes1 - Monkey Boosts1 1 Bonus Monkey HD Monkey Knowledge Pack horizontal1 5 Bonus Monkeys Monkey Boosts3
- HD Monkey Knowledge Pack horizontal1 - HD Monkey Knowledge Pack horizontal1 - - HD Ancient Knowledge Pack horizontal1 Red Hot Spikes3
- - - - - - - HD Ancient Knowledge Pack horizontal1

Occupation rewards

Note: the rewards shown in this table below are correct for those players with at least Level 12.

1 hour 4 hours 12 hours 1 day 2 days 4 days
BloonstoneIcon5 BloonstoneIcon5 City Cash500 * tier BloonstoneIcon30 City Cash1000 * tier BloonstoneIcon60
City Cash250 * tier City Cash400 * tier 1 Bonus Monkey City Cash750 * tier 2 Bonus Monkeys City Cash2000 * tier
Supply Crate2 Red Hot Spikes3 Monkey Boosts3 Supply Crate5 Red Hot Spikes10 Monkey Boosts10
HD Monkey Knowledge Pack horizontal1 - HD Monkey Knowledge Pack horizontal2 HD Monkey Knowledge Pack horizontal3 HD Ancient Knowledge Pack horizontal2 HD Ancient Knowledge Pack horizontal3

Strategies

Main article: Contested Territory/Strategies

Gallery

Trivia

  • It is possible not to be earning the Monkey Knowledge Pack rewards despite reaching Level 12. This can be made possible by earning the Milestone/Occupation Rewards prior to the leveling up to Level 12.

External Links

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