Card Battles are battles with 15 chosen cards containing towers and bloons. They were introduced into Bloons TD Battles Mobile on June 20, 2016 and 9 days later, Veteran Cards were introduced, each card uncovering on a weekly basis.
Strategies[]
See individual towers/upgrades on their own page(s) to see the towers.
Cards[]
These cards are unlocked by unlocking their corresponding tower and unlocking the upgrade tier. Most cards have two sides: a tower with its upgrade combination, and a bloon send. With exception of Power Cards, all cards can be sent on either side of the screen. Sending the card on the player's side allows placement of the tower for its allocated sum of money if there are sufficient funds for it. Sending the card on the opponent's side allows the bloon send of the card to be sent if there are sufficient funds for it and the send is unlocked.
Some cards each have a blank icon on the top-left corner; these cards are Veteran Cards, and are unlocked by playing a certain number of games.
Note that unlocking new cards require the respective tower tier unlocking. So the Bionic Boomer requires Tier-3 or higher Boomerang Thrower, Reactor Sub requires Tier-4 Monkey Sub, Robo Monkey requires Tier-3 or higher Super Monkey, etc.
Upgrade | Tower Name | Tower Upgrade Name | Tower Price | # of Bloons | Group? | Bloon Type | Bloon Price | Round Unlocked (Bloon) | Income Change |
---|---|---|---|---|---|---|---|---|---|
Red Cards ($150 - $700) | |||||||||
0-0 | Dart Monkey | $150 | 50 | Grouped | Reds | $150 | 2 | +8 | |
0-0 | Tack Shooter | $250 ($300 prior to 3.8) | 50 | Tightly Spaced (Spaced prior to 3.8) | Blues | $250 ($300 prior to 3.8) | 2 | +12 | |
1-1 | Monkey Apprentice | Intense Magic | $500 | 35 | Grouped | Yellows | $400 | 7 | +20 |
1-0 | Monkey Sub | Barbed Darts | $500 | 100 | Grouped | Reds | $500 | 2 | +25 |
0-0 | Bomb Tower | $500 | 25 | Spaced | Blacks | $500 | 5 | +20 | |
0-0 | Spike Factory | $700 | 100 | Grouped | Reds | $700 | 2 | +40 | |
Blue Cards ($800 - $1500) | |||||||||
1-1 | Ninja Monkey | Ninja Discipline | $800 | 55 | Grouped | Blues | $400 | 3 | +17 |
2-2 | Boomerang Thrower | Glaive Thrower | $800 | 120 | Grouped | Blues | $800 | 3 | +40 |
1-0 | Monkey Engineer | Sentry Gun | $800 | 45 | Spaced | Blues | $200 | 2 | +12 |
0-0 | Banana Farm | $900 | 70 | Grouped | Greens | $900 | 5 | +40 | |
2-1 | Monkey Sub | Advanced Intel | $1000 | 70 | Grouped | Blues | $500 | 3 | +22 |
1-1 | Monkey Buccaneer | Faster Shooting | $1000 | 30 | Spaced | Greens | $300 | 3 | +10 |
3-0 | Tack Shooter | Tack Sprayer | $1000 | 50 | Grouped | Greens | $500 | 5 | +24 |
2-3 | Dart Monkey | Triple Darts | $1250 | 20 | Grouped | Zebras | $1250 | 11 | +38 |
1-1 | Dartling Gun | Focused Firing | $1300 | 20 | Grouped | Leads | $1300 | 14 | +40 |
2-1 | Monkey Engineer | Fast Engineering | $1400 | 50 | Spaced | Pinks | $800 | 3 | +25 |
1-1 | Monkey Ace | Rapid Fire | $1500 | 30 | Spaced | Regen Whites | $1500 | 7 | +40 |
0-0 | Monkey Village | $1500 | 100 | Grouped | Yellows | $1500 | 7 | +60 | |
Green Cards ($1700 - $3000) | |||||||||
1-0 | Heli Pilot | Quad Darts | $1700 | 3 | Spaced | Regen Rainbows | $850 | 11 | +25 |
3-0 | Bomb Tower | Cluster Bombs | $1900 | 40 | Spaced | Pinks | $600 | 3 | +25 |
2-3 | Bomb Tower | MOAB Mauler | $2000 | 1 | Spaced | MOAB | $2000 | 17 | -30 |
1-2 | Monkey Sub | Airburst Darts | $2000 | 12 | Grouped | Leads | $600 | 14 | +18 |
1-3 | Monkey Buccaneer | Cannon Ship | $2000 | 40 | Grouped | Pinks | $1000 | 9 | +40 |
3-0 | Boomerang Thrower | Glaive Ricochet | $2000 | 20 | Spaced | Blacks | $500 | 5 | +25 |
4-0 | Dart Monkey | Juggernaut | $2300 | 6 | Spaced | Leads | $600 | 9 | +30 |
3-2 | Monkey Engineer | Cleansing Foam | $2350 | 27 | Grouped | Regen Black | $2350 | 11 | +60 |
2-2 | Monkey Apprentice | Lightning Bolt | $2400 | 6 | Spaced | Leads | $750 | 9 | +35 |
2-3 | Boomerang Thrower | Bionic Boomer | $2400 | 200 | Grouped | Greens | $2400 | 5 | +100 |
2-0 | Banana Farm | Banana Plantation | $2500 | 30 | Spaced | Camo Pinks | $1000 | 11 | +35 |
2-1 | Spike Factory | White Hot Spikes | $2500 | 20 | Grouped | Regen Leads | $2500 | 14 | +30 |
2-2 | Heli Pilot | Pursuit | $2600 | 4 | Spaced | Regen Ceramics | $2600 | 14 | -0 |
1-3 | Ninja Monkey | Flash Bomb | $2800 | 100 | Grouped | Regen Yellows | $2800 | 8 | +70 |
3-0 | Monkey Ace | Neva-Miss Targeting | $2600 ($3000 prior to 3.8) | 4 | Spaced | Ceramics | $1500 | 14 | -0 |
3-0 | Monkey Apprentice | Summon Whirlwind | $3000 | 1 | Spaced | BFB | $3000 | 19 | -120 |
3-1 | Monkey Buccaneer | Destroyer | $3000 | 5 | Grouped | Regen Rainbows | $1500 | 12 | +7 |
1-1 | Monkey Village | Monkey Beacon | $3000 | 18 (16 prior to 3.8) | Grouped | Rainbows | $3000 | 12 | +18 (+16 prior to 3.8) |
4-0 | Tack Shooter | Ring of Fire | $3000 | 11 (14 prior to 3.8) | Grouped | Rainbows | $3000 | 11 (12 prior to 3.8) | +15 |
0-0 | Super Monkey | $2500 ($3000 prior to 3.8) | 14 | Grouped | Camo Leads | $3000 | 14 | +40 | |
Purple Cards ($3000 - $6500) | |||||||||
2-3 | Heli Pilot | Downdraft | $3000 | 5 | Grouped | Camo Ceramics | $3000 | 16 | -10 |
1-3 | Monkey Apprentice | Dragon's Breath | $4000 | 6 | Spaced | Camo Regen Ceramics | $4000 | 14 | -0 |
4-0 | Monkey Sub | (Bloontonium) Reactor | $4000 | 16 | Grouped | Camo Regen Leads | $3000 | 14 | +25 |
3-1 | Spike Factory | Spiked Ball Factory | $4000 | 55 (60 prior to 3.8) | Grouped | Zebras | $2000 | 12 | +30 |
2-4 | Tack Shooter | Blade Maelstrom | $4000 | 9 | Grouped | Camo Regen Zebras | $2000 | 11 | +18 |
3-1 | Dartling Gun | Laser Cannon | $5250 ($4500 prior to 3.8) | 180 (150 prior to 3.8) | Grouped | Pinks | $4500 | 9 | +220 (+200 prior to 3.8) |
4-2 | Ninja Monkey | Bloonjitsu | $5000 | 9 | Grouped | Camo Leads | $1000 | 14 | +20 |
3-0 | Banana Farm | Banana Republic | $5000 | 10 | Grouped | Ceramics | $3000 | 16 | -10 |
2-2 | Monkey Village | Jungle Drums | $5000 | 4 | Grouped | Camo Regen Ceramics | $5000 | 16 | -0 |
1-3 | Dartling Gun | Hydra Rocket Pods | $5000 | 5 | Grouped | Ceramics | $2000 | 17 | -5 |
4-2 | Bomb Tower | Bloon Impact | $6000 | 12 | Grouped | Regen Rainbows | $3500 | 12 | +12 |
2-4 | Monkey Buccaneer | Monkey Pirates | $6000 | 4 | Grouped | MOABs | $6000 | 19 | -175 |
4-2 | Monkey Engineer | Bloon Trap | $6000 | 75 | Grouped | Whites | $3000 | 10 | +125 |
4-2 | Boomerang Thrower | Glaive Lord | $6500 ($7400 prior to 3.8) | 30 | Grouped | Camo Whites | $2500 | 11 | +50 |
Yellow Cards ($7500 - $100000) | |||||||||
1-4 | Ninja Monkey | Sabotage Supply Lines | $8000 ($7500 prior to 3.8) | 6 | Grouped | Camo Regen Rainbows | $4000 | 11 | +10 |
2-4 | Dart Monkey | Super Monkey Fan Club | $7500 | 3 | Grouped | BFBs | $7500 | 21 | -300 |
1-4 | Spike Factory | Spike Storm | $10000 | 6 | Grouped | MOABs | $10000 | 19 | -0 |
2-2 | Super Monkey | Plasma Blasts(Vision) | $10000 | 10 | Grouped | MOABs | $10000 | 19 | -175 |
4-0 | Monkey Ace | Spectre | $14000 ($13000 prior to 3.8) | 8 | Grouped | Camo Rainbows | $2500 | 11 | +12 |
0-4 | Monkey Ace | Ground Zero | $16500 ($15000 prior to 3.8) | 500 (450 prior to 3.8) | Grouped | Pinks | $16500 ($15000 prior to 3.8) | 9 | +650 (+600 prior to 3.8) |
4-2 | Heli Pilot | Apache Dartship | $15000 | 7 | Grouped | BFBs | $15000 | 21 | -800 |
2-3 | Super Monkey | Robo Monkey | $15000 | 5 | Grouped | BFBs | $15000 | 21 | -500 |
4-0 | Banana Farm | Banana Research Facility | $18000 | 1 | Spaced | ZOMG | $9000 | 21 | -500 |
2-4 | Monkey Village | MIB Call To Arms | $22000 | 10 | Grouped | BFBs | $22000 | 21 | -1000 |
4-2 | Dartling Gun | Ray of Doom | $30000 | 5 | Spaced | ZOMGs | $30000 | 21 | -1800 |
4-2 | Super Monkey | Temple of The Monkey God | $100000 | 12 | Spaced | ZOMGs | $100000 | 21 | -3500 |
Veteran Cards[]
Veteran Cards are made available to the game weekly. To unlock them a certain amount of battles is required before getting the Veteran Card(s) desired.
They have an 'I' (symbolizing 1) on the top left corner.
You may also purchase them for $1.99 USD each.
Upgrade | Tower Name | Tower Upgrade Name | Tower Price | # of Bloons | Group? | Bloon Type | Bloon Price | Round Unlocked (Bloon) | Income Change |
---|---|---|---|---|---|---|---|---|---|
Red Cards ($275 - $750) | |||||||||
1-2 | Dart Monkey | Razor Sharp Shots | $275 | 18 | Grouped | Blues | $275 | 3 | +18 |
0-3 | Dart Monkey | Triple Darts | $750 | 48 | Grouped | Yellows | $750 | 7 | +30 |
2-0 | Glue Gunner | Corrosive Glue | $500 | 40 | Grouped | Reds | $500 | 3 | +25 |
Blue Cards ($800 - $1400) | |||||||||
2-2 | Ice Tower | Snap Freeze | $800 | 30 | Spaced | Whites | $800 | 7 | +32 |
2-2 | Ninja Monkey | Sharp Shurikens | $1400 | 90 | Grouped | Yellows | $1400 | 7 | +55 |
2-1 | Bomb Tower | Frag Bombs | $1400 | 25 | Grouped | Pinks | $700 | 9 | +30 |
2-0 | Bloonchipper | Heavy Duty Suction | $1400 | 80 | Grouped | Reds | $700 | 2 | +28 |
Green Cards ($1400 - $2500) | |||||||||
2-1 | Sniper Monkey | Point Five Oh | $1400 | 6 | Spaced | Regen Leads | $700 | 10 | +15 |
2-2 | Glue Gunner | Corrosive Glue | $2000 | 40 | Grouped | Camo Yellows | $1000 | 10 | +20 |
2-2 | Mortar Tower | Bigger Blast | $2500 | 10 | Spaced | Regen Rainbows | $2500 | 11 | +70 |
3-1 | Mortar Tower | Bloon Buster | $1750 | 180 | Grouped | Blues | $1750 | 3 | +70 |
Purple Cards ($3200 - $7500) | |||||||||
2-3 | Sniper Monkey | Semi Automatic Rifle | $3500 | 50 | Grouped | Regen Blacks | $3500 | 11 | +40 |
4-2 | Glue Gunner | Bloon Liquefier | $6000 | 32 | Grouped | Camo Regen Pinks | $3000 | 11 | +38 |
2-4 | Monkey Apprentice | Summon Phoenix | $7500 | 30 | Grouped | Camo Blacks | $3000 | 11 | +60 |
2-3 | Monkey Sub | Ballistic Missile | $3200 | 24 | Grouped | Camo Zebras | $3200 | 12 | +50 |
3-2 | Ice Tower | Arctic Wind | $7500 | 10 | Grouped | MOABs | $7500 | 19 | -200 |
Yellow Cards ($8000 - $11000) | |||||||||
4-1 | Sniper Monkey | Cripple MOAB | $9000 | 4 | Spaced | BFBs | $9000 | 19 | -100 |
2-3 | Banana Farm | Monkey Bank | $8000 | 4 | Grouped | MOABs | $8000 | 19 | +20 |
4-2 | Bloonchipper | Super Wide Funnel | $8000 | 30 | Grouped | Regen Zebras | $4000 | 12 | +75 |
0-4 | Monkey Engineer | Overclock | $11000 | 2 | Grouped | ZOMGs | $11000 | 21 | -2000 |
Power Cards[]
Power Cards are usually one-use cards that either boost your defense and/or sabotage your opponent's.
They have a 'II' (symbolizing 2) icon on the top left corner.
The way to unlock them is the same way to unlock Veteran Cards.
There are two other unused Power Cards found in the game's data. It in unknown why they're unreleased.
Card Price | Card Type | Card Description | Main Function | ||
---|---|---|---|---|---|
Blue Cards ($800 - $1500) | |||||
Juggerlanche | $1200 | Defensive | "Calls in a wave of powerful Juggernaut spiked balls that do massive damage to all bloons on screen. Pops Lead and Camo." | Pops most bloons on screen, pops camo and lead. Deals 3 damage to Ceramics. | |
Bounty | $1000 | Defensive | "Increases income by 30 and also grants 1 cash for each bloon popped for the next 10 seconds." | Increases income, enables popping bloons for cash temporarily. | |
Purge | $800 | Defensive | "Removes camo and regen from all bloons on your side, and from all new bloons for the next 3 seconds." | Removes camo and regen from all bloons on screen along with any bloons that spawn wihin the next 3 seconds. | |
Chain Lightning | $900 | Defensive | Zaps the screen with powerful lightning 6 times in a row. Each bloon hit loses 2 layers per strike. Pops Lead and Camo." | Temporarily plops down a zapper that zaps nearby bloons. | |
Kidnap | $1000 | Offensive | "Removes an opponent's tower completely, but refunds them its full value." | Removes a chosen tower on the opponent's side but they get refunded the full price of the tower. | |
Monkey Chill | $1500 | Offensive | "Slows down the attack rate of all opponent's towers by 25% for 15 seconds." | Chills opponent's pre-placed towers by 25%. Does not affect towers placed after this card has been played. | |
Green Cards ($750) | |||||
Tax | $750 | Offensive | "Opponent's next income packet comes to you instead!" | Steals opponent's next income | |
Unreleased Cards | |||||
Orbital Strike | N/A | Defensive | N/A | Drops an explosion wherever you place it on the map. The explosion pops 3 layers, including Camo and Black/Zebra bloons. | |
Cleansing Bomb | N/A | Defensive | N/A | Sprays a bunch of Cleansing Foam on the track, similar to a Spike Storm. |
Version History (Bloons TD Battles Mobile)[]
- 3.6
- Initial release of Card Battles
- 3.7
- Veteran Cards are released.
- After trashing a card, the next card will not be the same card already trashed.
- Using a Heli Pilot Card with the Pursuit upgrade automatically sets it to Pursuit Mode. (Technically a buff, but some players suggest it hinders the Heli Pilot)
- 3.8
- Option to purchase multiple decks of 15 cards per deck. Costs $4.99 USD to purchase.
- Purchasing Unlimited Club Access will decrease all Veteran Card (and Power Card) requirements by 50%.
- Card Battle Club Arenas are available.
- 1/4 Sabotage Supply Lines tower cost increased ($7500 --> $8000)
- 3/1 Laser Cannon tower cost increased ($4500 --> $5250)
- 3/1 Laser Cannon's Grouped Pinks bloon send cost increased ($4500 --> $5250)
- 3/1 Laser Cannon's Grouped Pinks bloon send now sends more Pink Bloons (150 --> 180) and rewards more income (+$200 --> +$220)
- 3/1 Spiked Ball Factory Grouped Zebras bloon send now sends fewer Zebra Bloons (60 --> 55)
- 0/0 Super Monkey tower cost decreased ($3000 --> $2500)
- 0/0 Tack Shooter tower cost decreased ($300 --> $250)
- 0/0 Tack Shooter's Spaced Blues bloon send cost decreased ($300 --> $250)
- 0/0 Tack Shooter's Spaced Blues bloon send now has tighter spacing.
- 4/0 Ring of Fire's Grouped Rainbows bloon send now sends fewer Rainbow Bloons (14 --> 11)
- 4/0 Ring of Fire's Grouped Rainbows bloon send unlocks earlier (Round 12 --> 11)
- 3/0 Neva Miss Targeting tower cost decreased ($3000 --> $2600)
- 4/0 Spectre tower cost increased ($13000 --> $14000)
- 0/4 Ground Zero tower cost increased ($15000 --> $16500)
- 0/4 Ground Zero's Grouped Pinks bloon send cost increased ($15000 --> $16500)
- 0/4 Ground Zero's Grouped Pinks bloon send now sends more Pink Bloons (450 --> 500) and rewards more income (+$600 --> +$650)
- 4/2 Glaive Lord tower cost decreased ($7400 --> $6500)
- 1/1 Monkey Beacon's Grouped Rainbows bloon send now sends more Rainbow Bloons (16 --> 18) and rewards more income (+$16 --> +$18)
- In desktop version, hovering over a card now highlights the card by expanding the size of it a little.
- In desktop version, click and drag now works when placing cards.
- White bloon cards are given their proper look (i.e. they are no longer light blue).
- Rematches no longer count towards card unlock progress.
- It is now easier for smartphone players to place towers at the bottom of the map.
- 3.9
Power Cards are released.
- 3.9.1
Power Card descriptions are now available to access in the "Edit Deck" menu.
- 3.10
Win-Loss display for Card Battles is now separate from the normal Win-Loss display for all games played on Version 3.10 and later.
- 4.1
“ | In Card Battles, cards will now draw out in a random set order. Once the deck has cycled, they shuffle again and repeat. This is to keep it more in line with traditional card games rather than using RNG! | ” |
~ "BTD Battles Update 4.1 - Big Balance Changes Incoming!" |
- Cards will only reappear in the deck after being played or trashed once the entire deck has been drawn.
- Random Cards will now give the same first shuffle to both players (to ensure better fairness)
- Random 15 cards now include more balance between low-cost, mid-cost, and high-cost towers and bloons.
- Lead Bloon speed increased by 20%
6.0
You can now use Track Powers such as Red Hot Spikes in Card Battles.Strategy[]
Summary[]
Card Battles plays out much differently to normal Assault Mode. In this game mode, it is important to have a balanced mix of cards suited for the early-game, mid-game, and late-game. Try optimizing the deck based on both bloon sends and defense. For bloon portions of cards, mix in some cards optimized for eco in the early-game and rushes in the mid-to-late-game. For tower portions of cards, try to pick cards that contain cost-effective towers suitable for each stage of the game. It takes practice to get used to the new battling system, which may rely on a mix between strategy and luck.
Tips[]
- Yellow, Pink, Zebra, Rainbow and Ceramic Bloon sends are good for rushing, especially with Regen and/or Camo applied and with hearty grouped sends.
- Ceramic Bloons have a RBE of 104, so a rush of these can bust through your opponents defenses if not well defended.
- A good rush card is the Blade Maelstrom card, with 9 Grouped Camo Regen Zebras unlocked on Round 11 for a measly $2000.
- The Spiked Ball Factory card is very powerful, sending 55 grouped zebras on round 12 for $2000, outdoing many other good rushes.
- It is important to hold either Juggerlanche or Chain Lightning in your hand in early game to counter possible rushes. Such rushes include, but are not limited to, 9 Grouped Camo Leads, 16 Grouped Camo Regen Leads, 9 Grouped Camo Regen Zebras, 55 Grouped Zebras, 30 Grouped Regen Zebras, 8 Grouped Camo Rainbows, etc. it should be noted that Juggerlanche does particularly well against non-MOAB class rushes.
Gallery[]
All Cards List[]
Individual Cards[]
Trivia[]
- Sniper Monkey, Ice Tower, Glue Gunner, Mortar Tower, Bloonchipper, and COBRA have not been added when Card Battles first came out.
- However, Sniper Monkey, Ice Tower, Glue Gunner, Mortar Tower and Bloonchipper have all been added as Veteran Cards.
- This leaves COBRA without a single card.
- However, Sniper Monkey, Ice Tower, Glue Gunner, Mortar Tower and Bloonchipper have all been added as Veteran Cards.
- Chain Lightning actually pops 1 layer of bloons, and does 2 damage to Ceramic Bloons and above.
- It appears that kidnap cannot be used on the Temple of the Monkey God.
- It used to steal Temples when the card was newly released and playable, but it was patched in an update by secret.
- There is a default Battle Card setup for all players who started their first Card Battle. The default card set is:
- 0-0 Dart Monkey/x50 Grouped Reds
- 2-3 Dart Monkey/x20 Grouped Zebras
- 4-0 Dart Monkey/x6 Spaced Leads
- 3-0 Tack Shooter/x50 Grouped Greens
- 0-0 Bomb Tower/x25 Spaced Blacks
- 3-0 Bomb Tower/x40 Spaced Pinks
- 2-3 Bomb Tower/x1 MOAB
- 1-1 Monkey Ace/x30 Spaced Regrow Whites
- 1-1 Monkey Apprentice/x35 Grouped Yellows
- 2-2 Monkey Apprentice/x6 Spaced Leads
- 3-0 Monkey Apprentice/x1 BFB
- 1-1 Ninja Monkey/x55 Grouped Blues
- 2-2 Boomerang Thrower/x120 Grouped Blues
- 3-0 Boomerang Thrower/x20 Spaced Blacks
- 0-0 Spike Factory/x100 Grouped Reds
- There are never any 0-1 or 0-2 tower cards in the entire set of cards so far.
- Cooldown for discarding a card is 4 seconds.
- The Juggerlanche power card is affected by the Christmas Dart Monkey tower skin.
Please update as time passes by and only add cards that are confirmed!