Bloons Wiki

Welcome to Bloons Wiki!

Please read the policies of Bloons Wiki before making any new edits. If you have any issues, suggestions, or questions, please contact an admin.

Community Events



  • Share your favorite Bloons Wiki page on your favorite social network. (How?)
  • Bloons Wiki would like all images to be categorised accordingly as Category:<<Category Name>> images. Please help by doing so after uploading an image.
  • Bloons Wiki is in the top 5000 list of wikis rated by Wikia Activity Monitor. Thanks to all our contributors and visitors.

READ MORE

Bloons Wiki
Advertisement
Bloons Wiki

Help Admiral Brickell brave the Bloons on Spice Islands. With a little guidance from Patch!
~ "Brickell Bootcamp" long description

Brickell Bootcamp is a Tutorial Quest in Bloons TD 6, added in Version 38.0. It requires Level 30 to unlock. Upon completing the quest, the rewards are two Portable Lakes, two MOAB Mines, and ten Road Spikes.


Overview[]

Brickell Bootcamp

Medium Difficulty
Monkeys Available:
Admiral Brickell
Monkey Sub
Monkey Buccaneer
Max Monkeys
Max Monkeys
Max Monkeys:
Default
Start Round
Start Round
Start Round:
1
Starting Cash
Starting Cash
Starting Cash:
650
End Round
End Round
End Round:
15
Starting Lives
Starting Lives
Starting Lives:
Default
Modifiers Rules
Monkey Knowledge Disabled
Monkey Knowledge Disabled
Monkey Knowledge Disabled
Powers Disabled
Powers Disabled
Powers Disabled
No Continues
No Continues
No Continues
Custom Rounds
Custom Rounds
Custom Rounds
Double Cash Disabled
Double Cash Disabled
Double Cash Disabled

The player begins with pre-placed Level 1 Admiral Brickell on Spice Islands at Medium Standard with $650 starting cash, and 150 starting lives. Only Monkey Subs ,Monkey Buccaneers and Mermonkeys are avaliable. MK, Powers, and Continues are all disabled. Custom Rounds 1-15 are played.


Patch: This is Admiral Brickell. She's tough but fair. Still, it's better to not get on her bad side.
Patch: Admiral Brickell deploys Bloon seeking Sea Mines in the water around her, and wields a pistol to pick off Bloons within her range.
~ Quest introduction

Admiral Brickell skips to Level 3, unlocking the Naval Tactics ability. The player is instructed to beat the grouped Bloons by using the ability.


Patch: Admiral Brickell's level 3 ability, Naval Tactics, greatly increases the attack speed of Brickell and water-based Monkeys in her range.
Patch: The coming Bloons will make it past your defense unless you activate Naval Tactics.
~ Upon beating Round 1

Admiral Brickell skips to Level 5, improving the Naval Tactics ability to allow popping of all Bloon properties. Two 0-0-0 Monkey Subs and one 0-0-0 Monkey Buccaneer are placed.


Patch: Lots of Heroes are strong alone, but Brickell is most powerful when she has a fleet to command. Upgrade the Monkey Subs and Buccaneer to improve your defense.
Patch: At level 5 the Naval Tactics ability allows affected Monkeys to pop all Bloon types except Camo, making Brickell's fleet a more effective fighting force.
~ Upon beating Round 2

Admiral Brickell skips to Level 8, unlocking the Blast Chain ability from Level 7, further improving Naval Tactics to grant camo detection, and gaining a passive pierce buff to nearby water towers.


Patch: Admiral Brickell's level 7 ability, Blast Chain, makes her deploy Sea Mines more often. She can also see Camo Bloons at this level.
Patch: And at Level 8, Naval Tactics allows affected Monkeys to see Camo Bloons. Water-based Monkeys in Brickell's range also get more pierce, so their attacks will hit more Bloons.
~ Upon beating Round 3

Admiral Brickell skips to Level 10, unlocking the Mega Mine ability. Patch tells the player to place the Mine at the start to deal with the BFB, but also notes a situation when it is better to place it away from the start.


Patch: Admiral Brickell's level 10 ability allows her to deploy a Mega Mine. It will last a few rounds and triggers when a MOAB-Class Bloon comes into range.
Patch: Place the Mega Mine near the start of the track. There's a BFB coming this round that your Monkeys won't be able to handle without the Mega Mine. Sometimes it will be better to place the Mega Mine away from the start, as long as your towers are ready to clean up the rest.
Patch: Make sure you upgrade your towers!
~ Upon beating Round 4

The player can place more towers after Round 5.


Patch: Now that you know how to use Brickell to empower a fleet, see what you can do to the rest of the Bloons that are coming!
~ Upon beating Round 5

Custom Rounds[]

Round Bloons Notes
1 20 Blue Bloons
2 40 Blue, 20 Green Sent together
3 20 Blue, 10 Lead, 10 Green Greens are sent during the leads, with the blues being grouped into two groups of 10 at the beginning and end
4 40 Green, 80 Camo Green, 40 Yellow Camo Greens are sent towards the end of the greens and yellows are sent during the camo greens.
5 20 Blue, 30 Red, 15 Yellow, 1 BFB Reds and Yellows are sent together.
6 4 Ceramic, 15 Lead, 15 Rainbow, 4 MOAB
7-15 See Rounds (BTD6) Uses rounds 61-70, with 69 being skipped.

Linear Storyline[]


Other Images[]


Trivia[]

  • The top Monkey Sub placed on Round 3 is the named sub.
Advertisement