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“ | Throws a boomerang in an arc back round to the monkey. Each boomerang can pop 3 bloons. | ” |
~ Bloons TD 5 Description |
The Boomerang Thrower is a tower that throws boomerangs. The Boomerang Monkey throws a returning projectile every 1.33 seconds, following an curved offset path in front of it. Each boomerang can pop up to 3 bloons.
It costs $380 on Medium. In BTD5 Mobile and other mobile games, it costs $400 on Medium.
Upgrades[]
Bloons TD 5[]
Path 1[]
Multi-Target COST: $210 / $250 / $270 / $300 UNLOCK: TBA XP | ||
Description: Boomerangs can now pop 7 bloons each.
Effect: Self-explanatory |
Glaive Thrower COST: $240 / $280 / $300 / $335 UNLOCK: TBA XP | ||
Description: Throws glaives instead of boomerangs - they're sharper and faster.
Effect: Self-explanatory |
Glaive Ricochet COST: $1,190 / $1,400 / $1,510 / $1,680 UNLOCK: TBA XP | ||
Description: The glaives from this tower will automatically bounce from bloon to bloon as long as there is one close by.
Effect: Self-explanatory |
Glaive Lord COST: $7,650 / $9,000 / $9,720 / $10,800 UNLOCK: TBA XP | ||
Description: Creates two permanent glaives that orbit round the tower, shredding almost anything that touches them. Glaive Lord can attack Camo Bloons.
Effect: Self-explanatory |
Path 2[]
Sonic Boom COST: $85 / $100 / $110 / $120 UNLOCK: TBA XP | ||
Description: Sonic boomerangs can smash through frozen bloons.
Effect: Self-explanatory |
Red Hot 'Rangs COST: $125 / $150 / $160 / $180 UNLOCK: TBA XP | ||
Description: Red hot boomerangs can melt through lead bloons.
Effect: Self-explanatory |
Bionic Boomer COST: $1,360 / $1,600 / $1,730 / $1,920 UNLOCK: TBA XP | ||
Description: This tower replaces its arm with a super strong bionic arm. The Bionic Boomer throws boomerangs twice as fast.
Effect: Self-explanatory |
Turbo Charge COST: $2,550 / $3,000 / $3,240 / $3,600 UNLOCK: TBA XP | ||
Description: Turbo Charge Ability: Increases attack speed to hypersonic for 10 seconds.
Effect: Self-explanatory. Can also attack Camo bloons when active in BTD Battles. |
Premium Upgrades[]
- Double Ranga
- Cost: 20 Ninja Kiwi Coins
- Description: The new Double Ranga technique allows all of your boomerang throwers to hurl 2 boomerangs instead of 1! (BTD5 Flash, Steam, Mobile, and Deluxe exclusive)
Total Costs[]
TBA
Version History (Bloons TD Battles Mobile)[]
Boomerang Thrower is often used for its anti-Regrow capabilities and as a fair early-game starting tower (somewhat expensive to get up but can defend pretty much everything up to round 8 by itself). Its slight flexibility also allows it to be useful for dealing with many types of bloons. It is often paired with the Ninja Monkey or another Camo-popping tower for combating Camo Bloons.
With its buffs, it is now more suitable for early-game and early-mid-game. This is especially true for Turbo Charge and Glaive Lord as both can be used in emergencies against Camo bloons, especially against Camo Leads and Camo bloon rushes. Popular loadouts include Buccaneer Farm Boomerang, Heli Farm Boomerang, and Ninja Farm Boomerang. Boomerang Farm Spike Factory has also seen some use, though it's more of a "fun" loadout rather than a serious one. Boomerang COBRA Village used to be a popular loadout in normal arenas but it eventually fell out of use (mainly due to the COBRA nerfs).
- 3.1
- Glaive Ricochet price decreased ($1400 → $1300).
- Glaive Lord price decreased ($9000 → $4500).
- Bionic Boomer price decreased ($1600 → $1400).
- 4.1
“ | Last up is the Boomer. The Glaive Lord is a relatively common upgrade to see on the battlefield but it's second upgrade path severely lacks in camo detection. Giving Turbo Charge the ability to detect camo bloons when active should help us see more souped-up glaives flying across the arenas! | ” |
~ "BTD Battles Update 4.1 - Big Balance Changes Incoming!" |
- Sonic Boom price decreased ($100 → $50).
- Multi-Shot price decreased ($250 → $175).
- Turbo Charge ability now grants camo detection to the tower while the ability is active.
- 4.3.1
- Glaive Ricochet no longer spawns multiple glaives when under the influence of a Monkey Village with the Monkey Fort upgrade; only one Glaive is thrown at a time per tower.
- 4.9
“ | Since giving the Turbo Charge ability camo detection, the Boomer has seen an increase in use in the arenas. However, it's now a little too powerful, so we've dropped its duration by a couple of seconds to help balance that out. | ” |
~ "BTD Battles Update 4.9 Balance Changes" |
- Turbo Charge ability duration decreased (10s → 8s).
- 6.12
“ |
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~ In-game patch notes |
- Boomerang Thrower now gains the Change Hands targeting option
- 6.15
- Glaive Thrower price decreased ($280 -> $250)
- Glaive Ricochet price decreased ($1300 -> $1250)
Quotes[]
“ | Boomerang Throwers cut through multiple bloons each throw, especially if their weapon arcs along the track. Powerful upgrades include: Red Hot Rangs, Glaive Ricochet, Bionic Boomer, Turbo Charge | ” |
~ BMC Flash description |
Gallery[]
Trivia[]
- The BTD6 Monkey Knowledge point Bionic Augmentation is based off the x-4 Boomerang being able to detect camo with the ability in BTD Battles Mobile.
- In BTD5 Mobile and BTD Battles Mobile, the Boomerang Monkey's arm does not appear in the tower purchase menu.
- In BMC Flash, there is a bug with Glaive Ricochet that causes the first target hit by its' attack to take double damage.
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