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For the Bloons Games bloon, see Boomerang Bloon.

Boomerang Monkey in BTD6

The Boomerang Thrower is a tower that made its debut in BTD2. It is called Boomerang in BTD2 and BTD3, and Boomerang Thrower in BTD4 and BTD5, BTD Battles, and Bloons Monkey City on all platforms. As of the BTD6 generation, it is known as the Boomerang Monkey, named to be consistent with most other monkey-based towers. It has also made appearances in non-tower defense games across the Bloons franchise as a whole.

The Boomerang Monkey throws boomerangs that move in a curved shape. Each boomerang can pop up to 4 bloons (2 in BTD2 and BTD3, 3 in BTD4 and BTD5). In Bloons Pop!, Boomerang Monkey throws two boomerangs for every time the monkey collides with a bloon, throwing them in the direction prior to impact.

Game appearances[]

The Boomerang Monkey has appeared in at least 17 Bloons games:

Before Bloons TD 4[]

Main article: Boomerang (pre-BTD4)

Prior to BTD4, the Boomerang Monkey was named "Boomerang", and initially only had Multi-Target and Sonic Boom. In BTD3, it also has Glaive Thrower and Thermite.

Bloons TD 4[]

Main article: Boomerang Thrower (BTD4)

Boomerang Thrower receives many of its upgrades from BTD3 into BTD4. In only BTD4, the Boomerang Monkey's final upgrade directly references the Star Wars media franchise. It throws lightsabers and is referred to as a "jedi" in-game.

Bloons TD 5[]

Main article: Boomerang Thrower (BTD5)

In the BTD5 generation, the monkey has two upgrade paths, both of which return in the sixth generation. The first path includes upgrades that directly change the behavior of its projectiles and emphasizes popping tons of individual bloons at once, whereas the cybernetic second path lets it attack superfast.

Bloons TD 6[]

Main article: Boomerang Monkey (BTD6)

The Boomerang Monkey returns in Bloons TD 6 as an unlockable Primary Monkey after the player reaches Level 2-6. It can now pop up to 4 bloons per shot, as well as swap throwing hands at anytime, by default. The monkey has several new and preexisting upgrades to deal more damage to MOAB-class bloons specifically. On its new third upgrade path, it switches to straight-line kylies able to pushback blimps with subsequent upgrades.

Bloons Adventure Time TD[]

Main article: Boomerang Monkey (BATTD)

In Bloons Adventure Time TD, Boomerang Monkey identifies as male, indicated by his pronouns. Boomerang Monkey only has two upgrades: Multi-Target and Red Hot Rangs. He is classified as a Common Ally.

Tower Cost[]

Game Easy Medium Hard Impoppable
Bloons TD 2 $475 $535 $545 -
Bloons TD 3 $440 $525 $555 -
Bloons TD (iOS) $395 $465 $485 -
Bloons TD 4 $340 $400 $430 -
Bloons TD 5 $325 $380 $410 -
Bloons TD 5 Mobile $340 $400 $430 $480
Bloons TD Battles $400
Bloons TD Battles Mobile $400
Bloons Monkey City $400
Bloons Monkey City Mobile $400
Bloons TD 6 $275 $325 $350 $390

Bloons series[]

Main article: Boomerang Thrower (Classic)
Bloons Boomerang Monkey

Bloons 1 Boomerang Thrower

Bloons 2 Boomerang Monkey

Bloons 2 Boomerang Thrower

In Bloons (and all subsequent games) the Dart Monkey will turn into Boomerang Monkey if it pops a Boomerang Bloon.

The Boomerang Monkey and the boomerang in the Bloons series stay roughly the same, with some slight tweaks in each game. In Bloons, the Boomerang Thrower is just a Dart Monkey with a large boomerang. In Bloons 2, the Monkey gets its iconic yellow outfit, and the size of the Boomerang is reduced, but it also moves faster. In Bloons 2 Spring Fling, the boomerang has flowers on it, and in Bloons 2 Christmas Pack the boomerang is either painted like a candy cane or is a candy cane.


Boomerang Throwers cut through multiple bloons each throw, especially if their weapon arcs along the track. Powerful upgrades include: Red Hot Rangs, Glaive Ricochet, Bionic Boomer, Turbo Charge
~ BMC Flash description


See the Gallery Section!

Because of the size of the gallery, the gallery section here has been moved elsewhere so that this current page will be less cluttered.

See Boomerang Monkey/Gallery to find the new fresh gallery section!


  • The reason why the lightsaber thrower upgrade didn't return to BTD5 is that NinjaKiwi claimed it was infringing the copyright of Star Wars.
  • In BTD4 and its Expansion, the boomerangs, glaives, or lightsabers disappear about 2/3 of the way back if the game is on Fast Forward. This is because, oddly enough, the boomerangs themselves do not move faster on Fast Forward. And even if Fast Forward is off, they will not pop any bloons from where they should disappear in Fast Forward. This does not happen on the iPhone/iPod touch version.
  • The Boomerang Thrower is the only tower with a purple outline in BTD4.
  • Testing shows that contrary to what the description says, the Bionic Boomer will throw boomerangs 3.5x faster and glaives 4.9x faster. The Turbo Charge Ability causes the Bionic Boomer to attack a further five times faster.
  • Glaive Ricochet used to be able to pop literally thousands of bloons per glaive. Its piece was nerfed to 101 in a May 27th update to BTD5, then again down to 40 in Bloons Monkey City. It now sits at 50 pierce in BTD6; its subsequent upgrade doubles its pierce back up to 100.
  • The Boomerang Monkey is one of many towers that does not have an upgrade that increases its range in BTD5, the others being the Spike Factory, Glue Gunner, Sniper Monkey, Mortar Tower, Monkey Apprentice, Dartling Gun, Monkey Sub, Banana Farm, Heli Pilot, and the Monkey Ace.
  • With three Glaive Lords and one Glue Hose, it is possible to beat the M.O.A.B. Madness challenge.
    • Later, this strategy doesn't work anymore.
  • In BTD5, when there are multiple pages of something (such as the tracks), the arrows look like boomerangs.
  • In BTD5 when the Boomerang Thrower has not thrown any Boomerangs or Glaives yet or after upgrade, the Boomerang Thrower take it on his right hand.
    • Bionic Boomers always have a Glaive or Boomerang in his hand even after he has thrown a Boomerang or Glaive.
    • When players upgrade a Boomerang thrower, the arm moves slightly to the right (not with right path tier 3 or 4). After the first attack, the arm returns to normal. This also occurs with the Dart Monkey.
  • In BTD5D, the arm for the Turbo Charge Ability is white, whilst in BTD5 and the mobile version, it keeps Bionic Boomer's.
  • In BTD3, so long as a Boomerang Thrower is holding its boomerang, any bloon that runs into the held boomerang will be popped, essentially giving the Boomerang Thrower a "melee" attack.
  • Glaive Lord's permanent glaives can pop Lead Bloons even without Red Hot 'Rangs upgrade, although this does not apply to BTD5 mobile.
  • Glaive Lord's rang has an infinite pop cap, as long as it still has bloons nearby.
  • A few Bionic Boomers, especially with the Monkey Village's Jungle Drums upgrade, can easily shred a M.O.A.B to pieces.
  • In BTD5, it is the tower with the most different ways it appears with 12 different looks (13 in BTD5D) shown in the 4th picture below.
  • The Glaive Ricochet and Bionic Boomer upgrades are not nerfed in BTD5D, they cost $1100 and $1200 respectively.
  • In BTD4 and all previous games, the Boomerang Thrower only aims the boomerang in a certain way, and so it usually misses some bloons. This can be prevented by buying the Lightsabre Thrower upgrade in BTD4.
  • In BTD5, a Glaive Lord wears the same cloak as a Bloonjitsu, a Viral Frost, and a Super Monkey Fan Club, but with the Super Monkey Fan Club it is bigger and recolored.
  • In BTD2, there is an error in the Boomerang's description, showing Sonic booom instead of Sonic boom.
  • In BTD5, on Halloween, the Boomerang looks like a bat.
  • In BMC, while a Glaive Thrower with Red Hot Rangs is holding the glaive it will not appear red.
  • In BTD5, when the tier 3 and 4 upgrades of path 2 and tier 4 of path 1, the Boomerang Thrower loses the jumpsuit.
  • In the upgrade picture for Sonic Boom, it actually shows what the Boomerang Thrower would look like if you have both Multi-Target and Sonic Boom.
    • In BMC though, it still shows 0/1 Boomerang Thrower preview.
  • In BTD5 Mobile, if players upgrade a Boomerang Thrower to 0-3 its boomerang turns brown again. However, getting the 0-4 upgrade fixes this.
  • Boomerang Monkey's (in BTD6) third path gives it an Australian look, seeing as boomerangs are most popular in Australia.
    • However, the monkey throws kylies which predate the returning boomerang in real-world history. Australia is often created for inventing the returning boomerang.