Does anybody know anything about this. </div> About this glitch I meant to say
I'm sorry I don't know about that glitch.
I suggest you could try to unlock tier 4 monkey aces and tier 4 spike factories. Also BADS can come in handy sometimes.
I got to round 85 this time and wasn't close to dying yet but it was getting really laggy so I decided to lose on purpose before I'd crash.
Temples and RODs are great on this track with all those straight lines. As always SSL is key and definitely here because the track is not very long. I didn't use any monkey aces but I guess you could since they're favored on grass terrain.
At least the people in my group are trying this time, but they only get to round 33 and 41...
So i used sabotage supply lines and two extra spikes factories I got just to see how far I got.
I beat round 44 and I probably could've gone further if I used sabotage supply lines at the right time on round 45.
I can see people struggling with this map though because it is probably the most difficult grass map and a somewhat difficult map in general. My comment on it being the second most difficult grass map I'm probably beginning to disagree with since the other map only looked intimidating.
Meh the other symmetric grass map is harder in my opinion.
But too bad so sad, some guy got to round 90 so I'll have to waste more time on getting further again. I'm sure I can get further though but I don't know why that guy stopped at 90 already when I got to 85 first. I'm going for round 100 this time.
lose on purpose on round 70.
I have just ontained sabotage supply line so I'm might get a few rounds further now. And I probably consider should expand my city for more towers sometime soon (especially considering I still have alot of ceramic and a few rainbow tiles left).
Also is it worth going for a technological terror in case I want my defense to be even more op? Not counting the ability how good is he against the moab-class bloons and regular bloons? Oh and don't worry about the price being too expensive I know a way around that which is capturing a crap ton of tiles (a good majority will be hardcored) but luckily I will only have to do it once because I can increase my bank capacity to 81,000 (the upgrade itself costs 80,000) when I'm city level 24.
what was the joke???????????
The joke was about the number 69.
I got to round 100 now and it took me 2 hours and a half to do that... what a waste of time.
Anyways check my profile for a picture if you want to see how I placed my towers. Some temples are targetting last to maintain a straight beam through the whole map.
BTW: My temples got more than 10 million pops all together yet my impoppable achievement has only gone up from 85% to 87%. Can anyone explain how that works?
Yeah I even gave a hint about it in one of the later posts.
2 hours and a half geez. It only take me about half an hour to get to the 40s. I don't think I wanna know how much health a ZOMG has nor how fast ddts go in those really late rounds.
The impoppable achievement probably counts the cash from pops instead of actual pops. Whether this is a bug or a balancing thing I have no clue.
Yay new update I can't wait to explore it over the weekend.
By the way I tried a little bit harder and beat round 50. I think it's safe to say that I'm practically unbeatable.
By the way I think we may or may not end up discussing strategies that new cities can use sometime soon because of the new update, that is if we can remember them.
I guess I'm done here until somebody needs help which I hope I don't fail at.
These are my comments as I'm exploring the new update. Sorry for the organization; this is exciting me a LOT.
OH MY FREAKING GOD!!!! I MISSED THIS OP UPDATE!!!!! I love some of the new tiles and new official artworks, by the way.
It feels really odd to pop red tiles again, and I feel lucky for my SPecial Buildings.
Oh.My.God.engineers. I am currently resisting the urge to swear. This is Insane. I can't wait for Engineers; I love Bloon Trap and Overclock!
More comments will be due in a few days.