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Version 3.0[]
See also this NK forum of Version 3.0 or on r/btd6.
- General
Bloons spawns will now always come out in the same paths each round, regardless of game save. This also modifies the paths bloons come out on any map.
Round 101 will display the instamonkey reward.
Mute Hero option is added.
Banana Farmers can display amount of cash collected
If a removable object costs more than can be afforded, the tickbox is greyed out.
Camo Trap now causes DDTs to spawn non-camo children.
Insta-Monkeys can no longer be placed when their type is banned in a game mode
- Monkey Knowledge
Trade Agreements only adds +$10 instead of +$20 in Half Cash Mode.
Mega Mauler no longer affects towers other than MOAB Mauler and its subsequent upgrades.
Monkey Knowledge Enabled/Disabled will be saved on the game save.
- Dart Monkey
Dart Monkey no longer misses bloons directly in front of it.
Juggernaut projectiles can now bounce off obstacles (even when crosspathed)
- Ice Monkey
Embrittlement now can allow other towers to damage Ceramic Bloons frozen by this upgrade.
Snowstorm with Permafrost can no longer apply Permafrost to MOAB-class bloons.
Icicle Impale can now freeze and pop White and Zebra Bloons.
- Glue Gunner
Corrosive Glue can now replace glue that is Tier-2 or below
- Sniper Monkey
Elite Sniper automatically changes target setting to Elite upon purchase.
- Monkey Buccaneer
Cash popup from activating MOAB Takedown abilities of Monkey Pirates and Pirate Lord is displayed above the tower.
Aircraft Carrier planes can now benefit from Radar Scanner and Alchemists.
Carrier Flagship can no longer place Banana Farms, Heli Pilots, or Monkey Aces.
Carrier Flagship now allows towers redeployed by Support Chinook to ignore Line of Sight restrictions.
- Monkey Sub
Airburst Darts projectiles can also receive external benefits (i.e. the ones from Path 1 Alchemist potions, from Sub Commander, or Gwen's Heat It Up)
- Heli Pilot
Mini-helicopters of the Comanche Defense upgrade can now be affected by Radar Scanner benefits.
Comanche Defense always calls in three mini-helicopters in all cases.
- Wizard Monkey
Guided Magic (and by extension Arcane Blast) can now ignore Lines of Sight.
- Ninja Monkey
Bloon Sabotage and Grand Saboteur abilities can now carry over to through the next round.
Sticky Bomb can no longer be removed from MOAB-class bloons when a glue effect expires.
- Druid
Jungle's Bounty no longer gives cash in CHIMPS mode.
- Alchemist
Rubber to Gold can be applied to any bloon below BAD.
Permanent Brew buff can be saved on all applied towers between games.
Acidic Mixture Dip will no longer target temporary towers or placeable Powers.
Acidic Mixture Dip targeting on towers will also affect the towers' temporary towers.
Unstable Concoction no longer causes affected MOAB-class bloons to damage its own children bloons.
- Banana Farm
Central Market now (correctly) gives a bonus to Merchantmen.
- Spike Factory
Apopalpyse Mode will no longer remove Spike Factory spikes until the time limit is reached.
Spike Factory spikes will fade away as their lifespan ends rather than disappearing out of existence.
Spike Factories can no longer throw spikes further outside of the track than the actual bloon exit point is.
- Gwendolin
Gwendolin's Cocktail of Fire will now pop Purple Bloons at Level 16.
- Striker Jones
Level 9+ Striker Jones will now allow all explosives to have 50% chance to damage Black Bloons.
Striker Jones' Concussive Shell no longer targets BADs
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