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Version 3.0[]

See also this NK forum of Version 3.0 or on r/btd6.

General
  • Change Bloons spawns will now always come out in the same paths each round, regardless of game save. This also modifies the paths bloons come out on any map.
  • Change Round 101 will display the instamonkey reward.
  • Change Mute Hero option is added.
  • BUFF Banana Farmers can display amount of cash collected
  • Change If a removable object costs more than can be afforded, the tickbox is greyed out.
  • BUFF Camo Trap now causes DDTs to spawn non-camo children.
  • NERF Insta-Monkeys can no longer be placed when their type is banned in a game mode
Monkey Knowledge
  • NERF Trade Agreements only adds +$10 instead of +$20 in Half Cash Mode.
  • NERF Mega Mauler no longer affects towers other than MOAB Mauler and its subsequent upgrades.
  • Change Monkey Knowledge Enabled/Disabled will be saved on the game save.
Dart Monkey
  • BUFF Dart Monkey no longer misses bloons directly in front of it.
  • BUFF Juggernaut projectiles can now bounce off obstacles (even when crosspathed)
Ice Monkey
  • BUFF Embrittlement now can allow other towers to damage Ceramic Bloons frozen by this upgrade.
  • NERF Snowstorm with Permafrost can no longer apply Permafrost to MOAB-class bloons.
  • BUFF Icicle Impale can now freeze and pop White and Zebra Bloons.
Glue Gunner
  • BUFF Corrosive Glue can now replace glue that is Tier-2 or below
Sniper Monkey
  • Change Elite Sniper automatically changes target setting to Elite upon purchase.
Monkey Buccaneer
  • BUFF Aircraft Carrier planes can now benefit from Radar Scanner and Alchemists.
  • NERF Carrier Flagship can no longer place Banana Farms, Heli Pilots, or Monkey Aces.
  • BUFF Carrier Flagship now allows towers redeployed by Support Chinook to ignore Line of Sight restrictions.
Monkey Sub
  • BUFF Airburst Darts projectiles can also receive external benefits (i.e. the ones from Path 1 Alchemist potions, from Sub Commander, or Gwen's Heat It Up)
Heli Pilot
  • BUFF Mini-helicopters of the Comanche Defense upgrade can now be affected by Radar Scanner benefits.
  • BUFF Comanche Defense always calls in three mini-helicopters in all cases.
Wizard Monkey
  • BUFF Guided Magic (and by extension Arcane Blast) can now ignore Lines of Sight.
Ninja Monkey
  • BUFF Bloon Sabotage and Grand Saboteur abilities can now carry over to through the next round.
  • BUFF Sticky Bomb can no longer be removed from MOAB-class bloons when a glue effect expires.
Druid
  • NERF Jungle's Bounty no longer gives cash in CHIMPS mode.
Alchemist
  • BUFF Rubber to Gold can be applied to any bloon below BAD.
  • BUFF Permanent Brew buff can be saved on all applied towers between games.
  • Change Acidic Mixture Dip will no longer target temporary towers or placeable Powers.
  • BUFF Acidic Mixture Dip targeting on towers will also affect the towers' temporary towers.
  • NERF Unstable Concoction no longer causes affected MOAB-class bloons to damage its own children bloons.
Banana Farm
  • BUFF Central Market now (correctly) gives a bonus to Merchantmen.
Spike Factory
  • BUFF Apopalpyse Mode will no longer remove Spike Factory spikes until the time limit is reached.
  • Change Spike Factory spikes will fade away as their lifespan ends rather than disappearing out of existence.
  • Change Spike Factories can no longer throw spikes further outside of the track than the actual bloon exit point is.
Gwendolin
  • BUFF Gwendolin's Cocktail of Fire will now pop Purple Bloons at Level 16.
Striker Jones
  • BUFF Level 9+ Striker Jones will now allow all explosives to have 50% chance to damage Black Bloons.
  • Change Striker Jones' Concussive Shell no longer targets BADs
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