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Version 18.1[]
Link.
Bug Fixes and General Changes[]
- Profile stats should not be limited by integer caps
- Removed glitched highest rounds from profile stats
- Loading saves & 'Retry Last Round' no longer count towards games played in stats
- Admiral Brickell uses the correct XP curve, using the "Slow" curve used by Ezili, rather than the "Fast" XP curve used by the base four Heroes.
- Fixed some sounds on Flooded Valley
- Resolved some placement issues between Frozen Over, Tree Stump & High Finance
- Resolved a redeploy inconsistency
Version 18.0[]
Link.
Awesome New Features[]
- New water based Hero, Admiral Brickell
- 2 Awesome New Maps
- Expert - Flooded Valley
- Intermediate - Bazaar (Design by u/polavux, original post here.)
- 2 New Monkey Knowledges
- Bank Deposits - Invest money into your banks to kickstart them
- Ambidextrous Rangs - Allow Boomerangs to swap their throwing hand
Key Features[]
- Added codeless 'Local' Matchmaking to co-op for users connected over the same wifi
- Added Player Profiles, with lifetime records of your accomplishments.
- Players can view their own profiles, by interacting with a new avatar on the main menu, and pick up to 7 unique stats to share for anyone viewing the profile
- Other players will be able to view these shared stats on player profile popups found on leaderboards & in co-op lobbies.
- Added Player Stats recording to profiles & victory callouts to singleplayer games
- Insta Monkey collection pages now list your total collected # out of all 64 for each tower
Bug Fixes & General Changes[]
- Updated the text on the pre-game 'update' prompt
- Resolved some update messages not linking back to the correct store page
- Increased resolution for some victory callouts that were too small
- Resolved issues with some towers clipping their projectiles over their heads
- Resolved some localization issues with Jukebox
- Swapping hero skin then loading save should no longer desync the portrait and model
- Resolved some UI panels displaying at incorrect times
- Hero upgrade pages should display the correct level when viewed in game now
- Resolved some issues with viewing challenge rules
- Monkey Star Portrait in victory callout should display correctly
- Achievement images on low-resolution devices should appear slightly less compressed now.
- Resolved an issue with UI panels appearing when they should not
- Optimized some code in the jukebox
- It should not be possible anymore to 'miss' an unlock if the game crashes on an unlock screen
- Resolved some placement issues on Candy Falls
- Default music for the map Logs has been set to Sunset Samba
- Square towers place correctly on Frozen Over again
- Boomerang Monkey
- 400 Boomerang Monkey's X is back on the hood
- Bomb Shooter
- 3xx and 4xx Descriptions updated to reflect range and frag changes
- Sniper Monkey
- x5x Elite Targeting has had an issue resolved where it was measuring track distance off-screen and thus triggering much later than intended on most maps
- Monkey Sub
- 2xx Advanced Intel no longer permanently breaks after being placed back down from a Door Gunner. Note that intel itself still can not apply when used as a Door Gunner
- Monkey Buccaneer
- x4x Monkey Pirates description updated & translated
- Heli Pilot
- x4x Towers in-transit from one location to another will no longer be sold when a platform that was supporting them is moved or destroyed
- Redeploy no longer can used to stack towers on top of other existing towers.
- x4x Selling a Support Chinook will no longer occasional randomly sell other towers
- x4x Support Chinook will no longer crash the game attempting to redeploy an Arctic Wind monkey onto its own frozen platform
- Wizard Monkey
- 040 Phoenix can no longer be sacrificed to a temple if it flies over the top
- Super Monkey
- xx4 Dark Champion's drop-down prompt for Darkshift updated to read 'any valid location'
- Alchemist
- 5xx Permabrew's buff will no longer be removed from all buffed towers when the alchemist is crosspathed
- Berserker Brew, Stronger Stimulant and Permanent Brew now have different buff icons
- Unstable Concotion no longer unexpectedly produces far more damaging explosions than normal when ultra-buffed on Sandbox Mode.
- Druid
- x5x Spirit of the Forest description updated
- Banana Farm
- x3x Banks 'collect' buttons are now correctly translated
- Monkey Village
- Primary Training, Mentoring and Expertise now all have different buff icons
- Primary Mentoring/Expertise should no longer fail to apply their buffs sometimes when towers in range are on lower heights
- Gwendolin
- Some descriptions updated to match current values
- Striker Jones
- Some descriptions updated to match current values
- Captain Churchill
- MOAB Barrage will no longer target 'Last' with the majority of projectiles.
- Pat Fusty
- Some descriptions updated to match current values
- Adora
- Vengeful Joan of Arc Adora should use her Vengeful voice correctly at all times
- Monkey Knowledge
- Mana Shield description updated
- A number of 'first time' knowledge points that were being lost if unused before loading a save should now correctly save
Balance Changes[]
- Dart Monkey
- Crossbow Master reworked so that 205 is roughly equal in power to the old 025. The 025 variation will now offer even faster attack speed but with much less pierce.
- xx5 Crossbow Master fire rate increased from 0.2375s to 0.16s
- xx5 Crossbow Master pierce reduced (23 → 10).
- 1-0-5 Crossbow Master pierce reduced (21 → 16). 2-0-5 Crossbow Master pierce also decreased (26 → 23).
- Boomerang Monkey
- 2-0-4 Boomerang now increases the knockback power of MOAB Press by 50%
- Bomb Shooter
- x-1-x Bomb Shooter fire rate buff increased from +25% to +33% (or attack cooldown multiplier from 0.8x to 0.75x). Also affects later upgrades. Total attack cooldown decreased (1.2s → 1.2s).
- x-2-x Bomb Shooter fire rate buff from +18% to +36% (or attack cooldown multiplier from 0.85x to 0.73333x). Also affects later upgrades. Total attack cooldown decreased (1.02s → 0.825s).
- 302 Bomb Shooter increases radius (i.e. hitbox size) of frags from 2 → 3
- 302 Bomb Shooter increases pierce of frags from 1 → 2
- 302 Bomb Shooter increases lifespan of frags from 0.191s → 0.257s
- 402 Bomb Shooter increases damage of frags from 1 → 2
- 402 Bomb Shooter increases lifespan of frags from 0.191s → 0.322s
- Tack Shooter
- x2x Super Range Tacks now increases pierce by +1. x3x Blade Shooter does not benefit from this increased pierce
- Monkey Sub
- 410 Submerged Reactor Sub gains 20% increased pierce from 70 -> 84
- 420 Submerged Reactor Sub gains increased damage to Lead +1
- 301 Submerge and Support Sub gains increased pulse rate 1.5s -> 1.275
- 302 Submerge and Support Sub gains increased pulse rate 1.5s -> 0.95625
- 401 Submerged Reactor Sub gains increased damage pulse rate 0.3s -> 0.255
- 402 Submerged Reactor Sub gains increased damage pulse rate 0.3s -> 0.19125
- 1xx Monkey Sub range increase increased from 8 -> 10
- x3x Ballistic Missile price reduced from $1,500 -> 1,400
- x3x Ballistic Missile Ceramic+ damage increased from 5 -> 6
- x3x Monkey Sub range increased from 42 to 60
- x3x Ballistic Missile range reduced to 60, matching the regular sub attack. Now requires Advanced Intel to gain full map coverage
- 031 Ballistic Missile attack rate increased from 1.5s -> 1.275
- 032 Ballistic Missile attack rate increased from 1.5s -> 0.75
- Sub Commander now grants 2x damage for submerged Energizer, Ballistic Missiles, Armor Piercing Darts, and Pre-Emptive Strike passive ability, including crosspath benefits. Does not affect First Strike Capability ability missiles.
- Sub Commander increases Lead bonus of 420 Reactor Sub from +1 to +2
- Sub Commander increases Energizer damage by 2x
- Sub Commander increases Ballistic Missile Multi-HP Bloon damage from 6 to 12
- Sub Commander increases Pre-Emptive Strike passive ability damage increases from 750 to 1500
- Sub Commander increases Armor Piercing Darts main dart damage versus MOAB-class to 8 (instead of 5 pre-update), and airburst dart damage vs MOAB-class to 4 (instead of 4 pre-update), and increases main dart damage from 2 to 4.
- Monkey Buccaneer
- 4xx Aircraft Carrier planes each gain a homing MOAB missile with an attack rate of 3s, Radius 30, Pierce 3, Damage 15.
- 5xx Carrier Flagship projectile speed for all plane attacks increased +100%
- 5xx Carrier Flagship darts from planes deal increased ceramic damage +3
- 5xx Carrier Flagship homing MOAB missiles upgraded to Rate 1.5s, Pierce 4, Damage 30
- 5xx Carrier Flagship's 15% attack rate buff expanded to now also benefit Monkey Ace in addition to Water Towers.
- Heli Pilot
- xx4 Comanche Defense will now instead spawn 1 Comanche the first time any Bloon crosses 25% of the track each round.
- xx4 Will also spawn 2 additional Comanche at 50% of the track. If the first Comanche is still on screen it's duration will be refreshed and only 1 extra will spawn
- xx4 Will also spawn 3 additional Comanche at 75% of the track. If the 2nd set of Comanche are still on screen their duration will be refreshed and only 1 extra will spawn
- Comanche will now spawn from the side of the map closest to where the triggering Bloon is located
- Comanche spawn movespeed now increased to always be 30 more than the speed of the main Comanche Defense tower (45 + 30 for 75).
- 024 Comanche Defense will also apply increased flight speed to spawned Comanche
- xx5 Mini Comanche will load in under the main Commander when loading a save instead of at the edge of the screen
- The tiers for the xx1 Faster Darts and xx2 Faster Firing upgrades have been swapped
- Mortar Monkey
- xx5 Blooncineration's Walls of Fire can now detect Camo Bloons
- Wizard Monkey
- 120 Wizard now uses tower targeting priority to guide the Wall of Fire. Also affects later upgrades.
- x2x Wall of Fire pierce reduced from 20 -> 15. Requires Intense Magic for 20 Wall of Fire pierce. Also affects later upgrades.
- xx4 Necromancer Wizards now each have their own personal 'graveyard' of 500 capacity rather than 1 shared pool of 2000.
- xx4 Necromancer Wizards will display their current graveyard size above their portrait next to their pop count. Any Bloons popped within the Shimmer radius of a Necromancer can be absorbed into that graveyard, but 1 pop will not fill more than 1 graveyard.
- xx4 Necromancer Wizards will now be able to retain any Bloons in their graveyard for 1 extra round before expiring
- xx4 Necromancer Wizard's Zombie lifespan increased from 8s -> 10s
- xx4 Necromancer Wizard's Zombie spawn rate is increased by a flat 10% for every 100 Bloons in the grave reaching a maximum of double attack speed at 500 capacity.
- xx5 Prince of Darkness Graveyard Capacity increased to 2000
- Prince of Darkness can no longer increase zombie count via pops on Sandbox Mode and then returning to a certain game
- Druid
[undocumented] Heart of Oak now allows all attacks to degrow Regrow Bloons, not just thorns.
- Banana Farm
- xx3 Marketplace now produces an additional 4 bananas (+$80 total). Also affects later upgrades.
- xx4 Central Market banana value increased from 20 -> 70. Also affects Monkey Wall Street.
- xx4 Central Market no longer produces an additional $900 chunk at end of round
- Engineer
- 4xx Sentry Expert's Boom Sentry blast radius increased 12 -> 18
- 4xx Sentry Expert's Boom Sentry attack rate increased 1.4s -> 1.3s
- Obyn Greenfoot
- Obyn's level 2+ buff of +1 pierce now only applies to Druids.
- Obyn's level 11+ buff decreased for Magic Monkeys other than Druids (+3 --> +2)
- Monkey Knowledge
- [undocumented] More Cash no longer gives +200 cash to all players in a co-op game, rather it is split up among them
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