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Version 18.1[]

Link.

Bug Fixes and General Changes[]

  • Profile stats should not be limited by integer caps
  • Removed glitched highest rounds from profile stats
  • Loading saves & 'Retry Last Round' no longer count towards games played in stats
  • NERF Admiral Brickell uses the correct XP curve, using the "Slow" curve used by Ezili, rather than the "Fast" XP curve used by the base four Heroes.
  • Fixed some sounds on Flooded Valley
  • Resolved some placement issues between Frozen Over, Tree Stump & High Finance
  • Resolved a redeploy inconsistency

Version 18.0[]

Link.

Awesome New Features[]

Key Features[]

  • Added codeless 'Local' Matchmaking to co-op for users connected over the same wifi
  • Added Player Profiles, with lifetime records of your accomplishments.
  • Players can view their own profiles, by interacting with a new avatar on the main menu, and pick up to 7 unique stats to share for anyone viewing the profile
  • Other players will be able to view these shared stats on player profile popups found on leaderboards & in co-op lobbies.
  • Added Player Stats recording to profiles & victory callouts to singleplayer games
  • Insta Monkey collection pages now list your total collected # out of all 64 for each tower

Bug Fixes & General Changes[]

  • Updated the text on the pre-game 'update' prompt
  • Resolved some update messages not linking back to the correct store page
  • Increased resolution for some victory callouts that were too small
  • Resolved issues with some towers clipping their projectiles over their heads
  • Resolved some localization issues with Jukebox
  • Swapping hero skin then loading save should no longer desync the portrait and model
  • Resolved some UI panels displaying at incorrect times
  • Hero upgrade pages should display the correct level when viewed in game now
  • Resolved some issues with viewing challenge rules
  • Monkey Star Portrait in victory callout should display correctly
  • Achievement images on low-resolution devices should appear slightly less compressed now.
  • Resolved an issue with UI panels appearing when they should not
  • Optimized some code in the jukebox
  • It should not be possible anymore to 'miss' an unlock if the game crashes on an unlock screen
  • Resolved some placement issues on Candy Falls
  • Default music for the map Logs has been set to Sunset Samba
  • Square towers place correctly on Frozen Over again
Boomerang Monkey
  • 400 Boomerang Monkey's X is back on the hood
Bomb Shooter
  • 3xx and 4xx Descriptions updated to reflect range and frag changes
Sniper Monkey
  • x5x Elite Targeting has had an issue resolved where it was measuring track distance off-screen and thus triggering much later than intended on most maps
Monkey Sub
  • 2xx Advanced Intel no longer permanently breaks after being placed back down from a Door Gunner. Note that intel itself still can not apply when used as a Door Gunner
Monkey Buccaneer
  • x4x Monkey Pirates description updated & translated
Heli Pilot
  • x4x Towers in-transit from one location to another will no longer be sold when a platform that was supporting them is moved or destroyed
  • NERF Redeploy no longer can used to stack towers on top of other existing towers.
  • x4x Selling a Support Chinook will no longer occasional randomly sell other towers
  • x4x Support Chinook will no longer crash the game attempting to redeploy an Arctic Wind monkey onto its own frozen platform
Wizard Monkey
  • 040 Phoenix can no longer be sacrificed to a temple if it flies over the top
Super Monkey
  • xx4 Dark Champion's drop-down prompt for Darkshift updated to read 'any valid location'
Alchemist
  • 5xx Permabrew's buff will no longer be removed from all buffed towers when the alchemist is crosspathed
  • Berserker Brew, Stronger Stimulant and Permanent Brew now have different buff icons
  • Unstable Concotion no longer unexpectedly produces far more damaging explosions than normal when ultra-buffed on Sandbox Mode.
Druid
  • x5x Spirit of the Forest description updated
Banana Farm
  • x3x Banks 'collect' buttons are now correctly translated
Monkey Village
  • Primary Training, Mentoring and Expertise now all have different buff icons
  • Primary Mentoring/Expertise should no longer fail to apply their buffs sometimes when towers in range are on lower heights
Gwendolin
  • Some descriptions updated to match current values
Striker Jones
  • Some descriptions updated to match current values
Captain Churchill
  • MOAB Barrage will no longer target 'Last' with the majority of projectiles.
Pat Fusty
  • Some descriptions updated to match current values
Adora
  • Vengeful Joan of Arc Adora should use her Vengeful voice correctly at all times
Monkey Knowledge
  • Mana Shield description updated
  • A number of 'first time' knowledge points that were being lost if unused before loading a save should now correctly save

Balance Changes[]

Dart Monkey
  • Crossbow Master reworked so that 205 is roughly equal in power to the old 025. The 025 variation will now offer even faster attack speed but with much less pierce.
    • BUFF xx5 Crossbow Master fire rate increased from 0.2375s to 0.16s
    • NERF xx5 Crossbow Master pierce reduced (23 → 10).
    • NERF 1-0-5 Crossbow Master pierce reduced (21 → 16). 2-0-5 Crossbow Master pierce also decreased (26 → 23).
Boomerang Monkey
  • BUFF 2-0-4 Boomerang now increases the knockback power of MOAB Press by 50%
Bomb Shooter
  • BUFF x-1-x Bomb Shooter fire rate buff increased from +25% to +33% (or attack cooldown multiplier from 0.8x to 0.75x). Also affects later upgrades. Total attack cooldown decreased (1.2s → 1.2s).
  • BUFF x-2-x Bomb Shooter fire rate buff from +18% to +36% (or attack cooldown multiplier from 0.85x to 0.73333x). Also affects later upgrades. Total attack cooldown decreased (1.02s → 0.825s).
  • BUFF 302 Bomb Shooter increases radius (i.e. hitbox size) of frags from 2 → 3
  • BUFF 302 Bomb Shooter increases pierce of frags from 1 → 2
  • BUFF 302 Bomb Shooter increases lifespan of frags from 0.191s‬ → 0.257s
  • BUFF 402 Bomb Shooter increases damage of frags from 1 → 2
  • BUFF 402 Bomb Shooter increases lifespan of frags from 0.191s‬ → 0.322s
Tack Shooter
  • BUFF x2x Super Range Tacks now increases pierce by +1. x3x Blade Shooter does not benefit from this increased pierce
Monkey Sub
  • BUFF 410 Submerged Reactor Sub gains 20% increased pierce from 70 -> 84
  • BUFF 420 Submerged Reactor Sub gains increased damage to Lead +1
  • BUFF 301 Submerge and Support Sub gains increased pulse rate 1.5s -> 1.275
  • BUFF 302 Submerge and Support Sub gains increased pulse rate 1.5s -> 0.95625
  • BUFF 401 Submerged Reactor Sub gains increased damage pulse rate 0.3s -> 0.255
  • BUFF 402 Submerged Reactor Sub gains increased damage pulse rate 0.3s -> 0.19125
  • BUFF 1xx Monkey Sub range increase increased from 8 -> 10
  • BUFF x3x Ballistic Missile price reduced from $1,500 -> 1,400
  • BUFF x3x Ballistic Missile Ceramic+ damage increased from 5 -> 6
  • BUFF x3x Monkey Sub range increased from 42 to 60
  • NERF x3x Ballistic Missile range reduced to 60, matching the regular sub attack. Now requires Advanced Intel to gain full map coverage
  • BUFF 031 Ballistic Missile attack rate increased from 1.5s -> 1.275
  • BUFF 032 Ballistic Missile attack rate increased from 1.5s -> 0.75
  • BUFF Sub Commander now grants 2x damage for submerged Energizer, Ballistic Missiles, Armor Piercing Darts, and Pre-Emptive Strike passive ability, including crosspath benefits. Does not affect First Strike Capability ability missiles.
    • BUFF Sub Commander increases Lead bonus of 420 Reactor Sub from +1 to +2
    • BUFF Sub Commander increases Energizer damage by 2x
    • BUFF Sub Commander increases Ballistic Missile Multi-HP Bloon damage from 6 to 12
    • BUFF Sub Commander increases Pre-Emptive Strike passive ability damage increases from 750 to 1500
    • BUFF Sub Commander increases Armor Piercing Darts main dart damage versus MOAB-class to 8 (instead of 5 pre-update), and airburst dart damage vs MOAB-class to 4 (instead of 4 pre-update), and increases main dart damage from 2 to 4.
Monkey Buccaneer
  • BUFF 4xx Aircraft Carrier planes each gain a homing MOAB missile with an attack rate of 3s, Radius 30, Pierce 3, Damage 15.
  • BUFF 5xx Carrier Flagship projectile speed for all plane attacks increased +100%
  • BUFF 5xx Carrier Flagship darts from planes deal increased ceramic damage +3
  • BUFF 5xx Carrier Flagship homing MOAB missiles upgraded to Rate 1.5s, Pierce 4, Damage 30
  • BUFF 5xx Carrier Flagship's 15% attack rate buff expanded to now also benefit Monkey Ace in addition to Water Towers.
Heli Pilot
  • Change xx4 Comanche Defense will now instead spawn 1 Comanche the first time any Bloon crosses 25% of the track each round.
  • Change xx4 Will also spawn 2 additional Comanche at 50% of the track. If the first Comanche is still on screen it's duration will be refreshed and only 1 extra will spawn
  • Change xx4 Will also spawn 3 additional Comanche at 75% of the track. If the 2nd set of Comanche are still on screen their duration will be refreshed and only 1 extra will spawn
  • BUFF Comanche will now spawn from the side of the map closest to where the triggering Bloon is located
  • BUFF Comanche spawn movespeed now increased to always be 30 more than the speed of the main Comanche Defense tower (45 + 30 for 75).
  • BUFF 024 Comanche Defense will also apply increased flight speed to spawned Comanche
  • BUFF xx5 Mini Comanche will load in under the main Commander when loading a save instead of at the edge of the screen
  • Change The tiers for the xx1 Faster Darts and xx2 Faster Firing upgrades have been swapped
Mortar Monkey
  • BUFF xx5 Blooncineration's Walls of Fire can now detect Camo Bloons
Wizard Monkey
  • BUFF 120 Wizard now uses tower targeting priority to guide the Wall of Fire. Also affects later upgrades.
  • NERF x2x Wall of Fire pierce reduced from 20 -> 15. Requires Intense Magic for 20 Wall of Fire pierce. Also affects later upgrades.
  • BUFF xx4 Necromancer Wizards now each have their own personal 'graveyard' of 500 capacity rather than 1 shared pool of 2000.
  • BUFF xx4 Necromancer Wizards will display their current graveyard size above their portrait next to their pop count. Any Bloons popped within the Shimmer radius of a Necromancer can be absorbed into that graveyard, but 1 pop will not fill more than 1 graveyard.
  • BUFF xx4 Necromancer Wizards will now be able to retain any Bloons in their graveyard for 1 extra round before expiring
  • BUFF xx4 Necromancer Wizard's Zombie lifespan increased from 8s -> 10s
  • BUFF xx4 Necromancer Wizard's Zombie spawn rate is increased by a flat 10% for every 100 Bloons in the grave reaching a maximum of double attack speed at 500 capacity.
  • BUFF xx5 Prince of Darkness Graveyard Capacity increased to 2000
  • NERF Prince of Darkness can no longer increase zombie count via pops on Sandbox Mode and then returning to a certain game
Druid

BUFF [undocumented] Heart of Oak now allows all attacks to degrow Regrow Bloons, not just thorns.

Banana Farm
  • BUFF xx3 Marketplace now produces an additional 4 bananas (+$80 total). Also affects later upgrades.
  • BUFF xx4 Central Market banana value increased from 20 -> 70. Also affects Monkey Wall Street.
  • NERF xx4 Central Market no longer produces an additional $900 chunk at end of round
Engineer
  • BUFF 4xx Sentry Expert's Boom Sentry blast radius increased 12 -> 18
  • BUFF 4xx Sentry Expert's Boom Sentry attack rate increased 1.4s -> 1.3s
Obyn Greenfoot
  • NERF Obyn's level 2+ buff of +1 pierce now only applies to Druids.
  • NERF Obyn's level 11+ buff decreased for Magic Monkeys other than Druids (+3 --> +2)
Monkey Knowledge
  • NERF [undocumented] More Cash no longer gives +200 cash to all players in a co-op game, rather it is split up among them
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