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Version 13.0[]

See this Reddit link.

Key Features[]

  • Two new Halloween themed maps:
    • Beginner: Carved - Let's carve out some fun this October. Happy Hollow-ween everyone!
    • Expert: Bloody Puddles - For those who thought Muddy Puddles was too easy.
  • New achievements
  • Game optimization

Game Optimization Pass[]

  • General performance improvements
  • General effects optimizations
  • Optimized tower portraits for in-game UI
  • Backups will occur less frequently (currently ~5 minutes) or at the end of a game. Manual backups can still be forced from the options menu

Bug Fixes & General Changes[]

  • Entry requirements have been removed from daily challenges, you can, however, receive the first time completion bonus for Standard challenges if you meet the requirements and have not previously received the bonus.
  • BUFF First time completion bonuses will now only be awarded in single player instead of being shared as this was causing too much confusion
  • Resolved an issue that was causing some players to be stuck in a level up loop forever
  • Restarting a game will now refresh the scene without reloading the map
  • Bloontrap Knowledge description updated to read +30 RBE
  • Resolved some restart issues with Samsung J4 and J6 phones
  • Monkeys Menu will loop correctly after the Engineer
  • Hero Boosts work correctly in co-op again
  • Some forms of data corruption should no longer cause a game crash upon loading
  • Fixed some jaggy textures on the main menu
  • Resolved some issues with collecting rewards from Daily Challenges

Tack Shooter

  • 020 Tack Shooter portrait has been updated to match the 3D art

Sniper Monkey

  • Acquisition range is correctly blocked by obstacles on High Finance
  • Bottom Path Sniper's Muzzle Flash & Gun angle should line up better. However, the animation still needs changes for a full fix.

Monkey Buccaneer

  • BUFF 5xx Carrier Flagship's main attack can (correctly) pop lead again
  • BUFF 502 Carrier Flagship planes no longer lose camo detection upon loading save

Super Monkey

  • NERF 031 Robo Monkey's arms will now both knockback for the same amount (i.e. the opposing arm deals less knockback to Ceramics, specifically from -100% to -60% speed)

Engineer

  • Acquisition range is correctly blocked by obstacles on High Finance
  • BUFF xx4 Bloon Trap no longer collects for reduced cash when under a Monkey Town
  • NERF Bloon Traps and XXXL Traps should now collect for the correct amounts after resuming save, instead of glitching at unexpectedly high amounts (particularly XXXL Trap's +$20,000 upon loading a save with a full XXXL Trap).
  • NERF Bloon Trap will no longer allow bonus traps to be placed when reloading save
  • xx4 and xx5 descriptions updated

Obyn Greenfoot

  • Obyn's level 2 description updated to read +1 pierce
  • Resolved an issue causing Obyn's Totems from respawning

Benjamin

  • BUFF Benjamin's level 20 Syphon Funding will correctly award 3x cash instead of 2x

Ezili

  • Smudge Catt skin's attack art will layer over the top of Unstable Concoction

Desktop Version[]

  • Anti Aliasing restored on desktop versions

Balance Changes[]

Tack Shooter

  • NERF xx4 Overdrive price increased from $2500 to $3200
  • NERF xx5 The Tack Zone price increased from 20k to 24k

Wizard Monkey

  • BUFF xx4 Unpopped Army zombie bloon damage increased from 1 to 2

Ninja Monkey

  • BUFF 5xx Grandmaster Ninja damage increased from 1 to 2
  • NERF 5xx Grandmaster Ninja attack rate reduced from 0.1 to 0.217
  • NERF 5xx Grandmaster Ninja pierce reduced from 6 to 4

Captain Churchill

  • BUFF Levels 7 and 12 will now additionally increase the damage of Churchill's main attack by 1
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