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For the browser-based version of this game, see Bloons Monkey City.
Create, upgrade, and customize your very own Bloons Monkey City in this groundbreaking blend of city building and tower defense awesomeness!

UNIQUE SIMULATION + STRATEGY GAMING
Take back the wilderness from invading bloon hordes and pop your way from a modest settlement to a thriving metropolis. Attack bloon-infested territory adjacent to your city, win a short tower defense game, and add the captured territory to your city as a space on which to build. Buildings are the heart of your city, and each one has a specific purpose - individual monkey towers for battle, upgrades for those towers, farms and banks to drive your economy, power to to supercharge your city, epic buildings for epic towers, and decorations to make your city more awesome. Every time your build, your city looks cooler, you increase your power potential in tower defense play, and you open up even more rewards and challenges.

AMAZING DEPTH AND VARIETY
All 21 of the fully awesomized and carefully balanced Bloons TD 5 towers are available within Monkey City, with completely new unlock mechanics. More than 130 buildings and and decorations give you endless strategies and city design options. Explore the wilderness to find treasure tiles and uncover 11 powerful special items like the Banana Replicator and the Dark Temple Idol. Burst Bloons on 55 all new tower defense maps or test your mastery on 13 wildly challenging original special missions. Either way, be ready to encounter all new bloon waves and special bloon attack patterns like Cash Starve or Fast and Furious.

REINFORCE YOUR FRIENDS
Connect with Facebook and Game Center friends, then help each other win and expand. Send Supply Crates back and forth for bonus starting cash. Visits friends' cities to check out their strategies and their city design skills, and while you're there root out any bloon spies to win a reward for both you and your friend.

SHOW OFF YOUR SKILLS
Build up the strongest lineup of monkey towers possible and compete with other players for the best score in the weekly Contested Territory events. Use the latest in monkey science to send player vs. player bloon attacks, then see whose defenses are the strongest and earn extra rewards for victory.

Download for free and play Bloons Monkey City now!

~ Ninja Kiwi's description on iTunes

Bloons Monkey City Mobile[1] is a gaming app playable on mobile as well as on other compatible devices. It is a variation of the web browser based tower defense game Bloons Monkey City and was released by Ninja Kiwi on December 3, 2014. A version for Microsoft Store was released on 20th January 2016.

Bloons Monkey City Steam is an early adaptation of the standard mobile game adapted for computers, released on 10th April 2020, for both Windows and Macintosh. Unlike other games of the BTD5 generation, this version of Bloons Monkey City is only playable on computers running newer operating systems. It can be played on macOS Catalina and later, as it is 64-bit.

Gameplay[]

The aim of the game is to create the biggest and most powerful city by capturing as much land as possible and constructing the very best buildings to fight off the pesky bloons. Players must make an assortment of Unit Buildings and Upgrade Buildings, alongside Special Buildings further into the game, which develop their entire infantry of monkeys, mechanical structures, and deployable buildings. Armies of monkeys enter battle to fight off bloons around the city as the player chooses to invade a neighboring tile. In a tile, the player fights in a BTD5 standard gameplay on Medium Difficulty with randomized rounds that match the specified Bloon Strategies of that tile.

As the player develops their city, they have the choice to declare war on other cities via Monkey vs Monkey, utilizing Monkey vs. Monkey Buildings to invade them, extorting their City Cash and sabotaging base buildings should the invaded cities fail to fight off the Bloon invasions. In Monkey vs. Monkey, waves of bloons are launched in an Apopalypse Mode style on a pre-determined neighboring tile. To enhance tactical strength, the player utilizes the Bloon Research Lab to upgrade their maximum strength Bloons, which forces the invaded cities to work harder to fight off the Bloons.

Even if the player constructs every single building in the entire game and conquers every single tile, the city will still benefit from further battles against the Bloons, accessible via My Tracks.

Tutorial[]

Upon starting the game, the player will be set in a 3x3 city consisting of a Monkey Town Hall, Windmill, Monkey Bank, Banana Farm, two Dart Monkey Halls, and some Dirt Path. The Monkey King and Army Monkey directs the players about the basics of the game. The player will be instructed to invade an allocated Grass Terrain tile on the right-hand side. Army Monkey allocates placements for the two Dart Monkeys, in which the player must drag them to their spots. After beating the onslaught of Red Bloons, the Monkey King instructs the player to build a third Dart Monkey Hall. He also tells the player about Quests, which are small goals for the city to depend upon.

Update[]

Bug fixes & improvements

They're monkeys... but not as we know them. Bloons Monkey City is being invaded by aliens! Join in this new recurring event and help capture the aliens hiding among your citizens and send them back to space. Defeat the invasion and earn some great rewards! We've also added the ability to replay special missions whenever you like.

Tracks[]

Main article: Tracks (BMC)

78 tracks are used in BMC Mobile. 66 of them fit into the terrain types that appear in the browser version's Grassy Pass while the other 12 relate to Special Missions which, as of a program update, have become replayable via the My Tracks facility. My Tracks, in the Mobile version, can be accessed from City Level 1.

Towers[]

Main article: Tower and upgrade stats (BTD5M, BMCM and Battles Mobile)

In the Mobile Version of BMC, the Exclusive Towers from Bloons Tower Defense 5 Deluxe, Bloons Tower Defense 5 Steam, Bloons TD Battles Mobile (except COBRA), and Bloons Tower Defense 5 Mobile are available. The Towers are Bloonchipper, Monkey Sub, Monkey Engineer, Heli-Pilot and Monkey Farmer. The First four can be unlocked by completing special missions in the game, while the Monkey Farmer can be unlocked via In-App Purchases.

Tower stat differences between BTD5 Mobile and BMC Mobile[]

Tack Shooter

NERF 4-X Ring of Fire costs more ($2500 → $3500).

Boomerang Thrower

BUFF 0-0 Boomerang Thrower costs less ($400 → $350).

Spike Factory
NERF 0-0 Spike Factory costs more ($750 → $825).

Buildings[]

Main article: Buildings (BMC Mobile)

Several buildings in the mobile version differ from those in the original browser version. For example, now each tower requires a different building for their respective upgrades. For example, in the Browser Version the Monkey Academy facilitates upgrades for both Dart Monkeys and Boomerang Throwers. In the Mobile Version, the Monkey Academy only services Dart Monkey upgrades while a Boomerang Institute is made needed for Boomerang Thrower upgrades. Other changes in the mobile version's requirements for MvM include needing a Bloon Sprint Track to research yellow and pink Bloons, an Extreme Temperature Chamber to research black, white and zebra Bloons and a Bloon Compression Tank to research rainbow Bloons.

City to spy for

City to spy for: A moderately developed city featuring paths, decor, some fences, some preserved green space and a left/avoided volcano terrain.

Conquered tiles in mobile are divided into 16 spaces in a 4x4 grid. Buildings that might fit on a single tile in the Browser version will, in Mobile, fit within 3x3 tile subdivisions in Mobile. This leaves seven tile subdivisions for decorations that can be placed around buildings and paths which can also be decoratively placed beneath buildings and other decorations. Unit Buildings, by purpose, accommodate monkeys. These monkeys and those from MvM Buildings may occasionally start walking from their bases on any section of path that isn't obstructed by buildings or decorations.

Bloon Strategies[]

Main article: Difficulty (BMC)

The Mobile Version includes different types of Bloon Strategies (at ZOMG level, 50% are normal tiles, and the other are bloon strategies, with some having 5% and some 4%). These are similar to Assaults in BMC Flash. Note that there are no Bloon Strategies for tiles below Green Bloons:

  • Hard and Heavy
    Hard and Heavy
    • Lead Bloons and Ceramic Bloons are more common; later rounds can feature dense rushes of them, or even as Camo or Regrow. This can be dangerous as even Ceramic Bloons may appear as early as round 3 (2 for beacon). Most tiles often sends Lead Bloons on round 1. Only exists on Lead tiles or higher. Extra ceramics only appear on Ceramic tiles or higher. Some of the extra ceramics may be Regrowth or Camo, or both. Note that Leads and Ceramics will still appear when MOABs appear, although without Camo or Regrow. This decreases the chances for yellows, pinks, blacks, whites, zebras, and rainbows, explaining why MOAB-class bloons seem more common.
  • Camo Regrow Pain
    Camo Regrow Pain
    • All Regrow or Camo Bloons become both (Camo-Regrow) starting at Round 6. Camo-Regrow Bloons will stop appearing once ceramic bloons arrive (happens in MOAB tiles or higher). Only exists on Rainbow tiles or higher and it is unlocked in MvM when Rubber Repair and Camo Modification Tech are both researched.
  • Cluster Chaos
    Cluster Chaos
    • Lots of grouped Bloons, with shorter rounds. Alongside, MOABs and BFBs may also be packed on these tiles. Only exists on Green tiles or higher. In ZOMG tiles, DDTs may rarely appear.
  • Round Ramp
    Round Ramp
    • Bloon ranks are ordered from weakest to strongest each round (e.g. round starts with Reds, ends with Blacks). On harder tiles, MOABs can appear more commonly than usual. Only exists on Green tiles or higher. This is caused by a code that says "<OrderByRank>TRUE</OrderByRank>" and decreasing the internal RBE for certain bloons (e.g. in Round Ramp tiles Ceramics have an RBE of 88 in round generation, instead of 104).
  • Cash Starve
    Cash Starve
    • Less RBE for a few rounds, resulting in the player getting less cash. Normally, there will be only Red Bloons in the first few rounds; however, in harder tiles, there may be Bloons up to Black or White Bloons in the first few rounds.
  • Fast and Furious
    Fast and Furious
    • Many grouped Yellow or Pink Bloons. On harder tiles, there may be many Packed MOABs instead of Fast Bloons at the end of each round. DDTs may also make appearance on ZOMG tiles with Fast and Furious. Only available in MvM when Fast Bloons are researched. Only exists on Yellow tiles or higher.
  • Regrow Rush Of Death
    Regrow Rush of Death
    • Grouped regrow Bloon rushes at the end of levels. If these tiles contain MOAB-Class Bloons, the later rounds that have MOABs or higher will replace the Regrow Bloon Rush at the end of the round. Regrows may still appear in rounds with MOABs, although in much smaller amounts. Only available in Pink tiles or higher. Only available in MvM when Rubber Repair is researched.
  • Camo Craziness
    Camo Craziness
    • Early Camo Bloons, grouped Camo Bloons, and Camo Bloon rushes present in nearly all rounds. Occasionally, there may be a Camo Regrow rush at the end of each round. However, these tiles often tend to have less RBE than normal for early rounds. DDTs can also appear on ZOMG tiles with this assault. Only exists on Pink tiles or higher. Only available in MvM when Camo is researched.
  • Sneaky Camo
    Sneaky Camo
    • Rounds 8, 17, and 29 will have only Camo Bloons (MvM only). Only available once Camo is researched. Only exists on Zebra attacks or higher.
  • MOAB Push
    BMC MOAB Icon
    • A MOAB appears early and more will appear (MvM only). Only available when MOABs are researched. Sends MOABs one round earlier normally, and four with extra strong attacks.
  • ZOMG Zuprise
    ZOMG Zuprise
    • A ZOMG appears early and more will appear (MvM only). Only available when ZOMGs are researched. Sends ZOMGs one round earlier normally, and two with extra strong attacks.


All other rushes from the online version also appear, which are D.D.T., Packed MOAB, and Packed BFB. The only difference is that strategies do not get paired up with any of these types of tile. Alongside, Packed MOAB, Camo Craziness, and Fast and Furious tiles and some MvMs may contain DDTs.

Note that on harder tiles, once the player reaches a certain round, all rounds will be entirely composed of bloons of a rank of black or above, with the minimum rank increasing as the game progresses. On these rounds, no Camo or Regrow Bloons will appear (exceptions: regular Regrow Bloons appear in Regrow Rush of Death tiles, Camo Bloons appearing in Sneaky Camo attacks, DDTs appearing on various MvM attacks and DDT tiles, MOAB Pack, Fast and Furious, and Camo Craziness). On tiles close to the edge, this round will be round 7, but Bloon Beacon and track replays can do this earlier.

Similarly to the Bloons Monkey City Flash, Leads are considered stronger than Zebras, which means that tiles with the highest Bloon ranking as Lead Bloons will contain Zebra Bloons instead.

Monkey vs. Monkey[]

See also: Monkey vs. Monkey #Differences between Flash and Mobile

With similarity to the browser version, MVM opens up at city level 8 but with players only required to build a single 2×2 Bloon Inflation Factory in order to start a Monkey vs. Monkey match. Players do not need to construct separate Bloontonium Generators and Bloontonium Storage Tanks, as the Factory generates the Bloontonium by itself and shows the percentage to which its tanks are filled. Once the tanks are 100% filled, players can begin attacking other players. As a city grows and progresses in levels, abilities to generate more advanced forms of bloons will need to be researched and this will require a range of MVM Buildings.

D.D.T.s aren't separately researched in the Mobile version but can be sent in from high-level cities that send Sneaky Camo or Camo Craziness attacks. MVM attacks in the Mobile version do not result in winning tiles and, as such, do not give experience point rewards.

Pacifist Mode in mobile also differs from the browser version in that players can enter Pacifist Mode even if they have more than 1000 honor.

Events[]

Main article: Events (BMC)

Version 1.7 introduces events where players take on challenges to gain rewards. Version 1.8 introduces the Bloon Beacon and Boss Bloons. Strangely enough, the bosses and Bloon Beacon did not arrive to iOS until Late December 2015, and Dreadbloon and Blastopopoulous arrived in 24th January 2016. There are currently four bosses in the game and all have unique tracks, looks, traits and special abilities. Any Monkey Teams event running will become accessible from Level 8.

Monkey Knowledge[]

Main article: Monkey Knowledge Packs

In Bloons Monkey City Mobile, Monkey Knowledge Packs had been newly introduced, since the Version 1.6 update. Unlike the Browser Version of BMC, the Monkeys that are shown in the Cards do not change Appearances. The Cards also flip around faster than the Browser Version. Also, it can only be obtained by capturing tiles, as a Reward from Contested Territory, Events, from purchasing it with real-life currency. Over time, Two more types of Monkey Knowledge Packs have been introduced; Wild Card Monkey Knowledge Packs, and Ancient Monkey Knowledge Packs, which frequently go on sale monthly. Wild packs give 4 random valued Wild cards, which can be given to any monkey and Ancient packs guarantee you a Legendary card (Gold) and cannot contain Common cards (Green).

Bloon Beacon[]

Bloon Beacon had arrived late in 2015. Early December for Android devices and Late December for iOS Devices. Since then, Bloon Beacon can be used to do the same as the Flash Version, which was summon a boss if it was during a boss event. As of 24th January 2016, all of the Bosses were added in the game.

Microtransactions[]

Microtransactions can be bought in this game. Buying any item $2.99 USD or more removes forced ads. These can be accessed at the City Store.

Microtransaction Reward Cost
Banana Farmer 1 Banana Farmer Building +10% city farm capacity $1.99 USD
MOAB Madness Pack A variety of carnival-themed decorations including the Rollercoaster $4.99 USD
The Frontier Saloon Pack A variety of western-themed decorations including the Saloon $4.99 USD
MC Darts Pack A variety of football-themed decorations including the Stadium $4.99 USD
Eiffel Tower Pack A variety of french-themed decorations including the Eiffel Tower $4.99 USD
Gold Path Access to buying gold paths $2.99 USD
Bamboo City Walls Access to using bamboo city walls anytime $0.99 USD
Brick City Walls Access to using brick city walls anytime $0.99 USD
Castle City Walls Access to using castle city walls anytime $0.99 USD
Log City Walls Access to using log city walls anytime $0.99 USD
Sci-fi City Walls Access to using sci-fi city walls anytime $0.99 USD
BloonstoneIcon100 self-explanatory $1.99 USD
BloonstoneIcon275 self-explanatory $4.99 USD
BloonstoneIcon1300 self-explanatory $19.99 USD
Starter Pack Grants BloonstoneIcon500 and City Cash6000. Offer lasts 7 days when starting a new account. $2.99 USD
King's Pack Grants BloonstoneIcon1000 and City Cash50,000. Offer lasts 7 days after buying the Starter Pack. $19.99 USD
BloonstoneIcon1 self-explanatory Free (requires watching an ad)

Achievements[]

Label Description
BMCM-LandSurveyor
Land Surveyor
Capture 10 pieces of land in a single city
BMCM-LandAhoy
Land Ahoy
Capture 250 pieces of land in a single city
BMCM-MonkeyLandTrust
Monkey Land Trust
Capture 500 pieces of land in a single city
BMCM-MonkeyLandConservancy
Monkey Land Conservancy
Capture 2000 pieces of land in a single city
BMCM-HeresMyWater
Here's My Water
Capture 100 river or lake squares in a single city
BMCM-HighGround
High Ground
Capture 100 mountain or volcano squares in a single city
BMCM-ExtraSpecial
Extra Special
Capture one of each: Wattle Trees, Tranquil Glade, Glacier, Shipwreck, Sticky Sap Plant, Phase Crystal, Temple Ruins, and MOAB Graveyard
BMCM-Steeley
Steeley
Pop 1,000,000 Lead Bloons
BMCM-HardBaked
Hard Baked
Pop 1,000,000 Ceramic Bloons
BMCM-Infrared
Infrared
Pop 1,000,000 Camouflage Bloons
BMCM-MOABMauler
MOAB Mauler
Destroy 1,000 MOABs
BMCM-MOABAssassin
MOAB Assassin
Destroy 10,000 MOABs
BMCM-DDTEradicator
DDT Eradicator
Destroy 10,000 DDTs
BMCM-BFBSaboteur
BFB Saboteur
Destroy 10,000 BFBs
BMCM-ZOMGinator
ZOMGinator
Destroy 10,000 ZOMGs
BMCM-Impoppable
Impoppable
Pop 100,000,000 bloons of any type
BMCM-CityWithEverything
City With Everything
Have built simultaneously at least 1 of every Base, Upgrade, Special, MvM, and Resource building available
BMCM-WholeLottaMonkeys
Whole Lotta Monkeys
Have 100 monkeys ready for duty in the My Monkeys panel
BMCM-BloonScience
Bloon Science
Enable all bloon types for Monkey v Monkey, including all MOAB classes
BMCM-TreasureHunter
Treasure Hunter
Get 10 treasure chests on a single map
BMCM-TreasureTrove
Treasure Trove
Get 20 treasure chests on a single map
BMCM-FeelThePower
Feel the Power
Supply your city with a total of 1,000 power
BMCM-PowerMad
Power Mad
Crank up to 5,000 total power for your city
BMCM-BlingWorthy
Bling Worthy
Build up a bank balance of $10,000 City Cash
BMCM-PhatStax
Phat Stax
Build up a bank capacity of $200,000 City Cash
BMCM-GimmeThat
Gimme that!
Pillage $10,000 from other players
BMCM-Extortionist
Extortionist
Pillage $500,000 from other players
BMCM-SweetRevenge
Sweet Revenge
Revenge 25 Monkey v Monkey attacks
BMCM-BestServedCold
Best Served Cold
Revenge 500 Monkey v Monkey attacks
BMCM-Guardian
Guardian
Successfully defend against 100 Monkey v Monkey attacks
BMCM-EpicDefender
Epic Defender
Successfully defend against 2,500 Monkey v Monkey attacks
BMCM-Defender
Defender
Successfully defend against 3 quick match Monkey v Monkey attacks in a row
BMCM-YouShallNotPass
You Shall Not Pass
Successfully defend against 10 quick match Monkey v Monkey attacks in a row
BMCM-AttackRun
Attack Run
Win 10 quick match Monkey v Monkey attacks in a row
BMCM-RedCityHonor
Red City Honor
Reach 50 City Honor
BMCM-BlueCityHonor
Blue City Honor
Reach 100 City Honor
BMCM-GreenCityHonor
Green City Honor
Reach 300 City Honor
BMCM-YellowCityHonor
Yellow City Honor
Reach 600 City Honor
BMCM-PinkCityHonor
Pink City Honor
Reach 1000 City Honor
BMCM-BlackCityHonor
Black City Honor
Reach 1500 City Honor
BMCM-WhiteCityHonor
White City Honor
Reach 2100 City Honor
BMCM-ZebraCityHonor
Zebra City Honor
Reach 2800 City Honor
BMCM-RainbowCityHonor
Rainbow City Honor
Reach 3600 City Honor
BMCM-CeramicCityHonor
Ceramic City Honor
Reach 4500 City Honor
BMCM-MOABCityHonor
MOAB City Honor
Reach 5500 City Honor
BMCM-BFBCityHonor
BFB City Honor
Reach 7500 City Honor
BMCM-ZOMGCityHonor
ZOMG City Honor
Reach 10000 City Honor
BMCM-Contestant
Contestant
Participate in 10 Contested Territories
BMCM-Victor
Victor
Win 1 Contested Territory
BMCM-TerritoryBoss
Territory Boss
Win 5 Contested Territories
BMCM-TerritoryConqueror
Territory Conqueror
Win 10 Contested Territories
BMCM-TerritoryKing
Territory King
Win 20 Contested Territories

Unreleased[]

Label Description
BMCM-MonkeyRaider
Monkey Raider
No description. Flash version description: Win 25 quick match Monkey v Monkey attacks in a row.
BMCM-FlawlessDefender
Flawless Defender
No description. Flash version description: Successfully defend against 25 quick match Monkey v Monkey attacks in a row.

Gallery[]

Bps2artistmonkey
See the Gallery Section!

Because of the size of the gallery, the gallery section here has been moved elsewhere so that this current page will be less cluttered.

See Bloons Monkey City Mobile/Gallery to find the new fresh gallery section!

Differences between BMC Flash and BMC Mobile[]

  • BUFF Heli Pilot, Bloonchipper, and Monkey Sub are available.
  • Change New special missions exclusive to this game, but not all BMC Flash special missions are included.
  • Change Players can add decorations to their city, thanks to tiles being organized in 4x4 spaces.
  • BUFF Buildings can be moved freely without using City Cash.
  • NERF Events cannot be viewed until city level 8.
  • BUFF Normal tile rounds go up to 40 max instead of 30 max
  • NERF There is no Hardcore Mode.
  • NERF Only 2 bloonstones are given for each NLL game.
  • NERF Special missions do not give an additional 5000 City Cash.
  • BUFF Special missions can now be replayed.
  • NERF Monkey Knowledge ranks go up even slower. In other words, after level 5, the xp requirements increase by 2500.
  • NERF Bloon Dunes is absent.

Trivia[]

  • This is the only BTD game series that has all towers from all BTD5 game series available, along with Bloons Tower Defense 5 Steam, despite missing the COBRA, which is exclusive to BTD Battles and Bloons Adventure Time TD
  • There are 3 different Monkey Knowledge pack opening animations per pack. If the pack contains no bounties, it's the default animation. If the pack contains the ??? bounty card, there is a dark blue / black tint in the smoke explosion. If there is any other bounty, there will be a light blue tint to the smoke explosion.
  • In MvM, Bloontoniums that was salvaged from other players when your tanks are full can only be stored up to 200%.
  • Destroyed buildings are repaired automatically without costing extra cash, different from the browser version.
    • The same goes to moving buildings, in which they don't cost cash to move them. (Browser version: costs 50$)
  • This is the only BTD5 mobile game that does not have Freeplay with it, although Contested Territory could be considered Freeplay as it is endless.
  • This released first on iOS then on Android for unknown reasons.
  • This is the first game to use Game Center/Google Play, Email, or Facebook backup, second being the mobile version of Bloons TD Battles on a later update.
  • Some of the Monkey Knowledge Pack cards appear to have different rewards than the browser version. Examples include the discount of the Ninja Monkey's Flash Bomb upgrade.
  • The Army Monkey seen on loading screens is actually the Dartling Monkey. The monkey seen on the battle screens is the Mortar Monkey.
  • Rounds in tiles can exceed past 30 rounds, up to 34. During track replays, it can go up to 39; anything higher requires the extensive use of cheating.
  • There is a glitch in which if the player were to restart a track, the music would play quieter than its original volume. This can be undone by pausing and then resuming the game.
    • A 2nd restart (without fixing the glitch) will make the song even quieter, but any more restarts afterwards will stay at this volume level.
  • Like in BTD5, the Army Monkey will give out a warning whenever a new Bloon type (Regrow, Black/White, Camo, etc.) is approaching, as well as explaining the functionality of the Banana Farm and Heli Pilot (except during the initial playthrough of Crash Site) when first placed, explaining Activated Abilities, and explaining the Monkey Sub's submerge option when Submerge and Support is first bought. This includes when first encountering the ZOMG, although he does not display a picture of said MOAB-Class Bloon directly. He does not give out a warning about incoming DDTs.
    • His Bloon warning messages can be bypassed when fighting Bloonarius; for example, when fighting it at level 1 or 2, it will spawn a Lead Bloon upon dropping to a skull, but the Army Monkey does not give the message for first encountering said type. This will apply to all said Bloons beyond every Boss level increments, although it is still possible to get the warning messages during the battle.
  • When playing in My Tracks mode:
    • Using the required monkeys in the Monkey Teams event will also award you its rewards.
    • Completion awards only City Cash; no Bloonstones (except with Monkey Teams) or XP.
    • Completing a track during the Knowledge Madness event will instantly grant you a Monkey Knowledge Pack.
      • Those methods were soon patched in the Easter 2016 update. Strangely, the rewards for Monkey Teams on My Tracks still works as of 2021.
  • It is easier to map out further from the city in BMC Mobile than it is to map out far from the city in the Flash version. This is because the Flash version's "shadowed boundaries" are opaque, while the BMC Mobile ones are more translucent.
  • Attempting to attack a tile where the player cannot use any towers on (e.g. the player has only Dart Monkeys, and attacks a Hills Terrain tile) will display the No Towers Available warning, where the Army Monkey says "You don't have any towers that you can use to attack this tile. Are you sure you still want to attack?" This means the player can only use Red Hot Spikes and road items for defense, which is pretty expensive. Not all tiles can be beaten this way without cheats.
  • In the 1.10 update, the Monkey Farmer has been released as a "premium tower", making it the only Special Agent so far to be introduced in Bloons Monkey City. It can't be used until the Banana Farm Lab is built.
    • However, you cannot obtain the Pro version of it, which normally would for BTD5 Deluxe or BTD5 Steam.
    • It is also the only tower in the entire game to cost real money, due to having other special abilities on the player's city rather than in tile captures.
    • There is no limit to how many of these the player can have.
  • Since the 1.10 update, Monkey Teams events mark any eligible towers with a pair of monkey hands.
  • In BMC Steam, the Grassy Pass music plays exactly how it does in BMC Flash, whereby the music loops fully and doesn't fade out in the middle of repeating the theme. However, in BMC Steam the Street Party theme loops without the theme coda, whereas the Mobile and Flash versions don't. Likewise applies with Ocarina Time.
  • With exception of the Sentry (which uses BTD5 Mobile's upgrade portrait), all of the tower portraits in this game are unchanged from the flash version's, which were based on the BTD5 flash portraits. This results in inconsistencies in portraits such as Turbo Charge's.
  • According to Ninja Kiwi's 21st January 2022 blog, Ninja Kiwi has put the idea of Bloons Monkey City 2 under the "back burner" (i.e. considered a low priority idea) due to the need for a perfected idea for its potential gameplay.

External links[]

References[]

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