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BTDB2
Throws 5 shurikens at once!
~ BTDB2 description
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Bloonjitsu

Bloonjitsu is the 4th upgrade of Path 3 for the Ninja Monkey in Bloons TD Battles 2. It increases shuriken count from 2 to 5, just like its BTD6 counterpart, but still always has 47 range. However, cumulative costs leading into Bloonjitsu are slightly less. Each shuriken pops 4 bloons each, and shuriken volleys are shot every 0.434s. Caltrops from this Ninja deal 5 damage.

It costs $2,750, and is available after unlocking Ninja Monkey.

Strategy[]

Summary[]

Bloonjitsu has decent range, pierce, attack speed, and throws 5 shurikens per shot. All together, this gives Bloonjitsu a lot of synergy potential, especially with Alch buffs. On its own, it is very strong against moderately strong bloons but struggles to keep up against a sustained bloon rush.

Tips[]

  • Bloonjitsu + Alch is a solid combo, like in BTD6, but not as powerful in this game due to the imminent threat of massive rushes. However, with Stronger Stimulant, the Alch buff has virtually 100% uptime on a lone Bloonjitsu, allowing this combo to shred most mid-game rushes very effectively.
    • If using Ninja Alch, combine it with Druid, Sniper, Heli Pilot or Ice Monkey, though only use the latter if planning on outlasting the opponent in the lategame.
  • When paired with Permanent Brew, an army of Bloonjitsus combined with Grandmaster Ninja and Master Bomber all paired with Shinobi Tactics can output very strong late-game DPS, especially in combination with other supports such as Homeland Defense.

Version History[]

Bloonjitsu's cumulative price has gradually decreased throughout versions thanks to price buffs on lower tiers. Otherwise, not much has changed.

Initial release (compared to BTD6 during Version 28.0)
  • Released
1.5.0
  • BUFF No longer requires 16,000 XP to unlock. Players who have unlocked this upgrade before the update will not receive a full refund.
1.7.0
  • BUFF Gains Camo Prioritization.
3.3
  • BUFF Bloonjitsu pierce increased from 4 to 5
  • BUFF 4-0-2 Bloonjitsu caltrops damage increased from 3 to 10
We have increased Ninja’s early-game potential since it stood out as a tower with relatively low DPS in the early game, always depending on another tower to deal the damage or to buff it. [...]
~ Ninja Kiwi
3.3.2
  • NERF Bloonjitsu shuriken pierce decreased from 5 to 4
  • NERF 4-0-2 Bloonjitsu: Caltrops damage 10 -> 5
Ninja Monkey has spiked up in popularity since the last update, with the Ninja + Alchemist combo standing out as overly strong in all stages of the game. We have made quite a few changes to address this, such as keeping the additional +1 pierce on the early tiers but taking it back off for 2xx, with some price rearranging to accommodate. Caltrops no longer benefit from pierce buffs which nerfs their interaction with Alchemist’s buff, and Bloonjitsu’s caltrops have additionally been nerfed. Bloonjitsu already stood out as a super effective upgrade even in the late game (when surrounded by Shinobi buffs), so the added caltrops damage is unnecessary.
~ Ninja Kiwi

Gallery[]

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