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BTD6

Throws 5 shurikens at once!
~ In-game description

Bloonjitsu is the 4th upgrade on Path 1 for the Ninja Monkey in Bloons TD 6. The Ninja now throws out 5 shurikens at once (6 with the DeadlyTranquilityIcon Deadly Tranquility MK) instead of 2, in a spray with narrow angular distance per shuriken. Each shuriken pops 4 bloons each, and shuriken volleys are shot every 0.434s.

However, unlike BTD5, it is not possible to crosspath a Bloonjitsu with both Distraction and Seeking Shuriken.

This upgrade costs $2,335 on Easy, $2,750 on Medium, $2,970 on Hard, and $3,300 on Impoppable.

Description[]

Overview[]

Placeholder other

Bloonjitsu

With the Bloonjitsu upgrade, the Ninja Monkey now gains a straw hat on his head and wears a dark grey cape. Additionally, the monkey wears light-black shoes. A shade colored white with red at the tips hangs below the straw hat.

Shurikens are now thrown 5 at once instead of only 2. Again, they are all thrown in a spray with narrow angular distance.

Targeting Priorities[]

Bloonjitsu targets bloons using the standard targeting priorities. It shoots straight movement projectiles.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

All Ninja Monkeys can access Camo Prioritization. While Camo Prioritization is active, it allows all its attacks to prioritize Camo Bloons over other types.

Costs[]

Updated as of Version 41.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (4-X-X) $2,335 $2,750 $2,970 $3,300 -
Total (4-0-0) $4,030 $4,750 $5,135 $5,700 $2,821 $3,325 $3,595 $3,990
Crosspath (4-1-0) $4,325 $5,100 $5,515 $6,120 $3,028 $3,570 $3,861 $4,284
Crosspath (4-2-0) $4,750 $5,600 $6,055 $6,720 $3,325 $3,920 $4,239 $4,704
Crosspath (4-0-1) $4,240 $5,000 $5,405 $6,000 $2,968 $3,500 $3,784 $4,200
Crosspath (4-0-2) $4,580 $5,400 $5,835 $6,480 $3,206 $3,780 $4,085 $4,536

This upgrade's prices (or included crosspath's prices) are affected by the following MK: CheaperDoublesIcon Cheaper Doubles, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

Just like its BTD5 counterpart, Bloonjitsu is decent as an early mid-game option on its own, more specifically with the Seeking Shuriken crosspath. Even though both Distraction and Seeking Shuriken are mutually exclusive for a Bloonjitsu, it is a superior early mid-game carrier with Berserker Brew or Stronger Stimulant, as this increases the damage of all its shurikens by +1 plus extra pierce for basically full uptime. 4-0-1+ Bloonjitsu + Stronger Stimulant is a popular combo among many CHIMPS games because of how powerful this combo is. Also, Bloonjitsus later on in the game combined with Shinobi Tactics are a lot stronger when paired with Permanent Brew.

Tips[]

  • Generally, the Path 3 upgrades, particularly Seeking Shuriken, are better as it massively helps the Bloonjitsu to make use of its fairly large pierce, relatively high attack speed, and relatively high number of projectiles per attack.
    • This becomes more relevant when the Ninja is Alchemist buffed as its max pierce effectively becomes a whopping 35 (across 5 projectiles), and each shuriken will deal effectively double damage.
    • With Seeking Shurikens, the Bloonjitsu can also have Caltrops for slightly more overall popping power via regular caltrop attacks onto nearby track. Caltrops placed on the map even keep their Alchemist buffs regardless if the brew wears off after placement or not.
    • Arguably, Distraction is more useful during late-game because Seeking Shuriken falls off from being reliable DPS later on, although Shinobi Tactics spam often deals with that aspect just as effectively as one Bloonjitsu with Path 2 upgrades.
  • Bloonjitsu Ninjas are among the best candidates for Berserker Brew and Stronger Stimulant, even after the Version 6.0 Alchemist nerf. This is because they do not shoot so fast as to expire potions early but at the same time shoot many projectiles at once with good overall pierce and damage. As a result, take caution when upgrading a Bloonjitsu further to Grandmaster Ninja and/or buff it with many Shinobi Tactics Ninjas, as these two methods will cause the ninja to consume the buff quicker, though either are not bad options with Alchemist brews even with fast expiry.
    • In fact, a 4-0-2 Ninja + 4-x-x Stronger Stimulant can solo up to Rounds 52 with almost full ease on almost all maps with decent range.

Version History[]

Balance Changes[]

Bloonjitsu did not receive any balance changes since it was first released in BTD6. However, it can no longer have both Distraction and Seeking Shuriken at the same time, as those upgrades are mutually exclusive as crosspaths for this upgrade.

As with all Ninjas, there is a Camo Prioritization target option available that may be useful in niche situations involving Camos.

28.0
As ninja is the 'Camo Specialist' and has been since inception, it is the only tower that will unlock Camo Prioritization on the base tower. [...]
~ Ninja Kiwi
38.0
  • NERF Affected by Ninja Discipline range nerf

Gallery[]

Official artwork[]

Trivia[]

  • Unlike BTD5, the Bloonjitsu Ninja Monkey wears a rice hat. Its previous upgrade is the one to wear a white hood instead.
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