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Different bloon sends will increase your eco by different amounts. Some more powerful bloon sends will even reduce your eco!
~ Quincy's loading screen tips
Rush leads in battles 2

Grouped Leads being sent to the opponent's side. Several of these are in queue; 5 of 6 slots are consumed at the moment.

Bloon Sends are groups of Bloons that can be sent to the enemy player in Bloons TD Battles 2. It has similarities to the old sending system implemented in Battles 1, with the key difference being that bloon send variants are limited but dynamically change as the rounds go on after 10 bloon sends become unlocked. Not only do sends become denser as rounds go by, certain bloon sends become removed during the game. Weaker bloons are available earliest in the game and stronger sends become available as the game progresses. Bloon Sends change the amount of eco the offender sends out; less deadly sends generally increase eco, while stronger sends often result in an eco penalty.

In Mobile, the player holds their finger on a bloon send to send multiple of the same type. There are more options to do the same thing on Steam; one can either click-and-hold the bloon send, or they can use hotkeys of a selection of available bloon sends, from the "A-S-D-F-G-H-J-K-L-;" range.

Bloon Sends

Each type of Bloon Send has a different amount of eco gain/loss, as well as a certain round availability range and "loading time per bloon" (written as "Loading time/bloon"). Grouped sends send faster and normally result in a greater change of eco, while spaced sends are slower but allows for sending stronger bloon types. Juggling between types of bloon sends is an

Non-blimp grouped sends increase eco faster but are sometimes less cost-efficient than equivalently available space sends at producing eco per dollar, while non-blimp spaced sends tend to have better economy but send slower. Blimps stronger than MOAB result in an eco loss, which results in a reduced income rate.

Send type Cost Income Increase Eco Per Second Time for breakeven Round Availability Loading time/bloon
Grouped Red Bloons x8 $15 $1 $1.25 90 secs 1-11 0.1 secs
Spaced Blue Bloons x5 $15 $1.3 $0.87 69 secs 1-2 0.3 secs
Grouped Blue Bloons x6 $25 $1.5 $2.5 100 secs 3-13 0.1 secs
Spaced Green Bloons x5 $15 $1.3 $1.04 69 secs 2-4 0.25 secs
Grouped Green Bloons x5 $35 $1.5 $3.61 140 secs 5-18 0.083 secs
Spaced Yellow Bloons x5 $25 $2 $1.6 75 secs 3-6 0.25 secs
Grouped Yellow Bloons x4 $40 $1.7 $7.08 141 secs 7-20 0.06 secs
Spaced Pink Bloons x3 $28 $1.8 $1.71 93 secs 4-8 0.35 secs
Grouped Pink Bloons x4 $65 $2.4 $12 163 secs 9-50 0.05 secs
Spaced White Bloons x3 $30 $2 $1.9 90 secs 5-9 0.35 secs
Grouped White Bloons x3 $65 $2.5 $9.33 156 secs 10-22 0.1 secs
Spaced Black Bloons x3 $35 $2 $2.67 93 secs 6-9 0.25 secs
Grouped Black Bloons x4 $80 $3 $10 160 secs 10-26 0.1 secs
Spaced Purple Bloons x4 $70 $4 $2.5 105 secs 8-10 0.4 secs
Grouped Purple Bloons x5 $115 $2.5 $15.15 276 secs 11-X 0.033 secs
Spaced Zebra Bloons x2 $60 $3 $5 120 secs 9-10 0.3 secs
Grouped Zebra Bloons x3 $120 $2.5 $5 288 secs 11-30 0.083 secs
Spaced Lead Bloons x2 $60 $4 $10.04 90 secs 10-11 1 sec
Grouped Lead Bloons x4 $160 $4 $2 240 secs 12-X ~? secs
Spaced Rainbow Bloons x1 $80 $3 $? 160 secs 12-13 ~? secs
Grouped Rainbow Bloons x4 $250 $3 $? 500 secs 14-X ~? secs
Spaced Ceramic Bloons x1 $150 $4 $? 225 secs 14-15 ~? secs
Grouped Ceramic Bloons x2 $400 $1.8 $? 1333 secs 16-X ~? secs
Spaced MOABs x1 $1200 $0 $? N/A 18-19 ~? secs
Grouped MOABs x1 $1200 $0 $? N/A 20-50 ~? secs
Spaced BFBs x1 $2500 -$50 $? N/A 20-21 ~? secs
Grouped BFBs x1 $2500 -$50 $? N/A 22-50 ~? secs
Spaced ZOMGs x1 $7000 -$200 $? N/A 22-23 ~? secs
Grouped ZOMGs x1 $7000 -$200 $? N/A 24-50 ~? secs
Spaced DDTs x1 $2500 -$300 $? N/A 26-27 ~? secs
Grouped DDTs x3 $6000 -$600 $? N/A 28-50 ~? secs
Spaced BADs x1 $15000 -$800 $? N/A 30-31 ~? secs
Grouped BADs x1 $15000 -$800 $? N/A 32-50 ~? secs


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