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BTD6

Secret shrink potion converts all affected Bloons to Red Bloons.
~ In-game description

The Bloon Master Alchemist (commonly referred to as BMA) is the fifth upgrade of path 3 for the Alchemist in Bloons TD 6. It grants special insta-shrinking potions that convert affected bloons into Red Bloons, throwing them at infinite range every 7.5s. These special potions will target the strongest non-BAD Bloons, including Rock Bloons without magic immunities. Once splashed onto the main target, the insta-shrink potion will subsequently hit up to 200 Bloons (or up to 10 MOABs, 4 BFBs, 4 DDTs (with camo support), or 2 ZOMGs), permanently transforming all of the affected Bloons into Red Bloons in the process. Each insta-shrink potion has 200 pierce, but MOAB-class Bloons consume extra pierce depending on type: MOABs consume 20 pierce, BFBs and DDTs consume 50, and ZOMGs consume 100, while BADs consume zero pierce because they cannot be transformed at all.

In addition, regrowth/camouflage property on any bloons (including DDT) gets removed on Bloons once they transform into a red Bloon (requires camo detection for decamoization).

This upgrade costs $34,000 on Easy, $40,000 on Medium, $43,200 on Hard, and $48,000 on Impoppable.

Quick Answers

What special ability does the Bloon Master Alchemist have in Bloons TD 6? toggle section
In Bloons TD 6, the Bloon Master Alchemist, a Magic Class tower, hurls potions causing damage to bloons gradually. It can lob potions over obstacles, splashing acid affecting a 14 splash radius and inflicting 1 damage to a maximum of 15 bloons. The Alchemist can be enhanced to earn extra income from Bloons or aid nearby monkeys, enabling them to burst Lead Bloons and inflict additional damage to M.O.A.B. Class Bloons. It possesses the capability to convert bloons into harmless red bloons.
Provided by: Fandom
What are the insta-shrinking potions used by the Bloon Master Alchemist? toggle section
The Bloon Master Alchemist's insta-shrinking potions primarily target the strongest Bloons, transforming them into Red Bloons. The potions' effectiveness can be influenced by the Bloons' speed and trajectory, with curved paths offering the best opportunity for successful hits. However, these potions have no effect on B.A.D. Bloons and do not generate additional cash from shrunken Bloons. The final upgrade introduces mega-shrink potions, capable of converting any non-B.A.D. Bloons into Red Bloons.
Provided by: Fandom
What types of Bloons can the Bloon Master Alchemist target? toggle section
In Bloons TD 6, the Bloon Master Alchemist employs standard targeting priorities to attack Bloons. It utilizes lobbing attacks, such as the goldifying and instashrinking potions. These potions target the first, last, nearest, and most robust bloon within range. Notably, the instashrinking potion targets the strongest Bloons, transforming them into Red Bloons.
Provided by: Fandom
How often does the Bloon Master Alchemist throw potions? toggle section
In Bloons TD 6, the Bloon Master Alchemist, a Magic Class tower, lobs a potion every 2.0 seconds. These potions gradually inflict damage to bloons, akin to Corrosive Glue, but without the slow effect. The potion is lobbed over Line of Sight obstacles, impacting a location and causing an acid splash within a 14 splash radius, dealing 1 damage to a maximum of 15 bloons.
Provided by: Fandom
What is the range of the Bloon Master Alchemist's attacks in BTD6? toggle section
In BTD6, the Bloon Master Alchemist exhibits a combination of Full Map Range and Target Blimps. It employs lobbing attacks, such as the goldifying and instashrinking potions, against Bloons. The primary potion attack adheres to standard targeting priorities, focusing on the first, last, nearest, and most robust bloon within its range. However, the acid pool attack is fixed.
Provided by: Fandom

Description[]

Overview[]

Bloon Master Alchemist

Bloon Master Alchemist

Bloon Master Alchemist takes on a flashy golden outfit. It wears big glasses with a red cape similar to the Super Range Super Monkey.

The instashrinking potion appears to be a long-necked flask in the shape of a round-bottomed flask except its neck is positioned obtusely from the vertical position instead of perpendicular. That flask is filled with yellow opaque liquid. This instashrinking potion always targets the strongest Bloons and converts the affected targets into measly Red Bloons. MOAB-class bloons affected by the instashrinking potion consume more pierce.

On the upgrade portrait, Bloon Master Alchemist appears to be jumping above an acid pool nearby a recently transformed Red Bloon.

Targeting Priorities[]

Bloon Master Alchemist targets Bloons using the standard targeting priorities. It throws lobbing attacks, including the goldifying potion and instashrinking potion, at Bloons. The main potion attack follows standard targeting priorities.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

The acid pool attack is locked on Normal, being an on-track attack, and can only activate if there are no Bloons nearby or if the offensive potion misses. The goldifying potion follows standard targeting priorities but does not target bloons already converted into gold, and never targets BADs. The instashrinking potion is locked on Strong and has global range.

Costs[]

Updated as of Version 51.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-5) $34,000 $40,000 $43,200 $48,000 -
Total (0-0-5) $38,580 $45,400 $49,030 $54,480 $27,006 $31,780 $34,321 $38,136
Crosspath (1-0-5) $38,790 $45,650 $49,300 $54,780 $27,153 $31,955 $34,510 $38,346
Crosspath (2-0-5) $39,085 $46,000 $49,680 $55,200 $27,360 $32,200 $34,776 $38,640
Crosspath (0-1-5) $38,790 $45,650 $49,300 $54,780 $27,153 $31,955 $34,510 $38,346
Crosspath (0-2-5) $39,195 $46,125 $49,815 $55,350 $27,437 $32,288 $34,871 $38,745

This upgrade's prices (or included crosspath's prices) are affected by the following MK: BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

While expensive, the Bloon Master Alchemist puts out a truly ludicrous amount of damage per second, as it is able to instantly pop multiple ZOMGs over any distance very quickly relative to other MOAB-class instakills. External buffs will allow the Bloon Master Alchemist to throw the shrinking potions faster, so in a Freeplay run, it is critical to have the BMA be buffed by various external buffs (Overclock, Vengeful True Sun God, Jungle Drums, etc). However, because Red Bloons grant such little cash, a stable defense and income flow is required to make use of Bloon Master Alchemist without repercussions. It sees the most use in extreme late-game runs and on special challenges involving the need to instakill powerful groups of Bloons. In the extreme late-game, it contributes a significant amount of extra pops to assist other late-game powerhouses such as Paragons and True Sun God not waste as much pierce on non-BADs, which are generally a non-threat relative to BADs.

Tips[]

  • Note that Bloon Master Alchemist can lose out on a lot of money whenever it transforms strong Bloons into measly Red Bloons. It is recommended to only purchase it once income losses are manageable.
    • However in late game, (Rounds 121+) Bloons do not give much cash so Bloon Master Alchemist is very useful because the player will not be getting much cash anyway without Banana Farms, support Sun Temples, or Merchantmen, for example.
  • The potions cannot target DDTs and Camo Bloons without additional camo detection. It is not typically ideal for DDT defense due to how slowly the Alchemist fires the shrinking potion compared to the fast speed of DDTs.
  • Although not completely useless, Bloon Master Alchemist is not recommended to be used on CHIMPS Mode. Despite being able to shrink group of Bloons to reduce the threat, the amount of lost cash often outweighs the gain of Bloon Master Alchemist. Combined with the above problems against DDTs and having near-useless step-ups to get this upgrade in CHIMPS mode, it is often not worth investing for Bloon Master Alchemist.
    • A good alternative to BMA in CHIMPS is XXXL Trap, which although more expensive does not lose cash for its blimp instakills, and its T4 is somewhat meaningful.
  • One Bloon Master Alchemist can solo Round 97 on its own, provided that it has enough range to pop the resulting Red Bloons from the transformations.
    • Additionally, on Logs, it can solo Rounds 94 and 98.
  • The shrinking potion always targets Strong no matter what targeting the original Alchemist is set in. This means it will always prioritize DDTs over ZOMGs, but it will target Fortified DDTs over any other bloon type. Targeting priority of the Alchemist itself doesn’t really matter because of this, as most of its power comes from those instashrinking potions.
  • It takes time for the shrink potion to move towards its intended target. Against really fast Bloons, Bloon Master Alchemist can miss easily. Try timing its shrink potion attack around where the Bloons move in a curve, specifically in regards to blimps. Alternatively, you could stun the Bloons to make them easier to hit.
  • The shrinking potion is affected by any debuffs, so it can cause instakill attack instead of Transform to Red Bloon.
  • On races where the longest round is 65, it will end with two BFBs. Buying Bloon Master Alchemist when the final BFBs spawn (twice on multi-lane maps) to turn them into red bloons can sometimes be the fastest way to beat that round in race environments. It must be done after they spawn, because Bloon Master Alchemist immediately throws his shrinking potion when bought.
  • The shrinking potion affects Rock Bloons without Magic immunity, so BMA can be used against non-magic Rock bloons if desperate.

Achievements[]

GoldContainer
SmallBloonModeIcon
Alchermistman and Bloonacleboy
FIRST RELEASED: Version 12.0
Description: You Have it set to M for mini, when it should be W for wumbo
Rewards:
SmallBloonModeIcon
GoldContainer
005-Alchemist
1B
Bloon Master Populous
FIRST RELEASED: Version 12.0
Description: Deal 1 billion damage with the Bloon Master Alchemist
Rewards:
000-AlchemistInsta
1-0-4

Version History[]

Balance Changes[]

According to Ninja Kiwi, the shrinking potion intentionally comes with a double-edged effect that depletes income over an effective instakill versus MOAB-class. All buffs here are simply buffs inherited by earlier upgrades.

3.0
  • BUFF Affected by Rubber to Gold MOAB-class bonus income buff.
9.0
  • BUFF Affected by Rubber to Gold Line of Sight interaction fix.
23.0
  • BUFF Affected by Lead to Gold buff.
34.0
  • NERF [undocumented bug] Shrinking potions now give negative pops instead of positive.
34.2
  • BUFF Resolved Bloon Master Alchemist gaining (gaining?) negative damage from Shrink potions.
42.0
  • BUFF Affected by Lead to Gold buff
47.0
  • Change Affected by Rubber to Gold rework

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

Bugs[]

Current

None (so far)

Patched

Sounds[]

When converting Bloons into gold:

When converting a Bloon into a Red Bloon:

Gallery[]

BMA pierce consumptions[]

Official artwork[]

Projectiles[]

Trivia[]

  • Before Version 2.0, the Bloon Master Alchemist's shrink potions could attempt to target BADs despite not doing anything to it. This is no longer possible as of Version 2.0.
  • The shrink potions do not generate extra cash from shrunken Bloons. Ninja Kiwi says that this is intentional and not a bug.
  • The potions will target Red Bloons, but only if they are the only Bloon on screen. It will proceed to do nothing to the Bloon.
  • It can also shrink Test Bloons into Red Bloons, although they will target these Bloons last. It is one of the few towers capable of popping an entire Test Bloon on its own. The transformed Test Bloon will be turned into a Red Bloon, but it used to be displayed as a Test Bloon in, only taking 1 hit to pop. This was changed in 31.0.
  • There are two achievements that revolve around the Bloon Master Alchemist. One of them is Alchermistman and Bloonacleboy, and the other is Bloon Master Populous.
    • Bloon Master Populous appears to be bugged, resulting in many pops not counting for some unknown reason.
  • Bloon Master Alchemist has the second-lowest XP requirements for a Tier 5 upgrade alone, the first-lowest being Ultra-Juggernaut.
  • According to Ninja Kiwi's October 29th 2021 blog, Bloon Master Alchemist is not blind, rather this Alch wears sunglasses to look cool. In real life, some people intentionally wear sunglasses to denote their blindness status.