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BTD6

Bloon shattering explosions do massive damage and can stun MOAB-Class Bloons.
~ In-game description

Bloon Crush is the fifth upgrade of Path 1 for the Bomb Shooter in Bloons TD 6. Its damage increases from 3 to 24, including Black Bloon properties, and its effects of bloon immobility now affect MOAB-class Bloons, among additional benefits to Frag Bombs should it be crosspathed with it.

Bloon Crush stuns both regular bloons and MOAB-class Bloons for 2s. It now pops any bloon type, including Black Bloons, which means it can also stun visible DDTs effectively. Pierce remains at 80 per explosion. In addition, Bloon Crush inherits the 10-unit knockback from previous upgrades, and can additionally push MOAB-class Bloons back by 5 units per hit, with the obvious exception of BADs and Boss Bloons.

As with many of the Path 1 crosspath benefits, the 5-0-2 Bloon Crush crosspath increases potency of Frag Bombs, producing 16 powerful fragments. Each fragment deals 24 damage, and gains a massive pierce increase from 3 to 20, a massive DPS bonus in comparison to the stats of the 4-0-2 Bloon Impact.

This upgrade costs $46,750 on Easy, $55,000 on Medium, $59,400 on Hard, and $66,000 on Impoppable.

Description[]

Overview[]

Placeholder other

Bloon Crush

This upgrade is significantly larger than its predecessor, sporting a dark blue color scheme with lighter blue stripes, as well as a spiked orange-red barrel and large wheels with black tires and spiked red hubcaps. On the back of the dark blue body is an emblem of a red right-handed fist (thumb on right-side palm side facing up).

Bloon Crush improves the stun applied by Bloon Impact, causing that stun effect to last 2 seconds and affect all stunnable MOAB-class bloons. It also improves base damage to 24 and gains the ability to push back MOAB-class bloons by 5 units. Pierce and blast radius remain the same as its predecessors.

Crosspathing with Frag Bombs causes the frags to deal 24 damage, with 20 pierce, instead of the 3 and 3 respectively for Bloon Impact; however there are still only 16 of them. They also inherit the increased lifespan and size.

Targeting Priorities[]

Bloon Crush targets bloons using the standard targeting priorities. It shoots straight movement projectiles.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Full Popology[]

Statistics[]

Updated as of v43.0

Base stats

  • Bomb:
    • Projectile, 43 range, 1.5s attack cooldown, causes an explosion with 24 damage, 80 pierce, 27 blast radius and normal type. Upon damage, stuns for 2s on impact, including all bloons and blimps up to a ZOMG (including visible DDTs), and applies 10 units of knockback to ordinary bloons and 5 units of knockback to MOAB-class bloons.
Crosspathing interactions
  • 5-1-0:
    • Attacks faster, 1.125s (-25%) instead of 1.5s.
  • 5-2-0:
    • Attacks even faster, 0.825s (-27%) instead of 1.125s from the previous 5-1-0.
  • 5-0-1:
    • Range increased by +7 (43 → 55).
  • 5-0-2:
    • Range increased by +2 (43 → 55 → 57), gains frags that spawn upon bomb impact
      • Frags:
        • Projectile, shrapnel, sharp type, 16 per shot, 24 damage, 20 pierce.
Monkey Knowledge interactions

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Primary
Updated as of v43.0
  • Bomb:
    • Normal Type (pops Black, White, Purple, Lead, Frozen) Normal
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • Area of Effect Area of Effect
    • Extra damage to all bloon types (3 → 12) Extra Damage (24)
    • Stun (standard bloons, 2 seconds duration) Stun (2s)
    • Stun (MOAB-class Bloons, 2 seconds duration) Stun Blimp (2s)
    • Press (Non MOAB-Class bloons backward by 10 units, MOAB-class bloons by 5 units) Press (10 units, 5 units for MOAB-class)
  • Frags (5-0-2 only):
    • Sharp Type (pops Black, White, Purple) Sharp
    • Shrapnel (unspecified quantity and angle) Shrapnel
    • Orbital Spray (unspecified quantity) Orbital Spray (16)
    • Straight Attack Straight Attack
    • Extra damage to all bloon types (3 → 12) Extra Damage (24)

Costs[]

Updated as of Version 44.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (5-X-X) $46,750 $55,000 $59,400 $66,000 -
Total (5-0-0) $51,485 $60,575 $65,420 $72,690 $36,040 $42,403 $45,794 $50,883
Crosspath (5-1-0) $51,695 $60,825 $65,690 $72,990 $36,187 $42,578 $45,983 $51,093
Crosspath (5-2-0) $52,035 $61,225 $66,120 $73,470 $36,425 $42,858 $46,284 $51,429
Crosspath (5-0-1) $51,655 $60,775 $65,635 $72,930 $36,159 $42,543 $45,945 $51,051
Crosspath (5-0-2) $51,910 $61,075 $65,960 $73,290 $36,337 $42,753 $46,172 $51,303

This upgrade's prices (or included crosspath's prices) are affected by the following MK: ComeOnEverybodyIcon Come On Everybody!, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

The Bloon Crush absolutely halts almost every round up to Round 99 as long as there is damage support for the dense clumps of MOABs and Super Ceramics, such as from Sun Avatar. Unfortunately, the Bloon Crush lacks self-sufficient damage without the 5-0-2 crosspath, especially given its incredibly high cost that essentially pulls its entire strength on immobilizing and knocking back affected targets. Additionally, it comes with a very high price, making it fairly difficult to use in a normal game without decent income generation. In freeplay late-game, Bloon Crush occupies the role of a staller, which makes it fairly useful in normal late-game too.

Tips[]

  • For the Bloon Crush, it is strongly advised to place it on "Strong" target priority so it can focus on MOAB-class Bloons.
  • Due to the increase in stun time, even without crosspathing the Bloon Crush can reliably stun MOAB-class bloons. However, the 5-2-0 Bloon Crush crosspath is usually the best option if there are too many bloons nearby to keep its stun reliability, though 5-0-2 offers much stronger fragments.
  • An extremely powerful combo is to use Bloon Crush with Pop and Awe and Striker Jones. The stun from Bloon Crush roughly triples the damage from Pop and Awe due to the latter's special properties, and Striker Jones can reset the Pop and Awe ability, provide additional stun and increase all properties of both towers. This combo struggles against the BAD, so some BAD-specific support (like a Perma-Spike or First Strike Capability) is recommended.
  • Place a Bloon Crush in areas where the track intersects itself multiple times. This will make the Bloon Crush more effective, as it will be able to stun MOAB-class Bloons multiple times over instead of just in a small area.
  • Use Jungle Drums to increase the attack speed of the Bloon Crush to ensure that it stuns as many Bloons as possible.
    • A Radar Scanner is also recommended as it will allow the Bloon Crush to target DDTs.
    • Striker Jones' ability Artillery Command at level 20 is useful as it gives double damage and pierce to all Bomb Shooters on the screen for 10 seconds. Additionally, at level 4, Striker Jones makes all Bomb Shooters on screen fire ~11.1% faster (or ~23.4% at level 18).
  • As the Bloon Crush's knockback is stackable, like MOAB Press's special kylies, adding Overclock could help with Bloon Crush's crowd control versus stunnable targets.
  • Bloon Crush is notorious for immobilising targets for excessive time. If possible to speed up popping, use an instant damage source such as MOAB Eliminator.
  • For Least Tiers Boss Bloon Events, Bloon Crush can be an effective way to stall rounds for a very long time, giving you much more time to take on the boss. Put the Bloon Crush at the front of the map set to Last for the best results.

Version History[]

Balance Changes[]

Bloon Crush has been slightly buffed overall over time. The biggest buff here is refreshing stuns, allowing Bloon Crush to permastall bloons and blimps if hitting them persistingly. Some massive changes are given to the Frags crosspath in order to give this option some DPS value.

7.0
  • BUFF Bloon Crush damage increased (6 → 12).
8.0
  • BUFF Bloon Crush (along with Bloon Impact) can now refresh their own bloon stuns.
16.0
  • BUFF Bloon Crush range increased (40 → 43).
18.0
  • BUFF 502 Bomb Shooter increases pierce of frags from 1 to 2.
  • BUFF 502 Bomb Shooter increases damage of frags from 1 to 2.
  • BUFF 502 Bomb Shooter increases lifespan of frags from 0.191s‬ to 0.322s.
22.0
Some low tier Bomb pierce has been shifted further up into the 2xx Heavy Bombs upgrade to [...], but the price of these upgrades and [...] have both been buffed to benefit other variations of bomb better. Bloon Impact's price was increased as it didn't need to benefit from this buff, and a buff was made to 502's Bloon Impact's frags to alter this underused crosspath.
~ Ninja Kiwi
  • BUFF Bloon Crush pierce increased (48 → 50).
  • BUFF 502 Bloon Crush frag damage increased from 3 to 12.
  • BUFF 502 Bloon Crush frag pierce increased from 2 to 3.
25.0
  • Change Indirect buff, as Bloon Impact no longer stuns Black Bloons without support.
31.0
The Frags crosspath for top path Bomb Shooter has always been quite a poor choice, trying to compete with attack speed as a benefit for stun utility isn’t going to ever work out so we have instead gone the route of turning the frags crosspath into a DPS/Stun hybrid with a lot of small buffs to frag power.
~ Ninja Kiwi
  • BUFF 5-0-2 Bloon Crush frag damage gains +12 bonus damage to Ceramics. Base damage remains 12.
  • BUFF 5-0-2 Bloon Crush gains more frags (8 → 16)
  • BUFF 5-0-2 Bloon Crush frag pierce increased 3 to 20
34.0
Cluster Bombs has far superior pierce over top path which is the actual pierce path while also providing better overall cleanup power, so for now we’d like to reign those in a little closer.
~ Ninja Kiwi, referring to Cluster Bombs vs Really Big Bombs
  • BUFF Bloon Crush pierce increased (50 → 60)
38.0
We wanted to add something unique to Bloon Impact while also improving Really Big Bombs very slightly as a stepping stone into it, so now both of these upgrades will become capable of pushing back Bloons that they hit – even if they are stunned or frozen! This allows Bloon Impact to now catch groups of Bloons in a stun net and slowly push them back the way they came while keeping them stunned.
~ Ninja Kiwi, referring to Really Big Bombs and Bloon Impact
  • BUFF Bloon Crush pushes back non-MOAB-Class by 10 units
  • BUFF Bloon Crush pushes back MOAB-class by 5 units
43.0
Bloon Crush does its job locking down all movement in an area, but we feel it could see more damage to reduce the stall time without the balance really changing much. [...]
~ Ninja Kiwi
  • BUFF Bloon Crush damage increased from 12 to 24
  • BUFF 5-0-2 Bloon Crush Frags damage increased from 12 to 24
  • NERF 5-0-2 Bloon Crush Frags no longer deals +12 Ceramic damage
44.0
  • BUFF Bloon Crush pierce increased from 60 to 80.

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

Gallery[]

Official artwork[]

Videos[]

Trivia[]

  • In Version 1.0, Bloon Crush was the most expensive Primary Monkey upgrade. This was overtaken by MOAB Domination until Version 30.0, when MOAB Domination's price was finally changed back to its original price.


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