“ | From the fiery core itself, Blastapopoulos brings destruction to the world of BTD. His awesome fireball attack leaves your towers powerless to stop him as he blazes his trail of destruction. Do you have what it takes to send this demon back where he came from? | ” |
~ BTD5 Mobile Description |
Blastapopoulos: Demon of the Core (formerly Blastopopoulos) is an Event-only MOAB-Class Bloon in Bloons Monkey City.
Its track is a lava field (related to a volcano tile) and moves at the speed of a ZOMG. It works as any other boss fight, except it hurls a fireball at the most expensive tower to stun it for a while, and it keeps doing it. After a while it will target another tower, making the affected tower basically useless. Upon death, it will say "I shall have my revenge!" It made its debut on November 25th, 2015. This boss has been made available to BTD5 Mobile and BTD Battles since May 2016.
During the Boss Event in Bloons Monkey City and its mobile counterpart, it appears in its own customised track. During the Boss Event in BTD5 Mobile, it instead appears on Park Path.
In Bloons TD Battles, it has its own arena, but doesn't include the boss bloon.
Properties[]
- Blastapopoulos doesn't have any special properties except of being a MOAB-Class Bloon, so it can be hit by any tower (except ice and glue)
- It is vulnerable to anti-MOAB towers and upgrades, such as MOAB-Mauler and MOAB-SHREDR Spikes, though only 375 damage is done from MOAB Assassin.
- It has the ability to throw fireball(s) at the most expensive tower(s) on the screen. This fireball stuns for a certain amount of time and will also be triggered by selling a tower.
Boss Levels (flash, mobile) | Fireballs shot per attack |
1-5, 1-4 | 1 |
6-10, 5-9 | 2 |
11+, 10+ | 3 |
- The cooldown varies on the number of skulls, so early on, you'll be good with just a couple towers, since the boss can only stun for a small amount of time, but later on they can stun it permanently because of the small cooldown of the rocks. (3rd skull) The cooldown is basically reset every time a tower is sold.
Health[]
Health + RBE table below for the first 25 levels.
Boss Level |
Blimp Health |
Health Increment from previous lvl. |
1 | 2000 | 0 |
2 | 4000 | 2000 |
3 | 6000 | 2000 |
4 | 8000 | 2000 |
5 | 10000 | 2000 |
6 | 14000 | 4000 |
7 | 18000 | 4000 |
8 | 22000 | 4000 |
9 | 28000 | 6000 |
10 | 36000 | 8000 |
11 | 48000 | 12000 |
12 | 64000 | 16000 |
13 | 84000 | 20000 |
14 | 108000 | 24000 |
15 | 136000 | 28000 |
16 | 170000 | 34000 |
17 | 210000 | 40000 |
18 | 256000 | 46000 |
19 |
308000 |
52000 |
20 | 366000 | 58000 |
21 | 432000 | 66000 |
22 | 506000 | 74000 |
23 | 588000 | 82000 |
24 | 678000 | 90000 |
25 | 776000 | 98000 |
Blastapopoulos's health for any level past level 19 can be determined using the equation below, where "x" is the level to be accounted for:
4000x² - 98000x + 726000, x ≥ 20 or 2000(2x² - 49x + 363)
Tactics[]
Using 3/0 Tack shooters works very well for the earlier levels if you can place more than one.
Ring of Fire is only recommended against the bloons that come out, and not the boss itself, so keep your Tack Shooters at 3/0.
Other good options against the boss include M.O.A.B. Maulers and MOAB-SHREDR Spikes, and if the boss is near the exit, use, sell and rebuy the M.O.A.B. Assassin Ability (0/4 Cannon). Spike Storms are very useful as it will damage Blastapopoulos quickly.
Starting with a 0/0 Monkey Village and spamming cheaper towers around it is a great way to minimize the effects of the fireballs, as the village should take the hits. Low level Dartling Guns and 2/0 Monkey Engineers work well with this strategy.
Banana Farms are also unaffected by the stun, making it a great source of income on earlier boss levels.
While Heli-Pilots can be stunned from shooting and moving, rotors will still damage Blastapopoulos.
In BTD5 Mobile, the boss will not target special agents if other normal towers are in play.
Sounds[]
When Blastapopoulos spawns:
- [*Fireball being launched followed by fire sounds*]
When Blastapopoulos launches a fireball:
- [*Fireball being launched followed by fire sounds*]
When Blastapopoulos' fireball hits:
- [*Explosion*]
Gallery[]
Trivia[]
- It is the 12th MOAB-Class Bloon to appear in the entire series.
- It had first been found in some SWF files after the Dreadbloon event was released, seen in October 14th 2015. The images of the blimp's event art and the blimp itself have been found in the files.
- When Blastopopoulos is damaged enough, lava can be seen inside it.
- Blastopopoulos is a Greek name due to the "poulos" in his name, which is Greek.
- Blastopopoulos seems to be the fire-based counterpart to Vortex: both have a similar build and will stun towers. However, Blastopopoulos uses a projectile that targets the most expensive tower, while Vortex emits a shockwave to slow or stun all towers in its radius. Blastapopoulos being associated with fire and Vortex being associated with air makes the two similar to the 2 Upgrade paths of the Monkey Apprentice.
- This boss looks like it has the body and tail fins of the ZOMG and the big wings and turbines of Bloonarius. Only the color and texture changed.
- The name may be composed by joining "blast" with "Rastapopoulos", the latter being a primary and recurring antagonist from Hergé's comic series The Adventures of Tintin. However, this point is not yet confirmed.
- Blastapopoulos is prone to crashing the game on mobile versions should the player sell too many towers at once. This might be because Blastapopoulos attempts to fire too many fireballs at once, causing a game crash.
- Prior to Version 44.0 patch notes, Blastapopoulos is the only BMC Boss Bloon not to appear in BTD6.
- In early versions of BTD6, the B.A.D.'s sandbox icon looked like a purple Blastapopoulos. This was changed in the 9.0 update and the icon no longer resembles Blastapopoulos.
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