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Help Sauda slice through the Bloons on End of the Road. With a little guidance from Patch!
~ "Blade Sauda Nowhere" long description

Blade Sauda Nowhere is a Tutorial Quest in Bloons TD 6, added in Version 37.0. It requires Level 20 to unlock. Upon completing the quest, the rewards are two Time Stops, two MOAB Mines, and two Glue Traps.


Overview[]

Blade Sauda Nowhere
EndoftheRoad No UI
ModeSelectMediumBtnDeflationBtn
Medium Difficulty - Deflation
Monkeys Available:
SaudaPortrait
Ice Monkey
0-4-2
Glue Gunner
0-3-3
Max Monkeys
Max Monkeys:
Default
Start Round
Start Round:
1
Starting Cash
Starting Cash:
650
End Round
End Round:
16
Starting Lives
Starting Lives:
Default
Modifiers Rules
Monkey Knowledge Disabled
Monkey Knowledge Disabled
Powers Disabled
Powers Disabled
No Continues
No Continues
Custom Rounds
Custom Rounds
Double Cash Disabled
Double Cash Disabled

The player begins with pre-placed Level 1 Sauda on End of the Road at Medium Deflation with $650 starting cash, 150 starting lives. Only Ice Monkeys up to 0-4-2 and Glue Gunners up to 0-3-3 are available. MK, Powers, and Continues are all disabled. Custom Rounds 1-16 are played.


Patch: That's Sauda. She really knows her weapons - I don't know what we'd do without her.
Patch: Sauda likes to stand close to the track, where her weapons carve through Bloons like butter. Watch this!
~ Quest introduction

Sauda skips to Level 3, unlocking the Leaping Sword ability. The player is instructed to use Leaping Sword to pop Lead Bloons.


Patch: Careful! Sauda's blades can't damage Lead Bloons until higher levels. But never fear - her Leaping Sword Attack can pop Lead, even from far away. Try it now!
~ When a Round 2 Lead Bloon moves out of range of Sauda

Sauda skips to Level 7, allowing her to deal bonus damage to stunned Bloons, although there's currently no stunning sources onscreen.


Patch: At level 7, Sauda does more damage to stunned Bloons! That makes her a great combo with Bomb Shooters, Mortars, and stunning Heroes in co-op.
~ Upon beating Round 2

Sauda skips to Level 10, unlocking the Sword Charge ability. The player is instructed to clear the Rainbow rush with Sword Charge, although a well-timed Leaping Sword can do without.


Patch: Sauda's Level 10 ability is Sword Charge. This frenzied ability slices and dices along the whole track. It pops Lead Bloons, it's great for clearing up Bloon rushes, and it looks awesome!
~ Upon beating Round 3

Sauda skips to Level 11, allowing her to deal bonus damage to Bloons with an active negative status except for Stun and Bloon Bleed. A 0-3-1 Ice Monkey and a 0-3-2 Glue Gunner are placed for the purpose of applying those statuses. The player is allowed to place Ice Monkeys and Glue Gunners.


Patch: At level 11, Sauda does more damage to Bloons if they are slowed or being damaged over time. Team up with an Ice Monkey and Glue Gunner and the remaining Bloons won't stand a chance!
~ Upon beating Round 4

After Round 5, the player receives $6,000 to spend on towers and upgrades.

Custom Rounds[]

Round Bloons Notes
1 50 Greens Similar to round 9.
2 55 Greens, 5 Leads Repeat of previous round just with extra bloons.
3 35 Blacks, 35 Whites, and 35 Purples Similar to round 32 but more dense.
4 60 Rainbows Grouped Rainbows
5 18 Ceramics, 18 Fortified Ceramics
6-16 See Rounds (BTD6) Uses rounds 49-59.

Gallery[]

Linear Storyline[]


Other Images[]

Trivia[]

  • This quest name uses "Sauda" to sound like "sorta".
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