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Can coat 2 Bloons per shot.
~ In-game description

Bigger Globs is the first upgrade of Path 2 for the Glue Gunner in Bloons TD 6. It allows the Glue Gunner to glue two bloons per shot instead of one.

This upgrade costs $85 on Easy, $100 on Medium, $110 on Hard, and $120 on Impoppable.

Description[]

Mechanics[]

Glues one more bloon per shot, equivalent to +1 pierce.

Bigger Globs is considered a Level 1 glue, unless given unless given higher-tier glues, specifically at least Corrosive Glue or MOAB Glue. Higher-tier upgrades can override this glue.

Targeting Priorities[]

Bigger Globs targets bloons using the standard targeting priorities. It shoots straight movement projectiles.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Costs[]

Updated as of Version 31.0. Listed prices exclude buffs, sacrifices, and Monkey Knowledge.
Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-1-X) $85 $100 $110 $120 -
Total (0-1-0) $320 $375 $405 $450 $224 $263 $284 $315
Crosspath (1-1-0) $490 $575 $620 $690 $343 $403 $434 $483
Crosspath (2-1-0) $745 $875 $945 $1,050 $522 $613 $662 $735
Crosspath (0-1-1) $420 $495 $535 $595 $294 $347 $375 $417
Crosspath (0-1-2) $760 $895 $965 $1,075 $532 $627 $676 $753

This upgrade's prices (or included crosspath's prices) are affected by the following MK: BonusGlueGunnerIcon.png Bonus Glue Gunner, BetterSellDealsIcon.png Better Sell Deals

Strategy[]

Summary[]

As a simple upgrade, Bigger Globs serves as a way for the Glue Gunner to circumvent one of its greatest weaknesses, a lack of effectivity against groups of bloons. By increasing pierce by one, it allows the Glue Gunner to effectively double its influence at less than half of the base cost. It also serves as a stepping stone for Glue Splatter, an upgrade that is considerably more effective as well as considerably more costly. For an early game, using this upgrade instead of its superior version may be the more viable option if money is low.

It also doubles MOAB Glue shots when dealing with M.O.A.B. Class Bloons in the short-run, making it better for slowing several MOABs simultaneously versus slowing the MOAB and its children.

Tips[]

  • It is currently more cost-effective to use one Bigger Globs than multiple of other tiers, unless needing another path of glue.

Version History[]

Affected by a minor bug in Version 23.0, but otherwise no changes to Bigger Globs.

23.0
  • Nerf Bigger Globs no longer does anything to a Bloon Liquefier, which is now buffed to innately have 2 pierce.
24.0

Gallery[]

Official artwork[]

Trivia[]

  • This upgrade is possible to be "replicated" in BTD5 by placing a Glue Gunner without Path 2 upgrades under the range of a Monkey Fort.


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