“ | Tier 4 and above Monkey Banks can take deposits from available in game cash. | ” |
~ In-game description |
Bank Deposits is one of the last Support Monkey Knowledge points in Bloons TD 6, added in Version 18.0. When enabled, a button will appear on the IMF Loan or Monkey-Nomics screen that allow the player to deposit money into the bank directly. Manual deposits require one additional round after depositing in order to acquire interest. It requires 14 support knowledge points invested, Better Sell Deals, and it has a one-time purchase of 1,000.
Depositing[]
The deposit button allows the bank to receive cash directly from the available in game cash, all cash will be deposited, but it is limited to 50% of the remaining bank storage. However, the bank contains two hidden storage spaces (the player can only see the sum of both), one space receives the end of round interest bonus, but the other does not (deposits are done in here), therefore, deposits will only be considered for the end of round bonus the second time the bonus is applied.
Income tables[]
The following tables consider that a single maximum deposit was done while the bank was empty. "Total cash" is the value at the end of a full round. Values are rounded.
IMF Loan[]
Round | 240 bank | 04X bank | ||
---|---|---|---|---|
Total cash | Average profit per round | Total cash | Average profit per round | |
1 | 6606.5 | 356.5 | 6514.5 | 264.5 |
2 | 7953.97 | 851.98 | 7756.17 | 753.08 |
3 | 9503.57 | 1084.52 | 9184.1 | 978.03 |
4 | 11285.6 | 1258.9 | 10826.21 | 1144.05 |
5 | 12500 | 1250 | 12500 | 1250 |
Strategy[]
Summary[]
Even though manual deposits only register for interest after one round of collection and such privilege is limited to IMF Loans, Bank Deposits are quite strong for what they offer. Its main power comes from accumulating an already solid income strategy and using that cash to receive short-term interest on top of the IMF Loan's original benefits. Chunks of income can be pushed into each IMF Loan to eventually profit a solid amount, and also IMF Loan offers a loaning option for even more income to be used for other methods. All of this together makes for a solid competitor to Banana Research Facilities by encouraging penny-pinching income generation strategies in exchange for swapping hover-based micro with tapping-based micro.
Tips[]
- Emptying a filled Monkey Bank and then upgrading it to IMF Loan is useful to kickstart the Bank Deposits benefit.
- Do not withdraw manual deposits too soon. Anticipate for difficult rounds, and stay on the safe side if not confident about the defenses for any upcoming rounds.
- The 0-4-2 IMF Loan provides 10% increased sellback, can also highlight itself when full, and even autocollect itself a round after being full. Leaving it with 0 crosspaths is better if trying to farm the most, because the cash spent on crosspaths is cash that could be deposited for a bigger investment.
- Make sure any manual deposit does not cause an IMF Loan's bank storage to exceed ~$9,900. Too much and the deposit would overflow, wasting investment. Also take into account any previous income that was collected from the current IMF Loan; this alters how the manual deposit will impact the currently stored income, positively or negatively.
- Try to dump as much cash into one IMF loan as possible. If it is possible to afford another IMF loan, it is typically better to buy another IMF Loan than to spread deposits into multiple IMFs.
Version History[]
Bank Deposits were initially game-breakingly efficient at income production, completely outclassing any other method of income generation, because Banks would account for deposited income's interest right after the round ends. The nerf in Version 19.0 still makes manual deposits economically viable but slows down the rapid growth of income while also punishing players for withdrawing before the second round of the deposit. Regardless, optimizing Bank Deposits had remained a popular income strategy among Monkey Bank farmers, and it remained the most cost-efficient income method relative to the game stage (i.e. in this case the late early-game at minimum).
However, this nerf proved insufficient, and as of Version 27.0, IMF Loan is required to make use of Bank Deposits.
- 18.0
- Bank Deposits is added to the game.
- 19.0
- Manual deposits via Bank Deposits now require 1 round to pass before they count for bank compounding.
- 27.0
“ | Given the relatively low value and use case of upgrading Banks further to IMF Loan, the overall incredible power of the Bank Deposits MK on Banks, and the fact that Banks are majorly considered to be the most powerful farm; we have decided to limit this incredibly powerful Knowledge point [sic] until the IMF Loan to both reign [sic] it in and give a little more back to that lacking T4 upgrade. | ” |
~ Ninja Kiwi |
- Monkey Banks can no longer use Bank Deposits. Now, only IMF Loans and above can use them.
Gallery[]
Pre-27.0 images[]
Videos[]
Trivia[]
- Since this Monkey Knowledge can only be purchased after acquiring the Backroom Deals, and consequently also Bigger Banks, knowledge, it is impossible to use this Monkey Knowledge on banks with their normal maximum capacity values.
- As of Version 18.0, it is the only Support MK to require 14 MK Points invested and also the only of its kind to require 1,000 as the one-off purchase.
- Prior to Version 19.0 nerfs, it was found that 86.96% of the whole capacity would theoretically be required for the optimum bank balance profits, although three uses of the deposit function would be sufficient enough income production for most practical situations.
- Prior to Version 19.0, triple deposits were able to be more efficient than double deposit in terms of mathematical efficiency for Monkey Banks, but this was only assuming all pockets of cash per round are collected. However, practically speaking, double deposit was still more useful overall, especially when there were a huge number of Banks on screen. In fact, not collecting all pockets of cash per round and leaving the deposits running would generate more cash than collecting all pockets of cash per round and triple depositing, which in turn was at the time more income-over-time efficient. On Half Cash, this efficiency trend still remained the same.
- Also prior to Version 19.0, triple depositing any Bank would earn up to an additional $1,368 profit could be earned per round if the Bank fully reached the bank balance after the round ends with the triple deposit amount left, and likewise an additional $1562 profit for IMF Loans.
- Prior to Version 19.0, the compounding benefits of Bank Deposits were so money-efficient that it would take only 6.667 rounds to pay off deposits per dollar invested into any Monkey Bank, not including overshooting bank capacity (which would obviously make it less income efficient). This was due to the direct +15% interest onto investments via Bank Deposits added after the end of each round.
|
|