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For a general list of iterations of the Banana Farm, see Banana Farm.

Generates Bananas each round that convert into game money to spend on more stuff.
~ In-game Description

The Banana Farm is a Support-class tower that was released in the initial release of Bloons TD 6. It is a returning tower under the same name. It did not receive any teasers prior to release, but it was first shown when the game was available to select YouTubers several days before BTD6's official release date.

At base, Banana Farm produces up to 4 bananas per round, for up to $80 in total per round. Bananas are produced during each round, split evenly by the length of each round. Banana Farm can be upgraded to produce income in various ways, including producing crates of bananas, storing money in a bank account, and hands-off pickup of bananas.

It costs $1,060 on Easy, $1,250 on Medium, $1,350 on Hard, and $1,500 on Impoppable by default.

Description[]

The Banana Farm initially begins as a banana palm in the middle of an open crate filled with dirt. The palm tree has 4 leaves and two bunches of bananas.

The Banana Farm has made a return in BTD6, with various new ways to gain income. Among these is a way for Banana Farms to collect income automatically without the need for a Monkey Farmer (which is also released to BTD6). One other interesting change is that it now has abilities; it has got an ability to loan $10,000 with $10,000 loan interest and another stronger ability to give $10,000 instantly.

Initially, a Banana Farm produces 4 bananas per round worth $20 each. It can be upgraded for further benefits. Each path provides a unique benefit for the Banana Farm.

Path 1 is built for pure increased banana production. The first two upgrades give two extra bananas each, for $40 more income overall. The new Tier 3 upgrade on Path 1, Banana Plantation, produces 16 bananas per round. Banana Research Facility, like BTD5, exchanges bananas for 5 higher value crates worth $300 per crate. Banana Central produces even more income per crate, from $300 to $1200, along with a boost of 25% more income for all Banana Research Facilities on screen.

Path 2 is built for increased utility for income production. Starting off is Long Life Bananas, which allows bananas to last for 30 seconds instead of 15 seconds, leaving more time to pick up bananas later on. Valuable Bananas supports the amount of income gained for each banana. Monkey Bank, like BTD5, stores money in the bank to gain extra interest for the localized bank account per round, and can be withdrawn whenever needed. IMF Loan is a more powerful version of the Monkey Bank that adds a special ability which provides an instant $10,000 loan at the cost of 50% less income, boosting further investments whenever necessary. The final upgrade on this path, Monkey-Nomics, removes the loan penalty whenever activating its special ability.

Path 3 is a new path that is built primarily on ease of income gain. EZ Collect is all about providing an easier time collecting bananas. Banana Salvage provides an automatic half-income compensation for expired bananas. Marketplace eliminates the need to pick up bananas completely, while the later upgrades Central Market and Monkey Wall Street provide extra income-generating benefits that all other Banana Farm upgrades lack.

Target Priorities[]

Banana Farms do not have a set target priority. Instead, all Farms produce income-generating items. Banana Farms produce a set number of collectable items worth in-game cash each round, distributed evenly throughout the length of the round. For all Farms other than Banks and Marketplaces, bananas are produced sporadically around its radius, similarly to Spike Factory's "Normal" targeting. Banks and Marketplaces simply "spawn" income, and Banks store them inside their bank account until manually collected with the "Withdraw" button in their upgrade HUD.

Upgrades[]

Path 1[]

IncreasedProductionUpgradeIcon.png
Increased Production
COST: $425 / $500 / $540 / $600
UNLOCK: 200 XP
Description: Grows 2 extra Banana bunches per round.
Effect: Grown bananas from 4 to 6.
GreaterProductionUpgradeIcon.png
Greater Production
COST: $510 / $600 / $650 / $720
UNLOCK: 750 XP
Description: Grows 2 MORE extra Banana bunches per round.
Effect: Grown bananas from 6 to 8.
BananaPlantationUpgradeIcon.png
Banana Plantation
COST: $2,550 / $3,000 / $3,240 / $3,600
UNLOCK: 3,000 XP
Description: Grows 16 Banana bunches per round.
Effect: Grown bananas from 8 to 16.
BananaResearchFacilityUpgradeIcon.png
Banana Research Facility
COST: $16,150 / $19,000 / $20,520 / $22,800
UNLOCK: 20,000 XP
Description: Produces 5 large Banana crates every round worth $300 each. Each crate contains 15 Bananas.
Effect: Instead of bananas, produces 5 crates, each is worth $300.
BananaCentralUpgradeIcon.png
Banana Central
COST: $85,000 / $100,000 / $108,000 / $120,000
UNLOCK: 50,000 XP
Description: You want Banana? We have Banana!
Effect: Crates are worth 4x more, for $1200 per crate. Makes Banana Research Facility crates be worth +25% (rounded down).

Path 2[]

LongLifeBananasUpgradeIcon.png
Long Life Bananas
COST: $255 / $300 / $325 / $360
UNLOCK: 200 XP
Description: Bananas last 30 seconds before rotting instead of 15.
Effect: Lifespan for bananas and crates increases from 15s to 30s.
ValuableBananasUpgradeIcon.png
Valuable Bananas
COST: $680 / $800 / $865 / $960
UNLOCK: 1,000 XP
Description: Bananas are worth 25% more cash per bunch.
Effect: Income is worth 25% more cash, rounded down.
MonkeyBankUpgradeIcon.png
Monkey Bank
COST: $2,975 / $3,500 / $3,780 / $4,200
UNLOCK: 3,500 XP
Description: All money generated by this farm is now stored in the bank and earns 15% interest every round.
Effect: Changes banana generation to automatically generate money and store in a bank, $57.5, 4 times, for a total of $230 per round excluding end-of-round interest. Increases stored cash by 15% at the end of a round, limited to $7000 stored cash. Stored cash can be collected at any time.
IMFLoanUpgradeIcon.png
IMF Loan
COST: $6,375 / $7,500 / $8,100 / $9,000
UNLOCK: 20,000 XP
Description: IMF Loan ability: Gives you $10,000 but you have to pay it back over time.
Effect: Increases bank storage limit from $7000 to $10,000. Gains an ability that gives $10,000, but 50% of all income will be used to pay the debt.
MonkeyNomicsUpgradeIcon.png
Monkey-Nomics
COST: $85,000 / $100,000 / $108,000 / $120,000
UNLOCK: 50,000 XP
Description: For when you're too big to fail...
Effect: Ability cooldown from 90s to 60s, limited to 2 uses per round, and ability no longer includes a debt.

Path 3[]

EzCollectUpgradeIcon.png
EZ Collect
COST: $210 / $250 / $270 / $300
UNLOCK: 200 XP
Description: The collect radius of Bananas is larger. For Monkey Banks, glows when bank is full and ready to collect.
Effect: Increases area where bananas and crates can be collected (needs testing). Makes banks signs glow when they are full.
BananaSalvageUpgradeIcon.png
Banana Salvage
COST: $170 / $200 / $215 / $240
UNLOCK: 950 XP
Description: Uncollected Bananas auto-collect for half the amount, and Banks autocollect when full.
Effect: Expired bananas and crates are auto-collected for 50% of their value. Banks autocollects one round after getting full.
MarketplaceUpgradeIcon.png
Marketplace
COST: $2,465 / $2,900 / $3,130 / $3,480
UNLOCK: 3,200 XP
Description: Generates money each round and adds it to your total. No fuss.
Effect: Instead of bananas, automatically generates money. Generates $20 automatically 16 times, for a total of $320 per round.
CentralMarketUpgradeIcon.png
Central Market
COST: $12,750 / $15,000 / $16,200 / $18,000
UNLOCK: 20,000 XP
Description: Earns heaps of money each round and gives Merchantmen +10% income.
Effect: Increases generated money from $20 to $70, for a total of $1120 per round. Gives Merchantman +10% income per Central Market, stacks up to 10x, for +100% income.
MonkeyWallStreetUpgradeIcon.png
Monkey Wall Street
COST: $51,000 / $60,000 / $64,800 / $72,000
UNLOCK: 50,000 XP
Description: Hub of Monkey trades earns colossal income each round.
Effect: Generates the same amount of money as a Central Market, but adds $4000 at the end of the round.

Total Costs[]

Note: these numbers refer to Medium Mode.
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Path 1
Base Cost 500 600 3,000 19,000 100,000
Cumulative Cost 1,750 2,350 5,350 24,250 124,250
Base Sell 350 420 2,100 13,300 70,000
Cumulative Sell 1,225 1,645 3,745 17,045 87,045
Path 2
Base Cost 300 800 3,500 7,500 100,000
Cumulative Cost 1,550 2,350 5,850 13,350 113,350
Base Sell 210 560 2,450 5,250 70,000
Cumulative Sell 1,085 1,645 4,095 9,345 79,345
Path 3
Base Cost 250 200 2,900 15,000 60,000
Cumulative Cost 1,500 1,700 4,600 19,600 79,600
Base Sell 175 140 2,030 10,500 42,000
Cumulative Sell 1,050 1,190 3,220 13,720 55,720

Special Crosspathing Interactions[]

Special Crosspathing Changes
  • 1-x-x Increased Production + banks (1-3-0, 1-4-0 and 1-5-0) : instead of generating $57.5, 4 times for a total of $230, it generates $45, 6 times, for a total of $270 per round. Does not affect the income of the 1-4-0 and 1-5-0 abilities.
    • 2-x-x Greater Production + banks (2-3-0, 2-4-0 and 2-5-0) : changes money generation to $38.75, 8 times, for a total of $310 per round. Does not affect the income of the 2-4-0 and 2-5-0 abilities.
  • 1-0-3 , 1-0-4 and 1-0-5: instead of generating income 16 times per round, generates 18 times per round. Does not affect the end of round bonus of 1-0-5.
    • 2-0-3 , 2-0-4 and 2-0-5: instead of generating income 16 times per round, generates 20 times per round. Does not affect the end of round bonus of 2-0-5.

Monkey Knowledge[]

This section displays Monkey Knowledge that has effects on Banana Farm and its changes when compared to one by default:

  • FlatPackBuildingsIcon.png Flat Pack Buildings: Banana Farm costs 2% less and sells for 2% more.
    • Base cost reduced from $1,060, $1,250, $1,350, $1,500 to $1,040, $1,225, $1,325, $1,470 on each difficulty.
  • MoreValuableBananasIcon.png More Valuable Bananas: Valuable Bananas upgrade increases to 30%.
  • BiggerBanksIcon.png Bigger Banks: Monkey Banks can hold 2500 extra money.
    • Increases maximum capacity to $9,500 for Banks.
    • Increases maximum capacity of IMF Loan and Monkey-Nomics to $12,500.
  • FarmSubsidyIcon.png Farm Subsidy: First Banana Farm each game costs 100 less.
    • Base cost reduced from $1,060, $1,250, $1,350, $1,500 to $960, $1,150, $1,250, $1,400 on each difficulty.
      • If also enables Flat Pack Buildings, the final cost will be $940, $1,125, $1,225, $1,370.
  • MonkeyEducationIcon.png Monkey Education: All Monkeys XP earn rate increased by 8%.
  • BackroomDealsIcon.png Backroom Deals: IMF Loan is increased to $12000 and repay rate is 40%.
    • IMF Loan's ability earns $12,000 instead of $10,000. Also applies to Monkey-Nomics.
  • BetterSellDealsIcon.png Better Sell Deals: All Monkeys sell for 5% more.
    • Increases sell potency from 70% to 75%.
  • HealthyBananasIcon.png Healthy Bananas: Marketplaces now produce 1 life per round and Central Markets produce 3.
  • VeteranMonkeyTrainingIcon.png Veteran Monkey Training: All Monkeys reload time reduced by 3%.
  • GlobalAbilityCooldownsIcon.png Global Ability Cooldowns: All Ability cooldowns for all Monkeys reduced by 3%.
  • BankDepositsIcon.png Bank Deposits: Tier 4 and above Monkey Banks can take deposits from available in game cash.

Strategy[]

Further information: Banana Farm/Strategies

Banana Farms are quite one-dimensional in what their underlying goal is: to produce efficient income at the given circumstances. Because of this, it is important to evaluate the cost-efficiency of each Banana Farm and their crosspaths.

From the table below, we observe the most efficient way to generate money is the farm with 2-3-0 upgrades, which provides 700$/round. However, the drawback is that the money can only be used after 10 rounds, after the bank is full, as opposed to the other versions of the farm which allows the money to be used immediately after it is generated.

Production Each Round[]

Crosspathing Income Difficulty Total (Whole tower) Upgrade
Cost Requirement for profit Cost Requirement for profit
300-BananaFarm.png
3-0-2
$320 per round
(16 bananas)
Easy $4,925 15 rounds + 7 bananas $2,550 8 rounds
Medium $5,800 18 rounds + 2 bananas $3,000 9 rounds + 6 bananas
Hard $6,265 19 rounds + 10 bananas $3,240 10 rounds + 2 bananas
Impoppable $6,960 21 rounds + 12 bananas $3,600 11 rounds + 4 bananas
$160 per round
(Half Cash)
Half Cash $6,265 39 rounds + 3 bananas $3,240 20 rounds + 4 bananas
300-BananaFarm.png
3-2-0
$400 per round
(16 bananas)
Easy $5,480 13 rounds + 12 bananas $2,550 6 rounds + 6 bananas
Medium $6,450 16 rounds + 2 bananas $3,000 7 rounds + 8 bananas
Hard $6,970 17 rounds + 7 bananas $3,240 8 rounds + 2 bananas
Impoppable $7,740 19 rounds + 6 bananas $3,600 9 rounds
$192 per round
(Half Cash)
Half Cash $6,970 36 rounds + 5 bananas $3,240 16 rounds + 14 bananas
400-BananaFarm.png
4-0-2
$1500 per round
(5 crates)
Easy $21,075 14 rounds + 1 crate $16,150 10 rounds + 4 crates
Medium $24,800 16 rounds + 3 crates $19,000 12 rounds + 4 crates
Hard $26,785 17 rounds + 5 crates $20,520 13 rounds + 4 crates
Impoppable $29,760 19 rounds + 5 crates $22,800 15 rounds + 1 crate
$750 per round
(Half Cash)
Half Cash $26,785 35 rounds + 4 crates $20,520 27 rounds + 2 crates
400-BananaFarm.png
4-2-0
$1875 per round
(5 crates)
Easy $21,630 11 rounds + 3 crates $16,150 8 rounds + 4 crates
Medium $25,450 13 rounds + 3 crates $19,000 10 rounds + 1 crate
Hard $27,490 14 rounds + 4 crates $20,520 10 rounds + 5 crates
Impoppable $30,540 16 rounds + 2 crates $22,800 12 rounds + 1 crate
$935 per round
(Half Cash)
Half Cash $27,490 29 rounds + 3 crates $20,520 21 rounds + 5 crates
500-BananaFarm.png
5-0-2
$6000 per round
(5 crates)
Easy $106,075 17 rounds + 4 crates $85,000 14 rounds + 1 crate
Medium $124,800 20 rounds + 4 crates $100,000 16 rounds + 4 crates
Hard $134,785 22 rounds + 3 crates $108,000 18 rounds
Impoppable $149,760 24 rounds + 5 crates $120,000 20 rounds
$3000 per round
(Half Cash)
Half Cash $134,785 44 rounds + 5 crates $108,000 36 rounds
500-BananaFarm.png
5-2-0
$7500 per round
(5 crates)
Easy $106,630 14 rounds + 2 crates $85,000 11 rounds + 2 crates
Medium $125,450 16 rounds + 4 crates $100,000 13 rounds + 2 crates
Hard $135,490 18 rounds + 1 crate $108,000 14 rounds + 2 crates
Impoppable $150,540 20 rounds + 1 crate $120,000 16 rounds
$3750 per round
(Half Cash)
Half Cash $135,490 36 rounds + 1 crate $108,000 28 rounds + 4 crates
030-BananaFarm.png
0-3-2
$583 per round
(Average for collecting after 12 rounds)
Easy $5,350 10 rounds $2,975 8 rounds
Medium $6,300 11 rounds $3,500 8 rounds
Hard $6,805 12 rounds $3,780 9 rounds
Impoppable $7,560 14 rounds $4,200 9 rounds
$437 per round (after 16 rounds)
(Half Cash)
Half Cash $6,805 16 rounds $3,780 12 rounds
030-BananaFarm.png
2-3-0
$700 per round
(Average for collecting after 10 rounds)
Easy $5,905 9 rounds $2,975 6 rounds
Medium $6,950 10 rounds $3,500 7 rounds
Hard $7,510 12 rounds $3,780 7 rounds
Impoppable $8,340 14 rounds $4,200 8 rounds
$500 per round (after 14 rounds)
(Half Cash)
Half Cash $7,510 17 rounds $3,780 11 rounds
040-BananaFarm.png
0-4-2
$714 per round
(Average for collecting after 14 rounds)
Easy $11,725 19 rounds $6,375 11 rounds
Medium $13,800 23 rounds $7,500 12 rounds
Hard $14,905 24 rounds $8,100 13 rounds
Impoppable $16,560 26 rounds $9,000 13 rounds
$555 per round (after 18 rounds)
(Half Cash)
Half Cash $14,905 32 rounds $8,100 17 rounds
040-BananaFarm.png
2-4-0
$833 per round
(Average for collecting after 12 rounds)
Easy $12,280 17 rounds $6,375 10 rounds
Medium $14,450 20 rounds $7,500 11 rounds
Hard $15,610 21 rounds $8,100 11 rounds
Impoppable $17,340 23 rounds $9,000 12 rounds
$620 per round (after 16 rounds)
(Half Cash)
Half Cash $15,610 29 rounds $8,100 15 rounds
050-BananaFarm.png
0-5-2
$714 per round
(Average for collecting after 14 rounds)

$10'000 per ability

Easy $96,725 10 abilities $85,000 9 abilities
Medium $113,800 12 abilities $100,000 10 abilities
Hard $122,905 13 abilities $108,000 11 abilities
Impoppable $136,560 14 abilities $120,000 12 abilities
$555 per round (after 18 rounds) ($5'000 per ability)
(Half Cash)
Half Cash $122,905 25 abilities $108,000 22 abilities
050-BananaFarm.png
2-5-0
$833 per round
(Average for collecting after 14 rounds)

$10'000 per ability

Easy $97,280 10 abilities $85,000 9 abilities
Medium $114,450 12 abilities $100,000 10 abilities
Hard $123,610 13 abilities $108,000 11 abilities
Impoppable $137,340 14 abilities $120,000 12 abilities
$620 per round (after 16 rounds) ($5,000 per ability)
(Half Cash)
Half Cash $123,610 25 abilities $108,000 22 abilities
003-BananaFarm.png
0-2-3
$400 per round
(16 payments)
Easy $4,840 12 rounds + 2 payments $2,465 6 rounds + 3 payments
Medium $5,700 14 rounds + 4 payments $2,900 7 rounds + 4 payments
Hard $6,155 15 rounds + 7 payments $3,130 7 rounds + 14 payments
Impoppable $6,840 17 rounds + 2 payments $3,480 8 rounds + 12 payments
$192 per round
(Half Cash)
Half Cash $6,155 32 rounds + 1 payment $3,130 16 rounds + 5 payments
003-BananaFarm.png
2-0-3
$400 per round
(20 payments)
Easy $4,840 12 rounds + 2 payments $2,465 6 rounds + 4 payments
Medium $5,700 14 rounds + 5 payments $2,900 7 rounds + 5 payments
Hard $6,155 15 rounds + 8 payments $3,130 7 rounds + 17 payments
Impoppable $6,840 17 rounds + 2 payments $3,480 8 rounds + 14 payments
$200 per round
(Half Cash)
Half Cash $6,155 30 rounds + 16 payments $3,130 15 rounds + 13 payments
004-BananaFarm.png
0-2-4
$1392 per round
(16 payments)
Easy $17,590 12 rounds + 11 payments $12,750 9 rounds + 3 payments
Medium $20,700 14 rounds + 14 payments $15,000 10 rounds + 13 payments
Hard $22,355 16 rounds + 1 payments $16,200 11 rounds + 11 payments
Impoppable $24,840 17 rounds + 14 payments $18,000 12 rounds + 15 payments
$688 per round
(Half Cash)
Half Cash $22,355 32 rounds + 8 payments $16,200 23 rounds + 9 payments
004-BananaFarm.png
2-0-4
$1400 per round
(20 payments)
Easy $17,590 12 rounds + 12 payments $12,750 9 rounds + 3 payments
Medium $20,700 14 rounds + 16 payments $15,000 10 rounds + 15 payments
Hard $22,355 16 rounds $16,200 11 rounds + 12 payments
Impoppable $24,840 17 rounds + 15 payments $18,000 12 rounds + 18 payments
$700 per round
(Half Cash)
Half Cash $22,355 31 rounds + 19 payments $16,200 23 rounds + 3 payments
005-BananaFarm.png
0-2-5
$5392 per round
(16 payments

+ $4000 end of round bonus)

Easy $68,590 13 rounds $51,000 10 rounds
Medium $80,700 15 rounds $60,000 11 rounds + 8 payments
Hard $87,155 16 rounds + 11 payments $64,800 12 rounds + 2 payments
Impoppable $96,840 18 rounds $72,000 14 rounds
$2688 per round ($2000 end of round bonus)
(Half Cash)
Half Cash $87,155 33 rounds $64,800 24 rounds + 7 payments
005-BananaFarm.png
2-0-5
$5400 per round
(20 payments

+ $4000 end of round bonus)

Easy $68,590 13 rounds $51,000 10 rounds
Medium $80,700 15 rounds $60,000 11 rounds + 9 payments
Hard $87,155 16 rounds + 11 payments $64,800 12 rounds
Impoppable $96,840 18 rounds $72,000 14 rounds
$2700 per round ($2000 end of round bonus)
(Half Cash)
Half Cash $87,155 33 rounds $64,800 24 rounds

Efficiency[]

TBA

Version History[]

...

Balance Changes[]

2.0
  • Buff Banana Research Facility price decreased ($22,000 → $19,000).
  • Nerf Monkey Bank price increased ($2,800 → $3,200).
  • Nerf Marketplace price increased ($2,600 → $2,900).
3.0
  • Nerf Can be no longer placed on Carrier Flagship along with Heli Pilots, or Monkey Aces.
  • Buff Central Market now (correctly) gives a bonus to Merchantmen.
4.0
  • Buff Cost of Banana Plantation reduced ($3,400 → $3,000).
  • Nerf Monkey Bank cost increased ($3,200 → $3,300).
  • Buff IMF Loan price decreased ($12,000 → $7,500).
7.0
  • Nerf x-3-x Monkey Bank cash capacity reduced from $10,000 → $7,000 (IMF Loan is unchanged).
  • Buff x-x-4 Central Market price reduced from $18,000 → $15,000.
  • Buff x-x-5 Monkey Wall Street price reduced from $75,000 → $60,000.
11.0
  • Buff Banana Central now has 4x the strength of a normal Banana Research Facility ($1,200 without Valuable Bananas, $1,500 with Valuable Bananas).
12.0
  • Nerf x-3-x Bank bonus cash produced per round reduced from $160 to $150. Also affects IMF Loan and Monkey-Nomics.
17.0
  • Buff Central Market's 10% income buff to merchantmen now stacks up to 10 times.
18.0
  • Buff x-x-3 Marketplace now produces an additional 4 bananas (+$80 total). Also affects later upgrades.
  • Buff x-x-4 Central Market banana value increased from 20 → 70. Also affects Monkey Wall Street.
  • Nerf x-x-4 Central Market no longer produces an additional $900 chunk at end of round.
19.0
  • Buff [undocumented] Monkey Bank with EZ Collect (or Banana Salvage) will now glow upon detecting full once it adds another pocket of cash, rather than just after the round it becomes full.
21.0
  • Nerf Overclocked Banana Farms give 66.7% more income instead of 100%.
23.0
Monkey Bank is just too stonks even without Benjamin. This nerf shouldn't hurt it too much, but will make it snowball a little bit slower and balance with the other paths better.
~ Ninja Kiwi
  • Nerf Monkey Bank price increased ($3,300 → $3,500).

Bug Fixes and General Changes[]

3.0
  • Buff Banana Farmers can display amount of cash collected.
11.0
  • Central Market's bonus to Merchantmen Buccaneer should no longer be inconsistent when also using Trade Empire.
12.0
  • 1-0-2 Banana Farm Increased Production and Banana Salvage 3D art corrected.
15.0
  • x-3-x Bank description has had a minor update to clarify confusion in functionality.
  • x-x-2 Description has had a minor update to mention 0-3-2 crosspath changes.
16.0
  • Change x4x IMF Loan debt should now correctly transfer in co-op.
18.0
  • x-3-x Banks 'collect' buttons are now correctly translated.
20.0
  • x-x-2 Banana Salvage now gives the correct amount of cash.
21.0
  • Buff x-4-x Abilities will no longer block others from being used while they are still in debt.

Gallery[]

Official artwork[]

Videos[]

TBA


Trivia[]

  • BTD6 is the first game to include the Banana Farm without having a Banana Republic upgrade.
  • In BTD6, the Banana Farm has six upgrades with the word "banana" in their names. Three other upgrades have the word "monkey". Two upgrades have the word "central" in their names, one of which has both "banana" and "central". There are five Banana Farm upgrades in the game that lack any of these three words.


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