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{{For|the upgrade in [[BTD4]]|Mortar Battery}}
 
{{For|the upgrade in [[BTD4]]|Mortar Battery}}
{{Quote|Pop And Awe Ability: bombards the screen for 5 seconds, popping every bloon 1 time per second, and immobilizes all bloons during that time. Does not affect [[MOAB-class bloons]].|[[Bloons TD 5]] Description}}
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{{Infobox_Upgrade|image = Artillery 1.png|game = Bloons TD 5, Battles, Monkey City|tower = Mortar Tower|unlocked = Rank 42|path = 2|upgrade = 4|cost = Easy: $7650<br />Medium: $9000<br />Hard: $9720<br />Impoppable: $10800<br />BTD Battles Mobile: $8000|ability = Pop and Awe Ability}}{{Quote|Pop And Awe Ability: bombards the screen for 5 seconds, popping every bloon 1 time per second, and immobilizes all bloons during that time. Does not affect [[MOAB-class bloons]].|[[Bloons TD 5]] Description}}
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{{Quote|Ability: immobilizes and bombards the entire screen for 5 seconds.|~[[Bloons TD Battles Mobile|Bloons TD Battles Mobile Description]]}}
<gallery type="slideshow" widths="300">
 
 
'''{{PAGENAME}}''' is the final upgrade of the Path 2 for the [[Mortar Tower]]. It allows the Mortar Tower to shoots mortar shells three times as fast as well as giving it the Pop and Awe Ability. The Artillery Battery looks like three Mortar Towers combined together with a monkey controlling it.<br style="clear:both" />
Artillery_3.png|Mortar Tower with the Artillery Battery upgrade
 
before.PNG|Before Ability
 
after.PNG|During Ability
 
Artillery 1.png|Artillery Battery Official Artwork
 
BMC Artilerry Baterry.jpg|Artillery Battery BMC Artwork
 
Artillery 4.png|Artillery Battery Icon
 
ArtillaryBatteryBMCM.PNG|Artillery Battery as it appears on mobile along with another BMC Artwork.
 
</gallery>
 
'''{{PAGENAME}}''' is the final upgrade of the Path 2 for the [[Mortar Tower]]. It costs $7650 on [[Easy Difficulty|Easy]], $9000 on [[Medium Difficulty|Medium]], $9720 [[Hard Difficulty|Hard]], $10800 on [[Impoppable Difficulty|Impoppable]]. It allows the Mortar Tower to shoots mortar shells three times as fast as well as giving it the Pop and Awe Ability. The Artillery Battery looks like three Mortar Towers combined together with a monkey controlling it.<br style="clear:both" />
 
 
==Pop and Awe Ability==
 
==Pop and Awe Ability==
The Pop and Awe Ability allows the Mortar Tower to bombard the screen for 5 seconds with mortar shells, immobilizing and popping all non [[M.O.A.B. Class Bloon]]s. It will also immobilize but not do any damage to M.O.A.B. Class Bloons. All [[Massive Ornary Air Blimp (M.O.A.B.)|M.O.A.B.s]] and non M.O.A.B. Class Bloons will be immobilized for 5 seconds, [[B.F.B]]s will be immobilized for 2.5 seconds and [[Z.O.M.G]]s are immobilized for half a second.
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The Pop and Awe Ability allows the Mortar Tower to bombard the screen for 5 seconds with mortar shells, immobilizing and popping all non [[M.O.A.B. Class Bloon]]s. It will also immobilize but not do any damage to M.O.A.B. Class Bloons. All [[Massive Ornary Air Blimp (M.O.A.B.)|M.O.A.B.s]] and non M.O.A.B. Class Bloons will be immobilized for 5 seconds, [[B.F.B]]s will be immobilized for 2 seconds and [[Z.O.M.G]]s are immobilized for half a second.
 
In [[Bloons Tower Defense 5 Mobile]], [[Bloons TD Battles Mobile]] (before the 3.2 update), [[Bloons Monkey City Mobile]], the ability will not immobilize M.O.A.B. Class Bloons. In BTDBM, it now stuns MOAB Class Bloons on the 3.2 update.
 
   
 
In [[Bloons Monkey City]], the ability can immobilize DDTs for 5 seconds like M.O.A.B.s.
 
In [[Bloons Monkey City]], the ability can immobilize DDTs for 5 seconds like M.O.A.B.s.
   
 
[[File:Artillery.jpg|thumb|Pop and Awe Ability in use on [[Castle]]]]
 
[[File:Artillery.jpg|thumb|Pop and Awe Ability in use on [[Castle]]]]
==Bloons TD Battles Mobile History==
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==Update History (Bloons TD Battles Mobile)==
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'''Initial Release'''
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{{Nerf}} Artillery Battery's Pop and Awe ability cannot damage or stun MOAB-class Bloons.
 
;3.2
 
;3.2
{{buff}} Artillery Battery's Pop and Awe ability now damages MOAB-class Bloons, receiving 5 seconds of burning damage, as well as being stunned temporarily.
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{{buff}} Artillery Battery's Pop and Awe ability now damages and stuns MOAB-class Bloons, causing them to receive 5 seconds of burning damage and stunning MOABs for 5 seconds, BFBs for 2 seconds, and ZOMGs for 0.5 seconds.
   
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'''4.1'''
{{buff}} Artillery Battery's Pop and Awe ability now stuns MOAB-class Bloons. Stuns MOABs for 5 seconds, BFBs for 2 seconds, and ZOMGs for 0.5 seconds.
 
   
 
{{Buff}} Artillery Battery price decreased ($9000 → $7000).
;4.1
 
{{Buff}} Artillery Battery cost decreased ($9000 → $7000).
 
 
{{Buff}} Blast radius size increased by 15% (Both 0/0 and 2/0).
 
   
 
;4.6
 
;4.6
{{nerf}} Artillery Battery cost increased ($7000 → $8000).
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{{nerf}} Artillery Battery price increased ($7000 → $8000).<gallery type="slideshow" widths="300">
 
Artillery_3.png|Mortar Tower with the Artillery Battery upgrade
 
 
before.PNG|Before Ability
 
after.PNG|During Ability
 
Artillery 1.png|Artillery Battery Official Artwork
 
BMC Artilerry Baterry.jpg|Artillery Battery BMC Artwork
 
Artillery 4.png|Artillery Battery Icon
 
ArtillaryBatteryBMCM.PNG|Artillery Battery as it appears on mobile along with another BMC Artwork.
 
</gallery>
 
==Trivia==
 
==Trivia==
 
*2/4 Artillery Batteries can work in conjunction with Glue Gunners (2+/x) and Ice Monkeys (3/x) to make it so bloons cannot escape and are popped rapidly due to [[Snap Freeze]], [[Corrosive Glue]] and [[Burny Stuff]].
 
*2/4 Artillery Batteries can work in conjunction with Glue Gunners (2+/x) and Ice Monkeys (3/x) to make it so bloons cannot escape and are popped rapidly due to [[Snap Freeze]], [[Corrosive Glue]] and [[Burny Stuff]].
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*With the Tier 3 Mortar Emplacement this tower can stun a near-infinite number of bloons.
 
*With the Tier 3 Mortar Emplacement this tower can stun a near-infinite number of bloons.
 
* Due to its fast firing speed combined with signal flare (bigger blasts in conjunction with this is a must), the artillery battery is arguably the second best upgrade (the first being [[Radar Scanner]]) for camo detection because even pinks have a hard time getting through without getting hit, especially if its targeting is positioned well.
 
* Due to its fast firing speed combined with signal flare (bigger blasts in conjunction with this is a must), the artillery battery is arguably the second best upgrade (the first being [[Radar Scanner]]) for camo detection because even pinks have a hard time getting through without getting hit, especially if its targeting is positioned well.
* In the mobile version of Bloons Monkey City, the ability does not work on M.O.A.B. Class Bloons.
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* In the mobile version of Bloons Monkey City, the ability does not work on M.O.A.B. Class Bloons. It does in the mobile versions of BTD5 and BTD Battles though, but it originally didn't.
 
* Although the description of the ability says "Does not affect MOAB-class bloons", this does not imply that any Mortar Tower cannot damage MOAB-class. Note that all Mortar Towers regardless of upgrades can damage MOAB-class. It is only the ''Pop and Awe ability'' that does not affect MOAB-class.
 
* Although the description of the ability says "Does not affect MOAB-class bloons", this does not imply that any Mortar Tower cannot damage MOAB-class. Note that all Mortar Towers regardless of upgrades can damage MOAB-class. It is only the ''Pop and Awe ability'' that does not affect MOAB-class.
 
* The artwork wears the same hat as the [[Advanced Intel]] [[Monkey Sub]].
 
* The artwork wears the same hat as the [[Advanced Intel]] [[Monkey Sub]].

Revision as of 21:30, 19 March 2018

For the upgrade in BTD4, see Mortar Battery.

Pop And Awe Ability: bombards the screen for 5 seconds, popping every bloon 1 time per second, and immobilizes all bloons during that time. Does not affect MOAB-class bloons.
~ Bloons TD 5 Description
Ability: immobilizes and bombards the entire screen for 5 seconds.
~ ~Bloons TD Battles Mobile Description

Artillery Battery (BTD5) is the final upgrade of the Path 2 for the Mortar Tower. It allows the Mortar Tower to shoots mortar shells three times as fast as well as giving it the Pop and Awe Ability. The Artillery Battery looks like three Mortar Towers combined together with a monkey controlling it.

Pop and Awe Ability

The Pop and Awe Ability allows the Mortar Tower to bombard the screen for 5 seconds with mortar shells, immobilizing and popping all non M.O.A.B. Class Bloons. It will also immobilize but not do any damage to M.O.A.B. Class Bloons. All M.O.A.B.s and non M.O.A.B. Class Bloons will be immobilized for 5 seconds, B.F.Bs will be immobilized for 2 seconds and Z.O.M.Gs are immobilized for half a second.

In Bloons Monkey City, the ability can immobilize DDTs for 5 seconds like M.O.A.B.s.

Artillery

Pop and Awe Ability in use on Castle

Update History (Bloons TD Battles Mobile)

Initial Release

NERF Artillery Battery's Pop and Awe ability cannot damage or stun MOAB-class Bloons.

3.2

BUFF Artillery Battery's Pop and Awe ability now damages and stuns MOAB-class Bloons, causing them to receive 5 seconds of burning damage and stunning MOABs for 5 seconds, BFBs for 2 seconds, and ZOMGs for 0.5 seconds.

4.1

BUFF Artillery Battery price decreased ($9000 → $7000).

4.6

NERF Artillery Battery price increased ($7000 → $8000).

Trivia

  • 2/4 Artillery Batteries can work in conjunction with Glue Gunners (2+/x) and Ice Monkeys (3/x) to make it so bloons cannot escape and are popped rapidly due to Snap Freeze, Corrosive Glue and Burny Stuff.
  • Despite the description saying it does not affect M.O.A.B. Class Bloons, it can still immobilize M.O.A.B. Class Bloons.
  • Even though it is less expensive, it is a lot more cost-effective than The Big One, due to the fact it fires as fast as a Semi-Automatic Rifle. The Big One is much better at dealing with large groups of bloons though.
  • With the Tier 3 Mortar Emplacement this tower can stun a near-infinite number of bloons.
  • Due to its fast firing speed combined with signal flare (bigger blasts in conjunction with this is a must), the artillery battery is arguably the second best upgrade (the first being Radar Scanner) for camo detection because even pinks have a hard time getting through without getting hit, especially if its targeting is positioned well.
  • In the mobile version of Bloons Monkey City, the ability does not work on M.O.A.B. Class Bloons. It does in the mobile versions of BTD5 and BTD Battles though, but it originally didn't.
  • Although the description of the ability says "Does not affect MOAB-class bloons", this does not imply that any Mortar Tower cannot damage MOAB-class. Note that all Mortar Towers regardless of upgrades can damage MOAB-class. It is only the Pop and Awe ability that does not affect MOAB-class.
  • The artwork wears the same hat as the Advanced Intel Monkey Sub.
  • In terms of damage, the Artillery Battery is weaker in BTD 5 than the Mortar Battery in BTD 4. This is because this path does not receive the Bloon Buster upgrade in BTD 5. Some argue that its stronger in BTD 5 than in BTD 4 because of Burny Stuff and the Pop and Awe ability.
  • The Pop and Awe ability is a reference to the shock and awe tactics the United Nations used to free Kuwait when Iraq first invaded Kuwait in the Persian Gulf War. Shock and awe bombs looked like fireworks and bombarded Baghdad, just like Pop and Awe ability bombards the screen.

Template:Bloons TD upgrades