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BTD6

Launches waves of fighter planes that strafe their targets and fire missiles at MOAB class Bloons.
~ In-game description

Aircraft Carrier is the fourth upgrade of Path 1 for the Monkey Buccaneer in Bloons TD 6. Along with keeping its old Destroyer attacks, the Aircraft Carrier now comes with three mini aircraft planes that rapidly shoot darts radially and forwards as well as regularly shooting anti-MOAB missiles similarly to the Fighter Plane upgrade. Radial darts come in groups of 8 like a typical Monkey Ace and are regularly shot every 1.0s, while the forward darts are strongly homing twin darts shot like Buccaneer's Double Shot and are shot 0.15s whenever bloons are in front of the planes. Anti-MOAB missiles are shot every 3.0s per plane, deal 15 damage, have 3 pierce, and have a blast radius of 30. Radial darts and forward darts deal 4 and 2 damage, respectively, and respectively have 9 and 4 pierce.

With Grape Shot, the main Aircraft Carrier's Destroyer attack remains identical, but also changes the aircraft plane to shoot 90-degree sprays of 6 grapes every 1.0s in the direction of the aircraft plane. Hot Shot changes these grapes into Hot Shot grapes, which also change to the Fire damage type and inflict napalm.

Because of how large the Aircraft Carrier is, it can no longer be carried by Support Chinooks.

This upgrade costs $5,865 on Easy, $6,900 on Medium, $7,450 on Hard, and $8,280 on Impoppable.

Description[]

Overview[]

Placeholder other

Aircraft Carrier

Aircraft Carrier upgrades into a stationary aircraft carrier with a singular runway covered by a hanger, with a blue flag atop the island. The edge of the entire ship is adorned with a red trim. The accompanying biplanes have a green, blue, and yellow color scheme. Its guns are now below the runway at the bow and it will not rotate whenever it attacks, but it still shoots its Destroyer attacks as normal. In the upgrade portrait, the sailor points assertively with his left hand, and has his mouth wide open as if to say "Fire!", alongside two planes coming out.

Aircraft Carrier's aircraft shoot black-colored radial and forward double-shot darts quite rapidly, in addition to the Aircraft Carrier retaining the rapid-fire Destroyer attacks.

Targeting Priorities[]

Aircraft Carrier targets bloons using the standard target priorities. It shoots darts that are shot in a straight movement. It can also utilize multiple targeting to shoot projectiles from both ends of the boat if it detects bloons on its opposite side.

The Aircraft Carrier inherits its Destroyer and Grape/Hot Shot attacks which will fire according to the set target priority. The Planes fly in a roundabout manner, similar to the Wingmonkey pattern, strafing Bloons according to the set target priority. The missiles seek out Bloons automatically only targeting MOAB-class bloons, and are controlled by targeting priority.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

If given the Crow's Nest upgrade, all its attacks can prioritize Camo Bloons over other types, which is provided by the Camo Prioritization targeting.

Full Popology[]

Statistics[]

Updated as of Version 41.2
Base stats
  • Dart:
    • Projectile, sharp type, 60 range, 0.15s attack cooldown, straight spray of 2, 1 damage, 4 pierce. Can shoot a second copy of Dart at 180° from first Dart if bloons are detected behind.
  • Aircraft:
    • Flies in a direction that attempts to fly towards targets according to targeting priority. Flight speed of 60 (?). Can produce Aircraft Radial Dart and Aircraft Forward Dart attacks.
  • Aircraft Radial Dart:
    • Projectile, sharp type, passively attacks if bloons are within 60 range, spray of 8 in a 360-degree direction, 1.0s attack cooldown, 4 damage, 9 pierce.
  • Aircraft Forward Dart:
    • Projecitle, sharp type, aims at targets in frontal direction of plane, 250 range, aggressive seeking, straight spray of 2, 0.15s attack cooldown, 2 damage, 4 pierce.
  • Anti-MOAB Missile:
    • Projectile, explosion type, infinite range, targets only MOAB-class bloons, 3.0s attack cooldown, 15 damage, 3 pierce, 30 blast radius. Moderately homes at targets.
Crosspathing interactions
  • 4-1-0: Shoots spray of 6 projectiles of Grape, total spread unchanged at 100° with equal 16.67° angular distance. Attack cooldown of Grape reduced from 0.975s to 0.195s. Adjusts Aircraft Radial Dart to fire 6 projectiles in a 90° angle instead of 8 projectiles in a 360° angle.
  • 4-2-0: Grape damage type changed from sharp to fire, applies Burn that deals 2 damage per 1.5s for 3.0s. Damage type of Aircraft Radial Dart changed from sharp to fire and can set bloons on fire with equal Burn to the grapes.
  • 4-0-1: Range increased from 60 to 71, projectile speed of Dart increased by 25%, pierce of Dart increased from 4 to 6, pierce of Aircraft Radial Dart and Aircraft Forward Dart increased from 9 to 11.
  • 4-0-2: Gains camo detection.
Monkey Knowledge interactions
  • NavalUpgradesIcon Naval Upgrades: All Monkey Buccaneers get +1 pierce.
  • EliteMilitaryTrainingIcon Elite Military Training: All Military Monkeys get a one-off +1000 XP and earn XP in-game 5% faster permanently.
  • FlankingManeuversIcon Flanking Maneuvers: Attacks 10% faster when set targeting priority to "Last".
  • MilitaryConscriptionIcon Military Conscription: First military tower costs only ⅔ of the original cost.
    • Monkey Buccaneer base cost from $425, $500, $540, and $600 → $285, $335, $360, and $400 on Easy, Medium, Hard, and Impoppable, respectively.
  • AdvancedLogisticsIcon Advanced Logistics: All Military Monkeys base costs reduced by 5%.
    • Monkey Buccaneer base cost reduced from $425, $500, $540, and $600 → $405, $475, $515, and $570 on Easy, Medium, Hard, and Impoppable, respectively.
      • If Military Conscription is also enabled, the base cost will be $265, $310, $335, and $370.
  • MonkeyEducationIcon Monkey Education: All Monkeys XP earn rate increased by 8%.
  • BetterSellDealsIcon Better Sell Deals: All Monkeys sell for 5% more. Increases sell potency from 70% to 75%.
  • VeteranMonkeyTrainingIcon Veteran Monkey Training: All Monkeys reload time reduced by 3%.

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Military
Updated as of Version 41.2
Base attack(s)
  • Dart:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Straight Spray (2) Straight Spray (2)
    • Straight Attack Straight Attack
    • Multiple Targeting (Can attack from 180° from front if there are bloons on the opposite side, but not fully independent) Multi-Target (two simultaneous attacks, can attack from 180° from front if there are bloons on the opposite side)
  • Aircraft:
    • Passive Type (no attack) Passive
    • Flying Flying
    • Self-Mobility (unspecified description of how the tower can move around) Self-Mobility
  • Aircraft Forward Dart:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Straight Spray (2) Straight Spray (2)
    • Straight Attack Straight Attack
    • Aggressive Seeking Aggressive Seeking
    • Flying Flying
    • Extra damage to all bloon types (2) Extra Damage (2)
  • Aircraft Radial Dart:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Orbital Spray (8) Orbital Spray (8)
    • Straight Attack Straight Attack
    • Flying Flying
    • Extra damage to all bloon types (2) Extra Damage (2)
  • Anti-MOAB Missile:
    • Explosion Type (pops White, Purple, Lead, Frozen) Explosion
    • Target Blimp(s) (unspecified types of bloons targeting, and quantity) Target Blimp
    • Moderate Seeking Moderate Seeking
    • Area of Effect Area of Effect
    • Extra damage to all bloon types (15) Extra Damage (15)

Costs[]

Updated as of Version 41.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (4-X-X) $5,865 $6,900 $7,450 $8,280 -
Total (4-0-0) $9,390 $11,050 $11,930 $13,260 $6,573 $7,735 $8,351 $9,282
Crosspath (4-1-0) $9,855 $11,600 $12,525 $13,920 $6,899 $8,120 $8,768 $9,744
Crosspath (4-2-0) $10,280 $12,100 $13,065 $14,520 $7,196 $8,470 $9,146 $10,164
Crosspath (4-0-1) $9,560 $11,250 $12,145 $13,500 $6,692 $7,875 $8,502 $9,450
Crosspath (4-0-2) $9,855 $11,600 $12,525 $13,920 $6,899 $8,120 $8,768 $9,744

This upgrade's prices (or included crosspath's prices) are affected by the following MK: MilitaryConscriptionIcon Military Conscription, AdvancedLogisticsIcon Advanced Logistics, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

For greater mobility of damaging bloons, Aircraft Carrier is a viable option. The planes can deal high MOAB-class damage via anti-MOAB missiles, while the darts act as a source of cleanup and extra damage. The darts from the planes can be unreliable though, and they cannot be buffed by an Alchemist.

Tips[]

  • If possible, crosspath the Aircraft Carrier with 4-1-0 for the added grape attack, which will allow it to perform much more damage overall. If lead-popping is required, or extra napalm is a useful addition, go for 4-2-0. A 4-0-2 Aircraft Carrier is still a very viable choice if there are many camo bloons on screen. 4-0-1 Aircraft Carrier is also useful for the increased projectile speed and slightly more pierce for all of the aircraft projectiles.
  • Similar to Destroyer, pair with Berserker Brew or Stronger Stimulant for much improved overall damage, especially for a 4-1-0 or 4-2-0 Aircraft Carrier. This is particularly good at enhancing the relatively low pierce of the fast-shooting grape attacks. Assume that this is simply for the main Destroyer attacks though, since Alchemist buffs will have no effect for the mini planes, as all Alchemist buffs cannot affect sub-towers.
  • Aircraft Carriers are a good spam option for Boss Events, but are less cost efficient than their tier 3. Make sure to take advantage of FlankingManeuversIcon Flanking Maneuvers by setting them to last.

Version History[]

Balance Changes[]

Buffed on various updates to increase reliability of the planes and make it more usable compared to applying tower buffs to existing Destroyers.

2.0
  • BUFF Aircraft Carrier aces now have more pierce per dart (5 (?) → 9)
9.0
12.0
  • BUFF Aircraft Carrier costs less ($9,000 → $7,500).
18.0
  • BUFF 4xx Aircraft Carrier planes each gain a homing MOAB missile with an attack rate of 3s, Radius 30, Pierce 3, Damage 15.
  • Description changed from "Launches waves of fighter planes that strafe the Bloons." to "Launches waves of fighter planes that strafe their targets and fire missiles at MOAB class Bloons."
21.0
Aircraft carriers have ongoing trouble with missing targets, these changes can hopefully offer a few extra ways of supporting the weakness internally while we keep investigating this.
~ Ninja Kiwi
  • BUFF 4xx Aircraft Carrier's forward dart projectile radius increased by 2.
25.0
Most cases for Buccaneer currently find you better off sticking to Destroyers and adding other buffs, so we have made a couple slight nudges to this top path
~ Ninja Kiwi, referring to Double Shot vs Aircraft Carrier
  • BUFF Aircraft Carrier price decreased ($7500 → $7200).
28.0
Bottom crosspath feels behind compared to others here, so in addition to the new Camo Prioritization filter Longer Range on this path will now also grant bonus pierce. [...]
~ Ninja Kiwi, referring to Path 3 crosspath
  • BUFF 4-0-1 Aircraft Carrier main darts and aircraft darts now gain +1 pierce
37.0
Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
~ Ninja Kiwi
  • NERF 4-1-0 Aircraft Carrier's Grape Shot total projectiles reduced 10 → 6
  • BUFF 4-1-0 Aircraft Carrier now increases grape attack rate to matching dart attack, instead of +150%
  • Change 4-1-0 Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts
  • Change 4-1-0 Aircraft Carrier planes radial Emission Angle 360° → 90°
  • NERF 4-1-0 Aircraft Carrier planes radial projectile count 8 → 6
  • BUFF 4-1-0 Aircraft Carrier plane grape projectile speed 100 → 200
  • Change 4-2-0 Aircraft Carrier planes radial attack now fires an arc of fire grapes also change damage type from Sharp to Fire
  • BUFF 4-0-0 Aircraft Carrier plane radials dart damage increase 1 → 2
40.0
Aircraft Carrier is just a little expensive for what it offers over staying at T3, and Flagship high-end strategic value recently became a little harder due to synergies being price nerfed, so we’re doing some small cost cutting between the two of these upgrades mainly to relieve that loss for the T5 slightly but also help T4.
~ Ninja Kiwi
  • BUFF Aircraft Carrier price reduced ($7,200 → $6,900)
41.0
Aircraft Carrier has many problems in general and we could write multiple paragraphs about what went on with the decision making on this one upgrade but tldr; overhauling the feel with a big shuffle around of stats and greatly improved targeting to make the tower far more enjoyable & reliable. [...]
~ Ninja Kiwi
  • BUFF 4-2-0 Aircraft Carrier mini plane grapes can now set Bloons on fire
  • BUFF Aircraft Carrier mini plane frontal darts gain a very powerful homing effect
  • BUFF Aircraft Carrier mini plane frontal darts damage increased 1 to 2
  • NERF Aircraft Carrier mini plane frontal darts pierce reduced 9 to 4
  • BUFF Aircraft Carrier mini plane radial darts damage increased from 2 to 4
  • NERF Aircraft Carrier mini plane radial darts range reduced from 150 to 60
  • BUFF Aircraft Carrier frontal attack range increased from 200 to 250

Bug Fixes and General Changes[]

Gallery[]

Official artwork[]

Videos[]

Trivia[]

  • When BTD6 was first released, the Aircraft Carrier upgrade costed $9,000, just like in the latest version of Bloons TD Battles Flash.
  • Between Version 12.0 and Version 28.0, the BTD6 Aircraft Carrier upgrade costed half of the BTD5 Aircraft Carrier upgrade's cost.
  • In BTD6, an Aircraft Carrier's range is the same size as the Destroyer's range. Unlike in BTD5, this upgrade does not grant infinite range to BTD6 Advanced Intel.
  • Unlike in BTD5, the Aircraft Carrier retains the Destroyer's attacks.
  • Despite the fact that in the upgrade portrait, the Aircraft Carrier has its turret at its front, it somehow manages to shoot behind and at the sides of the Aircraft Carrier in a perfect circle in game.
  • Aircraft Carrier is the first tower in BTD6 to ever have an upgrade cost equal to $6,900 on Medium, starting from Version 40.0.
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