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BTD6

Airburst darts split into 3 on impact for massively increased popping power. Further enhances Bloontonium Reactor.
~ In-game description

Airburst Darts is the second upgrade of Path 3 for the Monkey Sub in Bloons TD 6. Upon initial impact, the homing dart will split into three airburst darts (4 with the Quad Burst MK). Each airburst dart can pop up to 2 bloons each (+3 with Barbed Darts, +1 with Naval Upgrades).

In addition, Airburst Darts further improves attack speed for submerged attacks from Submerge and Support and above by +33% (attack cooldown multiplied by 0.75x) for a total of +57% attack speed. For Ballistic Missile, the missiles do not gain an increase of attack speed, only receiving a bonus of ~14% (0.875x attack cooldown) from Twin Guns.

This upgrade costs $850 on Easy, $1,000 on Medium, $1,080 on Hard, and $1,200 on Impoppable.

Description[]

Appearance[]

The rear of the sub is now painted yellow, and it retains the twin guns of its previous upgrade; this also applies to any Sub using this as a crosspath.

Mechanics[]

Airburst Darts changes the main dart into an Impact Impact attack, and upon collision with a bloon it immediately creates a Burst (unspecified variant) Burst of 3 darts at a 90 degree angle at the center. Since the Sub already has Twin Guns, darts are shot every 0.35s.

In addition, Airburst Darts further improves attack speed for submerged attacks from Submerge and Support and above by +33% (attack cooldown multiplied by 0.75x) for a total of +57% attack speed. For Ballistic Missile, the missiles do not gain an increase of attack speed, only receiving a bonus of ~14% (0.875x attack cooldown) from Twin Guns.

Targeting Priorities[]

Airburst Darts targets bloons using the standard targeting priorities. It shoots straight movement projectiles that can moderately seek at bloons.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Adding Advanced Intel does not add Camo Prioritization, despite being a potential option for camo detection.

Costs[]

Updated as of Version 32.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-2) $850 $1,000 $1,080 $1,200 -
Total (0-0-2) $1,505 $1,775 $1,915 $2,130 $1,054 $1,243 $1,341 $1,491
Crosspath (1-0-2) $1,615 $1,905 $2,055 $2,285 $1,131 $1,334 $1,439 $1,600
Crosspath (2-0-2) $2,040 $2,405 $2,595 $2,885 $1,428 $1,684 $1,817 $2,020
Crosspath (0-1-2) $1,885 $2,225 $2,400 $2,670 $1,320 $1,558 $1,680 $1,869
Crosspath (0-2-2) $2,140 $2,525 $2,725 $3,030 $1,498 $1,768 $1,908 $2,121

This upgrade's prices (or included crosspath's prices) are affected by the following MK: MilitaryConscriptionIcon.png Military Conscription, AdvancedLogisticsIcon.png Advanced Logistics, BetterSellDealsIcon.png Better Sell Deals

Strategy[]

Summary[]

The Airburst Darts upgrade is an incredible source of early-game popping power, soloing not just early grouped bloons but also early Fast Bloons, Black Bloons, and White Bloons. It pairs well with Advanced Intel to maximize its deployment of these powerful attacks.

Because any darts shot by the Sub seek out bloons, there is a very high chance the Airburst Darts will hit other bloons, clearing up grouped bloons that Twin Guns may fail against.

As for the further bonus attack speed for alternate attacks provided by this upgrade, it is helpful with Submerge Subs for much faster decamo and Reactors if faster rate of damage is desired. Airburst Darts is also helpful for improving the performance of Ballistic Missiles within specific range for fighting single-target bloons.

Tips[]

  • This upgrade is very useful for early-game, and can solo up to Rounds 15 with ease, and can make rounds up to Round 27 much easier, especially with the Advanced Intel crosspath.
  • Adding a Berserker Brew nearby will make all of its airburst darts much, much stronger.
  • Ballistic Missile does not benefit from the extra attack speed for the missiles, but Airburst Darts can be added to make it easier to destroy MOAB-class bloons, particularly single-target bloons.
  • Airburst Darts are not necessarily needed for the best decamo via Submerge and Support, but with this crosspath a 3-0-2 Submerge and Support can catch almost any camo to strip off in time.
  • Adding Airburst Darts for Bloontonium Reactor creates a near solo against bloons up to Rainbow.
  • Use 2-0-2 Airburst Darts for the greater range coverage via Advanced Intel. 0-1-2 Airburst Darts is stronger in short-range, but this improvement does not prove very significant except against moderately dense rushes.

Version History[]

Airburst Darts are a powerful option in BTD6, especially when paired with Alchemist buffs. There was a small pierce nerf to Airburst Darts, but otherwise it is still a strong option overall for the middle early-game, and even later on in the game with later upgrades. Additionally, like Twin Guns, crosspathing variety to non-dart attacks were added to Airburst Darts.

3.0
  • Buff Airburst Darts are now affected by external buffs such as Alchemist
    • This was likely added because these darts did not intend to be unaffected by external buffs.
12.0
  • Nerf Airburst Darts pierce reduced from 3 to 2.
18.0
  • Buff Airburst Darts now increases attack speed of Ballistic Missile, Submerge and Support, and Bloontonium Reactor
  • [Undocumented] Description changed from "Airburst darts split into 3 on impact for massively increased popping power." to "Airburst darts split into 3 on impact for massively increased popping power. Further enhances Ballistic Missile and Bloontonium Reactor."
19.0
  • Nerf Airburst Darts now grants less bonus attack speed for Upper Path 2's ballistic missiles (see Ballistic Missile or Pre-Emptive Strike for more specific info)
    • Overall attack speed buff decreased from +100% to +52%, and bonus decreased from +70% to +33% (0.588x --> 0.75x).
26.0
As Airburst Darts alone already gives a huge benefit to the tower regardless of not applying any crosspath buff, some of the attack speed benefit this upgrade gave to 032 Ballistic Missile has instead been moved into the base 030 Missile.
~ Ninja Kiwi, referring to Ballistic Missile
  • Nerf Airburst Darts now grants even less bonus attack speed for Upper Path 2's ballistic missiles (see Ballistic Missile or Pre-Emptive Strike for more specific info)
    • Overall attack speed buff decreased from +52% to +27%, and bonus decreased from +33% to +11% (0.75x --> 0.90x).
30.0
Previously the rate increase to Ballistic Missile from crosspath was reduced due to Airburst having enough value on it’s [sic] own. This reason still applies as Airburst provides a significant power boost just on it’s [sic] own, so all rate increase has been removed from Airburst and applied directly to the base Ballistic Missile to help crosspath diversity slightly.
~ Ninja Kiwi
  • Change Airburst Darts no longer grants an attack speed buff to Ballistic Missiles. To compensate, the speed of the un-crosspathed Ballistic Missile is buffed.
  • Description changed from "Airburst darts split into 3 on impact for massively increased popping power. Further enhances Ballistic Missile and Bloontonium Reactor." to "Airburst darts split into 3 on impact for massively increased popping power. Further enhances Bloontonium Reactor."

Gallery[]

Official artwork[]

Projectiles[]

Trivia[]

  • The cost of the Airburst Darts upgrade in BTD6 on Medium Difficulty is the same as the cost of the Airburst Darts upgrade in BTDB Mobile.
  • 2-0-2 Airburst Darts is one of three Tier 2 upgrades in BTD6 to have an official 2MPC, the second being 2-2-0 Super Monkey and the third being 2-0-2 Monkey Ace.
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