|“||Allows long range targeting of Bloons in radius of your other towers.||”|
|~ BTD6 descrpition|
Advanced Intel is the second upgrade of Path 1 for the Monkey Sub in BTD6. It gives the Monkey Sub with extended range by allowing its darts to target all bloons within the radius of any tower on screen, ignoring Line of Sight restrictions of the dart attack. This includes popping Camo Bloons within the range of any tower that can detect camo with its base attacks. As for Ballistic Missiles, they will also follow Advanced Intel rules, detecting bloons within range of any tower on screen, including Camo Bloons if within range of any camo-detecting tower.
All Monkey Subs with this upgrade except for Pre-Emptive Strike and Sub Commander carry a pair of binoculars with green lenses. All Subs below Tier 5 except Armor Piercing Darts will directly hold them up towards their eyes, although the sailor for Armor Piercing Darts will simply leave its binoculars on its right hand. In addition, the Sub's hat will turn green, just as it does with Longer Range, its previous upgrade.
Advanced Intel Range
Advanced Intel will only be useful if there is at least one other tower with range covering the track. Advanced Intel will also be able to target Camo Bloons if there is another tower that is able to pop Camo Bloons. However, Advanced Intel cannot hit Camo Bloons itself if no other tower can, and it can only attack Camo ONLY if there is at least one other Camo-detecting tower whose range covers at least a section of the track. As a result, this also means a non-qualifying camo range source will still not count as camo range even if the Sub has direct camo detection via Radar Scanner.
The following towers will grant extra range for the Advanced Intel.
|Dart Monkey||Yes (x/x/2+)||Medium-short range that can be expanded with range upgrades. One of the cheapest extra range towers in the game.|
|Boomerang Monkey||No||Medium range. The Glaive Lord upgrade in this game doesn't give the monkey camo detection, regardless of the orbiting glaives popping everything that touch them.|
|Bomb Shooter||No||Medium range. Advanced Intel cannot target camos with Bomb Tower range unless the Bomb Towers are granted camo detection.|
|Tack Shooter||No||Short range. Advanced Intel cannot target camos with Tack Shooter range unless the Tack Shooters are granted camo detection.|
|Ice Monkey||Yes (4+/x/x)||Short range. Despite its abilities being able to freeze camos, they cannot be used as camo detection range for the Advanced Intel. However, the Ice Monkey can grant camo detection to the Sub if you have the Embrittlement or Super Brittle upgrades.|
|Glue Gunner||No||Large range. Despite its abilities being able to glue camos, they cannot be used as camo detection range for the Advanced Intel.|
|Sniper Monkey||Yes (x/1+/x)||Tiny Advanced Intel range, despite the Sniper being able to target anywhere on the screen. Not recommended as an Advanced Intel range.|
|Monkey Sub||Submerged only||Medium-small range. Other Advanced Intels cannot be used as camo detection range, except if such towers have camo detection themselves, such as with a Radar Scanner. Submerge and Support Subs must be submerged to remove camo. While Submerge and Support Subs themselves do not count as camo detection range itself, Bloontonium Reactor and Energizer decamo bloons almost instantaneously upon reaching their radiuses.|
|Monkey Buccaneer||Yes (x/x/2+)||Large range. Effective camo detection range when upgraded to Crow's Nest. Aircraft Carrier will not count as infinite range, unlike in BTD5, because only the Buccaneer's current range would count as Advanced Intel range.|
|Monkey Ace||Yes (x/2+/x)||Tiny Advanced Intel range only around the landing pad, regardless of where the Monkey Ace is flying. Not recommended as an Advanced Intel range.|
|Heli Pilot||Yes (x/2+/x)||In BTD6, the Advanced Intel range is only around the landing pad, regardless of where the Heli Pilot is flying, thus not recommended as an Advanced Intel range.|
|Mortar Monkey||Yes (x/x/3+)||Tiny Advanced Intel range, despite the Mortar being able to target on a select target on the screen. Not recommended as Advanced Intel range. In BTD6, however, an update increased its range to match a 0-0-0 Dart Monkey's to better work with Advanced Intel.|
|Dartling Gunner||Yes (x-1+-x)||Tiny Advanced Intel range, despite the Dartling being able to target anywhere on the screen. Not recommended as Advanced Intel range. In BTD6, the Dartling Gunner requires x/1/x to provide camo intel.|
|Wizard Monkey||Yes (x/x/2+)||Medium-short range. Upgradable to Arcane Mastery or Prince of Darkness to increase its range immensely.|
|Super Monkey||Yes (x/x/2+)||Large range. 0-2-2 has a very wide range but is expensive.|
|Ninja Monkey||Yes||Medium range. Always detects camo.|
|Alchemist||No||Medium range. Cannot detect camo at all without support.|
|Druid||Yes (5+-x-x)||Medium range. Can only detect camo directly with Superstorm. Not recommended as camo range due to price.|
|Spike Factory||No (see notes)||Shortish range. In BTD6, it currently doesn't count as camo detection despite Spike Factory always popping camo bloons, although it counted as camo detection in BTD5.|
|Monkey Village||Yes (x/2+/x)||Medium-large range. Despite not attacking at all until you purchase Primary Expertise, the Sub will always attack bloons in range of the village with Advanced Intel.|
In BTD5, all towers except the Banana Farm are able to add to Advanced Intel. In BTD6, however, the Banana Farm now counts as Advanced Intel range. It will not count as camo detection range, however.
|Quincy||Yes (Level 5)||Medium-large range. Quincy's Level 5 upgrade allows Monkey Subs to also detect Camo Bloons in his radius.|
|Gwendolin||No||Medium range. Despite her abilities popping camo bloons, the Sub can't pop Camos near her unless a Radar Village is bought near either the Sub or Gwendolin.|
|Striker Jones||No||Large range, but cannot pop Camo Bloons unless a Radar Village is bought near Jones.|
|Obyn Greenfoot||No||Medium range. His Level 4 totems can grant an extra range boost if placed near the edge of his attack range.|
Short range. Before 9.0 it allowed Sub to detect Camo while also slowing bloons nearby. Now it only provides a boost against non-Camo bloons unless further support is bought.
|Captain Churchill||Yes (Level 6)||Large range. Very effective camo detection range if Churchill reaches Level 6.|
|Banana Farmer||N/A||In BTD5, the Monkey Farmer's large range counted as Advanced Intel range, being a very cheap and effective source for range. However, in BTD6 the Banana Farmer no longer counts as a range boost to the Sub.|
|Ezili||Yes||Medium range. Ezili always detects camo from the start, making her an alternate viable option over the Ninja, since she automatically levels up.|
|Ezili's Sacrifice Totem||Yes||Huge effect range. Not only it can give camo to all towers, it can also grant Subs outside the totem's range camo detection while camo bloons are near it.|
|Pat Fusty||No||Small range. Not recommended as Advanced Intel range.|
|Adora||No||Large range. Even further with Long Arm of Light. Cannot detect camo without support.|
|Admiral Brickell||Yes (Level 7+)||Moderate range. Gains extra range as she levels up. If she buffs with Naval Tactics, nearby water towers will benefit, potentially counting as camo detection if she is Level 8+, and also makes nearby Advanced Intel Subs temporarily count all intel range as camo range.|
|Etienne||Yes (Level 5+)||Large range. At Level 8+, all towers gain camo detection, rendering Camo Bloons useless.|
|Sauda||Yes (Level 1+)||Small range. Not recommended as intel range, but is still useful as camo range.|
|Psi||Yes (Level 1+)||Small Advanced Intel range, despite Psi being able to target anywhere on the screen. Not recommended as intel range, but is still useful as camo range.|
Advanced Intel is a powerful range upgrade that boosts the Monkey Sub's potential to attack anywhere on screen. While it appears cheap later on in the game, it is quite expensive compared to other range-only upgrades in the game, but its greatest value comes from the addition of other towers with high range and/or natural camo detection.
- Filling the map with 0-0-2 Darts across all areas of the bloon track can be used to let Advanced Intel cover most of the camo range for Monkey Subs with Advanced Intel. On water-heavy maps, 0-0-2 Buccaneers fulfill a similar role.
- The highest range-per-dollar goes to the 0-0-0 Glue Gunner, at 46 range for $275 on Medium, but 0-0-2 Darts have the highest range-per-dollar as camo range, at 48 range for $490 on Medium.
- Place the first Intel Subs not too far from the bloon track, because darts will take some time to move towards the bloons on the bloon track. Placing an Intel Sub away from the bloon track is still desirable though, so that dart attacks will less likely be obstructed by other area(s) of the bloon track.
Miscellaneous Bug Fixes
- Advanced Intel is the only upgrade in the entire game that utilizes the concept of attacking only within range of other towers alongside its own range.