Advanced Difficulty is one of the track difficulties the player can challenge in the Bloons Tower Defense games.
The tracks are harder and are usually short, have multiple paths, or have changing parts or track gimmicks.
In Bloons TD 6, these maps often start to take advantage of intrusive Line of Sight blockers, requiring the player to plan out as majority of available map coverage is blocked for the sight of most towers. Certain other Advanced Maps take advantage of simplistic but challenging twists into the game, as is the case for Geared's tower-moving mechanics, X Factor's lane structure and giant tunnel complex, or Erosion's land degradation.
In general, tracks on Advanced Difficulty tend to be easier than Expert tracks but harder than Intermediate tracks.
Bloons TD 6[]
To unlock Advanced Maps, have at least 12 unique map wins.
The Advanced Maps in Bloons TD 6 are:
- Castle Revenge
- Dark Path
- Erosion
- Midnight Mansion
- X Factor
- Sunken Columns
- Mesa
- Geared
- Spillway
- Cargo
- Pat's Pond
- Peninsula
- High Finance
- Another Brick
- Off The Coast
- Cornfield
- Underground
- Ancient Portal
Bloons TD 5[]
The Advanced Difficulty tracks in Bloons Tower Defense 5 are:
- Mount Magma
- Switch
- Lightning Scar
- Downstream
- The Eye
- The Great Divide
- Scorched Earth
- Rink Revenge
- Dune Sea
- Crypt Keeper
- Candyland
- Battle Knot
- Cash Money (Co-op Mode only)
Bloons TD 5 Deluxe[]
In Deluxe there are two additional advanced tracks:
Bloons TD 5 Mobile[]
There are an additional five advanced tracks exclusive to Mobile/Steam:
Gallery[]
Trivia[]
- Starting from Version 23.0, tapping on a locked track in BTD6 will pop a message about unlocking previous maps by difficulty. Incorrectly, Advanced Maps were written as "Hard". Link for bug report.