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BTD6

Every few attacks spills an acid pool on the track, and if no Bloons are nearby Alchemist can drench nearby track with acid.
~ In-game description

Acid Pool is the 2nd upgrade of Path 3 (1st upgrade of Path 3 prior to Version 21.0) for the Alchemist in Bloons TD 6. It allows the Alchemist to create small, short-lived pools of corrosive acid near it to damage bloons when none are within its radius or if the Alchemist misses, or spilled from drenched thrown potions every 5th attack. Each Acid Pool can soak up to 5 bloons or last for 7 seconds before disappearing, whichever comes first. Like the Alchemist's main potions, the pools of acid dropped on the map do not pop Camo Bloons unless the Alchemist has camo detection at the time of generating them.

This upgrade costs $380 on Easy, $450 on Medium, $485 on Hard, and $540 on Impoppable.

Description[]

Overview[]

The Alchemist wears single-lens goggles with blue lenses. Instead of a coat, the Alchemist wears a purple tight-fitting suit with bright yellow at the rims. He also wears a pouch on his left ear, carrying two cork-sealed test tubes of red fluid. He also wears a belt and a purse at his left hip.

As implied by its upgrade name, Acid Pool allows the Alchemist to create acid pools. Acid pools are only made if the Alchemist doesn't detect bloons within range, and throws them at the same rate as he would for a normal potion.

Targeting Priorities[]

Acid Pool's main attack throws potions in a lobbed arc at bloons according to targeting priority.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

If there are no bloons within the Alchemist's range, it throws potions onto nearby track via the On-Track Normal targeting option.

Costs[]

Updated as of Version 41.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-2) $380 $450 $485 $540 -
Total (0-0-2) $1,395 $1,650 $1,780 $1,980 $977 $1,155 $1,246 $1,386
Crosspath (1-0-2) $1,605 $1,900 $2,050 $2,280 $1,124 $1,330 $1,435 $1,596
Crosspath (2-0-2) $1,900 $2,250 $2,430 $2,700 $1,330 $1,575 $1,701 $1,890
Crosspath (0-1-2) $1,605 $1,900 $2,050 $2,280 $1,124 $1,330 $1,435 $1,596
Crosspath (0-2-2) $2,010 $2,375 $2,565 $2,850 $1,407 $1,663 $1,796 $1,995

This upgrade's prices (or included crosspath's prices) are affected by the following MK: BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

Generally, Acid Pool can seem a bit weak, but the acid pools can be crosspathed with middle path to improve damage. While still fairly average, it is a cheap way to slightly improve MOAB and Ceramic popping power, especially when given the 0-2-2 crosspath. Due to its situational purpose, it tends to be left out besides going for Lead to Gold or its further upgrades as a way for adding extra popping support.

Tips[]

  • Once 5 bloons pass over a pool, it is used up and all bloons hit become soaked in acid, having a similar effect as if it was splashed manually, dealing a total of 3 damage, 1 damage from the initial hit plus 2 layers of damage over 4.0 seconds.
  • The pools cannot pop Camo Bloons if the Alchemist does not have camo detection.
  • The AcidStabilityIcon Acid Stability MK increases the lifespan of the pools by 5 seconds, massively boosting its potential.
  • Acid Pool can contribute to lag. Avoid using this upgrade in extremely laggy situations such as Freeplay Mode. Although for Permanent Brew it is not much a problem, as Acid Pool is usually skipped anyways, it can be very tempting to add it to Unstable Concoction.

Version History[]

Balance Changes[]

Acid Pool was swapped with Faster Throwing in Version 21.0. Arguably, this upgrade is overall nerfed, as the acid pool attack is overall more expensive to obtain. However, Version 41.0 finally added a new interaction with the Acid Pool long after Ninja Kiwi announced plans to improve Acid Pools as "its own upgrade in future", especially since many players considered Acid Pools as a fairly useless upgrade.

21.0
Follow up steps in overall balancing use of the 420 and 402 alchemist upgrades, this brings both combinations more in-line for total cost and allows us to think about Acid Pools as its own upgrade in future rather than worrying about the impact of changing 402.
~ Ninja Kiwi, referring to Alch buff crosspath balance
  • Change Acid Pool and Faster Throwing are now swapped.
  • BUFF Acid Pool costs less ($600 → $450).
41.0
[...] Acid Pools only adds anything to the tower when there are no Bloons around, so we're making it a hybrid that benefits somewhat from this upgrade even while attacking normally.
~ Ninja Kiwi
  • BUFF Acid Pool now causes every 5th offensive potion attack against a damaged Bloon to drop an acid pool under the target

Bug Fixes and General Changes[]

41.0
  • Change Description changed from "If no Bloons are nearby Alchemist can drench nearby track with acid." to "Every few attacks spills an acid pool on the track, and if no Bloons are nearby Alchemist can drench nearby track with acid."

Gallery[]

Official artwork (post-21.0)[]

Official artwork (pre-21.0)[]

In-game assets[]

Trivia[]

  • This upgrade is also affected by Stronger Acid and will change its visual design from red to purple and have similar damage.
  • The acid pool is not affected by Larger Potions.
  • If an acid pool potion hits a Camo Bloon without Camo detection, it will splash where it hit. This can limit where acid pools are thrown and the acid pool can sometimes be partially off the track.


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