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This subpage shows strength and weakness of each ability that tower has, Abilities are powers that Path 2 Towers usually have at their highest upgrades

Strengths/Weakness in Bold letters have larger impact on Active Ability's performance

This chart doesnt take (all) towers cost into account yet.

In BTD6, Tier 5 Abilities having only 1 ability at time will not be considered weakness.

BTD5 Generation[]

Abilities Chart
Tower (Upgrade) Ability Strength Weakness Notes Duration (S) Cooldown (S)
Dart Monkey Super Monkey Fan Club Turns up to 10 closest dart monkeys to Super Monkeys

Moderate Pierce

Lead Bloons, Long Cooldown, Multiple Fan Clubs cannot be stacked at once. Dart Monkeys with Spike-O-Pult or above are unaffected by this ability,

At least 4 SMFCs needed for constant uptime.

15 50
Tack Shooter Blade Maelstrom Shoots 2 streams of blades in clockwise direction, Infinite Pierce and Range, Cheap Lead, Camo & Moab-Class Blade Maestrom blades are stronger the closer the target is to the tower due to closely spaced blades 3 20
Sniper Monkey Supply Drop Calls Monkey Ace to drop crate containing between 500$ - 1500$. Doesnt Attack Bloons, Expensive One crate on average yields 1000$; works with stalling strategies due to ability recharging while bloons are present Until Ace drops the crate 60
Boomerang Thrower Turbo Charge Causes boomerang monkey to throw 5x faster. Camo With this ability, Boomerang Thrower can deal great damage against Blimps. 10 45
Ninja Monkey Sabotage Supply Lines Causes newly spawned bloons to move at 50% speed, Cheap Applies to only entering bloons. The Slowdown effect stacks with Absolute Zero multiplicatively. 15 60
Bomb Shooter MOAB Assasin Launches MOAB-Assasin missile dealing 750 damage and 3 damage with explosion. ZOMGs and non-MOAB class, Damage applies only to affected layer. Targeted blimp stops moving. 6 MOAB Assasin missiles are required to take down a ZOMG (5 to bring it to Critical Health). Projectile traveling time to target 30
Ice Monkey Absolute Zero Freezes all bloons on screen (Including White and Camo Bloons), Cheap. MOAB-Class Bloons (only slowed in Mobile), non-frozen popping based defenses The Slowdown effect stacks with Sabotage Supply Lines multiplicatively. Instant 60
Glue Gunner (Glue Striker) Glue Strike Glues all bloons (including Camo Bloons) on screen Doesn't affect MOAB-Class Bloons When combined with Corrosive Glue, can pop glued bloons. 2 ???
Monkey Buccaneer (Monkey Pirates) MOAB Takedown Hooks strongest bloon on screen and instantly popping it on collision with Monkey Pirates, unobstructed by other bloons ZOMGs, Monkey Bucaneer cannot attack during hooking. Targeted blimp stops moving. Hooked blimps reward decreased cash (normally) , but increased when Cash/Pop penalty happens. Can hook up DDTs. Until target is destroyed 60
Monkey Ace Ground Zero Drops a nuclear bomb destroying all bloons on screen. Deals only 350 damage to MOAB-Class Bloons Can destroy MOAB bloons in full before health ramping Instant ???
Super Monkey (Technological Terror) Bloon Annihilation Destroys all Bloons in close range. ZOMGs take only 1000 damage, camo, Very Expensive Destroys camo in Mobile if granted camo detection Instant ???
Monkey Apprentice Summon Phoenix Summons Phoenix that flies around the screen, shooting Flames in large range, pop all bloon types Expensive, doesn't attack when far away from bloons Phoenix flies in an O formation, similar to Monkey Ace 20 60
Monkey Village (M.I.B Call to Arms) Call to Arms Doubles attack speed & pierce of all monkeys in range. Very Expensive, doesn't attack by itself Its attack speed bonus stacks with Overclock. 10 60
Mortar Tower (Artillery Battery) Pop and Awe) Bombards the whole screen, stunning & popping bloons. Stronger MOAB-Class bloons are stunned for shorter time, Expensive 5 ???
Dartling Gun (Bloon Area Denial System) Rocket Storm Launches 100 Rockets to closest bloons Very Expensive, limited density bloons 100 rocket explosions clear out rushes 8 ???
Spike Factory Spike Storm Launches waves of spikes on path across the screen Ability spikes last much shorter than regular ones, Non-Moab Class Bloons, Expensive Throws hot spikes if upgraded to White Hot Spikes. Until the last batch of spikes land ???
Heli Pilot (Support Chinook)

Supply Crate

Drops crate containing between $1500-2000 or between 50-75 lives. Expensive, Redeploy temporarily moves Heli away from targeting priority Usually only way to farm lives NAPS*xxxxx Instant 60
(Support Chinook)

Redeploy

Moves most towers to another location without selling them. Heli will move to tower regardless of targeting priority Time for Heli to move to selected tower, then to redeployment location 60
Monkey Engineer Overclock Doubles selected tower's attack speed. Expensive Overclock does stack with other attack speed bonuses. Overclock effect runs between rounds. 60 60
Bloonchipper Supa-Vac Pulls and holds bloons over itself for other towers to pop Strong MOAB-Class Bloons are sucked for shorter time, or not sucked at all 8 ???
Monkey Sub First Strike Capability Destroys strongest bloon on screen, including one ZOMG, in one hit Very Expensive, limited pierce, longest cooldown. Damage spreads to many lesser nearby bloons if it hits any bloon under a ZOMG. Splash damage pops other ZOMGs but release BFBs instead of being popped instantly. Projectile traveling time to target 60

BTD 6[]

In BTD6 abilities are split into 2 categories each for Tier 4 and 5 respectively, Note: Tier 5 Abilities are usually upgraded version of their predeccesor, All tier 5 abilities are significantly more expensive.

Abilities Chart
Tower Ability Strength Weakness Notes Duration (S) Cooldown (S)
Dart Monkey Super Monkey Fan Club Transforms up to 10 Dart Monkeys to Super Monkeys. Lead Bloons 15 50
Plasma Monkey Fan Club Transforms up to 20 into Plasma Blast Monkeys. Purple Bloons
Boomerang Monkey Turbo Charge Boosts attack speed by 7x. Camo 10 45
Perma Charge Increases damage by +8. 15 40
Bomb Shooter MOAB Assasin Launches Assasinating missile that deals 750 damage at Strongest Bloon on screen. ZOMG & BAD, Damage applies only to affected layer. Instant 30
MOAB Eliminator Launches Eliminating missile that deals 3000 damage at Strongest Bloon on screen. Instant 10
Tack Shooter Blade Maelstrom Shoots 2 streams of blades in clockwise direction Lead Bloons, (No longer infinite pierce, its instead 200). 3 20
Super Maelstrom Shoots 4 streams of blades in clockwise direction (No longer infinite pierce, its instead 500). 9 20
Ice Monkey Snowstorm Freezes All bloons on screen for short time, pops bloons (with exception of White Bloons). White & MOAB-Class are frozen for half the duration, MOAB-Class bloons are only slowed down. 4 30
Absolute Zero Freezes All bloons for significantly longer time (including White Bloons), doubles attack speed of Ice Monkeys. MOAB-Class are only slown down. 10 20
Glue Gunner Glue Strike Glues All Bloons on screen slowing them down. Doesn't affect Moab-Class bloons (unless upgraded with Corrosive Glue), doesnt slow them at all. Soaked Layers are afflicted with +1 Damage. 2 30
Glue Storm Glues All Bloons on screen, Slowing them down more and for longer time. 15
Sniper Monkey Supply Drop Calls Monkey Ace to drop crate containing between 500$ - 1000$. One crate on average yields 750$. Instant 60
Elite Supply Drop Calls Monkey Ace to drop Elite crate containing between 1500$ - 2500$. One crate on average yields 2000$.
Monkey Sub First Strike Capability Destroys strongest bloon on screen, including ZOMGs BADs can survive first strike unless damaged enough. Each First Strike Missile deals 10000 damage. Instant 60
45
Monkey Bucaneer Moab Takedown Hooks strongest bloon on screen and instantly popping it on collision with Monkey Pirate. Cannot hook ZOMGs Instant 50
Triple Takedown Hooks 3 strongest bloons on screen (Including ZOMG) and instantly popping them on collision with Pirate Lord. ZOMGs require 2 hooks to be pulled down. 30
Monkey Ace Ground Zero Drops a nuclear bomb destroying all bloons (Including MOABs) on screen. Deals only 700 damage to Strong MOAB-Class Bloons

(No longer infinite pierce, its instead 1000).

Instant 45
Tsar Bomba Drops a nuclear bomb destroying all bloons (Including BFBs) on screen and stuns surviving bloons. Deals only 3000 damage to ZOMG & BAD Bloons

(No longer infinite pierce, its instead 5000).

Instant 35
Heli Pilot (Support Chinook)

Supply Crate

Drops Cash crate containing between 1000$ - 2000$. and Containing Crate healing between 50 - 75 lives. Instant 60
(Support Chinook)

Redeploy

Redeploys most towers to new location. Variable
(Special Poperations)

Supply Crate

Drops Cash crate containing between 2000$ - 4000$. and Containing Crate healing between 100 - 150 lives. Instant 60
(Special Poperations)

Redeploy

Redeploys most towers to new location (much faster). Variable 60
(Special Poperations)

Call Marine

Calls Special Marine monkey placing it on land to attack bloons. 30 25
Mortar Monkey Pop and Awe Bombards the screen, repeatedly stunning & damaging bloons. Strong Moab-Class Bloons are stunned for shorter duration. 8 60
Dartling Gunner Rocket Storm Shoots large wave of missiles every 0,467 seconds. Totalling up to 19 waves. Large Spread without Focused Firing. 9 40
M.A.D Storm Shoots large wave of even larger missiles every 0,467 seconds dealing even more damage than regular Storm Missiles.
WIzard Monkey Summon Phoenix Summons Phoenix that spews flames at closest bloons. Purple Bloon 20 60
Phoenix Lord Transformation Wizard Lord Phoenix morphs into powerful lava Phoenix roasting bloons and periodically releasing meteors in formation. Wizard Lord Phoenix dissapears, leaving a flame rune behind until transformed back. 20 50
Super Monkey Bloon Annihilation Destroys any bloon in close radius (Including BFBs). Deals only 1000 damage to ZOMG & BAD Bloons

(No longer 200 pierce, its instead 2000).

Instant 45
Anti-Bloon Annihilation Destroys any bloon in close radius

Including BFBs, (Criticaly Damages ZOMGs) in larger area.

Deals only 3500 damage to surviving ZOMG & Bad Bloons

(Pierce 10000).

Ninja Monkey Bloon Sabotage Halves speed of all bloons on screen Resulting offsprings from MOAB-Class arent affected. 15 60
Grand Sabotage Halves speed of all bloons and deals 25% Max HP damage to MOAB-Class Bloons. 30
Alchemist Transformation Transforms Alchemist into vicious but powerful monster. Purple Bloons Monsters shoot streams of high damage blue plasma from their eyes 20 60
Mass Transformation Transforms Alchemist and 5 nearby monkeys into powerful monsters. 40
Druid Jungle Bounty Provides 200$ + extra 100$ for each banana farm in range. Income is affected by number of Banana Farms in Druid's Range Instant 40
Forest Gift Provides 200$ + extra for each banana farm in range, heals 25 HP. Passively generates 1000$ per round.
Banana Farm Loan Provides 10,000$ loan that must be repaid. Debt decreases all income by 50% to repay the loan, cannot take another Loan when the debt on certain IMF bank is active. Instant 90 (∞ until debt is repaid).
Monkeynomic fund Provides 10,000$ with no Loan 60
Spike Factory Spike Storm Launches large wave of spikes across the screen. Shortened Spike lifespan & very innacurate unless Smart Spikes are bought, Non-MOAB Class Bloons. Instant 40
Passive: Launches automatic Spike Storm every 15 seconds (does not use manual ability). 40 (15 Automatic Spike Storm).
Monkey Village Call to Arms Increases Attack Speed & Pierce of all towers in radius by 50%. 12 45
Homeland Call to Arms Doubles Attack Speed & Pierce of all towers on screen. 20
Engineer Monkey Overclock Increases Attack speed of targeted tower (& Income for Banana Farms) by 66%, Villages gain 25% range boost. Duration of Overclock is affected by highest tier targeted tower has. 15 - 90 45
Ultraboost Increases Attack speed of targeted tower (& Income for Banana Farms) by 66%, Villages gain 25% range boost.

When Overclock expires it gives small but permanent boost to tower.

Small boost is 1/10 of the strength of Overclock and can be stacked 10 times 35


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