In the D.D.T article it says that there are no ddts in BMC mobile. However, I play BMC and I can see multiple D.D.T tiles, and I have attempted those levels and seen a D.D.T
What's on your mind?
It would be good to clarify that the 'Bank Hack' does not apply to stored money in the bank, but only applies to income generated by the banana farm during that round. The table in the "Efficiency" section of the wiki page is correct, but the limitations to this ability aren't obvious without doing the math for yourself.
For example: with 230 banana farm, the farm before interest generates $310 per round. All of the stored money in the bank before the round started gets the normal 15% interest, and the $310 generated in that round get 15% + 5/12% from Benjamin.
It would be good to mention that the +5/12% does not apply to all of the money.
I confirmed this behavior with v19.2.2916.
Can somebody make a Bloons Monkey City rounds?
Ghost Bloons can be destroyed by more than just the methods listed on the wiki page. So long as there is a perma-stall effect on the bloom, any damaging tower can destroy the ghost Bloons given enough time. I used xx5 glue and a bunch of first strikes until about 10,000,000 damage was dealt and the ghost Bloons popped. This is not an issue, I just thought it is a small change for the sake of information.
I'd like it if the ZOMG page had camera shots of the ZOMG from BSM2 Mobile. Like maybe the degrades and stuff?
Just tested monkey buccaneer ingame, and the amount of gold i got was equal to the amount of money gained from popping it normally * round multiplier, however in the wiki it says that you get (still $300 per MOAB, $800 per BFB, $300 per DDT, ignoring cash-gain decreases) under the btd6 section. Not sure if i tested wrong or the wiki is outdated/incorrect.
Hello, I would just like to suggest a merge between a few pages. It appears to me that there are at least three different pages for Operation: Dart Storm, one for BTD6, one for BTD5, and another for BTD4 & 5. It can be confusing to new users. Also, it appears to me that the convention for the tower upgrades is to put each upgrade in its own post, with all the information in that one page from each Bloons game. It is my proposal to merge the Operation:Dart Storm pages to alleviate confusion and to follow what appears to be the convention of this Wiki.
I have been improving on Template:Special Abilities navbox. I would like the Special Abilities navbox to be improved as soon as possible, so that it is up to scratch for updating for the current BTD6 content. So grab your cursors and start filling the template and the respective special abilities pages!
Actually, Round 93 in Altenate Bloons Rounds actually has 7 Fortified D.D.T.s not 7 normal D.D.T.s. You might want to change the info graphic above the Round list to show Fortified D.D.T.s rather than normal ones.
it's not mentioned, but the missile has a slight AoE and can affect nearby bloons, doesn't apply to Pre-Emptive strike tho
the good news is that the 0-4-0 ability deals enough damage to one shot a damaged B.A.D, so you can basically skip the rest of it if you manage to bring it low enough
1) https://bloons.fandom.com/wiki/C.H.I.M.P.S.#Tips should be merged with https://bloons.fandom.com/wiki/C.H.I.M.P.S./Strategies, because they are basically the same thing.
2) C.H.I.M.P.S.#Update_History also shouldn't exist, there is no good way to judge if one change affects CHIMPS. Rather, the page should direct to a page on the History of CHIMPS or just the history of balance changes, or even better, just redirect to the pages where balance changes are tracked.
I just wanted to place this here because I think it would be weird if I just randomly removed two whole sections of a single page.
I believe Ezili’s voice line for her Heartstopper ability on the wiki page is inaccurate. It says “Wither and die!” when all she really says is “...die!” I have listened to it several times and I did not hear “Wither and” at all. All I hear is a screeching sound and then she says “die!” If she does indeed say “Wither and die!” then the first part is inaudible.
Glad to see BTD5's Steam/Mobile version still updating! It adds two maps: Oasis (Beginner) and Head in the Clouds (Intermediate) into the game, both avaliable for Co-Op mode. Since I am new to the wikia and don't have the extracted map from the game, I need some help adding information about these two maps on the wiki. Thanks!
Currently, the wiki page is telling me that the Farm has camo detection, but only in BTD6, because Subs apparently fire on camo bloons which enter the Farm radius. I just now tested this on Logs using 5/0/0 (unsubmerged), 2/5/0, and 2/0/5 Monkey Subs. I'm not sure if they may have patched this up, but on the current update (11.0), the Banana Farm does not detect camo. Camo bloons just go right on through the whole map to the exit without the Subs firing a single dart.
There are many “facts” in the Trivia sections of many pages that are either simply random or need confirmation. It would help the Bloons Wiki immensely if people confirmed these, or simply cleaned up. This discussion will serve as a list of pages that need to have their Trivia section either cleaned up or fact checked. I’ll start with a few that I’ve noticed, but you can add more below.
- The Recursive Cluster page’s Trivia section states that the photo for the Insta-Monkey has several cosmetic differences than the final tower. Needs confirmation.
- The Support Chinook page states that it’s known for doing “illegal” things in Bloons Tower Defense 6. So far, the only example is selling towers in no-sell challenges. We need more examples.
This is by no means a complete list. Feel free to add more below.
since patch 11.0 was released in Bloons TD 6, treasure chest rewards were changed completely, and we have been missing up-to-date data.
I noticed the rewards repeat after 385 days, anyways I expect the period is shorter. As 385 = 5 × 7 × 11, the cycle is probably 35, 55 or 77 days.
You should be able to count your relative position in the reward cycle, so please, help us to fill in the mission info on the page.
You can find the table on Treasure Chest (BTD5 and BTD6)#Bloons TD 6.
Super Monkey with Knockback, it can hold it back very easily and eventually kill it. This works for the Sun Temple and True Sun God, to, because they are just Super Monkeys gone up the top row (4-0-0/5-0-0) and is down the bottom row (0-0-1).
I've heard 163 contains Super Ceramics and Leads a la Round 63, and 263 is replacing the Ceramics and Leads with DDTs. Should these rounds be listed for their RBE in the BTD6 rounds, or is Freeplay RBE too inconsistent?