Zebra Bloon

"See those Zebra-striped Bloons? They combine the meanness of White Bloons and Black Bloons, and contain one of each just for fun."

- Round 27 in Bloons TD 6

The  is a Bloon that appears in BTD4, BTD5, BSM2, BTD Battles, BTD Battles 2, BMC, and BTD6. Its appearance is a mix of the Black Bloon and White Bloon, and a larger appearance than both Bloons, unless they are regrow. Being a mix of Black and White Bloons, Zebra Bloons are immune to both bombs and ice. The Zebra Bloon is equal to Green and Black Bloons in terms of speed. They first appear on round 26 (25 in BTD4).

Zebra Bloons release a Black Bloon and a White Bloon when popped. However, in Bloons TD 6 starting from round 81 and beyond, Zebra only releases one White Bloon instead of a regular combination of both. This is due to Super Ceramic Bloon's behavior to prevent the game from causing lag while proceeding in Freeplay mode.

Details
The Zebra Bloon is one rank above Black Bloon and White Bloon in Bloons TD games, on the same tier as a Lead Bloon. It is around the speed of a Green Bloon (?) and leaks 23 lives if it reaches the exit. As per the multi-layer health system, a popped Zebra Bloon splits into one Black Bloon and one White Bloon when affected by an attack that deals 1 damage. More damage pops the Zebras Bloon into its descendants, following the multi-layer health system of many bloons in the game. The Zebra Bloon's parent is the Rainbow Bloon.

In Bloons TD games and Bloons Pop!, the Zebra Bloon is immune to all freezing and explosive attacks without special upgrades or support. This is especially problematic for both Bomb Shooters and Ice Monkeys, which naturally are weak to these bloon types without accessing powerful higher-tier upgrades.

Bloons Pop!
"Immune to ice and explosions"

- Short description

Appearances

 * BTD4 generation games
 * Bloons TD 4
 * Bloons TD 4 Expansion
 * Bloons TD 4 (Mobile)
 * Bloons TD 4 (DSi)
 * BTD5 generation games
 * Bloons TD 5
 * Bloons TD 5 Flash
 * Bloons TD 5 Deluxe
 * Bloons TD 5 Mobile
 * Bloons TD 5 Steam
 * Bloons TD Battles
 * Bloons TD Battles Flash
 * Bloons TD Battles Mobile
 * Bloons TD Battles Steam
 * Bloons Monkey City
 * Bloons Monkey City Flash
 * Bloons Monkey City Mobile (including Steam version)
 * Bloons Super Monkey 2
 * Bloons Supermonkey 2 Mobile
 * BTD6 generation games
 * Bloons TD 6
 * Bloons Adventure Time TD
 * Bloons Pop!
 * Bloons TD Battles 2

Round Appearances
The following are all appearances on each round where Black Bloons will spawn naturally from the entrance. These will not include the rounds where the Black's parents or subsequent parents will feature.

BTD4

 * Round X: TBA
 * Round X: TBA
 * Round X: TBA

BTD5

 * Round X: TBA
 * Round X: TBA
 * Round X: TBA

Normal Gameplay

 * Round 26: 23 Pink, 4 Zebra
 * Round 31: 8 Black, 8 White, 8 Zebra, 2 Zebra Regrowth
 * Round 34: 160 Yellow, 6 Zebra
 * Round 37: 25 Black, 25 White, 7 Camo White, 10 Zebra, 15 Lead
 * Round 38: 42 Pink, 17 White, 10 Zebra, 14 Lead, 2 Ceramic
 * Round 39: 10 Black, 10 White, 20 Zebra, 18 Rainbow, 2 Rainbow Regrowth
 * Round 41: 60 Black, 60 Zebra
 * Round 44: 50 Zebra
 * Round 49: 343 Green, 20 Zebra, 20 Rainbow, 10 Rainbow Regrowth, 18 Ceramic
 * Round 61: 150 Zebra Regrowth, 5 M.O.A.B.
 * Round 65: 100 Zebra, 70 Rainbow, 50 Ceramic, 3 M.O.A.B., 2 B.F.B.

Alternate Bloons Rounds

 * Round 26: 15 Black, 3 Zebra, 2 Rainbow
 * Round 31: 8 Black Regrowth, 8 White Camo, 10 Zebra, 3 Zebra Regrowth
 * Round 37: 7 Black Regrowth, 25 White, 25 White Regrowth, 18 Lead, 10 Zebra
 * Round 39: 10 White Camo, 20 Zebra, 15 Rainbow, 2 Camo Rainbows
 * Round 41: 60 Black, 70 Zebra
 * Round 44: 10 Fortified Lead, 40 Zebra
 * Round 49: 300 Yellow Regrowth, 10 Zebra Camo, 10 Rainbow Camo, 10 Rainbow Regrowth, 14 Ceramic Regrowth
 * Round 51: 10 Zebra, 28 Fortified Ceramic Camo
 * Round 61: 57 Zebra Regrowth, 8 Fortified Lead, 15 M.O.A.B.
 * Round 78: 80 Purple, 150 Zebra, 60 Fortified Ceramic, 72 Ceramic Camo, 1 Fortified B.F.B.

Bloons Pop!

 * Level X
 * Level X

Bloons TD 6
Rounds marked in italics are marked as technically starting to appear on that round but only ever appear from getting released from parent bloons.

Update History (Bloons TD Battles Mobile)
After the grouped Rainbow Bloons got "nerfed", many players switched over to using grouped Zebra Bloons instead. The Zebra Bloon has not received many changes via game updates.


 * 4.1
 * Grouped Zebra Bloons price increased ($200 → $220).

Quotes
"Zebra bloons contain 1 black and 1 white bloon - and they are immune to bombs and ice!"

- Round 25 in Bloons TD 4

"Zebra bloons are immune to both explosions and freezing!"

- Message when first time encontering Zebra Bloons along with Black and White Bloons in Bloons TD 5

"Next round are many Zebra Bloons. Some of them will be heart-shaped Regen Bloons. Get ready!"

- Round 31 in BTD5

Trivia

 * Despite their immunity to ice, Zebra Bloons can actually be frozen. This can be done by having an Ice Tower with the Snap Freeze upgrade or an Arctic Wind. When Rainbow Bloons pass by, the Ice Tower will pop them, leaving the Zebra Bloons frozen.
 * They (and White Bloons) can also be frozen by Absolute Zero ability.
 * They can also be frozen if you have Tier 3 of Ice Fortress.
 * The Arctic Wind Tower can still slow it down.
 * Frag Bombs and Bloon Impact can pop Zebra Bloons, but Cluster Bombs cannot, unless the Tier 3 Bombing Range Specialty Building is activated.
 * In BTD4 and BTD5, it is the only bloon to contain two different types of bloon, while in BTD2 and BTD3, this was the Rainbow Bloon.
 * In Bloons TD 6 both the Zebra Bloon and the B.A.D. are the only bloons that contain two different types of bloon.
 * In BTD4, this is the only Bloon to be introduced in the round after another Camo Bloon (in round 24).
 * A dense amount of Zebra Bloons appears on round 61 in BTD5: 150 regrowth Zebra Bloons come out, along with 5 MOABs, making this level very hard.
 * Zebra Bloons appear to be white with black stripes, rather than there being an equal amount of each color.
 * With Tack Awesomizer, a single set of Road Spikes is almost enough to pop a Zebra Bloon, leaving a single Red Bloon.
 * A camo Zebra Bloon is gray, which is fitting, due to the fact that black and white make gray.
 * A Camo Regrow Zebra Bloon has visible stripes, however.
 * In Bloons TD 5 Mobile, One Road Spike can pop one zebra bloon to a green bloon when placed ahead of the zebra bloon.
 * In Bloons Monkey City, if a Rainbow Bloon is popped by Snap Freeze, Zebra Bloons will come out unfrozen.
 * Towers set to strong will attack Zebra Bloons before Lead Bloons, both of which have the same RBE.
 * Oddly in BMC Mobile, Lead Bloons are technically stronger than Zebra Bloons, so Lead tiles actually have Zebras but not leads.
 * In Bloons TD 6, the Game Hints actually warn you about Zebra Bloons one round too late, though the pop-up introducing the Zebra Bloon still appears on cue.
 * In Bloons TD 6, Benjamin's Syphon Funding ability turns Zebra Bloons into White Bloons, even though it should also contain a Black Bloon inside.