User blog comment:MasterKnight/Pat Fusty gameplay/balance improvement suggestions/@comment-25404524-20200812230520

I strongly agree on your standpoint regarding balancing Pat Fusty. I now think it is a sensible option to keep Pat Fusty's leveling rate but buff his main attacks while nerfing his Rallying Roar buff versus other towers. I am 100% for nerfing his Level 14-18 Rallying Roar damage buff from +3 to +2, as I agree he should function much more than just a "glorified buff bot" and therefore have some additional benefits for his own attacks to compensate. At his current state, players only use him for the Rallying Roar ability, and they never consider the main attacks of Pat Fusty due to how weak his main attacks are at the moment. I also support increasing Pat Fusty's attack speed while Rallying Roar is under effect. Seeing Level 14+ Rallying Roar also grant +25% attack speed to nearby towers and himself (on top of his own +25% attack speed) makes it far better for towers that aren't based on multi-projectile attacks, and it makes Pat Fusty's main attacks far better overall.