Necromancer: Unpopped Army (BTDB2)

Necromancer is the 4th upgrade of Path 3 for the Wizard Monkey in Bloons TD Battles 2. It is almost identical to its BTD6 counterpart, except the name is shortened to just Necromancer to compensate for the lack of space in the upgrade panel in the monkey section. It costs 10000 XP to unlock the upgrade.

The upgrade costs $2,800 while the total path costs $5,675.

Summary
Necromancer's undead bloons excel at cleaning up bloons, and its dynamic scaling of damage, pierce, and attack speed all greatly enhance its power. Paired with towers that deal a lot of damage, Necromancer is a powerful choice that combines camo popping with a source of strong cleanup. It's undead bloons are capable of damaging every bloon type, and is very useful for significantly decreasing the danger of rushes. However, it's undead bloons can also be inconsistent, as they will pick a random track to move on, allowing for bloons exit by "sneaking" between the bloons on maps where the enemy-sent bloons are moving the opposite way on the same track as natural bloons.

Tips

 * 0-2-4 usually offers the better results for Necromancer, as its undead bloons already ignore walls, and because damage scale also affects spawned Walls of Fire.
 * Additionally, the only thing that 2-0-4 adds is 2 damage (totaling 3) to the base bolt projectile, and letting the projectile seek, which isn't very useful as the bolt is already dwarfed by the strength of the undead bloons.

Bugs
None (so far)
 * Current


 * Patched
 * [1.0.6, discovered on 1.0.6 but likely on initial release] Setting a Necromancer on Close causes all undead bloons to concentrate on a specific spot, causing the projectiles to last permanently and stack near-indefinitely. Patched on Version 1.1.0.

Trivia
TBA