Board Thread:Game Suggestions/@comment-36513400-20180808183557/@comment-27014396-20190222002846

Kiran9871 wrote: TOTMGsRock wrote: Your "no guns" argument doesn't work because the Monkeys themselves use guns anyway (Dartling Gun, COBRA, Sniper Monkey). And Bloons with arms can make sense from an in-universe perspective because from the beginning this is Bloons.

Also, anyone with experience in FPS games will know that there must be a death condition in any FPS game or else the game is boring. The problem, is if you shoot a bloon, it pops. What if you shoot a monkey, it bleeds to death. How does it work then?. It's simple, you only add a little bit of blood when the Monkey dies and you have a setting that further reduces blood.

Kiran9871 wrote: It's not a Fps "TDM" it's supposed to be like BTD Battles, Bloons are AIl A.I, it's BTD Battles, not COD. Also TOTMGsRock(Copy Paste Sorry) we're not focused on SIngle Player, but on the Mutiplayer, lore is bascially at a minium. If so, then the players in question can respawn if killed until the base is destroyed or the game is won.