Thread:Qwertyxp2000 the second/@comment-5155952-20200429161023/@comment-29914576-20200430081441

I think it's interesting because iirc in at least some parts of the BTD5-era games pierce meant BTD6 damage, and popping power meant BTD6 pierce. In BTD6, I think it's much more consistent and most people (including the devs in patch notes) used pierce and damage as we know them.

I think popping power is just a vague term in general, (you could argue for as many types of different factors like damage, pierce, attack speed, stall etc. to be included) and unfortunately the transition from 5 -> 6 makes it just harder to manage. Personally I think it'd probably be best just to leave popping power as a vague term and would recommend to never try to attribute any value to it for BTD6 articles. For 5, I'm much less experienced there so I might have to look more into it.