XXXL Trap (BTDB2)

"Huge bloon traps can trap even the largest of bloons in them.."

- BTDB2 descrption

XXXL Trap is the 5th upgrade of Path 3 for the Engineer Monkey in Bloons TD Battles 2. It is similar to its BTD6 counterpart, with some differences. Full traps now can be manually collected for exactly $5000, 10x more than its previous upgrade. Trap can autocollect for the full amount after 15 seconds elapses, but such an endeavor obviously wastes time. Also, XXXL Trap's refreshment rate is consistent and has a very fast hardcapped deployment rate. The rapid refreshment rate is also very consistent, without only a small gap between each deployment.

It costs $54,000, and is unlocked with 20,000 XP.

Summary
Very quick instakills that also net a lot of cash, perfect for getting rid of all-out non-BAD rushes. The refreshment rate of XXXL Trap is quite high, capable of taking down a lot of DDTs, but not quite fast enough to catch an infinite number of boosted DDTs. It is recommended to boost XXXL Trap with Overclock to further increase XXXL Trap's reliability.

Tips

 * 2-0-5 XXXL Trap offers better production speed. There's no point in 0-2-5, as there's no "specialized targeting" that BTD6 counterpart has.
 * If using a Radar Scanner to cover camo detection and hence allow XXXL Trap to trap DDTs, buy the Radar Scanner first before sending XXXL Trap.
 * Adding an Overclock to XXXL Trap greatly increases XXXL Trap's trapping speed, making it much more reliable at being a deadly force against DDTs when given sufficient camo detection.

Bugs

 * Current
 * [1.0.5, Season 2] If a UFO BAD passes over a XXXL Trap, the game will crash. It is known to crash on the Mobile and Steam versions. Also applies to Mortar Mastery ZOMG and Mauler MOAB (Bomb Mastery MOAB). Other blimp skins aren't confirmed yet.
 * [1.0.5] Frozen Bloons mess up with the XXXL Trap money generation calculations, resulting in less than $5000 cash per collection.

none
 * Patched