Board Thread:Questions and Answers/@comment-6016076-20140719100312/@comment-6016076-20140721195147

Also how are the RBE counts made? I just killed a BFB BTD5 beginner ice level sandbox: 63 spike piles + 7 pineapples. It MUST have 700 health, and not 701 as implied by its RBE count of 3165.

If it has 700 health, then its RBE count should be 3164, and whoever did it in the Wiki would be wrong.

On the other hand, 3164 * 4 = 12656

which leaves the ZOMG with a nice 4k hp. So either the MOAB assassin does not deal 750 damage, in which case your results are wrong and mine may be off by a small amount.

For example, I quoted 366 spike piles + 4 spikes on the ground that I could see. If I miscounted, and the actual number of piles were 363, then 363 * 11 + 7 = 4k hp and exactly 4 spikes are left on the ground, as I believe I observed.

In that case, assuming your numbers are correct, the MOAB Assassin would have dealt 753 damage per hit.

753 isn't a nice rounded number, but if we assume it's true, then *everything else* very conveniently falls into place. We'd have:

MOAB - RBE 616. Subtract 4 ceramics = 200 health

BFB - RBE 3164. Subtract 4 MOABS = 700 health

ZOMG - RBE 16656. Subtract 4 BFBs = 4000 health

DDT I am not sure on.

At any rate, in BTD5, all the balloons would have a very sensible integer health number *and* be consistent with their RBE counts. The only assumptions to be made are that MOAB assassin deals to ZOMG 753 damage (not pretty), and that someone got the BFB RBE of 3165 wrong by one count.

Which brings me back to my original question: How are RBE's being determined?