User:Milesprower2

I recently discovered Bloons games, and I love Bloons TD games the most. I am fairly active here, but I'm most active on these Wikis:

Plants vs. Zombies Wiki (my main Userpage is here)

PVZCC

PVZFF

Yeah, I know, all three of those are about one video game series, so shoot me.

Here is some information about myself!
 * My favourite Bloons TD towers are: Supply Drop Sniper, Robo Plasma Monkey, Ray of Doom, Bloonjitsu Ninja, M.O.A.B. Mauler, Cluster Bomb Tower (especially with Bloon Impact), Aircraft Carrier, Spectre, 2-x Heli-Pilot set to Pursuit, Apache Dartship, Support Chinook, Bloon Trap Engineer, Overclocker Engineer.
 * The highest Round I've reached is: 187 (Monkey Lane Apopalypse).
 * The second highest Round I've reached is: 135 (Brick Wall Hard), then I quit because I didn't have any more time to waste. Four TotMGs and twenty-something Techno Terrors probably could have lasted to Round 200, but never mind.
 * The third highest Round I've reached is: 130 (Brick Wall Medium), then I died! If I'd spent some more cash, I probably could have survived, as I had $4,632,709!
 * Between Bloons and Bloons TD, I mostly play: BTD5, BTD Battles and Bloons Monkey City.

My Ninja Kiwi
Here's my account if you want to friend me. Just make sure to leave a message on my Talk Page to confirm that it's a user on this Wiki who wants to friend me there.

Also, I play BTD Battles, so if you want a private match there, just send me a message (here or on Ninja Kiwi).

BMC: Track list
A list of the tracks I've beaten in BMC, the page number and position on that page in Track Replay, a discription and my difficulty ratings (taking restricted and favored towers into account).

Grass Terrain
Restricted: None.

Favored: Aces.
 * Tutorial Track: Page 1, top left. This track is the one that everyone gets for their first tile. Difficulty: 5/10.
 * UO Track: Page 1, top middle. A track which sort of looks like a U tilted to the side and an O. Difficulty: 6/10.
 * Over and Under Track: Page 1, top right. Down, right over a tunnel, down, right, up, left, down inside tunnel. Difficulty: 6/10.
 * Flower Track: Page 1, left. Very complicated flower shape, probably one of the most well-known tracks. Difficulty: 2/10, 7/10 for Regrowth Assault.
 * Clover Track: Page 1, middle. Three small loops, and an entrance and exit very near each other. Difficulty: 3/10.
 * Tunnels Track: Page 1, right. ARRRGHH!! Very well-known, lots of tunnels and excellent for helping Regrowers. Who knew a long track could be so hard? Difficulty: 7/10, 9/10 for Regrowth Assault.

Forest Terrain
Restricted: Tacks, Farms.

Favored: Ninjas.
 * Name Pending Track: Page 1, bottom left. Suggest a name for this one please, I can't really describe it. Anyway, it's an easy track. Difficulty: 1/10.
 * Hex Track: Page 1, bottom middle. Lots of hexagon shapes, good Boomerang spots. Difficulty: 2/10.
 * Star Track: Page 1, bottom right. A sort of five-point star shape, entrance and exit are very near each other. It can be awkward. Difficulty: 5/10.
 * Up Down Up Down Track: Page 2, top left. As the name says, it goes up and down. Not too hard. Difficulty: 3/10.
 * Tiki Track (I didn't think of the name): Page 2, top middle. A symmetrical track that splits into multiple paths, rejoins and then splits up again. Tricky in MvM. Difficulty: 7/10.

Heavy Forest Terrain
Restricted: Tacks, Farms.

Favored: Snipers.
 * Wavy Lines Track: Page 2, top right. Lots of wavy lines and some good Boomer spots. Difficulty: 3/10.
 * Strange Tunnel Track: Page 2, left. Splits into two paths and enters a tunnel, comes out and rejoins into one, then splits up again at the end. Difficulty: 5/10.
 * Spiral Track: Page 2, middle. Spirals out from the centre, very tricky design. Difficulty: 6/10.
 * Trunks Track: Page 2, right. The path is made up of thin tree trunks, leading left to right and right to left. Difficulty: 6/10.
 * Butterfly Track: Page 2, bottom left. Pure epitome of evil. I'd rather defend an MvM Attack on Death Valley than this. Difficulty: 10/10.

Jungle Terrain
Restricted: Ice, Apprentices.

Favored: Glue.

I haven't beaten any of these Tracks.

Hill Terrain
Restricted: Darts.

Favored: Tacks.
 * Y Track: Page 3, left. Short track which branches out to the left and top similarly to a tilted Y. Difficulty: 9/10.
 * Single Tunnel Track: Page 3, middle. One tunnel, curvy path. Simple. Difficulty: 4/10.
 * Circling Track: Page 3, right. Bloons enter from the top, go over a tunnel and then under it, making a sort of circle shape before exiting at the right. Difficulty: 6/10.
 * Tunneling Hills Track: Page 3, bottom left. Four tunnels, awkward curving paths. Very tricky. Difficulty: 8/10.

Mountains Terrain
Restricted: Aces, Dartlings, Farms.

Favored: Ice.
 * Tri-circle Track: Page 4, top left. Three loops, sort of making a triangle out of three circles. Difficulty: 3/10.
 * Long and Easy Track: Page 4, left. Long, easy, great for fighting D.D.T.s. Difficulty: 2/10.

Volcano Terrain
Restricted: Boomers, Ice, Villages.

Favored: Apprentices, Mortars.
 * Long and Hard Track: Page 4, bottom left. Long, but not easy, it's a Volcano, after all. Difficulty: 6/10.

Snow Terrain
Restricted: Darts, Boomers, Dartlings.

Favored: Ice.

I'll update this later, I've beaten three different Snow Tracks so far.

Lake Terrain
Restricted: Ninjas, Bombs.

Favored: Buccaneers.
 * One-loop Wonder Track: Page 5, middle. Enter from the top, one loop, out through the bottom. Difficulty: 5/10.
 * Land and Lilies Track: Page 5, bottom left. The Bloons enter from the top, and halfway down they move along the water, on a path of Lily Pads. Difficulty: 8/10, no good Spactory spots.
 * Water's Edge Path Track: Page 5, bottom middle. The Bloons travel along the edge of the water. Difficulty: 3/10.
 * Sonic Track: Page 5: bottom right. I always think of Sonic the Hedgehog curled up into a ball when I look at this track. Difficulty: 5/10.

Desert Terrain
Restricted: Glue, Supers, Spactories.

Favored: Boomers, Bombs.
 * Desert Lane Track: Page 6, top middle. Sort of like a desert-y Monkey Lane since it's so straight, with 90 degree turns. Difficulty: 6/10.
 * At an Angle Track: Page 6, left. They go from left to right, with a mostly diagonal path. Difficulty: 7/10.

River Terrain
Restricted: Ninjas, Bombs.

Favored: Farms.
 * Come Back Track: Page 6, right. The Bloons go from the top, down to the bottom and then BACK to the top. Difficulty: 5/10.
 * Wavy River Track: Page 6, bottom left. The Bloons go from top to bottom in a wide river, with lots of wavy lines in the path. Difficulty: 5/10.
 * Stay Straight Track: Page 6: bottom. The Bloons go from top to bottom, and while the river is wide, the path doesn't turn very much. Difficulty: 7/10.
 * Wide River Track: Page 6, bottom right. A REALLY wide River with some islands, the Bloons loop around the islands too. Difficulty: 6/10.
 * All Alone Track: Page 7, top left. So-called since it's alone on the tracks page. Not very difficult, just a generic River. Difficulty: 4/10.