Super Monkey (pre-BTD6)

"Throws darts incredibly fast. Has long range and lots of insanely powerful upgrades."

- Bloons TD 5 Description

The Super Monkey is a tower that has appeared in all of the Bloons TD games, Bloons 2, Bloons Super Monkey, and Bloons Super Monkey 2. It shoots projectiles very quickly, making it powerful but also quite an expensive tower to invest in. It is somewhat related to the Dart Monkey, as both throw darts, only at hypersonic speed. The cost of the Super Monkey is $4000 in the original, and the cost varies depending on the difficulty level in all subsequent games. Despite being the most powerful tower, the Super Monkey cannot pop Lead Bloons or detect Camo Bloons without any aid from upgrades, towers, and/or Speciality Buildings. However, in Bloons TD 6, the new Ultravision upgrade allows the Super Monkey to hit Camo Bloons.

Bloons 2
The Super Monkey makes a cameo appearance, using lasers that can destroy anything, including metal blocks. Use it if you can't complete a certain level. Super Monkeys are limited, so they are best only used when the player thinks the level is very difficult. In addition, you can use a free super monkey on any level you have completed.

Bloons Super Monkey
The Super Monkey flies over five different levels (plain, jungle, ice, volcano, space) popping bloons while upgrading its abilities. Upon completing the game, the Super Monkey flies up into space with fireworks going on and a crowd cheering is heard. If you lose, it shows an animation of a ripped cape hanging from a tree with a purple bloon and sheep in the background.

Bloons Super Monkey 2
It acts the same as the original Bloons Super Monkey, it flies in 4 different zones (Monkey Lane, Bloon Dunes, Deep Bloon Sea, and Mount Magma), popping bloons, collecting Power Blops, and upgrading its abilities.

Bloons TD
The Super Monkey in Bloons TD 1 is very powerful. At a cost of $4000, the Super Monkey has Epic Range as its only upgrade, costing $2400. It is the fastest tower in Bloons TD 1.

Bloons TD 2
In Bloons TD 2, the Super Monkey has the Epic Range upgrade from Bloons TD 1 along with a new upgrade named Laser Vision. Laser Vision makes the Super Monkey shoot lasers instead of darts; lasers can pierce two bloons, along with being able to pop Frozen Bloons.

Bloons TD 3
In Bloons TD 3, the Super Monkey not only has the upgrades from Bloons TD 1 and Bloons TD 2, Epic Range, and Laser Vision but also has 2 additional upgrades, Plasma Vision and Super Range. Plasma Vision enables the Super Monkey to shoot balls of plasma; plasma shoots 1.5X as fast with +1 pierce and can pop any type of bloon. The other upgrade, Super Range further increases the Super Monkey's range similarly to the Epic Range upgrade. Super Monkey has 1 pierce and attacks every 0.075 seconds. Its damage is of the sharp type, meaning it does not pop Lead and Frozen Bloons.

Total Costs


Bloons TD 4
The Super Monkey in Bloons TD 4 and Bloons TD 4 Expansion is more powerful than the previous games. The four upgrades for the Super Monkey for Bloons Tower Defense 4 are:

Total Costs


Differences between BTD5 Flash and BTD5 Mobile

 * Jungle Drums can increase the attack speed of the Super Monkey.
 * Laser Blasts can destroy MOAB-Class Bloons faster than one upgraded to Plasma Blasts because the lasers register as two hits instead of one.
 * Sunbeams from the Temple of the Monkey God have unlimited pierce regardless of sacrifices.
 * A warning message will now always pop up whenever the player upgrades a Sun God to a Temple of the Monkey God (this helps reduce the number of unwanted Temples, allows the player to consider if they want to build a temple in the first place, and lowers the chance of a player accidentally sacrificing towers upon purchase).
 * Footprint size will no longer increase upon being upgraded from Sun Gods to Temples of the Monkey God. Instead, the footprint remains the same as a normal Super Monkey footprint (like all its other upgrades).

Update History (Bloons TD Battles Mobile)
Outside of club arenas such as Mega Boosts and Bananza Mode, The Super Monkey is rarely used because it is too expensive and ineffective as an early-game tower (a 0/0 Super Monkey can't handle grouped Blue Bloons), due to poor lower-level upgrades and a lack of camo detection. Over the years, it has been given various buffs, the most significant of which is Version 4.6, decreasing the cost of the base tower and both of its range upgrades.

The only popular loadouts that utilize the Super Monkey is Ninja-Farm-Super (in Bananza), and Wizard-Farm-Super (also in Bananza).

Quotes
"Pinnacles of monkey philosophy and technology, Super Monkeys have epic attacks designed to take out MOABs. Powerful upgrades include: Plasma Blasts, Epic Range, Sun Avatar, and Robo Monkey."

- BMC Flash description of the Super Monkey summary

"Throws darts bloon-meltingly fast."

- BMC Steam tower description of the Super Monkey

"Super Monkeys shoots a continuous stream of darts, and can mow down even the fastest and most stubborn bloons."

- Bloons TD 1 Description

"Have you got any super monkeys yet? Are they really worth all that money?"

- Round 48 in Bloons TD 1

"Super Monkeys throw darts 15-20 per second. They also have great range so use them where they will have best track coverage."

- Description upon unlocking in BTD4

Trivia

 * The Super Monkey is based on Superman, with its uniform, cape, and Laser Vision.
 * The Dark Knight upgrade in BTD6 is probably a reference to Batman, with its uniform and blades it throws. Also, the Tier 5 Legend of the Night upgrade is similar to Batman Beyond.
 * The 2nd path Robo Monkey and subsequent upgrades are a reference to the Terminator series.
 * The Robo Monkey upgrade could also be referencing the Robocop franchise.
 * In BTD5, tier 3 and 4 of Path 1 upgrades are ancient-themed, while the Path 2 upgrades are future-themed, which is a pattern repeated with the Boomerang Thrower and loosely with the Banana Farm and Village, but reversed with the Buccaneer.
 * The Super Monkey is the only tower in BTD 1 with only 1 upgrade.
 * In BTD5, Epic Range gives the Super Monkey a green cape, and Plasma Blasts gives it a purple cape.
 * There is a game based on the Super Monkey called Bloons Super Monkey; the Super Monkey harnesses the powers of the Boomerang Thrower, Missile Launcher, and MOAB Mauler. It has its own sequel named Bloons Super Monkey 2 and its mobile version, with also harnessing the powers of the Monkey Apprentice and Ice Tower only in those sequels.
 * When Super Monkeys are upgraded with Laser Vision they still can't pop lead bloons unless you are playing in the iOS or Nintendo DSi/3DS version of Bloons TD 4.
 * The Laser Vision's description fails to mention this very useful feature, despite it still mentioning that it can pop frozen bloons. This means the Laser Vision's ability to pop leads may be a bug.
 * Dart Monkeys can use the Super Monkey Fan Club Ability to become an 0/0 (unupgraded) Super Monkey in BTD5 for a limited time. However, 0/0 SMFC dart monkeys are better than 0/0 Super Monkey because their darts have more piercing, and can be placed more densely due to the Dart Monkey's smaller footprint.
 * The Super Monkey's status of the ultimate tower is debatable, the Super Monkey cannot pop Camos unaided unless it is in the radius of a Meerkat Spy, upgraded to Temple of The Monkey God, Ultravision (BTD6), under the effect of a Monkey Buccaneer with the Crow's Nest upgrade with the Pirate Cove specialty on or an x/2 Monkey Village. Furthermore, if you place the Super Monkey in an ill spot, it is easily outstripped by Yellow Bloons and Pink Bloons (shown to the right, unless the Super Monkey is well-placed).
 * A blue or green bloon can even outspeed an Epic Range Super Monkey on some tracks like MOAB Desert.




 * A Monkey Buccaneer with the Destroyer upgrade in BTD5 is roughly the equivalent of a Super Monkey with no upgrades but in water. It fires slightly slower, but it is cheaper, has more range, Camo detection (if upgraded to Crow's Nest), and the darts pierce through 5 bloons and there are additional grapes (if the Destroyer also has Grape Shot).
 * In BTD5, Bloon Annihilation Ability of the Technological Terror cannot destroy Camos even if the tower has Camo detection.
 * In the Covert Pops special mission, this ability has almost no effect, only harming MOAB class and bloons spawned from them, unless towers like a Mortar Tower with Signal Flare, a Monkey Engineer with Cleansing Foam or a submerged Submerge and Support Sub to de-camo the Bloons.
 * In BTD5, the 3rd upgrade on either path for the Super Monkey makes him lose his cape.
 * The "Robo-Monkey" upgrade is a reference to the 1987 film, Robo-Cop.
 * A Temple of the Monkey God with no sacrifices is weaker than a regular Sun God. This is because a Sun God shoots 3 rays every 2 frames, while a Temple shoots 1 bigger ray.
 * It is advised to get a Monkey Fort with the Super Monkey, it will allow its darts to pop two bloons instead of one, making it far more efficient.
 * The 3rd and the 4th upgrades from Path 1 suggest a superhero so amazing that he is turned into a god, but the Path 2 upgrades suggest a superhero who has succumbed to the salvaging.
 * The Super Monkey has been nerfed in Bloons TD Battles to shoot at half speed.
 * In Bloons TD 2, a glitch may happen where sometimes the Laser Vision upgrade won't pop Frozen Bloons.
 * In BTD5 iOS, when playing on Easy and the Super Monkey is influenced by Monkey Village, the Laser Vision upgrade costs $5 more if compared to the price of BTD5 online and Deluxe.
 * According to Bloons Super Monkey 2, the Super Monkey's powers are immune to water. Also, it seems to be able to either breathe underwater or hold its breath extremely long.
 * In BTD5, if the Robo-Monkey upgrade is bought before the laser or plasma upgrade, the Robo-Monkey will shoot regular darts out of both of its arms. However, these darts can pop lead bloons.
 * Super Monkey 0/4 does the same exact damage as a 2/4 on iOS but has slightly lower popping power than the Super Monkey in the original version.
 * In Bloons TD, BTD2 and BTD5 there is a pre-round comment that asks if the player has a Super Monkey already.
 * The pre-round comment gets shorter and shorter from game to game.
 * In Bloons TD 5 Mobile, a Super Monkey with Laser Vision destroys any single MOAB-Class Bloon faster than one upgraded to Plasma Blasts because the lasers register as two hits instead of one.
 * When the Super Monkey is upgraded to the Temple of the Monkey God, the face is looking down, instead of up, unlike every other tower.
 * In Bloons TD 5, the 3/2 Super Monkey is twice as money efficient as the 2/3, as shown in this document.
 * A Temple of the Monkey God can sacrifice another Temple of the Monkey God-but does not combine the powers of the sacrificed one.
 * This is the fastest tower with no upgrades to pop a MOAB layer.
 * Super Monkeys seem to have a little footprint but actually, its footprint is a bit larger. Placing another Super Monkey nearby seems to have a little gap with the first one.
 * The "B" logo on the Super Monkey probably stands for Bloons, although Super Monkey is not at all on the Bloons' side.
 * It could also stand for Bananas since monkeys eat bananas.
 * The Super Monkey is one of the few towers in BTD6 that have their first two upgrade paths from BTD5 not changed at all except for new Tier-Five Upgrades.
 * On BTD6, this is the only tower to have an ability on tier 3.
 * According to Ninja Kiwi's November 5th 2021 blog, Super Monkeys wear goggles for their laser-shooting and plasma-shooting upgrades in order to "contain the awesome power" from getting stronger with each successive game.