Thread:Qwertyxp2000 the second/@comment-5155952-20200429161023

Hey friend,

I was hoping to find some references and/or clarifications for the popping power topic. Any thoughs on where the information comes from/how it was developed? If popping power is power for popping then I'd have thought that, for instance, a 2/3 sniper would have more popping power than a 0/0 sniper. To me, descriptions like 'Full Metal Jacket' seem descriptive of power of popping and, arguably, a machine gun would have more popping power than a gun. I think it would be great to link information on fire rates. I'm dubious that frags only do one damage each and should think that burny stuff and stickier glue add to popping power. Also that bigger blasts and bloon buster upgrades would affect mortar popping power in a similar way and similar upgrades for bomb shooters.

Any thoughts on all this?

GregKaye (talk) 16:10, April 29, 2020 (UTC)

I'f have thought that popping power would have three dimentions. quantity of affected bloons, depth to which bloons can be affected and rate of attack.

actual damage might be less than popping power on the basis that there might not be the number of bloons in a target area as might potentially have been affected and some of the bloons affected might have had less layers as the attack was able to pop.

Something like this might make more sense but it would need to be developed on the basis of good information and preferably references.

GregKaye (talk) 16:24, April 29, 2020 (UTC)  