Board Thread:Off-Topic/@comment-24.45.12.190-20141016204236/@comment-25584795-20141116114619

BLOONINCINERATOR3000 wrote: 24.45.12.190 wrote: BLOONINCINERATOR3000 wrote: Surely someone could purposely do badly and be placed in a low tier, then thrash everyone and win 50 bloonstones (Last time, I won 50 instead of 40)?

I'm fed up of these high rounds - by the time I reach those standards, it will take me an hour to win! If anything should be changed about CT, it should be the round progression. Above round 30, the blimp health and speed should increase at 3% per round (for both of them), then 6% above 40 and 10% above 50. That should keep the CT rounds in double figures. well now there is second place and now track problems Track problems? Do you mean the Keyhole and Butterfly? I was preparing for really high rounds with the Ground Zero and Cripple MOAB, when ceramics/mass leads kill me on round 9.

Revision: MOABs start with 10% LESS health, but blimp health goes up at 5% for rounds 31-40, 8% for 41-50, 12% for 51-60 and 20% above 60. Speed goes up at 3%/5%/8%/12%