Board Thread:General Discussion/@comment-20126248-20140423045924/@comment-5522245-20140527045801

Why does your keyboard say "through" when you're clearly saying "though"?

Anyway, to be honest, I only find differences between the PC and the iOS games to be necessary to maintain the balance. I mean, tracks seem to be more difficult in the iOS because it's actually much harder to navigate in-game when you're trying to select towers or use tacks or bombs. And bananas and crates can be very annoying since you have to ALSO press on the screen to get them as when you select/deselect towers. Also, the track measurements are a lot different in iOS simply because of the screen size. The difficulty can also be the reason why the Monkey Lab was created in the first placed.