Board Thread:General Discussion/@comment-120.84.12.163-20190620081935/@comment-120.84.12.163-20190620082021

Here’s my idea for the Dartling Gun BTW:

Dartling Gun

Fires a line of bullets 8 times every second that can be directed to wherever your cursor is. Each bullet pops 2 bloons. Has automatic Camo detection, but can’t pop leads. Costs $1350

Path 1

Faster Shooting ($400) Shoots 50% faster

Even Faster Shooting ($650) Shoots twice as fast!

The Unloader ($4000) Fires 3 lines of darts at once for maximum coverage!

Golden Bullets ($12500) Each shot from this tower is damn powerful. (Gains +3 pierce and damage every shot, and can pop all kinds of bloons)

Beams of Light ($87500) Fires a single beam of golden light 25 times every second with high accuracy that has 200 pierce and does 10 layers of damage.

Path 2

Lock and Load ($500) Can lock onto single target at a time

Aimbot ($500) Gains targeting options (Not a hack dummies!)

Laser Cannons ($6000) Fires deadly lasers instead of bullets. Each laser can pop 15 bloons and does 2 layers of damage. Can’t pop lead or purples though.

Ray of Doom ($50000) Instead of firing puny lasers, fires a giant solid beam of mass destruction that does 1 damage per frame and has 150 pierce that can pop all types of bloons.

The Omega Beam ($150000) And if that ain’t enough, this is the upgrade that ends all upgrades. This green beam of pure energy does 4 damage ticks per frame, has 1500 pierce, and the beam is also wider.

Path 3

Piercing Bullets ($500) Each bullet pops 2 more bloons

Bloontonium Tipped Bullets($1000) Each dart can pop 3 more bloons, can pop all kinds of bloons, and does +1 layer of damage

Rocket Launcher ($7500) Fires deadly rockets instead of bullets. Each rocket has 40 pierce, a tiny explosion radius, and does 4 layers of damage. Shoots slower though.

Rocket Storm ($20000) Fires 3 rockets at a time. Rocket Storm Ability: Fires 5 barrages of 50 rockets each at the closest bloons in radius. 60 second cooldown

Explosive Terrain ($75000) Fires 5 mini nukes at a time. Each mini nuke does 10 layers of damage, has 100 pierce, and a moderate explosion radius. Ability: Fires 10 barrages of 100 mini nukes at the closest bloons. 60 second cooldown