Board Thread:General Discussion/@comment-203.81.71.93-20140930105005/@comment-27014396-20160620003307

183.81.180.250 wrote:

Sharkman0101 wrote: I personally think ZOMGs are harder, because DDTs aren't really a problem with the strategy I have, which is use about 4 or 3 Spiked Ball Factorys, which just melt DDTs, but the ZOMG just zips through the mines if on contested territory due to their extreme health change. I can also kill DDTs easily due to using Sun Gods, which just make them explode. Also, killing 6 regrowth camo ceramics isn't that hard, 4 BFBs are harder (unless you have no camo detection). Honestly, I don't see why people are so scared of DDTs, just use 3/2 spike factorys and everything will be okay.

This is what the outcome of DDT, ZOMG, Pack tiles that I usally get. It works really well! Just so you know I sold the farms, it was before the last round.

However, if there are too many DDTs, they will charge right through because they are too fast. Actually, spikes never miss, so if DDTs charge through, they would still be killed. Unless the come with ZOMGs, the DDTs would probably be destroyed. DDTs are still more powerful because of their abilities, and there are less ways to kill DDTs than to kill ZOMGs.

183.81.180.250 wrote:

Robobot1747 wrote:

1kcris wrote: Bloonarius>all ;) Irrelevant, we're not discussing Bloonarius. Even if we were, he would lose.

You don't know that. Let's just stay on topic.

183.81.180.250 wrote: Well, DDTs are rare in mobile, so First Strike isn't the best thing to kill a DDT.

Actually it is, because FSC does 16656 damage that is more than the DDT's 974 health.

183.81.180.250 wrote: Formulas don't work here, they just give ludicrous results What is so bad about using logic?