User blog comment:GameboyGabriel/What new things will there be in BTD6?/@comment-82.37.185.91-20150320073131

I don't think there even will be a sixth game, but I have a couple of ideas.

Jedi monkey: uses a lightsaber to attack bloons (melee attacks) short range but high popping power and ok fire rate

Path one Upgrades:

Longer lightsabers: increases range

The force: pushes bloons back

Double ended lightsaber: attacking speed x2

firey lightsaber: bloons hit are set on fire and have two layers stripped off at a time

I don't have any ideas for path 2 :P

Retro monkey: attacks with a pixel gun. Long range, fast fire rate, low popping power.

Path 1:

Bigger pixels: increased projectile size grants higher popping power

More cartridges: increases attack speed

Barrels: throws barrels at bloons as well as using the pixel gun. They have slow projectile speed and high popping power. Do does not throw them often.

Toxic barrels: barrels that have reached their pop cap will leave a puddle of bloon disolver temporarily on the ground, doing high damage to any bloon that touches it

Path 2:

Powerups: attacks super fast and has infinite rate if bloons leak (temporary)

Bonus points: bloons popped by the retro monkey give 50% more cash

Ghosts: summons the 4 pac man ghosts to stay beside the monkey. If bloons get close, they will attack them until they are completely popped (like corrosive glue)

Pacman ability: summons pac man. You control him with the arrow keys. He obliterates anything in his path and does high damage to MOAB class bloons.

(These towers were inspired by the lightsaber bloon and the pac man bloons from the origonal bloons games)