Druid

"Creates a blast of thorns for each attack. Upgrades can call forth powers of the Jungle, Storm, or Wrath."

- In-game Description

The Druid is a Magic Class tower in the Bloons TD series. It first appears in Bloons TD 6 along with the Alchemist. They can be chosen and unlocked in-game between ranks 14-18.

It costs $340 on Easy, $400 on Medium, $430 on Hard and $480 on Impoppable.

Description
The Druid is a white-tan monkey that throws several small wooden thorns, which can destroy multiple bloons and/or layers, depending on the distance, similar to a shotgun. This tower's thorns; however, are ineffective against most special bloons attributes and requires upgrades to get much farther than that. Unfortunately, a majority of their early upgrades cannot detect camo attributes on its own and must be assisted by towers such as the Monkey Village and its camo detection upgrades. The first path for the Druid is similar to the first path of the Monkey Apprentice in BTD5. It is more powerful in groups with both its wrath and jungle forms being much more effective with other monkeys or Druids.

Upgrades
Path 1 focuses on dealing damage to grouped bloons and knockback. Hard Thorns adds 1 pierce to each thorn, and the thorns can now pop any bloon type. Heart of Thunder is similar to the Wizard Monkey's Lightning Bolt from BTD5, dealing damage to multiple bloons. (Up to 30 for each bolt) Druid of the Storm can blow back up to 30 bloons, pushing them towards the entrance, similar to Downdraft. Ball Lightning summons large balls of electricity that deal damage to multiple bloons. Finally, Superstorm summons massive tornadoes that can blow back MOAB-Class bloons, at the cost of pierce. Superstorm also increases the damage for most of the Druid's attacks.

Path 2 focuses on dealing damage from far away. Starting with increased projectile count with Thorn Swarm and regrow stripping with Heart of Oak. The Druid's Tier 3 upgrade is Druid Of The Jungle, which insta kills the strongest non MOAB class bloon on-screen and leaves thorns on the track. Then the Tier 4 upgrade is Jungle's Bounty, which generates 240 cash per ability use, with more money being able to be added by nearby Banana Farms, as well as improving Jungles's Bounty's ability, and finally, the Tier 5 upgrade is Spirit Of The Forest, which lays damaging vines across the track.

Path 3 focuses on dealing more damage conditionally. Druidic Reach increases the Druid's range by a decent amount. Heart of Vengeance increases attack speed and damage for each life lost, and Druid of Wrath increases attack speed further, as long as the Druid is attacking bloons. Poplust buffs nearby Druids' attack speed and pierce, stacking up to 5 times on any single Druid. Finally, Avatar of Wrath does 4 damage by default, plus 1 more damage for each 3,000 RBE that round, capping at 90,000 RBE, or an extra 30 damage.

Total Costs

 * Note: these numbers refer to Medium Mode.

Monkey Knowledge
This section displays Monkey Knowledge that has effects on Druid and its changes when compared to one by default:
 * LingeringMagicIcon.png Lingering Magic: Increases projectile lifespan for all Druids.
 * HotMagicIcon.png Hot Magic: All Magic type towers can pop Frozen Bloons.
 * WarmOakIcon.png Warm Oak: Heart of Oak cost reduced by 100.
 * Cost reduced from $295, $350, $380, $420 to $195, $250, $280, $320 on each difficulty.
 * ColdFrontIcon.png Cold Front: Ball Lightning hits freeze Bloons after doing damage.
 * VineRuptureIcon.png Vine Rupture: Unlocks Vine Rupture special ability for the Spirit of the Forest.
 * TinyTornadoesIcon.png Tiny Tornadoes: Druid tornadoes spawn 3 smaller tornadoes when they expire.
 * MonkeyEducationIcon.png Monkey Education: All Monkeys XP earn rate increased by 8%.
 * BetterSellDealsIcon.png Better Sell Deals: All Monkeys sell for 5% more.
 * Increases sell potency from 70% to 75%.
 * VeteranMonkeyTrainingIcon.png Veteran Monkey Training: All Monkeys reload time reduced by 3%.
 * GlobalAbilityCooldownsIcon.png Global Ability Cooldowns: All Ability cooldowns for all Monkeys reduced by 3%.

Version History

 * 1.0
 * Release

Trivia

 * The second, third and to some degree its fifth upgrade of its path 1 were formerly upgrades of the Wizard Monkey in BTD 5.
 * The second and third upgrades share common naming patterns between all 3 paths: "Heart of X" and "Druid of X" respectively.
 * This is the second monkey in the main Bloons TD games that doesn't have brown fur (excluding heroes and non-monkey towers like the Tack Shooter.) The first was the Ice Monkey.
 * The Druid and the Alchemist are the only monkeys in BTD6 with a one word name.
 * Both of them were also introduced in BTD6.
 * Both of them are also magic monkeys.
 * Each Tier 5 Druid upgrade contains a radically different color schemes: Superstorm mainly has a white color scheme, Spirit of the Forest has a very solid green color scheme, and Avatar of Wrath has a deep red and black.