User blog:SoCool21/Tribal Turtle in BTD6

In my last BTD6 idea page, I put all of the special agents with upgrades. Now its time for the Tribal Turtle in BTD6.

Tribal Turtal

850/1000/1080

Shoots spears and coconuts rapidly. Spears can pop 2 bloons each, coconuts can pop 5 bloons each and do extra damage to ceramics. It is a turtle, so it can be placed on land or water.

Path 1:

Sharper Spears

250/300/350

Spears can pop 3 bloons each.

Stick Split

500/550/600

Sticks now split into 3 when they pop 3 bloons.

More Spears

1000/1250/1300

Only shoots spears, and it does that hypersonicly.

Spears of Spikes

2000/2250/2500

Drops a pile of spikes when it pops all 3 bloons.

Path 2:

Coconut Milk

500/550/600

Splatters milk that slows bloons down like glue.

Coconut Splatter

1500/1575/1650

The milk splatters to 10 bloons instead of just 5.

Coco-only

2000/2250/2300

Only shoots coconuts.

Coco-nutter

10000/12500/13500

Shoots coconuts more than hypersonicly, 15 times per seconds. Coco-nutter Ability: Shoots coconuts magically quickly. How would 20 times per second sound? 25? 50? Well, who cares, because for 10 seconds it shoots 100 TIMES PER SECOND!!!

Summary:

Path 1 helps the spears whilst path 2 helps the coconuts. Path 2 is more powerful.

This is what I would put in BTD6 as the Tribal Turtal. Next up is the Bloonsday Device.