User blog comment:Qwertyxp2000 the second/Balance change suggestions for Version 19.0/@comment-43000-20200625205418/@comment-25404524-20200625222736

Personally, I think the price for the base Wizard Monkey should be dropped from $450 to $400, to fill in the gaps for the base costs of towers. I like the idea of making Arcane Blast affect Fireballs, but making it affect Walls of Fire seems a bit overpowered, although I do see that it does come at the cost of no camo detection. Not to mention that you'd need to chip away at $750 extra to get the 2-damage Wall of Fire. Although that could be rectified by reducing the pierce of a 2-2-0 Wall of Fire to 10 instead of 15 for normal attacks until upgraded to 3-2-0, where the WoF pierce returns back to 15, and perhaps even more pierce when the Wizard becomes 4-2-0?

Pretty sure Prince of Darkness stored pops already have a 2 round lifespan instead of 1 round, I think?

I like the idea of the 2+-0-2 dealing +1 damage to Camo Bloons. It certainly does add some more added creativity towards optimizing the best defense, as it indeed does make you think before decamoing anything.

The pierce buffs for Summon Phoenix and WLP main fire attacks are great, and they do complement the overall fire power (pun intended) of the higher Path 2 upgrades.

For Pat Fusty's Rallying Roar affecting self, I do agree he needs a better self-buff too. Double attack speed is a pretty good idea, and it would certainly make him a much better solo hero. After all, he is one of the weakest attack heroes in the game, not including the one pure support hero Benjamin.