Board Thread:General Discussion/@comment-36768939-20180830193747/@comment-25404524-20180901091712

HDF0UnofficialAccount wrote: Qwertyxp2000 the second wrote: I find Bouncing Bullet even less useful than Shrapnel Shot. It's still quite rip-off to spend $3500 for something that only creates 3 frag portions very slowly and unreliably. You can use $3500 for better stuff, like even the better Semi-Automatic Rifle with even faster attack speed than the original Semi-Automatic Rifle.

And yes, Commanche Defense I don't even see the Commanches at all, and I don't even use Transforming Tonic in a real game due to how much more useful Unstable Concoction is for a price more. I think Bouncing Bullet is a cheap cleanup tower. Shrapnel Shot is still active on the Bouncing Bullet. Though, I should probably test it out more. I think it's a bad idea to compare Semi-Automatic Rifle with Bouncing Bullet because you're probably gonna be keeping your Semi-Auto on strong which means it gets weaker later game. I suppose so. But neither is good on its own when set to First past Round 80. I suppose the Bouncing Bullet is useful in the 40s to 60s rounds when set on first, especially when cleaning up the bloons that are closest to the exit, but its true effectiveness typically is rather dependent on the position. In games where one can access any tower, I’d go straight for Bloonjitsu. Despite a 4/0/0 Ninja being the same price as a 0/3/0 Sniper, with in my opinion better crosspaths being +Distaction and +FMJ respectively, most of the time the Ninja will fare more reliability than three not-so-often frags per few seconds.