User:Tetraphosphate

Hello, I'm Tetraphosphate! My Discord username: Tetraphosphate#0670. I'm on the Bloons Wiki discord too.

Here is some basic information about myself! On this wiki I correct spelling/grammar as I read through articles, and sometimes add some images. I have recently undertaken the massive task of adding categories to all the images on this wiki, starting from the oldest ones.
 * My favourite Bloons TD tower is: Turbo Charge, Tech Terror and Bloon Liquefier (it's my avatar)
 * The highest Round I've reached is: 50 on Contested Territory, I think, and 128 on BTD5 Freeplay (I could have gotten further but I got really bored and quit)
 * Between Bloons and Bloons TD, I mostly play: Bloons Monkey City Mobile and BTD6
 * My favourite bloons are: Bloonarius the Inflator, the B.F.B. (I like the BTD5 version of it) and camo regrow purples (they look so nice)

About Me
So I started playing BTD3 when I was 7 or so. It was real fun but then I couldn't get past the first MOAB, no matter how hard I tried. I kinda gave up after a while, and tried some other games like Bloons Pop 3. In 2015 I saw one of my friends playing Bloons Monkey City, so I decided to give it a go too. I got the app on my phone and played it all day (and all night too). I eventually got bored and uninstalled it after I got to city level 20 or something.

Nowadays I mostly just play BTD6 and BMC mobile (I re-installed it earlier this year).

Contested Territory Strategies (BMC Mobile)

 * Place a Dart Monkey and upgrade it to 4/0 (targetting on Last), and put a Spike Factory at the end of the track.
 * Place a 2/3 Dart Monkey, and upgrade the 4/0 to 4/2.
 * Build a few more 4/2 Dart Monkeys near the first one
 * The Juggernauts will most bloons, including camo leads, and the 2/3 Dart Monkey and Spike Factory will take care of anything left behind.
 * Upgrade the Spike Factory to 2/2 if there are bloons slipping past your defences
 * It is quite helpful to place 4/0 Engineers (Bloon Trap) near the start of the track, for more income. It also helps to place them under a 3/x Village for more cash.
 * Start adding 0/3 Bomb Shooters at round 12 or so, and upgrade them to 0/4 later.
 * 4/2 Tack Shooters are great for popping smaller bloons so I usually have a few of them
 * Add a few 3/2 Spike Factories at the end of the track, and a 2/3 near the start
 * At this point the Bloon Traps will be generating a lot of cash, so I'll get a few Super Monkeys. 2/3 near the start and 3/2 near the end.
 * When ZOMGs come out, use the MOAB Assassin ability on them
 * 4/2 Bloonchippers are also great for popping ZOMGs
 * Add a few more 3/2 Spike Factories and/or 2/3 Boomerangs, 2/3 Dart Monkeys, etc.
 * Sooner or later you'll run out of monkeys, and your cash will start piling up. At this point there isn't really anything you can do anymore, except watch. It's usually a good idea to quit at round 50+ (unless you have really competitive competitors), as the game might crash and you'll lose your progress and have to do everything again.

BMC Mobile Strategies
This is a really detailed guide of my BMC Mobile strategies that no one's ever gonna read. I got up to Contested Territory round 46 using this strategy, but then lost because I ran out of monkeys to place (not because of lack of money). Note: I'm using [first], [last], [close] and [strong] to indicate what targeting I set the monkey on.

"Early-Game" (Approx. rounds 1-12)
On Ceramic and below tiles, I'll put most of my monkeys near the beginning of the map and a Spike Factory near the middle (so regrow bloons won't have that much time to regrow before they reach the spikes). On MOAB and above tiles, I'll put my starting monkeys near the middle so I can put anti-MOAB towers in front of them.
 * I'll usually put down any free Dart Monkeys [first], and upgrade them to 2/3 (Triple Darts). On Hills Terrain tiles I'll put a Ninja Monkey [strong] instead and start upgrading it to 2/2 after I get other towers (see below).
 * Next, I'll use the remainder of my starting money to buy other towers:
 * On water tiles (lake/river), I'll add a Buccaneer [strong] and upgrade it to 1/1 as soon as possible. If I can be bothered, I'll add a Banana Farm (personally I don't really farm)
 * On Hills Terrain tiles, especially the moustache map, I'll put some Tack Shooters in the tight curves and upgrade them to 3/0, then 4/2 later.
 * On other tiles, I add a 2/0 Engineer [strong] at the start (to upgrade to Bloon Trap later) and upgrade it to 3/0 when I have more money
 * If the track has lots of straight sections (like most of the Grass terrain tracks), I'll put a Dartling Gun at the end of one of the sections, so that it shoots straight along the path towards the entrance. I'll upgrade it to 2/x as soon as possible, then 2/2 (if it's a Hard and Heavy tile then I do 0/2 first then 2/2). I prefer to use Dartling Guns for Hard and Heavy, Fast and Furious, Camo Regrow Pain and Camo Craziness, as they shoot fast and can hit camo bloons.
 * Then I'll get some other towers to deal with Lead/Camo bloons:
 * On water tiles, I'll get a 2/3 Boomerang (Bionic Glaiver) [strong] for leads, and then upgrade my first Buccaneer to 2/3 (Cannon Ship) and put my Bionic Glaiver back to [first] once I get it.
 * On other tiles, I'll add a 2/3 Boomerang [strong] (or a 3/2 one if the track has large curves) and more 2/3 Dart Monkeys [first/strong], 2/2 Ninjas [strong], and a 1/2 Sniper [strong] for the Camo Leads.
 * If I had placed a Dartling Gun earlier, I'll put some more 2/2 Dartlings and upgrade them to all to 2/3 (Hydra Rocket Pods) or 3/2 (Laser Cannon) once I start earning cash fast enough.
 * After that, I'll add some more monkeys (targeting [first] and [strong]) for regular bloon popping:
 * More 2/3 Boomerangs, and some 3/2 if there will be MOABs later (the child bloons from MOAB-class bloons are densly packed so Glaive Ricochet would work great)
 * Several 3/2 Buccaneers (Destroyer), if there's water on the map.
 * 2/1 (3/2 if I've got extra money) Ninja Monkeys
 * 0/3 (2/3 if there's lots of camo) Dart Monkeys
 * If I had added a 2/0 Engineer at the start, I'll upgrade it to 4/0 as soon as possible. This will get me some extra cash.
 * Turbo Charges (2/4 Boomerang) are my favourite tower so I'll get like 4 of them just for fun

MOAB preparation (rounds 12-16)
This only applies if there will be MOAB-class bloons coming out. I'll put a Monkey Village at the beginning of the track, and start building 0/3 MOAB Maulers. If possible, I'll make the Village cover my starting towers as well. If it does, or if there'll be DDTs, I'll upgrade it to 2/2, if not then 2/1. By the time MOABs start coming out, I'll have 5-6 of them set to [strong].

"Mid-Game" (Approx. rounds 16-33)
I'll continue adding more MOAB Maulers under the Village (with the majority on [strong], and the ones closer to the entrance on [first/close]), and I'll upgrade some of them to MOAB Assassins (2/4).
 * If there are too many "normal" bloons, then I'll add more 2/3 and 3/2 Boomerangs, 2/3 Dart Monkeys and 3/2 Ninjas.
 * I'll add a 2/2 Spike Factory at the end of the map, if I haven't already
 * I'll start saving up for a Super Monkey and I'll put it so that it can cover most of the map while still being under the influence of the Village. I'll get it to 2/0 first, then 2/3.
 * MOABs start coming out around round 16 (though I had a round 14 MOAB once... it wasn't fun)
 * BFBs start coming out on round 24/26 or so
 * ZOMGs come out on the last round of Packed MOAB/BFB tiles, and round 27 or so and above.
 * DDTs usually come out on the last round of a DDT tile

"Late-Game" (Approx. rounds 29+)
(I was so tempted to call this section Endgame lol)
 * I use 2-3 MOAB Assassins for each ZOMG, but only if there aren't any MOABs or BFBs in the way (I don't want the missile to hit those instead, by accident)
 * Robo-Monkey/Tech Terror is better for popping the blimp layer of MOAB-class bloons, while Sun Gods are great for removing the mess they leave behind, so I usually put a Sun God near the end of the track and Robo-Monkeys at the start. Tech Terror's ability is also
 * I sometimes put a MOAB-SHEDR (1/3) Spike Factory at the start of the track, and several 3/2 ones at the end
 * I'll continue adding more towers to pop the ceramic bloons that come out from the MOABs
 * 3/2 Boomerangs are great for grouped bloons
 * 4/2 Tack Shooters are great
 * 4/2 Dart Monkey is great for taking down ceramics
 * Sometimes I use tornado monkey wizards to blow bloons away
 * Sun God is also great
 * But most importantly, mass amounts of Turbo Charges

General City Strategies

 * Upgrade your banana farms ASAP. Even though they take forever to upgrade, it's worth it. However, don't upgrade them during a Bountiful Harvest (farms work 2x faster) event as an upgrading farm isn't able to generate city cash.
 * Research upgrades in this order:
 * 1st to 3rd tier upgrades, as they only take a short time
 * Upgrades for monkeys you use a lot (e.g. if you use boomerang monkeys a lot and never use ice monkeys, then consider researching boomerang upgrades before ice monkey upgrades)
 * Fourth-tier upgrades that share a Special Building (e.g. the Super-Bomb Research Centre is required for 3 different upgrades, while Bloon Containment Unit is only required for Bloon Trap. In this case, getting the Research Centre would let you research more upgrades so it might be a better idea to get that one.)
 * Winning Contested Territory gets you a lot of city cash, but remember to collect it periodically because someone else might take the CT from you and take all the money.
 * Personally I hate the "contested" part of CT (I'm not really a fan of versing people online), I just play it to see how far I can get and for extra money if I win.
 * During the week that July the 4th is on (also Halloween and some other dates), there is a fireworks thing where you get to pick a firework and win some prizes. I won the Eiffel Tower Pack one year, it also gave me ad immunity because the game counted that as an in-app purchase (when in reality I had won it).
 * Organizing your city will help you find your buildings easier, e.g. put all upgrade buildings in the same place, and all your banana farms close together

My Userboxes
I had more but they somehow disappeared :/