Round 97

Round 97 is a round in Bloons TD 6. It is the fourth-to-last round in Impoppable Difficulty and CHIMPS. It is characterized by two fortified ZOMGs.

Description
Simply speaking, two fortified ZOMGs spawn, with the second ZOMG spawning soon after the first.

Summary
Round 97 is usually the easiest of the last 10 rounds of Impoppable and CHIMPS, since the two ZOMGs come alone with no other blimps protecting them. However, on some short maps like #Ouch and Blons they can pose a threat, since your Monkeys might not have enough time to defeat them. Stalling for enough time to recharge any abilities necessary to beat Round 98 is also important.

A simple stalling strategy should be able to make this round much easier to handle if you are struggling with the round.

Tips

 * As usual, Maim MOAB can help stun one of the ZOMGs in place, not only reducing the risk of death on 97 but also for stalling purposes. For this round in particular, a 4-0-2 Maim MOAB is preferred to stun one ZOMG into place.
 * Shattering Shells easily neuters all the Fortified BFBs that spawn out of the ZOMGs by defortifying them.
 * This round may pose trouble on Bloonarius Prime, given the fact that 97 is a prime number, and bloons will go on the more difficult lane. Fortunately, Rounhd 97 will be the last prime round to be required to beat on Impoppable and CHIMPS.
 * A First Strike ability will pop a fortified ZOMG and their children at once if the ZOMG is softened up beforehand.