Board Thread:Off-Topic/@comment-39394247-20191016155213/@comment-39394247-20191107180026

The round 200 triple fortified BADs have a whopping 4.5 million HP.

Starting tower options: Basically any available tower. Assume a boat start, 0-0-0 into 0-2-2. An 0-2-2 can solo up to 26 in this mode on Logs, giving you about $7k excess cash.

1st farm at 15.

2-0-0 farm at 18.

2nd farm at 21.

By 24, you will have earned $1440 from the farms, and thus your total cash will be 6645 + 1440 - 2350 - 1250 - 2130 = 2355.

What can beat 26 and 27 for $2355? Glaive Ricochet 3-0-2 (actually costs $2505, so you will be able to buy it on round 25).

This setup can then continue until round 37.

At 27: another 2529 cash. Buy another 2-0-0 and 0-0-0 farm.

At 30: another 2715 cash. Upgrade both of the 2-0-0s to 2-2-0.

At 33: another 3674 cash. Upgrade one farm to a bank.

At 36: another 5782 cash. What can beat 38 and 40 for $5782? 1-0-0 helicopter will beat 38, but not 40. You can get a 1-0-3 to help with 38 and 40, however, by some point in 37.

At 39: another 8042 cash. Upgrade the other farms to banks.

At 42: another 14193 cash, since you can withdraw from the first bank. Buy an Arcane Spike (4-0-2) then, to beat 42 and 43. This can solo until 49.

At 48, withdraw from the other two banks, giving 14000 + 25314 = 39314 cash. Upgrade to Archmage, which can solo until 71 (On Logs in normal mode, Archmage can solo up to 94).

At 51: another 33991 cash. Buy another 5 banks.

At 57: another 45352 cash. Buy another 6 banks.

At 60: another 60229 cash. Sell these 6 banks, leaving 8, and buy 3 4-2-0 BRFs.

At 66: another 109664 cash. Sell these 8 banks, and buy another 5 4-2-0 BRFs.

At 71: another 102278 cash. Buy a Blooncineration. This can solo up to 77.

At 76: another 120912 cash. Sell everything for a maxed temple, with an Overclock, CTA and sabotage. Continue farming after this.