Bloons Tower Defense 3

Bloons Tower Defense Three is an online game created by Ninja Kiwi. It is the official sequel to Bloons Tower Defense 2 after many players wanted something even more advanced. In this Tower Defense game, you shoot at balloon-like enemies known as Bloons with weapons that you can buy.

Game
The game, for the most part, is like its prequel except with new features, more upgrades for the towers, and more levels before the game finishes. There are now eight different defense tracks you can choose from, four you can play immediately when starting, and four you can play after you've beaten the other four on easy, medium, or hard. There are now twelve weapons you can buy. Each one (excluding the bottom row) can be upgraded, has two upgrade paths, and two upgrades in each upgrade path. Some cost more than others but are usually more effective if strategized right. A list of all towers and their uses follows.

Dart Monkey

Cost (on medium): 250

Damage: very low

ROF (rate of fire): high

Range: high

Notes: DO NOT UNDERESTIMATE THE DART MONKEY! It may do rediculously little damage, but its high ROF and big range allow it to deal its damage frequently and over a large area. They're great for sweeping up bloons that your other towers may have missed.

Tack Shooter

Cost:360

Damage: low

ROF: medium

Range: low

Notes: A very popular tower, the Tack Shooter is unique that its tack pattern over a wide surrounding area. It is best placed at curves in the track so that it will reach as much track as possible. This tower makes a great initial offense if used in groups.

Ice Ball

Cost:435

Damage:harmless (Medium with Snap Freeze)

ROF: medium (Low with longer freeze time)

Range:very low

Notes: This tower can freeze bloons. Cannons, Missile Launchers, and Sonic Boomerangs/Glaives can pop them. However, only Sonic Boomerangs/Glaives can pop Frozen Black Bloons.

Boomerang

Cost:525

Damage:so-so

ROF:medium

Range:medium

Notes: A so-so tower. The Glaive Thrower really is awesome. A glaive can pierce 8 BLOONS at once.

Spike-o-pult

Cost:610

Damage:high

ROF:low (medium with faster reload)

Range:high

Notes: This tower POPs. It shoots spiked balls that pierce. It destroys.

Cannon

Cost:740

Damage:high

ROF:medium

Range:high

Notes: This tower can't pop Black Bloons unless it has FRAG BOMBS. We all depend on it to nuke the bloons.

Monkey Beacon

Cost:1020

Damage:harmless

ROF:dosen't fire

Range: High

Notes: This tower dosen't fire, but increases ranges of towers (We're looking at you, Super Monkey). If a super monkey in its range has epic range, then SCREEN DOMINATION!

Super Monkey

Cost:4000

Damage:very high

ROF:very high

Range:high

Notes: This tower shoots hypersonic with Plasma Vision. It is useful for popping M.O.A.Bs with towers.

Road Spikes

Cost:30

Damage:high

ROF:dosen't fire

Range:contacts with bloons

Notes: This roadblock can pop 10 bloons at once.

Monkey Glue

Cost:35

Damage:harmless

ROF:dosen't fire

Range:contacts with bloons

Notes:It slows down bloons so the towers can get those yellows.

Pineapple

Cost:25

Damage;high

ROF:high

Range:high

Notes:It is a roadblock that explodes after 3 seconds. Pops lead bloons,

Glitch
Right click while selecting a tower on a green area. Then, left click click on the road.