Full Map Range

Full Map Range is an attack style characterized as being able to target anywhere on screen, assuming that the presence of Line of Sight is ignored. It is part of the damage types family. Full Map Range is a core element of Sniper Monkeys and Dartling Gunners, and it also appears for Monkey Aces.

Full Map Range is represented on Bloons Wiki as, the upgrade icon for Advanced Intel in Bloons TD 6, representing the Advanced Intel's potential for full map range, although it ironically doesn't have this by default for any attack. Full Map Range is a behavior that involves being able to attack anywhere on screen no matter where it is. It is not the same as Tower Mobility and its subsets because the attacks triggering must be completely independent of the placement of the tower, if Line of Sight is ignored. Full Map Range is not the same as Whole Screen, which implies that an attack affects everywhere on screen rather than allowing an attack to affect anywhere on screen.

Sniper Monkeys and Dartling Gunners are key examples of having Full Map Range, although they are limited by Line of Sight restrictions (Dartling has BADS to provide Tall, however). Monkey Aces are considered Full Map Range and Flying because they will attack darts regardless of where it is while flying around. Heli Pilot is not Full Map Range but rather is just Touch-Based Mobility and Flying.

Most upgrades require an upgrade to have Full Map Range, except for Sniper Monkeys, Dartling Gunners, and Monkey Aces, which have them by default. Heli Pilot does not count because it must be close to bloons to trigger an attack, although Apache Dartship missiles count because they can trigger independent of where the helicopter is. Advanced Intel is not considered Full Map Range, except if the whole screen is covered in range radiuses.