Board Thread:General Discussion/@comment-30336302-20180501014541/@comment-30336302-20180501072251

For ZOMG Zurprise, I don't see them really surprising coz they come very late (around round 24+) that you should have enough defense for a ZOMG. The really surprising one should appear in round 15+, which could only be a chance to be challenging. Same for MOAB push, the MOAB come in round ~10 that you should already have a 4/2 ninja.

For Sneaky Camo, cash starve, it only means there are less camo bloons or some bloons over the game, so its actually the easiest over all strategies.

For Camo Craziness or Camo regrow pain, you can handle them with ninjas and usually those camo regrow bloons are only low leveled so its not a big problem when handled well.

So as I see, RRoD, cluster chaos and hard and heavy are the most difficult.

Hard and Heavy consists of extra lead and ceramics which is pretty threatening early game as fast ceramics takes a lot of lives if leaked. Fast regrow rushes are really dangerous and i always lose beacuse of them. Not a lot of players like us know how to destroy them so I think is it a good strategy. Same for Cluster chaos.