Board Thread:Off-Topic/@comment-24.45.12.190-20140930201707/@comment-86.167.221.28-20141117223336

My ideas for improvements.

New towers- obviously!

1) UFM -The Unidentified Flying Monkey You guessed it. An out of control, awesome, bloon abducting, flying monkey!

In each game it would have a large, helipad sized base with a medium sized radius, probably a 0/0 monkey. In BMC it would have a 1 by 1 tower named UFM Detector and an upgrade building (1x1) called the UFM Discovery Unit.

It's based on abducting bloons. Doesn't matter what. It starts (0/0) with camo detection and can suck everything up, including moabs, but wait don't worry, it will obviously only be able to do so at higher levels.

So a 0/0 version would cost £1000 and would have the range of a 0/0 dart monkey. The UFM will fly around after bloons within this radius with the normal, first last strong close settings. It can abduct 100 bloons per round at any time. So 100 red bloons or anything with that Rbe equivalent. After this it just stops. Bit different, heh

So the upgrades.

Path 1:

Upgrade1: Out of Control - £350 Increases it's range to a 0/0 ship/ buccaneer.

2: Out of this world Explosions - £1000 These rocky balls of five spikes are dropped once every five seconds and not only can pop 5 bloons when dropping through the ground (ones floating into the UFM itself) allowing the UFM to have more abductions, but it explodes like a 3/0 cluster cannon bomb. Simply out of this world. Continue after abduction stops.

3: Dark Matter - £1500 The ground base for the UFM spreads dark matter, twice a second, which pops two layers off the bloon, or melts the ceramic layer. Melts leads and does normal 2 damage to blimps. Continues even after abduction stops.

4: Dark Energy - £4000 The ground base splurts, instead of dark matter, this, throughout its radius every two seconds, which pops 5 layers off every bloon in its radius and does 3x damage to blimp. One splurge does 15 damage to a blimp. IMPOPPABLE! Continues after abduction stops.

Path 2: 1: bigger UFM - £650 Increases abduction max from 100 to 200

2: GIANT UFM - £2000 Increases abduction max from 200 to 500

3: Colossal UFM - £5000 Increases abduction max from 500 to 1500

4: Bloon abduction - £15,000 Special ability with 20'sec cool down which makes whole screen be immediately abducted excluding ZOMG's (+) only. Includes dots and camo etc.

Hope you enjoyed. More soon, of course I have more towers, but this was one.

Post soon :)