Board Thread:Game Suggestions/@comment-98.248.70.110-20160129010124/@comment-123.113.106.234-20160618124007

Here's a really good suggestion for towers and bloons. (First, Mexican Monkey is dumb. Second, there will be a lot of other changes you guys are not considering.) First of all, there will be one upgrade path and 8 upgrades for each tower, the final upgrade being an ability. Banana farms will not have banks but a 7th upgrade is auto bananas, so you get the money automatically and the ability is a banana shower. Also, we can now mix tier 3s and 4s together. We will change the spike o pult to a tower. Dart monkey will get quad darts, which lets it shoot 4 darts, and splodey darts, which can pop frozen and lead. Spike o pult will have its BTD3 upgrades plus spikier balls, larger balls, MOAB crusher, which does extra damage to MOAB class, and a hypersonic juggernaut ability. Monkey glue should be re-added. MIB Call to Arms should become Super Monkey Storm. Using the ability costs $850 on easy. COBRA should be added, with Wired Funds, Twin Guns, 3rd upgrade removes camo regent or one extra layer, attrition gives you lives, monkey booster, bloon slower (neither requires ability, does it to all monkeys for 10 secs or permanently to all bloons), cobra power (can kill bloons like a cobra snake) and a upgrade that obliterates the strongest bloon on the screen). Engineer, heli pilot, sub, and chipper should be added. Bloons that should be added. Orange-spawns a pink, faster than pink, appears level 19, blacks and whites contain 2 oranges. DDT-you know what this is if you play BMC. Speed of orange, appears level 100, always in multiples of 3 Lead becomes status and ceramics in DDT are lead. The new blimp that BloonIncinerater3000 uses as his avatar in the DDT vs ZOMG discussion, which will release 4 ZOMGs and 3 DDTs, has 20000 health. The Armageddon-1000000 health, spawns 5 new blimps, 50 regen camo lead ceramics, and releases 3 DDTs and a ZOMG every time it takes damage. 100 times slower than ZOMG. First appears Round 500. Regen blimp- contains 2 regen ceramics that can regrow into regen blimps, 100 health, first appears on round 120. Speed of green. Super ceramic-38 health, spawns one regular ceramic and one rainbow that has only one of each child. First appears Round 43. All blimps that spawn ceramics spawn super ceramics not regular ones. Speed of regular ceramic. New Mode-death mode-towers cost 50% more than in medium. Must beat 500 rounds.