Round 101

Round 101 is a round in Bloons TD 6. It is the first determinated and thus 'true' Freeplay round after beating Impoppable Difficulty and CHIMPS. It is characterized by many groups of Purple Bloons, some Fortified Ceramic Bloons, and some Fortified MOABs.

Description
1 group of 250 Purples spawns. 10 Fortified MOABs then start appearing in a small but not-so-dense pack. 50 Fortified Ceramics come by quite packed. 1 group of 200 Purples then appears soon after.

Summary
Round 101 shouldn't be too hard if the other previous rounds are beaten well. Simply ensure that caution is taken with the much lower income per round and note the speed of bloons and health of blimps getting progressively higher each round. Income-per-pop sources will be much worse starting from this round onwards.

Tips

 * The average CHIMPS defense should be able to handle Round 101 with ease, as the groups of bloons sent on this round aren't actually very difficult.

Trivia

 * Sometimes players using Challenge Editor set rounds to cap on Round 101 so that damage counters of each tower can be read after beating Round 100.