Daily Challenge/BTD5 Archive 7

Below is an archive of all Daily Challenges which have been available in BTD5 from January 1st, 2015 to June 30th, 2015. Only special conditions are mentioned with an exception – towers and road items which are not mentioned are not available. So, if not specified:

 Jan 1, 2015 - "First!" Jan 2, 2015 - "Snowy Revenge" Jan 3, 2015 - "Tunnel Workers" Jan 4, 2015 - "BLT" Jan 5, 2015 - "Infamous" Jan 6, 2015 - "Project Snow-blind" Jan 7, 2015 - "Iceberg Filling" (Ice Flow, Medium) - Monkey Ace, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, $10,000 starting cash, survive waves from 45 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of 60 Jan 8, 2015 - "Right Back At It Again" Jan 9, 2015 - "A Road For Ten"</li> Jan 10, 2015 - "Police Arrest"</li> Jan 11, 2015 - "Thunderstruck"</li> Jan 12, 2015 - "So Close, Yet So Far"</li> Jan 13, 2015 - "Mobile Buffering"</li> Jan 14, 2015 - "Treasure Map"</li> Jan 15, 2015 - "Room to Breathe"</li> Jan 16, 2015 - "Double 0"</li> Jan 17, 2015 - "Default Powers"</li> Jan 18, 2015 - "Fast From the Start"</li> Jan 19, 2015 - "In the Year 3113"</li> Jan 20, 2015 - "You Drive Me Mazy"</li> Jan 21, 2015 - "Puff the Magic Dragon"</li> Jan 22, 2015 - "Red-Eyes B. Dragon"</li> Jan 23, 2015 - "2048"</li> Jan 24, 2015 - "From Bloon Towers to Bloons" (Bloon Circles, Hard) - Ninja Monkey (4-0), Bomb Tower (4-0), Glue Gunner (4-2), Dartling Gun (1-4), $2,500 starting cash, reward of 50</li> <li>Jan 25, 2015 - "Your Side of the Screen" (Brick Wall, Hard) - Sniper Monkey, Ice Tower, Monkey Ace, Mortar Tower, Dartling Gun, Spike Factory, given 1 free Bloonsday Device provided, $5,000 starting cash, survive waves from 35 to 70, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Jan 26, 2015 - "Double the Drain"</li> <li>Jan 27, 2015 - "Guilty Monkeys"</li> <li>Jan 28, 2015 - "Time Eater" (Space Truckin', Hard) - Sniper Monkey (4-2), Ice Tower (4-2), Glue Gunner (2-4), Mortar Tower (2-3), $650 starting cash, given 1 free Bloonberry Bush provided, no more than 2 of any tower, reward of 50</li> <li>Jan 29, 2015 - "Rush Hour on the Road"</li> <li>Jan 30, 2015 - "Wind-shield Wipers"</li> <li>Jan 31, 2015 - "Rise to Heaven"</li> <li>Feb 1, 2015 - "Operation: Annihilation" (Switch, Medium) - Dart Monkey (4-2), Bomb Tower, Monkey Ace (4-1), Mortar Tower (4-0), Dartling Gun (0-3), $10,000 starting cash, survive waves from 40 to 65, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Feb 2, 2015 - "Pink + Green" (Z Factor, Hard) - Tack Shooter (3-2), Sniper Monkey (0-0), Monkey Ace (1-1), Mortar Tower (2-4), Dartling Gun (1-1), $55,000 starting cash, survive waves from 60 to 80, reward of 50</li> <li>Feb 3, 2015 - "Hanger 18" (Tree Tops, Easy) - Dart Monkey, Boomerang Thrower, Ninja Monkey, Monkey Ace, Banana Farm, $4,180 starting cash, survive waves from 18 to 50, 18 lives, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Feb 4, 2015 - "Shot in the Dark" (Lightning Scar, Medium) - Sniper Monkey, Bomb Tower (4-1), Glue Gunner, Mortar Tower, Dartling Gun (4-3), $20,000 starting cash, survive waves from 50 to 65, no more than 6 of any tower or Special Agent type, reward of 50</li> <li>Feb 5, 2015 - "Stop the Leak"</li> <li>Feb 6, 2015 - "Blast From the Past"</li> <li>Feb 7, 2015 - "In Sync"</li> <li>Feb 8, 2015 - "Break Free"</li> <li>Feb 9, 2015 - "Fly Away"</li> <li>Feb 10, 2015 - "Substitute Engineers"</li> <li>Feb 11, 2015 - "Green Grass"</li> <li>Feb 12, 2015 - "Demon Towers"</li> <li>Feb 13, 2015 - "Whenever, Wherever, We're Meant To Be Together"</li> <li>Feb 14, 2015 - "Left to Your Own Devices" (Switch, Medium) - Tack Shooter, Bomb Shooter, Monkey Ace, Spike Factory,, $7000 starting cash, survive waves 20 to 65, reward of 50</li> <li>Feb 15, 2015 - "Fired Up"</li> <li>Feb 16, 2015 - "Something I Used to Know" (Snake River, Medium) - Ice Tower (2-4), Buccaneer (3-3), Super Monkey (2-2), Dartling Gun (2-3), Spike Factory (2-2), reward of 50</li> <li>Feb 17, 2015 - "Keeper of the Groove"</li> <li>Feb 18, 2015 - "Clear the Runaway"</li> <li>Feb 19, 2015 - "Archive Brawl"</li> <li>Feb 20, 2015 - "Pop Like And Egyptian"</li> <li>Feb 21, 2015 - "Bloons With Freakon' Lasers"</li> <li>Feb 22, 2015 - "Bloontonium Gold Mine"</li> <li>Feb 23, 2015 - "Eisnacht"</li> <li>Feb 24, 2015 - "Rancor 2.0"</li> <li>Feb 25, 2015 - "A Song of Ice and Fire" (North Pole, Hard) - Tack Shooter (4-2), Ice Tower (4-4), Monkey Apprentice (2-4), Monkey Village (2-4),, $15,000 starting cash, reward of 50</li> <li>Feb 26, 2015 - "Making Shakespeare Proud"</li> <li>Feb 27, 2015 - "What Changes Position?"</li> <li>Feb 28, 2015 - "Camo Collateral!"</li> <li>Mar 1, 2015 - "In Before Popping" (The Eye, Medium) - Dart Monkey, Sniper Monkey, Ninja Monkey, Glue Gunner,, $6,000 starting cash, survive waves 30 to 60, max. 8 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Mar 2, 2015 - '''"That's All Folks!" (Bloon Circles, Hard)''' - Ice Monkey, Monkey Apprentice (2-2), Super Monkey (2-3), Monkey Village, given 1 free Bloonberry Bush and 1 Super Monkey Storm provided, $30,000 starting cash, survives waves from 60 to 83, 100 lives, no more than 2 of any tower or Special Agent type, reward of 50</li> <li>Mar 3, 2015 - "Switching the Towers"</li> <li>Mar 4, 2015 - "Slow Start"</li> <li>Mar 5, 2015 - "Patch Match"</li> <li>Mar 6, 2015 - "Seventeen"</li> <li>Mar 7, 2015 - "A Wide Choice"</li> <li>Mar 8, 2015 - "Link"</li> <li>Mar 9, 2015 - "Faux Freeplay"</li> <li>Mar 10, 2015 - "The Cold"</li> <li>Mar 11, 2015 - "Jugger"</li> <li>Mar 12, 2015 - "The Perfect Pumpkin" (Pumpkin Patch, Hard) - Dart Monkey, Ice Tower, Monkey Buccaneer, Monkey Apprentice, $5,000 starting cash, survive waves from 31 to 65, 50 lives, max. 6 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Mar 13, 2015 - "Frvade"</li> <li>Mar 14, 2015 - "Pi Day"</li> <li>Mar 15, 2015 - "Blind Spectre"</li> <li>Mar 16, 2015 - "Not Camo Alone" (Lightning Scar, Medium) - Dart Monkey (2-0), Boomerang Thrower (4-2), Super Monkey (4-2), Monkey Village (0-2), Mortar Tower (2-3), $2,700 starting cash, survive waves from 20 to 50, max. 8 Towers at a time, reward of 50</li> <li>Mar 17, 2015 - "Ammo Dump"</li> <li>Mar 18, 2015 - "The Mighty Jungle"</li> <li>Mar 19, 2015 - "Give Up"</li> <li>Mar 20, 2015 - "Thinking Out Loud"</li> <li>Mar 21, 2015 - "No Hat, No Shoes, No Service."</li> <li>Mar 22, 2015 - "To Sell Or Not To Sell?"</li> <li>Mar 23, 2015 - "Pitfall"</li> <li>Mar 24, 2015 - "Long Arm of the Law"</li> <li>Mar 25, 2015 - "What I Desire is Man's Red Fire"</li> <li>Mar 26, 2015 - "Changes"</li> <li>Mar 27, 2015 - "Running Low"</li> <li>Mar 28, 2015 - "Assist Spactory"</li> <li>Mar 29, 2015 - "Ice, Sea, Air"</li> <li>Mar 30, 2015 - "Non-linear"</li> <li>Mar 31, 2015 - "Territory Rush"</li> <li>Apr 1, 2015 - "Dune Day" (Dune Sea, Medium) - Boomerang Thrower (4-2), Ninja Monkey (4-2), Ice Tower (3-3), Monkey Apprentice (4-2), $14,000 starting cash, survive waves from 40 to 65, max. 8 Towers at a time, reward of 50</li> <li>Apr 2, 2015 - "Lead Power-Less"</li> <li>Apr 3, 2015 - "Robloonson Crusoe"</li> <li>Apr 4, 2015 - "Shades of Grey"</li> <li>Apr 5, 2015 - "Of Two" (Jungle, Easy) - Dart Monkey (1-4), Tack Shooter (1-4), Boomerang Thrower (1-4), Banana Farm (1-4), given 2 free Meerkat Spies, $7,208 starting cash, survive waves 35 to 65, 141 lives, max. 14 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Apr 6, 2015 - "Thundering"</li> <li>Apr 7, 2015 - "Global Warming"</li> <li>Apr 8, 2015 - "Teknoboom2.0"</li> <li>Apr 9, 2015 - "I Am Number Four"</li> <li>Apr 10, 2015 - "Of Three"</li> <li>Apr 11, 2015 - "Meerk' For Hire" (Switch, Medium) - Tack Shooter, Boomerang Thrower (2-4), Bomb Tower (4-2), Ice Tower, Glue Gunner (4-2), Mortar Tower (4-2), given 1 free Meerkat Spy provided, $5,000 starting cash, survives waves from 25 to 65, no more than 10 of any tower or Special Agent type, reward of 50</li> <li>Apr 12, 2015 - "Movement Penalty"</li> <li>Apr 13, 2015 - "Nasty" (Clock, Medium) - Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Dartling Gun, $3,000 starting cash, survives waves from 30 to 65, no more than 3 of any tower or Special Agents, reward of 50</li> <li>Apr 14, 2015 - "Impetus" (Castle, Medium) - Sniper Monkey, Ninja Monkey, Ice Tower, Monkey Apprentice, $5,000 starting cash, survive waves from 26 to 65, 75 lives, max. 10 towers at a time, reward increased to 70.</li> <li>Apr 15, 2015 - "Poetic License" (Park Path, Hard) - Boomerang Thrower, Ninja Monkey, Bomb Tower, Monkey Apprentice, Banana Farm, Dartling Gun, $8,000 starting cash, survive waves from 40 to 75, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of 50</li> <li>Apr 16, 2015 - "Dream Come True" (North Pole, Hard) - Dart Monkey (2-3), Sniper Monkey (0-3), Ninja Monkey (2-1), Ice Tower (0-0), Monkey Buccaneer (1-1), Monkey Village (4-1), given 1 free Super Monkey Storm provided, $12,500 starting cash, survive waves from 45 to 65, reward of 50</li> <li>Apr 17, 2015 - "Dark Dirigible Titan" (Mount Magma, Medium) - Dart Monkey (4-2), Sniper Monkey (2-2), Boomerang Thrower (4-2), Ninja Monkey (2-3), Monkey Ace (4-2), Super Monkey (4-2), Monkey Apprentice (2-2), Dartling Gun (2-2), Spike Factory (2-2),, $15,000 starting cash, survive waves from 30 to 62, reward increased to 62.</li> <li>Apr 18, 2015 - "Back on the Farm" (Country Road, Medium) - Sniper Monkey (0-4), Monkey Apprentice (4-2), Monkey Village (4-0), Banana Farm (4-2), Dartling Gun (4-0), given 1 free Super Monkey Storm provided,, $3,000 starting cash, survive waves from 15 to 60, max. 10 Towers at a time, reward increased to 65.</li> <li>Apr 19, 2015 - "Alphabet" (Switch, Hard) - Sniper Monkey, Ice Tower, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Mortar Tower, given 1 free Portable Lake provided, $10,000 starting cash, survive waves from 35 to 65, max. 8 Towers at a time, reward of 50</li> <li>Apr 20, 2015 - "Expensive Metal" (Park Path, Hard) - Sniper Monkey (0-4), Boomerang Thrower (4-1), Ice Tower (1-4), Monkey Ace (4-0), Super Monkey (1-4), Dartling Gun (4-1), survive waves from 1 to 50, reward of 50</li> <li>Apr 21, 2015 - "Square Root Something Something" (Country Road, Medium) - Tack Shooter (2-3), Sniper Monkey (4-0), Ninja Monkey (3-1), Bomb Tower (1-1), given 1 free Super Monkey Storm provided, $2,236 starting cash, survive waves from 22 to 60, reward of 50</li> <li>Apr 22, 2015 - "Finite Castle" (Castle, Medium) - Dart Monkey (4-2), Boomerang Thrower (4-2), Ice Tower (4-3), Super Monkey (2-4), Mortar Tower (4-2), Dartling Gun (4-2), $22,000 starting cash, survive waves from 45 to 70, no more than 5 of any tower or Special Agent type, reward of 50</li> <li>Apr 23, 2015 - "Low Tide" (Dune Sea, Medium) - Sniper Monkey (4-2), Bomb Tower (2-4), Monkey Buccaneer (2-4), Banana Farm (2-0), Mortar Tower (2-4),, $2,500 starting cash, survive waves from 15 to 53, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Apr 24, 2015 - "Just My Two Dollars" (Jungle, Easy) - Ninja Monkey (4-2), Monkey Buccaneer (0-3), Super Monkey (3-1), given 1 free Portable Lake provided, $6,000 starting cash, survive waves from 35 to 73, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Apr 25, 2015 - "The Scorch Trials" (Mount Magma, Medium) - Tack Shooter (4-2), Monkey Apprentice (2-4), Mortar Tower, Spike Factory (4-2), $6,500 starting cash, survive waves from 35 to 65, no more than 7 of any tower or Special Agent types, reward of 50</li><li>Apr 26, 2015 - "Jungling" (Jungle, Medium) - Sniper Monkey, Super Monkey, Dartling Gun (4-0), Spike Factory (2-4), $6,500 starting cash, survive waves from 30 to 75, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Apr 27, 2015 - "Superfluous" (Archipelago, Medium) - Boomerang Thrower (4-0), Bomb Tower (0-4), Ice Tower, Glue Gunner (0-4), Dartling Gun (4-0), $5,000 starting cash, survive waves from 30 to 65, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Apr 28, 2015 - "A Choice Made Randomly" (Snake River, Medium) - Tack Shooter, Sniper Monkey, Monkey Ace, Monkey Apprentice, $5,000 starting cash, survive waves from 26 to 65, 75 lives, max. 7 Towers at a time, reward of 50</li> <li>Apr 29, 2015 - "Shades of Deep Purple" (Fireworks, Medium) - Tack Shooter (3-3), Sniper Monkey (2-2), Boomerang Thrower (3-2), Super Monkey (2-3), given 1 free Super Monkey Storm provided, $4,000 starting cash, survive waves from 30 to 70, reward of 50</li> <li>Apr 30, 2015 - "Hang 10" (Dune Sea, Medium) - Bomb Tower, Monkey Buccaneer, Monkey Ace, Monkey Apprentice, $14,000 starting cash, survive waves from 40 to 85, max. 10 Towers at a time.</li> <li>May 1, 2015 - "The Genetic Game" (Switch, Medium) - Ninja Monkey, Ice Tower, Super Monkey, Monkey Village, $11,000 starting cash, survive waves from 40 to 85, no more than 4 of any tower or Special Agent type, reward increased to 60.</li> <li>May 2, 2015 - "Heart of the Storm" (Bloon Circles, Hard) - Tack Shooter (2-4), Monkey Ace (2-4), Dartling Gun (2-4), Spike Factory (2-4), $8,000 starting cash, survive waves from 40 to 80, max. 5 Towers, no more than 2 of any tower or Special Agent type, reward of 50</li> <li>May 3, 2015 - "Consecrated Territory" (Monkey Lane, Hard) - Dart Monkey (3-3), Ice Tower (1-3), Glue Gunner (3-3), Super Monkey (4-2), Banana Farm (4-2), $2,000 starting cash, survive waves from 20 to 65, 20 lives, reward of 50</li> <li>May 4, 2015 - "Riven" (Archipelago, Medium) - Sniper Monkey, Super Monkey (4-2), Monkey Village (4-2), Banana Farm (2-2), Mortar Tower, given 1 free Bloonsday Device and 1 Bloonberry Bush provided, $6,000 starting cash, survive waves from 30 to 60, no more than 1 of any tower or Special Agent type, reward of 50</li> <li>May 5, 2015 - "Protect the Drain" (Down the Drain, Medium) - Dart Monkey,Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, given 2 free Beekeepers,, survive waves from 1 to 50.</li> <li>May 6, 2015 - "If Only" (Slalom, Medium) - Sniper Monkey (4-0), Ninja Monkey (4-0), Glue Gunner (0-4), Mortar Tower (4-0), Spike Factory (0-4), given 1 free Super Monkey Storm provided, $5,000 starting cash, survive waves from 26 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 7, 2015 - "Illuminati Confirmed" (Snake River, Hard) - All towers excluding Road Spikes and Pineapples available with 3-0 upgrades, $6,600 starting cash, survive waves from 33 to 63, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 8, 2015 - "Proper Popping" (Dockside, Hard) - Tack Shooter, Boomerang Thrower, Ninja Monkey, Mortar Tower, $3,000 starting cash, survive waves from 26 to 65, max. 7 Towers at a time, reward of 50</li> <li>May 9, 2015 - "A Cash Shortage" (3 Times Around, Easy) - All towers excluding Road Spikes available with 4-3 upgrades,, $271 starting cash, survive waves from 13 to 46, 46 lives, reward increased to 60.</li> <li>May 10, 2015 - "Super Freeze" (The Rink, Medium) - Dart Monkey (4-2), Ninja Monkey (2-4), Monkey Ace, Super Monkey (2-2), Monkey Apprentice (2-4), Mortar Tower (2-4), given 1 free Bloonsday Device provided, $2,000 starting cash, survive waves from 35 to 65, no more than 2 of any tower or Special Agent type, reward increased to 65.</li> <li>May 11, 2015 - "Watching" (The Eye, Medium) - Dart Monkey, Ice Tower, Monkey Ace, Monkey Apprentice, Monkey Village,, $4,000 starting cash, survive waves from 20 to 60, reward increased to 100.</li> <li>May 12, 2015 - "Big Hero 6" (Dockside, Medium) - Dart Monkey (2-4), Boomerang Thrower (4-2), Ninja Monkey (4-2), Glue Gunner (4-2), Super Monkey (2-4), Monkey Apprentice (2-4), $6,500 starting cash, survive waves from 40 to 75, no more than 1 of any tower or Special Agent type, reward of 50</li> <li>May 13, 2015 - "Double Lead Across the Castle" (Castle, Medium) - Dart Monkey (4-0), Sniper Monkey (1-3), Boomerang Thrower (4-2), Monkey Buccaneer (3-0), Monkey Ace (4-1), Super Monkey (2-3), Dartling Gun (4-2), max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward increased to 60.</li> <li>May 14, 2015 - "NEW Game" (Archipelago, Medium) - Tack Shooter, Sniper Monkey, Dartling Gun, $5,000 starting cash, survive waves from 25 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward increased to 60.</li> <li>May 15, 2015 - "Square Root of Seven" (Snake River, Medium) - Boomerang Thrower (1-3), Ninja Monkey (1-3), Bomb Tower (1-3), Ice Tower (1-3), $1,575 starting cash, survive waves from 11 to 64, max. 15 Towers at a time, no more than 9 of any tower or Special Agent type, reward increased to 55.</li> <li>May 16, 2015 - "Watershed" (Downstream?, Medium) - Tack Shooter, Sniper Monkey, Ninja Monkey, Ice Tower, Glue Gunner, $6,500 starting cash, survive waves 30 to 65, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 100</li> <li>May 17, 2015 - "Anti-Camo Dust" (Snake River, Hard) - Dart Monkey (1-4), Monkey Buccaneer (4-1), Monkey Ace (4-1), Monkey Apprentice (4-1), Monkey Village (4-1),, $7,500 starting cash, survive waves 24 to 58, 200 lives, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 18, 2015 - "Double No"</li> <li>May 19, 2015 - "Finding Nemo"</li> <li>May 20, 2015 - "Magical Mystery Tour"</li> <li>May 21, 2015 - "Stairway to Zeppelin"</li> <li>May 22, 2015 - "Side of the Monkey" (Lightning Scar, Hard) - Dart Monkey (2-4), Sniper Monkey (2-4), Ninja Monkey (2-4), Monkey Buccaneer (4-2), Monkey Ace (4-2), Super Monkey (2-4), Monkey Apprentice (4-2), Monkey Village (4-2), $20,000 starting waves 45 to 85, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 23, 2015 - "Other Side of the Monkey" (Park Path, Hard) - Dart Monkey (4-2), Sniper Monkey (4-2), Ninja Monkey (4-2), Monkey Buccaneer (2-4), Monkey Ace (2-4), Super Monkey (4-2), Monkey Apprentice (2-4), Monkey Village (2-4), $11,000 starting cash, survive waves 45 to 85, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 24, 2015 - "Bloon Liquefier's Glory Day" (Down The Drain, Medium) - Dart Monkey (0-0), Ninja Monkey (0-0), Glue Gunner, Monkey Village (0-2), Banana Farm, $5,000 starting cash, survive waves 1 to 43, no more than 4 of any tower or Special Agent type, reward of 60</li> <li>May 25, 2015 - "3 Strikes Around"</li> <li>May 26, 2015 - "Residual"</li> <li>May 27, 2015 - "Night Shift"</li> <li>May 28, 2015 - "Rock and Roll"</li> <li>May 29, 2015 - "Monkey Boost"</li> <li>May 30, 2015 - "Critical Mass"</li> <li>May 31, 2015 - "Zero Ground"</li> <li>Jun 1, 2015 - "100 Characters or Less" (Clock, Medium) - Dart Monkey (2-2), Sniper Monkey (2-4), Boomerang Thrower (2-2), Ninja Monkey (4-3), Ice Tower (2-2), Glue Gunner (3-4), Monkey Ace (4-3), Super Monkey (3-2), $5,000 starting cash, survive waves 26 to 60, max. 100 Towers at a time, reward of 50</li> <li>Jun 2, 2015 - "Feuer Frei!"</li> <li>Jun 3, 2015 - "The Original Abilities"</li> <li>Jun 4, 2015 - "Nihil"</li> <li>Jun 5, 2015 - "General Knowledge"</li> <li>Jun 6, 2015 - "Impoppable Abilities"</li> <li>Jun 7, 2015 - "Pool Day"</li> <li>Jun 8, 2015 - "Zeta"</li> <li>Jun 9, 2015 - "Super Bomb Research Pack" (Park Path, Medium) - Monkey Ace (2-4), Banana Farm, Mortar Tower (4-2), $3,000 starting cash, survive waves 20 to 65, max. 6 Towers at a time, reward of 50</li> <li>Jun 10, 2015 - "Single-worded"</li> <li>Jun 11, 2015 - "Red Hot Projectiles"</li> <li>Jun 12, 2015 - "Life In the Slow Lane"</li> <li>Jun 13, 2015 - "Super Monkey, You're Fired!"</li> <li>Jun 14, 2015 - "Myst"</li> <li>Jun 15, 2015 - "The NAPSFRILLS Crew" (The Eye, Hard) - Dart Monkey (2-3), Sniper Monkey (1-2), Boomerang Thrower (2-4), Ninja Monkey, Bomb Tower, Ice Tower (3-3), Glue Gunner (2-1), Super Monkey (2-3), Monkey Village (2-3), Dartling Gun (2-3), Spike Factory (1-4), $15,000 starting cash, survive waves 45 to 85, reward of 80</li> <li>Jun 16, 2015 - "The Seventh Part"</li> <li>Jun 17, 2015 - "Bombing Range"</li> <li>Jun 18, 2015 - "DMV" (Water Hazard, Medium) - Monkey Buccaneer, Banana Farm, Spike Factory, $5,000 starting cash, survive waves 26 to 46, no more than 2 of any tower or Special Agent type, reward of 100</li> <li>Jun 19, 2015 - "Exile"</li> <li>Jun 20, 2015 - "No Range Problems"</li> <li>Jun 21, 2015 - "A Wild North American Appeared!"</li> <li>Jun 22, 2015 - "Once, Twice, Three Times a Monkey"</li> <li>Jun 23, 2015 - "Operation: Water On the Knee" (Dockside, Medium) - Dart Monkey, Sniper Monkey, Bomb Tower, Monkey Apprentice, Dartling Gun, $15,000 starting cash, survive waves 50 to 85, no more than 6 of any tower or Special Agent type, reward of 50</li> <li>Jun 24, 2015 - "Cheaper Up The Line"</li> <li>Jun 25, 2015 - "Straightaway"</li> <li>Jun 26, 2015 - "I Want The Top"</li> <li>Jun 27, 2015 - "Caught Unawares"</li> <li>Jun 28, 2015 - "Forty Laps" (Drag Strip, Easy) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Mortar Tower, Dartling Gun, Spike Factory, $22,000 starting cash, survive waves 45 to 85, no more than 5 of any tower or Special Agent type, reward of 90</li> <li>Jun 29, 2015 - "Powerup"</li> <li>Jun 30, 2015 - "3|3 Camolead"</li> </ol>