Board Thread:Game Suggestions/@comment-11434713-20160721062603

So I've been thinking, what if (as a third water tower) the aircraft carrier was separated from the buccaneer.

PART 1: BUCCANEER REPLACEMENT UPGRADE!

The boat gains a twin cannon, doubling the amount of shots it shooots at once. Cost: 4,000$

PART 2: ACTUAL UPGRADES FOR THE UNIT!

When bought, the ship can only support 2 of the monkey ace pilot things. It probably would cost around 2,000$

Targeting Commands: Row (Units move left-to-right), Columns (Units move top-to-bottom)

Path 1:

1-1: Increased Signal

The carrier can now support 3 pilots.

1-2: Bigger Beacon

The carrier can now suppoort 4 pilots.

1-3: Broad-Comm Radio

The carrier can now support 6 pilots.

1-4: Ability: Focus Fire

Activated ability doubles attack speed of all pilots for 15 seconds. Also adds a "set target" targeting option that sets all pilots to attack one area.

Path 2:

2-1: Signal Clarity

Monkey ace pilots can change target lines mid-circut.

2-2: Helicopter Bay

Adds a helicopter pilot that attacks bloons with a powerful dart machine gun. Doesn't roam, but rather pusues bloons.

2-3: Multi-copter

The ship can now support 3 helicopters.

2-4: Dartstrom

Adds a new targeting command that allows the player to set a part of the map for every unit to circle around. 