Thread:Qwertyxp2000 the second/@comment-5155952-20200429161023/@comment-5155952-20200501130727

Thanks both, I agree that poping power is a vague term. MOAB popping power clearly relates to something more specific but the vague view of the rest left me suprised to find something specific on the popping power page.

Is Damage the total number of layers/potential total number of layers damage inflicted on all bloons affected by an attack in a single attack by a tower? If so then perhaps this is synonimous to popping power the view of popping power you have used. On this, perhaps the damage article might include something like Damage/the potential Damage of a tower's attack can also be described as it's Popping Power.

I'm trying to get my head around this. Is it pierce times the thing currently described on the popping power page that constitutes potential damage.

I still like the idea of popping power as three dimentional in a way that would fit in the more general definition of power in physics. The Wikipedia article on power conveys a [en.wikipedia.org/wiki/Power_(physics)#Definition definition of power] that, 'Power is the rate with respect to time at which work is done'. One interpretation is that a 0/x or 2/x Super Monkey has a similar power to a x/3 or 3/x sniper although fire rates and extents of pierce vary.

An article on fire rate (if it's not already in existence) could be useful. The info could potentially be compiled if videos can be slowed down to count the frames between shots.

The current popping power is max. bloons attacked. Pierce (or similar) describes depth of attack,  Fire rate would describe just that. The could all be factored together in consideration of a general view of popping power.

MOAB popping power could then be considered as abilities to affect pop single or multiple MOABs.