Bloon Crush

"Bloon shattering explosions do massive damage and can stun MOAB-Class Bloons."

- In-game description

Bloon Crush is the fifth upgrade of Path 1 for the Bomb Shooter in Bloons TD 6.

As an upgrade from Bloon Impact, Bloon Crush can stun both regular bloons and MOAB-class Bloons for 2s, making it extremely effective in later rounds where many ZOMGs and DDTs are spawned. Combined with its fair attack speed, it can essentially permanently stun any bloon (except the BAD). It now pops any bloon type, including Black Bloons, which means it can also affect DDTs effectively.

As with many of the Path 1 crosspath benefits, the 5-0-2 Bloon Crush crosspath increases potency of Frag Bombs. Each fragment will deal 12 damage to up to 3 bloons, instead of 2 damage and 2 pierce from a 4-0-2 Bloon Impact.

It costs $46,750 on Easy, $55,000 on Medium, $59,400 on Hard, and $66,000 on Impoppable.

Appearance
TBA

Statistics
TBA

Damage Types
TBA

Costs

 * Updated as of Version 30.2

Summary
The Bloon Crush absolutely halts almost every round up to 99 as long as there is damage support for the dense clumps of MOABs and Super Ceramics, such as from Sun Avatar. Unfortunately, the Bloon Crush lacks self-sufficient damage and comes with a very high price, making it fairly difficult to use in a normal game. However, with a decent income generation, the Bloon Crush is able to be bought sooner, allowing its combined damage and stuns to come into play. In freeplay late-game, Bloon Crush occupies the role of a staller, which makes it fairly useful in normal late-game too.

Tips

 * For the Bloon Crush, it is strongly advised to place it on "Strong" target priority so it can focus on MOAB-class Bloons.
 * Due to the increase in stun time, even without crosspathing the Bloon Crush can reliably stun MOABs. However, the 5-2-0 Bloon Crush crosspath is usually the best option if there are too many bloons nearby to keep its stun reliability, though 5-0-2 offers much stronger fragments.
 * An extremely powerful combo is to use Bloon Crush with Pop and Awe and Striker Jones. The stun from Bloon Crush roughly triples the damage from Pop and Awe due to the latter's special properties, and Striker Jones can reset the Pop and Awe ability, provide additional stun and increase all properties of both towers. This combo struggles against the BAD, so some BAD-specific support (like a Perma-Spike or First Strike Capability) is recommended.
 * Place a Bloon Crush in areas where the track intersects itself multiple times. This will make the Bloon Crush more effective, as it will be able to stun MOAB-class Bloons multiple times over instead of just in a small area.
 * Use Jungle Drums to increase the attack speed of the Bloon Crush to ensure that it stuns as many Bloons as possible.
 * A Radar Scanner is also recommended as it will allow the Bloon Crush to target DDTs.
 * Striker Jones' ability Artillery Command at level 20 is useful as it gives double damage and pierce to all Bomb Shooters on the screen for 10 seconds. Additionally, at level 4, Striker Jones makes all Bomb Shooters on screen fire ~11.1% faster (or ~23.4% at level 18)