Board Thread:Off-Topic/@comment-35639077-20180704110344/@comment-27014396-20181227114302

I haven't actually played the game yet, only observed its workings through the watching of videos uploaded by ISAB and Superjombombo. Most of my Bloons TD 6 theory is adapted off preliminary experience from BTD5. This is my ranking I made out of my somewhat limited BTD6 experience:

1. Gwen - High DPS and good price of $900. Purples may be extremely annoying for Gwen-based strategies though, but easily patched with MIBs which are the staples of all my strategies anyway. Gwen is simply extremely, extremely versatile as she is very useful for almost all strategies, be it standard defense, MOAB-slaughtering or fending off rushes (too bad you can't regrow farm in BTD6, as Gwen could easily function as an incalculably-powerful regen farm popper/ender as well). Firestorm inflicts devastating DoT (Damage over Time), but circa BTD6 7.0 her Heat It Up was nerfed so she's slightly weaker than before. However, she's still incredibly powerful in her unrivalled popping power and global DoT and if I had BTD6 (Mobile, I don't have Steam and we all know that Bloons Flash versions simply can't be trusted) I'd still Gwen as my main Hero.

2. Ezili - Ezili has poor early-game potential but in late-game she's OP. Literally from 0 to 100 with no transition. Her MOAB Hex is simply overpowered due to being able to slaughter a BAD within seconds without it spawning children. Basically Benjamin's Trojan thing on millions of gallons of steroids.

3. Churchill - His tank has strong pierce and his MOAB Barrage does high damage, making him an extremely efficient solo fighter. However, Churchill is quite expensive and difficult to obtain early.

4. Jones - Recently buffed due to greater synergy with bombers (Bomb Tower strats are OP now). However, he still has no intrinsic destructive power in his lategame abilities so as a solo fighter he's not so good.

5. Quincy and Benjamin are tied here. Quincy has very good early-game DPS and great homing arrows which helps with stopping leaks in ways few other towers can. In fact, in the early rounds, Quincy is indeed among the best heroes you can possibly have, rivalling even Gwen in early-game aptitude as he has early camo detection and his Rapid Shot ability is indisputably very proficient at fending off early Bloons. However, although he's a really good hero, he's at the bottom of this list because he has one appalingly-lethal weakness: he is easily overwhelmed by MOAB-Class Bloons as he has little or no real power against them. The damage he does is simply incapable of standing a chance against MOAB-Class Bloons no matter how many Alchemists you place near him. And forget using Storm of Arrows against packed MOAB-Class Bloons, because even if next to an MIB he simply lacks the punch to take down DDTs and ZOMGs fast enough. Benjamin is good for economy but has little or no offensive potential, and his Trojan ability not only reduces money gained by killing MOABs, a hinderance which is counterintuitive to his playstyle, but that ability is also rendered obsolete by Ezili's MOAB Hex, which not only stops children from being released but kills that MOAB-Class Bloon within a matter of seconds. Besides, it's far easier to just spam Banana Farms than use Benjamin.

A couple of ways NK can balance out these heroes:

Nerf Ezili's MOAB Hex but buff her basic attacks.

Give Quincy an upgrade level somewhere where his arrows can burst into 3 like Monkey Sub's Airburst Darts or something, as well as make his arrows do 5x or even 6x damage to MOAB-Classes at Level 14.

Buff Benjamin's Trojan to be fired more frequently and make the targeted bloons give the same money as "healthy" Bloons when popped.

IMO Gwen is good as is, no need to buff or nerf her anymore for the moment.

And most importantly... Add an actual intrinsic attack to Striker Jones' Artillery Command ability.

However, remember that these rankings and balancing suggestions are based off of outside observation from videos, and therefore may not be 100% accurate.