Board Thread:Questions and Answers/@comment-100.4.205.70-20180614150407/@comment-25404524-20180614233835

I wonder if it's too difficult to program in the Bloonchipper, especially if it's in a semi-3D game. And how would bloon stalling and bloon sucking mechanics work if there's also 3D obstacles such as the Fossil Skull in that new Intermediate map?