Board Thread:Questions and Answers/@comment-24244308-20131207103815/@comment-5792287-20140131084409

Badooga1 wrote: The MOABs, BFBs, ZOMGs and DDts didn't come ALL at the same time, but fairly close to gether. First came a group of 3 DDTs, then another group a couple of seconds later, and then the third came another couple of seconds later (the groups had the space of 1 MOAB between each). Then came the group of MOABS (I have actually seen a group of MOABs 5x as large [no joke] on the last level of a MOAB pack tile; I lost since it was a lake tile and my dartlings couldn't pop them all), and the BFBs and the ZOMGs came at the same time. The hardest part was the DDTs, and one of them almost got past my Arctic Wind (it was the forest hexagon track; the Arctic Wind was in the last hexagon before the exit), but my MOAB Maulers BARELY popped it and the Arctic Wind (under an MIB) was able to pop all of the regrow ceramics. Here's a tip: don't use 2|3 spike factories for DDT popping power, as if more than one group comes (and if even one group comes early in the round), then you will lose. Use an MIB + 8 or 9 MOAB Maulers + an Arctic Wind under the MIB (explained in my previous comment). I don't use Spactories for DDTs, I use Dartlings. 7 at 2/1 near an MIB can deal with two groups in rapid succession, but if I get three groups in one round, I can end up losing if they all come relatively close together. I've also seen massive groups of MOABs that probably contain at least 100, but without being allowed to use Maulers you'd probably need to use Ground Zero, Bloon Annihilation or something similar to that to beat them. Or just a group of Sun Gods or one maxed out Temple.