Board Thread:Game Suggestions/@comment-98.248.70.110-20160129010124/@comment-28320688-20160430144926

Ok, new tower for balance:

900$/E, 1200/M, 1800/H

LAVA TOWER!

0/0: Shoots fireball at bloons. The fireballs can pop lead, and set the bloon on fire. Orange bloons are immune to this tower.



PATH 1

First: EXPLOSIVE ROCKS

200$/E 510$/M 700$/H, Power increases as the monkey will start to shoot rocks along with it's fireballs. Rocks have heavy pierce and stuns any bloon it hits.

Second: ASH CLOUD

1000$/E 1200$/M 1450$/H, Generates a ash cloud filling up the entire radius. Slows bloons down and pops them once every 2 seconds. Does not affect moab-class bloons.



Third: ADDITONAL VENTS

6000$/E 9000$/M 12000$/H, Ash cloud now pops twice every one second and heavily slows moabs. Will also shoot jets of lava which will burn bloons very quickly.



Fourth: SUPREME BURNER

9000$/E, 12000$/M, 15000$/H, Range increased greatly, Ash cloud pops five times every 0.5 seconds (Once every nanosecond), Ring of fire and 2/4 or 2/3 wizards are 70% more efficient, and all attacks heavily damage MOAB class bloons.

PATH 2



First: BETTER LAVA

350$/E, 500$/M, 800$/H, fire lasts longer, explodes upon impact and range increased.

Second: RUBBER MELT

650$/E, 890$/M, 1002$/H, Popped bloons leave a dangerous lava puddle on the ground, which is a combination of road spikes, monkey glue and bloons set on fire.



THIRD: NEVER-DRY LAVA

2000$/E, 3005$/M, 3450$/H, Fire is more deadly, permant, and can affect MOAB-Class bloons. Bloons will also be lavafied, making them slower and pop even more, but beware, as this will turn frozen bloons into ceremic bloons.



Fourth: ERUPTION

Same cost as 3/0 upgrade, Special Ability: Erupt. Covers the entire track with fireballs, lava rain, rocks, and ash. Very lethal.

Ok, now back to creating new bloons!