User blog:SoCool21/BTD6 Modes

Of course, the modes should be increased, and here is what I would put in the game -
 * 1) Easy - 200 lives, cheap towers, 50 rounds to pass
 * 2) Very Easy - 250 lives, extremely cheap towers, 35 rounds to pass
 * 3) Medium - 150 lives, moderatly priced towers, 65 rounds to pass
 * 4) Hard - 100 lives, expensive towers, 85 round to pass
 * 5) Very Hard - 50 lives, very expensive towers, 95 rounds to pass
 * 6) Intense - 1 life, intensly priced towers, 105 rounds to pass
 * 7) Boss Attack - 50 lives, moderatly priced towers, beat every boss in the game
 * 8) Apopalypse - 150 lives, moderatly priced towers, no stops, beat 75 waves.
 * 9) Deflation - 150 lives, 100k cash, moderatly priced towers, beat 75 rounds to pass, no money earned extra
 * 10) Illness - 100 lives, 2k cash, extremaly cheap towers, beat 75 rounds to pass, 1 life lost each rounds
 * 11) 5 Max - 150 lives, expensive towers, 60 rounds to pass, no more than 5 towers maxinum
 * 12) 10 Max - Same as 5 Max, though 10 Max towers
 * 13) Heavy Rounds - 1000k money, 1000 lives, extremaly intensly expensive priced towers, start at round 100, beat round 200
 * 14) Daily Challenge - Challenge with tower restrictions and other rules bent, monkey money reward, 1 new challenge every day, challenges saved so you can play them again and agian
 * 15) Sandbox Mode - Just like in BTD5...
 * 16) Round Maker - Make 100 rounds and see if anyone can pass them
 * 17) Track Maker - Make your own tracks
 * 18) Challenge Maker - Make challenges like daily challenges
 * 19) Mover Maker - Make things that move that you can put into your tracks
 * 20) Explore - See all the things others have published, and learn about all sorts of BTD5