Board Thread:Support/@comment-86.174.25.136-20141123183632/@comment-24841676-20141220180723

86.181.115.109 wrote: Here's a strategy for 'edge of the map' tiles:

Spike factory at back. 1/2 mortar near the front in a position that covers a lot of ground. Ninja 0/1, then 3/1, then 3/2. PRAY that a MOAB doesn't come out before you have Bloonjitsu. If one does (happens sometimes), road spike it a lot (10+ times). Then get a MOAB Mauler, then 3/2 cannon. Get 2/0 village, then 2 more MOAB Maulers. If camo-leads come, use Anti-Camo Dust. Then get 4/1 tack tower (4/2 doesn't work). Gradually make village 2/2, then sell everything apart from the village and MOAB Maulers. Make village 2/3 and get an ice tower at the back. Make it 3/2. Then spam MOAB Maulers until you run out. If it is a DDT Tile, be sure to have a Glaive Lord or Spectre or the camo-regrow ceramics will kill you. Afterwards, get as many 4/1 snipers as possible until you win. pf.... just get a 3/2 ninja before round 1, use pineapples to pop leads(get a 0/0 cannon if there are lots of leads on that tile) and get 4/2 ASAP(at the MOAB use spikes). then get a 3/2 cannon(if you already had the 0/0 one, just upgrade it)and set it on close, then get a 0/0 spactory to catch the leakings, then for the first BFB get 2 3/2 ninjas and then upgrade them to 4/2... get a village, upgrade to 2/1, then 2/3. get an arctic wind under the influence of the village(should be into a curve or corner) then spam maulers(under the influence of the village, too). if it's a DDT tile get  2 2/3 mortars or 3 3/0 engineers so they decamolise the ceramics(the engineers aslo turn theminto regular ceramics, not regrow). portable dart monkey really helps with this strat!