Board Thread:Bloons Suggestions/@comment-24420133-20140702133015

You might have seen this message before on NK, but a few friends of mine and I came up with 3rd Path Upgrades. The idea we proposed got 14 kudos on NK in the first day. Here they are!

UPDATE 1**- Spike Factory and Ice Tower altered. UPDATE 2**- Added appearances of final towers and 3/3/2 towers. Ninja Monkey and Glue Gunner altered.

Dart Monkey Tier 1: In the Middle($80) Adds a new targeting option: "Middle" Tier 2: Faster Darts($200) Tower fires 1.5x as fast. Tier 3: Tack Belt($785) 9 sharp Tacks fly out from the tower, popping nearby bloons. Tacks can go through at least 7 bloons! Also increases range by 10%. Tier 4: Tackmaster($2100) Ability: Tacks fly out so fast, for 8 seconds, a continuous dart wall in the range of the monkey forms. Appearance- Brown hooded Dart Monkey with a pink Tack Belt.

Tack Shooter Tier 1: Long Tacks($155) Longer tacks pop through 5 bloons. Tier 2: Nail Tacks($225) Tacks can pop frozen bloons Tier 3: OctaBomb($1200) Instead of shooting tacks, tack shooters now shoot bombs. Tier 4: OctaBomb+($2400) For every 10th bloon popped, a quick barrage of bombs in the form of a + sign appears on top of the shooter. Attack rate increases by 25%. Appearance- Black Tack Shooter with a recharging Bomb Icon at the top, indicating the charge-up for the Bomb Barrage.

Sniper Tier 1: Double shot($450) Can fire 2 shots at a time. Tier 2: PopperStopper($1200) Sometimes shoots tacks that pop the bloon 3 times before finally disappearing. Tier 3: AutoSnail($4200) Shots slow bloons down by 20%. Slows MOABs down by 5% for 5 seconds. Tier 4: Point Blank ($10000) Thanks to new Monkey Glue Technology, and smart shooting, once bloons are shot, the inside is completely obliterated, leaving nothing but an empty bloon/shell! Does not apply to MOABs, but can apply to their Ceramic children. Appearance- Like the Supply Drop and the Cripple MOAB, the Point Blank has the same headpiece on its head, but it's brown.

Boomerang Monkey Tier 1: Longer range($100) Has longer range(5% extra) Tier 2: Rang-A-Range($250) Longer range, and faster shooting(Shoots 1.2x as fast, and increases range by 10%). Tier 3: Hexarang($1400) If a boomerang(or glaive) pops at least 5 bloons, it turns into 6 mini boomerangs(or glaives) for a brief time, resulting in more poppage. Tier 4: MultiRang($4000) 6 even TINIER boomerangs(or glaives) come from the mini boomerangs(or glaives), resulting in widespread pops. Appearance- Black suited monkey with a target sign on the top of its suit.

Ninja Monkey: Tier 1: Art of Senban($200) Shurikens can pop frozen bloons. Tier 2: Faster shurikens($350) Shurikens are thrown so fast, bloons are stunned for about 0.5 seconds before continuing. Only happens sometimes, like Distraction. Tier 3: Stick Slam($1500) The ninja incorporates the use of the stick, which lashes out every few pops, resulting in more bloons popped. Stick can be simultaneously used with shurikens, and stick can pop 5 bloons. Tier 4: Katana Lord($4000) The stick becomes a katana, spearing bloons and deflating them 4 times every second until they burst. Can't pop leads or ceramics, unless it's under the influence of an MIB. Appearance- Like a Bloonjitsu Master, but with a dark blue robe.

Bomb Tower Tier 1: Bad Bomb ($800) Bombs can pop 2 layers of bloon. Tier 2: Rocket ($650) The tower sometimes fires a Rocket, going through 2 bloons before exploding, popping 1 layer of bloon. Tier 3: Little Boy ($700) All bombs crush through 5 bloons before exploding, making slightly bigger explosions. Tier 4: Big Boy ($5000) Along with explosions that can pop 3 layers of bloon, the tower shoots 3x as fast! With Missile launcher, it can shoot 5x as fast! Appearance- White Cannon with a long barrel.

Ice Tower Tier 1: Flurry Spikes ($250) Lets out 2 stacks of road spikes each round that can pop frozen bloons exclusively. Each stack can pop 5 frozen bloons. Tier 2: Cryogenic Tech ($400) Sometimes bloons become disoriented from being frozen, and move the wrong way temporarily. Increases range by 15%. Tier 3: Anchor Ice ($3500) Freezes the inside of bloons, stopping them in their tracks for 5 seconds. Towers nearby can then pop the outer layer(only layer NOT frozen) and then towers which can pop frozen bloons can pop the frozen part. In addition the tower has even longer range(20% more). Tier 4: Tundra($8000) Bloons frozen by this tower become so cold, they turn into ice themselves, shattering on the track when popped by a tower which can pop frozen bloons. In addition to this, the new attack, Tundra, is a swirling blizzard that forms above the tower, popping 5 layers off nearby bloons when summoned by the Ice tower every 5 seconds. Appearance- Black hooded Ice Monkey with Black face and blue eyes. Stands in the middle of an ice glacier.

Glue Gunner Tier 1: GlueStic($300) Bloons shot by the glue gunner sometimes stay still for a second. Tier 2: Longer hose ($450) Increases the range of the Glue Gunner by 15%. Tier 3: Triple Hose ($3200) The Glue Gunner now splatters 14 extra bloons at a time, along with 2 nozzle adjustments: 1: Regular- shoots glue like normal 2: Glue Bath- shoots a continuous stream of glue for 3 seconds. Takes 4 seconds to refill the glue before finally glueing again. Tier 4: STCK MOAB Adhesive ($5500) Super-Terrible-Cement-Killer can now glue MOAB class bloons, slowing them down 20%. Also has a new nozzle adjustment, Glucle, which is basically a cone of glue that covers more bloons, but doesn't go as far as a regular adjustment. Appearance- Green Monkey with Goggles. Its tank looks like a ZOMG, with the glue hose added.

Monkey Buccaneer Tier 1: Heavy Dart ($700) Darts can go through 7 bloons. Tier 2: High Velocity ($1100) Darts can go thorugh 12 bloons! Tier 3: Treasure Hunters ($2000) Bloons popped by this tower sometimes reveal a small cash crate!(between $200 and $600) Also, adds a grappling hook attack that can bring down up to a black and/or white bloon. Uses this attack randomly. Tier 4: BB-9 ($14000) A threat to MOABs and bloons everywhere, the Bloon Battleship 9 shoots 4 evil MOAB Impact missiles instead of darts. The missiles do x6 damage to MOABs, clusters into 8 secondary bombs, and can stun bloons as well. The grappling hook attack is sturdy enough to bring down a ceramic. May the bloons beware. Appearance- A battleship with 4 silver cannons, 2 Grappling Hooks(only 1 actually works), and a Monkey with a Black cap with a medallion on top.

Monkey Ace Tier 1: Crack Shots ($400) New sensors allow the Ace to shoot faster while near bloons, popping more bloons than the occasional darts. Tier 2: X Factor ($300) Enables a new flight pattern to fly in an X Shape Tier 3: Bomber Plane ($3600) Shoots bombs instead of darts. Also shoots 3x as fast! Tier 4: M4 Phantom($12000) Shoots missiles instead of bombs in 18 directions, fires forward, and lays Road Spikes every 2 seconds. Missiles pop 4 layers of bloon. If Ace Private Hangar(Tier 3) is reached, the Ace can fire backwards as well. Planes can't get better than this. Appearance- F4 Phantom with a white color scheme, golden missiles, and black tip.

Super Monkey Tier 1: Super Darts ($1200) Darts can go through 4 bloons. Tier 2: Epic Darts ($1800) Darts can go through 7 bloons! Tier 3: Hero Monkey ($7000) Instead of firing darts, the monkey now rapidly shoots little bombs that can pop 2 layers of bloon! Laser vision just adds +1 pierce to the bombs, and Plasma vision just lets the bombs pop 2 extra layers of bloon. Tier 4: Lord Monkey ($18750) All hail Lord Monkey. Now the tower fires mini MOAB maulers that do 8x damage to MOAB-class bloons, removes camo and regen with his aura of protection, and explosions from the bombs are now bigger, popping 3 layers of bloon! If Tier 3 of Super Monkey Lair is reached, the aura can pop bloons. Appearance- White Super Monkey with blue cape, blue eyes, and a MOAB Mauler in its hand.

Monkey Apprentice Tier 1: Black Magic ($300) Adds a black orb to its arsenal. When it goes through 2 or more bloons, it splits into 2 mini-orbs, popping even more bloons. Tier 2: Book of Witchcraft ($300) The Monkey Apprentice has longer range by 15%, attacking further. Tier 3: Demon's Hand ($4500) Summons the Monkey Demon, a terrible Monkey God that can sometimes randomly grabs up to 7 bloons(red, blue, green, yellow, pink, black, or white)from the ground, and brings them under. Also increases range by 20%. Tier 4: Grim Reaper($7000) The Monkey Demon can grab up to 14 bloons, and can now bring down every type of bloon(except MOAB-class). Black Magic can now go through 5 bloons, and split into 7 instead of 2. Adds a very powerful scepter attack, which lets out a ray that can kill up to a zebra bloon. Appearance- Like the Master of Fire, except it becomes the Master of Darkness; purple color scheme, purple eyes, and staff has a skull instead of an orb. Rests on a Monkey Demon's hand(does not attack).

Monkey Village Tier 1: Wider Influence ($800) Increases range of Village by 20%. Tier 2: Salesmonkeys ($1750) Salesmonkeys in the village decrease the cost of Tier 1 and Tier 2 by 10%. Tier 3: GFTM ($5670) Gym for Tired Monkeys increases range of all monkeys within its radius by 50%, their attack speed by 30%, and their attack power by 5%. Also increases the sale price of towers within the radius by 5%. Tier 4: Pentagon ($25700) Every new monkey within the radius of the Pentagon can choose options on whether to upgrade 4/2/2, 2/4/2, 2/2/4, or 3/3/2, and influence is raised by 50%. List of combinations for 3/3/2 option:

Dart Monkey: Triple Spike O Pult- Shoots 3 balls instead of 1. (looks like a triple spike-o-pult) Tack Shooter: Blade Sprayer- Shoots 16 blades (looks like a 16 blade shooter) Sniper: Semi-Automatic Precision- Shoots fast and can obliterate ceramics. (Beret looks like a camo hard hat) Boomerang Monkey: Glaive Boomer- Glaives from the fast firing Boomer richochet, popping even more bloons. (Looks like a purple-suited Bionic Boomer) Ninja Monkey: Flash Shurikens- Shoots 2 stun bombs AND shurikens (Looks like a Grey Ninja with a red sweatband) Bomb Tower: Cluster Maulers- MOAB Maulers explode into 6 secondary bombs. (Looks like a Green MOAB Mauler) Ice Tower: Arctic Shards-Super Cold Aura also creates shards on frozen bloons. (Looks like a bunch of ice shards in the middle of a huge glacier; Monkey, of course) Glue Gunner: Bloon Hose- Shoots glue that pops 2 layers per second super duper fast! (Looks like a yellow suited Glue Gunner with a black mask on the front) Monkey Buccaneer: Cannon Destroyer- Rapidly shoots darts and bombs. (Looks like a ship with 2 metal rapid fire cannons) Monkey Ace: Neva-Miss Dart Storm- Fires faster, all 16 darts seek out bloons. (Looks like a regular Operation:Dart Storm Plane with blue stripes instead of red) Super Monkey: Robo God- Shoots 5 rays: plasma and sun, vaporizing almost every bloon. (Looks like a Grey Sun God with robotic arms) Monkey Apprentice: Dragon's Whirlwind- Spews endless flames, along with tornadoes that send bloons back. (Looks like a green Apprentice) Monkey Village: Town Bureau- Every tower within the radius of the Town Bureau gets 50% more cash per pop, as well as being able to attack any type of bloon. (Looks like 3 MIBs) Banana Farm: Banana Bank- Produces 23 bananas, as well as money stored in the bank. (Looks like a Banana Complex, with a Bank and Republic) Mortar Tower: Signal Buster- Explosions pop 2 layers of bloon, and remove camo. (Looks like a white cannon with red flames and a star) Dartling Gun: Hydra Cannon- Shoots lasers and rockets simultaneously. (Looks like a Red Beret with goggles) Spike Factory: MOAB SHREDR Balls- SHREDR Balls do extra damage to MOAB Class and ceramics. (Looks like a red factory with a MOAB SHREDR Hatch) Monkey Engineer: Sprocket Foam- Sentry fire rate is raised appreciatively, along with Cleansing foam that removes camo, regen and lead properties. (Looks like a Pink Engineer) Bloonchipper: Triple Barrel Blades- Triple barrels pop 2 layers of bloon, apart from sucking them in 3x as fast! (Looks like 3 red barrels) Heli-Pilot: Rotor Downdraft- Rotors pop frozen and lead bloons, along with blowing bloons away. (Looks like a helicopter with purple stripes) Monkey Sub: Submerge Missile- Allows use of the Ballistic Missile while underwater, revealing camo in its radius. (Looks like a Submerge and Support with a Missile hatch)

Appearance- Looks like the Pentagon in real life.

Banana Farm Tier 1: Smaller Farm ($200) Does not decrease the number of bananas produced, but takes up 20% less space. Tier 2: Banana Depository($700) Decreases the spread of bananas and banana peels get thrown onto the track, tripping bloons and sometimes sending them backwards temporarily. Tier 3: Monkey Mart ($5700) Monkey Mart not only produces bananas, it produces 3 apples (click to give to towers to make them attack 15% faster for 4 seconds) every 4 rounds. Also gives 1 life every 10 rounds!(In BMC, instead of giving lives, gives a cash crate of money between $200 and $1200). Tier 4: WMM ($15700) World Monkey Market produces 5 apples every 4 rounds instead of 3, produces at least $1000 in Bananas per round, banana peels can now pop bloons and sometimes send them back to the start, produces 2 lives instead of 1 per 10 rounds, and produces 5 dragonfruit every 12 rounds(can be placed on the track, disposable, does extra damage to MOAB class, and functions like a Road Spike). Appearance- Looks like a whole complex- Mart, Farm, Market, and Disposal.

Mortar Tier 1: Smaller Mortar ($225) Mortar takes up 20% less space. Tier 2: Flying Debris ($500) Explosions create 8 fragments of debris, which flies in random directions, popping more bloons. Tier 3: Heartless Explosions($500) Explosions remove regen properties. Does not hurt camo, but can remove their regen properties. Tier 4: Spigot Mortar($12000) The Mortar becomes a tiny hand cannon, but that doesn't effect its power. Explosions deal 17x towards MOAB Class, and now they can stun bloons for 1 second. If Mortar Emplacement tier 3 is reached, the monkey stuns bloons for 3 seconds. Appearance- Looks like a Grey Beret Monkey with a small cannon in its hand.

Dartling Gun Tier 1: Quicker Fire ($550) Fires 15% faster. Tier 2: DuoDart ($750) Fires two darts at a time instead of one. If Ray of Doom is purchased, DuoDart does not effect it. Tier 3: Auto-Aim ($3200) Allows the Dartling Gun to automatically aim at bloons, but sometimes isn't very accurate, fires with a triple barrel gun(3 joined dartlings), instead of a single one, and now shoots deadly darts that can freeze and glue bloons simultaneously. Tier 4: Dr. Dart's Deadly Dartling ($16500) The Doctor did some adjustments, and now darts come out from 20 sides instead of 3! Auto-Aim is also a lot more accurate, and for every 560 bloons popped, for 5 seconds, darts come out in a never ending stream. Darts also contain a new deadly substance- 8 blades that come out of darts for every bloon popped. Can now pop lead, depleted bloontonium just adds 1 extra layer popped. Appearance- Looks like a red bereted Dartling standing on top of its Dartling, and the Bereted soldier is wearing a visor similar to Renji Abarai's.

Spike Factory Tier 1: Extra Service ($600) Expands the range of the Spike Factory by 25%. Tier 2: OneAreaSystem ($1000) Spikes can be placed in 1 certain area, using the mouse. Effective when dealing with MOABs if MOAB SHREDR Spikes is bought. Tier 3: Golden Tackfruit ($2000) Produces Tackfruit, a combination of tacks and pineapples(deals extra damage to rainbow bloons). Produces a cash crate every 500 pops(cash in the crate is between $200 and $600) Tier 4: Fruit Sherbet ($10000) Tackfruit pops 2 layers of bloon instead of one, its explosions deal 3 layers of damage, and cash crates now contain between $600 and $1000. Production rate increases by 50%, and range is increased by 25%. Appearance- Looks like a Gold Spike Factory, with small chutes on all sides to deliver Tackfruit and Cash Crates.

Monkey Engineer Tier 1: Quick Refill ($360) Shoots 1.5x faster. Tier 2: Tack Gun ($700) Uses a tack gun instead of a nail gun; 2x faster, pops through 6 extra bloons, and some can stick on bloons, popping them once before falling off. Tier 3: Bloonblocks ($2350) Creates 2 bloonblocks on the track. Bloonblocks can limit certain bloons from passing through, until the certain bloon passes through and the block is obliterated. (Ex: A roadblock has a pink bloon icon on its screen. A bunch of red bloons come through, but can't pass, therefore getting obliterated by other towers. Then, a pink bloon comes through the block. The block is destroyed, and the player must wait 3 seconds before the engineer can make another one. That is how the Bloonblock functions.) Right now, bloonblocks are limited to black and white bloons. Tier 4: Checkpoint ($7500) Creates 3 bloonblocks instead of two, which are capable of stopping a ceramic bloon, and adds 2 mini pineapple plants, which can be positioned anywhere, anytime. The pineapple plants drop pineapples, which explode every 3 seconds. Their range is the range of a dart monkey, and their production rate a 0/0 spike factory. Appearance- Looks like a Green capped engineer, with red markings on the top, and a small controller in its hand. The pineapple plants looks like red Spike Factories.

Bloonchipper Tier 1: Double Suck ($400) Sucks in two bloons at a time Tier 2: Smart-Vac ($450) Can suck in and detect camo bloons. Tier 3: Blade Destabilizer ($750) Blades remove camo and regen properties from bloons. Tier 4: Supa-Core ($4750) New technology allows the Bloonchipper to suck red bloons on one end- and make pineapples and road spikes on the other! Also has increased range and can completely obliterate thermal properties, like black, white, and zebra bloons all turning into pink bloons. Removes the covers surrounding lead and ceramic bloons. If Heavy Duty Suction is equipped, lead bloons will turn into 8 blue bloons. Appearance- Looks like a grey Bloonchipper, with stars all over the machine. Back has blades on the end.

Heli Pilot Tier 1: Faster Firing ($500) Shoots darts 2x faster. Tier 2: Backward Darts ($600) Can shoot darts backwards. Tier 3: Air Pressure ($2000) Rotors can stun bloons. Tier 4:CH-53 Monkey Carrier ($18750) The Monkey Carrier can carry up to 8 towers in its transport, adds a mini rotor that can still stun bloons, continuously drops small bombs, and all the towers within the transport can still attack. However, the Monkey Carrier can't carry TOTMGs, Heli Pilot Pads, Monkey Ace strips, and Monkey Villages. In order to carry a tower, the Pilot must hover over a tower, and press the transport button on its upgrade screen. All towers take up 1 space, except for these: Monkey Buccaneers- 8 spaces each Super Monkeys- 2 spaces each Appearance- Grey CH-53 with green striped rotors, and a huge blue window on the top. Has extra space on the sides for towers.

Monkey Sub Tier 1: Icebreaker Darts ($200) Darts can pop frozen bloons. Tier 2: HealthLow ($500) Sets a new targeting option: Weak(attacks weakest bloon). Tier 3: Torpedo ($1500) Fires below the land, causing explosions in random parts of the track that pop 2 layers of bloon. Tier 4: SM-Barracuda(Sub Monkey-Barracuda) ($12500) Adds 5 torpedos, 7 guns, and darts can pop through 12 extra bloons! Appearance- Submarine with 5 torpedos, 7 guns, and the Monkey on top has a camo beret.

Please tell me what you think.  