Bloon

"Browns, Leads, Whites. Don't you hate pesky bloons?"

- Ninjakiwi

Bloons are the enemies of the Bloon Tower Defense series. They come in multiple variations:



Red Bloon

Takes 1

hit to pop.



Blue Bloon

Takes 2 hits to pop, contains 1 red.

Green Bloon

Takes 3 hits to pop, contains 1 blue.



Yellow Bloon

Takes 4 hits to pop, contains 1 green.

Pink Bloon

Takes 5 hits to pop, contains 1 yellow.



Black Bloon

Takes 11 hits to pop, contains 2 pinks. Immune to bombs and mortars.



White Bloon

Takes 11 hits to pop, contains 2 pinks. Immune to freezing.



Camo Bloon

Takes 11 hits to pop, contains 2 pinks. Most towers need an upgrade to detect them; some upgrades allow nearby towers to detect them.



Zebra Bloon

Takes 23 hits to pop, contains 1 black and 1 white. Immune to bombs, mortars, and freezing.



Lead Bloon

Takes 23 hits to pop, contains 2 blacks. Immune to anything sharp. (Darts, blades, etc.)



Rainbow Bloon

Takes 47 hits to pop, contains 2 zebras.



Ceramic Bloon

Takes 104 hits to pop, contains 2 rainbows. Takes 10 hits to break and although it can be glued, it will not be slowed by it.



M.O.A.B. ( M assive O rnary A ir B limp)

Takes 616 hits to pop. After 200 hits, it breaks open to reveal 4 ceramic Bloons.



B.F.B. ( B rutal F loating B ehemoth)

Takes 3,164 hits to pop. After 700 hits, it breaks open to reveal 4 M.O.A.B.'s.