Board Thread:Off-Topic/@comment-35639077-20180704110344/@comment-25404524-20190104223139

Here's mine so far as of now:


 * 1) Gwen, because despite heavy nerfs her abilities are still quite useful. Plus, Level 17 Gwen almost guarantees winning if placing high-projectile high-attack towers in her radius.
 * 2) Striker, because Recursive Cluster spam becomes tons more worth it. Plus his abilities are quite good. His granting of black-popping power in Level 9+ makes Recursives less unreliable against bloons, especially so when he now lowers the chance for mass Zebras to be leaking via black immunity.
 * 3) Obyn, because his abilities and utilities are useful across various rounds. He can be bought immediately on the first round, even on Hard, tackling even Round 6 by himself on many easy maps. His Brambles can tackle early camo rounds easily. His Totems are no longer a joke, slowing down mass crowds quite well. His grant of giving Magic-class towers +1 pierce bonus is such wonders for defense. Wall of Trees is decent at wiping out a single wave of bloon rushes, but not enough to wipe out the whole of Round 63 or 78. But what stands him out from the rest is his Level 18 upgrade, granting all Druids of Wrath a large attack speed advantage. Especially so for Avatar of Wrath.
 * 4) Churchill, a very good hero for defeating specifically Ceramics and MOAB-class. He is one of the few heroes that is reliable against defeating the deadly Round 40 Fortified MOAB on ABR.
 * 5) Benjamin, synergizing well with Monkey Bank income spam. Although his first ability is quite iffy, due to the downtime penalty, his second ability can become useful for making difficult bloon rush rounds easier to deal with, specifically Rounds 63, 76, 78 and difficult MOAB-class rounds.
 * 6) Ezili, not very good until she reaches higher levels, in which she'd be amazing against spaced higher bloons ZOMGs and above. Heartstopper is good against stopping regrow storms, but other than that it's poor. Sacrificial Totem synergizes well with life-loss-dependent towers such as Heart of Vengeance, but then again this is only a valid strategy on anything other than Impoppable or CHIMPS (sorry, but Mana Shield can't cover Sacrificial Totem losses). MOAB Hex ability can instakill a BAD at Ezili Level 20, but this is probably the only aspect she'd be totally worth equipping for.
 * 7) Quincy, good for players who only just started the game but bad for Rounds 90+. He makes reliable camo popping power if he is placed at the start of the game or near the start of the game, but besides that, his abilities aren't very useful, even at higher levels. He is, however, a relatively good little-micro hero for Rounds 1-40.