Board Thread:Game Suggestions/@comment-26505655-20150720200008/@comment-27805030-20160101114322

It's the monkey camp, k?

Anyways, i have an idea.

You should do charts of players.

For example

PLAYERS:

BJPvZFan9001:

Name: Fairydust

Bloon Type: White

EXP: 0/10

Level: 1

HP: 15

Abilities: Bash(1 dmg); Frozen Blast(2 dmg, frost); Call Of Bloons(Calls 5 of the tier of bloons that is the level of the skill) and probably more

And, you should also put the enemies that are defending, for ex:

(Current)ENEMIES:

Dart Monkey:

Level:1

HP:10/10

Abilities: Dart Throw(1 dmg), Call For Help(50% chance of three darts thrown by defensive monkeys)

There can be more then one enemy, they cannot levelup but they can be different levels.

When a player levels up, he can upgrade one of his skills. The skill is unleveluppable for 2 levels after that, the player also gains one HP more.