Board Thread:General Discussion/@comment-203.81.71.93-20140930105005/@comment-86.178.100.223-20141015162203

PlantShielder wrote: 86.178.100.223 wrote: Easily DDTs, even without the ability: ZOMG: 0.18 speed, 2667 health (BMC blimp health is lower) DDT: 3.5 speed, 350 health

Toughness ratings(Health times speed): ZOMG:480.06 DDT:1225 Plus, DDTs come in 3s, and have camo, lead and black abilities. Believe me - this firepower calculation is completely pointless ._.

HP x Speed doesn't mean that, sometimes, a bloon can be dangerous or not. There's weapons, which can lower the dangerousity.

DDTs can be pwned with a couple of MOAB Maulers on a MIB range. And make sure you have a Ceramic pwner too. 3/2 Missile Launchers on the said MIB range CAN kill it. Not sure. Though, you should try a pair of Bloonjitsu + Bionic Boomer.

Also, many BMC players say that DDTs are VERY easy. And they really are. I didn't found one yet, and never will with this PC, but I saw livestream of a guy replaying a track and he put the strategy I told you.

And, for finalizating this, Camo Regen Ceramics are NOTHING compared to 4 VERY TOUGH BFBs. And DDT is, pratically, just a Lead Bloon with Black and White properties and a high speed, compared to a freaking tough ZOMG.

So yes, ZOMGs are obviously more dangerous than DDTs.

It takes around 12 MOAB Maulers and a 2/3 village to pop 3 DDTs, and at least 4 for one.

Plus, your DDT = lead, black, white and high speed is wrong - the DDT also has 350 health.

Really it depends on your defences - if the DDTs come late in the round and you use spike factories, ZOMGs are harder. If you have no spike factories, ZOMGs are harder.

Unless you have Cripple MOAB or Ground Zero...