Board Thread:Questions and Answers/@comment-199.46.199.231-20130206154750

The Ray of Doom wiki page mentions that it is "notoriously bad" against MOABs and BFBs, but later says it's "more than a match" for a single MOAB/BFB. I've only tried it once (in wave 12 of "No Exit" special mission on Bloons TD 5) and it did absolutely nothing (as far as I could tell) to any of the BFBs. I kept it trained on the first BFB for over 30 seconds and saw no visible damage at all.

The wiki page explanation of why it's bad didn't make sense to me, so can someone offer a coherent explanation? Is it something to do with peeling off one layer at a time instead of piercing through several at once? Thanks. 