Daily Challenge/BTD5 Archive 7

Below is an archive of all Daily Challenges which have been available in BTD5 from January 1st, 2015 to June 30th, 2015. Only special conditions are mentioned with an exception – towers and road items which are not mentioned are not available. So, if not specified:

 Jan 1, 2015 Jan 2, 2015 Jan 3, 2015 Jan 4, 2015 Jan 5, 2015 Jan 6, 2015 Jan 7, 2015 - "Iceberg Filling" (Ice Flow, Medium) - Monkey Ace, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, $10,000 starting cash, survive waves 45 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of 60 Jan 8, 2015 Jan 9, 2015</li> Jan 10, 2015</li> Jan 11, 2015</li> Jan 12, 2015</li> Jan 13, 2015</li> Jan 14, 2015</li> Jan 15, 2015</li> Jan 16, 2015</li> Jan 17, 2015</li> Jan 18, 2015</li> Jan 19, 2015</li> Jan 20, 2015</li> Jan 21, 2015</li> Jan 22, 2015</li> Jan 23, 2015</li> Jan 24, 2015</li> <li>Jan 25, 2015</li> <li>Jan 26, 2015</li> <li>Jan 27, 2015</li> <li>Jan 28, 2015</li> <li>Jan 29, 2015</li> <li>Jan 30, 2015</li> <li>Jan 31, 2015</li> <li>Feb 1, 2015 - "Operation: Annihilation" (Switch, Medium) - Dart Monkey (4-2), Bomb Tower, Monkey Ace (4-1), Mortar Tower (4-0), Dartling Gun (0-3), $10,000 starting cash, survive waves 40 to 65, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Feb 2, 2015 - "Pink + Green" (Z Factor, Hard) - Tack Shooter (3-2), Sniper Monkey (0-0), Monkey Ace (1-1), Mortar Tower (2-4), Dartling Gun (1-1), $55,000 starting cash, survive waves 60 to 80, reward of 50</li> <li>Feb 3, 2015 - "Hanger 18" (Tree Tops, Easy) - Dart Monkey, Boomerang Thrower, Ninja Monkey, Monkey Ace, Banana Farm, $4,180 starting cash, survive waves 18 to 50, 18 lives, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Feb 4, 2015 - "Shot in the Dark" (Lightning Scar, Medium) - Sniper Monkey, Bomb Tower (4-1), Glue Gunner, Mortar Tower, Dartling Gun (4-3), $20,000 starting cash, survive waves 50 to 65, no more than 6 of any tower or Special Agent type, reward of 50</li> <li>Feb 5, 2015</li> <li>Feb 6, 2015</li> <li>Feb 7, 2015</li> <li>Feb 8, 2015</li> <li>Feb 9, 2015</li> <li>Feb 10, 2015</li> <li>Feb 11, 2015</li> <li>Feb 12, 2015</li> <li>Feb 13, 2015</li> <li>Feb 14, 2015</li> <li>Feb 15, 2015</li> <li>Feb 16, 2015</li> <li>Feb 17, 2015</li> <li>Feb 18, 2015</li> <li>Feb 19, 2015</li> <li>Feb 20, 2015</li> <li>Feb 21, 2015</li> <li>Feb 22, 2015</li> <li>Feb 23, 2015</li> <li>Feb 24, 2015</li> <li>Feb 25, 2015</li> <li>Feb 26, 2015</li> <li>Feb 27, 2015</li> <li>Feb 28, 2015</li> <li>Mar 1, 2015 - "In Before Popping" (The Eye, Medium) - Dart Monkey, Sniper Monkey, Ninja Monkey, Glue Gunner,, $6,000 starting cash, survive waves 30 to 60, max. 8 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Mar 2, 2015</li> <li>Mar 3, 2015</li> <li>Mar 4, 2015</li> <li>Mar 5, 2015</li> <li>Mar 6, 2015</li> <li>Mar 7, 2015</li> <li>Mar 8, 2015</li> <li>Mar 9, 2015</li> <li>Mar 10, 2015</li> <li>Mar 11, 2015</li> <li>Mar 12, 2015 - "The Perfect Pumpkin" (Pumpkin Patch, Hard) - Dart Monkey, Ice Tower, Monkey Buccaneer, Monkey Apprentice, $5,000 starting cash, survive waves 31 to 65, 50 lives, max. 6 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Mar 13, 2015</li> <li>Mar 14, 2015</li> <li>Mar 15, 2015</li> <li>Mar 16, 2015</li> <li>Mar 17, 2015</li> <li>Mar 18, 2015</li> <li>Mar 19, 2015</li> <li>Mar 20, 2015</li> <li>Mar 21, 2015</li> <li>Mar 22, 2015</li> <li>Mar 23, 2015</li> <li>Mar 24, 2015</li> <li>Mar 25, 2015</li> <li>Mar 26, 2015</li> <li>Mar 27, 2015</li> <li>Mar 28, 2015</li> <li>Mar 29, 2015</li> <li>Mar 30, 2015</li> <li>Mar 31, 2015</li> <li>Apr 1, 2015 - "Dune Day" (Dune Sea, Medium) - Boomerang Thrower (4-2), Ninja Monkey (4-2), Ice Tower (3-3), Monkey Apprentice (4-2), $14,000 starting cash, survive waves 40 to 65, max. 8 Towers at a time, reward of 50</li> <li>Apr 2, 2015</li> <li>Apr 3, 2015</li> <li>Apr 4, 2015</li> <li>Apr 5, 2015 - "Of Two" (Jungle, Easy) - Dart Monkey (1-4), Tack Shooter (1-4), Boomerang Thrower (1-4), Banana Farm (1-4), given 2 free Meerkat Spies, $7,208 starting cash, survive waves 35 to 65, 141 lives, max. 14 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Apr 6, 2015</li> <li>Apr 7, 2015</li> <li>Apr 8, 2015</li> <li>Apr 9, 2015</li> <li>Apr 10, 2015</li> <li>Apr 11, 2015</li> <li>Apr 12, 2015</li> <li>Apr 13, 2015 - "Nasty" (Clock, Medium) - Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Dartling Gun, $3,000 starting cash, survives waves from 30 to 65, no more than 3 of any tower or Special Agents, reward of 50</li> <li>Apr 14, 2015 - "Impetus" (Castle, Medium) - Sniper Monkey, Ninja Monkey, Ice Tower, Monkey Apprentice, $5,000 starting cash, survive waves from 26 to 65, 75 lives, max. 10 towers at a time, reward increased to 70.</li> <li>Apr 15, 2015 - "Poetic License" (Park Path, Hard) - Boomerang Thrower, Ninja Monkey, Bomb Tower, Monkey Apprentice, Banana Farm, Dartling Gun, $8,000 starting cash, survive waves from 40 to 75, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of 50</li> <li>Apr 16, 2015 - "Dream Come True" (North Pole, Hard) - Dart Monkey (2-3), Sniper Monkey (0-3), Ninja Monkey (2-1), Ice Tower (0-0), Monkey Buccaneer (1-1), Monkey Village (4-1), given 1 free Super Monkey Storm, $12,500 starting cash, survive waves from 45 to 65, reward of 50</li> <li>Apr 17, 2015 - "Dark Dirigible Titan" (Mount Magma, Medium) - Dart Monkey (4-2), Sniper Monkey (2-2), Boomerang Thrower (4-2), Ninja Monkey (2-3), Monkey Ace (4-2), Super Monkey (4-2), Monkey Apprentice (2-2), Dartling Gun (2-2), Spike Factory (2-2),, $15,000 starting cash, survive waves from 30 to 62, reward increased to 62.</li> <li>Apr 18, 2015 - "Back on the Farm" (Country Road, Medium) - Sniper Monkey (0-4), Monkey Apprentice (4-2), Monkey Village (4-0), Banana Farm (4-2), Dartling Gun (4-0), given 1 free Super Monkey Storm,, $3,000 starting cash, survive waves from 15 to 60, max. 10 Towers at a time, reward increased to 65.</li> <li>Apr 19, 2015 - "Alphabet" (Switch, Hard) - Sniper Monkey, Ice Tower, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Mortar Tower, given 1 free Portable Lake, $10,000 starting cash, survive waves from 35 to 65, max. 8 Towers at a time, reward of 50</li> <li>Apr 20, 2015 - "Expensive Metal" (Park Path, Hard) - Sniper Monkey (0-4), Boomerang Thrower (4-1), Ice Tower (1-4), Monkey Ace (4-0), Super Monkey (1-4), Dartling Gun (4-1), survive waves from 1 to 50, reward of 50</li> <li>Apr 21, 2015 - "Square Root Something Something" (Country Road, Medium) - Tack Shooter (2-3), Sniper Monkey (4-0), Ninja Monkey (3-1), Bomb Tower (1-1), given 1 free Super Monkey Storm, $2,236 starting cash, survive waves from 22 to 60, reward of 50</li> <li>Apr 22, 2015 - "Finite Castle" (Castle, Medium) - Dart Monkey (4-2), Boomerang Thrower (4-2), Ice Tower (4-3), Super Monkey (2-4), Mortar Tower (4-2), Dartling Gun (4-2), $22,000 starting cash, survive waves from 45 to 70, no more than 5 of any tower or Special Agent type, reward of 50</li> <li>Apr 23, 2015 - "Low Tide" (Dune Sea, Medium) - Sniper Monkey (4-2), Bomb Tower (2-4), Monkey Buccaneer (2-4), Banana Farm (2-0), Mortar Tower (2-4),, $2,500 starting cash, survive waves from 15 to 53, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Apr 24, 2015 - "Just My Two Dollars" (Jungle, Easy) - Ninja Monkey (4-2), Monkey Buccaneer (0-3), Super Monkey (3-1), given 1 free Portable Lake, $6,000 starting cash, survive waves from 35 to 73, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Apr 25, 2015 - "The Scorch Trials" (Mount Magma, Medium) - Tack Shooter (4-2), Monkey Apprentice (2-4), Mortar Tower, Spike Factory (4-2), $6,500 starting cash, survive waves from 35 to 65, no more than 7 of any tower or Special Agent types, reward of 50</li><li>Apr 26, 2015 - "Jungling" (Jungle, Medium) - Sniper Monkey, Super Monkey, Dartling Gun (4-0), Spike Factory (2-4), $6,500 starting cash, survive waves from 30 to 75, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>Apr 27, 2015 - "Superfluous" (Archipelago, Medium) - Boomerang Thrower (4-0), Bomb Tower (0-4), Ice Tower, Glue Gunner (0-4), Dartling Gun (4-0), $5,000 starting cash, survive waves from 30 to 65, no more than 4 of any tower or Special Agent type, reward of 50</li> <li>Apr 28, 2015 - "A Choice Made Randomly" (Snake River, Medium) - Tack Shooter, Sniper Monkey, Monkey Ace, Monkey Apprentice, $5,000 starting cash, survive waves from 26 to 65, 75 lives, max. 7 Towers at a time, reward of 50</li> <li>Apr 29, 2015 - "Shades of Deep Purple" (Fireworks, Medium) - Tack Shooter (3-3), Sniper Monkey (2-2), Boomerang Thrower (3-2), Super Monkey (2-3), given 1 free Super Monkey Storm, $4,000 starting cash, survive waves from 30 to 70, reward of 50</li> <li>Apr 30, 2015 - "Hang Ten" (Dune Sea, Medium) - Bomb Tower, Monkey Buccaneer, Monkey Ace, Monkey Apprentice, $14,000 starting cash, survive waves from 40 to 85, max. 10 Towers at a time.</li> <li>May 1, 2015 - "The Genetic Game" (Switch, Medium) - Ninja Monkey, Ice Tower, Super Monkey, Monkey Village, $11,000 starting cash, survive waves from 40 to 85, no more than 4 of any tower or Special Agent type, reward increased to 60.</li> <li>May 2, 2015 - "Heart of the Storm" (Bloon Circles, Hard) - Tack Shooter (2-4), Monkey Ace (2-4), Dartling Gun (2-4), Spike Factory (2-4), $8,000 starting cash, survive waves from 40 to 80, max. 5 Towers, no more than 2 of any tower or Special Agent type, reward of 50</li> <li>May 3, 2015 - "Consecrated Territory" (Monkey Lane, Hard) - Dart Monkey (3-3), Ice Tower (1-3), Glue Gunner (3-3), Super Monkey (4-2), Banana Farm (4-2), $2,000 starting cash, survive waves from 20 to 65, 20 lives, reward of 50</li> <li>May 4, 2015 - "Riven" (Archipelago, Medium) - Sniper Monkey, Super Monkey (4-2), Monkey Village (4-2), Banana Farm (2-2), Mortar Tower, given 1 free Bloonsday Device and 1 Bloonberry Bush, $6,000 starting cash, survive waves from 30 to 60, no more than 1 of any tower or Special Agent type, reward of 50</li> <li>May 5, 2015 - "Protect the Drain" (Down the Drain, Medium) - Dart Monkey,Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, given 2 free Beekeepers,, survive waves from 1 to 50.</li> <li>May 6, 2015 - "If Only" (Slalom, Medium) - Sniper Monkey (4-0), Ninja Monkey (4-0), Glue Gunner (0-4), Mortar Tower (4-0), Spike Factory (0-4), given 1 free Super Monkey Storm, $5,000 starting cash, survive waves from 26 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 7, 2015 - "Illuminati Confirmed" (Snake River, Hard) - All towers excluding Road Spikes and Pineapples available with 3-0 upgrades, $6,600 starting cash, survive waves from 33 to 63, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 8, 2015 - "Proper Popping" (Dockside, Hard) - Tack Shooter, Boomerang Thrower, Ninja Monkey, Mortar Tower, $3,000 starting cash, survive waves from 26 to 65, max. 7 Towers at a time, reward of 50</li> <li>May 9, 2015 - "A Cash Shortage" (3 Times Around, Easy) - All towers excluding Road Spikes available with 4-3 upgrades,, $271 starting cash, survive waves from 13 to 46, 46 lives, reward increased to 60.</li> <li>May 10, 2015 - "Super Freeze" (The Rink, Medium) - Dart Monkey (4-2), Ninja Monkey (2-4), Monkey Ace, Super Monkey (2-2), Monkey Apprentice (2-4), Mortar Tower (2-4), given 1 free Bloonsday Device, $2,000 starting cash, survive waves from 35 to 65, no more than 2 of any tower or Special Agent type, reward increased to 65.</li> <li>May 11, 2015 - "Watching" (The Eye, Medium) - Dart Monkey, Ice Tower, Monkey Ace, Monkey Apprentice, Monkey Village,, $4,000 starting cash, survive waves from 20 to 60, reward increased to 100.</li> <li>May 12, 2015 - "Big Hero 6" (Dockside, Medium) - Dart Monkey (2-4), Boomerang Thrower (4-2), Ninja Monkey (4-2), Glue Gunner (4-2), Super Monkey (2-4), Monkey Apprentice (2-4), $6,500 starting cash, survive waves from 40 to 75, no more than 1 of any tower or Special Agent type, reward of 50</li> <li>May 13, 2015 - "Double Lead Across the Castle" (Castle, Medium) - Dart Monkey (4-0), Sniper Monkey (1-3), Boomerang Thrower (4-2), Monkey Buccaneer (3-0), Monkey Ace (4-1), Super Monkey (2-3), Dartling Gun (4-2), max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward increased to 60.</li> <li>May 14, 2015 - "NEW Game" (Archipelago, Medium) - Tack Shooter, Sniper Monkey, Dartling Gun, $5,000 starting cash, survive waves from 25 to 65, max. 7 Towers at a time, no more than 3 of any tower or Special Agent type, reward increased to 60.</li> <li>May 15, 2015 - "Square Root of Seven" (Snake River, Medium) - Boomerang Thrower (1-3), Ninja Monkey (1-3), Bomb Tower (1-3), Ice Monkey (1-3), $1,575 starting cash, survive waves from 11 to 64, max. 15 Towers at a time, no more than 9 of any tower or Special Agent type, reward increased to 55.</li> <li>May 16, 2015 - "Watershed" (Downstream?, Medium) - Tack Shooter, Sniper Monkey, Ninja Monkey, Ice Tower, Glue Gunner, $6,500 starting cash, survive waves 30 to 65, max. 12 Towers at a time, no more than 4 of any tower or Special Agent type, reward of 100</li> <li>May 17, 2015 - "Anti-Camo Dust" (Snake River, Hard) - Dart Monkey (1-4), Monkey Buccaneer (4-1), Monkey Ace (4-1), Monkey Apprentice (4-1), Monkey Village (4-1),, $7,500 starting cash, survive waves 24 to 58, 200 lives, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 18, 2015</li> <li>May 19, 2015</li> <li>May 20, 2015</li> <li>May 21, 2015</li> <li>May 22, 2015</li> <li>May 23, 2015 - "Other Side of the Monkey" (Park Path, Hard) - Dart Monkey (4-2), Sniper Monkey (4-2), Ninja Monkey (4-2), Monkey Buccaneer (2-4), Monkey Ace (2-4), Super Monkey (4-2), Monkey Apprentice (2-4), Monkey Village (2-4), $11,000 starting cash, survive waves 45 to 85, no more than 3 of any tower or Special Agent type, reward of 50</li> <li>May 24, 2015</li> <li>May 25, 2015</li> <li>May 26, 2015</li> <li>May 27, 2015</li> <li>May 28, 2015</li> <li>May 29, 2015</li> <li>May 30, 2015</li> <li>May 31, 2015</li> <li>Jun 1, 2015 - "100 Characters or Less" (Clock, Medium) - Dart Monkey (2-2), Sniper Monkey (2-4), Boomerang Thrower (2-2), Ninja Monkey (4-3), Ice Tower (2-2), Glue Gunner (3-4), Monkey Ace (4-3), Super Monkey (3-2), $5,000 starting cash, survive waves 26 to 60, max. 100 Towers at a time, reward of 50</li> <li>Jun 2, 2015</li> <li>Jun 3, 2015</li> <li>Jun 4, 2015</li> <li>Jun 5, 2015</li> <li>Jun 6, 2015</li> <li>Jun 7, 2015</li> <li>Jun 8, 2015</li> <li>Jun 9, 2015</li> <li>Jun 10, 2015</li> <li>Jun 11, 2015</li> <li>Jun 12, 2015</li> <li>Jun 13, 2015</li> <li>Jun 14, 2015</li> <li>Jun 15, 2015 - "The NAPSFRILLS Crew" (The Eye, Hard) - Dart Monkey (2-3), Sniper Monkey (1-2), Boomerang Thrower (2-4), Ninja Monkey, Bomb Tower, Ice Tower (3-3), Glue Gunner (2-1), Super Monkey (2-3), Monkey Village (2-3), Dartling Gun (2-3), Spike Factory (1-4), $15,000 starting cash, survive waves 45 to 85, reward of 80</li> <li>Jun 16, 2015</li> <li>Jun 17, 2015</li> <li>Jun 18, 2015</li> <li>Jun 19, 2015</li> <li>Jun 20, 2015</li> <li>Jun 21, 2015</li> <li>Jun 22, 2015</li> <li>Jun 23, 2015 - "Operation: Water On the Knee" (Dockside, Medium) - Dart Monkey, Sniper Monkey, Bomb Tower, Monkey Apprentice, Dartling Gun, $15,000 starting cash, survive waves 50 to 85, no more than 6 of any tower or Special Agent type, reward of 50</li> <li>Jun 24, 2015</li> <li>Jun 25, 2015</li> <li>Jun 26, 2015</li> <li>Jun 27, 2015</li> <li>Jun 28, 2015</li> <li>Jun 29, 2015</li> <li>Jun 30, 2015</li> </ol>