Monkey vs. Monkey/Strategies

These are some helpful strategies that will help you survive Monkey vs Monkey attacks.

General Tips

 * 1) Pick your target wisely. In mobile, you can exit the attack screen and reroll your opponent for free. Lower level players are usually weaker, as they have less starting cash and weaker towers. This will give you a better chance of winning. Also, higher level players could launch stronger revenge attacks, which may overwhelm your defense.
 * 2) Absolutely DO NOT touch monkey vs. monkey unless you're well-prepared enough. The strong attacks from some enemies may be enough to overwhelm an unprepared defense - and will make you end up losing a lot of cash in return. There will also be broken buildings, which are never good.

Strategy 1: DartSpam
Basically, just spam Dartling Guns and Super Monkeys. Try to make the dart stream converge onto one point of doom. Heli Pilots can be added for this strategy, not to mention that this is the only time Heli Pilots are usable without Pursuit. This is NOT early-game friendly.

Strategy 2: Ultimate Destruction
This strategy IS noob-friendly. Basically, you spam bomb towers and dart monkeys. If you have their 3rd tier upgrades, the strategy becomes much better. It can properly dispose of Lead Bloon Attacks and below, but gets less reliable the higher it goes, due to not having enough MOAB Popping Power.

Strategy 3: Super Spiky Glue
It's in the name, spam Super Monkeys, Spike Factories, and Glue Gunners. This strategy is especially effective against Clustered attacks because the Glue Gunners slow the clusters down so that the super monkeys can take care of them, while the Spike Factory takes care of camos and stragglers.

Strategy 4: Spike Hurricane
Only use this strat if you are lvl 27 and above but you have to have 3/0 Engineer, 4/2 Ninja, 4/4 Spike Factory. First you put a 3/0 engineer and a 0/1 ninja. level the ninja up to 3/2 and get 1 spikeball factory, then put a village and get another spikeball factory and then get 3 MOAB-SHREDRS. Upgrade them all to spike storms before round 41. Put all the spike factories at the end and in radius of the village.

(add more strats)

Strategy 5: Magic-Infused Weaponry
I often rely on this strategy when someone attacks me in MvM. This strat, although not really beginner friendly, can help a lot with stronger attacks. This strategy works most efficient at level 18+. For this strategy to work, you will need:


 * Loads of Dartling Gunners (with both tier two upgrades unlocked, but when you get to later levels, laser cannon is optional for piercing)
 * Loads of Monkey Apprentices (with both tier three upgrades unlocked, but once you get to higher levels, you may wanna get both tier 4 upgrades)
 * Loads of Bomb Shooters (with both tier three upgrades unlocked)
 * Some Spike Factories (with both tier three upgrades unlocked)
 * Some Monkey Villages (with both tier two upgrades unlocked, but once you get to higher levels, Monkey Intelligence Bureau may be useful)
 * Some Banana Farms (with both tier two upgrades unlocked, optional but useful for income farming)
 * (optional) Some Dart Monkeys for early game (super monkey fan club will be useful when combined with a monkey intelligence bureau)
 * and a bunch of towers if you want to chain this with other strategies, feel free to experiment

For openings, place either two dartling gunners (0-0) (in jungle terrain where apprentice is restricted), a dartling gunner (0-0) and a bomb shooter (0-2 at city level 20, or any upgrade at any other level), or a monkey apprentice (2-2 if you can, 0-2 if you can't but camo opening, 2-0 for general popping power), or loads of dart monkeys (upgraded to triple darts - not recommended for hard & heavy)

For the midgame, try to get dragon's breath as fast as possible, ensuring that your dartling gunners are upgraded to 2-2, for increased popping power. Jungle Drums and Radar Scanner can be helpful for bomb shooters to detect camo, and for all towers to gain increased attack speed. (jungle drums) You are going to want to stack as much buffs as you can, since it will seriously help in the lategame where MOAB-Class Bloons begin to spawn. Spike Factories upgraded to 3-2 are excellent for dealing with ceramics and bloons trying to leak. Bomb Shooters with Cluster Bombs can help to wipe out certain groups. Summon Whirlwind apprentices are useful for dealing with bloons trying to leak. Feel free to upgrade your apprentices to tier 4 in this phase, since you will need it a lot in the lategame.

For the lategame, you are definitely going to want to have A LOT of MOAB Maulers. If you can't access MOAB Maulers because bomb shooters are restricted, try spamming 2-2 Dartlings or 2-3 spike factories, and be sure to at least have one 3-2 (if available) dartling and have a balance of both tier 3 apprentices. If you can, get your apprentices to tier 4 - tempest tornado helps with bloons that are about to leak and summon phoenix for more popping power. Dart monkeys with super monkey fan club can also help with cleanup. A Monkey Intelligence Bureau is needed at this point of the run, while General Monkey Villages are important for buffs in this portion of the defense stage.

Do note that this strategy may NOT work on certain tiles, but i'd be glad if I helped you. :)

- Cyan_5648

Strategy 6: Dartling gun spam
Start with a 0-1 dartling. Then upgrade it to 2-2. Then buy a village, and then a few more 2-1 dartlings, then upgrade the village to 2-1. With enough cash, upgrade dartlings to 2-3. 5 of 2-3 dartlings supported by a 2-1 village could even kill packed ZOMGs on longer tracks.

This strategy is usable early game. You only need 2 of 0-1 dartlings for it to work. Until you have depleted bloontonium upgrade(x-2), you need something else for popping leads. A bomb tower set to close is enough for early game, and for camo leads you can use snipers upgraded to 1-2.

In earlier rounds, this strategy could struggle against fast bloons. Placing the dartling gun at the end of a long straight path could partially solve this problem, otherwise you need to micro the dartling guns very well.

On higher levels at 18~20, enemies could send tightly packed regen rainbows, with Regen Rush of Death strategy. On early rounds, a tightly packed regen rainbow rush could easily become a regen farm and overrun this strategy, before you could save up a 2-3 dartling. Make sure you have an alternative strategy for this.

Strategy 7: Spike factories
This strategy is specfically used against regrow rush of death. On higher levels, enemies could send regrow rush of death with rainbows. A regen rainbow rush will come quite early, and could easily overrun your defense if unprepared.

Spike factories are exceptionally good at handling regen rushes. They can stockpile their spikes over time to create dense road spikes, which could pop lots of bloons, and they also pop bloons so quickly that rainbows can't regen.

The spike factories need firepower support to pop the normal bloons, or they can't stockpile enough spike for the rush. The firepower support also needs to be controllable, so that they don't turn the regen rush into a regen farm. You can use dartlings or helicopters. Let them pop the normal bloons, and when the regen rush comes, move them away from the regen rush.

Credits

 * Strategy 1, 2, and 3: OctoManicBoi
 * Strategy 4: Hotdogsaretastys,
 * Strategy 5: Cyan_5648
 * Strategy 6, 7: Wyp020610