Bloonarius Prime/Strategies

This page is dedicated to strategies and tips for beating the map Bloonarius Prime.

General Tips
Because of the major change in the path on prime rounds, one has to cover both paths adequately instead of focusing most of their DPS on one path only. As such, towers on Bloonarius Prime can be considered to be in one of two roles:


 * 1) Spawn-camping the entrance, to catch bloons before they warp to the alternate path.
 * 2) * Most towers are good here, whether in a DPS role or supporting role.
 * 3) * Wall of Fire deserves particular consideration as it doesn't care about the length of the path.
 * 4) * Slowing or stunning towers also deserve particular mention, for extending the time before the bloons split as much as possible. Such towers include Glue Monkeys, Ice Monkeys, MOAB Press, and Bloon Impact.
 * 5) ** Sauda has a good synergy with debuffs, and can thus be a natural choice as a DPS tower at the entrance. In fact, this makes her viable as a starting hero on CHIMPS.
 * 6) * The entrance also provides a good opportunity to debuff the bloons, such as with Embrittlement, Signal Flare / Shattering Shells, Shimmer, Perishing Potions or Heart of Oak.
 * 7) Cleanup along the rest of the paths.
 * 8) * Towers with global range are the best. Such towers include: Psi, Sniper Monkeys, Carrier Flagship, Monkey Aces, Heli Pilots, and Primary Expertise.
 * 9) ** Advanced Intel has to deal with the major line-of-sight blocker at the center of the map.
 * 10) ** Adora and Etienne have good enough ranges to cover both paths if properly placed.

Because the initial path before splitting is so short, you will need good cleanup towers.

Due to the limited options/space available, buffing key towers with Alchemists and Villages is ever more important.

Most rounds are not prime, thus there can be a focus on the left path if global DPS from the above two categories is good enough, as most late-game rounds occur on the left path (with the notable exception of Round 97).

Strategies
TBA