Board Thread:General Discussion/@comment-203.81.71.93-20140930105005/@comment-25584795-20150104120539

Let's settle this:

Formula: Health * sqrt(speed) * bonus + children's results

I used square root of speed to allow for speed-independent towers like spike factories.

Bonus (immunities): ZOMG gets 1.2 (monkey pirates, MOAB Assassin), DDT gets 2 (camo, black, lead). Camo-regrow is a 1.6. More bonuses:

Black: 1.2

White: 1.1

Zebra: 1.3

ZOMG: 14509

DDT: 2237

3 DDTs: 6710

ZOMG is stronger.