Board Thread:General Discussion/@comment-34807853-20180719151540/@comment-36203068-20180719215531

Legofan9o5 wrote: Codester1502 wrote: Well on rounds with like 150-250 MOABs it’s weak and will be broken and about 100-175 banded MOABs 90-130 BFBs And you get the idea,it can take down a bad but 3 BADS will destroy it,so it depends if you have other towers that stop MOAB rushes or not But one thing to consider is that for a Tier 5 upgrade, it is on the cheaper side. Considering that it has high potential at the cost of a hefty downtime to reach that once its wall has been breached, it is nearly as costly as a Spectre for the potency of a B.A.D. clearer for Round 100.

As a freeplay, it does dwindle, but that can arguably be the case for any Spike Factory for being weak against the ever-growing demand of Bloons. It's fundamentally weak on the core tower at that point, and I still think that the upgrade does its best to still do its own thing and still be powerful enough to use.

Besides, a 500 damage spike at the normal rate is still nothing to scoff at as a general defensive or even offensive asset. True very true but I guess my favorite towers are more damage dealing and rush stoping than defending