Board Thread:Game Suggestions/@comment-98.248.70.110-20160129010124/@comment-29672952-20160905115114

5.198.117.44 wrote: How about the T.O.T.M. (Pronounced Totem) Moab-Class Balloon that comes in groups no bigger than 15. It's HP would scale by +5% each round, starting at 100 and would release one of every kind of balloon as it takes damage. These could appear at any round beyond round 40 and the bloons that come out of it are determined by your round. (You wouldn't get a ZOMG until 3 rounds after you first encounter that bloon type, same with BFBs and MOABS) It would start with a red balloon and follow on from there. A good example would be freeplay on hard mode. It would follow this order:

Red>Blue>Green>Yellow>Pink>Black>White>Zebra>Rainbow>Ceramic>MOAB>BFB>ZOMG

This bloon, and what it contains, can be camo and regrow at random and is not set every round. This bloon could be devastating in battles as it could start at round 30 and could spawn a MOAB, BFB or even a ZOMG in the middle of the track.

TRIVIA:

-The only bloon to release a bloon greater than itself

-The only bloon that changes it's contents

-It has the longest sprite of any bloon, so more monkeys can target it

-The bloon is weak to monkeys that deal more than 1 HP of damage at a time (Bloonchipper, Mortar etc) as it can only spawn one bloon at a time

-The final bloon in the T.O.T.M. cannot be prevented

-T.O.T.M. Stands for Tactical Opponent to Monkeys

Ask any questions, I'm open! It would be T.O.M the to is not cap