Clock

Clock is one of the 4 expert tracks in Bloons TD 5 and is unlocked at rank 28, or 33 in Deluxe.

Overview
In this track the clock's hands move in each round and also make bloons go in different direction. The bloons will go down through the minute hand, onto the hour hand, circle around and attempt to get back where they came from. The Clock resembles Big Ben.

Tips

 * Do not put a Summon Whirlwind or Tempest Tornado at the end with a Glue Gunner at the beginning, as they will counteract each other.
 * Also, since the end of the track is also the beginning of the track, Summon Whirlwinds and Tempest Tornados are pointless, as they will barely blow most bloons back.
 * Super Monkeys are useful with the Epic Range upgrade.
 * On tight situations, before you buy/upgrade towers- be sure to have an extra cash for road spikes that can pop equivalent to your remaining lives or twice.
 * Dartling guns are useful that they can pop wherever your mouse is.
 * Spike Factories are bad on this track when it is 12 o'clock (in the game, not in real life).
 * A Dragon's Breath Monkey Apprentice is enough to make it out to many rounds before the appearance of ceramic bloons.
 * It is better to differentiate what for a bloon is coming at any round when the player check the clock (such as 12 o'clock is round 24, it is a green camo bloon or round 36 there are a lot of pink bloons).

Trivia

 * The "VII" occurs twice on the dial, the second one instead of the "VIII".
 * You cannot see some paths in this track.
 * The circumference of the circle is similar to Bloontonium Lab.