Board Thread:Bloons Wiki and BTD News/@comment-138.67.203.128-20180815151701/@comment-138.67.203.128-20180815170410

Druid: Shoots 5 thorns at an adjacent square, which can each hit 1 bloon. Attack energy is divided between thorns.

Top path: Energy Prereq = 14. Hard thorns: Thorns can now hit 2 bloons.

Energy Prereq = 19. Lightning: Additional lightning can hit up to 10 bloons with a range of 7 squares.

Energy Prereq = 36. Druid of the storm: Sends out a whirlwind that moves up to 5 bloons (not lead, ceramic, or brick) 4 squares away in any direction.

Middle path:

Energy Prereq = 14. Thorn swarm: Shoots 8 thorns. Each thorn still has 20% attack energy, not 12.5%.

Energy Prereq = 16. Heart of oak: Thorns now remove regen from bloons with 30% chance.

Energy Prereq = 40. Druid of the jungle: 10% chance that a vine will strangle a bloon within 2-square range and pop it down to nothing.

Bottom path: Energy Prereq = 12. Druidic reach: Normal range now 2 squares.

Energy prereq = 18. Heart of vengeance: 0.3% additional chance for a second attack for any future turn if an attack fails.

Energy Prereq = 32. Druid of wrath: For each RBE up to 100 within the druid's range, 1% chance for an additional shot. If RBE > 100, each additional RBE provides a 1% chance for a 3rd (or 4th) shot.