Board Thread:Game Suggestions/@comment-36513400-20180808183557/@comment-34008412-20190222042716

TOTMGsRock wrote: I see plenty of PG-rated games and movies with killing and small amounts of blood in them, so in all probability the PG-rating will be preserved. How many MCU and DC comics movies exist with fighting and killing yet still rated PG (Avengers 1, Age of Ultron, Infinity War, Guardians of the Galaxy, Thor Ragnarok, Justice League, etc.) Exactly. And lethality would be a challenge for your base because players can't defend if they die and take a few seconds to respawn. It's a simple calculus.

The entire Bloons series are all about a war between Bloons and Monkeys, and wars are never childish, one-sided conflicts. War is horrific, war is terrifying and associated with unspeakable desolation and massive casualties on both sides. Bloons needs to delve more into that atmosphere if they want an FPS. Why do the Monkeys fear the Bloons so much? Why would they be such a big threat if they won't fight back in FPS games? Think critically, people. Look past the surface and see the bigger picture. I think we're thinking different things. TOTMGsRock, I think you're basing on you're own idea, the BTD 7 thing. Bloons we're never meant, to "kill", and in this game Bloons, are more of mindless creatures, instead of physopatic killers. I know war, is horrfic, with many attrocites, and the killing of millions, of soilders and civlians. But this game is supposed, to be based on Garden Warfare. It's still a war, yet it doesn't take itself serousily  Violence, is at a minimum, and it's not horrfic. Even when a flipping Nuke is lauched, it wans't violent, in fact, the entire mission, was sorta "funny". Also about the Fps thing. Also the Game isn't Monkeys and Bloons, shooting at each other. It's flipping BTD Battles, on a Third/First person perspective. The bloons are just A.I spawned for attacking, by monkeys, to attack another teams base, who are also monkeys