Bloons Supermonkey 2 Mobile

Bloons Super Monkey 2 (stylized Bloons Supermonkey 2) is a game released by Ninja Kiwi on mobile devices in a completely new form than the flash versions, with improved 3D graphics, boost crates, tons of levels, new characters, new bosses, and more. The game was released on November 1, 2016 (postponed from the original date of release: October 19). It's free to get the game (formerly $2.99 USD before March 6, 2019). It is available to iOS 8+ and Android devices, including Amazon devices.

Gameplay
Bloons Super Monkey 2 Mobile has very similar gameplay to Bloons Super Monkey 2 Flash. The player moves around a flying monkey by tapping and dragging on the screen. The monkey holds many weapons, all of which fire automatically at regular intervals to pop the bloons. With each bloon popped, it drops a unit of currency called Blops, which can be picked up by moving the monkey close to them. Blops come in different colors and are used to unlock various upgrades and abilities. Players are rewarded with different medals based on the amount of bloons they have popped in a level: "Bronze", "Silver", "Gold", and "Diamond". Bronze is required for passing any level, while Diamond is the hardest to achieve, as every bloon in a level must be popped.

New Features

 * The addition of the Lab, where players can access their upgrades, powerups, research, and view their monkey before battle.
 * New characters that the player can use in battle, including the "Ice Monkey", "Storm Monkey", and a secret monkey
 * Experiments that generate Blops for the player.
 * The addition of Blue Blops, which are used to spend on research.
 * The addition of Golden Blops, which yield 4x Blue Blops and 4x Red Blops each, and are 4x more valuable.
 * The addition of Green Blops known as Bloptonite" which first appear on Level 59, which upon collecting, slows movement speed depending on how many has been collected. Tagging out your monkeys drains away any bloptonite applied to the monkey.
 * Note that this is NOT a currency item and is a hostile projectile.
 * In-game Store, which gives the option of buying Blops and Power-Ups for real money.
 * 100 total levels, including new bosses. Like its flash counterpart, an escape of the boss results in a game over, regardless of the number of medals the player has got in a level.
 * Epic weapons and upgrades, which are unlocked when all upgrades in a weapon path are purchased.
 * The ability to save files into your Ninja Kiwi account, backup progress and choose languages.
 * On iOS 10 and later, the availability of iMessage stickers, including ones unlocked from in-game achievements.

Boss Bloons and their stats

 * Level 13 Eagle Bloon: ~1,400 HP
 * Level 20 Rock Snake Bloon: ~1,500 HP per segment
 * Level 25 MOAB: ~7,500 HP
 * Level 32 Yeti Bloon: ~5,200 HP
 * Level 40 UFO Bloon: ~10,000 HP
 * Level 45 Mecha Jellyfish: ~14,000 HP
 * Level 50 Ceramic Golem body: ~18,000 HP
 * Back Arms: ~4,000 HP
 * Front Arms: ~2,000 HP
 * Rainbow Bloon containers: ~7,000 HP
 * Level 55 BFB: ~12,000 HP
 * Level 60 Ghost Bloon: ~22,000 HP
 * Level 68 Radadactyl Skeleton: ~80,000 HP
 * Level 75 Dreadbloon: ~29,000 HP
 * Armored Dreadbloon: ~14,000 HP
 * Level 82 Mecha ZOMG: ~100,000 HP
 * Level 88 Tutankhabloon: ~65,000 HP
 * Level 94 Bloonarius: ~78,000 HP
 * Level 100 Blastapopolous: ~105,000 HP

Notes: The storm cloud formation in Level 5 is not technically a boss, since letting it escape does not cause a game over, although it is treated in a similar way to the bosses. Mini MOABs have around 360 HP and appear alongside bosses or on their own, but are not bosses themselves. The MOAB and BFB return in later levels as common enemies.

Powerups
Powerups are found by collecting crates that appear when certain bloons are popped in each level. There are three crates per level and each contains a random powerup.

At the beginning of every level, a maximum of two powerups may be equipped to use during that level. Most are constantly active, but some are activated abilities that can be used only once. Since two powerups can be used simultaneously, try to select powerups that complement each others' effects. For example, combine Gold Rush and Hidden Treasure to farm blops quickly.

There are three tiers of powerups represented by 1, 2, or 3 stars, respectively. 1-star powerups are the most common and tend to be the least powerful, but options like Turbo Boost and Hotter Cooldowns can be extremely useful. 2-star powerups are uncommon and have many powerful options, like Neva-miss Targeting and Red Hot Aura. 3-star powerups are very rare but have some of the most powerful effects, including Hidden Treasure, Gold Rush, and Parallel Universe.

Powerups can be sold for red blops in the Lab. Regardless of rank, 1-star powerups may be sold for 100 red blops, 2-stars for 300 red blops, and 3-stars for 500 red blops.

Powerup Rank Progression
Upon successfully completing a level, powerups equipped at the start of the level gain 1 use toward ranking up. Each powerup begins at Rank 1 and can progress up to Rank 4, becoming more effective with each rank.


 * Rank 1: 0 uses (Starting rank)
 * Rank 2: 10 uses
 * Rank 3: 15 more uses; 25 total
 * Rank 4: 25 more uses; 50 total

1-Star Powerups

 * [[File:BlopMagnetBSM2M.png]] Blop Magnet (Constant):
 * Blops are drawn to you from twice as far away.
 * Range increased by 25%
 * Range increased by 50%
 * Range is infinite
 * [[File:BlowBackBSM2M.png]] Blow Back (Activated) (unlock at level 50):
 * A mighty wind blows all bloons backwards and leaves them stunned.
 * Pops 1 layer off all bloons affected
 * Stun duration increased by 5 seconds
 * Pops 2 layers off all bloons affected
 * [[File:HotterCooldownsBSM2M.png]] Hotter Cooldowns (Constant) (unlock at level 35):
 * Epic powers recharge 50% faster and can be used more often.
 * Epics recharge 55% faster
 * Epics recharge 65% faster
 * Epics recharge 80% faster
 * [[File:InvisibilityCloakBSM2M.png]] Invisibility Cloak (Constant) (unlock at level 13):
 * Powerful stealth magic lets you fly straight through shielded bloons.
 * 10% chance to destroy shields
 * 20% chance to destroy shields
 * 40% chance to destroy shields
 * [[File:PhaseScannerBSM2M.png]] Phase Scanner (Constant) (unlock at level 35):
 * Advanced scanners prevent bloons from phasing when they are near you.
 * 10% chance to remove phasing
 * 20% chance to remove phasing
 * 40% chance to remove phasing
 * [[File:RedRushBSM2M.png]] Red Rush (Constant) (unlock at level 25):
 * Transforms all blue blops in a level into red blops.
 * Red blops are worth 10% more
 * Red blops are worth 20% more
 * Red blops are worth 50% more
 * [[File:SideswipeBSM2M.png]] Sideswipe (Activated):
 * Fires waves of energy horizontally that damage any bloon they touch.
 * Waves are 50% larger
 * Waves are 100% larger
 * Waves are 200% larger
 * [[File:StormShotsBSM2M.png]] Storm Shots (Constant) (unlock at level 50):
 * All projectiles have a 10% chance to shock bloons and leave them stunned.
 * Stun chance increased to 25%
 * 10% chance to virally stun bloons
 * 20% chance to virally stun bloons
 * [[File:SuperShotsBSM2M.png]] Super Shots (Constant):
 * Projectiles fired from your weapons are 100% larger.
 * Projectiles are 120% larger
 * Projectiles are 150% larger
 * Projectiles are 200% larger
 * [[File:ThinLayersBSM2M.png]] Thin Layers (Constant):
 * Weakens 10% of bloons so they can be completely destroyed in one hit.
 * Weakens 15% of bloons
 * Weakens 20% of bloons
 * Weakens 40% of bloons
 * [[File:TurboBoostBSM2M.png]] Turbo Boost (Constant):
 * Your weapons become super charged and fire twice as fast.
 * Weapons fire 125% faster
 * Weapons fire 150% faster
 * Weapons fire 200% faster
 * [[File:WiredFundsBSM2M.png]] Wired Funds (Constant) (unlock at level 25):
 * Automatically collect extra blops regularly throughout a level.
 * Blop amount increased by 100%
 * Blop amount increased by 200%
 * Blop amount increased by 300%

2-Star Powerups

 * [[File:AbsoluteZeroBSM2M.png]] Absolute Zero (Activated):
 * A freezing blizzard makes all bloons much slower for 20 seconds. *Also slows dropped powerups, crates, and blops*
 * Effect lasts for 30 seconds
 * Effect lasts for 40 seconds
 * Effect lasts for 60 seconds
 * [[File:BlizzardBootsBSM2M.png]] Blizzard Boots (Constant) (unlock at level 25):
 * Your boots leave a trail of cold that freezes any bloon it touches.
 * Trail size increased by 50%
 * Freeze duration increased by 1 second. Freezes shields.
 * Trail duration increased by 1 second
 * [[File:BouncyShotsBSM2M.png]] Bouncy Shots (Constant):
 * Your weapon's projectiles will bounce back when they fly out of view.
 * Projectiles bounce 1 more time
 * Projectiles bounce 2 more times
 * Projectiles bounce 3 more times
 * [[File:BurnyBootsBSM2M.png]] Burny Boots (Constant) (unlock at level 25):
 * Your boots emit a jet of flames that set fire to any bloon they touch.
 * Increases flame size by 60%
 * Burning bloons take 2 damage/second
 * +1 second duration. +1 damage/second
 * [[File:NevaMissTargetingBSM2M.png]] Neva Miss Targeting (Constant) (unlock at level 13):
 * Your weapon's projectiles target and home in on bloons once fired.
 * Projectile accuracy increased by 25%
 * Projectile accuracy increased by 50%
 * Projectile accuracy increased by 100%
 * [[File:RedHotAuraBSM2M.png]] Red Hot Aura (Constant):
 * You radiate a fiery aura that damages all bloons it touches.
 * Damage rate increased by 20%
 * Damage range increased by 30%
 * Damage rate increased by 40%
 * [[File:SingeingShotsBSM2M.png]] Singeing Shots (Constant) (unlock at level 25):
 * Bloons hit by your weapons are set on fire and take 1 damage/second
 * Burning bloons take 2 damage/second
 * Burning bloons take 3 damage/second
 * Burning bloons take 5 damage/second
 * [[File:SnapfreezeBSM2M.png]] Snap Freeze (Activated) (unlock at level 25):
 * A blast of cold snaps one layer off all bloons and leaves them frozen.
 * Snaps 2 layers
 * Freeze duration increased by 4 seconds
 * Snaps 3 layers
 * [[File:StickyBootsBSM2M.png]] Sticky Boots (Constant) (unlock at level 25):
 * Your boots leave a trail of glue that sticks to any bloon it touches.
 * Splatter size increased by 50%
 * Trail duration increased by 1 second
 * Glue is corrosive
 * [[File:StickyShotsBSM2M.png]] Sticky Shots (Constant) (unlock at level 25):
 * Any bloon hit by your weapons is covered in glue and moves slower.
 * Adds splatter radius
 * Increases splatter radius by 60%
 * Glue is corrosive
 * [[File:BlizzardShotsBSM2M.png]] Blizzard Shots (Constant) (unlock at level 25):
 * Any bloon hit by your weapons is instantly frozen solid.
 * Freeze duration increased by 3 seconds
 * Freezes shield bloons
 * 10% chance of viral frost
 * [[File:SunBlastBSM2M.png]] Sun Blast (Activated):
 * A wave of red hot energy slowly damages all bloons over time.
 * Damage rate increased by 50%
 * Damage rate increased by 100%
 * Duration increased by 3 seconds
 * [[File:TagTeamBSM2M.png]] Tag Team (Constant) (unlock at level 35):
 * Your partner will fly beside you for 5 seconds when switching.
 * Partners fly beside you for 6 seconds
 * Partners fly beside you for 7.5 seconds
 * Partners fly beside you for 10 seconds

3-Star Powerups

 * [[File:ExplosiveShotsBSM2M.png]] Explosive Shots (Constant):
 * All projectiles fired from your weapons explode when destroyed.
 * Benefits from Bomb research
 * Damage increased by 20%
 * Blast radius increased by 50%
 * [[File:GoldRushBSM2M.png]] Gold Rush (Constant) (unlock at level 25):
 * Transforms all blops in a level into gold blops!
 * Gold blops are worth 10% more
 * Gold blops are worth 20% more
 * Gold blops are worth 50% more
 * [[File:HiddenTreasureBSM2M.png]] Hidden Treasure (Constant) (unlock at level 50):
 * All bloons are invisible but drop 300% more blops than usual.
 * Bloons drop 320% more blops
 * Bloons drop 350% more blops
 * Bloons drop 400% more blops
 * [[File:LuckyCharmBSM2M.png]] Lucky Charm (Constant) (unlock at level 35):
 * Increases the chance of finding rare powerups in crates.
 * Increases chance by 20%
 * Increases chance by 30%
 * Guaranteed 3-star powerups
 * [[File:ParallelUniverseBSM2M.png]] Parallel Universe (Constant):
 * A clone from a parallel dimension joins you and mirrors your movement.
 * Clone uses equipped powerups
 * Clone can collect blops
 * Clone equips additional powerup
 * [[File:SupermonkeyFanClubBSM2M.png]] Supermonkey Fan Club (Activated):
 * The Supermonkey Fan Club soars past, popping all bloons they touch.
 * Monkeys fly 100% faster
 * 1 additional monkey flies by
 * 1 more additional monkey flies by
 * [[File:VortexTrapBSM2M.png]] Vortex Trap (Activated) (unlock at level 25):
 * Summons swirling vortexes that drag in nearby bloons and damage them.
 * Damage rate increased by 100%
 * Duration increased by 5 seconds
 * Damage rate increased by 400%

Items
Certain bloons hidden throughout each level contain useful instant-use powerups and crates. When the bloon is popped, the item flies upward on the screen and gradually falls to the bottom. Items must be collected by touching them before they fall off the bottom of the screen.

Instant use powerups appear from bloons with a ? on them.


 * BSM2 Weaken Bloons.pngWeaken Bloons: All bloons across the whole screen lose a layer. Doesn't affect moab/boss bloons.
 * BSM2 Vaporize Bloons.pngVaporize Bloons: Deals heavy damage to all non-moab/boss bloons currently on the screen.
 * BSM2 Mortar Strike.pngMortar Strike Temporarily rains bombs all over the screen over a period of time.
 * BSM2 Glue Striker.pngGlue Striker: Temporarily bombards glue splatters on the screen over a period of time, slowing bloons that got hit from the splatters.
 * BSM2 Corrosive Glue.pngCorrosive Glue: Temporarily bombards corrosive glue splatters on the screen over a period of time, slowing and damaging bloons that got hit from the splatters.
 * BSM2 Mega Blop.pngMega Blop: Adds an additional 1000 red blops to your red blop bank.
 * BSM2 Golden Mega Blop.pngGolden Mega Blop: Adds an additional 2000 red and blue blops to both of your blop banks.
 * BSM2 Blop Doubler.pngBlop Doubler: Doubles the collection of all blops for a period of time.
 * BSM2 Blop Vacuum.pngBlop Vacuum: All blops on the screen are automatically collected for a period of time.
 * BSM2 Ally.pngAlly: Calls forth a random ally out of 6 possible monkeys. See the list below to learn more.

Trivia

 * Bloons Supermonkey 2 Mobile is the first mobile game in the Bloons series that uses 3D graphics.
 * The only BMC boss bloon not featured here is Vortex
 * The sound effect of destroying a M.O.A.B Class Bloon was reused in Bloons TD 6.