User:BestBMCplayer

{| border="0" cellpadding="0" cellspacing="0" style="width:100%;border:2px solid #FF1493;padding:0px;margin-top:1em" Hello, !  I study in NTHYKYLDSS in Hong Kong, China. I mostly play Bloons Monkey City Mobile at home. I like playing piano in random times at home and I owned a grand piano as I reached ATCL. I play piano 3 hours a day, however for exam weeks, I only play piano for 1-2 hours a day. I am a very active user in this wiki, feel free to ask me or admins questions about Bloons Tower Defense 5, Bloons Tower Defense Battles, Bloons Monkey City, Bloons TD Battles Mobile or Bloons Monkey City Mobile if you meet any questions. I am also very proud of my all towers rank 15 Monkey Knowledge (in flash version) and as my friend in Ninja Kiwi! I am extremely well in BMC, I reached City Level 40 in the first city and got about 1000 Tiles the moment, also I am City Level 40 in the second city, and reached 700 Tiles! I won Dreadbloon lvl 20, Bloonarius lvl 20, Blastapopoulous lvl 12, and Vortex lvl 20! '''However, starting from 8th August, I stop playing computer games so now I am not playing Battles anymore. Instead, I start playing Bloons Monkey City Mobile and reached city level 39. I also play the mobile version of Bloons TD Battles.'''

Tack Shooter
One of my favorite in BTD Battles (flash) early game, as Ring of Fire do ultra well in Defense Mode and Blade Maelstrom can be used to destroy "surprise" Regen Rainbow Rushes in Assault Mode. In Bloons Monkey City and its mobile version, I also like to use Blade Maelstrom Abilities to destroy dense Ceramic or Rainbow rushes and a bunch of them together upgraded to Tack Sprayer can damage boss bloons very hard. However, In BTD5 and Bloons TD Battles Mobile, this tower has the same uses.

Dart Monkey
Dart Monkeys are pretty useful in Bloons Monkey City and its mobile version overall. In capturing normal Tiles, they can go early game with Triple Darts, Juggernauts, and Super Monkey Fan Club can still go late game pretty well. In BTD5, they can be a cheap tower to help 2/x Monkey Subs to increase their range (also applies to Bloons Monkey City Mobile). In Bloons TD Battles Mobile, this is an extremely useful tower. If you didn't know, using Dart Monkeys as a main force to pop bloons with support of Farms are the most popular way among experts. Triple Darts can be used as a main force early game, Spike-O-Pult can be used to destroy yellow rushes in a cheap price, Juggernauts can be used to destroy leads, ceramic and bigger rushes with few of them together, and Super Monkey Fan Club can go late game well with support. However, this does not apply to its flash version and it is not recommended to use in the flash version.

Boomerang Thrower
]] Fairly good tower. In Bloons Monkey City and Bloons Tower Defense 5, this tower can be used to destroy bloon rushes with Glaive Riccochet or Bionic Boomer. If you are playing CT you can use Boomerang Throwers for sacrificing in TOTMGs/TOTVMs for the blades. In BTDB (flash), they can be useful in Assault Mode but not in Defend Mode. In Assault Mode, it is a good starting tower and upgrading to 3/0 is very useful. However in the mobile version, this tower is very useful that Bionic Boomer has high popping power and 2/4 can be used to clear dense Rainbow or Ceramic rushes in emergency, even when they are camo.

Ninja Monkey
This is one of my favorite tower. In BMC flash and Bloons Monkey City Mobile, I always use 4/2 ninjas for starting, and I always use 0/4 abilities (Sabotage Supply Lines) in Contested Territory to slow down the bloons. In BTD5, the ability is also a must to go to late rounds, like 120+, and always act as a good starting tower. In BTDB, this tower can also be extremely useful. This can be used to be a good starting tower in Defend Mode. This is also an especially useful tower in late game for either Defend Mode and Assault Mode because of the ability. However, it is not that popular in the mobile version but the distraction upgrade is still used for Ceramics and the ability too.

Sniper Monkey
A fairly good tower. In BMC, it is definitely the worst tower in tiles as a lot of rushes appear and they are not suitable for them. However Cripple MOABs is excellent in CT and Supply Drops is useful in CT when Banana Farms are restricted. In BTD5, this is not that useful. In BTDB, it is a little bit useful. In the Indoor Pools track in Defend Mode, this tower is a must for Lead Bloons in round 14. This tower upgraded to Night Vision Goggles and Full Metal Jacket can also be used in BTDB Assault Mode for beginners to pop Camo Lead cheaply. However this is not a guaranteed choice for experts or experienced players. In the mobile version, it is not that popular and useful because it is too expensive and money controlling is very important in battles.

Super Monkey
Very good tower somehow if you want to go late game. In BTD5, this tower is the least useful in early rounds. However, this tower is the must to go to high rounds like 130+. Spamming full sacrificed TOTMGs all over screen can go to ridiculously high rounds. In BMC, capturing tiles, they are useless. However in CT, again same as BTD5, this is the most useful tower if it is a full sacrificed TOTMG. In BTDB this is a useless tower. Additionally, Robo Monkeys can do well in BTD5 in mid-rounds and the Technological Terror upgrade can be a life saver for BFB rushes.

Ice Tower and Bomb Tower
Good towers. In BTD5, the Ice Tower is a useful tower in the beginning. With the help of a Specialty Building, the Snap Freeze and Arctic Wind can freeze White and Zebra Bloons. This tower can be used as a single to pop bloons with camo support in early rounds. Bomb Towers are also useful. They are the major towers being sacrificed by TOTMGs. In early rounds, this can be used for a Lead detection. This tower is seldom used as a starting tower in any tracks. In BMC and its mobile version, the Ice Tower is definitely not a good starting tower but with the support of Monkey Knowledge Rank 15, this tower can be a single cheap tower in early rounds. They are also a sacrificing tower for TOTMGs when you are playing CT. Bomb Towers can cooperate well with Ice Towers with their Monkey Knowledge Rank both 15. The Bomb tower can be upgrade to 2/3 (MOAB Maulers) to pop MOAB-class bloons easily. Bomb Towers are useless against normal bloons, while Ice Towers are useless against MOAB-class bloons. In BTDB, both towers are useless however in its mobile version they are very useful. The image shown above shows how a 3/2 Ice Tower cooperates with a bunch MOAB Maulers. IMPORTANT: In BTDB flash, people always think Bomb Towers are good for Late Game. However, that's not true. Spamming MOAB Assassins will finally lose in rounds 53-54.

Glue Gunner
A worse tower. In BTD5, BMC, this tower is useless unless sacrificed in a TOTMG. In BTDB, this tower is TOTALLY useless.

Spike Factory
Ranked 2nd in all towers! In fact, it is the best tower against Boss Bloons in BMC, excellent tower in Contested Territory and fairly good tower in Tiles and Monkey vs. Monkey attacks. I always use Spiked Mines or Spike Storms when I have enough money. One of my ideas is to use Spike Storms in CT for late levels and Spiked Mines in mvm attacks/tiles. I also use 2/3 for the Dreadbloon and 1/3 for the Bloonarius. In BTD5, one Spiked Mines put in a correct location can surprisingly be used as a single to pop bloons not leaking up to Round 62 if the track is long enough and only has one exit. This tower is seldom used in late game. However, in BTDB, this is the best tower to go to late game in both modes and can go to a surprising high level: like 70 with some support. Of course, using Spike Storms. Differently, this tower is not used as a starting or early game helper.

Dartling Gun
Not a good tower, especially for Banana Farm fans. In BMC, I use 0/0, 1/0, 2/1, 2/2, 3/1 or 3/2 spam in Tiles and always get No Lives Lost. However I seldom use Ray of Doom because of its cost, I use 2/4 instead. In BTD5 and BTDB, this tower is useless.

Monkey Engineer
Fairly good tower. In BMC, I use Sentry Guns with Sprockets upgrade for spamming and set the Target Priority to strong in Monkey Teams event. I love the Cleansing Foam upgrade. I always use this in the entrance of the tracks, although I don't use it when there is more than 1 entrance. I like the Overclock upgrade too, especially for Spike Factories or TOTVMs. In BTD5 flash and BTDB flash this tower is not available. If it is available, it would be extremely useful, especially for BTDB as the Cleansing Foam upgrade can be really useful against removing Camo and Regrow status from Bloons.

Monkey Apprentice
A really useless tower. In BMC, I only use it in Monkey Teams event. In BTDB, this tower is way too expensive and it is not good to pop Fast Bloons and MOAB-class bloons. In BTD5, this tower is also useless but it can be a cheap Camo Lead popper in round 59. However, this tower can also be a good tower to be sacrificed in temples.

Monkey Ace
Not a good tower. According to the table I made, this tower is totally useless in any games. However, in BMC, this tower has high popping power and they can be used to decrease the pops of other towers. Ground Zero is useless unless you are playing the MOAB Madness Special Mission, which using this upgrade is the easiest strategy. Spectres are still fairly good but too expensive. A lot of towers like Spiked Mines can replace this tower.

Mortar Tower
Not a really good tower in popping bloons itself but still sometimes very useful. In BMC, I use The Big One in Monkey Teams event and I use Artillery Battery in Contested Territory as to control the speed of the MOAB-class bloons. This tower can be used to be sacrificed in temples in BMC. In BTD5, this tower is useless unless you go to late game because of the Artillery Battery speed controlling upgrade. In BTDB, this is a extremely useful tower because of the Signal Flare upgrade. This is a cheap Camo detector and used mostly by experts. The Artillery Battery upgrade can again be a speed controller in the late rounds.

Monkey Buccaneer
Excellent tower overall. In BMC, this tower is awesome if there is water. I use this tower in Contested Territory when there is water. Upgrading to Monkey Pirates in Contested Territory is very useful in late rounds to destroy DDTs and BFBs fully. It also has a specific use. In Bloonarius Boss Battles, spamming 0/1 buccaneers can be extremely useful in any levels. It can also be used to destroy a whole BFB sent by the Bloonarius using the Monkey Pirates ability. When you have enough money, sell the buccaneers but then upgrade one to Aircraft Carrier and cooperating with an Overclock can be really useful. In BTD5, this tower can be really useful too in water tracks. In late game, they are awesome as they can take down MOAB-class bloons fully where bloons' health increase and are much harder to pop, not that useful early though. In BTDB, this tower is one of the most important towers in water-rich tracks like Water Hazard. In Defend Mode, it can be a good starting tower in 00:54 after the $1000 +70 boost. The Grape Shot upgrade early is OP. In late game, this tower can be upgraded to Monkey Pirates to take down MOAB-class bloons fully as same as in BTD5. In Assault Mode, this tower can be upgraded to Grape Shot, Cannon Ship or Monkey Pirates too to help other towers. They can also be individuals to pop bloons themselves when upgrade to Grape Shot with some anti-lead support.

Banana Farm
My favorite support tower. In BMC, I always farm when they are not restricted. I use Banana Plantation, Banana Research Facility, but I never use the Monkey Bank and the Banana Investments Advisory and I am as greedy as the number of words in this page. I also encourage people NOT to use Monkey Banks and Banana Investments Advisory, they are useless and expensive.

Monkey Village
My second favorite support tower, I have more than 4 strategies for them:
 * In BMC, when Banana Farms are restricted in Contested Territory, I buy Supply Drop Snipers under a normal Monkey Village. When I buy lots of them, I use a High Energy Beacon to reduce the Cooldown.
 * In BMC, I always use one Monkey Village to reduce the cost of Banana Farms, even a single Banana Plantation in the beginning of the game.
 * I never use High Energy Beacon just to pop the bloons, it is not worth the cost.
 * I love using Monkey Towns to increase the income when Banana Farms are restricted in Contested Territory.

Road Spikes
I love spikes, but not Road Spikes. It is not worth the cost. I only use it when emergency. However Road Spike Farming can be really useful but it is not encouraged using because of the huge Monkey Money input.

Exploding Pineapple
I don't like it, I only use it when emergency in the game when there are Lead Bloons, especially when they are Camo.

Monkey Boost
My favorite road Item. I have more than 600 for free. I use it in Contested Territory, or in Boss Battles when emergency.

Red Hot Spikes
I like it too, I have more than 700 for free. I use it when emergency when I use up all Pineapples. Or, when I am playing Monkey Teams event, and Road Spikes are not allowed, I will use this instead of them.

BTD5
BTD5 is a easy game overall. However, there are no necessary strategies for this game. So, I will only give some tips and you may find them useful.
 * If you are playing in a easy track like Park Path, you can simply use a Ninja Monkey as a starting tower. Remember to place it in a good place. For example, don't put it in the end of the track. Put it somewhere like a place where it can reach both the start and the middle of the track, or in a U-bend where the its range just reaches the middle part of the "U". (Note: If you are playing tracks with water, try using Monkey Subs by upgrading them to Barbed Darts, Twin Darts, Airburst Darts then Advanced Intel, then buy a new one and do the same. Keep doing this. It is a great strategy with a Bomb Tower support.)
 * If you are playing in Easy difficulty or Medium difficulty, there is no need to farm.
 * If you are willing to go to high rounds in Freeplay Mode, you need to farm.
 * Upgrade your Ninja Monkey to Ninja Discipline then to Seeking Shuriken, then to Sharp Shurikens then to Double Shot and with some Bomb support like a single Monkey Apprentice or a Bomb Tower. Then finally upgrade your ninja to 4/2 and buy a spike factory and upgrade it to Bigger Stacks, Faster Production, Even Faster Production, White Hot Spikes then Spiked Ball Factory. (Note: You don't have to do this immediately. Just upgrade or buy the items when you have enough money.)
 * If you are playing in Advanced or Expert Tracks with a lot of exits, you can use few Dart Monkeys separately. You also need to care about Cash, farming is a good choice. But you shouldn't be too greedy or your chance of losing is high. You need separate bomb support or a Full Metal Jacket Sniper Monkey in round 30 to pop Leads.
 * I can't help you with Daily Challenges. It is because they are different in every time. However, you can still message me on my wall for some tips.
 * For Special Missions, contact me on my message wall for specific strategies.

BMC
BMC is a fun game. It is also my best game. However, this game is a bit hard. Again, there are no necessary strategies for this game. So, I am only giving some tips.

Capturing Tiles

 * If you are a beginner, Ninja Monkeys are awesome for you. So try to promote more Ninja Monkeys and they are awesome if upgraded to Ninja Discipline, Seeking Shuriken and Sharp Shurikens. So unlock those upgrades first in the Ninja Dojo Upgrade Building.
 * If you are an expert or already has a well developed city, you should unlock Spiked Mines and promote Spike Factories. They are awesome in capturing Tiles with only one exit. You should also get Monkey Villages to help your costs of the towers.
 * If you are City Level +35, it means your city is really "Urban Developed". You should be capturing mostly Tiles above BFB. In this case, try to unlock more strong upgrades like Spike Storm.

Contested Territory
Please contact me on my wall for details.
 * Good towers and upgrades to go to high rounds:
 * Spike Storm
 * TOTVM
 * MOAB Assassin
 * The Big One
 * Artillery Battery
 * Viral Frost
 * Glue Striker
 * Tempest Tornado
 * Bloonjitsu
 * Cripple MOAB
 * M.I.B Call to Arms
 * Jungle Drums

Defend Mode
Defend Mode is different to Assault Mode. It is relatively more difficult. So, what you need to remember is that there are specific rounds where specific bloons come: For Income strategy, you should not buy anything in the start of the game. Get a $1000 +70 income boost in 00:30. Do not use this strategy if you are playing Indoor Pools.
 * Round 14: Lead Bloon
 * Round 20: Ceramic Bloon
 * Round 23: MOAB
 * Round 30: BFB
 * Round 35: Camo Rainbows

Userboxes about Ninjakiwi
Userboxes about towers

Userboxes about bloons

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