User blog comment:Anomalous13/I need assisstance.../@comment-4075144-20120415033653

Honestly, the strategy depends on the track. On Switch, Rays of Doom work well because of the long straight portion at the beginning. The crooks provide an ideal spot for Spike Factories, I've beaten Medium with four Spike Factories and a Robo-Monkey. I use Premiums, which makes everything significantly easier, but get a Sun God absolutely as soon as possible. If you want something a little lower budget, use a Disciple of Fire, be warned, you will probably need more than one to pass rounds with many Ceramics. If you don't have strong enough defenses for M.O.A.B.s and such, use Monkey Pirates (preferable) or M.O.A.B. Assassin. Banana Farms are your best friends, as stated by Spike144; if you use a Dartling Gun(s) as a major portion of your defense, DON'T use Banana Research Facilities, they are a huge pain. Use Banana Investment Advisories instead. They take a few rounds but actually produce roughly the same amount over time with interest. Use the new Monkey Towns when you can in early rounds on towers you know will rack up high pop counts. Remember, you can pop a Z.O.M.G. with nothing but hard work, sweat and tears, and a $#!+load of Tack Sprayers. It's possible, I've tested it.