User:MitchOfTarcoola/Paragon Income Conversion

This page details my research into how tower income equates to pops for paragon creation.

My setup consisted of 2 0-2-4 Favored Trades, and the 3 T5s without crosspaths, and no Monkey Knowledge.

Income was adjusted using varying amounts of 0-0-4 Central Markets and at times a Monkey City, over 2 rounds, with varying amounts between the rounds. A non-Buccaneer tower was used to pop the Bloons. Carrier Flagship was placed after the rounds, to avoid unwanted poppage from Buccaneers. When a Monkey City was used, it was placed after the Buccaneers and sold before upgrading the Flagship to avoid discounting.

Pop count was calculated by using a 0-4-0 pirate to take down a round 60 B.F.B with varying health. That pirate became the Pirate Lord for the sacrifice after the takedown. The Favored Trades and Trade Empire are placed after the round ends, to avoid income generation from Buccaneers.

I aimed to measure how much income was needed to reach a lv2 paragon, and the same for pops with this setup. No pops were earned by any Buccaneers during the income tests and vice versa for the pop tests.

A lv2 paragon from income was achieved by gaining between $5578 and $5632 income.

A lv2 paragon from pops was achieved by doing between 22,439 and 22,514 damage.

The difference between the damage and income required to reach these bounds is 4 income per pop.