User blog:Qwertyxp2000 the second/Description change suggestions for Version 24.0

Because Rohan said that he wanted some feedback to clarifying all upgrade descriptions except Tier 5 (likely to keep to gimmicky descriptions "secret"), I decided to take an approach at description changes for some of the upgrades in BTD6. Assuming the upgrades do not receive additional balance changes on top, I will input what I believe would clarify some of the more dubious upgrade descriptions.

Changes to a current description or modified description are shown in italics.

Primary Monkeys

 * Dart Monkey
 * Spike-O-Pult description changed from "Converts the Dart Monkey into a Spike-o-pult that hurls a large spiked ball instead of darts. Good range, but slower attack speed. Each ball can pop lots of Bloons." to "Hurls large spiked balls from a Spike-o-pult instead of throwing darts. Spiked balls last longer and pop lots of Bloons, but attacks slower."
 * Made the description more accurate and clear.
 * Juggernaut description changed from "Hurls a giant spiked ball that pops lead and excels at crushing Ceramic Bloons." to "Hurls a giant spiked ball that deals extra damage, pops lead, and excels at crushing Ceramic Bloons."
 * Made the description more accurate to the recent update where Juggernauts deal more damage to regular bloons.
 * Sharp Shooter description changed from "Sharp Shooter does powerful Crit Shots every few seconds that do a lot more damage." to "Sharp Shooter shoots deadlier arrows faster, occasionally making powerful Crit Shots every few hits that deal a lot of damage."
 * This updates the mechanics of Sharp Shooter while improving on the overall accuracy of the description.


 * Boomerang Monkey
 * Kylie Boomerang description expanded: "Throws heavy Kylie boomerangs that follow a straight path instead of curved. Kylie boomerangs can rehit the same bloon more than once."
 * Clarified mechanics of the multi-hit mechanic of Kylie Boomerangs.


 * Bomb Shooter
 * MOAB Eliminator description changed from "Assassinate ability does 6x damage with a shorter cooldown." to "An even stronger assassination ability that does 6x damage with a shorter cooldown. Regular attack deals enormous MOAB-class damage."
 * Bit of expansion and clarification.


 * Tack Shooter
 * Ring of Fire description changed from "Damages many more Bloons with a deadly ring of flame instead of tacks." to "Creates deadly rings of flame instead of tacks, dealing greater damage to many more Bloons per shot."
 * Clarified the overall wording used to describe the new flame ring attack.
 * Blade Shooter description changed from "Switches tacks for sharp blades that can pop up to 5 additional Bloons." to "Switches tacks for sharp blades that pop up to 6 Bloons each."
 * Factual correction.
 * Tack Sprayer description changed from "Sprays out 16 tacks per volley." to "Sprays out 16 tacks per volley at a faster rate."
 * Stated the addition of bonus attack speed.


 * Ice Monkey
 * Super Brittle description changed from "Bloons take huge damage while frozen including MOAB-Class Bloons." to "All Bloons, including MOAB-class Bloons, hit become vulnerable to even more damage for longer periods."
 * Made the description more accurate and clear to what the upgrade does.


 * Glue Gunner
 * Glue Soak description changed from "Glue soaks through all layers of Bloon." to "Glue soaks through all layers of non-MOAB Bloons."
 * Made the description more accurate.
 * Corrosive Glue description changed from "Glued Bloons pop one layer every few seconds" to "Glued Bloons pop one layer every few seconds, and slowly deals damage to glued Ceramics and MOAB-Class."
 * Made the description more accurate.
 * Bloon Dissolver description changed from "Can glue one additional Bloon per shot and applies liquifying compounds that do 10 pops every second." to "Applies powerful liquefying compounds that deal 10 damage per second and glue one additional bloon per shot."
 * Some cleanup with clarity of the description.

Military Monkeys

 * Sniper Monkey
 * Shrapnel Shot description expanded: "Damaged bloons spray out a cone of sharp shrapnel. Shrapnel becomes stronger with improved bullets."
 * Introduces to players that shrapnel attacks can become improved with upgrades.
 * Elite Sniper description changed from "Supply drop gives much more cash. Grants Elite targeting prio and faster reload to all snipers." to "Attacks much faster, supply drop gives much more cash, and gives all other snipers with Elite targeting prio and faster reload."
 * Concisely states how the Elite Sniper benefits the defense.
 * Full Auto Rifle description changed from "Fully automatic weapon with incredible popping power, including damage to Lead Bloons." to "Fully automatic rifle with incredible attack speed, and bullets from this weapon can damage Lead Bloons."
 * Makes better sense, as "popping power" isn't what this upgrade improves.


 * Monkey Sub
 * Advanced Intel description changed from "Allows long range targeting of Bloons in radius of your other towers." to "Gains extended range that allows it to target bloons in radius of your other towers. Can target Camo Bloons as long as another tower detects camo themselves."
 * Made the description more accurate and clear.
 * Barbed Darts description expanded: "Sub's darts can pop and additional 3 Bloons. Improves submerged Reactor pierce."
 * Crosspath benefit addition.
 * Heat-Tipped Darts description expanded and adjusted: "Heat-tipped darts allow popping of Frozen and Lead Bloons. Submerged Reactors gain further pierce and deal more damage to Leads."
 * Crosspath benefit addition.

None
 * Monkey Buccaneer


 * Monkey Ace
 * Rapid Fire description changed from "Shoots faster than normal" to "Attacks faster than normal"
 * Wording clarification.
 * Sharper Darts description changed from "Darts can pop 8 Bloons each" to "Darts pop up to 8 Bloons each, and any bombs that explode will pop even more bloons."
 * Made the description more accurate and updated to the bomb pierce crosspath buffs.


 * Heli Pilot
 * Bigger Jets description changed from "Powerful jets make Heli move much faster." to "Powerful jets improve the Heli's flight speed, among other benefits."
 * Highlighted primary benefit of Bigger Jets, alongside an indirect mention of 0-1-3 MOAB Shove interaction and 0-1-4 Comanche Defense's mini-Comanche flight speed.
 * MOAB Shove description changed from "Can collide with and shove MOAB-Class Bloons, reversing or slowing their movement. Shove is amplified by Bigger Jets and IFR upgrades." to "Can collide with and shove MOAB-Class Bloons, reversing or slowing their movement. Shove is amplified by adding the Bigger Jets upgrade."
 * Clarified the description by cleaning up some unnecessary words.


 * Mortar Monkey
 * Heavy Shells description changed from "Heavy shells do extra damage to Ceramic, Lead, all Fortified, and all stunned bloons. Can also pop black Bloons." to "Heavy shells do extra damage to Ceramic, Lead, MOAB-class, all Fortified, and all stunned bloons. Can also pop Black Bloons."
 * Made the description more accurate, specifically that it also deals extra damage to MOAB-class.
 * Pop and Awe description changed from "Pop and Awe ability: rains explosions over the whole screen, damaging and immobilizing all bloons for a few seconds. Main attack gains additional bonus damage to stunned Bloons." to "Pop and Awe ability: rains explosions over the whole screen, damaging and immobilizing all bloons for a few seconds. Main attack deals additional Heavy Shells damage."
 * Made the description more accurate, as it now improves main attack's Heavy Shells bonuses.
 * Blooncineration description changed from "Superhot burny stuff melts through 5 layers of bloon each shot, burns MOAB class bloons for extra damage, and strips DDT camo." to "Superhot burny stuff melts bloons much faster, deals immense burny damage to MOAB-class, creates incinerating walls of fire, and can strip Camo and Fortified off DDTs."
 * Made the description more accurate, more specifically cleaning up the unnecessary word junk, adding the part about stripping DDT Fortified properties, and adding mention about the automatic walls of fire.


 * Dartling Gunner
 * Laser Shock description changed from "Laser tipped shots shock Bloons into popping again 1 second after being struck." to "Every point of damage applies an extra electric shock damage-over-time onto affected Bloons. Dartling Gunners with this upgrade also deal bonus damage to shocked Bloons."
 * Clarifies the Laser Shock special interactions.
 * Buckshot description changed from "Shoots blasts of deadly buckshot instead of darts." to "Blasts out slow bursts of deadly buckshot instead of spinning rapid-fire darts. Buckshot balls deal high damage and can knock back bloons."
 * Concisely describes Buckshot's significant attack changes.
 * Bloon Area Denial System description changed from "4-barreled auto-cannon that can be set to attack automatically." to "Upgrades into a tall 4-barreled auto-cannon that alternates attacks per cannon. Can be set to attack automatically."
 * Clarifies the fact that it can see over walls, but indirectly.

Magic Monkeys
None
 * Wizard Monkey


 * Super Monkey
 * Tech Terror description changed from "Annihilation ability: Destroys most Bloons completely and utterly within blast radius." to "Fully robotic, shoots green plasma balls instead of darts, and gains the Annihilation ability: Destroys most Bloons completely and utterly within blast radius."
 * Adds more about the Tech Terror's new base attack.


 * Ninja Monkey
 * Grandmaster Ninja description changed from "Throws incredibly fast, 8 shurikens per shot!" to "Throws 8 shurikens per shot at incredible speed, dealing a lot of damage!"


 * Alchemist
 * Berserker Brew description changed from "Special brew gives Monkeys extra damage, range and attack speed. Lasts longer." to "Gives special brew to nearby Monkeys that temporarily provide extra damage, range, attack speed, and pierce. Wears off after many attacks or for the duration of the brew, whichever comes first."
 * Clarifies the duration versus time aspect of the BBrew and SS.
 * Permanent Brew description changed from "Berserker brew becomes PERMANENT on Monkeys who drink it." to "Brews and acidic mixture dips become PERMANENT for all targeted Monkeys."
 * Made the description more accurate and in line with the permanent AMD buff.
 * Perishing Potions description updated: "Attack potions deal more damage to MOAB-class Bloons and strip Fortified off smaller Bloons. Also strengthens Acidic Mixture Dips, Brews, and Stimulants."
 * Updated to match the Version 24.0 buff to AMD.


 * Druid
 * Druid of Wrath description changed from "Gains attack speed during the round as long as the Druid is attacking Bloons." to "Gains attack speed during the round as long as the Druid is damaging Bloons."
 * Factual correction: only when it damages bloons does it improve attack speed. More damage makes it attack faster, not the more attacks it creates.

Support Monkeys

 * Banana Farm
 * IMF Loan description expanded: "An improved bank with greater bank capacity and an ability to loan money. IMF Loan ability: Gives you $10,000 but you have to pay it back over time."
 * Expanding on the benefits of IMF Loan.
 * Central Market description expanded: "Earns heaps of money each round and gives Merchantmen +10% income, for up to +100% income from Merchantmen."
 * Stated the addition of a stacking effect for Merchantmen.


 * Spike Factory
 * Spiked Balls description changed from "Produces spiked balls that do extra damage to Ceramic and Fortified Bloons." to "Produces spiked balls that do extra damage to all bloon types, especially versus Ceramic and Fortified."
 * Updates on the addition of the +1 damage buff to Spiked Balls.
 * Super Mines description changed from "Creates gigantic exploding mines that can wipe out almost anything." to "Creates gigantic exploding mines capable of wiping out almost anything."
 * Minor wording improvements.
 * Spike Storm description changed from "Spike Storm ability: Shoots out a thick layer of spikes over the entire track." to "Spike Storm ability: Shoots out a thick layer of spikes over the entire track. Ability behavior modifies with the Smart Spikes upgrade."
 * Stating brief mention of the special 0-4-2 interactions.


 * Monkey Village
 * Monkeyopolis description changed from "Absorbs all nearby Banana Farms and their income, freeing up space for new Monkeys." to "Absorbs all nearby Banana Farms (up to Tier 4) and their income, freeing up space for new Monkeys."
 * Made the description more accurate, as Tier 5 Farms cannot be absorbed.


 * Engineer Monkey
 * Faster Engineering description changed from "Increased efficiency produces sentries more often and Foam faster." to "Increased efficiency produces sentries more often, produces Foam faster, and refreshes Traps faster."
 * Crosspath benefit interaction clarification, specifically about Bloon Trap refreshement rate.
 * Larger Service Area description changed from "Shoots further and deploys sentries in a much larger area." to "All attacks shoot further, and the Engineer can deploy sentries in a much larger area".
 * Crosspath benefit interaction clarification.
 * Overclock description changed from "Overclock Ability: Target another tower to supercharge its attack speed for a short time." to "Overclock Ability: Target another tower to temporarily supercharge its attack speed. Overclocked Villages gain bonus influence range, and Farms gain more income. Lasts shorter on higher-tier towers."
 * Clarification on mechanics of Overclock, specifically Villages and Farms interactions, and the duration-by-tier basis
 * Oversize Nails description swapped "Foam" with "Sentry": "Massivization allows nails to pop 8 bloons at once, including frozen. Also increases Sentry and Foam effectiveness."
 * Just a minor wording change.