Board Thread:Bloons Wiki and BTD News/@comment-25404524-20180610025046/@comment-31501522-20180610053558

Fifth Tier Upgrades for each Monkey: - Dart Monkey First Path: Ultra-Juggernaut (SJB apparently leaked it) - Dart Monkey Second Path: Plasma Monkey Fan Club - Dart Monkey Third Path: Crossbow Master - Boomerang Monkey First Path: Glaive Lord - Boomerang Monkey Second Path: Perma Charge - Boomerang Monkey Third Path: MOAB Dominator - Bomb Shooter First Path: Bloon Crusher - Bomb Shooter Second Path: MOAB Eliminator - Bomb Shooter Third Path: Bomb Blitz - Tack Shooter First Path: Inferno Ring - Tack Shooter Second Path: Super Maelstrom - Tack Shooter Third Path: The Tack Zone - Ice Monkey First Path: Super Brittle - Ice Monkey Second Path: Absolute Zero - Ice Monkey Third Path: Icicle Impale - Glue Gunner First Path: The Bloon Solver - Glue Gunner Second Path: Glue Storm - Glue Gunner Third Path: Super Glue - Sniper Monkey First Path: MOAB Cripple - Sniper Monkey Second Path: Elite Sniper - Sniper Monkey Third Path: Elite Defender ​​​​​​​ - Monkey Sub First Path: Energizer - Monkey Sub Second Path: Pre-emptive Strike - Monkey Sub Third Path: Sub Commander - Monkey Buccaneer First Path: Carrier Flagship - Monkey Buccaneer Second Path: Pirate Lord - Monkey Buccaneer Third Path: Trade Empire - Monkey Ace First Path: Sky Shredder - Monkey Ace Second Path: Tsar Bomba - Monkey Ace Third Path: Flying Fortress - Heli Pilot First Path: Apache Prime - Heli Pilot Second Path: Special Poperations - Heli Pilot Third Path: Comanche Commander

- Wizard Monkey First Path: Archmage - Wizard Monkey Second Path: Phoenix Lord - Wizard Monkey Third Path: Soulbind

- Super Monkey First Path: True Sun God - Super Monkey Second Path: The Anti-Bloon - Super Monkey Third Path: Legend of the Night

- Ninja Monkey First Path: Grandmaster Ninja - Ninja Monkey Second Path: Grand Saboteur - Ninja Monkey Third Path: Master Bomber

- Alchemist First Path: Permanent Brew - Alchemist Second Path: Total Transformation - Alchemist Third Path: Bloon Master Alchemist

- Druid Monkey First Path: Superstorm - Druid Monkey Second Path: Spirit of the Forest - Druid Monkey Third Path: Avatar of Wrath

- Banana Farm First Path: Banana Central - Banana Farm Second Path: Monkey-Nomics - Banana Farm Third Path: Monkey Wall Street

- Spike Factory First Path: Super Mines - Spike Factory Second Path: Carpet of Spikes - Spike Factory Third Path: Perma-Spike

- Monkey Village First Path: Primary Expertise - Monkey Village Second Path: Homeland Defense - Monkey Village Third Path: Monkeyopolis

Bloons:
 * Purple Bloon: Fast as a Pink Bloon and is immune to energy, explosions, fire, and plasma attacks. The Purple Bloon contains two Pink Bloons. The Purple Bloon first appears on Round 25.
 * DDT: Dark Dirigible Titan. A MOAB-Class Bloon that is as a Pink Bloon and is immune to sharp and explosive attacks and has camo property. When popped, it releases six camo regrow ceramic bloons. The DDT first appears in Round 90. Fortified DDTs first appear in Round 99. (A ridiculously massive DDT rush appears in Round 95. Have fun with that!)
 * B.A.D.: Big Airship of Doom. Very slow (is it slower than a Z.O.M.G.?) and is very, very difficult to pop. When destroyed, the B.A.D. releases two Z.O.M.G.s and three DDTs! The B.A.D. first appears in Round 100.

Bloon Types: The fortified ability of bloons makes bloons more tougher to pop (take more hits to pop). Unlike the Camo and Regrowth ability, Fortified can also apply to MOAB-Class Bloons. Fortified bloons first appears in Round 45 as Fortified Lead Bloons.
 * Camo
 * Regrowth
 * Fortified

Difficulties: - Easy: 40 Rounds max. - Medium: 60 Rounds max. - Hard: 80 Rounds max. - Impoppable: ??? - C.H.I.M.P.S.: 100 max.

Tracks: Beginner: - Monkey Meadow - Tree Stump - Town Center - In the Loop - Cubism - Four Circles - Hedge - End of the Road - Logs Intermediate: - Cracked - Steambed - Chutes - Rake - Spice Islands Advanced: - Anotherbrick - Off the Coast - Cornfield - Underground Expert: - Muddy Puddles - #Ouch

Powers: - Super Monkey Storm ($100) - Monkey Boost ($100) - Thrive ($75) - Time Stop ($75?) - Cash Drop ($100) - Banana Farmer ($100?) - Pontoon ($100?) - Road Spikes ($50?) - Glue Trap ($50?) - MOAB Mine ($?) - Camo Trap ($?) - Portable Lake ($100?)