Board Thread:General Discussion/@comment-70.36.73.200-20130217040126/@comment-5522245-20141027091749

86.8.136.109 wrote: Thethirdpathcometh wrote:

SW8573 wrote:

Thethirdpathcometh wrote:

SW8573 wrote: It's only the $30,000 of 'other towers' that adds blades, not "tier 4 tower" as you said. This can even be $30,000 of 0/0 Dart Monkeys, if you can fit that many.

Sun beams are improved by any sacrifice. Sorry, I really don't see the need to spend so much for the blades. As I said, the basic Monkey Village gives you just that AND a cheaper TOTMG. I was replying to the Anon's post, but unless the game has updated this (I haven't played for a while), a basic 0/0 Monkey Village does not grant blades.

But as I said, it's not the blades that are important, as much as it is the increase in your Temple's sun beam. While the boost in power might seem insignificant to you, overall longer periods of time, it becomes very significant. Well, I don't notice the sun beam power up. Regardless of how much I sacrifice, the beam stays in the same fire rate unless I place a village nearby, use overclock on the temple, activate the temple's secret ability, or a combination of all three.

The blades meanwhile, have been accessible thru sacrificing a basic village since I started playing the mobile version. Didn't notice it on the PC versions, though. The firerate does not change. It's the layers popped per plasma ball and the popping power (bloons popped per ball) that increases as you spend more money.

From the archive forums' temple guide:

Sacrifices and  Plasma : "Power Levels" Level 1:  =<$1300 - No plasma bonus Level 2:  $1301-$3999 - 1 layer of damage Level 3:  $4000-$9999 - No plasma bonus Level 4:  $10,000-$29,999 - 1 layer of damage Level 5:  >=$30,000 - 1 layer of damage The Temple's basic plasma bolts can each hit 50 targets and pop 3 layers (2 layers vs MOAB/BFB/ZOMG). For every "power level" you have of missiles, ice, glue, tornado, or blades, the plasma can hit 5 additional targets the best Temple plasma can hit (50 + 5x5 + 4x5 + 4x5 + 4x5 + 5x5) = 160 bloons. With Tier 5 the plasma bonus adds up to (3 +3 +3 +3 +3 +3) =  18 layers of damage, but caps at 15.

If there are enough targets, the best Plasma can do up to... 1932 damage (layers) per second to MOAB-class bloons, OR 8372 damage (red bloon equivalents) per second to Ceramic bloons. Actual  damage in super-high-level games is about 4500 DPS.

For comparison: All together, the secondary (power) attacks can do about 100 DPS, but actual damage is more like 40 DPS. Noted. I guess it's just not that obvious unless you're playing beyond round 100.

Here's another thing though: The above does not explicitly state that the Monkey Apprentice/Ice Monkey/Glue Gunner/Bomb Tower sacrifices are excluded from the minimum 30,000-worth sacrifices to get maxed plasma attack.