Twin Guns (BTD6)

"Added twin gun doubles attack speed. Enhances Ballistic Missile and Bloontonium Reactor."

- BTD6

Twin Guns is the first upgrade of Path 3 for the Monkey Sub in Bloons TD 6. It doubles attack speed of the dart attack from every 0.70s to every 0.35s. In addition, it improves attack speed of the Ballistic Missile attack by ~14% (0.875x attack cooldown), and improves the attack speed for the submerged attacks from Submerge and Support and above by ~17% (0.85x attack cooldown).

It costs $380 on Easy, $450 on Medium, $485 on Hard, and $540 on Impoppable.

Summary
Twin Guns improves the Monkey Sub's efficiency at soloing the first few rounds. Because of the Monkey Sub's base 2 pierce, it can shoot quite a number of homing darts before bloons start to exit its range. This makes a 0-0-1 Sub a popular upgrade in CHIMPS early-games.

Tips

 * This upgrade is usually used as a stepping stone to the next upgrade, Airburst Darts.
 * Twin Guns is useful for early-game due to its relatively fast attack speed. In BTD6, this upgrade is far more useful due to each dart having 2 pierce each instead of 1, and combined with the homing pattern of Monkey Subs it makes the 0-0-1 Sub a powerful early-game tower.
 * With Barbed Darts, the multitudes of darts sent by the Sub may have an easier time to chase out bloons. However, buying Barbed Darts restricts the opportunity to get Advanced Intel, which is often the better crosspath.
 * The 3-0-1 Submerge and Support is just enough to improve its decamo reliability enough to consistently catch Camo Pinks if on a decent spot.

Trivia

 * The old description for Twin Guns used to be the same as in BTD5, but has since changed in Version 18.0 due to a buff to the interactions with Bloontonium Reactor and Ballistic Missile.
 * Twin Guns is the only Sub upgrade that changes neither the sub's colors nor the sailor's hat.