Board Thread:Questions and Answers/@comment-182.239.169.224-20180728092830/@comment-24024415-20180728140109

Given what has been supposedly leaked about future BTD6 content, I'm going to say no. Furthermore is the issue of balance, given that Bloonchippers would ignore obstacles pretty much by default as well as having SWF looming over it, either as a point to exploit and make the game far too easy or as a reminder of what it once was if it were to be nerfed or removed from the BTD6 iteration.

If there ever were a chance for the Bloonchipper to return, it would need to be reworked pretty much from the ground up, defeating the sole benefit of reusing prior asset's concept for new and easy content for the game, since a new load-out of upgrades would effectively make it easier to make a new tower that is inherently less flawed.

Also, which class would it belong to? Another camo-detectionless Primary? That'd be cute as much as it were tragic to say the least. I'd hope for a Support role, but who am I to say.