Board Thread:Bloons Wiki and BTD News/@comment-24243160-20140222131805/@comment-24243160-20140302102330

The new towers are the Bomb Tower, Glue Gunner, Monkey Ace (without a pad), Monkey Apprentice (no Super Monkey in this one too) and Dartling Gun. The Tier 3 upgrades for the towers from MR2 are:


 * Dart Monkey Path 1: Juggernaut: Extremely heavy darts can pop lead and have a 50% chance of popping 2 layers.


 * Dart Monkey Path 2: Triple Darts: Has a 50% chance of throwing three darts at once. They will simply go to the target bloon if no other bloon is chosen.


 * Boomerang Thrower Path 1: Twin Layer: The glaives pop two layers from the first bloon.


 * Boomerang Thrower Path 2: Two Boomerangs: Has a 25% chance of throwing a second boomerang.     


 * Sniper Monkey Path 1: Cripple Bloon: Can lower the chance of attacks failing on the target bloon (lowering 2 points of strength, this effect will wear off completely after 2 turns). After one cripple, can't cripple any more bloons for 2 turns and can't cripple Red Bloons at all. Also works with the boss if in the red area.


 * Sniper Monkey Path 2: Semi-Automatic Sniper: Can hit one bloon twice due to extreme speed. The first two upgrades on the other path will affect, but the second hit will pop 1 layer only.


 * Ninja Monkey Path 1: Increased Layers: Pops two layers from bloons.


 * Ninja Monkey Path 2: Flash Bomb: Can throw a flash bomb that explodes on impact and can pop Lead Bloons and Camo Bloons.


 * Monkey Apprentice Path 1: Whirlwind: Has a 25% chance to summon a whirlwind that can scatter bloons here and there. The scattering will almost always clear the way but throw the bloons ahead.


 * Monkey Apprentice Path 2: Fire Breath: Breaths fire at the target bloon, popping 3 layers for normal bloons and 6 for the boss.