User:Lucian1221

If you've come here, then you've reached the user profile page of someone who only created an account so that they could create the Bloons Monkey City Lake Terrain page from scratch without revealing their IP address.

Well. No going back now.

Bloons gaming career
I started playing Bloons back in 2013. (Long time ago wasn't it?) I heard about it on Vsauce DONG (Yes, seriously). The game being featured was Bloons TD 4, but Michael only mentioned "Balloons Tower Defense". When I searched it up the first result I got was Bloons TD 5. I played it for about a month and then stopped because I got bored.

Six years later in April of 2019, one of my friends, let's call them Sam (Not actual name, I chose a random gender-neutral name to protect their privacy), brought up Bloons TD on a bus ride. I told him that I knew what it was and I'd played it sometime, but I haven't played it recently. He suggested that I download it on my tablet, but since I didn't really want to spend the money, I settled for Bloons Monkey City Mobile instead. I played that for 5 months, reached level max, and then in late September, another one of my friends (codenamed Regan), bought an iTunes gift card to spend on Fortnite. There was a bit of money left over, perfectly enough to buy Bloons TD 6. I am currently playing Bloons TD 6, but who knows. Maybe there'll be a Bloons TD 7 someday (actually, that's probably what's going to happen).

Opinions on towers

 * My personal favorite tower is the Alchemist from Bloons TD 6. It's an incredibly versatile support tower and has great upgrades and attacks all around.


 * My second favorite tower is the Engineer. Also a great support tower; especially Bloon trap and XXXL Trap are busted. However the sentries kinda suck.


 * Third favorite is the heli. Apache Prime is busted, Special Pops is a really underrated tower, and Comanche honestly isn't that bad. Evidently Rohan just hates it.


 * My least favorite tower is the Bomb Shooter. The slow fire rate and projectile velocity means it can often be overwhelmed by spaced bloons, and its upgrades are pretty trash TBH. Bloon Crush is okay sometimes but usually just wastes your time, especially if you have lots of burst damage.


 * IMHO the most overrated tower is the Ninja. Why do people like it so much? It's honestly not that special, and most of the time it can be replaced by some other tower. (I'm looking at you, Sam.)


 * Also, the apprentice. The wizard in BTD6 is fine. The wizard is good. But the apprentice in BTD4, 5, and BMC is a starting tower at best. Tempest Tornado doesn't really serve its purpose in late game where pretty much everything is a MOAB, and Summon Phoenix has surprisingly low DPS.


 * And the dart monkey! It's not even that good of a starting tower, especially as you can basically only use it for one or two rounds. And it completely fails at late-game, unless you're talking about Crossbow Master.


 * I think the most underrated tower is the buccaneer in BTD6. It's a great starting tower if you have Military Conscription, and the fifth-tiers aren't bad at all. Carrier Flagship may have low DPS, but people overlook the support part of its function; the two platforms are really useful and the water tower speed buffs are great especially when combined with powerful subs. Pirate Lord, especially when combined with Energizer, makes short work of MOAB-class, and it makes crazy cash if you use Rubber to Gold and Monkey Town. Trade Empire is basically a replacement banana farm if there's a lot of water, like: Spring Spring, Spice Islands, Peninsula, Cargo, Pat's Pond, or Off the Coast.


 * Super monkeys are good, but not as good as some people think. (There's actually a running gag that I think super monkeys are the worst towers. I sometimes pretend they are, but they're actually not bad.)


 * Why do people use MIB? It's way overpriced. All you need is Acidic Mixture Dip and Shimmer.


 * Primary towers can go die. (Except for you, Tack and Ice. You guys are the best.)


 * Regan really hates Wizard Lord Phoenix for some reason. I can't comprehend why.

Opinions on tracks

 * Why do people consider Hedge and Moon Landing hard? They're easy if you use things that can shoot over obstacles like the alchemist, 1/x/x wizard, spactory, or half of the military monkeys.


 * Pat's pond is hard, man. It straddles the line between the advanced and expert tracks if you ask me.


 * Why are Cracked and Streambed in Intermediate? I know that there are removable blockers, but they're easier than some of the Beginner tracks.


 * Unpopular opinion: High Finance is fine. I've actually never lost a match on High Finance before (and before you ask, I have six medals.)


 * Also unpopular opinion: Off the Coast is really easy. I can't see why it's hard. (I have seven medals.)

Opinions on heroes

 * Benji is the best hero. I mean, he generates tons of cash early-game, and Biohack and Syphon Funding can make a lot of things easier. (Also, he obviously has the best hair. Fight me.)


 * Obyn is overrated. Especially if you have Lead to Gold, he can make you lose out on a ton of cash.


 * I use Benji on Standard, Reverse, Impoppable, Double HP MOABs and Half Cash; Obyn on Magic Only and CHIMPS; Ezili on ABR; Gwen on Apopalypse; Pat on Primary Only; and Churchill on Military Only and Deflation.

My-image_(2).pngs time!
TBA