Board Thread:General Discussion/@comment-98.248.70.110-20160704002441/@comment-98.248.70.110-20160709012412

98.248.70.110 wrote:

Micro MOAB Mayhem

Rounds: 5-65

Test State: Not yet, but I'm guessing an Ice Tower, Glue Gunner, and the rest as dartlings should do it. Make sure you get a monkey village for 62. Also, I moved the starting round to 40  with a 70MM reward.

Old School

10 towers got trapped back in time on Park Path, so they lost their technology therefore (other than tower transformation), so you must use low tech towers with only $5000 to start. The round 30 bloons are coming and will keep coming to 65 on medium.

Track: Park Path

Health: 150

Rounds: 30-65

Starting Cash: $5,000

Towers: Dart, 4-2 Boomer, 4-3 Ninja, 4-1 Cannon, Ice, 2-4 Boat, 0-1 Super, Wizard, 3-2 Village, and 2-2 Banana Farm

Difficulty: Medium

Limits: 10 towers max

Agents: No Bloonsday Devices, Meerkat Spies (because of pro), and SMS allowed. 1 Bloonsberry Bush, Angry Squirrel, and Radadactyl provided. Rest allowed, but none provided.

Road Items: Exploding Pineapple

Bloon Change: None

MM Reward: 50

Test State:  I will tommorow. I'm thinking a bloon impact, artic wind, and 8 bloonjistus with early faing should be the way. I think I finally have a NAPSFRILLSable one.