Board Thread:Game Suggestions/@comment-98.248.70.110-20160129010124/@comment-29541916-20160906132524

Justinjake.ashton wrote: Guys, here's a small remark on everything here. It should much the existing theme of the Bloons TD series. Every tower should be special, powerful and weak in its own right, fun to use, balanced and creative in the tower and its upgrades. I know BTD is full of wacky towers that each can wreck bloon havoc if used properly in conjunction with each other but seriously some of these are just totally random or are just better versions of existing towers.

I am trying to do things like that, I dunno if I succeeded at that. Also, one of MY rules is: In the description of an upgrade, DON'T use the other path's or further upgrades if the path. For example: Path 1 Tier 1 - Throws swords every 3 seconds. Path 2 Tier 1 - Throws darts and - if unlocked - swords. Now that is the WRONG thing, cuz you can't ever mention the other path nor the further upgrades, so if it'd be Path 1 Tier 2 and Path 1 Tier 1, it'd be wrong for me too.