Board Thread:Questions and Answers/@comment-26406945-20150413150636/@comment-26042750-20150809065939

Hoopoes are awesome wrote: 122.109.4.10 wrote: prime ninja your strat didn't work because of the camo regro leads at round 2 you cant get the aprentice up in time for them if you get the 2/3 dart monkeys and the 2/1 glue gunner halp plz i need subs for cotested territory   Here is my strat, as posted above. Might not work for you, because of different bloon spawns. I started with 2 0/0 spactories and 2 2/1 Glue Gunners. I got two 2/2 Boomerangs close to the Spactories, then I got 3 Bloonchippers close to the Spactories. I got a Sniper, upgraded 1/3, then 2/3. I upgraded the Boomerangs 2/3 and the Spactries 1/0. I repaired Sub, put it on strong or the missile will target the first bloon instead of the strongest, upgraded Spactories 1/2 (might have only got one 1/2 and the other 1/1), I killed the ZOMG when the MOAB was on top of it and used the money to upgrade Spike factories 3/2. The rest of the money I upgraded the Bloonchippers with. Might not be entirely NLL. Oh, sorry, I see there are camo leads in your tile. Start off with two 0/0 apprentices and two 0/0 spike factories (one on every island, make sure to place apprentice close to spike factory). If you can't afford this at first (you need 2650, but you should not try with less starting cash), get spike factories first and apprentices ASAP. Upgrade the apprentices to 0/2 ASAP and get the 2/1 glue gunners after that, then upgrade apprentices to 2/2. Then just follow the rest of the strategy, but without the boomers. This should even be 560 cash cheaper. If you can't afford everything in time, try getting apprentices before spike factories or getting a higher level and more starting cash.