Thread:Culumon/@comment-24478603-20140321181758/@comment-24170389-20140621133637

(HERE IT COMES!!! A TON OF BURNY STUFF FOR YOU!!! *Rains burny missiles everywhere*)

WARNING: Italic parenthesis is from Culumon, just to not confuse my words with his words >.>

My favorite Monkeys
Super Monkey: Sun God (In all tracks on Hard Mode I always use him as my main weapon) (This guy is a hardcore player...Nuff' said...) (Everyone likes this, so yeah :P)

Monkey Village: Radar Scanner (With this, it helps my Super Monkeys and other towers to see those pesky Camo Bloons) (Sorry for the "pesky" part, but it's the translation of it...After all, Camo Bloons are really a pesky kind of bloon >.>)

Banana Farm: Banana Plantation (With two of these, I can upgrade in lesser than 51 rounds, my Super Monkey to the powerful Sun God. And after this, I can upgrade the Banana Farm to Banana Investments Advisory, being him my main economy way, which helps me to upgrade the other towers faster (Why only me hates money-producing towers...? >.<) (...That Banana Investments Advisory upgrade...I'll start to place a Buccaner or a Ninja and upgrade them to 2/2 at least, then get a Banana Farm just to see if it's a good idea X.X)

Bomb Tower: MOAB Assassin (With 5 of this and a Sun God in the retaguard is sufficient to destroy this powerful ZOMG under 3 seconds) (We're two which likes MOAB Assassin. I just don't use Bomb Tower much but still :P)

Mortar Tower: The Big One (I initially subestimated this tower for being slow than the Bomb Tower and had to use the manual target to pop the bloons, but in a good use, in a track with lots of curves (Pumpkin Patch...), and using the last upgrade on 4/2, this can demolish with only 2 of these, infinites groups of 10 MOABs and can cause a big damage on BFB, letting the Sun God destroy the remaining BFBs easily) 

Monkey Ace: Neva-Miss Targeting (Excelent to use on Round 30 and higher, has a good automatic precision, where no Camo Bloons escapes from your targets) (I guess he meant darts on that part but meh...)

Glue Gunner: Bloon Dissolver and Glue Splatter (Eh...Didn't you meant Bloon Liquefier?) (It's a "bit" expensive, but, with this, no Ceramic Bloon can survive, unless it's a Camo Ceramic) (I don't know why in the hell Bloon Liquefier is underrated, but really...He can be a back-up like Sniper Monkey and Spike Factory, not a attacker [Well...Attacker he can be, but it won't be so efficient as a back-up Bloon Liquefier could be...]) (Wait, you like Bloon Liquefier with Glue Splatter? WE'RE TWO!!!!)

Monkey Apprentice: Lightning Bolt (With two of these with also the Fireball power, they can destroy all Lead Bloons easily and also can destroy a good rush of Green Bloons and lower ranks, though it's a bit expensive to get this ability)

Dart Monkey: Super Monkey Fan Club (He was supposed to be one of my favorite towers, since a single Super Monkey Fan Club can transform 10 Dart Monkeys into 10 Super Monkeys, being a super-crushing BFB ability, but as they removed the ability of 3 hyper-speed darts, leaving the ability of 1 hyper-speed dart per Dart Monkey in his max upgrade on Path 2, this kinda made him useless, being only used on extreme situations or only to complete majority of Daily Challenges) (...)

Monkey Buccaneer or Ninja Monkey (Who don't like? :X) (Both are excelent to acumulate a lot of cash, being the Buccanneer is more fast and more precise on shots than the Ninja Monkey, but only being used in tracks with water, while the Ninja Monkey is better at the land part and it's not needed to upgrade any other monkey to pop a Green Camo Bloon that comes at Round 24) (The infamous Green Camo Bloon, the symbol of the Camo property)

Spike Factory (Who don't like? :X) (Good to economize in wastes with Road Spikes with bloons that almost pass from the line. And combined with Spiked Ball Factory and Even Faster Production, it's excelent to pop the classic MOAB or multiple Ceramic Bloons that escaped from my towers) (Well...You may need of that ability of Spike Factory, which makes the track full of spikes on later rounds...Well...Not on Round 100, but when starts Round 250, I guess. And no, I didn't reached over Round 100, just heard that bloons become faster as long the rounds goes. My highest round I ever reached was Round 88, with a single arsenal of a Sun God, a 2/2 Monkey Village, a 4/2 Bloon Liquefier, a Discipule of Fire and 2 3/2 Spiked Ball Factories. I didn't die at Round 88, I just quitted.)

Sniper Monkey (It's the most slow tower ever, but combined with Ninja Monkey or Monkey Buccaneer, it helps to pop bloons that escaped on the first 15 rounds. And combining Night Vision Goggles with Full Metal Jacket, he, alone, can complete Round 33, you can believe) (I don't know which round is it but meh...)

(Well...Done)