Monkey vs. Monkey

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Another feature of Bloons Monkey City is to be able to attack people. The highest level of Bloon is chosen, although the rounds are computer-generated. When the receiver of the attacker gets the attack, it's placed on the lowest XP tile they have. The receiver of the attack has to defend the tile in apopalypse-style; if they lose then money is stolen from their town and random buildings are temporarily disabled which can often be frustrating. Also, there is a 1 day time limit. If they do not defend their city in a day, then they lost, but in the battle history, the track picture is replaced by a 'Time expired' picture on a stopwatch with a monkey pointing to it. This time, players won't get bloontonium because they didn't defend their city in the first place.

All players start out in Pacifist Mode. Pacifist Mode will prevent attacks from coming in to the player. However, Pacifist Mode can be broken out of. Once a pacifist player has attacked or revenged someone, their status disappears until they spend 72 hours to re-enter it. Defending an attack will not affect Pacifist Mode. Pacifist Mode also requires less than 1500 honor to enter.

To begin sending bloons, the player must have built a Bloon Inflation and Deployment Facility to allow the player to attack other cities, only with up to Green Bloons initially. Subsequent bloon types must be researched with the Bloon Research Lab before they can be sent, costing money, sometimes buildings, level prerequisites, and Bloonstones.

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