Board Thread:Questions and Answers/@comment-108.48.190.75-20180422155608

For MvM flash, is the defended tile *always* the easiest tile the defender has available? I'm particularly interested in what happens when the defender's easiest tile has Trivial difficulty. For example:

a. If the attacker sends ZOMGs and the highest level bloon on the defender's easiest tile is normally a fast Pink bloon, does the attack include ZOMGs?

b.  Does the answer to "a" change if the defender's easiest tile only has 5 rounds?

c.  How does MvM handle tile selection when the defender's easiest tile has a much lower level of difficulty than the attack sent?

d.  Normally Trivial difficulty tiles can be skipped--you just claim the territory. Does that still apply when the tile is selected for MvM? If the defender can take the tile by skipping the attack, who wins the MvM battle?

Also, if the defender's easiest tile has a bloonstone beacon on it, will that tile be selected? Would the bloonstone beacon rules apply in addition to MvM rules? 