Board Thread:Game Suggestions/@comment-34798045-20190325111503

Everyone's getting hyped up for the engineer's release as a tower, though when I look at his attacks, abilities and features, they look pretty viable to make the engi a hero! So here's my thought:

"Using his vast knowledge and skill on constructing mechanisms and machines, Maxwell can be of big help in the battle!"

Maxwell the mechanic! Yes, he's not an engineer, but their practically the same when compared to the engineer's abilities

Maxie's price cost
 * $725 on Easy
 * $850 on Medium
 * $920 on Hard
 * $1020 on Impoppable

Level Upgrades
 * Level 1 - Maxwell attacks bloons with his nail gun (Nail gun has 3 pierce)
 * Level 2 - Nailgun can pop more bloons (Nail gun has 4 pierce)
 * Level 3 - Overclock ability: Use this ability on a single tower to increase their attack speed and popping power for 15 seconds (Ability gives towers +40% attack speed and +1 pierce, 45 sec cooldown, can be applied to himself but only buffs himself, his machines will not be buffed)
 * Level 4 - Builds sentry guns that shoot metal pins to help pop more bloons (Sentry gun can pop 3 bloons, can build up to 3 sentries in Bruce's radius)
 * Level 5 - Increased attack range (110% total range)
 * Level 6 - Increased attack speed (+33% attack speed)
 * Level 7 - Can build more sentry guns (Up to 4 sentries)
 * Level 8 - Increased attack range (125% total range)
 * Level 9 - Nail gun shoots super-hot nails that do more damage and also pops lead and frozen bloons (Pops lead and frozen bloons, and can also pop 2 layers)
 * Level 10 - Mechman ability: Maxwell wears his powerful mechanized super suit to annhialate the bloons for 25 seconds! (Maxwell shoots with 2 nailguns, +1 layered damage, +50% attack speed for each nailgun, +3 pierce, does 7 MOAB damage, 2 minute 30 sec cooldown)


 * Level 11 - Builds bloonchippers that can suck up and pop the bloons (Works similarly to a 1/2 bloonchipper, can build up to 2 chippers)
 * Level 12 - Increased attack speed, attack range, and can pop more layers (+33% attack speed, 140% total range, and can pop 3 layers)
 * Level 13 - New and improved sentry guns allows for more popping! (Sentries are 50% smaller, can shoot 33% faster and pop 5 bloons, builds up to 6 sentries)
 * Level 14 - Implements a dispenser on his nail gun which dispenses a foam that cleanses off special properties of bloons (Dispenses cleansing foams on the track that removes camo and regen properties, foam can affect up to 6 bloons and will disappear off track)
 * Level 15 - Increased popping power for his nailgun and sentry guns (Nailgun and sentries pop 6 bloons)
 * Level 16 - Bloonchippers are much more powerful and occupy less space (Bloonchippers are 33% smaller, work similarly to a 3/2 chipper, can build up to 3 chippers)
 * Level 17 - More powerful Overclock ability can be applied to two towers for 30 seconds (Can be applied to 2 towers, gives +65% attack speed and +3 pierce, 45 sec cooldown)
 * Level 18 - Attack pops more layers (Pops 4 layers)
 * Level 19 - Bloonchippers can suck up and pop MOAB class bloons! (Works similarly to a 4/2 chipper, can suck every MOAB class except BADs, can build up to 4 chippers)
 * Level 20 - Brand new Mechman 2.0 suit allows for more popping! (Shoots with 2 nailguns, +66% attack speed for each nail gun, +3 layered damage, +9 pierce, does 20 MOAB damage, 30 sec duration, 2 minute cooldown) 