User:Qwertyxp2000 the second/Ray of Doom

"Creates a solid line of Bloon annihilation. You can basically erase the Bloons at your leisure."

- BTD6 description

Ray of Doom is the fifth upgrade of Path 1 for the Dartling Gun in BTD6. It shoots a single persistent fully accurate beam of plasma, and its beams are much wider than the ones from the Plasma Accelerator. Any bloons caught in the plasma beam causes them to be dealt 100 damage (instead of 10 damage) every 0.1s contact, basically 10x DPS compared to Plasma Accelerator, and can pop an infinite number of bloons instead of just 100. Ray of Doom can now pop any bloon type, including Purple Bloons. Like all Dartling Gun upgrades, the Ray of Doom beams cannot bounce off obstacles, but it will simply shoot straight through them rather than stop at obstacles.

Like Plasma Accelerator, Ray of Doom turns much slower than most Dartling Guns, and Faster Swivel only reduces the rotation time by half instead of fully bypassing rotation time.

It costs $TBA on Easy, $300,000 on Medium, $TBA on Hard, and $TBA on Impoppable.

Summary
Much better versus massive groups of bloons, and deals huge damage versus smaller groups. Bad versus BADs. High DPS but relatively low lag.

Tips

 * 5-0-2 for greater attack speed, 5-2-0 for good micro.
 * Because it already pops all bloon types, the 5-2-0 crosspath now deals +50 damage instead of granting normal damage type.

Version History
TBA

Trivia

 * TBA