Board Thread:General Discussion/@comment-71.177.237.8-20140608194502/@comment-24170389-20141022195914

210577bloons wrote: 114.76.24.53 wrote:

210577bloons wrote: Yeah. BADS are amazing when used properly, too. But Rays of Doom are mmuch more effective against MOABs. Not against single MOAB-class bloons or ZOMGs. One pop just doesn't cut it against something with thousands hits required to pop. One pop PER FRAME. This means it's way, WAY faster than a Liquefier's corrosion rate. Also, one can reduce a ZOMG to the "severely damaged" health stage (with the band-aid) in BTD5, and 2 can NLL one. Well, a ZOMG has 4k HP, so it would be required...133.3333... secs for popping the outer layer of a ZOMG.

Still, even though it delays A LOT, they can strike up to 100 bloons - 100x (not kidding - it's really 100x, obviously) more than rockets, which has small explosions which doesn't hurt at all.