Board Thread:General Discussion/@comment-98.248.70.110-20160704002441/@comment-98.248.70.110-20160707004020

98.248.70.110 wrote: Diepio Equivalance

The diepio tanks have morphed into similar towers to help you beat Dockside in Mothership (easy) mode with 2 of each tank from rounds 22-70. One twin (Tribal Turtle) and 2 guardians (Bloonsberry Bushes) provided. 60MM reward.

Track: Dockside (Most diepio letters in name)

Rounds:22-70 (max starting level to half of Mothership level)

Starting Cash: $1500 (number of letters diepio tanks start with multiplied by 100.  Should be enough with agents)

Towers: 4-2 Sniper (Sniper and Destroyer class as well as the Dominator), 4-2 Super Monkey (Arena Closer), 1-1 Heli Pilot (Tri-angle class), 3-4 Dartling Gun (Gunner, Machine Gun), 0-1 Wizard (Hybrid), 2-4 Tack Shooter(Octo Tank), Sub (Overseer Class), 2-0 Engineer (Penta Shot; sometimes has four sentry guns plus itself), 0-3 Dart Monkey (Tank, Mothership, and Triple Shot)

Difficulty: Easy (Half chance of winning plus lots of economy)

Limitations: 2 of each tower (lots of variety)

Agents: Above

Road Items: None

Bloon Ranks: I already have enough challenges with bloon rank change so no.

Test State: Hopefully tomorrow night (assumes british time)

I'm an ISAB fan, so I put Mothership with Dart Monkey. Also note that some tanks weren't included. Health is 5 representing five different polygons. It is tested and is wayyyyyy to easy. I'm switching the track to battle knot and providing a portable lake. Should be possible with the same stat I used, but will require tons of dartling micro for 70.