Board Thread:Questions and Answers/@comment-2600:1700:8D10:AC80:D074:FE32:327A:98AA-20191009204127/@comment-39394247-20191121040308

12.153.129.210 wrote: For BTD6? For rounds 81-100?

No matter what you're using, an MIB is pretty much essential to destroy DDTs.

Overclock is great, too. Look at your towers to see who's popping the most, then overclock them, and they'll attack twice as fast. Alchemist is good on your hero and everyone but planes, boats, and supermonkeys.

Comanche Commander is most people's favorite, along with Permaspike. I myself love to use Obyn + 5 poplust druids + Avatar of Wrath. Before you upgrade the avatar, when you just have 6 poplust druids, they can still take all the rounds up to the 80's if they have camo detection, and then the avatar can beat everything else (with MIB for DDTs).

Besides Comanche and Permaspike:

Apache Prime is great (though expensive).

I've used Tack Zone a lot in the endgame; it's cheap and it does amazing damage against ZOMGs, especially if they have to go around corners.

If you're not using druids (which do better the more bloons they face), then you should absolutely get shattering shells. It makes round 98 much, much easier, and helps with earlier rounds, too. On round 97, make sure to move its target later down the track to catch the BFBs that come out.

Icicle Impale is hard to pull off (since 0-2-4 Ice Monkey is really weak), but once you get it, it helps a ton.

Against the BAD, the best options are permaspike (hopefully with alchemist and overclock), Avatar of Wrath (which can shred a BAD really quickly), or, if you don't have anything and you're desperate, a quick First Strike Capability. If you use it when the BAD is damaged halfway, it wins the game instantly.

A 5-2-0 Monkey Village does a suprisingly big amount of damage for pretty cheap, especially against super ceramics.

Guys that can be amazing but have too much RNG to rely on: Blade Maelstrom, Prince of Darkness, Special Poperations, Overclock has been nerfed to x5/3 attack speed. Permaspike can pop the outer B.A.D layer on 100, but can't solo the ZOMGs unless you have Ultraboost, or Overclock and Permabrew, or a temple (which can solo the ZOMGs anyways).

Post-100, the good pre-100 towers, as well as the most expensive towers, buffed as much as possible. Around 150, you should start thinking about getting temples, unless you are on CHIMPS, as ramping is exponential from 100 to 200, resulting in no single tower at all capable of beating 200. (not even a VTSG by itself, given that the B.A.Ds move at red bloon speed, and have over a million HP)