Aim-Based Mobility

Aim-Based Mobility is an attack style characterized as a form of mobility that involves the use of user input to target a stationary tower towards a specific location. It is part of the damage types family. Aim-Based Mobility is a core element of Mortar Monkeys and Dartling Gunners.

Aim-Based Mobility is represented on Bloons Wiki as, the upgrade icon for Focused Firing in Bloons TD 6, representing the user-dependent aiming of a Dartling Gunner's projectiles. Aim-Based Mobility is a behavior that involves the need to use user input to manually set where the tower attacks onto which location and from which angle. It is not the same as most other types of Tower Mobility despite being a subset of one, but it has the core intentions that its superset has, which is to describe a tower's capability to become "mobile". Towers that attack automatically do not count for Aim-Based Mobility. Sniper Monkeys aim automatically and do not require user input, despite having Full Map Range, and therefore do not count for Aim-Based Mobility. Micromanagement or target priority management themselves are not candidates that would constitute Aim-Based Mobility.

Very few towers have aim-based mobility other than Mortar Monkeys and Dartling Gunners. The act of placing Admiral Brickell's Mega Mines count as such because of the need to manually place Mega Mines in a specific water spot.

Bloon Area Denial System and Bloon Exclusion Zone set on Target Independent is not considered Aim-Based Mobility, due to the fact that all four or six layers can aim without player involvement with that targeting setting. Both upgrades are, however, still classified with Aim-Based Mobility only if using its other target priorities.