Board Thread:Bloons Suggestions/@comment-86.167.221.28-20141118214445

My newest ideas for an update for BMC.

General

Add double and triple DDT and ZOMG tiles with 40 and 50 rounds respectively.

I find that there is a huge problem when you get to BFB, double Moab, DDT and zomg tiles. It gets boring. It's the same thing, or perhaps it's a rather difficult volcano tile or special mission somewhere. But really it never seems to get harder here. So they should add dbl and triple DDT and zomg levels. Really hard.

New missions

Bloonjitsu Brotherhood

- Difficulty: impoppable

No starting money

These 5 masters of bloonjitsu form the deadly, but outcasted brotherhood of ninjas. These are five ninjas upgraded with all 8 upgrades, from both paths. But the bloons have launched a deadly 42 round long assault on monkey city! Don't let your bloons suffer and save them!

These five masters can only work with other ninjas, so all other towers aren't permitted, but your ninjas can't be placed within their radius, because they were outcastes. Don't worry, they're all in the same area, but it is still a large restriction.

As tension grows, face 1 fully fledged, smiling ZOMG on round 42 with only ninjas! But their will be other challenges along the way.

Reward: £10,000 & 2000 bloontonium

Bloon hollow

Difficulty - Impoppable

One of the many bloons' bases. Starting money is £5000

What can I say. It's the longest tile found in BMC at 60 levels long! Featuring the all new bloon base track. By round ten you face a Moab. BFB entrance at round 21. DDT entrance at round 25. ZOMG at round 30. Featuring the deadly bloon wave of doom at level 60, presenting a deathly demonstration of ten full health ZOMGs and nine DDTs.

Reward: £15,000 & 2500 bloontonium

Bloontastrophe

Difficulty - very hard

A quick, five round thing. But don't be fooled, it's not that simple. Start money - £2500

Round one features an onslaught of 25 regen leads. Round two presents a wave of 15 regen, camo ceramics Round three is headed up by a Moab and is backed up by 200 pink regen bloons right after each other. Round 4 is simply 10 moabs. No real catch. Except they're twice the normal speed and camo. Round 5 is a death ray composed of a starting BFB, five more support moabs, a DDT and 1000 regen, camo leads. Easy peasey.

BloonBase

Difficulty - hard

This is 15 rounds long, with starting money of 2345

The bloonbase is in the middle and bloons move outwards on four spiralling pieces of track. The monkeys have harnessed a special ability to turn these bloons into bloon destroyers for five seconds. It is an ability built into the mission and has a 25 second cool down. The only way to win this is to use monkey powers which send bloons backwards, such as tornadoes or distraction. Only when the bloons are bloon destroyers, when the bloons are sent backwards and hit the BloonBase it loses a certain amount of its 123 health. So 1 red bloon takes it down to 122... Etc. In 15 rounds use distraction, tornadoes, flash bomb and other such things (arctic wing and the helicopters downdraft to attempt to destroy the bloon base in 15 rounds.  