Plasma Blasts (BTDB2)

"Super fast plasma melts through lead bloons."

- BTDB2 description Plasma Blasts (also known as Plasma Monkey) is the second upgrade of Path 1 for the Super Monkey in Bloons TD Battles 2. As with its BTD6 counterpart, Plasma Blasts doubles the Super Monkey's attack speed and lets it pop Leads, but in this game it still keeps the +1 pierce benefit. Each plasma ball pops up to 3 bloons by default.

It costs $4,500.

Description
Plasma Blasts adds a pair of large plasma goggles, covering much of Super Monkey's forehead. The pair of goggles has three lenses, with the third lense located at his forehead. The lenses of his goggles do not correspond to his eyes. In the official artwork, the Plasma Blasts Super Monkey still smiles.

Summary
Plasma Blasts dramatically increases the overall performance of the Super Monkey with its double attack speed and +1 pierce. It is capable of dealing overall large damage versus bloons and MOABs. It is undeniably the most favorable crosspath choice for Super Monkey upgrades along Upper Path 2 (Robo Monkey and above) and Upper Path 3 (Dark Knight and above), unless for camo detection (Upper Path 2) or extra Darkshift range for Dark Knight (note that Dark Champion already has infinite Darkshift range).

Tips

 * This upgrade proves to be extremely effective for Super Monkey because the +100% attack speed bonus for an already fast-attacking Super Monkey is incredibly useful for pretty much any upgrade, including further upgrades after Plasma Blasts, such as Sun Avatar.
 * As with Laser Blasts, if there are Purples, be cautious about it. Add anti-Purple support like Bloonjitsu or Alchemists.

Trivia

 * Plasma Blasts's description in BTDB2 is far more descriptive than in BTD6 and previous games.