Board Thread:Questions and Answers/@comment-32724092-20170730123604/@comment-30336302-20170801061944

I totally understand what you mean by using Farms. I totally agree with people to use them. They give a lot of money and not using them is difficult to go to round 100+.

However, you said the farms can give enough money to get some 4/2 glue gunners. I understand, but think about how much glue gunners you should get? 4-5? No. The amount of ceramics is pretty much that can overwhelm the glue gunners. Lets say 8 glue gunners. How much do they cost? More than $90000, right? Why don't you think of ways to reduce the money JUST to pop the ceramics? How many bloonchippers 4/2 you need to pop MOAB classes? Lets say 15. They cost about $80000. How can the amount of money popping JUST CERAMICS would be more than MOAB CLASSES? If you think the money is enough to buy glue gunners, why don't you buy more bloonchippers? The MOAB class bloons are more dangerous than just those barely ceramics.

There are plenty ways to pop ceramics late. Do you know that ceramics after round 85 become fast and become "super ceramics"? They then only have one rainbow and the rainbow only have one zebra and so on. So you can use a 4/2 spike factory instead. It cost less than $10000 wit.h village. Another method is using a 2/3 village that has a range including the Bloonchippers and buy a 3/2 ice tower under it. This is also a good method. It cost about $12000.

A lot of ways can be used to treat ceramics, just see my profile.