Talk:Bloons TD 6/Balance changes

Version 25.0
I am eyeing out on more changes, especially changes that were unstated but implemented later on. So far...


 * Snowstorm no freeze lead ability nerf except with lead grant.
 * Super Brittle no debuff bug
 * Impact no Level 5/19 black popping grant.
 * Possibly Apache Prime main laser attack no pop lead or purple.

Qwertyxp2000 II (talk &#124; contribs) 06:02, 16 April 2021 (UTC)

Also found some other changes based on personal discovery:


 * Icicle Impale no longer freezes DDTs without Metal Freeze or similar. Yes, it once did freeze DDTs but didn't deal damage to them.
 * Inferno Ring explosion doesn't deal damage to DDTs, but I think I already saw that before when testing Zebras and Blacks.
 * Inferno Ring meteor still targets camo and explosion still doesn't hit camo.
 * MOAB Domination explosion still damages DDTs (it's the 100 damage part) and applies fire.
 * Carrier Flagship missiles still damage DDTs (yes, that should be intended). And so does darts.

Qwertyxp2000 II (talk &#124; contribs) 10:09, 17 April 2021 (UTC)

And yet more stuff:
 * Embrittlement can strip camo and regrow off Whites and Zebras.
 * Permafrost can permaslow Whites and Zebras
 * But Arctic Wind cannot slow down Whites and Zebras
 * Arctic Wind can no longer slow Leads without Metal Freeze (this is new)
 * Despite NK saying Snowstorm's Hypothermia was entirely changed to freeze all bloons for 1 more second, the old mechanic of full freeze time for Whites and Zebras is kept.

Qwertyxp2000 II (talk &#124; contribs) 11:55, 17 April 2021 (UTC)