Board Thread:Game Suggestions/@comment-196.221.45.63-20190906171010/@comment-39394247-20190906205813

CatastropikaZ wrote: Another military idea:

Monkey General

Cost: 2,500

Desc: For when you need some extra guns. Has a fast firing minigun.

Path 1: Role Model: All military towers in this towers radius are struck by inspiration and attack faster. Costs 500.

Intimidation: All bloons that are weaker than ceramics are intimidated by the general and move slower. Costs 1,000

Encouragment: All militay towers attack even faster. Costs 5,555

Fire at ready: All military tower cooldowns are much faster. Costs 13,000

Fright: Even BAD's get intimidated by this general and every bloon in the entire map are half as slow but MOAB class bloons are a quarter slower. Costs 43,000

Path 2: No Escape: This tower can now see camo bloons. Costs 650

Eagle Eyes: This tower has drastically increased range. Costs 1,900

Faster Minigun: The minigun fires much faster. Costs 6,000

Reinforcement call: This tower calls in an Apache Dartship for 20 seconds. Costs 18,000.

S.O.S: This tower calls in an Apache Prime instead. Costs 70,000

Path 3: Sharp Bullets: The bullets can pierce through 6 bloons at once.

Deadly bullets: Each bullet does 3 layers of damage instead of 1. costs 3,000

MOAR bullets: The minigun shoots 2x as fast. Costs 6,000

Assistance: Temporarily calls in a 0-0-4 soldier. Costs 30,000

Deadly Backup: Calls in a 0-0-5 soldier forever. Calls in another one every 20 rounds. Costs 200,000 Anything that slows BADs should cost $1000000 or more.