Board Thread:Game Suggestions/@comment-130.88.99.221-20150607180429/@comment-114.76.24.53-20150607203055

It's OP. Even the Ray of Doom, an upgrade that costs $55000 on Medium, can only pop 100 bloons per shot. This tower equals that (albeit with a lower rate of fire) with a cheap tier 1 upgrade and surpasses it by 900 with a cheap tier 2 upgrade. The original tower is also OP, as it has greater popping power than most things that cost a similar amount. (I'm assuming here it won't be like to Spike-O-Pult, which pops lots of low-level bloons but is otherwise useless.) The tier 3 upgrades are more reasonable than the rest, but they are still OP and need to be more expensive, especially the first one. The first one is like a Juggernaut that pops ten times as many bloons and does double damage to ceramics. The other one is slightly OP because the weakness of the Cleansing Foam upgrade is that it is random. If something like this had the power of Cleansing Foam while also being able to aim and pierce through 1000 bloons, it would turn regrow rushes into nothing. The tier 4 upgrades are also not that bad. The slow rate of fire even after doubling fire rate and low amount of damages counteract how powerful the first tier 4 upgrade is. I think this upgrade is pretty well balanced, but in large numbers they could stall Freeplay rounds for a very long time so Supply Drops would earn lots of money. The second one is also pretty fair, but to make the cost reasonable, it should do lots of damage to MOAB-class bloons. Otherwise Ground Zero would be better. A few price changes should make this a well balanced tower.