User blog comment:Pingo Penguin, the Scientist/Bloon Concept: Make your OWN!!!/@comment-27014396-20160602024511

Noob Bloon:

Moves at 4.0 speed and has camo property but is as weak as a Red Bloon, moves back and forth as it goes through the map, so its actual passage through the map is slow, but the speed of the back and forth motion makes it hard to hit. It is a Red Bloon with the word "Noob" inside it. If they reach the exit they cost you 4 lives. Pops into 3 Camo Red Bloons. Weaknesses:  Neva-Miss Targeting, TOTMG, Spike Factory, MLG Monkey

MLG Bloon:  Moves at 1.2 but is 2 times as tough as a Super Ceramic, and had Lead property. It takes 76 hits to pop them and when they pop they pop into 7 Ceramic Bloons. When it goes through the exit it costs you 135 lives.

Weaknesses:  TOTMG, Abilities that do damage

360 Noscope Dank MLG Bloon:  The parent of the MLG Bloon. Moves at 1.0, takes 92 hits to pop, and when it pops, it pops into 5 MLG Bloons, and has Lead property. When the 360 NDMLG Bloon moves, it seems to also rotate like an MLG doing a 360 noscope... BTW, w hen it goes through the exit it costs you 150 lives.

Weaknesses:  TOTMG, Abilities that do damage

Bronze Bloon:  The parent of the 360 Noscope Dank MLG Bloon. Moves at 1.3, takes 24 hits to pop, has Lead property, and pops into 2 360 Noscope Dank MLG Bloons. When it goes through the exit it costs you a quarter of your lives, regardless of life amount.

Weaknesses:  TOTMG, Abilities that do damage

Silver Bloon:  The parent of the Bronze Bloon. Takes 36 hits to pop, and pops into a Bronze Bloon, and has Lead property. When it goes through the exit it destroys half of all your lives, regardless of life amount.

Weaknesses:  TOTMG, Abilities that do damage

Gold Bloon:  The parent of the Silver Bloon. Travels at the speed of 1.4. Takes 100 hits to pop, and pops into 2 Silver Bloons, and has Lead property. When it goes through the exit it drives down your lives to 1 life, regardless of life amount.

Weaknesses:  TOTMG, Abilities that do damage

Osmium Bloon:  The most OP minor Bloon. Takes 300, I repeat, 300 hits to pop, is completely immune to freezing, and has Lead property. Pops into THREE Gold Bloons! Travels at the speed of a Yellow Bloon! Also the new child of the MOAB. Be warned, w hen it goes through the exit it is insta-kill no matter what! The Osmium Bloon is unleakable! Also, it is a good anti-hacker bloon (when used in Battles). Even if the hacker makes him able to leak anything, the Osmium Bloon will immediately override the hack and destroy all his lives instantly.

Weaknesses:  Abilities like Annihilation, as well as the mighty TOTMG/TOTVM

MLG Monkey is the 6th upgrade (in first path) to the Sniper Monkey. When Sniper is upgraded to MLG, he can 360 Noscope (deals three times damage as Deadly Precision but only hits a random Bloon) or a Quickscope (never misses, hits the strongest bloon and always hits a Noob Bloon and deals 1.5 times damage as Deadly Precision). Both 360 NoScope and Quickscope can pierce through Lead.