Board Thread:Game Suggestions/@comment-26051040-20170725020342

So I have been playing Bloons since the monent i saw Bloons TD 5 in the App Store, which was way back in 2013. Since we know nothing about BTD6 besides the fact it does exist, i thoguth of some ideas, and i really want Ninja Kiwi to see some these ideas, it would mean so much to me, and it would make the game more awesomer!

Here are some of my ideas right here:

Bloons TD 6 Ideas

New bloon types

Shielded Bloon - takes twice the hits to pop.

The D.E.A.T.H. Bloon - a new bloon that take 10 thousand hits to pop, releases 4 ZOMGs when popped.

Hover Bloon - A new bloon that refuses to follow the paths, flies straight to the exit; it's a camo Ceramic with a propeller.

Glass Bloon - A bloon type that cant be hurt by plasma; spawns 2 Zebra Bloons when popped.

3rd upgrade path for all towers

Dart Monkey

1st Path

Long range Darts

Enhanced Eyesight

Dart Pile - Attacks 3 times as fast

Spikeball gun -  adds a spikeball cannon to the arsenal

2nd Path

Faster throwing - attacks 25% faster

Thougher darts - darts go further

Splodey Darts - dart will explode

Deadly Darts - takes out 2 layer with every dart.

3nd Path

Sharp Shots

Razor Sharp Shots

Triple Darts

Super Monkey Club

Spike-O-Pult becomes separated from Dart Monkey. it can see camo without upgrades.

1st Path

Faster Reload - increases fire rate

Sharper spikes - spikeballs can pop 6 more bloons

Seeking fires - spikeballs will seek automaticly

Bursting spikes - spikeballs canburst into mini spikeballs for massive popping power

2nd Path

Wider range - increased range

Even more range - more range

Triple-shots - Shoots 3 balls per shot

Multi-shot - Shoots 5 balls per shot.

3rd Path

Stronger sendout - spikballs can pop frozen bloons

Buring balls - spiked balls can pop lead Bloons

Juggernaut - hurls a giant spikeball that excels at crushing ceramics.

Juggerlanche - Ability; juggerlanche from Bloons td Battles

3rd path for Tack Shooters

Sharper tacks - tacks can pop one more bloon

Even Sharper tacks - tacks can pop 2 more bloons

Deluxe tacks - tacks can pop 4 more bloons

Super tacks - tacks can pop 10 more bloons!

3rd path for Sniper Monkeys

Piercing fire - sometimes the sniper can pop 2 bloons

Burning shots - any bloon shot by the sniper will be caught on fire.

Kabooming stuff - every once in a while a bloon shot by the sniper will explode

Chained shots - sometimes sets off a chain reaction that pops bloons that come in contact.

3rd path for Boomerangs

Faster rangs - boomerang move a bit faster

Focused fireing - camo detection

Doubleranga - throws 2 boomerangs at once

Sword thrower - kind of like the lightsabre thrower from Bloons Td 4.

I dont ideas for a new tower though, i've been looking at those BTDBattles mods, and they were interesting. 