Board Thread:Questions and Answers/@comment-37916742-20190213033502/@comment-25404524-20190213041826

Quincy most certainly needs a buff. He isn't even very efficient for early game, not even the Round 4 Grouped Blues can be popped by him on his own outside using the Rapid Shot ability. In addition, his explosive arrows are absolutely trash, often impeding his normal arrow attacks by the constant clumped Black Bloons he produces from their bomb immunities, thereby impeding his main arrows. So here are some buffs I hope are going to be added to Quincy:


 * Base cost becomes $550 on Medium.
 * Makes him affordable on almost all difficulties outside using the More Cash MK. Plus, it adds more room for purchasing additional towers in the early game.
 * Explosive arrows are now fired immediately after every third arrow shot as an independent attack
 * Black Bloon clusters are definitely very annoying to deal with, unless you have something like a Glaive Ricochet, which is definitely a major downfall of Quincy
 * Level 13+ Quincy now has slightly increased boost to attack speed, range, and pierce instead of just slightly increased range.
 * One of the most useless upgrades of any hero. Hardly improves anything, considering he is an attack-only hero.
 * Level 11+ Quincy now shoots three arrows instead of two.
 * Where Quincy is weak is his low attack power at higher levels when compared to support-heavy Heroes such as Gwendolin, Striker Jones, or Obyn Greenfoot. So we do need something worthwhile for Quincy among higher levels. This suggested change should help him improve greatly.