Board Thread:General Discussion/@comment-203.81.71.93-20140930105005/@comment-25557259-20170825014436

Spike factories destroy DDTs because of their low health. 2 Moab Shreddr Spactories will completely stop a DDT rush.

The main threat of DDTs is when there are ZOMGs eating up your spikes, allowing the DDTs to slip through. Cripple Moab Snipers are good in this case, because they momentarily stun the DDTs, and also aren't blocked by the sheer size of a ZOMG, whereas other towers might end up hitting the ZOMG instead of the DDT.

So, in retrospect:

ZOMGs are strong and will always be strong, due to how much health they have, as well as their children. The resulting 64 ceramic bloons from a ZOMG can easily break apart a large spike pile, as well as the MOAB layers.

DDTs are strong when they come out in massed groups, or have other, stronger blimps somewhat "protecting" them. However, by themselves (as in 1 rush of 3), DDTs are not very dangerous, nor are the 6 camgrow ceramics.