Board Thread:News and Announcements/@comment-100.33.153.171-20140604230543/@comment-98.199.251.209-20141004022301

ShadowNapalm wrote: 98.199.251.209 wrote:

ShadowNapalm wrote: I manage to get to round 85+ by using temples so I'd recommend you guys to get temples as soon as possible. I only got the temple researched by city level 31 but it is possible to get them earlier.

Other towers I use until I can afford a temple (by round 38) are 3 4/2 spike factories and 2 2/3 super monkeys for moab popping power with a 3/2 monkey village. (And 18 2/4 snipers as well as 7 BRFs.)

(BTW: I have vengeful temples but I don't know if they are a lot stronger than the golden ones...) I think pretty much everybody here knows temples are good but most of us don't have a high enough city level nor(I believe you need to be level 26) and believe me I would be using them if I had them but I'm only level 23.

I've been helping (at least I think I was helpful) 210577bloons here who I believe is level 26 beat a round 40 guy and I think he is pretty much set set.

I've been able to beat round 46 with no micro whatsoever (with farms being the one exception) and the only reason I can't go further is because I ran out of towers (I had over 100k cash leftover). Besides I can't use temples right now due to lack of 4th tier upgrades as sacrifices.

Temples are a good suggestion though and considering all of the imfomation mentioned above, who knows how far I'll get with temples.

You definitely helped that guy out a bunch.

I have the same money problem and I can't get any other towers, but 10 RODs and 5 temples have a hard time against ZOMGs in the late game (due to the lack of 2/4 ninjas and moab assassins). So getting much further than round 85 without a lot of mortar stalling or ground zero selling and rebuying is hard.

Also since I get 5 temples and only have 10 mortars, they aren't maxed but there doesn't seem to be much difference when I sacrifice 3 4/2 mortars or 2 4/2 mortars.

I'd recommend using super monkey fan clubs with an MIB next to it. They can help pop the ZOMGs. Aircraft carriers can do a lot of damage to blimps as well but when I use all of my boats, the lag may kill me. So unless you have a supercomputer I'd stick with just a few them.

And then I have a question: Does a ROD actually have more moab popping power than a 2/4 dartling? They somehow seem to be not so strong in BMC.

(BTW: There's no contest in my group, the highest they get is round 49.) Yeah there are people who aren't so good or are somewhere in the middle and then there's players like you and me that gets absurdly far (second highest in my group is 36).

Believe it or not I don't have bloonjitsu which I am trying to get right now along with the artillery battery (for possible mortar stalling and maybe for late game camo detection on volcano tiles which I think I can make good use out of).

Maybye I should get high energy beacon and spectre (even though I have no monkey aces) to get even further in contested territory (or on any map in general). But then again there is the possibility that spiked mines might get me further because I have not used it in the map yet (I just unlocked it yesterday).

By the way I am not looking forward to having to siting through 80+ long rounds and yet at the same time I am.

Don't worry about my computer it ran smoothly the whole time I played the map. Not even a compressed bfb pack can lag me out (with robo-plasmas killing said bfbs). Although I should mention the game does start acting choppy (oddly enough the bloons and all my towers except the dartling gun's turning does not get effected by this and still runs smoothly) after I play it for like mabye an hour or so and it doesn't matter if I'm ingame or not. I think it's an issue with the game never clearing ram, but my game runs normally when I restart my browser.