Treasure Chest Keys

"What mysterious treasure will they unlock? Has chance of dropping a treasure chest when MOABs are destroyed."

- BATTD description

 (also called TCK) are a Super Rare Trinket. It allows the equipped character to have a small chance of earning a large bounty after dealing the last hit on any MOAB-class bloon. This bounty comes in the form a collectible chest; upon collection it can reward either the following: in-game cash, Coins, Gems, or a Wish Orb.

Description
Treasure Chest Keys is a dark grey key ring with five dark grey keys, with the rightmost key tilted rightward and the key just the left of it tilted leftward.

Bounties
Every time a MOAB-class bloon is popped by a character that has equipped with Treasure Chest Keys, there is a specific chance of earning a treasure chest:


 * MOAB - 1% chance
 * BFB and DDT - 5% chance
 * ZOMG and BAD - 10% chance

Once earning a treasure chest, it again has a specific chance of rewarding one of the following items per chest:


 * $1000-$1500 in-game cash - 50% chance
 * 100-500 Coins - 30% chance
 * 10-40 Gems - 10% chance
 * Common Wish Orb - 7% chance
 * Uncommon Wish Orb - 2.25% chance
 * Rare Wish Orb - 0.5% chance
 * Super Rare Wish Orb - 0.2% chance
 * Epic Wish Orb - 0.05% chance

Specific bounties have been found in this official link from the official Bloons Adventure Time TD Facebook account.

Warning: In one of the updates, the patch notes stated that the amount of drops of coins, gems, and wish orbs is limited. Once the limit is reached in a single game, Thought Cannon Wand and Treasure Chest Keys will stop dropping those items only. While Thought Cannon Wand only drops wish orbs of those, it's much more appropriate item, because it doesn't drop coins/gems, so your potential amount of wish orbs you can get by not using Treasure Chest Keys is way higher as long as the TCW user(s) (i.e. FP, Ice King (can't without Ice Bolts upgrade), and/or Sam) tag all the MOAB-class bloons.

Tips

 * Unlike the Thought Cannon Wand, Treasure Chest Keys can generate coins and gems.
 * During any Martian Games event with the Send in the Clones rule, since a character's item's effects are applied to all of their clones, equip TCK to the hero you are using for the game so the attacks from multiple copies of them can cause MOABs to drop loot as if one character with TCW is attacking them. The allies don't have to steal the pops as much compared to regular games. Keep in mind that the loot generation cap still applies to the Martian Games the same way it does to regular games in addition to the $10,000 cap per round.