Thread:Qwertyxp2000 the second/@comment-30336302-20180521060412/@comment-25404524-20180523030721

Hmm... So indeed it is quite a useful tower against normal bloons, though it quite struggle against Grouped Bloons in the early-game. If you have Farms and you get a somewhat large rush, you could quickly get up the Bloon Trap and slurp up a good chunk of the normal bloons. And yes, despite being bad at MOAB-class, the Engineer can slurp up the nasty sent non-MOAB-class that pairs up with the MOAB-class; that way you can counter them and not lose too much money in return. I tried two games of Ceramic Crucible and I did pretty well with them. In the second game, I could've microed a bit better with the Phoenix ability, but at least I did my best that I could. (And gees, why didn't I use that spare Ice Tower!)

But I must agree that Engineer is poor at MOAB-class, and so does some of my other tower loadouts. I could try Farm-Engineer-Bomb, but I ended up trying out Farm-Engineer-Wizard and Farm-Engineer-SpikeFactory instead. With Bomb there is better MOAB-class popping power but with it comes poor camo detection. With Wizard I could get better Camo-popping power, but with it comes poor MOAB-class popping power. With Spike Factory, I could potentially have a balance of the two, but I'd need to micro like crazy and Spike Storm ability very aggressively.

By the way, Spike Factory is not very good in BTDB Mobile, due to the much shorter lifespan of the spikes. But at least the Spiked Storm ability isn't nerfed, so at least one aspect of it is pretty good.