Board Thread:Game Suggestions/@comment-36513400-20180808183557/@comment-36139626-20180811174639

Anyways, remember that I mentioned Monkey Lab stuff earlier? There should be Monkey Money as the currency (of course) and one use of the Monkey Money is a different kind of Monkey Lab. I dunno what it should be called, so suggestions would be great. Back on track, I think there should be some categories: Running Speed, Attack Speed, Attack Range, Health and maybe something else. They can all be bought 10 times, each time increasing elements by 10%, for example, the Dart Monkey attacks every second, and if the player purchases the "Attack Speed" lab thing one time, the Dart Monkey attacks 10% faster. They also cost more in Monkey Monkey as you progress, as always.

Also, I think the monkeys can die from exhaustion. Players can also grow farms to avoid exhaustion, as well as making and storing money with markets and banks.