Board Thread:General Discussion/@comment-202.150.1.25-20130509151222

Have any ideas for the up-coming game? Post it here.

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My ideas: Companions. Every 10 seconds, the Monkey Headquarters send in a reinforcement, also known as Companions. They have different powers, and the Headquarter's choices of sending Companions are random. They last 5 seconds. Should be a Path 4 upgrade path.

Path 4 Upgrades
Double Ace Attack (Upgrade 1)

Sends in 2 1/0 Monkey Aces to patrol the area. 1000 blops

Flying Razor Heli (Upgrade 2)

A 3/0 Heli Pilot will come in and pop the bloons with it's darts and razor rotors. 1500 blops

Triple Steathy Ninjas (Upgrade 3)

3 Ninjas will come in, 1 of them wielding 3 katanas and the other 2 shoots 2 shurikens at a quick rate. Click here to see the pic. 1750 blops

Spectre Rush (Upgrade 4)

A 4/2 Ace will uses it "carpet-bombing" attack and destroys the bloons to the MAX. 1500 blops

Bloonjitzu Grandmasters (Upgrade 5)

5 4/1 Bloonjitzu Ninjas fly across the screen "ass-kicking" the bloons via their shurikens. 4000 blops

Death Assassin (Upgrade 6)

A MOAB Mauling Airplane will come in, endlessly shooting missiles, hunting the bloons for 5 seconds. Pic here 7500 blops

Super Monkey Squad (Upgrade 7)

2 Laser Vision and 2 Plasma Vision Super Monkeys join the team and is ready for combat. 12500 blops

Mini-Apache (Upgrade 8)

An EXTREMELY dangerous Dartship has showed up. It's mighty powers will decimate the bloons with it's extremely fast missiles launching skills. 15000 blops

Tier 9 Upgrades a.k.a. Elite Upgrades
Also, there could be a Tier 9 Upgrades, known as Elite Upgrades, which is proven to be the most power-ful ones.

Sun God (Path 1, Upg. 9)

"Fires mighty sun beams that no bloon will fear it's power" Legend saids. 40000 blops (Click for a pic)

Technological Plasma (Path 2, Upg. 9)

The dark side has found the ultimate weapon no bloon will escape it's mighty blasts. It is called "Tech Robo Arm". Wear it on your hand and get a free choice of firing green deadly plasmas. 30000 blops

Death Tentacle (Path 3, Upg. 9)

A new type of plasma tentacle, this bluish colored deadly supreme fast bloon-popping attack is ready of everything. 35000 blops

Top Secret (Path 4, Upg. 9)

The most power-ful thing ever, nothing knows what it is, and who it is. Only a monkey that bears un-speakable powers can use this ultimate weapon. 50000 blops

Kinda seems mess-up on the descriptions, but hey, I can still improve them later.

Bloon ideas
Black: Immune to explosives, contains a pink.

White: Immune to light attacks, contains a pink.

Lead: Immune to sharp, contains a black.

Zebra: Immune to explosions and light, holds a black and white.

Rainbow: Stays the same in BSM1, only that it holds a Zebra.

ZOMG: Final boss in the game, spawns blue bloons when damage and spits out a BFB upon death.

And for stage ideas, I think there should be difficulties:

Difficulties
Easy - Upgrades are 15% cheaper, game is 5% slower, blop magnet*1.1. *0.8 score. Win at stage 5-5. Meet a MOAB at the final round.

Medium - What would you expect? Win at stage 6-5. There's a BFB waiting at the final round.

Hard - Upgrades are 8% more expensive, game is 5% faster, blop magnet*0.9. *1.2 score. Win at stage 8-5. In the final round, get ready for the ultimate battle, the ZOMG.  