Board Thread:Off-Topic/@comment-35639077-20180704110344/@comment-36229211-20180825175137

1. Gwendolin (Fire support and fast-firing dual projectile dual layer popping fire at later levels, can set bloons on fire!)

2. Benjamin (Effective for money farming, especially when packed bloons come in w/ 1 cash per spawn ability, Fully pop a BFB / DDT layer in later levels! And he probably has the best design, but that doesn't count in performance in-game.)

3. Churchill (If level 20, can almost pop an entire BAD layer compared to gwendolin and quincy only hitting around 5500 damage the time they are on screen SOLO, but expensive and level 20 full cost is higher than the entire bottom SM path, INCLUDING LotN)

4. Obyn (Works well with super monkey, Great for cash (LV. 20 vs MOABs) slow bloons earlier game w/o arctic wind, range, can't pop purples, alongside magic buffs most of those towers projectiles from magic group can't pop purples either so meh)

5. Quincy (Purely offensive in terms of AI, starts slow and gains camo detection + lead popping power early but ineffective Late Game when MOAB-class bloons are scaled, no support to to others)

6. Striker Jones (As of now, no other tower is buffed severely except for a primary unit, bomb shooters, despite some of jones' focus going to military, usually in design or other. VERY ineffective early game w/ slow reload speeds and high cost to initially place the tower. Eventually he gets abilities and multi-layer popping, but still turns out to be awful.)

What do you think of this list? It might be a bit off, and I think it's inaccurate, but at least I tried.