Continue Game



"Who said 0 lives means Game Over? Get back in the game with $5,000 cash and 100 lives and make those bloons pay for their insolence!"

- Bloons TD 5 Description

 is a one-off Premium Upgrade in Bloons TD 5. When the player run out of lives and loses (game over), if this is bought for 7 the player will restart the round on with $5,000 extra Cash and 100 Lives. Having Double Cash Mode or Triple Lives enabled means that the player will continue with $10,000 extra cash and 300 lives respectively.

This can generally be a waste if the player lost with more than $5000 cash and 100 lives or both before the player started the round they failed at. Unless the player was deep in freeplay or it was a Special Mission, Daily Challenge or Extreme Track, it is generally a good idea to use the save/reload trick. This upgrade is useful when the player doesn't like starting over.

Continues are not available in Deflation Mode and in BTD5, Freeplay Mode and Apopalypse Mode. Continues are also not available in the C.H.I.M.P.S. game mode and Daily Challenges that bans continues.

The icon is a head of a brutalized Mortar Tower operator (BTD5).

Bloons TD 5 Deluxe
In Bloons TD 5 Deluxe, Continues can be purchased for 200. They have the same effect as the Continue Game in Bloons TD 5.

Bloons TD 5 Mobile
Same as in Bloons TD 5 Deluxe, except that the player must pay 500 instead in order to use a continue. It also gives 10,000 cash when used, but it still gives the regular 5,000 cash in Impoppable Difficulty. Bloons TD5 permits an alternative to continue game thanks to its function of saving games between rounds. Closing the game before the end of a round will return players to the main menu. Choosing play and resume game will then return them to exactly the same position they were in at the beginning of the aborted round.

Bloons Monkey City
In Bloons Monkey City, Continue makes another apperance. When a player loses all lives, the player may choose to continue for 20. The player would then start with the same amount of money (with a cash bonus depending on the round) and the same round that they lost, and have their lives refueled. The round would have exactly the same bloons.

In Monkey vs Monkey, however, a Continue works differently than usual. In the Flash version, a Continue costs 50 and the whole battle must be restarted. In the mobile version, Continues are disabled, and the map must be restarted.

Bloons TD 6
Much like Bloons TD 5 Deluxe and Mobile, Continues must be purchased for a varying amount, with the amount increasing as the player gets later into the game (as low as 100 and as high as 500). Continues have the same effect as the BTD5 games, but the amount of money the player gets is depended on Monkey Money spent (MM spent x 10) and instead of gaining 100 lives, the player now gains the same amount of lives the player started with at the start of the game mode (200 on Easy, 150 on Medium, 100 on Hard, and 1 for Impoppable). As of version 23.0 the first continue a player uses is free; any subsequent uses will void this.